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161:. When Gascoigne's role-playing game project was shelved, his post-apocalyptic setting in the United States was grafted onto Halliwell's vehicular combat game. The merger, featuring artwork by Tony Ackland, Dave Andrews, John Blanche, Mark Craven, Carl Critchlow, Colin Dixon, David Gallagher, Pete Knifton, Mike McVey, Tim Pollard, Bil Segwick, Andrew Wildman, and Nick Williams, was published by GW in 1988 as
262:(#43), John Theisen liked the simple game mechanics and the high-quality game components. But, considering the very high price of the game ($ 48 in 1990), he was disappointed "by a lack of versatility in design. There are only three types of vehicle and only 16 types of weapon." He pointed out that more vehicles and weapons were available in the
406:
71:
The game is set in a fictional alternate world United States in 1995, ten years after the
American government privatised all police forces. The country has been divided into Policed Zones — mainly large cities — and Non-Policed Zones, mainly the highways and areas between cities. Ecological disaster
72:
has overtaken the country as well, with the Great Lakes having shrunk to a fraction of their size, and the
Midwest turned into a desert. The players take on the role of mercenaries called "Sanctioned Operatives" or "Ops", who are hired for a variety of missions on the unpoliced highways.
266:
supplement, but said, "as a customer, I'd be pretty perturbed to find myself shelling out 48 bucks only to find out that I need to spend another $ 16(!) to get what should have been included in the first place." Theisen concluded, "All in all,
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Vehicles can move at their rated speed each turn, and can accomplish a variety of actions while moving including drifting, U-turning, accelerating, braking, reversing, regaining control, ramming, and firing weapons.
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admired the physical components of the game, which he called "impressive." He concluded, "gamers looking for a fast-playing game of highway combat will find the
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124: Dead Man's Curve, part 1 - Advanced rules for campaigns, weather, darkness, psychosis, salvage, experience
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125: Dead Man's Curve, part 2 - More advanced rules for success, fame, recruitment, cybernetics, hacking and
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confrontations. And I hope that all of this automotive mayhem is therapeutic. Because it certainly is fun".
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was designing a miniatures vehicular combat board game using many of the rules he had developed for the
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by Kim Newman/Jack Yeovil — an expansion of the short story "Route 666" originally published in GW's
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published a number of new novels as well as republishing some of the original GW and
Boxtree novels.
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novels, supposedly penned by a
Sanctioned Operative named "Jack Yeovil", but actually written by
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Dark Future: Blood Red States is a modern reboot of the classic Mad Max-inspired boardgame
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Several more rules expansions and scenarios were also published in various issues of
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by Kim Newman/Jack Yeovil, GW (1991); Boxtree Ltd (1991); Black Flame (2007)
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by Kim Newman/Jack Yeovil, GW (1990); Boxtree Ltd (1991); Black Flame (2006)
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528:(2007) but was never produced. A finished manuscript for a novel titled
356:": Advanced Manoeuvres, and rules for Trikes and motorcycle combinations
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novels, also written by Newman under the name "Jack Yeovil". In 2005,
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released a line of metal miniatures that could be used with the game.
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The book includes eight scenarios of increasing tactical complexity.
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106: "A Day at the Races" - New car types and equipment for racers.
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104-page 2-holed punched illustrated rulebook with perforated pages
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by Kim Newman/Jack Yeovil, Boxtree Ltd (1990); Black Flame (2005)
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55:
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633:"Dark Future: Blood Red States hits the apocalyptic road today"
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by Eugene Byrne was lost when the writer's computer crashed.
176:, that featured more vehicles and weapons, and more tactics.
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In May 2019, the game was released as a video game called
141:
was designing a post-apocalyptic role-playing game called
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110: "Tournament Rules" - Simplified rules for quick play
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Later the same year, GW also published a game expansion,
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three six-sided dice, one slightly larger than the others
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105: "Street
Fighter" - Rules for extra-vehicular combat
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that was set in the United States. At the same time,
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Rules expansions and scenarios published in magazines
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Electronic journal providing support for Dark Future
779:(Auroch Digital under licence from Games Workshop)
546:, an earlier battling car game by Games Workshop.
469:anthology, Boxtree Ltd (1993); Black Flame (2006)
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284:called it "fast-paced, straight-forward in its
664:"Dark Future: Blood Red States for PC Reviews"
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231:, it received "generally favorable reviews".
1193:Apocalypse: The Game of Nuclear Devastation
610:Theisen, John (April–May 1990). "Reviews".
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93:4 plastic cars with interchangeable weapons
90:17 sections of interlocking laminated track
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580:(September 1989). "Roleplaying Reviews".
556:, created by Steve Jackson Games in 1980.
59:-like game of vehicular combat set in an
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271:is a good game — but not a great one."
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729:"Computer and Video Games Issue 00087"
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274:In the February–March 1989 edition of
188:In 1990, GW published an anthology of
132:
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1433:Cultural depictions of Elvis Presley
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137:In the late 1980s, GW game designer
111:two ziplock bags for counter storage
697:(February–March 1989). "Gameplay".
453:Ghost Dancers (Kid Zero in England)
13:
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326:100: "Highway Warriors!" - preview
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14:
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836:Middle Earth Strategy Battle Game
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412:, Boxtree Ltd edition (1993), by
369:112: "St. Louis Blues" - Scenario
332:103: "Illuminations" - Review of
256:In the April–May 1990 edition of
239:In the September 1989 edition of
196:, and then published a number of
631:Tarason, Dominic (16 May 2019).
253:game worthy of recommendation."
38:miniatures wargame published by
1120:The Warlock of Firetop Mountain
777:Official Site - DarkFuture.Info
416:using the pseudonym Jack Yeovil
87:"Read Me First" quickplay rules
80:The large 36" box comes with:
745:. Futurehighways.roll2dice.com
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459:,GW (1991); Boxtree Ltd (1991)
343:104: "Redd Harvest" - Scenario
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1:
1242:Dark Future: Blood Red States
957:Assassinorum: Execution Force
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508:, Black Flame (October 2006,
221:Dark Future: Blood Red States
1221:Chaos: The Battle of Wizards
1152:Battle Games in Middle-earth
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907:Warhammer 40,000: Kill Team
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932:Warhammer Fantasy Roleplay
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703:. No. 96. p. 45.
393:52: "Sand Cats" - Scenario
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208:published a number of new
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307:Computer and Video Games
1423:Alternate history games
843:Warhammer Age of Sigmar
618:Game Designers Workshop
340:and Dark Future Artist.
25:Original game box, 1988
1336:Alan and Michael Perry
879:Aeronautica Imperialis
857:
417:
26:
856:
522:United States Calvary
427:anthology, edited by
408:
192:short stories titled
96:4 plastic motorcycles
24:
1428:Games Workshop games
498:, Black Flame (2006)
479:, Black Flame (2005)
363:": Advanced Shooting
165:. At the same time,
1367:List of video games
489:,Black Flame (2005)
338:Thrud the Barbarian
223:. According to the
133:Publication history
105:acetate range ruler
1259:Citadel Miniatures
964:Battlefleet Gothic
950:Advanced HeroQuest
942:Discontinued games
917:Role-playing games
858:
715:"Casus Belli #048"
638:Rock Paper Shotgun
524:, was promised in
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167:Citadel Miniatures
27:
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1409:
872:Adeptus Titanicus
695:Costello, Matthew
147:Richard Halliwell
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1394:Fighting Fantasy
1360:Related products
1274:Specialist Games
1235:Chainsaw Warrior
1214:Tower of Despair
971:Chainsaw Warrior
829:Warhammer 40,000
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530:Violent Tendency
361:White Line Fever
354:White Line Fever
282:Matthew Costello
264:White Line Fever
225:review aggregate
174:White Line Fever
158:Slaughter Margin
36:post-apocalyptic
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76:Game Components
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61:alternate world
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520:A final book,
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620:. p. 91.
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526:Comeback Tour
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514:1-84416-408-X
511:
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502:Reality Bites
500:
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496:James Swallow
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483:American Meat
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1331:John Blanche
1326:Adrian Smith
1321:Bryan Ansell
1295:Golden Demon
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1137:Publications
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646:. Retrieved
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506:Stuart Moore
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487:Stuart Moore
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473:Golgotha Run
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329:102: Preview
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1264:Forge World
1185:video games
1145:White Dwarf
1071:Space Fleet
1042:Judge Dredd
1034:Judge Dredd
999:Dungeonbowl
985:Dark Future
925:Dark Heresy
578:Bambra, Jim
457:Brian Craig
431:, GW (1990)
425:short story
399:Dark Future
377:gamemasters
320:White Dwarf
299:Casus Belli
269:Dark Future
251:Dark Future
214:Black Flame
206:Boxtree Ltd
204:. In 1993,
198:Dark Future
190:Dark Future
182:White Dwarf
163:Dark Future
155:board game
152:Judge Dredd
143:Dark Future
51:Dark Future
46:Description
31:Dark Future
1417:Categories
1200:Battlecars
1078:Space Hulk
1057:Man O' War
1027:Inquisitor
1013:Gorkamorka
992:Dreadfleet
893:Necromunda
886:Blood Bowl
821:Core games
749:2011-10-27
743:"Archives"
669:Metacritic
561:References
543:Battlecars
477:Dave Stone
414:Kim Newman
247:Jim Bambra
229:Metacritic
202:Kim Newman
16:Board game
1373:HeroQuest
1290:Games Day
1183:Warhammer
1127:Warmaster
1106:Warhammer
613:Challenge
588:TSR, Inc.
467:Route 666
463:Route 666
422:Route 666
410:Route 666
386:Challenge
259:Challenge
235:Reception
194:Route 666
125:Scenarios
42:in 1988.
1228:Talisman
1092:Talisman
1064:Mordheim
1050:Kerrunch
679:16 March
648:16 March
553:Car Wars
536:See also
227:website
116:Gameplay
102:counters
1252:Company
1166:Warlock
1037:(board)
717:. 1988.
586:(149).
292:Reviews
286:Mad Max
99:markers
67:Setting
56:Mad Max
1304:People
1283:Events
900:Warcry
674:Fandom
583:Dragon
512:
401:novels
359:108: "
352:107: "
242:Dragon
1207:D-Day
1045:(RPG)
700:Games
590:: 88.
277:Games
53:is a
34:is a
1181:Non-
1006:Epic
681:2023
650:2023
510:ISBN
504:by
485:by
475:by
455:by
302:#48
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672:.
666:.
641:.
635:.
596:^
569:^
336:,
280:,
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799:t
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731:.
683:.
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516:)
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