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given the blade Fusion, and is charged with the task of obtaining Brave Fencer
Musashi's sword – Lumina, the Sword of Luminescence – before the Thirstquencher Army does. Although Musashi has no intention of saving the kingdom, he agrees to do so in order to return to his homeland. After Musashi recovers Lumina, he finds that most of the people from the Allucaneet kingdom, including Fillet, have been kidnapped by the Thirstquencher Empire. In order to rescue all the residents from Allucaneet and defeat the Empire, Musashi starts searching for the Five Scrolls; each one holding an elemental power able to greatly augment the sword Lumina's powers.
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frees the Sky Crest. However, this unleashes the Wizard of
Darkness, who was sealed within Brave Fencer Musashi's sword Lumina the entire time. It is also revealed by Jon that the original Brave Fencer Musashi sealed The Dark Wizard within the sword. Furthermore, it was Brave Fencer Musashi who entrusted the crests to the crest guardians to prevent The Dark Wizard's seal within Lumina from being broken. In effect, the present Musashi's quest merely aided The Dark Wizard's revival. Musashi recovers Lumina and uses it to defeat The Dark Wizard. After returning the Princess to Allucaneet Kingdom, Musashi takes Lumina to the place where he found it.
294:, kidnaps Princess Fillet and uses her as a hostage to force a battle with Musashi. Once Kojiro is defeated, and Fillet is then rescued. Musashi then searches for thieves from the Thirstquencher Empire and makes his way to the next crest guardian. It is then revealed that Princess Fillet is actually one of Thirstquencher's thieves disguised, and that the real Fillet is still in their hands. Musashi then continues his journey, finds the Wind Scroll, and defeats its crest guardian in an ants' nest.
383:. Both Musashi and Kojiro shared a lengthy account of rivalry, hence the same frictional relationship that was referenced between the two inside the game. The legend says the two swordsmen set up to duel each other. Musashi reportedly arrived several hours late to purposely anger Kojiro and his supporters. Another nod to Kojiro and the legendary duel is when Musashi found him and Princess Fillet on the shores of the Island of Dragons. This loosely referenced
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an action base which was crucial to the game's fighting mechanics. Director Yoichi
Yoshimoto focused on the game's fully polygonal aspects that were a departure from Square's previous works. The development team prioritized the movement of polygons in real time and how light affected their appearance.
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fighting in an alternate world from where he belonged. While the game was conceptualized as action-oriented, Musashi was originally meant to be a wanderer, but was later changed to an itinerant
Samaritan in order to have him interacting and helping other characters. During development, the team used
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The gameplay was also positively received; for example, Robinson Hood shared his opinion that the game did well with management of the game's time. Nelson and
Robinson Hood both emphasized their enjoyment of the game's action elements. Mielke, while feeling that the action elements were the primary
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After finding the fifth and final Scroll, the Sky Scroll, Musashi discovers
Thirstquencher's base, a floating ship known as the Soda Fountain. Musashi attacks the base and defeats the Sky Guardian. Thirstquencher's leader, Flatski, forces Musashi to give him Lumina in exchange for the Princess, and
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together and can also be used to absorb Bincho energy, which is a type of magical point system that controls how many spells a player can cast and how quickly, or absorb an enemies' skill. The other sword is Lumina, a large, double-edged weapon which cannot be effectively used in combos by itself;
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When developing the characters for the game, Sakaguchi did not have a positive opinion of how popular the game would become. However, after the staff designed the graphics and the gameplay, he was surprised by the work, commenting that it was more interesting. The characters were designed by Koji
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The player can either go to an inn to recover
Musashi's health or make Musashi sleep outdoors without a full recovery and with danger he may be attacked by enemies. To pass time, the player may also opt to collect the various action figures – which resemble more detailed models of
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With help from treasure hunter Jon, Musashi finds the Earth Scroll and defeats its crest guardian. After its defeat, half-vampire and half-zombie creatures known as
Vambees appear in the nearby village. While searching for a way to stop the Vambees, Musashi finds the Water Scroll and defeats its
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A young boy known as
Musashi, reincarnated from the legendary Brave Fencer Musashi who saved the Allucaneet Kingdom from a monster called the Wizard of Darkness 150 years before, is summoned to Allucaneet by its ruler Princess Fillet to save it from the invading Thirstquencher Empire. Musashi is
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The game features an in-game clock and day-night system that affects the townsfolk and some of the creatures in the field (namely, the Minku - creatures from whom
Musashi can obtain berries to increase his overall health stat), as well as forcing the player to pay attention to Musashi's fatigue
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in which the player fights against enemies with a sword. The player controls the title character, Musashi, who fights a variety of enemies using his swords Fusion and Lumina and searches for five scrolls which will increase Lumina's strength and grant him new abilities. There are also several
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nearly all the characters and monsters – available at the town toy store, which stocks new items at the start of every chapter. Along the way, Musashi obtains parts from the Legendary Armor which allow him to perform actions such as climbing or performing double jumps.
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instead, it can be imbued with elemental properties from Scrolls. Lumina is primarily offensive but in combination with the five elemental scrolls, it gains new skills. The two swords can be used in conjunction with certain techniques which are granted by various rescued townsfolk.
263:, which brought the team several difficulties during development. The game received a positive critical response; reviewers praised the graphics in comparison to other similar games of the time, and found the gameplay, especially the action elements, very compelling.
248:, a young swordsman who is summoned to a parallel world to defend the Allucaneet Kingdom from the Thirstquencher Empire. He searches for the Five Scrolls, which can enhance the powers of his sword, while interacting with people from Allucaneet and a nearby village.
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focus of the game, still liked the wide variety of role-playing elements present. Nelson, however, wished that the role-playing elements had been reduced even further in favor of the action parts of the game. All three reviewers compared the game to
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was originally released in Japan on July 16, 1998. It was re-released on June 29, 2000 as part of Square's Millennium Collection along with merchandise including postcards, a combination camera and cellphone strap, a handy strap, and keychain
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rating that goes up over time with lack of sleep, which, if it becomes too low, it will have a harmful effect on Musashi's combat ability, and eventually, he will be forced to snooze on the spot, rendering him helpless until he recovers.
399:
for an English release, translators had to change alcohol-based names with soda-pop names due to problems with rating boards. This resulted in several jokes being lost in translation. The game's English title was changed from
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home console. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy.
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is yet another example of the ways in which the company is pushing the boundaries of its core RPG market without risking an expensive and reputation-damaging experiment. Gamers can only benefit."
493:, was developed by Square Enix and was released worldwide in 2005. Square Enix released a montage video celebrating the game's 20th anniversary since its release on July 16, 2018.
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The game sold approximately 648,803 units in Japan during 1998, making it the 17th best-selling game of the year in that region. The game was given 32 out of 40 by
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on July 9, 2008. In the North American market, it was packaged on November 12, 1998 with the PlayStation 1998 Collector's CD Vol. 2, which contained a demo of
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and puzzles scattered throughout which must be completed to advance the plot. The two swords he uses have varied abilities and uses. Fusion, which resembles a
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1999:
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reviewer James Mielke praised the graphics of the Japanese import, calling them "very well done" and superior to other Square RPGs of the time.
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reviews also praised the voice acting quality, while Nelson noted the "stellar soundtrack" but found the voice acting to be annoying.
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1210:
78:
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408:" in order to avoid confusing non-Japanese players about the title character's name, as "Musashiden" means "Musashi's story".
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in evening as described in the bottom right. The left bottom bar shows Musashi's health points as well as his "Bincho Energy".
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crest guardian in the basement where the Vambees originate. While Musashi searches for the Fire Scroll, Musashi's rival,
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2004:
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was released in 2005. After the release of the game, plans were made for a sequel, but were then delayed for years. A
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gave the Japanese import eight out of ten, saying, "With Square yet to release a truly bad game on the PlayStation,
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is an engaging and challenging (if somewhat simple) journey with some very clever features and an endearing cast."
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830:
s reviews by Randy Nelson and Robinson Hood, respectively, similarly praised the game's "excellent visual design".
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focused much more on action than role-playing, resulting in a game that was not a direct competitor at all.
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Development began in early 1997, and was directed by Yoichi Yoshimoto, produced by Yusuke Hirata, and
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1966:
958:"BRAVE FENCER MUSASHI FROM SQUARE SOFT COMBINES THE BEST OF TWO WORLDS IN INTERACTIVE ENTERTAINMENT"
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848:, such as Mielke who had discussed the game to release as a direct competitor to that series. Both
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in Japan on July 23, 1998; it consists of 78 tracks spanning two compact discs in a boxset.
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stated that the idea for the game first came up in February 1997. The original idea for
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gave the game each a score of 8.5/10, and two others gave it each a score of 8/10.
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Davison, John; Boyer, Crispin; Ricciardi, John; Smith, Shawn (January 1999).
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73:
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Chau, Anthony "Dangohead"; Ngo, George "Eggo"; Super Teeter (January 1999).
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gave the game all 4.5/5 scores for graphics, sound, control, and fun factor.
2504:
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387:, the appointed location were the long-time rivals held their famous duel.
375:
Climactic battle between Musashi Miyamoto (top) and Kojiro Sasaki (bottom).
2159:
1546:"Square Enix Releases Awesome Brave Fencer Musashi 20th Anniversary Video"
1383:
FINAL FANTASY XI - WE ARE VANA'DIEL 20th Anniversary Commemorative Website
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1976:
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1052:"Brave Fencer Musashi [author mislabeled as "Air Hendrix"]"
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After the game was done, the team was merged with those behind
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A simplified Japan-exclusive mobile phone adaptation retitled
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62:
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Storm, Jon; Anderson, Paul; Reiner, Andrew (December 1998).
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The character, Kojiro, was based on the Japanese swordsman,
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1835:. Vol. 7, no. 1. Metropolis Media. p. 14
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The game received "favorable" reviews according to the
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The game's musical score was composed and produced by
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1787:
415:, who had never previously worked with Square. The
2008:. Vol. 2, no. 3. Ziff Davis. p. 136
259:. The game was a departure from Square's previous
2182:"1998 Top 30 Best Selling Japanese Console Games"
1900:"Brave Fencer Musashi Review [JP Import]"
1131:
2615:
1441:"Curses: Japan gets more Square-Enix PSX loving"
1117:. BradyGames Strategy Guides. 1998. p. 14.
1093:. BradyGames Strategy Guides. 1998. p. 23.
992:. Bradygames Strategy Guides. 1998. p. 18.
221:
1579:"Brave Fencer Musashi for PlayStation Reviews"
1279:"The Rise of Squaresoft Localization (Page 3)"
1276:
215:
2284:
2213:"Brave Fencer Musashiden [JP Import]"
1515:"E3 2004: Musashi Samurai Legend - Interview"
1349:"Brave Fencer Musashiden Original Soundtrack"
1049:
919:gave the game each a score of 91, 85, and 88.
1646:
1115:Brave Fencer Musashi Official Strategy Guide
1091:Brave Fencer Musashi Official Strategy Guide
1014:Brave Fencer Musashi Official Strategy Guide
990:Brave Fencer Musashi Official Strategy Guide
735:
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417:Brave Fencer Musashiden: Original Soundtrack
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466:. Another Japanese re-release was for the
32:
1997:
1695:. No. 114. Ziff Davis. p. 223.
1410:"Square Millennium Collection 2 Revealed"
1177:
1140:
856:felt that the comparison was invalid, as
1910:from the original on September 18, 2015.
1880:
1731:. Greedy Productions Ltd. Archived from
947:
370:
305:
226:, "Brave Fencer: The Legend of Musashi")
2634:Cultural depictions of Miyamoto Musashi
2057:
1961:
1959:
1868:from the original on September 21, 2015
1747:
1573:
1571:
1512:
1337:
1034:
2616:
2120:Bogdanowicz, Robert (March 17, 2002).
1931:
1927:
1925:
1923:
1921:
1919:
1917:
1897:
1556:from the original on February 25, 2021
1494:from the original on February 25, 2021
1408:Koeppel, Christopher (July 18, 2000).
232:video game developed and published by
2679:Video games scored by Tsuyoshi Sekito
2272:
2026:
1756:
1720:
1543:
1475:
1438:
1420:from the original on January 13, 2009
1359:from the original on February 5, 2023
1311:"Brave Fencer Musashiden Name Change"
1239:
1071:from the original on November 6, 2004
453:
2132:from the original on August 14, 2022
2039:from the original on August 25, 2005
1956:
1944:from the original on August 21, 2023
1647:D'Aprile, Jason (January 12, 1999).
1591:from the original on October 6, 2022
1568:
1346:
1325:from the original on August 19, 2014
1208:
2088:
1932:Nelson, Randy (November 11, 1998).
1914:
1853:
1759:"Famitsu Top 120 PlayStation games"
1702:from the original on March 27, 2023
1525:from the original on April 17, 2023
1457:from the original on August 4, 2008
1190:from the original on April 17, 2023
1159:from the original on April 21, 2023
966:. November 12, 1998. Archived from
500:
13:
2070:from the original on April 1, 2023
2005:Official U.S. PlayStation Magazine
1721:Lucas, Victor (November 2, 1998).
1389:from the original on July 26, 2023
1347:Gann, Patrick (October 15, 2000).
730:Official U.S. PlayStation Magazine
267:received a sequel in 2005 for the
14:
2690:
2664:Square (video game company) games
2300:Square Enix video game franchises
2251:
2235:from the original on July 2, 2022
2027:Lewis, Zachary (April 23, 2003).
1998:MacDonald, Mark (December 1998).
1609:
1277:Fenlon, Wesley (April 28, 2011).
1258:from the original on July 9, 2023
737:
699:
553:
2644:PlayStation (console)-only games
2101:from the original on May 7, 2021
1898:Mielke, James (August 5, 1998).
1513:Alfonso, Andrew (May 13, 2004).
1478:"Musashi: Mobile Samurai Review"
756:
751:
746:
741:
736:
718:
713:
708:
703:
698:
572:
567:
562:
557:
552:
2629:Action role-playing video games
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2029:"Brave Fencer Musashi - Review"
2020:
1991:
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1781:
1714:
1675:
1640:
1612:"Brave Fencer Musashi - Review"
1603:
1537:
1506:
1476:Score, Avery (March 21, 2005).
1469:
1432:
1401:
1371:
1303:
1270:
1240:Cohen, Jennie (July 31, 2012).
1233:
922:
907:
892:
2674:Video games developed in Japan
2089:Chu, Ken (November 12, 1998).
1757:Chinn, Marty (June 23, 2000).
1544:White, Lucas (July 16, 2018).
1202:
1171:
1107:
1083:
1050:Robinson Hood (January 1999).
1006:
982:
350:
1:
1856:"Brave Fencer Musashi Review"
1439:Caron, Frank (July 9, 2008).
1385:. Square Enix. May 30, 2022.
1180:"Musashiden Interview Part 2"
940:
2128:. Emerald Shield Media LLC.
2097:. Emerald Shield Media LLC.
2066:. Emerald Shield Media LLC.
2058:Musashi (October 11, 2000).
1381:. WE DISCUSS VANA'DIEL #10.
1355:. Emerald Shield Media LLC.
1287:. Ziff Davis. Archived from
1178:IGN staff (March 12, 1998).
496:
391:Matsuoka and illustrated by
7:
2639:PlayStation (console) games
2211:Edge staff (October 1998).
2152:"Sony PS1 Japanese Ranking"
1979:. January 1999. p. 104
1143:"Brave Fencer: The Series?"
1141:IGN staff (March 9, 1998).
301:
222:
10:
2695:
1854:Hsu, Tim (December 1998).
1018:BradyGames Strategy Guides
2669:Video games about samurai
2654:Single-player video games
2649:PlayStation Network games
2528:
2487:
2306:
1692:Electronic Gaming Monthly
1211:"Duel with Sasaki Kojiro"
901:Electronic Gaming Monthly
596:Electronic Gaming Monthly
538:
535:
513:
510:
334:, is used to chain rapid
216:
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184:
155:
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121:
107:
97:
87:
52:
40:
31:
26:
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323:action role-playing game
261:role-playing video games
223:Bureivu Fensā Musashiden
2478:The World Ends with You
1728:The Electric Playground
880:Brave Fencer Musashiden
868:said, "At the heart of
490:Musashi: Samurai Legend
481:Musashi: Mobile Samurai
402:Brave Fencer Musashiden
280:
274:Musashi: Samurai Legend
2659:Square Enix franchises
2352:The Diofield Chronicle
2122:"Brave Fencer Musashi"
2091:"Brave Fencer Musashi"
2060:"Brave Fencer Musashi"
2000:"Brave Fencer Musashi"
1967:"Brave Fencer Musashi"
1934:"Brave Fencer Musashi"
1827:"Brave Fencer Musashi"
1790:"Brave Fencer Musashi"
1723:"Brave Fencer Musashi"
1684:"Brave Fencer Musashi"
1649:"Brave Fencer Musashi"
1379:"Naoki Yoshida Part 2"
376:
315:
79:Square Electronic Arts
2162:on September 24, 2009
1806:on September 12, 1999
1550:PlayStation Lifestyle
374:
309:
2498:Championship Manager
2259:Brave Fencer Musashi
2156:Japan-GameCharts.com
1628:on November 14, 2014
1020:. 1998. p. 20.
459:Brave Fencer Musashi
406:Brave Fencer Musashi
395:. When the game was
361:Brave Fencer Musashi
210:Brave Fencer Musashi
27:Brave Fencer Musashi
2450:Schoolgirl Strikers
2192:on January 11, 2022
1291:on November 8, 2012
1242:"8 Legendary Duels"
1209:Miyamoto, Musashi.
970:on February 4, 2003
845:The Legend of Zelda
532:
507:
468:PlayStation Network
355:Executive producer
230:action role-playing
191:Action role-playing
2581:Gunslinger Stratos
2489:Square Enix Europe
1663:on August 16, 2000
1610:House, Michael L.
1221:on August 22, 2012
803:review aggregation
530:
505:
473:Final Fantasy VIII
454:Release and legacy
377:
357:Hironobu Sakaguchi
316:
271:under the name of
244:The story follows
2611:
2610:
2429:Octopath Traveler
2408:Lord of Vermilion
2226:Future Publishing
1622:All Media Network
1124:978-1-56686-832-7
1100:978-1-56686-832-7
1027:978-1-56686-832-7
999:978-1-56686-832-7
913:Three critics of
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206:
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177:November 12, 1998
2686:
2624:1998 video games
2464:Valkyrie Profile
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2188:. Archived from
2186:The-MagicBox.com
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2158:. Archived from
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1552:. Evolve Media.
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1252:A&E Networks
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1217:. Archived from
1215:Musashi Miyamoto
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419:was released by
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236:in 1998 for the
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1972:Next Generation
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584:CNET Gamecenter
573:
568:
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506:Aggregate score
503:
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487:sequel, titled
456:
429:Parasite Eve II
413:Tsuyoshi Sekito
353:
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257:Tsuyoshi Sekito
213:
180:
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138:Tsuyoshi Sekito
114:
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21:1998 video game
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1521:. Ziff Davis.
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2380:Front Mission
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632:Game Informer
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531:Review scores
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485:PlayStation 2
482:
477:
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385:Ganryu Island
382:
381:Kojiro Sasaki
373:
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269:PlayStation 2
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231:
224:
217:ブレイヴフェンサー 武蔵伝
212:
211:
202:
201:Single-player
199:
195:
192:
189:
187:
183:
174:
170:
168:July 16, 1998
165:
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158:
154:
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113:Koji Matsuoka
112:
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106:
103:Yusuke Hirata
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100:
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2427:
2420:
2413:
2406:
2399:
2392:
2387:Hanjuku Hero
2385:
2378:
2371:
2364:
2359:Dragon Quest
2357:
2350:
2343:
2336:
2329:
2322:
2315:
2258:
2239:September 2,
2237:. Retrieved
2219:
2206:
2196:September 1,
2194:. Retrieved
2190:the original
2185:
2176:
2166:December 20,
2164:. Retrieved
2160:the original
2155:
2146:
2136:September 2,
2134:. Retrieved
2125:
2115:
2105:September 2,
2103:. Retrieved
2094:
2084:
2074:September 2,
2072:. Retrieved
2063:
2053:
2043:September 2,
2041:. Retrieved
2032:
2022:
2012:September 2,
2010:. Retrieved
2003:
1993:
1983:September 2,
1981:. Retrieved
1970:
1948:September 2,
1946:. Retrieved
1937:
1903:
1872:September 2,
1870:. Retrieved
1859:
1849:
1839:September 2,
1837:. Retrieved
1830:
1820:
1810:September 2,
1808:. Retrieved
1804:the original
1793:
1783:
1773:December 20,
1771:. Retrieved
1767:the original
1762:
1739:September 2,
1737:. Retrieved
1733:the original
1726:
1716:
1706:September 2,
1704:. Retrieved
1690:
1677:
1667:September 2,
1665:. Retrieved
1661:the original
1652:
1642:
1632:September 2,
1630:. Retrieved
1626:the original
1615:
1605:
1595:September 2,
1593:. Retrieved
1582:
1560:September 1,
1558:. Retrieved
1549:
1539:
1529:September 1,
1527:. Retrieved
1518:
1508:
1498:September 1,
1496:. Retrieved
1481:
1471:
1461:September 1,
1459:. Retrieved
1446:Ars Technica
1444:
1434:
1424:September 1,
1422:. Retrieved
1413:
1403:
1393:September 1,
1391:. Retrieved
1382:
1373:
1363:September 1,
1361:. Retrieved
1352:
1329:September 1,
1327:. Retrieved
1314:
1305:
1293:. Retrieved
1289:the original
1282:
1272:
1262:September 1,
1260:. Retrieved
1245:
1235:
1225:September 1,
1223:. Retrieved
1219:the original
1214:
1204:
1194:September 1,
1192:. Retrieved
1183:
1173:
1163:September 1,
1161:. Retrieved
1146:
1114:
1109:
1090:
1085:
1075:September 2,
1073:. Retrieved
1058:
1013:
1008:
989:
984:
974:September 1,
972:. Retrieved
968:the original
961:
928:
924:
914:
909:
899:
894:
879:
873:
870:Brave Fencer
869:
863:
862:
857:
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843:
840:
835:
831:
822:
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810:
800:
793:
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690:
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666:
654:
642:
630:
618:
606:
594:
582:
544:
488:
480:
478:
471:
458:
457:
445:
441:Chrono Cross
439:
433:
427:
425:
416:
410:
405:
401:
389:
378:
360:
354:
345:
341:
318:
317:
311:
310:Gameplay of
296:
288:
284:
272:
264:
250:
243:
209:
208:
207:
127:Koichi Ogawa
54:Publisher(s)
42:Developer(s)
18:
2546:Battle Gear
2324:Chaos Rings
2308:Square Enix
1319:CraveOnline
536:Publication
363:was having
351:Development
238:PlayStation
150:PlayStation
145:Platform(s)
133:Composer(s)
99:Producer(s)
89:Director(s)
2618:Categories
2512:Just Cause
2457:Star Ocean
2366:Drakengard
1906:. Fandom.
1763:Gaming Age
1653:Gamecenter
1587:. Fandom.
1584:Metacritic
1451:Condé Nast
1153:Ziff Davis
963:SquareSoft
941:References
807:Metacritic
785:(R.B.) 79%
783:(K.C.) 80%
781:(Mus.) 83%
520:Metacritic
511:Aggregator
336:combo hits
2264:MobyGames
1800:FuncoLand
637:7.75 / 10
601:8.25 / 10
502:Reception
497:Reception
397:localized
328:minigames
123:Writer(s)
109:Artist(s)
2539:Arkanoid
2338:Code Age
2230:Archived
2130:Archived
2099:Archived
2068:Archived
2037:Archived
1942:Archived
1908:Archived
1904:GameSpot
1866:Archived
1697:Archived
1589:Archived
1554:Archived
1523:Archived
1492:Archived
1483:GameSpot
1455:Archived
1418:Archived
1387:Archived
1357:Archived
1323:Archived
1321:. 1998.
1295:July 20,
1256:Archived
1188:Archived
1157:Archived
1069:Archived
850:GameSpot
832:GameSpot
812:GameSpot
805:website
685:8.5 / 10
673:7.7 / 10
668:GameSpot
608:EP Daily
524:81 / 100
444:to make
421:DigiCube
302:Gameplay
186:Genre(s)
2331:Chocobo
2317:Bravely
2033:RPGamer
1832:GameFan
1617:AllGame
1414:RPGamer
1315:RPGamer
1284:1Up.com
1247:History
1060:GamePro
930:GamePro
916:GameFan
858:Musashi
836:GamePro
824:GamePro
795:Famitsu
767:RPGamer
644:GameFan
625:32 / 40
620:Famitsu
613:10 / 10
546:AllGame
319:Musashi
312:Musashi
265:Musashi
246:Musashi
197:Mode(s)
156:Release
2560:Darius
2345:Chrono
2126:RPGFan
2095:RPGFan
2064:RPGFan
1488:Fandom
1353:RPGFan
1121:
1097:
1024:
996:
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