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3 in Three

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Trapdoor puzzles - the 3 must open or close all of a set of doors; clicking on one door will toggle the open state of several others, with the exact set of doors, toggled depending on the state of the door clicked. (Thus clicking on door 3 may open or close doors 1, 3, and 9 if it is open, but 3, 4,
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The game consists of many separate sections, each of which contains one puzzle. However, unlike Fool's Errand, each section may need to be visited multiple times, as it may carry along part of the story at times when it does not contain a puzzle. Each puzzle (upon completion) places one
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Reordered word puzzles - the 3 must rearrange a word to spell another word in 3 clicks. Each click switches two letters; the letters switched depend on which letter is clicked and its position in the word.
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noted occasional issues with puzzles that were too easy or frustrating, but overall praised the game as mostly "creative, fun, entertaining, and best of all, challenging."
241:, which went out of business in 1991; the license was then picked up by Inline Design, which went out of business in 1995. It is now 387:
advertisement" and noted that the game's puzzles had evolved from the paper-and-pencil adaptions of Cliff Johnson's previous games
184:; instead, the puzzles tend to take advantage of the possibilities of computer games. Some of the prominent puzzle types include: 345:
game of 1990 and said that it surpassed previous Cliff Johnson games "with superb animation and intricately connected puzzles."
308:-esque", with abundant humor and infuriating puzzles. The review praised the game's graphics, sound, animation, and stability. 298:
five out of five mice, claiming that Cliff Johnson had "achieved a new level of weirdness" with the game's variety of puzzles.
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Lift puzzles - the 3 must navigate across a field of lifts by putting her lift and the lift to her right at the same level.
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and can be found on the author's website. It includes information which allows the game to be played on Windows PCs.
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called the game "as witty and challenging as earlier head-scratchers," with improved storyline and graphics.
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Mesh puzzles - the 3 must change a mesh (of sizes ranging from 3x3 to 9x9) to match a given pattern.
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Logic puzzles - A grid of items must be rearranged to meet specific rules. (For example, a set of
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Lynch, Dennis (1991-01-25). "Computing 1990's best and worst". Section 7.
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in the Best Brain Game category of its 1991 Macintosh Game Hall of Fame.
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Farkas, Bart; Breen, Christopher (1996). "Chapter 6: Brain Games".
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Clapp, Doug (1992). "Part VIII Tips, Secrets & Good Advice".
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as a mind-boggling "tour de force of animation and sound" in
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said that Cliff Johnson took his brilliant game design of
543:(January 1992). "The 1991 Macintosh Game Hall of Fame". 465:
Moss, Richard (2018). "A Story Told by Treasure Hunt".
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best game in its 1991 Editors' Choice Awards, ahead of
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While bearing some similarities to his previous game,
737: 361:" feature as the best new puzzle game of 1991. 233:was never ported but was released only for the 220:may include a rule like 'XVI is north of XIV'.) 148:, providing the background story for the game. 535: 533: 592:"The Seventh Annual Editors' Choice Awards". 587: 585: 564:Gruberman, Ken (October 1991). "3 in Three". 268:" with an "obsessively good set" of puzzles. 553:(1). Macworld Communications, Inc.: 148–149. 516:Sharp, Wendy (February 1992). "3 in Three". 433:Game Hall of Fame, Best Brain Game runner-up 693: 530: 140:, lost in the innards of the computer by a 582: 30: 563: 640:, ed. (December 1991). "The Games 100". 636: 526:(2). Macworld Communications, Inc.: 282. 262:, which described it as "an ultramodern 194:Missing vowels - the 3 must add missing 632: 630: 738: 460: 458: 456: 229:Unlike the developer's earlier games, 664: 616: 515: 627: 539: 464: 453: 13: 696:The Macintosh Bible Guide to Games 399:The Macintosh Bible Guide to Games 14: 792: 720: 467:The Secret History of Mac Gaming 265:Alice's Adventures in Wonderland 237:. It was initially released by 687: 658: 610: 557: 509: 487: 395:to "computer-native" designs. 302:called the game's plot "a bit 1: 446: 442:Best Puzzle Game of the Year 248: 7: 256:was reviewed positively in 151: 10: 797: 224: 781:Single-player video games 756:Classic Mac OS-only games 604:Ziff-Davis Publishing Co. 576:Ziff-Davis Publishing Co. 412: 84: 76: 64: 50: 38: 29: 24: 210:and 5 if it is closed.) 133:. The game is about a 169:and finish the game. 751:Classic Mac OS games 702:. pp. 177–178. 667:The Macintosh Reader 405:to a new level with 377:The Macintosh Reader 129:took place inside a 771:Inline Design games 761:Cliff Johnson games 383:to "an interactive 116:and Inline Design. 776:Puzzle video games 606:: 104. March 1992. 499:thefoolserrand.com 353:magazine included 480:978-1-78352-487-7 403:The Fool's Errand 389:The Fool's Errand 319:Spaceship Warlock 174:The Fool's Errand 122:The Fool's Errand 112:and published by 94: 93: 788: 746:1989 video games 732: 731: 729:Official website 714: 713: 691: 685: 684: 662: 656: 655: 634: 625: 624: 614: 608: 607: 589: 580: 579: 561: 555: 554: 537: 528: 527: 513: 507: 506: 491: 485: 484: 462: 424:Game of the Year 280:as runner-up to 34: 22: 21: 796: 795: 791: 790: 789: 787: 786: 785: 736: 735: 727: 726: 723: 718: 717: 710: 692: 688: 681: 673:. p. 342. 663: 659: 635: 628: 620:Chicago Tribune 615: 611: 591: 590: 583: 562: 558: 538: 531: 514: 510: 493: 492: 488: 481: 473:. p. 121. 463: 454: 449: 415: 393:At the Carnival 334:Chicago Tribune 251: 227: 154: 59: 20: 19:1989 video game 17: 16:1989 video game 12: 11: 5: 794: 784: 783: 778: 773: 768: 766:Freeware games 763: 758: 753: 748: 734: 733: 722: 721:External links 719: 716: 715: 708: 700:Peachpit Press 686: 679: 657: 638:Hochberg, Burt 626: 609: 581: 556: 529: 508: 486: 479: 451: 450: 448: 445: 444: 443: 434: 425: 414: 411: 250: 247: 226: 223: 222: 221: 218:Roman numerals 214: 211: 207: 192: 189: 161:in the Letter 153: 150: 92: 91: 86: 82: 81: 78: 74: 73: 68: 62: 61: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 793: 782: 779: 777: 774: 772: 769: 767: 764: 762: 759: 757: 754: 752: 749: 747: 744: 743: 741: 730: 725: 724: 711: 705: 701: 697: 690: 682: 676: 672: 668: 661: 653: 649: 645: 644: 639: 633: 631: 623:. p. 60. 622: 621: 613: 605: 601: 597: 596: 588: 586: 577: 573: 569: 568: 560: 552: 548: 547: 542: 536: 534: 525: 521: 520: 512: 504: 503:Cliff Johnson 500: 496: 490: 482: 476: 472: 468: 461: 459: 457: 452: 441: 440: 435: 432: 431: 426: 423: 422: 417: 416: 410: 408: 404: 400: 396: 394: 390: 386: 382: 378: 374: 370: 366: 364: 360: 359:The Games 100 356: 352: 351: 346: 344: 340: 336: 335: 329: 327: 326: 321: 320: 315: 311: 307: 306: 301: 297: 293: 292: 287: 285: 284: 279: 275: 271: 267: 266: 261: 260: 255: 246: 244: 240: 236: 232: 219: 215: 212: 208: 205: 201: 197: 193: 190: 187: 186: 185: 183: 182:word searches 179: 175: 170: 168: 164: 160: 149: 147: 143: 139: 136: 132: 128: 124: 123: 117: 115: 111: 110:Cliff Johnson 107: 104: 100: 99: 90: 89:Single-player 87: 83: 79: 75: 72: 69: 67: 63: 60:Inline Design 58: 55: 53: 49: 46: 45:Cliff Johnson 43: 41: 37: 33: 28: 23: 695: 689: 671:Random House 666: 660: 641: 618: 612: 599: 593: 571: 565: 559: 550: 544: 541:Levy, Steven 523: 517: 511: 498: 489: 466: 437: 428: 419: 406: 402: 398: 397: 392: 388: 380: 376: 372: 371:recommended 367: 362: 354: 348: 347: 343:brain teaser 338: 332: 330: 323: 317: 313: 309: 303: 299: 295: 289: 288: 281: 277: 273: 269: 263: 257: 253: 252: 230: 228: 173: 171: 155: 126: 120: 118: 108:designed by 97: 96: 95: 52:Publisher(s) 40:Developer(s) 495:"Downloads" 369:Bob LeVitus 178:cryptograms 167:meta-puzzle 163:Legislature 146:spreadsheet 142:power surge 66:Platform(s) 740:Categories 709:0201883813 680:0679742425 447:References 407:3 in Three 381:3 in Three 373:3 in Three 355:3 in Three 339:3 in Three 314:3 in Three 296:3 in Three 278:3 in Three 254:3 in Three 239:Cinemaware 231:3 in Three 204:homophones 198:to common 127:3 in Three 114:Cinemaware 106:video game 103:metapuzzle 101:is a 1989 98:3 in Three 57:Cinemaware 25:3 in Three 652:0199-9788 385:Saul Bass 341:the best 249:Reception 235:Macintosh 546:Macworld 519:Macworld 430:Macworld 357:in its " 294:awarded 283:Tesserae 274:Macworld 270:Macworld 259:Macworld 243:freeware 200:proverbs 152:Gameplay 131:computer 595:MacUser 567:MacUser 471:Unbound 421:MacUser 325:Spectre 310:MacUser 300:MacUser 291:MacUser 225:Release 172:Unlike 85:Mode(s) 77:Release 706:  677:  650:  574:(10). 477:  413:Awards 337:named 312:named 276:named 196:vowels 159:letter 135:number 71:Mac OS 643:Games 602:(3). 578:: 87. 439:Games 436:1991 427:1991 418:1991 363:Games 350:Games 704:ISBN 675:ISBN 648:ISSN 475:ISBN 391:and 331:The 322:and 305:Tron 80:1989 202:or 180:or 742:: 698:. 669:. 629:^ 598:. 584:^ 570:. 549:. 532:^ 522:. 501:. 497:. 469:. 455:^ 328:. 125:, 712:. 683:. 654:. 600:8 572:7 551:9 524:9 505:. 483:. 206:. 138:3

Index


Developer(s)
Cliff Johnson
Publisher(s)
Cinemaware
Platform(s)
Mac OS
Single-player
metapuzzle
video game
Cliff Johnson
Cinemaware
The Fool's Errand
computer
number
3
power surge
spreadsheet
letter
Legislature
meta-puzzle
cryptograms
word searches
vowels
proverbs
homophones
Roman numerals
Macintosh
Cinemaware
freeware

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