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Simulations Publications, Inc.

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501:). The note was guaranteed by SPI's assets. SPI used the cash to pay their venture capitalists, and were broke but happy. However, less than two weeks later, TSR called in the note. SPI, with no cash available and no options to get the cash, were forced to give over their inventory stock to TSR in early 1982, and were effectively out of business. TSR originally claimed they acquired SPI, but as that would mean they also would be responsible for their debts, quickly changed that statement. Thus, SPI's assets—but not its debts and liabilities—were acquired by TSR in 1983. TSR refused to honor SPI subscriptions and used the "assets, not liabilities" agreement to ignore SPI's debts. This policy alienated many of TSR's potential customers. 306:. In 1973, they introduced a flat plastic box that was molded to be a counter storage tray with a clear cover. The actual cover of the game was a printed sheet that backed the clear plastic. This allowed SPI to produce the boxes in bulk, as they were identical for each game, the printed sheet provided the cover and could be printed with all the other components of the game. This system became the hallmark of SPI games, and was later emulated by 286:
In 1974, SPI started to ship some of their wargames games to J.D. Bardsley in the UK, who acted as a sales representative using the name SP/UK. Bardsley sold the games either via mail order or face to face at games conventions. Sales increased rapidly, and by March 1976, SP/UK had sold 25,000 units.
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SPI had shopped for venture capital providers to take advantage of the perceived expansion of the gaming market in the late 1970s. When the expansion did not deliver the expected higher profits, only higher sales, the money needed to be returned. First efforts led to discussions with Avalon Hill to
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Like many new wargame companies in the early '70s, early SPI games left a lot to be desired physically. A typical early game came in an envelope with only a one-color map and one large folded sheet for the rules. However, SPI quickly set about improving the physical quality of the components with
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merge with or acquire SPI, but that did not materialize, partially due to the increasing losses in cash for SPI thanks to the increases in costs from inflation and the decreases in revenue. AH did purchase five of SPI's titles, which helped with operational costs. However, more money was needed.
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down to the level of individual fighter pilot ratings and supply trucks. At the other end of the spectrum, SPI created a new series of smaller games called 'folio' games, often created in groups of four and sold both individually and together as a "Quadrigame". Each of the four component games
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TSR soon learned that one reason for SPI's demise was the collapse of the wargame market in the early 1980s. As a result, rather than becoming a major player in the wargame market, TSR published fewer and fewer wargames. Eventually TSR discontinued all the SPI magazines except for
262:, an "easy to play" pocket-sized game with a foldout map and 78 pieces punched from card stock. This advertising campaign led to a much larger subscriber base and SPI came to be seen as a serious competitor to Avalon Hill, the company that had founded the board wargaming hobby. 320:
Although starting with small to medium size wargames, SPI found an insatiable market, with subscribers clamoring for an ever-wider range of wargames, including historical simulations that were daunting in their scope and complexity, such as
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included two rules booklets, one with rules common to all four games, and the other with rules exclusive to the individual game; the component games would each cover a different battle from the same war, era, or genre.
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In an effort to make money from the SPI intellectual properties that they now owned, TSR released several titles that were ready for publication but had been stranded by a lack of money for printing, such as
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called in a loan secured by SPI's assets. TSR began selling SPI's inventory in 1982, but later acquired the company's trademarks and copyrights in 1983 and continued a form of the operation until 1987.
548:. But TSR halted all current SPI game development, and most SPI game designers resigned and moved to rival company Avalon Hill, lured by the formation of a subsidiary specifically for them called 227:
for Avalon Hill, Dunnigan struck out on his own after concluding there must be a "more effective way to publish games." He quickly gathered a staff of like-minded designers, including Al Nofi and
237:, which had been in financial trouble, from its founder Christopher Wagner. Dunnigan founded Simulations Publications in 1969 with Redmond Simenson as co-founder to keep 386: 1095: 1075: 287:
To handle the increased sales, SPI formed a formal British subsidiary, Simpubs Ltd. in June 1976. Simpubs immediately created the bi-monthly periodical
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as to which games they would be interested in seeing (and buying). This market research gave SPI a greater likelihood of developing successful games.
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In SPI's first two or three years, it embarked upon an expensive advertising campaign, including — but not limited to — full page advertisements in
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The scale of the games ranged from the strategic to the operational and down to the tactical level. Three of the more popular games were tactical:
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in 1980. The game proved to be an infamous failure, and Simonsen later remarked that the 80,000 copies printed were 79,999 too many.
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in Korea. Upon his return to civilian life in 1964, Dunnigan began to contribute articles to Avalon Hill's house publication
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SPI started out publishing games on historical subjects, but soon started producing games that were more hypothetical (e.g.
215:. Thomas Shaw, at the time in charge of Avalon Hill, asked Dunnigan to design and submit his own wargame. The result was 788: 310:, whose early games utilized a smaller storage tray, with the cover of the rules booklet doubling as the cover sheet. 245:
publisher rather than a magazine publisher; not only did it start to publish a variety of wargames, but each issue of
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that talked about current and future SPI games, including a fair amount of information on SPI's game design process.
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SPI negotiated a promissory note loan (at the time mentioned as $ 225,000 but here listed as $ 400,000 from
273:', under SPI it became more of a military history magazine that included a wargame. So in 1972, SPI started 624: 444: 289: 663: 549: 341: 1115: 632: 544: 474: 412: 658: 406: 335: 329: 583: 211:, Dunnigan criticized what he saw as a lack of historical accuracy in Avalon Hill's 1965 release, 480: 154: 468:
In an attempt to expand its customer base, SPI entered into a much-publicized arrangement with
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respectively; the term "Adventure Gaming" also replaced "Wargaming" in company advertising.
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included a complete wargame, comprising a map, rule book and a sheet of die-cut counters.
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Lowood, Henry (2016). "War Engines". In Harrigan, Pat; Kirschenbaum, Matthew G. (eds.).
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Wargame Design: The History, Production, and Use of Conflict Simulation Games
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magazine. New subscribers received free copies of its most successful game,
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was an ultra-detailed and virtually unplayable game, covering the entire
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Charles S. Roberts Award: Best Fantasy or Science Fiction Game of 1979:
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44 East 23rd Street, New York City; later moved to 257 Park Avenue South
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Charles S. Roberts Award, All Time Best Fantasy Board Game of 1977:
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in publication. However, SPI quickly proved that it was primarily a
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Charles S. Roberts Award, Best Pre-20th Century Boardgame of 1980:
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better printing and boxes under the guidance of Art Director
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Charles S. Roberts Award, Best 20th Century Game of 1979:
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Charles S. Roberts Award, Best 20th Century Game of 1978:
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SPI used a unique feedback system, polling the readers of
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Loan foreclosure by TSR resulting in assets seizure
694:War in the East: The Russo-German Conflict 1941–45 107:(art director), Howie Barasch (marketing manager) 1062: 539:Blue & Gray: Four American Civil War Battles 296: 831: 381:, all of which were later reprinted by TSR. 1096:Publishing companies disestablished in 1982 765:Zones of Control: Perspectives on Wargaming 527:A Gleam of Bayonets: The Battle of Antietam 422:game), eventually starting a new magazine, 1076:1982 disestablishments in New York (state) 1006: 1004: 978: 976: 974: 827: 825: 800: 798: 478:role-playing game based on the soap opera 1086:American companies disestablished in 1982 923: 921: 720: 718: 179: 166:. SPI ran out of cash in early 1982 when 1106:Defunct companies based in New York City 1091:Publishing companies established in 1969 153:and related magazines, particularly its 1001: 971: 822: 795: 522:Great Battles of the American Civil War 293:with J.D. Bardsley as managing editor. 1111:Role-playing game publishing companies 1081:American companies established in 1969 1063: 1046:(lists games, magazine contents, etc.) 918: 762: 715: 758: 756: 754: 752: 750: 1071:1969 establishments in New York City 396:), and a little later, also tackled 464:Demise and asset acquisition by TSR 201:and independent wargaming magazine 13: 747: 560:. In 1987, TSR sold the rights to 14: 1127: 1033: 207:. In one of his contributions to 1101:Board game publishing companies 946: 669: 617:The Creature That Ate Sheboygan 146:) was an American publisher of 1012:"Origins Award Winners (1980)" 984:"Origins Award Winners (1979)" 954:"Origins Award Winners (1978)" 929:"Origins Award Winners (1977)" 901:"Origins Award Winners (1976)" 893: 876:"Origins Award Winners (1975)" 868: 851:"Origins Award Winners (1974)" 843: 781: 520:'s latest contribution to the 191:wargames while serving in the 140:Simulations Publications, Inc. 20:Simulations Publications, Inc. 1: 708: 297:Commercial success and growth 504: 269:had started as a wargaming ' 16:American boardgame publisher 7: 647: 56:; 42 years ago 38:; 55 years ago 10: 1132: 633:Empires of the Middle Ages 601:To the Green Fields Beyond 174: 767:. MIT Press. p. 90. 659:Operational Studies Group 577: 407:Starforce: Alpha Centauri 353:Campaign for North Africa 348:Campaign for North Africa 111: 94: 86: 76: 68: 50: 32: 24: 584:Charles S. Roberts Award 545:Napoleon's Last Battles 187:had been introduced to 588:Strategy & Tactics 558:Strategy & Tactics 498:Dungeons & Dragons 451:Dungeons & Dragons 357:North African campaign 247:Strategy & Tactics 239:Strategy & Tactics 234:Strategy & Tactics 204:Strategy & Tactics 180:Origin and early years 159:Strategy & Tactics 117:Strategy & Tactics 730:Wizards of the Coast 726:"The History of TSR" 342:Terrible Swift Sword 260:Napoleon At Waterloo 231:. Dunnigan acquired 1051:A Farewell to Hexes 513:Battle Over Britain 495:(the publishers of 470:Lorimar Productions 304:Redmond A. Simonsen 255:Scientific American 229:Redmond A. Simonsen 213:Battle of the Bulge 105:Redmond A. Simonsen 21: 837:"Why Did SPI Die?" 791:. 4 December 2017. 434:role-playing games 404:subjects, such as 330:War in the Pacific 308:Simulations Canada 19: 1116:Wargame companies 833:Simonsen, Redmond 654:List of SPI games 419:Lord of the Rings 393:Invasion: America 137: 136: 101:James F. 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Retrieved 734:the original 693: 676: 670:Bibliography 639: 631: 623: 615: 607: 599: 593: 587: 570: 561: 557: 554: 543: 537: 531: 525: 521: 518:Richard Berg 511: 508: 496: 490: 486: 479: 473: 467: 455: 449: 443: 437: 429: 428:which, like 423: 417: 411: 405: 391: 385: 383: 376: 370: 364: 362: 352: 346: 340: 336:The Next War 334: 328: 322: 319: 314: 312: 300: 288: 285: 274: 266: 264: 259: 253: 251: 246: 242: 238: 232: 222: 216: 212: 208: 202: 196: 185:Jim Dunnigan 183: 157: 143: 139: 138: 121: 115: 87:Headquarters 641:DragonQuest 439:DragonQuest 281:house organ 209:The General 198:The General 189:Avalon Hill 164:Avalon Hill 128:board games 103:(founder), 1065:Categories 1022:2007-09-14 994:2007-09-14 964:2007-09-14 939:2007-09-14 911:2007-09-14 886:2007-09-14 861:2007-09-14 815:2021-11-27 740:2005-08-20 709:References 609:City-Fight 126:magazine, 120:magazine, 96:Key people 505:Aftermath 457:Traveller 372:FireFight 193:U.S. Army 77:Successor 648:See also 625:Commando 524:series, 445:Universe 155:flagship 151:wargames 132:wargames 112:Products 25:Industry 562:S&T 533:Air War 436:, with 430:S&T 398:fantasy 378:Air War 366:Sniper! 315:S&T 290:Phoenix 271:fanzine 267:S&T 218:Jutland 175:History 59: ( 51:Defunct 41: ( 33:Founded 771:  700:  692:1977: 685:  675:1977: 578:Awards 542:, and 481:Dallas 475:Dallas 265:While 28:Gaming 279:as a 276:Moves 148:board 769:ISBN 698:ISBN 683:ISBN 516:and 454:and 442:and 425:Ares 410:and 400:and 375:and 345:and 243:game 224:1914 123:Ares 69:Fate 61:1982 54:1982 43:1969 36:1969 1054:by 1042:by 564:to 493:TSR 416:(a 168:TSR 144:SPI 81:TSR 1067:: 1003:^ 973:^ 920:^ 835:. 824:^ 808:. 797:^ 749:^ 728:. 717:^ 568:. 566:3W 552:. 536:, 390:, 369:, 339:, 333:, 327:, 130:, 1025:. 997:. 967:. 942:. 914:. 889:. 864:. 839:. 818:. 777:. 743:. 704:) 696:( 689:) 681:( 142:( 63:) 45:)

Index

TSR
James F. Dunnigan
Redmond A. Simonsen
Strategy & Tactics
Ares
board games
wargames
board
wargames
flagship
Strategy & Tactics
Avalon Hill
TSR
Jim Dunnigan
Avalon Hill
U.S. Army
The General
Strategy & Tactics
Jutland
1914
Redmond A. Simonsen
Strategy & Tactics
Scientific American
fanzine
Moves
house organ
Phoenix
Redmond A. Simonsen
Simulations Canada
War in the East

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