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Autostereoscopy

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current display systems are known to do so, and the up–down effect is widely seen as less important than left–right movement parallax. One consequence of not including parallax about both axes becomes more evident as objects increasingly distant from the plane of the display are presented: as the viewer moves closer to or farther away from the display, such objects will more obviously exhibit the effects of perspective shift about one axis but not the other, appearing variously stretched or squashed to a viewer not positioned at the optimal distance from the display.
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were patented by Walter Hess in 1912. By replacing the line and space pairs in a simple parallax barrier with tiny cylindrical lenses, Hess avoided the light loss that dimmed images viewed by transmitted light and that made prints on paper unacceptably dark. An additional benefit is that the position
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has recently been introduced as a shorter synonym for the lengthy "multi-view autostereoscopic 3D display", as well as for the earlier, more specific "parallax panoramagram". The latter term originally indicated a continuous sampling along a horizontal line of viewpoints, e.g., image capture using a
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A parallax barrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic image or multiscopic image without the need for the viewer to wear 3D glasses. The principle of the parallax barrier was independently invented by Auguste Berthier,
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Some autostereoscopic displays, however, are multi-view displays, and are thus capable of providing the perception of left–right movement parallax. Eight and sixteen views are typical for such displays. While it is theoretically possible to simulate the perception of up–down movement parallax, no
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developed the electronic flat-panel application of this old technology to commercialization, briefly selling two laptops with the world's only 3D LCD screens. These displays are no longer available from Sharp but are still being manufactured and further developed from other companies. Similarly,
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that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby
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displays. These architectures explore the co-design of optical elements and compressive computation while taking particular characteristics of the human visual system into account. Compressive display designs include dual and multilayer devices that are driven by algorithms such as
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has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.
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Movement parallax refers to the fact that the view of a scene changes with movement of the head. Thus, different images of the scene are seen as the head is moved from left to right, and from up to down.
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in 1908. Integral photography is capable of creating window-like autostereoscopic displays that reproduce objects and scenes life-size, with full parallax and perspective shift and even the depth cue of
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perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because headgear is not required, it is also called "
247:, who made and exhibited the first known functional autostereoscopic image in 1901. About two years later, Ives began selling specimen images as novelties, the first known commercial use. 324:'s company, StereoGraphics, produced displays based on the same idea, citing a much earlier patent for the slanted lenticulars. Magnetic3d and Zero Creative have also been involved. 1504: 1102: 824:, filed 1 June 1912, patented 16 February 1915. Hess filed several similar patent applications in Europe in 1911 and 1912, which resulted in several patents issued in 1912 and 1913. 332:
With rapid advances in optical fabrication, digital processing power, and computational models for human perception, a new generation of display technology is emerging: compressive
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Many autostereoscopic displays are single-view displays and are thus not capable of reproducing the sense of movement parallax, except for a single viewer in systems capable of
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Sunny Ocean Studios, located in Singapore, has been credited with developing an automultiscopic screen that can display autostereo 3D images from 64 different reference points.
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Philips solved a significant problem with electronic displays in the mid-1990s by slanting the cylindrical lenses with respect to the underlying pixel grid. Based on this idea,
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display based on eye tracking. CubicVue exhibited a color filter pattern autostereoscopic display at the Consumer Electronics Association's i-Stage competition in 2009.
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displays are also autostereoscopic, as they produce a different image to each eye, although some do make a distinction between those types of displays that create a
409:, without compromising screen brightness or resolution; other advantages include a larger viewing angle and maintaining the 3D effect when the screen is rotated. 365:
Dimension Technologies released a range of commercially available 2D/3D switchable LCDs in 2002 using a combination of parallax barriers and lenticular lenses.
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very large lens or a moving camera and a shifting barrier screen, but it later came to include synthesis from a relatively large number of discrete views.
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has been developed by researchers from MIT's Media Lab. It would consume half as much power, doubling the battery life if used with devices like the
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of the observer is less restricted, as the substitution of lenses is geometrically equivalent to narrowing the spaces in a line-and-space barrier.
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The principle of integral photography, which uses a two-dimensional (X–Y) array of many small lenses to capture a 3-D scene, was introduced by
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van Berkel, Cees (1997). Fisher, Scott S; Merritt, John O; Bolas, Mark T (eds.). "Characterisation and optimisation of 3D-LCD module design".
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Holliman, N. S., Dodgson, N. A., Favalora, G. E., & Pockett, L. (2011). Three-dimensional displays: a review and applications analysis.
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allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or
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Hitachi has released the first 3D mobile phone for the Japanese market under distribution by KDDI. In 2009, Fujifilm released the
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Tools for the instant conversion of existing 3D movies to autostereoscopic were demonstrated by Dolby, Stereolabs and Viva3D.
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digital camera, which features a built-in autostereoscopic LCD measuring 2.8 in (71 mm) diagonal. The
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Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale.
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Autostereoscopic displays display stereoscopic content without matching focal depth, thereby exhibiting
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Berthier, Auguste. (May 16 and 23, 1896). "Images stéréoscopiques de grand format" (in French).
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Diffraction Influence on the Field of View and Resolution of Three-Dimensional Integral Imaging
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Dodgson, N.A.; Moore, J. R.; Lang, S. R. (1999). "Multi-View Autostereoscopic 3D Display".
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Any method of displaying stereoscopic images without the use of special headgear or glasses
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Lippmann, G. (2 March 1908). "Épreuves rĂ©versibles. Photographies intĂ©grales".
380:, in which the reconstructed light field occupies a true volume of space, and 2602: 1983: 1947: 1872: 1847: 1769: 1764: 1509: 1429: 1400: 523: 478: 1930: 1837: 894:"Philips' 3D HDTV Might Destroy Space-Time Continuum, Wallets - Gadget Lab" 422: 406: 321: 260: 222: 189: 185: 1216:(Hardcover). Vol. 2. New York: Wiley & Sons. pp. 1327–1344. 950: 2447: 2410: 2131: 1962: 1789: 1721: 1651: 1540: 1023:"Polarization Fields: Dynamic Light Field Display using Multi-Layer LCDs" 1020: 984: 333: 206: 125: 43: 1423:"Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays" 1392: 1021:
Lanman, D.; Wetzstein, G.; Hirsch, M.; Heidrich, W.; Raskar, R. (2011).
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family uses a parallax barrier for 3D imagery; on a newer revision, the
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family uses a parallax barrier for 3D imagery; on a newer revision, the
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Behind-the-scenes video about production for autostereoscopic displays
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Reprinted in Benton "Selected Papers on Three-Dimensional Displays"
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Reprinted in Benton "Selected Papers n Three-Dimensional Displays"
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There are a variety of other autostereo systems as well, such as
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who published first but produced no practical results, and by
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Dodgson, N.A. (August 2005). "Autostereoscopic 3D Displays".
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Encyclopedia of Imaging Science and Technology, 2 Volume Set
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Wetzstein, G.; Lanman, D.; Heidrich, W.; Raskar, R. (2011).
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system and a seamless mechanical adjustment of the lenses.
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Wetzstein, G.; Lanman, D.; Hirsch, M.; Raskar, R. (2012).
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A fundamentally new approach to autostereoscopy called
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Rendering for an Interactive 360° Light Field Display
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Movement parallax: single view vs. multi-view systems
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Lanman, D.; Hirsch, M.; Kim, Y.; Raskar, R. (2010).
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Thick-film dielectric electroluminescent technology
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Overview of different Autostereoscopic LCD displays
327: 172:Many organizations have developed autostereoscopic 1330:"Sunny Ocean Studios Fulfills No-Glasses 3D Dream" 432: 2579:Comparison of CRT, LCD, plasma, and OLED displays 1500:3D Without Glasses - The Future of 3D Technology? 1284:"Nintendo Says Next-Gen DS Will Add a 3D Display" 787: 2600: 1368: 353:Autostereoscopic content creation and conversion 270:, this is combined with an eye tracking system. 1092: 1025:. 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(2006). 164:and those that do not. 2239:Field-emission display 2154:Liquid-crystal display 1780:Multiview Video Coding 1775:Computer stereo vision 1584:Correspondence problem 1074:Cite journal requires 1038:Cite journal requires 1002:Cite journal requires 966:Cite journal requires 233: 2376:Eight-segment display 2370:Seven-segment display 220: 42:Method of displaying 2498:Display capabilities 2381:Nine-segment display 2083:Plasma display panel 1672:Head-mounted display 1604:Kinetic depth effect 1435:on 22 September 2022 1149:Robin C. Colclough. 646:"A novel stereogram" 593:Boerner, R. (1985). 529:on 22 September 2022 367:SeeReal Technologies 250:In the early 2000s, 51:Industrial sector(s) 2527:See-through display 2431:Holographic display 2109:Quantum dot display 1760:2D to 3D conversion 1712:Specular holography 1707:Polarized 3D system 1624:Stereoscopic acuity 1619:Stereopsis recovery 1393:10.1109/MC.2005.252 863:1997SPIE.3012..179V 774:1908BSBA...13A.245D 471:10.1109/MC.2005.252 339:computed tomography 23: 2619:Display technology 2569:Color Light Output 2563:High Dynamic Range 2365:Dot-matrix display 2360:Lightguide display 2031:Display technology 1742:Wiggle stereoscopy 1737:Volumetric display 1702:Parallax scrolling 378:volumetric display 302:cylindrical lenses 264:video game console 257:FinePix Real 3D W1 234: 226:video game console 65:Display technology 21: 2596: 2595: 2522:Always-on display 2313:Electromechanical 2301: 2300: 1997: 1996: 1958:Sharp Actius RD3D 1878:Stereo microscope 1785:Parallax scanning 1599:Epipolar geometry 1589:Peripheral vision 1564:Binocular rivalry 1223:978-0-471-33276-3 871:10.1117/12.274456 684:Sharp white paper 345:and non-negative 202:parallax barriers 198:lenticular lenses 119: 118: 94:Year of invention 84:Leading companies 2631: 2574:Flexible display 2536:Related articles 2416:Autostereoscopic 2115:Electronic paper 2061:Cathode-ray tube 2044: 2043: 2024: 2017: 2010: 2001: 2000: 1943:Nvidia 3D Vision 1697:Parallax barrier 1682:Integral imaging 1594:Depth perception 1574:Chromostereopsis 1569:Binocular vision 1534: 1527: 1520: 1511: 1510: 1487:demonstrated at 1445: 1444: 1442: 1440: 1434: 1427: 1419: 1413: 1412: 1386: 1366: 1360: 1359: 1357: 1355: 1340: 1334: 1333: 1325: 1319: 1318: 1298: 1292: 1291: 1279: 1273: 1272: 1270: 1268: 1257: 1251: 1250: 1248: 1246: 1234: 1228: 1227: 1211: 1202: 1196: 1195: 1193: 1191: 1175: 1169: 1168: 1166: 1164: 1155: 1146: 1140: 1139: 1137: 1135: 1121: 1115: 1114: 1112: 1110: 1105:on 23 April 2014 1101:. 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Ives 238:Parallax barrier 230:New Nintendo 3DS 213:Parallax barrier 150:integral imaging 146:parallax barrier 78:stereoscopic 3-D 31: 24: 20: 2639: 2638: 2634: 2633: 2632: 2630: 2629: 2628: 2599: 2598: 2597: 2592: 2583: 2531: 2493: 2479:Slide projector 2469:Movie projector 2452: 2397: 2297: 2207: 2200: 2101: 2095: 2048: 2033: 2028: 1998: 1993: 1972: 1898: 1892: 1830: 1824: 1800:Stereoautograph 1752: 1746: 1687:Lenticular lens 1662:Autostereoscopy 1639: 1633: 1609:Stereoblindness 1547: 1538: 1453: 1448: 1438: 1436: 1432: 1425: 1421: 1420: 1416: 1367: 1363: 1353: 1351: 1341: 1337: 1326: 1322: 1315: 1299: 1295: 1280: 1276: 1266: 1264: 1259: 1258: 1254: 1244: 1242: 1235: 1231: 1224: 1209: 1203: 1199: 1189: 1187: 1176: 1172: 1162: 1160: 1153: 1147: 1143: 1133: 1131: 1123: 1122: 1118: 1108: 1106: 1099:Display Central 1091: 1087: 1075: 1073: 1064: 1063: 1055: 1051: 1039: 1037: 1028: 1027: 1019: 1015: 1003: 1001: 992: 991: 983: 979: 967: 965: 956: 955: 947: 943: 933: 931: 922: 921: 917: 907: 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SPIE 445:References 168:Technology 154:Volumetric 71:Product(s) 55:3D imaging 2543:Scan line 2517:DisplayID 2474:Neon sign 2464:Monoscope 2306:Non-video 2067:Jumbotron 1457:Tridelity 1401:0018-9162 1379:CiteSeerX 1241:. TechOn! 898:Wired.com 656:: 51–52. 479:0018-9162 387:The term 130:binocular 75:SubRoc-3D 2426:Hologram 2333:Eggcrate 2318:Flip-dot 2264:display 2245:Laser TV 2216:microLED 2146:(AMOLED) 2100:Current 2056:Eidophor 1968:XpanD 3D 1953:RealD 3D 1911:Dolby 3D 1906:AMD HD3D 1899:products 1489:SIGGRAPH 1409:34507707 1349:Phys.org 1245:23 March 1190:25 March 902:Archived 879:62223285 688:Archived 578:30 March 487:34507707 182:Sega AM3 114:Fujifilm 111:Nintendo 2510:CEA-861 2140:(OLED) 2125:Gyricon 1936:New 3DS 1921:Infitec 1897:Notable 1858:4D film 1843:3D film 1829:Product 1638:Display 1354:4 March 1267:15 June 1163:19 July 1134:19 July 1109:19 July 934:15 June 908:15 June 859:Bibcode 815:1128979 770:Bibcode 745:15 June 723:15 June 697:19 June 392:display 310:Philips 2394:(SISD) 2288:(TDEL) 2282:(FLCD) 2229:(OLET) 2197:(LCoS) 2156:(LCD) 2134:(LED) 2111:(QLED) 2085:(PDP) 1462:Viva3D 1407:  1399:  1381:  1311:  1220:  877:  821:  629:Cosmos 561:  485:  477:  347:tensor 148:, and 136:" or " 46:images 2565:(HDR) 2388:(FSD) 2372:(SSD) 2356:(LEC) 2350:(VFD) 2294:(LPD) 2241:(FED) 2235:(SED) 2206:Next 2191:(DLP) 2120:E Ink 2074:(ELD) 2063:(CRT) 1831:types 1751:Other 1433:(PDF) 1426:(PDF) 1405:S2CID 1210:(PDF) 1154:(PDF) 875:S2CID 793:(PDF) 691:(PDF) 680:(PDF) 572:(PDF) 555:(PDF) 527:(PDF) 520:(PDF) 483:S2CID 361:Other 318:2160p 314:WOWvx 252:Sharp 2505:EDID 2327:Vane 2273:TMOS 2268:IMoD 2262:MEMS 2089:ALiS 2047:Past 1543:and 1491:2007 1441:2022 1397:ISSN 1356:2012 1309:ISBN 1269:2010 1247:2010 1218:ISBN 1192:2010 1165:2016 1136:2016 1111:2016 1080:help 1044:help 1008:help 972:help 936:2010 910:2010 855:3012 800:2011 747:2010 725:2010 699:2008 580:2010 559:ISBN 535:2022 475:ISSN 403:HR3D 341:and 282:and 221:The 156:and 108:Sega 98:1982 88:Sega 2177:LED 2170:IPS 2160:TFT 1389:doi 867:doi 766:146 658:doi 654:153 467:doi 200:or 2605:: 2165:TN 1403:. 1395:. 1387:. 1375:38 1373:. 1347:. 1286:. 1156:. 1127:. 1097:. 1071:: 1069:}} 1065:{{ 1035:: 1033:}} 1029:{{ 999:: 997:}} 993:{{ 963:: 961:}} 957:{{ 900:. 896:. 873:. 865:. 764:. 686:. 682:. 652:. 648:. 632:34 597:. 557:. 504:57 481:. 473:. 463:38 461:. 441:. 425:. 152:. 144:, 2023:e 2016:t 2009:v 1533:e 1526:t 1519:v 1443:. 1411:. 1391:: 1358:. 1317:. 1290:. 1271:. 1249:. 1226:. 1194:. 1167:. 1138:. 1113:. 1082:) 1078:( 1046:) 1042:( 1010:) 1006:( 974:) 970:( 953:. 938:. 912:. 881:. 869:: 861:: 802:. 776:. 772:: 749:. 727:. 701:. 664:. 660:: 582:. 537:. 489:. 469::

Index


stereoscopic
3D imaging
Display technology
SubRoc-3D
stereoscopic 3-D
Sega
1982
Sega
Nintendo
Fujifilm
stereoscopic
binocular
lenticular lens
parallax barrier
integral imaging
Volumetric
holographic
vergence-accommodation conflict
3D displays
Heinrich Hertz Institute
Sega AM3
eye tracking
Eye tracking
lenticular lenses
parallax barriers
pseudoscopic

Nintendo 3DS
video game console

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