735:, players may win through total domination of all opposing players by conquest of their cities, but may also win through technological achievements (being the first to launch a spacecraft to a new planet), diplomacy (being elected the world leader by other nations), or other means. Multiple victory conditions help to support the human player who may have to shift strategies as the game progresses and opponents secure key resources before the player can. However, these multiple conditions can also give the computer-controlled opponents multiple pathways to potentially outwit the player, who is generally going to be over-powered in certain areas over the computer opponents. A component of the late-game design in 4X games is forcing the player to commit to a specific victory condition by making the cost and resources required to secure it so great that other possible victory conditions may need to be passed over.
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576:, which represents a series of advancements that players can unlock to gain new units, buildings, and other capabilities. Technology trees in 4X games are typically larger than in other strategy games, featuring a larger selection of different choices. Empires must generate research resources and invest them in new technology. In 4X games, the main prerequisite for researching an advanced technology is knowledge of earlier technology. This is in contrast to non-4X real-time strategy games, where technological progress is achieved by building structures that grant access to more advanced structures and units.
72:
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601:, that allow players to manage battles on a tactical battle screen. Even in 4X games with more detailed control over battles, victory is usually determined by superior numbers and technology, with battle tactics playing a smaller part. 4X games differ from other combat-focused strategy games by putting more emphasis on research and economics. Researching new technology will grant access to new combat units. Some 4X games even allow players to research different unit components. This is more typical of space 4X games, where players may assemble a ship from a variety of engines, shields, and weaponry.
38:
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largest, most efficient empire possible. Naturally, the other players will be trying to do the same, therefore their extermination becomes a paramount concern. A classic situation, indeed, and when the various parts are properly designed, other X’s seem to follow. Words like EXcite, EXperiment and EXcuses (to one’s significant others) must be added to a gamer’s X-Rating list." It is unknown if this is first use of the term "4x".
350:
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toward instant victory thresholds (military or otherwise), and thus no simple way for any one player to credibly brandish the threat of imminent and irremediable defeat against the others, contest in grand strategies typically emerges more organically than in 4X games, when and where it is geopolitically meaningful, rather than as the inevitable outcome of a game's initial configuration as a
341:, for instance, includes neither exploration nor extermination. Unless extermination is targeted at non-player entities, it tends to be either nearly impossible (because of play balance mechanisms, since player elimination is usually considered an undesirable feature) or certainly unachievable (because victory conditions are triggered before extermination can be completed) in board games.
622:
players, or maintain peace for a specified number of turns. Galactic
Civilizations has a diplomatic victory which involves having alliances with at least four factions, with no factions outside of one's alliance; there are two ways to accomplish this: ally with all factions, or ally with at least the minimum number of factions and destroy the rest.
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of time, with specific starting and ending dates. As in 4X games, at the end of a campaign players are usually ranked on their overall achievements, and in grand strategies this is usually the only factor accounted for in victory. This results in longer, more complex and free-form campaigns defined largely by player-driven goals.
1389:(a nation-state's generalised prerogative in defining and pursuing its interests on the world stage), as against games where the player mostly commands the military during wartime. In computer gaming, this definition holds considerable overlap with that of 4X games, thus a more restrictive set of defining traits are usually used.
1121:(2016), along with expansion packs for each. Among major changes to the series have been new victory conditions, switching from a square to a hex-based grid, de-stacking military units to encourage more strategic battles, and more customizable options for governance and culture. Firaxis also developed
613:, diplomatic relations tend to be restricted to a binary choice between an ally or enemy. 4X games often allow more complex diplomatic relations between competitors who are not on the same team. Aside from making allies and enemies, players are also able to trade resources and information with rivals.
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Grand strategy games are typically more strategically open than 4X games, which often have well-defined, instantaneous victory conditions such as "conquer everyone" or "win the space race". Grand strategy games typically lack such victory conditions and instead scope themselves over a definite period
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The open-ended, sprawling, and convoluted nature of grand strategy campaigns makes even major asymmetries strategically manageable: with no hard victory conditions, players in grand strategy games are not implicitly engaged to compete in a race to the finish. As there is no way for players to "rush"
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terminate". Emrich wrote, "Quadruple-X - I give MOO a XXXX rating because it features the essential four X's of any good strategic conquest game: EXplore, EXpand, EXploit and EXterminate. In other words, players must rise from humble beginnings, finding their way around the map while building up the
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war machines, called "mechs", to engage in combat and control territories. Players take up to two actions per turn using individual player boards, and the game proceeds until one player has earned six achievements. At this point, the players receive coins for the achievements they have attained and
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To experience a detailed model of a large empire, 4X games are designed with a complex set of game rules. For example, the player's productivity may be limited by pollution. Players may need to balance a budget, such as managing debt, or paying down maintenance costs. 4X games often model political
616:
In addition to victory through conquest, 4X games offer peaceful victory conditions or goals that involve no extermination of rival players (although war may still be a necessary by-product of reaching said goal). For example, a 4X game may offer victory to a player who achieves a certain score or
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that automate the micromanagement of a colony's build orders, but players criticized these governors for making poor decisions. In response, developers have tried other approaches to reduce micromanagement, and some approaches have been more well received than others. Commentators generally agree
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can last longer than twelve hours. However, fans of the genre often expect and embrace these long game sessions; Emrich wrote that "when the various parts are properly designed, other X's seem to follow. Words like EXcite, EXperiment and EXcuses (to one's significant others)". Turn-based 4X games
491:
Reviewers have also said that 4X games feature a range of diplomatic options, and that they are well known for their large detailed empires and complex gameplay. In particular, 4X games offer detailed control over an empire's economy, while other computer strategy games simplify this in favor of
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after a certain number of turns. Many 4X games award victory to the first player to master an advanced technology, accumulate a large amount of culture, or complete an awe-inspiring achievement. Several 4X games award "diplomatic victory" to anyone who can win an election decided by their rival
634:. Whereas other strategy games focus on combat, 4X games also offer more detailed control over diplomacy, economics, and research; creating opportunities for diverse strategies. This also challenges the player to manage several strategies simultaneously, and plan for long-term objectives.
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Research is important in 4X games because technological progress is an engine for conquest. Battles are often won by superior military technology or greater numbers, with battle tactics playing a smaller part. In contrast, military upgrades in non-4X games are sometimes small enough that
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and published by Czech Board Games in 2006. Its theme is the development of human civilization and the players determine the progress of their own civilization in different fields including culture, government, leadership, religion and science. The game won multiple awards including the
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Grand strategy games also differ from traditional 4X games in being "asymmetrical", meaning that players are bound to play out specific (often historical) starting conditions, rather than play as a set of equally free factions exploring and progressing in an open world. For example, 4X
695:. In early stages of a game this is usually not a problem, but later in a game directing an empire's numerous settlements can demand several minutes to play a single turn. This increases playing-times, which are a particular burden in multiplayer games. 4X games began to offer
680:
Since 4X games involve managing a large, detailed empire, game sessions usually last longer than other strategy games. Game sessions may require several hours of play-time, which can be particularly problematic for multiplayer matches. For example, a small-scale game in
1385:. Within the realm of tabletop wargaming where grand strategy games originate, they are conventionally defined as those games in which the player governs all the capacities of a nation-state, including its economy, diplomacy, and internal politics, with a focus on
1401:
starts all players on equal footing, as small tribes in a largely ahistoric wilderness, while grand strategies seek to at least approximately represent the actual conditions of their time period, even when those are not fairly balanced toward all players.
325:
is an important example from this formative era, and popularized the level of detail that later became a staple of the genre. In the new millennium, several 4X releases have become critically and commercially successful.
810:, first released in 1984, though primarily regarded as the first multiplayer space trader, included space exploration, resource management, empire building, expansion and conquest. It has been cited by the author of
359:
let empires explore the map, expanding by founding new colonies and exploiting their resources. The game can be won by becoming an elected leader of the galaxy, exterminating all opponents, or eliminating the
528:. Each player takes control of a different civilization or race with unique characteristics and strengths. Most 4X games represent these racial differences with a collection of economic and military bonuses.
588:
Combat is an important part of 4X gameplay, because 4X games allow a player to win by exterminating all rival players, or by conquering a threshold amount of the game's universe. Some 4X games, such as
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as a "RT4X" game. This combination of features earned the game a mention as one of the top games from 2008, including GameSpot's award for best strategy game, and IGN's award for best PC game. The
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means attacking and eliminating rival players. Since in some games all territory is eventually claimed, eliminating a rival's presence may be the only way to achieve further expansion.
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Sins of a Solar Empire is a "RT4X" game, blending the epic strategy and empire management of the 4X genre with the fast-paced and tactical elements of a real-time strategy title.
966:, Emrich coined the term "XXXX" to describe the emerging genre. Eventually, the "4X" label was adopted by the game industry, and is now applied to several earlier game releases.
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screens and modes, such as a separate screen for diplomacy, managing individual settlements, and managing battle tactics. Sometimes systems are intricate enough to resemble a
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By the late 1990s, real-time strategy games began outselling turn-based games. As they surged in popularity, major 4X developers fell into difficulties. Sid Meier's
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Such complexity requires players to manage a larger amount of information than other strategy games. Game designers often organize empire management into different
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672:, which arguably established the conventions for the real-time strategy genre, was fundamentally designed to be a "flat interface", with no additional screens.
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In the board (and card) game domain, 4X is less of a distinct genre, in part because of the practical constraints of components and playing time. The
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These gameplay elements may happen in separate phases of gameplay, or may overlap with each other over varying lengths of game time depending on
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4X games were also common. Many 4X computer games were published in the mid-1990s, but were later outsold by other types of strategy games.
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in 2006, featuring a combination of turn-based strategy and real-time tactical combat. The blend of 4X and real-time strategy gameplay led
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296:. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.
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means players claim new territory by creating new settlements, or sometimes by extending the influence of existing settlements.
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595:, resolve battles automatically, whenever two units from warring sides meet. This is in contrast to other 4X games, such as
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have a long expansion phase, because players must make large investments in research to explore and expand into all areas.
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is a board game for one to five players designed by Jamey
Stegmaier and published by Stonemaier Games in 2016. Set in an
1377:, are a sub-genre or sister genre of 4X that typically require even more detailed planning and execution than games like
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were released in 1995, and both continued the genre's emphasis on strategic depth and empire management. Meanwhile, the
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404:"only pays lip service to the four Xs", and other game commentators adopted the "4X" label to describe similar games.
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1991:
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version of 1920s Europe, players control factions that produce resources, develop economic infrastructure, and use
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into a real-time video game. Going in the opposite direction, in 2002 Eagle Games made a board game adaptation of
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4X games are known for their complex gameplay and strategic depth. Gameplay usually takes priority over elaborate
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where he rated the game "XXXX" as a pun on the XXX rating for pornography. The four Xs were an abbreviation for "E
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2986:"Gamespot Review – Galactic Civilizations II: Dread Lords Hands-On – The Spiritual Heir to Master of Orion II?"
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1220:. Through 2000 and 2003, the company began producing their own grand strategy video games, which included the
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3963:"2K Games Conquers PCs with the Release of Sid Meier's Civilization V on September 21, 2010 in North America"
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4X games allow rival players to engage in diplomacy. While some strategy games may offer shared victory and
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the territories they control, and the player with the most coins is declared the winner. As of June 2023,
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means players gather and use resources in areas they control, and improve the efficiency of that usage.
120:
4218:"Humankind release date, trailer, gameplay, everything we know about Amplitude's new 4X "Magnum Opus""
1083:, its release in 2003 was met with criticism for its lack of player control, poor interface, and weak
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encountered development problems followed by a rushed release in 2001. Despite the excitement over
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Most 4X and similar strategy games feature multiple possible ways to win the game. For example, in
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Because of repetitive actions and long-playing times, 4X games have been criticized for excessive
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franchises expanded their market with versions for the
Macintosh. Sid Meier's team also produced
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Cross-fertilization between board games and video games continued. For example, some aspects of
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was designed to reduce the incentives for micromanagement, and reviewers found that the game's
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Alexander, Leigh; Caoili, Eric; Carless, Simon; Nutt, Christian; Remo, Chris (2008-12-30).
2586:
1564:
1356:
1088:
962:, and is considered a classic game that sets a new standard for the genre. In a preview of
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computer game and board game is the importance of diplomacy and technological advancement.
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introduced the relationship between economic growth, technological progress, and conquest.
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titles. The gameplay involves building an empire, which takes place in a setting such as
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419:
281:
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63:
48:
31:
4163:"Endless Legend seeks the perfect imbalance to keep players exploring and exterminating"
3774:
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listed slightly over 200 board games classified under 4X type, including titles such as
1216:
is a company that was spun out from developing video game adaptions of board games from
709:
succeeds, which GamingNexus.com attributes to the game's use of programmable governors.
654:
is typical of 4X games where there is a separate interface for managing each settlement.
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3423:"Rich "Zdim" Carlson of Looking Glass Studios: The History of Computer Games – Part I"
1646:
1188:(2003), a space-themed 4X game. The game was successful and was compared favorably to
642:, or a senate that can oust the player's political party or force them to make peace.
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1260:. These series, as of 2023, remain under active development at Paradox, along with
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1131:(2014) as lightweight, console-friendly versions of 4X games, but brought the full
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266:
81:
3395:"From Civilization to Stellaris, how strategy games struggle against player power"
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developers have also contributed towards the 4X genre during the 2010s and 2020s.
1266:(2016), a grand strategy title based on space conflict. Paradox also acquired the
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in 1999 to critical acclaim, but the game fell short of commercial expectations.
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3334:"MicroProse's MASTER OF ORION III Takes Galactic Empire Building a Step Higher"
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936:. Although 4X space games were ultimately more influenced by the complexity of
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were published in 1983, and are now seen retrospectively as 4X games. Although
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reduced micromanagement by limiting complete player control over their empire.
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In modern-day usage, 4X games are different from other strategy games such as
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This article is about the board and video game subgenre. For other uses, see
4344:"The Rhythms of Digital History: A Guide to Historical Grand Strategy Games"
1855:"MicroProse' Strategic Space Opera is Rated XXXX! A Revealing Sneak Preview"
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4019:"GTA 5 Has Now Sold 145M Copies; NFL Game Delayed, New Gearbox Game Coming"
3749:
3632:"GameSpot – A History of Space Empire Games: VGA Planets and Spaceward Ho!"
2387:"Joystiq interview: Ironclad talks 4X strategy with Sins of a Solar Empire"
1786:"GameSpy's Game of the Year 2006 6. Galactic Civilizations II: Dread Lords"
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by their greater complexity and scale, and their complex use of diplomacy.
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and popularized the level of detail that has become common in the genre.
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eventually became risk-averse to financing the development of 4X games.
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2688:"History of Space Empire Games – Master of Orion II: Battle at Antares"
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The 4X game genre has come to be defined as having the four following
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1458:, combines a turn-based campaign map and real-time tactical battles.
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earned praise for its relatively simple yet challenging game design.
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typically divide these sessions into hundreds of turns of gameplay.
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technology tree. Note the complex dependencies between technologies.
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perience, an aspect that came with the subject matter of the game.
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4616:"The Civilization: A New Dawn Board Game Might Be Too Streamlined"
3305:"Game Informer: Thoughts On Sins – An Interview With Blair Fraser"
580:
technologically basic units remain important throughout the game.
5335:
4952:
4125:"Paradox Interactive acquires Age of Wonders dev Triumph Studios"
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The 4X genre has also been extended by gamers who have supported
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982:, other developers began releasing their own 4X games. In 1994,
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became widely successful and influenced many 4X games to come;
4566:"Eagle Games' Glen Drover talks about Pirates, The Boardgame!"
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188:
List of massively multiplayer online turn-based strategy games
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4298:
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2021:"Interview: Master of Orion III – A Chat with the Developers"
1335:
896:
517:
183:
List of massively multiplayer online real-time strategy games
3037:
1502:, was released in 2010 by Fantasy Flight Games, followed by
2487:"History of Space Empire Games – The Early Years 1980–1992"
1179:
993:
920:
In 1991, two highly influential space games were released.
400:
By
February 1994, another author in the magazine said that
4482:
2773:"IGN Preview – Civilization IV: Beyond the Sword Hands On"
3603:
4536:"Postmortem: Ironclad/Stardock's Sins of a Solar Empire"
4502:
1751:"GameSpy Reviews: Starships Unlimited: Divided Galaxies"
717:
made empire management more elegant. On the other hand,
666:. This is in contrast to most real-time strategy games.
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2480:
2478:
2358:"Find New Ways to Conquer the World in Civilization IV"
2251:
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series remains in development, with the latest title,
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compared its importance to computer gaming to that of
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Eventually real-time 4X games were released, such as
3880:"Strategy Gaming: Part V – Real-Time vs. Turn-Based"
3159:"Master of Orion 3 preview for PC – Game Revolution"
2475:
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1480:
was inspired by the idea of adapting the board game
1470:
were drawn from the first edition of the board game
4694:
review: The most-hyped board game of 2016 delivers"
3336:(Press release). Quicksilver Software. 2000-05-11.
2275:
2190:
2188:
2186:
2184:
2182:
2180:
2178:
193:
List of multiplayer online battle arena video games
4648:. American Library Association. pp. 54, 123.
3383:
3240:
2801:
2799:
2797:
2633:
1825:"MicroProse's Strategic Space Opera is Rated XXXX"
4401:"GameSpot Best Games of 2008: Best Strategy Game"
4010:
3662:"The Greatest Games of All Time: Master of Orion"
3356:
3354:
2454:"A History of Real-Time Strategy Games – Dune II"
2223:
2221:
2154:"Sins of a Solar Empire for PC Review – GameSpot"
2089:
2087:
2085:
2083:
1992:"Review – Galactic Civilizations II: Dark Avatar"
307:computer games. The first 4X computer games were
6074:
4139:"Endless Space 2 review: Mood meets 4X strategy"
4056:"Review: Galactic Civilizations II: Dread Lords"
3623:
2714:
2712:
2175:
2121:
2119:
2013:
1744:
1742:
1740:
1738:
1178:entered the market through a remake of the 1993
464:Emrich later expanded his concept for designing
364:The term "4X" originates from a 1993 preview of
3871:
3714:
3712:
3128:"Galactic Civilizations II: Dread Lords Review"
2926:
2887:
2885:
2883:
2794:
2681:
2679:
2677:
2675:
2414:Andrew Rollings and Ernest Adams on Game Design
2125:
2052:
2050:
2048:
2046:
1962:"Galactic Civilizations II: Dark Avatar Review"
1671:
1669:
1667:
1641:
1639:
1637:
1635:
1192:, and led Stardock to continue the series with
948:is notable for its similarity to the 1993 game
905:was also released in 1991 and was cited by the
3721:"History of Space Empire Games – Introduction"
3440:
3414:
3351:
3099:
2929:Sid Meier's Civilization II Instruction Manual
2605:
2603:
2513:
2511:
2447:
2445:
2295:"Review: Sins of a Solar Empire Sinfully Good"
2255:
2218:
2080:
911:as the best space game of the year. A sequel,
774:published by Metagaming Concepts in 1974, and
4994:
4793:
4727:"The Most Hyped Board Game of 2016 Earned It"
4681:
4533:
3692:"Strategy Gaming: Part IV – In the Beginning"
3326:
2922:
2920:
2918:
2709:
2410:
2325:
2323:
2321:
2319:
2116:
1735:
239:
27:Genre of strategy-based video and board games
3709:
2880:
2672:
2542:
2540:
2043:
1924:
1896:
1894:
1861:
1846:
1818:
1816:
1814:
1812:
1810:
1808:
1806:
1779:
1777:
1775:
1773:
1771:
1664:
1632:
1159:series has sold more than 57 million units.
800:was only a simple game of empire expansion,
4807:
4668:
4534:Fraser, Blair; Wardell, Brad (2008-04-28).
4430:"GameSpy 2008 Game of the Year – PC Top 10"
4335:
4109:: CS1 maint: numeric names: authors list (
3653:
3470:
3468:
3152:
3150:
3148:
3067:
2829:
2600:
2508:
2442:
2417:. New Riders Publishing. pp. 321–345.
1852:
1604:
1602:
1600:
1598:
5001:
4987:
4800:
4786:
4270:"FreeCol SourceForge project of the month"
3829:"MobyGames – Sid Meier Video Game Credits"
3497:
3476:"IGN Videogame Hall of Fame: Civilization"
2915:
2316:
1983:
1707:
1705:
1703:
1701:
546:
531:
299:The earliest 4X games borrowed ideas from
246:
232:
4687:
4671:"Through the Ages Wins Polish Game Award"
4083:
3854:"MobyGames – List of all games of Simtex"
3527:
3185:"Feature: Galactic Civlizations [
3076:"GameSpy Review – Galactic Civilizations"
3016:"IGN Preview – Civilization IV: Warlords"
3007:
2939:
2537:
2520:"GameSpy Review – Galactic Civilizations"
2194:
1953:
1891:
1803:
1768:
1513:Through the Ages: A Story of Civilization
335:board game that gave rise to Sid Meier's
208:List of tactical role-playing video games
41:Detailed empire management, seen here in
4759:"Mechanism: 4X | Family | BoardGameGeek"
4718:
4640:Brian Mayer, Christopher Harris (2009).
4510:"Master of Orion III – Designer's Diary"
4432:. GameSpy. December 2008. Archived from
3986:
3536:"Making the Best of All Possible Worlds"
3465:
3392:
3249:"IGN – Galactic Civilizations Interview"
3182:
3156:
3145:
2718:
2648:
2411:Rollings, Andrew; Adams, Ernest (2003).
2404:
2095:"Moby Games' 4x games Group Description"
1677:"Moby Games' 4x games Group Description"
1657:from the original on December 17, 2007.
1595:
1499:Sid Meier's Civilization: The Board Game
1272:series, which is a 4X series based on a
747:
644:
348:
36:
4724:
4367:
3611:from the original on September 15, 2020
2855:
2292:
2229:"Starships Unlimited: Divided Galaxies"
1867:
1783:
1698:
1493:Sid Meier's Civilization: The Boardgame
1483:Buck Rogers Battle for the 25th Century
1351:
1276:world that includes elements of magic.
604:
213:List of turn-based strategy video games
14:
6075:
4370:"Sins of a Solar Empire beta unveiled"
4341:
4181:
4053:
4016:
3929:
3877:
3775:"MobyGames – Sid Meier's Civilization"
3689:
3659:
3578:from the original on November 21, 2020
3533:
3219:"Master of Orion III Hands-On Preview"
3216:
3073:
3046:"IGN Preview – Galactic Civilizations"
2983:
2945:
2744:
2609:
2517:
2384:
2329:
2151:
1989:
1938:. Malfador. 1998-01-21. Archived from
1822:
1413:
1195:Galactic Civilizations II: Dread Lords
458:Galactic Civilizations II: Dark Avatar
218:List of turn-based tactics video games
198:List of real-time strategy video games
5008:
4982:
4781:
4311:
3718:
3629:
3596:
3563:
3276:
3246:
3125:
3074:Rausch, Allen "Delsyn" (2003-03-28).
3043:
3013:
2835:
2805:
2770:
2685:
2576:
2546:
2518:Rausch, Allen "Delsyn" (2003-03-28).
2484:
2451:
2258:"GalCiv2, SotS, SEV: a 4X Comparison"
2002:from the original on 5 September 2008
1959:
1900:
1857:. Computer Gaming World (Issue #110).
1748:
1711:
1609:Habib, J. "PyroFalkon" (2006-08-17).
1608:
1099:Firaxis has continued to develop the
954:, with its simple yet deep gameplay.
726:
263:Explore, Expand, Exploit, Exterminate
203:List of real-time tactics video games
4633:
4512:. QuickSilver Software. 2000-12-13.
4276:from the original on 20 January 2009
4215:
3903:
3302:
2838:"Master of Orion III Developer Chat"
2355:
2128:"Sins of a Solar Empire Review (PC)"
1868:Cirulis, Martin E. (February 1994).
1461:
477:
4895:Rise and Decline of the Third Reich
4725:Guarino, Ben (September 16, 2016).
4591:"Civilization Has A New Board Game"
4563:
3932:"Making Of: Soren Johnson On Civ 4"
3503:
3104:. Tacticular Cancer. Archived from
2747:"Review – Master of Orion III (PC)"
2612:"GameSpot Review – Space Empires V"
2260:. Tacticular Cancer. Archived from
2231:. Deaf Gamers. 2000. Archived from
1539:in 2010, where it was published as
958:drew upon earlier 4X games such as
857:. A notable similarity between the
418:means players send scouts across a
24:
4739:from the original on April 1, 2017
4706:from the original on July 30, 2016
4688:Zimmerman, Aaron (July 30, 2016).
4455:"IGN PC: PC Game of the Year 2008"
3989:"Firaxis explains lack of Civ PSP"
3906:"Featured Article: Alpha Centauri"
3564:Lynch, Dennis (January 31, 1992).
2197:"Previews: Sins of a Solar Empire"
2056:
1903:"PC Retroview: Master of Orion II"
1829:Computer Gaming World (Issue #110)
1520:for 2–4 players designed by
986:launched its first version of the
766:Early 4X games were influenced by
500:4X computer and board games are a
422:to reveal surrounding territories.
178:List of grand strategy video games
25:
6114:
4546:from the original on 14 July 2008
4086:"Reviews: Galactic Civilizations"
4035:from the original on May 18, 2021
3878:Walker, Mark H. (February 2002).
3781:from the original on 16 June 2008
3756:from the original on 16 June 2008
3690:Walker, Mark H. (February 2002).
3420:
3161:. Game Revolution. Archived from
2927:Caspian-Kaufman, Jonatha (1996).
2891:
2364:from the original on 25 July 2008
2134:from the original on 24 June 2008
2027:. 14 January 2009. Archived from
1611:"Civilization IV: Warlords Guide"
1226:series dealing with conflicts in
1094:
5213:
4916:Eclipse: New Dawn for the Galaxy
4751:
4662:
4608:
4583:
4572:from the original on 9 July 2008
4557:
4342:Hailes, Aidan (11 August 2019).
3969:from the original on 1 July 2010
3516:from the original on 31 May 2008
2865:. Ironclad Games. Archived from
2719:Lafferty, Michael (2000-08-31).
2393:from the original on 6 July 2008
2059:"Sins of a Solar Empire Preview"
539:
70:
6098:Turn-based strategy video games
4527:
4516:from the original on 2008-05-13
4491:from the original on 2009-01-31
4476:
4461:. December 2008. Archived from
4447:
4422:
4411:from the original on 2013-01-24
4393:
4382:from the original on 2020-11-21
4361:
4324:from the original on 2016-11-07
4305:
4287:
4262:
4251:from the original on 2008-10-08
4237:
4216:Toms, Ollie (August 19, 2019).
4209:
4198:from the original on 2008-10-25
4182:Wallis, Alistair (2007-07-26).
4175:
4155:
4131:
4117:
4077:
4066:from the original on 2009-02-13
4047:
3999:from the original on 2009-02-13
3980:
3955:
3944:from the original on 2008-09-22
3923:
3912:from the original on 2007-10-22
3897:
3860:from the original on 2010-05-05
3846:
3835:from the original on 2008-02-29
3821:
3792:
3767:
3742:
3683:
3590:
3557:
3546:from the original on 2013-12-03
3393:Robinson, Joe (July 26, 2021).
3372:from the original on 2011-07-19
3340:from the original on 2008-10-06
3296:
3285:from the original on 2008-12-11
3279:"Galactic Civilizations Review"
3270:
3229:from the original on 2008-12-12
3210:
3176:
3157:Villines, Joshua (2001-07-04).
3119:
3093:
2977:
2808:"Sins of a Solar Empire Review"
2764:
2753:from the original on 2008-12-11
2738:
2698:from the original on 2013-01-02
2651:"Galactic Civilizations Review"
2622:from the original on 2013-01-02
2431:from the original on 2010-09-17
2349:
2332:"Sins of a Solar Empire Review"
2305:from the original on 2009-05-04
2293:Cavalli, Earnest (2008-03-17).
2164:from the original on 2013-01-10
2145:
1880:from the original on 2017-10-03
1835:from the original on 2014-07-16
1823:Emrich, Alan (September 1993).
1749:Abner, William (January 2002).
926:was released for the PC, while
99:Multiplayer online battle arena
6088:Real-time strategy video games
4669:David Welsh (April 28, 2010).
4017:Makuch, Eddie (May 18, 2021).
3534:Emrich, Alan (December 1991).
3189:] II Alien Races, Part IV"
2894:"IGN: Space Empires IV Review"
2649:Brenesal, Barry (2003-04-08).
2549:"IGN – Space Empires V Review"
2126:GameDaily Staff (2008-02-05).
1853:Alan Emrich (September 1993).
1452:series, debuting in 2000 with
495:
13:
1:
4673:. Game Salute. Archived from
4564:Bub, Andrew S. (2004-08-20).
4295:"Golden Age of Civilizations"
4054:Gillen, Kieron (2006-03-06).
3930:Gillen, Kieron (2008-02-08).
3750:"Galactic Civilizations Gold"
3506:"The History of Civilization"
3126:Abner, William (2006-03-28).
3100:YourConscience (2007-10-07).
2949:Master of Orion – Game manual
2256:YourConscience (2006-12-16).
1589:
1571:Heroes of Land, Air & Sea
1440:to market their 2008 release
816:as an important influence on
625:
572:4X games typically feature a
344:
173:List of artillery video games
4312:Clare, Oliver (2007-01-29).
3987:Bramwell, Tom (2007-07-16).
3800:"Master of Orion II for Mac"
3660:Ocampo, Jason (2005-08-26).
3597:Butts, Steve (May 9, 2012).
3566:"The best and worst of 1991"
2984:Ocampo, Jason (2006-02-07).
2959:. p. 62. Archived from
2863:"Sins of a Solar Empire FAQ"
2836:Quick, Dan (February 2002).
2385:Dobson, Jason (2008-02-01).
2152:Ocampo, Jason (2008-02-13).
1346:
1135:experience to consoles with
402:Command Adventures: Starship
47:, is a central aspect of 4X
7:
4368:Surette, Tim (2007-03-21).
4272:. SourceForge. 2007-02-28.
3719:Geryk, Bruce (2001-08-08).
3630:Geryk, Bruce (2001-08-08).
3362:"Master of Orion 3 reviews"
3277:Sager, Tyler (2006-06-16).
3247:Butts, Steve (2001-06-21).
3130:. GameShark. Archived from
3044:Butts, Steve (2003-02-04).
3014:Butts, Steve (2006-07-17).
2771:Butts, Steve (2007-06-21).
2723:. Game Zone. Archived from
2686:Geryk, Bruce (2001-08-08).
2610:Lackey, Jeff (2006-11-03).
2547:Butts, Steve (2006-12-04).
2485:Geryk, Bruce (2001-08-08).
2452:Geryk, Bruce (2001-03-30).
2334:. GameShark. Archived from
2330:VanDyk, Dave (2008-02-14).
1990:Lackey, Jeff (2007-02-28).
1960:Butts, Steve (2007-02-12).
1712:Butts, Steve (2008-02-15).
1577:
1528:International Gamers Awards
1331:Golden Age of Civilizations
1139:. Firaxis also developed a
675:
10:
6119:
5211:
4485:"Gamasutra's Best of 2008"
4184:"Stardock's Wardell Talks
3217:Parker, Sam (2002-12-18).
2806:Booth, Neil (2008-02-19).
2745:Parker, Sam (2003-03-24).
2721:"Space Empires IV Preview"
1541:Cywilizacja: Poprzez Wieki
1282:entered the 4X venue with
1201:Galactic Civilizations III
1152:Civilization: Beyond Earth
1146:Sid Meier's Alpha Centauri
1068:Sid Meier's Alpha Centauri
738:
353:4X computer games such as
29:
6028:
5944:
5908:
5870:
5764:
5757:
5682:
5598:
5573:
5523:
5488:
5460:
5422:
5413:
5351:
5321:
5291:
5248:
5222:
5149:
5126:
5061:
5038:
5029:
5021:List of video game genres
5016:
4968:Hobby Games: The 100 Best
4945:
4929:
4903:
4867:
4841:
4815:
3904:Tito, Greg (2005-10-04).
3882:. GameSpy. Archived from
3831:. MobyGames. 2008-06-24.
3694:. GameSpy. Archived from
3452:Official TradeWars Museum
3425:. GameSpy. Archived from
3303:Cork, Jeff (2008-02-04).
3078:. GameSpy. Archived from
2840:. GameSpy. Archived from
2579:"StarCraft for PC Review"
2577:Dulin, Ron (1998-04-15).
2522:. GameSpy. Archived from
1901:Chick, Tom (2000-10-02).
1788:. GameSpy. Archived from
1753:. GameSpy. Archived from
1488:Sid Meier's Civilization,
1207:Galactic Civilizations IV
974:Following the success of
776:text-based computer games
743:
583:
492:combat-focused gameplay.
5313:Digital collectible card
4084:1up Staff (2003-03-26).
3965:. 2K Games. 2010-06-11.
3448:"History of VGA Planets"
2935:. pp. 67–71, 80–83.
2356:Cook, Brad (July 2006).
2195:GFW Staff (2007-02-20).
1870:"Adventures in Cynicism"
1714:"Sins of a Solar Empire"
1505:Civilization: A New Dawn
1155:(2014). As of 2021, the
996:, and the long-standing
917:, was released in 2009.
863:Sid Meier's Civilization
835:Sid Meier's Civilization
5398:Roguelike deck-building
5306:Roguelike deck-building
4809:Grand strategy wargames
3183:Stardock (2007-01-19).
1124:Civilization Revolution
969:
867:personal computer games
865:was also influenced by
851:board game also called
532:Research and technology
3806:. 1996. Archived from
3599:"Armada 2526 Hands On"
3102:"Review – Lost Empire"
2946:Barcia, Steve (1993).
1651:Sins of a Solar Empire
1584:List of 4X video games
1478:Sins of a Solar Empire
1443:Sins of a Solar Empire
1185:Galactic Civilizations
989:Galactic Civilizations
763:
711:Sins of a Solar Empire
706:Galactic Civilizations
684:Sins of a Solar Empire
655:
592:Galactic Civilizations
361:
168:List of 4X video games
52:
5640:Tactical role-playing
5405:Tactical role-playing
4921:Star Trek: Ascendancy
4314:"Priceless Victories"
4088:. 1up. Archived from
3540:Computer Gaming World
3421:Kosak, Dave "Fargo".
1876:. pp. 110, 112.
1874:Computer Gaming World
1784:Accardo, Sal (2006).
893:Computer Gaming World
755:, the creator of the
751:
648:
485:Command & Conquer
373:Computer Gaming World
352:
40:
6093:Strategy video games
6020:Vertically scrolling
4937:Computer Third Reich
4854:History of the World
4816:Abstract board games
4245:"Mobygames: Freeciv"
1357:Grand strategy games
1352:Grand strategy games
932:was released on the
871:city management game
605:Peaceful competition
280:, and includes both
64:Strategy video games
5650:Turn-based strategy
5555:Submarine simulator
5361:Action role-playing
5268:Interactive fiction
1468:Master of Orion III
1427:Starships Unlimited
1414:Real-time hybrid 4X
1228:early modern Europe
1214:Paradox Interactive
1080:Master of Orion III
960:Reach for the Stars
802:Reach for the Stars
793:Reach for the Stars
720:Master of Orion III
638:challenges such as
508:, and include both
448:. For example, the
292:generally involves
131:Turn-based strategy
58:Part of a series on
32:4X (disambiguation)
6051:Video game modding
5993:Nonlinear gameplay
5655:Turn-based tactics
5623:Real-time strategy
4963:Tabletop Simulator
4849:Age of Renaissance
4677:on April 25, 2012.
4644:Libraries got game
4223:Rock Paper Shotgun
3937:Rock Paper Shotgun
3542:. pp. 86–90.
2031:on 14 January 2009
1831:. pp. 92–93.
1653:. Ironclad Games.
1433:Sword of the Stars
1421:Imperium Galactica
1246:series set in the
1236:series set in the
1223:Europa Universalis
1172:released in 2023.
1169:Total War: Pharaoh
1055:Master of Orion II
837:was influenced by
798:Andromeda Conquest
787:Andromeda Conquest
764:
727:Victory conditions
656:
514:real-time strategy
362:
356:Master of Orion II
294:building an empire
286:real-time strategy
136:Turn-based tactics
104:Real-time strategy
53:
6103:Video game genres
6068:
6067:
6064:
6063:
6056:Video game remake
5964:Emergent gameplay
5635:Real-time tactics
5594:
5593:
5533:Flight simulation
5263:Graphic adventure
5209:
5208:
5010:Video game genres
4976:
4975:
4911:Twilight Imperium
4868:Detailed wargames
4842:World epoch games
4763:boardgamegeek.com
4655:978-0-8389-1009-2
3315:on April 22, 2008
1934:Space Empires III
1551:alternate history
1473:Twilight Imperium
1462:4X in board games
1455:Shogun: Total War
1311:releases such as
1280:Amplitude Studios
1256:series involving
781:Cosmic Balance II
478:Modern definition
470:with a fifth X, e
467:Master of Orion 3
261:(abbreviation of
256:
255:
116:Real-time tactics
16:(Redirected from
6110:
6046:Video game clone
5762:
5761:
5758:Related concepts
5565:Vehicular combat
5420:
5419:
5293:Digital tabletop
5273:Interactive film
5233:Grand Theft Auto
5224:Action-adventure
5217:
5174:Platform fighter
5053:Platform fighter
5036:
5035:
5003:
4996:
4989:
4980:
4979:
4904:Space "4x" games
4802:
4795:
4788:
4779:
4778:
4773:
4772:
4770:
4769:
4755:
4749:
4748:
4746:
4744:
4722:
4716:
4715:
4713:
4711:
4685:
4679:
4678:
4666:
4660:
4659:
4647:
4637:
4631:
4630:
4628:
4627:
4612:
4606:
4605:
4603:
4602:
4597:. 15 August 2017
4587:
4581:
4580:
4578:
4577:
4561:
4555:
4554:
4552:
4551:
4531:
4525:
4524:
4522:
4521:
4506:
4500:
4499:
4497:
4496:
4480:
4474:
4473:
4471:
4470:
4451:
4445:
4444:
4442:
4441:
4426:
4420:
4419:
4417:
4416:
4397:
4391:
4390:
4388:
4387:
4365:
4359:
4358:
4356:
4354:
4339:
4333:
4332:
4330:
4329:
4309:
4303:
4302:
4297:. Archived from
4291:
4285:
4284:
4282:
4281:
4266:
4260:
4259:
4257:
4256:
4241:
4235:
4234:
4232:
4230:
4213:
4207:
4206:
4204:
4203:
4179:
4173:
4172:
4159:
4153:
4152:
4150:
4149:
4135:
4129:
4128:
4121:
4115:
4114:
4108:
4100:
4098:
4097:
4081:
4075:
4074:
4072:
4071:
4051:
4045:
4044:
4042:
4040:
4014:
4008:
4007:
4005:
4004:
3984:
3978:
3977:
3975:
3974:
3959:
3953:
3952:
3950:
3949:
3927:
3921:
3920:
3918:
3917:
3908:. The Escapist.
3901:
3895:
3894:
3892:
3891:
3875:
3869:
3868:
3866:
3865:
3850:
3844:
3843:
3841:
3840:
3825:
3819:
3818:
3816:
3815:
3796:
3790:
3789:
3787:
3786:
3771:
3765:
3764:
3762:
3761:
3746:
3740:
3739:
3737:
3736:
3727:. Archived from
3716:
3707:
3706:
3704:
3703:
3687:
3681:
3680:
3678:
3677:
3668:. Archived from
3657:
3651:
3650:
3648:
3647:
3638:. Archived from
3627:
3621:
3620:
3618:
3616:
3594:
3588:
3587:
3585:
3583:
3561:
3555:
3554:
3552:
3551:
3531:
3525:
3524:
3522:
3521:
3501:
3495:
3494:
3492:
3491:
3482:. Archived from
3472:
3463:
3462:
3460:
3458:
3444:
3438:
3437:
3435:
3434:
3418:
3412:
3411:
3409:
3407:
3390:
3381:
3380:
3378:
3377:
3358:
3349:
3348:
3346:
3345:
3330:
3324:
3323:
3321:
3320:
3311:. Archived from
3300:
3294:
3293:
3291:
3290:
3281:. Gaming Nexus.
3274:
3268:
3267:
3265:
3264:
3255:. Archived from
3244:
3238:
3237:
3235:
3234:
3214:
3208:
3207:
3205:
3204:
3195:. Archived from
3180:
3174:
3173:
3171:
3170:
3154:
3143:
3142:
3140:
3139:
3123:
3117:
3116:
3114:
3113:
3097:
3091:
3090:
3088:
3087:
3071:
3065:
3064:
3062:
3061:
3052:. Archived from
3041:
3035:
3034:
3032:
3031:
3022:. Archived from
3011:
3005:
3004:
3002:
3001:
2992:. Archived from
2981:
2975:
2974:
2972:
2971:
2965:
2954:
2943:
2937:
2936:
2924:
2913:
2912:
2910:
2909:
2900:. Archived from
2889:
2878:
2877:
2875:
2874:
2859:
2853:
2852:
2850:
2849:
2833:
2827:
2826:
2824:
2823:
2814:. Archived from
2803:
2792:
2791:
2789:
2788:
2779:. Archived from
2768:
2762:
2761:
2759:
2758:
2742:
2736:
2735:
2733:
2732:
2716:
2707:
2706:
2704:
2703:
2683:
2670:
2669:
2667:
2666:
2657:. Archived from
2646:
2631:
2630:
2628:
2627:
2607:
2598:
2597:
2595:
2594:
2585:. Archived from
2574:
2568:
2567:
2565:
2564:
2555:. Archived from
2544:
2535:
2534:
2532:
2531:
2515:
2506:
2505:
2503:
2502:
2493:. Archived from
2482:
2473:
2472:
2470:
2469:
2460:. Archived from
2449:
2440:
2439:
2437:
2436:
2408:
2402:
2401:
2399:
2398:
2382:
2373:
2372:
2370:
2369:
2353:
2347:
2346:
2344:
2343:
2327:
2314:
2313:
2311:
2310:
2290:
2273:
2272:
2270:
2269:
2253:
2244:
2243:
2241:
2240:
2225:
2216:
2215:
2213:
2212:
2203:. Archived from
2192:
2173:
2172:
2170:
2169:
2149:
2143:
2142:
2140:
2139:
2123:
2114:
2113:
2111:
2110:
2101:. Archived from
2091:
2078:
2077:
2075:
2074:
2065:. Archived from
2054:
2041:
2040:
2038:
2036:
2017:
2011:
2010:
2008:
2007:
1987:
1981:
1980:
1978:
1977:
1968:. Archived from
1957:
1951:
1950:
1948:
1947:
1928:
1922:
1921:
1919:
1918:
1909:. Archived from
1898:
1889:
1888:
1886:
1885:
1865:
1859:
1858:
1850:
1844:
1843:
1841:
1840:
1820:
1801:
1800:
1798:
1797:
1781:
1766:
1765:
1763:
1762:
1746:
1733:
1732:
1730:
1729:
1720:. Archived from
1709:
1696:
1695:
1693:
1692:
1683:. Archived from
1673:
1662:
1661:
1643:
1630:
1629:
1627:
1626:
1617:. Archived from
1606:
1533:Game of the Year
1490:entitled simply
1248:Victorian period
1141:spiritual sequel
1074:Civilization III
1002:series began as
778:from the 1970s.
772:Stellar Conquest
566:
550:
543:
248:
241:
234:
74:
55:
54:
21:
6118:
6117:
6113:
6112:
6111:
6109:
6108:
6107:
6073:
6072:
6069:
6060:
6024:
6015:Twitch gameplay
5940:
5904:
5866:
5753:
5705:Survival horror
5678:
5628:Time management
5590:
5569:
5560:Train simulator
5519:
5484:
5456:
5409:
5347:
5317:
5287:
5244:
5218:
5205:
5145:
5141:Survival horror
5122:
5057:
5025:
5012:
5007:
4977:
4972:
4941:
4925:
4899:
4880:Empires in Arms
4863:
4837:
4828:Axis and Allies
4811:
4806:
4776:
4767:
4765:
4757:
4756:
4752:
4742:
4740:
4723:
4719:
4709:
4707:
4686:
4682:
4667:
4663:
4656:
4638:
4634:
4625:
4623:
4614:
4613:
4609:
4600:
4598:
4589:
4588:
4584:
4575:
4573:
4562:
4558:
4549:
4547:
4532:
4528:
4519:
4517:
4508:
4507:
4503:
4494:
4492:
4481:
4477:
4468:
4466:
4453:
4452:
4448:
4439:
4437:
4428:
4427:
4423:
4414:
4412:
4399:
4398:
4394:
4385:
4383:
4366:
4362:
4352:
4350:
4340:
4336:
4327:
4325:
4310:
4306:
4293:
4292:
4288:
4279:
4277:
4268:
4267:
4263:
4254:
4252:
4243:
4242:
4238:
4228:
4226:
4214:
4210:
4201:
4199:
4180:
4176:
4171:. 22 July 2014.
4161:
4160:
4156:
4147:
4145:
4137:
4136:
4132:
4127:. 30 June 2017.
4123:
4122:
4118:
4102:
4101:
4095:
4093:
4082:
4078:
4069:
4067:
4052:
4048:
4038:
4036:
4029:CBS Interactive
4015:
4011:
4002:
4000:
3985:
3981:
3972:
3970:
3961:
3960:
3956:
3947:
3945:
3928:
3924:
3915:
3913:
3902:
3898:
3889:
3887:
3876:
3872:
3863:
3861:
3852:
3851:
3847:
3838:
3836:
3827:
3826:
3822:
3813:
3811:
3798:
3797:
3793:
3784:
3782:
3773:
3772:
3768:
3759:
3757:
3748:
3747:
3743:
3734:
3732:
3717:
3710:
3701:
3699:
3688:
3684:
3675:
3673:
3658:
3654:
3645:
3643:
3628:
3624:
3614:
3612:
3595:
3591:
3581:
3579:
3571:Chicago Tribune
3562:
3558:
3549:
3547:
3532:
3528:
3519:
3517:
3504:Edwards, Benj.
3502:
3498:
3489:
3487:
3474:
3473:
3466:
3456:
3454:
3446:
3445:
3441:
3432:
3430:
3429:on 17 June 2008
3419:
3415:
3405:
3403:
3391:
3384:
3375:
3373:
3360:
3359:
3352:
3343:
3341:
3332:
3331:
3327:
3318:
3316:
3301:
3297:
3288:
3286:
3275:
3271:
3262:
3260:
3245:
3241:
3232:
3230:
3215:
3211:
3202:
3200:
3199:on 19 July 2008
3181:
3177:
3168:
3166:
3155:
3146:
3137:
3135:
3134:on 19 July 2008
3124:
3120:
3111:
3109:
3098:
3094:
3085:
3083:
3072:
3068:
3059:
3057:
3042:
3038:
3029:
3027:
3012:
3008:
2999:
2997:
2982:
2978:
2969:
2967:
2963:
2952:
2944:
2940:
2925:
2916:
2907:
2905:
2890:
2881:
2872:
2870:
2861:
2860:
2856:
2847:
2845:
2834:
2830:
2821:
2819:
2804:
2795:
2786:
2784:
2783:on 25 July 2008
2769:
2765:
2756:
2754:
2743:
2739:
2730:
2728:
2717:
2710:
2701:
2699:
2684:
2673:
2664:
2662:
2647:
2634:
2625:
2623:
2608:
2601:
2592:
2590:
2575:
2571:
2562:
2560:
2545:
2538:
2529:
2527:
2516:
2509:
2500:
2498:
2483:
2476:
2467:
2465:
2450:
2443:
2434:
2432:
2425:
2409:
2405:
2396:
2394:
2383:
2376:
2367:
2365:
2354:
2350:
2341:
2339:
2328:
2317:
2308:
2306:
2291:
2276:
2267:
2265:
2254:
2247:
2238:
2236:
2227:
2226:
2219:
2210:
2208:
2193:
2176:
2167:
2165:
2150:
2146:
2137:
2135:
2124:
2117:
2108:
2106:
2105:on 18 June 2008
2093:
2092:
2081:
2072:
2070:
2055:
2044:
2034:
2032:
2019:
2018:
2014:
2005:
2003:
1988:
1984:
1975:
1973:
1958:
1954:
1945:
1943:
1942:on 13 June 2008
1930:
1929:
1925:
1916:
1914:
1899:
1892:
1883:
1881:
1866:
1862:
1851:
1847:
1838:
1836:
1821:
1804:
1795:
1793:
1792:on 8 April 2008
1782:
1769:
1760:
1758:
1747:
1736:
1727:
1725:
1710:
1699:
1690:
1688:
1687:on 18 June 2008
1675:
1674:
1665:
1645:
1644:
1633:
1624:
1622:
1607:
1596:
1592:
1580:
1464:
1416:
1383:Master of Orion
1354:
1349:
1190:Master of Orion
1137:Civilization VI
1118:Civilization VI
1106:Civilization IV
1097:
1089:Game publishers
1049:Master of Magic
1044:Master of Orion
1038:in 1996, while
1035:Civilization II
1024:Master of Orion
980:Master of Orion
972:
964:Master of Orion
956:Master of Orion
951:Master of Orion
908:Chicago Tribune
746:
741:
729:
693:micromanagement
678:
628:
607:
598:Master of Orion
586:
574:technology tree
570:
569:
568:
564:
557:
552:
551:
544:
534:
498:
480:
376:by game writer
367:Master of Orion
347:
252:
223:
222:
163:
153:
152:
109:Time management
84:
35:
28:
23:
22:
15:
12:
11:
5:
6116:
6106:
6105:
6100:
6095:
6090:
6085:
6066:
6065:
6062:
6061:
6059:
6058:
6053:
6048:
6043:
6038:
6032:
6030:
6026:
6025:
6023:
6022:
6017:
6012:
6010:Side-scrolling
6007:
6006:
6005:
6000:
5990:
5985:
5978:
5971:
5966:
5961:
5960:
5959:
5948:
5946:
5942:
5941:
5939:
5938:
5937:
5936:
5931:
5918:
5912:
5910:
5906:
5905:
5903:
5902:
5897:
5896:
5895:
5890:
5885:
5874:
5872:
5868:
5867:
5865:
5864:
5863:
5862:
5857:
5855:Climate change
5852:
5842:
5837:
5832:
5827:
5826:
5825:
5813:
5806:
5801:
5796:
5791:
5786:
5781:
5774:
5768:
5766:
5759:
5755:
5754:
5752:
5751:
5746:
5741:
5736:
5731:
5726:
5725:
5724:
5714:
5709:
5708:
5707:
5697:
5692:
5686:
5684:
5680:
5679:
5677:
5676:
5675:
5674:
5672:Grand strategy
5664:
5663:
5662:
5652:
5647:
5642:
5637:
5632:
5631:
5630:
5620:
5615:
5610:
5604:
5602:
5596:
5595:
5592:
5591:
5589:
5588:
5583:
5577:
5575:
5571:
5570:
5568:
5567:
5562:
5557:
5552:
5551:
5550:
5545:
5540:
5529:
5527:
5521:
5520:
5518:
5517:
5516:
5515:
5510:
5500:
5494:
5492:
5486:
5485:
5483:
5482:
5477:
5472:
5466:
5464:
5458:
5457:
5455:
5454:
5449:
5444:
5439:
5434:
5428:
5426:
5417:
5411:
5410:
5408:
5407:
5402:
5401:
5400:
5390:
5388:Monster-taming
5385:
5380:
5375:
5374:
5373:
5368:
5366:Looter shooter
5357:
5355:
5349:
5348:
5346:
5345:
5340:
5333:
5327:
5325:
5319:
5318:
5316:
5315:
5310:
5309:
5308:
5297:
5295:
5289:
5288:
5286:
5285:
5280:
5275:
5270:
5265:
5260:
5254:
5252:
5246:
5245:
5243:
5242:
5237:
5228:
5226:
5220:
5219:
5212:
5210:
5207:
5206:
5204:
5203:
5198:
5193:
5192:
5191:
5178:
5177:
5176:
5166:
5165:
5164:
5162:Hack and slash
5153:
5151:
5147:
5146:
5144:
5143:
5138:
5132:
5130:
5124:
5123:
5121:
5120:
5115:
5110:
5109:
5108:
5103:
5098:
5088:
5083:
5078:
5073:
5067:
5065:
5059:
5058:
5056:
5055:
5050:
5048:Endless runner
5044:
5042:
5033:
5027:
5026:
5024:
5023:
5017:
5014:
5013:
5006:
5005:
4998:
4991:
4983:
4974:
4973:
4971:
4970:
4965:
4960:
4955:
4949:
4947:
4943:
4942:
4940:
4939:
4933:
4931:
4930:Computer games
4927:
4926:
4924:
4923:
4918:
4913:
4907:
4905:
4901:
4900:
4898:
4897:
4892:
4890:World War Two:
4887:
4882:
4877:
4871:
4869:
4865:
4864:
4862:
4861:
4856:
4851:
4845:
4843:
4839:
4838:
4836:
4835:
4830:
4825:
4819:
4817:
4813:
4812:
4805:
4804:
4797:
4790:
4782:
4775:
4774:
4750:
4717:
4680:
4661:
4654:
4632:
4620:Paste Magazine
4607:
4582:
4556:
4526:
4501:
4475:
4446:
4421:
4407:. 2008-12-24.
4392:
4360:
4334:
4304:
4301:on 2016-01-12.
4286:
4261:
4236:
4208:
4188:, Indie Power"
4174:
4154:
4130:
4116:
4076:
4046:
4009:
3979:
3954:
3922:
3896:
3870:
3845:
3820:
3791:
3766:
3741:
3708:
3682:
3652:
3622:
3589:
3556:
3526:
3496:
3464:
3439:
3413:
3382:
3350:
3325:
3295:
3269:
3239:
3209:
3175:
3144:
3118:
3092:
3066:
3036:
3006:
2976:
2938:
2914:
2892:Bates, Jason.
2879:
2869:on 15 May 2008
2854:
2828:
2793:
2763:
2737:
2708:
2671:
2661:on 6 July 2008
2632:
2599:
2569:
2536:
2507:
2474:
2441:
2423:
2403:
2374:
2348:
2338:on 16 May 2008
2315:
2274:
2245:
2217:
2174:
2144:
2115:
2079:
2057:Molloy, Sean.
2042:
2012:
1982:
1952:
1923:
1890:
1860:
1845:
1802:
1767:
1734:
1697:
1663:
1631:
1593:
1591:
1588:
1587:
1586:
1579:
1576:
1522:Vlaada Chvatil
1463:
1460:
1438:Ironclad Games
1415:
1412:
1387:grand strategy
1368:Crusader Kings
1362:Hearts of Iron
1353:
1350:
1348:
1345:
1295:Endless Legend
1269:Age of Wonders
1253:Hearts of Iron
1233:Crusader Kings
1112:Civilization V
1096:
1095:Recent history
1093:
971:
968:
869:, such as the
745:
742:
740:
737:
728:
725:
677:
674:
640:civil disorder
627:
624:
606:
603:
585:
582:
554:
553:
545:
538:
537:
536:
535:
533:
530:
506:strategy games
497:
494:
479:
476:
442:
441:
435:
429:
423:
346:
343:
271:strategy-based
254:
253:
251:
250:
243:
236:
228:
225:
224:
221:
220:
215:
210:
205:
200:
195:
190:
185:
180:
175:
170:
164:
159:
158:
155:
154:
151:
150:
145:
144:
143:
133:
128:
123:
118:
113:
112:
111:
101:
96:
91:
85:
80:
79:
76:
75:
67:
66:
60:
59:
49:strategy games
26:
9:
6:
4:
3:
2:
6115:
6104:
6101:
6099:
6096:
6094:
6091:
6089:
6086:
6084:
6081:
6080:
6078:
6071:
6057:
6054:
6052:
6049:
6047:
6044:
6042:
6039:
6037:
6034:
6033:
6031:
6027:
6021:
6018:
6016:
6013:
6011:
6008:
6004:
6001:
5999:
5996:
5995:
5994:
5991:
5989:
5986:
5984:
5983:
5979:
5977:
5976:
5972:
5970:
5967:
5965:
5962:
5958:
5955:
5954:
5953:
5950:
5949:
5947:
5943:
5935:
5932:
5930:
5928:
5924:
5923:
5922:
5919:
5917:
5914:
5913:
5911:
5907:
5901:
5900:Single-player
5898:
5894:
5891:
5889:
5886:
5884:
5881:
5880:
5879:
5876:
5875:
5873:
5869:
5861:
5858:
5856:
5853:
5851:
5848:
5847:
5846:
5843:
5841:
5838:
5836:
5833:
5831:
5828:
5824:
5823:
5819:
5818:
5817:
5814:
5812:
5811:
5807:
5805:
5802:
5800:
5797:
5795:
5792:
5790:
5787:
5785:
5782:
5780:
5779:
5775:
5773:
5770:
5769:
5767:
5763:
5760:
5756:
5750:
5747:
5745:
5742:
5740:
5737:
5735:
5732:
5730:
5727:
5723:
5720:
5719:
5718:
5715:
5713:
5710:
5706:
5703:
5702:
5701:
5698:
5696:
5693:
5691:
5688:
5687:
5685:
5681:
5673:
5670:
5669:
5668:
5665:
5661:
5658:
5657:
5656:
5653:
5651:
5648:
5646:
5645:Tower defense
5643:
5641:
5638:
5636:
5633:
5629:
5626:
5625:
5624:
5621:
5619:
5616:
5614:
5611:
5609:
5606:
5605:
5603:
5601:
5597:
5587:
5586:Immersive sim
5584:
5582:
5579:
5578:
5576:
5572:
5566:
5563:
5561:
5558:
5556:
5553:
5549:
5546:
5544:
5541:
5539:
5536:
5535:
5534:
5531:
5530:
5528:
5526:
5522:
5514:
5511:
5509:
5506:
5505:
5504:
5501:
5499:
5496:
5495:
5493:
5491:
5487:
5481:
5478:
5476:
5475:City-building
5473:
5471:
5468:
5467:
5465:
5463:
5459:
5453:
5450:
5448:
5445:
5443:
5440:
5438:
5435:
5433:
5430:
5429:
5427:
5425:
5421:
5418:
5416:
5412:
5406:
5403:
5399:
5396:
5395:
5394:
5391:
5389:
5386:
5384:
5381:
5379:
5378:Dungeon crawl
5376:
5372:
5369:
5367:
5364:
5363:
5362:
5359:
5358:
5356:
5354:
5350:
5344:
5343:Tile-matching
5341:
5339:
5338:
5334:
5332:
5331:Hidden object
5329:
5328:
5326:
5324:
5320:
5314:
5311:
5307:
5304:
5303:
5302:
5301:Deck-building
5299:
5298:
5296:
5294:
5290:
5284:
5281:
5279:
5276:
5274:
5271:
5269:
5266:
5264:
5261:
5259:
5256:
5255:
5253:
5251:
5247:
5241:
5238:
5236:
5234:
5230:
5229:
5227:
5225:
5221:
5216:
5202:
5199:
5197:
5194:
5190:
5188:
5184:
5183:
5182:
5179:
5175:
5172:
5171:
5170:
5167:
5163:
5160:
5159:
5158:
5155:
5154:
5152:
5148:
5142:
5139:
5137:
5136:Battle royale
5134:
5133:
5131:
5129:
5125:
5119:
5116:
5114:
5111:
5107:
5104:
5102:
5099:
5097:
5094:
5093:
5092:
5089:
5087:
5084:
5082:
5079:
5077:
5074:
5072:
5069:
5068:
5066:
5064:
5060:
5054:
5051:
5049:
5046:
5045:
5043:
5041:
5037:
5034:
5032:
5028:
5022:
5019:
5018:
5015:
5011:
5004:
4999:
4997:
4992:
4990:
4985:
4984:
4981:
4969:
4966:
4964:
4961:
4959:
4956:
4954:
4951:
4950:
4948:
4944:
4938:
4935:
4934:
4932:
4928:
4922:
4919:
4917:
4914:
4912:
4909:
4908:
4906:
4902:
4896:
4893:
4891:
4888:
4886:
4885:War and Peace
4883:
4881:
4878:
4876:
4873:
4872:
4870:
4866:
4860:
4857:
4855:
4852:
4850:
4847:
4846:
4844:
4840:
4834:
4831:
4829:
4826:
4824:
4821:
4820:
4818:
4814:
4810:
4803:
4798:
4796:
4791:
4789:
4784:
4783:
4780:
4764:
4760:
4754:
4738:
4734:
4733:
4728:
4721:
4705:
4701:
4700:
4695:
4693:
4684:
4676:
4672:
4665:
4657:
4651:
4646:
4645:
4636:
4621:
4617:
4611:
4596:
4592:
4586:
4571:
4567:
4560:
4545:
4541:
4537:
4530:
4515:
4511:
4505:
4490:
4487:. GamaSutra.
4486:
4479:
4465:on 2013-11-03
4464:
4460:
4456:
4450:
4436:on 2013-12-14
4435:
4431:
4425:
4410:
4406:
4402:
4396:
4381:
4377:
4376:
4371:
4364:
4349:
4345:
4338:
4323:
4319:
4315:
4308:
4300:
4296:
4290:
4275:
4271:
4265:
4250:
4247:. MobyGames.
4246:
4240:
4225:
4224:
4219:
4212:
4197:
4193:
4189:
4187:
4178:
4170:
4169:
4164:
4158:
4144:
4140:
4134:
4126:
4120:
4112:
4106:
4092:on 2012-07-16
4091:
4087:
4080:
4065:
4061:
4057:
4050:
4034:
4030:
4026:
4025:
4020:
4013:
3998:
3994:
3990:
3983:
3968:
3964:
3958:
3943:
3939:
3938:
3933:
3926:
3911:
3907:
3900:
3886:on 2012-09-01
3885:
3881:
3874:
3859:
3856:. MobyGames.
3855:
3849:
3834:
3830:
3824:
3810:on 2012-07-22
3809:
3805:
3801:
3795:
3780:
3777:. MobyGames.
3776:
3770:
3755:
3751:
3745:
3731:on 2007-09-29
3730:
3726:
3722:
3715:
3713:
3698:on 2008-01-08
3697:
3693:
3686:
3672:on 2005-11-13
3671:
3667:
3663:
3656:
3642:on 2013-01-02
3641:
3637:
3633:
3626:
3610:
3606:
3605:
3600:
3593:
3577:
3573:
3572:
3567:
3560:
3545:
3541:
3537:
3530:
3515:
3511:
3507:
3500:
3486:on 5 May 2008
3485:
3481:
3477:
3471:
3469:
3453:
3449:
3443:
3428:
3424:
3417:
3402:
3401:
3396:
3389:
3387:
3371:
3367:
3363:
3357:
3355:
3339:
3335:
3329:
3314:
3310:
3309:Game Informer
3306:
3299:
3284:
3280:
3273:
3259:on 2007-09-14
3258:
3254:
3250:
3243:
3228:
3224:
3220:
3213:
3198:
3194:
3190:
3188:
3179:
3165:on 2008-10-10
3164:
3160:
3153:
3151:
3149:
3133:
3129:
3122:
3108:on 2008-05-04
3107:
3103:
3096:
3082:on 2012-09-05
3081:
3077:
3070:
3056:on 2006-12-14
3055:
3051:
3047:
3040:
3026:on 2008-01-05
3025:
3021:
3017:
3010:
2996:on 2006-12-22
2995:
2991:
2987:
2980:
2966:on 2016-03-27
2962:
2958:
2951:
2950:
2942:
2934:
2930:
2923:
2921:
2919:
2904:on 2007-11-01
2903:
2899:
2895:
2888:
2886:
2884:
2868:
2864:
2858:
2844:on 2008-04-21
2843:
2839:
2832:
2818:on 2009-07-03
2817:
2813:
2809:
2802:
2800:
2798:
2782:
2778:
2774:
2767:
2752:
2748:
2741:
2727:on 2005-02-16
2726:
2722:
2715:
2713:
2697:
2693:
2689:
2682:
2680:
2678:
2676:
2660:
2656:
2652:
2645:
2643:
2641:
2639:
2637:
2621:
2617:
2613:
2606:
2604:
2589:on 2012-12-06
2588:
2584:
2580:
2573:
2559:on 2008-10-14
2558:
2554:
2550:
2543:
2541:
2526:on 2012-09-07
2525:
2521:
2514:
2512:
2497:on 2013-03-08
2496:
2492:
2488:
2481:
2479:
2464:on 2008-05-16
2463:
2459:
2455:
2448:
2446:
2430:
2426:
2424:1-59273-001-9
2420:
2416:
2415:
2407:
2392:
2388:
2381:
2379:
2363:
2359:
2352:
2337:
2333:
2326:
2324:
2322:
2320:
2304:
2300:
2296:
2289:
2287:
2285:
2283:
2281:
2279:
2264:on 2008-12-11
2263:
2259:
2252:
2250:
2235:on 2012-02-05
2234:
2230:
2224:
2222:
2207:on 2013-01-01
2206:
2202:
2198:
2191:
2189:
2187:
2185:
2183:
2181:
2179:
2163:
2159:
2155:
2148:
2133:
2129:
2122:
2120:
2104:
2100:
2096:
2090:
2088:
2086:
2084:
2069:on 2013-01-01
2068:
2064:
2060:
2053:
2051:
2049:
2047:
2030:
2026:
2022:
2016:
2001:
1997:
1993:
1986:
1972:on 2008-09-18
1971:
1967:
1963:
1956:
1941:
1937:
1936:Manual v1.10"
1935:
1927:
1913:on 2009-02-20
1912:
1908:
1904:
1897:
1895:
1879:
1875:
1871:
1864:
1856:
1849:
1834:
1830:
1826:
1819:
1817:
1815:
1813:
1811:
1809:
1807:
1791:
1787:
1780:
1778:
1776:
1774:
1772:
1757:on 2007-06-29
1756:
1752:
1745:
1743:
1741:
1739:
1724:on 2012-03-05
1723:
1719:
1715:
1708:
1706:
1704:
1702:
1686:
1682:
1678:
1672:
1670:
1668:
1660:
1656:
1652:
1648:
1642:
1640:
1638:
1636:
1621:on 2012-03-12
1620:
1616:
1612:
1605:
1603:
1601:
1599:
1594:
1585:
1582:
1581:
1575:
1573:
1572:
1567:
1566:
1561:
1560:BoardGameGeek
1556:
1552:
1548:
1547:
1542:
1538:
1534:
1530:
1529:
1523:
1519:
1515:
1514:
1509:
1507:
1506:
1501:
1500:
1495:
1494:
1489:
1485:
1484:
1479:
1475:
1474:
1469:
1459:
1457:
1456:
1451:
1450:
1445:
1444:
1439:
1435:
1434:
1430:in 2001, and
1429:
1428:
1423:
1422:
1411:
1409:
1403:
1400:
1394:
1390:
1388:
1384:
1380:
1376:
1375:
1370:
1369:
1364:
1363:
1358:
1344:
1342:
1338:
1337:
1332:
1328:
1327:
1322:
1321:
1316:
1315:
1310:
1309:free software
1305:
1303:
1302:
1297:
1296:
1291:
1287:
1286:
1285:Endless Space
1281:
1277:
1275:
1271:
1270:
1265:
1264:
1259:
1255:
1254:
1249:
1245:
1244:
1239:
1235:
1234:
1229:
1225:
1224:
1219:
1215:
1211:
1209:
1208:
1203:
1202:
1197:
1196:
1191:
1187:
1186:
1181:
1177:
1173:
1171:
1170:
1165:
1160:
1158:
1154:
1153:
1148:
1147:
1142:
1138:
1134:
1130:
1126:
1125:
1120:
1119:
1114:
1113:
1108:
1107:
1103:series, with
1102:
1092:
1090:
1086:
1082:
1081:
1076:
1075:
1070:
1069:
1064:
1063:Firaxis Games
1059:
1057:
1056:
1051:
1050:
1045:
1041:
1037:
1036:
1031:
1030:
1025:
1021:
1017:
1016:
1011:
1010:
1005:
1001:
1000:
999:Space Empires
995:
991:
990:
985:
981:
977:
967:
965:
961:
957:
953:
952:
947:
946:Spaceward Ho!
943:
942:Spaceward Ho!
939:
935:
931:
930:
929:Spaceward Ho!
925:
924:
918:
916:
915:
910:
909:
904:
903:
898:
894:
890:
886:
885:
881:
877:
876:
872:
868:
864:
860:
856:
855:
850:
846:
845:
840:
836:
832:
831:
826:
821:
819:
818:VGA Planets 4
815:
814:
809:
808:
803:
799:
795:
794:
789:
788:
783:
782:
777:
773:
769:
761:
759:
754:
750:
736:
734:
724:
722:
721:
716:
712:
708:
707:
701:
698:
694:
689:
686:
685:
673:
671:
670:
665:
661:
653:
652:
647:
643:
641:
635:
633:
623:
620:
619:highest score
614:
612:
602:
600:
599:
594:
593:
581:
577:
575:
563:
562:
556:
549:
542:
529:
527:
523:
522:fantasy world
519:
515:
511:
507:
503:
493:
489:
487:
486:
475:
473:
469:
468:
462:
460:
459:
454:
452:
451:Space Empires
447:
439:
436:
433:
430:
427:
424:
421:
417:
414:
413:
412:
411:conventions:
410:
405:
403:
398:
395:
391:
387:
383:
379:
375:
374:
369:
368:
358:
357:
351:
342:
340:
339:
334:
333:
327:
324:
323:
318:
314:
310:
306:
302:
297:
295:
291:
287:
283:
279:
275:
272:
268:
264:
260:
249:
244:
242:
237:
235:
230:
229:
227:
226:
219:
216:
214:
211:
209:
206:
204:
201:
199:
196:
194:
191:
189:
186:
184:
181:
179:
176:
174:
171:
169:
166:
165:
162:
157:
156:
149:
146:
142:
139:
138:
137:
134:
132:
129:
127:
126:Tower defense
124:
122:
119:
117:
114:
110:
107:
106:
105:
102:
100:
97:
95:
92:
90:
87:
86:
83:
78:
77:
73:
69:
68:
65:
62:
61:
57:
56:
50:
46:
45:
39:
33:
19:
6070:
6041:Toys-to-life
5981:
5974:
5926:
5871:Player modes
5835:Personalized
5820:
5809:
5777:
5683:Other genres
5613:Auto battler
5607:
5581:Falling-sand
5543:Lunar Lander
5353:Role-playing
5336:
5278:Visual novel
5240:Metroidvania
5232:
5186:
5118:Third-person
5091:Shoot 'em up
5076:First-person
4889:
4874:
4859:Civilization
4766:. Retrieved
4762:
4753:
4741:. Retrieved
4730:
4720:
4708:. Retrieved
4699:Ars Technica
4697:
4691:
4683:
4675:the original
4664:
4643:
4635:
4624:. Retrieved
4622:. 2018-05-04
4619:
4610:
4599:. Retrieved
4594:
4585:
4574:. Retrieved
4559:
4548:. Retrieved
4539:
4529:
4518:. Retrieved
4504:
4493:. Retrieved
4478:
4467:. Retrieved
4463:the original
4458:
4449:
4438:. Retrieved
4434:the original
4424:
4413:. Retrieved
4404:
4395:
4384:. Retrieved
4373:
4363:
4351:. Retrieved
4347:
4337:
4326:. Retrieved
4317:
4307:
4299:the original
4289:
4278:. Retrieved
4264:
4253:. Retrieved
4239:
4227:. Retrieved
4221:
4211:
4200:. Retrieved
4191:
4185:
4177:
4166:
4157:
4146:. Retrieved
4142:
4133:
4119:
4094:. Retrieved
4090:the original
4079:
4068:. Retrieved
4059:
4049:
4037:. Retrieved
4022:
4012:
4001:. Retrieved
3992:
3982:
3971:. Retrieved
3957:
3946:. Retrieved
3935:
3925:
3914:. Retrieved
3899:
3888:. Retrieved
3884:the original
3873:
3862:. Retrieved
3848:
3837:. Retrieved
3823:
3812:. Retrieved
3808:the original
3803:
3794:
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1917:2008-07-26
1884:2017-11-09
1839:2014-07-30
1796:2008-03-31
1761:2008-06-23
1728:2011-09-29
1691:2008-06-23
1647:"Gameplay"
1625:2014-05-05
1590:References
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1518:board game
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1290:its sequel
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1449:Total War
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5128:Survival
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