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Cheap talk

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80:, this initial round of communication may enable the players to select among multiple equilibria, thereby achieving higher payoffs than in the uncoordinated case. The messages and strategies which yield this outcome are symmetric for each player. They are: 1) announce opera or football with even probability 2) if a person announces opera (or football), then upon hearing this message the other person will say opera (or football) as well (Farrell and 1487: 507: 545:
When interests are aligned, then information is fully disclosed. When conflict of interest is very large, all information is kept hidden. These are extreme cases. The model allowing for more subtle case when interests are close, but different and in these cases optimal behavior leads to some but not
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The form of the message does not matter, as long as there is mutual understanding, common interpretation. It could be a general statement from a central bank's chairman, a political speech in any language, etc. Whatever the form, it is eventually taken to mean "The state of the world is between
910: 1395: 1308: 91:, is a game whose only equilibrium is in dominant strategies. Any pre-play cheap talk will be ignored and players will play their dominant strategies (Defect, Defect) regardless of the messages sent. 1158: 72:
Cheap talk can, in general, be added to any game and has the potential to enhance the set of possible equilibrium outcomes. For example, one can add a round of cheap talk in the beginning of the
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must obtain the desired action by choosing what information to reveal. Each player's utility depends on the state of the world and on both players' decisions that eventually lead to action
84:, 1996). If they both announce different options, then no coordination is achieved. In the case of only one player messaging, this could also give that player a first-mover advantage. 357: 271:
to do. Utility is a way to quantify satisfaction or wishes. It can be financial profits, or non-financial satisfaction—for instance the extent to which the environment is protected.
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is communication between players that does not directly affect the payoffs of the game. Providing and receiving information is free. This is in contrast to
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We look for an equilibrium where each player decides optimally, assuming that the other player also decides optimally. Players are rational, although
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may disclose full information, but it may also give limited, blurred information: it will typically say "The state of the world is between
1641:, and a finer message, the blue area is more important. This implies higher utility. Disclosing more information benefits both parties. 957: 1634:. However, it remains quite coarse compared to full revelation, which would be the 45° line, but which is not a Nash equilibrium. 1998: 1059: 286: 76:. Each player announces whether they intend to go to the football game, or the opera. Because the Battle of the Sexes is a 2902: 361: 458:, meaning that the receiver wants to take action that matches the state of the world, which he does not know in general. 2719: 2249: 2047: 2538: 2357: 1967: 73: 2154: 1843: 498:
has only limited information. Expectations get realized, and there is no incentive to deviate from this situation.
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Therefore, an agent engaging in cheap talk could lie with impunity, but may choose in equilibrium not to do so.
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all information being disclosed, leading to various kinds of carefully worded sentences that we may observe.
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The theory applies to more general forms of utility, but quadratic preferences makes exposition easier. Thus
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It has been commonly argued that cheap talk will have no effect on the underlying structure of the game. In
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It is not guaranteed, however, that cheap talk will have an effect on equilibrium payoffs. Another game, the
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possible message, which does not give any information. So everything is red on the top left panel. With
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must be small enough so that the numerator is positive. This determines the maximum allowed value
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as possible, we can show that quite intuitively the optimal action is the middle of the interval:
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updates his beliefs about the state of the world given new information that he might get, using
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authors have often argued that costly signalling best explains signalling between animals (see
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Since actions are functions of messages, actions are also constant over these intervals: for
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indicate that cheap talk can have effects on the evolutionary dynamics of particular games.
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Crawford, Vincent P.; Sobel, Joel (November 1982). "Strategic Information Transmission".
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there exists at least an equilibrium in which the set of induced actions has cardinality
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The action function is now indirectly characterized by the fact that each value
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In the basic form of the game, there are two players communicating, one sender
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While messages could ex-ante assume an infinite number of possible values
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Crawford, V. P.; Sobel, J. (1982). "Strategic Information Transmission".
1650: 1303:{\displaystyle t_{i}=t_{1}i+2bi(i-1)\qquad t_{1}={\frac {1-2bN(N-1)}{N}}} 20: 1976: 2638: 1922:"Signals, Evolution and the Explanatory Power of Transient Information" 1866: 1825: 1745: 1716: 39: 2543: 2463: 2282: 535:, which means full information revelation, is not a Nash equilibrium. 251:. This action impacts both his own utility and the sender's utility. 1817: 1708: 55:
unverifiable (i.e. cannot be verified by a third party like a court)
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s are the bounds of intervals where the messages are constant: for
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non-binding (i.e. does not limit strategic choices by either party)
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To give a formal definition, cheap talk is communication that is:
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Farrell, Joseph (1987). "Cheap Talk, Coordination, and Entry".
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is based on maximizing his utility, given what he expects
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gets knowledge of the state of the world or of his "type"
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Thus an equilibrium may be characterized by a partition
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for the infinite number of possible states of the world
1153:{\displaystyle U^{S}(a_{i},t_{i})=U^{S}(a_{i+1},t_{i})} 1449: 1429: 1403: 1321: 1193: 1062: 960: 751: 364: 289: 1960:
The Stag Hunt and the Evolution of Social Structure
1455: 1435: 1415: 1389: 1302: 1152: 1014: 942:, and in the special case quadratic utility where 904: 450:between the two players, or alternatively as bias. 420: 351: 122: 115:2002, 2004). In particular, several models using 168:to possibly improve the accuracy of his beliefs. 3057: 1015:{\displaystyle a_{i}={\frac {t_{i-1}+t_{i}}{2}}} 827: 1493:Message and utilities for conflict of interest 575:there is no equilibrium that induces more than 470:wants a slightly higher action to be taken, if 1992: 1791: 1684: 1832: 1410: 1404: 1384: 1335: 1999: 1985: 94: 2006: 1856: 1807: 1698: 1471:. We now describe all the equilibria for 1024: 517:Crawford and Sobel characterize possible 42:has given rise to a variety of variants. 1962:. New York: Cambridge University Press. 1485: 505: 1729: 352:{\displaystyle U^{S}(a,t)=-(a-t-b)^{2}} 3058: 1957: 1919: 1873: 201:". It may give no information at all. 1980: 421:{\displaystyle U^{R}(a,t)=-(a-t)^{2}} 489: 283:can be specified by the following: 13: 2048:First-player and second-player win 1517:This is the babbling equilibrium. 822: 819: 816: 14: 3082: 1678: 1416:{\displaystyle \langle Z\rangle } 743:is uniformly distributed over ), 2155:Coalition-proof Nash equilibrium 1844:Journal of Economic Perspectives 1183:We consider a partition of size 739:. Mathematically (assuming that 513:Cheap talk communication setting 49:costless to transmit and receive 1247: 123:Crawford and Sobel's definition 62: 2165:Evolutionarily stable strategy 1884:Journal of Theoretical Biology 1752: 1723: 1291: 1279: 1244: 1232: 1147: 1115: 1099: 1073: 893: 881: 809: 777: 771: 409: 396: 387: 375: 340: 321: 312: 300: 67: 1: 2093:Simultaneous action selection 1905:10.1016/S0022-5193(05)80082-7 1785: 1733:The RAND Journal of Economics 1166:This gives information about 438:have different objectives if 3030:List of games in game theory 2205:Quantal response equilibrium 2195:Perfect Bayesian equilibrium 2130:Bayes correlated equilibrium 631:of the set of types , where 275:The respective utilities of 7: 2499:Optional prisoner's dilemma 2225:Self-confirming equilibrium 1644: 1463:. Example: We assume that 583: 10: 3087: 2964:Principal variation search 2680:Aumann's agreement theorem 2343:Strategy-stealing argument 2250:Trembling hand equilibrium 2180:Markov perfect equilibrium 2175:Mertens-stable equilibrium 1762:The Biology of Information 679: 501: 254: 171: 127: 34:This basic setting set by 3000:Combinatorial game theory 2987: 2946: 2728: 2672: 2659:Princess and monster game 2454: 2356: 2258: 2210:Quasi-perfect equilibrium 2135:Bayesian Nash equilibrium 2116: 2015: 717:optimizes return for the 529:, but in a finite number. 478:does not control action, 263:regarding the content of 222: 3015:Evolutionary game theory 2748:Antoine Augustin Cournot 2634:Guess 2/3 of the average 2431:Strictly determined game 2220:Satisfaction equilibrium 2038:Escalation of commitment 1671: 179:decides to send message 117:evolutionary game theory 3020:Glossary of game theory 2619:Stackelberg competition 2240:Strong Nash equilibrium 247:decides to take action 143: 95:Biological applications 3071:Asymmetric information 3045:Tragedy of the commons 3025:List of game theorists 3005:Confrontation analysis 2715:Sprague–Grundy theorem 2230:Sequential equilibrium 2150:Correlated equilibrium 1874:Robson, A. J. (1990). 1509: 1457: 1437: 1417: 1391: 1304: 1154: 1025:Indifference condition 1016: 906: 514: 422: 353: 273:→ Quadratic utilities: 16:Game-theoretic concept 2818:Jean-François Mertens 1930:Philosophy of Science 1489: 1458: 1438: 1418: 1392: 1305: 1160:      1155: 1017: 907: 641:(N) < . . . < t 509: 423: 354: 2947:Search optimizations 2823:Jennifer Tour Chayes 2710:Revelation principle 2705:Purification theorem 2644:Nash bargaining game 2609:Bertrand competition 2594:El Farol Bar problem 2559:Electronic mail game 2524:Lewis signaling game 2063:Hierarchy of beliefs 1858:10.1257/jep.10.3.103 1447: 1427: 1401: 1319: 1191: 1187:. One can show that 1060: 958: 916:Quadratic utilities: 749: 525:There are typically 448:conflict of interest 362: 287: 2995:Bounded rationality 2614:Cournot competition 2564:Rock paper scissors 2539:Battle of the sexes 2529:Volunteer's dilemma 2401:Perfect information 2328:Dominant strategies 2160:Epsilon-equilibrium 2043:Extensive-form game 1958:Skyrms, B. (2004). 1920:Skyrms, B. (2002). 1897:1990JThBi.144..379R 870: 527:multiple equilibria 74:Battle of the Sexes 2974:Paranoid algorithm 2954:Alpha–beta pruning 2833:John Maynard Smith 2664:Rendezvous problem 2504:Traveler's dilemma 2494:Gift-exchange game 2489:Prisoner's dilemma 2406:Large Poisson game 2373:Bargaining problem 2273:Backward induction 2245:Subgame perfection 2200:Proper equilibrium 1656:Handicap principle 1510: 1453: 1433: 1423:is the ceiling of 1413: 1387: 1300: 1150: 1012: 950:to be as close to 902: 836: 835: 557:such that for all 515: 462:is maximized when 454:is maximized when 446:is interpreted as 418: 349: 105:Handicap principle 89:Prisoner's Dilemma 3053: 3052: 2959:Aspiration window 2928:Suzanne Scotchmer 2883:Oskar Morgenstern 2778:Donald B. Gillies 2720:Zermelo's theorem 2649:Induction puzzles 2604:Fair cake-cutting 2579:Public goods game 2509:Coordination game 2383:Intransitive game 2308:Forward induction 2190:Pareto efficiency 2170:Gibbs equilibrium 2140:Berge equilibrium 2088:Simultaneous game 1630:, the message is 1456:{\displaystyle Z} 1436:{\displaystyle Z} 1382: 1380: 1362: 1349: 1298: 1010: 826: 774: 690:(N) < t < t 667:(N) < t < t 231:receives message 136:and one receiver 109:Signalling theory 78:coordination game 3078: 3040:Topological game 3035:No-win situation 2933:Thomas Schelling 2913:Robert B. Wilson 2873:Merrill M. Flood 2843:John von Neumann 2753:Ariel Rubinstein 2738:Albert W. Tucker 2589:War of attrition 2549:Matching pennies 2323:Pairing strategy 2185:Nash equilibrium 2108:Mechanism design 2073:Normal-form game 2028:Cooperative game 2001: 1994: 1987: 1978: 1977: 1973: 1954: 1926: 1916: 1880: 1870: 1860: 1829: 1811: 1802:(6): 1431–1451. 1779: 1778: 1776: 1775: 1766:. Archived from 1756: 1750: 1749: 1727: 1721: 1720: 1702: 1693:(6): 1431–1451. 1682: 1483:(see Figure 2). 1462: 1460: 1459: 1454: 1442: 1440: 1439: 1434: 1422: 1420: 1419: 1414: 1396: 1394: 1393: 1388: 1383: 1381: 1373: 1365: 1363: 1355: 1350: 1342: 1331: 1330: 1309: 1307: 1306: 1301: 1299: 1294: 1262: 1257: 1256: 1216: 1215: 1203: 1202: 1159: 1157: 1156: 1151: 1146: 1145: 1133: 1132: 1114: 1113: 1098: 1097: 1085: 1084: 1072: 1071: 1055: 1046: 1037: 1021: 1019: 1018: 1013: 1011: 1006: 1005: 1004: 992: 991: 975: 970: 969: 911: 909: 908: 903: 880: 879: 869: 868: 867: 857: 856: 855: 834: 825: 808: 807: 795: 794: 776: 775: 767: 761: 760: 660: 549:More generally: 490:Nash equilibrium 427: 425: 424: 419: 417: 416: 374: 373: 358: 356: 355: 350: 348: 347: 299: 298: 259:The decision of 36:Vincent Crawford 3086: 3085: 3081: 3080: 3079: 3077: 3076: 3075: 3056: 3055: 3054: 3049: 2983: 2969:max^n algorithm 2942: 2938:William Vickrey 2898:Reinhard Selten 2853:Kenneth Binmore 2768:David K. Levine 2763:Daniel Kahneman 2730: 2724: 2700:Negamax theorem 2690:Minimax theorem 2668: 2629:Diner's dilemma 2484:All-pay auction 2450: 2436:Stochastic game 2388:Mean-field game 2359: 2352: 2318:Markov strategy 2254: 2120: 2112: 2083:Sequential game 2068:Information set 2053:Game complexity 2023:Congestion game 2011: 2005: 1970: 1924: 1878: 1818:10.2307/1913390 1809:10.1.1.461.9770 1788: 1783: 1782: 1773: 1771: 1758: 1757: 1753: 1728: 1724: 1709:10.2307/1913390 1700:10.1.1.295.3462 1683: 1679: 1674: 1647: 1612: 1609:= 3/10 = 0.3, a 1608: 1604: 1596: 1592: 1588: 1584: 1569: 1565: 1557: 1553: 1549: 1534: 1526: 1522: 1448: 1445: 1444: 1428: 1425: 1424: 1402: 1399: 1398: 1372: 1364: 1354: 1341: 1326: 1322: 1320: 1317: 1316: 1263: 1261: 1252: 1248: 1211: 1207: 1198: 1194: 1192: 1189: 1188: 1175: 1141: 1137: 1122: 1118: 1109: 1105: 1093: 1089: 1080: 1076: 1067: 1063: 1061: 1058: 1057: 1053: 1048: 1044: 1039: 1035: 1030: 1027: 1000: 996: 981: 977: 976: 974: 965: 961: 959: 956: 955: 940: 933: 875: 871: 863: 859: 858: 845: 841: 840: 830: 815: 803: 799: 784: 780: 766: 765: 756: 752: 750: 747: 746: 737: 730: 721:, knowing that 715: 705: 701: 693: 689: 682: 674: 670: 666: 658: 655: 644: 640: 636: 628: 624: 620: 609: 605: 601: 586: 519:Nash equilibria 504: 492: 466:, meaning that 412: 408: 369: 365: 363: 360: 359: 343: 339: 294: 290: 288: 285: 284: 257: 225: 217: 210: 199: 192: 174: 146: 130: 125: 97: 70: 65: 17: 12: 11: 5: 3084: 3074: 3073: 3068: 3051: 3050: 3048: 3047: 3042: 3037: 3032: 3027: 3022: 3017: 3012: 3007: 3002: 2997: 2991: 2989: 2985: 2984: 2982: 2981: 2976: 2971: 2966: 2961: 2956: 2950: 2948: 2944: 2943: 2941: 2940: 2935: 2930: 2925: 2920: 2915: 2910: 2905: 2903:Robert Axelrod 2900: 2895: 2890: 2885: 2880: 2878:Olga Bondareva 2875: 2870: 2868:Melvin Dresher 2865: 2860: 2858:Leonid Hurwicz 2855: 2850: 2845: 2840: 2835: 2830: 2825: 2820: 2815: 2810: 2805: 2800: 2795: 2793:Harold W. Kuhn 2790: 2785: 2783:Drew Fudenberg 2780: 2775: 2773:David M. Kreps 2770: 2765: 2760: 2758:Claude Shannon 2755: 2750: 2745: 2740: 2734: 2732: 2726: 2725: 2723: 2722: 2717: 2712: 2707: 2702: 2697: 2695:Nash's theorem 2692: 2687: 2682: 2676: 2674: 2670: 2669: 2667: 2666: 2661: 2656: 2651: 2646: 2641: 2636: 2631: 2626: 2621: 2616: 2611: 2606: 2601: 2596: 2591: 2586: 2581: 2576: 2571: 2566: 2561: 2556: 2554:Ultimatum game 2551: 2546: 2541: 2536: 2534:Dollar auction 2531: 2526: 2521: 2519:Centipede game 2516: 2511: 2506: 2501: 2496: 2491: 2486: 2481: 2476: 2474:Infinite chess 2471: 2466: 2460: 2458: 2452: 2451: 2449: 2448: 2443: 2441:Symmetric game 2438: 2433: 2428: 2426:Signaling game 2423: 2421:Screening game 2418: 2413: 2411:Potential game 2408: 2403: 2398: 2390: 2385: 2380: 2375: 2370: 2364: 2362: 2354: 2353: 2351: 2350: 2345: 2340: 2338:Mixed strategy 2335: 2330: 2325: 2320: 2315: 2310: 2305: 2300: 2295: 2290: 2285: 2280: 2275: 2270: 2264: 2262: 2256: 2255: 2253: 2252: 2247: 2242: 2237: 2232: 2227: 2222: 2217: 2215:Risk dominance 2212: 2207: 2202: 2197: 2192: 2187: 2182: 2177: 2172: 2167: 2162: 2157: 2152: 2147: 2142: 2137: 2132: 2126: 2124: 2114: 2113: 2111: 2110: 2105: 2100: 2095: 2090: 2085: 2080: 2075: 2070: 2065: 2060: 2058:Graphical game 2055: 2050: 2045: 2040: 2035: 2030: 2025: 2019: 2017: 2013: 2012: 2004: 2003: 1996: 1989: 1981: 1975: 1974: 1968: 1955: 1943:10.1086/342451 1937:(3): 407–428. 1917: 1891:(3): 379–396. 1871: 1851:(3): 103–118. 1830: 1787: 1784: 1781: 1780: 1751: 1722: 1676: 1675: 1673: 1670: 1669: 1668: 1666:Signaling game 1663: 1661:Screening game 1658: 1653: 1646: 1643: 1637:With a higher 1610: 1606: 1602: 1594: 1590: 1586: 1582: 1567: 1566:= 1/5 = 0.2, a 1563: 1555: 1554:= 2/5 = 0.4, t 1551: 1547: 1532: 1524: 1520: 1452: 1432: 1412: 1409: 1406: 1386: 1379: 1376: 1371: 1368: 1361: 1358: 1353: 1348: 1345: 1340: 1337: 1334: 1329: 1325: 1297: 1293: 1290: 1287: 1284: 1281: 1278: 1275: 1272: 1269: 1266: 1260: 1255: 1251: 1246: 1243: 1240: 1237: 1234: 1231: 1228: 1225: 1222: 1219: 1214: 1210: 1206: 1201: 1197: 1181:→ Practically: 1173: 1149: 1144: 1140: 1136: 1131: 1128: 1125: 1121: 1117: 1112: 1108: 1104: 1101: 1096: 1092: 1088: 1083: 1079: 1075: 1070: 1066: 1051: 1042: 1033: 1026: 1023: 1009: 1003: 999: 995: 990: 987: 984: 980: 973: 968: 964: 938: 931: 901: 898: 895: 892: 889: 886: 883: 878: 874: 866: 862: 854: 851: 848: 844: 839: 833: 829: 824: 821: 818: 814: 811: 806: 802: 798: 793: 790: 787: 783: 779: 773: 770: 764: 759: 755: 735: 728: 713: 703: 699: 691: 687: 681: 678: 672: 668: 664: 653: 642: 638: 634: 626: 622: 618: 607: 603: 599: 585: 582: 581: 580: 573: 572:; and moreover 566: 543: 542: 536: 530: 503: 500: 491: 488: 415: 411: 407: 404: 401: 398: 395: 392: 389: 386: 383: 380: 377: 372: 368: 346: 342: 338: 335: 332: 329: 326: 323: 320: 317: 314: 311: 308: 305: 302: 297: 293: 256: 253: 224: 221: 215: 208: 197: 190: 173: 170: 160:does not know 145: 142: 129: 126: 124: 121: 96: 93: 69: 66: 64: 61: 57: 56: 53: 50: 15: 9: 6: 4: 3: 2: 3083: 3072: 3069: 3067: 3064: 3063: 3061: 3046: 3043: 3041: 3038: 3036: 3033: 3031: 3028: 3026: 3023: 3021: 3018: 3016: 3013: 3011: 3008: 3006: 3003: 3001: 2998: 2996: 2993: 2992: 2990: 2988:Miscellaneous 2986: 2980: 2977: 2975: 2972: 2970: 2967: 2965: 2962: 2960: 2957: 2955: 2952: 2951: 2949: 2945: 2939: 2936: 2934: 2931: 2929: 2926: 2924: 2923:Samuel Bowles 2921: 2919: 2918:Roger Myerson 2916: 2914: 2911: 2909: 2908:Robert Aumann 2906: 2904: 2901: 2899: 2896: 2894: 2891: 2889: 2886: 2884: 2881: 2879: 2876: 2874: 2871: 2869: 2866: 2864: 2863:Lloyd Shapley 2861: 2859: 2856: 2854: 2851: 2849: 2848:Kenneth Arrow 2846: 2844: 2841: 2839: 2836: 2834: 2831: 2829: 2828:John Harsanyi 2826: 2824: 2821: 2819: 2816: 2814: 2811: 2809: 2806: 2804: 2801: 2799: 2798:Herbert Simon 2796: 2794: 2791: 2789: 2786: 2784: 2781: 2779: 2776: 2774: 2771: 2769: 2766: 2764: 2761: 2759: 2756: 2754: 2751: 2749: 2746: 2744: 2741: 2739: 2736: 2735: 2733: 2727: 2721: 2718: 2716: 2713: 2711: 2708: 2706: 2703: 2701: 2698: 2696: 2693: 2691: 2688: 2686: 2683: 2681: 2678: 2677: 2675: 2671: 2665: 2662: 2660: 2657: 2655: 2652: 2650: 2647: 2645: 2642: 2640: 2637: 2635: 2632: 2630: 2627: 2625: 2622: 2620: 2617: 2615: 2612: 2610: 2607: 2605: 2602: 2600: 2599:Fair division 2597: 2595: 2592: 2590: 2587: 2585: 2582: 2580: 2577: 2575: 2574:Dictator game 2572: 2570: 2567: 2565: 2562: 2560: 2557: 2555: 2552: 2550: 2547: 2545: 2542: 2540: 2537: 2535: 2532: 2530: 2527: 2525: 2522: 2520: 2517: 2515: 2512: 2510: 2507: 2505: 2502: 2500: 2497: 2495: 2492: 2490: 2487: 2485: 2482: 2480: 2477: 2475: 2472: 2470: 2467: 2465: 2462: 2461: 2459: 2457: 2453: 2447: 2446:Zero-sum game 2444: 2442: 2439: 2437: 2434: 2432: 2429: 2427: 2424: 2422: 2419: 2417: 2416:Repeated game 2414: 2412: 2409: 2407: 2404: 2402: 2399: 2397: 2395: 2391: 2389: 2386: 2384: 2381: 2379: 2376: 2374: 2371: 2369: 2366: 2365: 2363: 2361: 2355: 2349: 2346: 2344: 2341: 2339: 2336: 2334: 2333:Pure strategy 2331: 2329: 2326: 2324: 2321: 2319: 2316: 2314: 2311: 2309: 2306: 2304: 2301: 2299: 2296: 2294: 2293:De-escalation 2291: 2289: 2286: 2284: 2281: 2279: 2276: 2274: 2271: 2269: 2266: 2265: 2263: 2261: 2257: 2251: 2248: 2246: 2243: 2241: 2238: 2236: 2235:Shapley value 2233: 2231: 2228: 2226: 2223: 2221: 2218: 2216: 2213: 2211: 2208: 2206: 2203: 2201: 2198: 2196: 2193: 2191: 2188: 2186: 2183: 2181: 2178: 2176: 2173: 2171: 2168: 2166: 2163: 2161: 2158: 2156: 2153: 2151: 2148: 2146: 2143: 2141: 2138: 2136: 2133: 2131: 2128: 2127: 2125: 2123: 2119: 2115: 2109: 2106: 2104: 2103:Succinct game 2101: 2099: 2096: 2094: 2091: 2089: 2086: 2084: 2081: 2079: 2076: 2074: 2071: 2069: 2066: 2064: 2061: 2059: 2056: 2054: 2051: 2049: 2046: 2044: 2041: 2039: 2036: 2034: 2031: 2029: 2026: 2024: 2021: 2020: 2018: 2014: 2010: 2002: 1997: 1995: 1990: 1988: 1983: 1982: 1979: 1971: 1969:0-521-82651-9 1965: 1961: 1956: 1952: 1948: 1944: 1940: 1936: 1932: 1931: 1923: 1918: 1914: 1910: 1906: 1902: 1898: 1894: 1890: 1886: 1885: 1877: 1872: 1868: 1864: 1859: 1854: 1850: 1846: 1845: 1840: 1836: 1833:Farrell, J.; 1831: 1827: 1823: 1819: 1815: 1810: 1805: 1801: 1797: 1796: 1790: 1789: 1770:on 2005-03-04 1769: 1765: 1763: 1755: 1747: 1743: 1739: 1735: 1734: 1726: 1718: 1714: 1710: 1706: 1701: 1696: 1692: 1688: 1681: 1677: 1667: 1664: 1662: 1659: 1657: 1654: 1652: 1649: 1648: 1642: 1640: 1635: 1633: 1629: 1625: 1622:, we get the 1621: 1616: 1614: 1598: 1579: 1578: 1573: 1571: 1559: 1544: 1543: 1538: 1536: 1528: 1516: 1515: 1508: 1504: 1500: 1496: 1492: 1488: 1484: 1482: 1478: 1474: 1470: 1466: 1450: 1430: 1407: 1377: 1374: 1369: 1366: 1359: 1356: 1351: 1346: 1343: 1338: 1332: 1327: 1323: 1314: 1310: 1295: 1288: 1285: 1282: 1276: 1273: 1270: 1267: 1264: 1258: 1253: 1249: 1241: 1238: 1235: 1229: 1226: 1223: 1220: 1217: 1212: 1208: 1204: 1199: 1195: 1186: 1182: 1178: 1176: 1169: 1164: 1163: 1142: 1138: 1134: 1129: 1126: 1123: 1119: 1110: 1106: 1102: 1094: 1090: 1086: 1081: 1077: 1068: 1064: 1054: 1045: 1036: 1022: 1007: 1001: 997: 993: 988: 985: 982: 978: 971: 966: 962: 953: 949: 946:wants action 945: 941: 934: 927: 923: 918: 917: 912: 899: 896: 890: 887: 884: 876: 872: 864: 860: 852: 849: 846: 842: 837: 831: 812: 804: 800: 796: 791: 788: 785: 781: 768: 762: 757: 753: 744: 742: 738: 731: 724: 720: 716: 708: 706: 695: 677: 675: 671:(N), ÎĽ(t) = m 657: 648: 646: 630: 613: 611: 595: 591: 578: 574: 571: 567: 564: 560: 556: 553:There exists 552: 551: 550: 547: 540: 537: 534: 531: 528: 524: 523: 522: 520: 512: 508: 499: 497: 487: 485: 481: 477: 473: 469: 465: 461: 457: 453: 449: 445: 441: 437: 433: 428: 413: 405: 402: 399: 393: 390: 384: 381: 378: 370: 366: 344: 336: 333: 330: 327: 324: 318: 315: 309: 306: 303: 295: 291: 282: 278: 274: 270: 266: 262: 252: 250: 246: 242: 238: 234: 230: 220: 218: 211: 202: 200: 193: 186: 182: 178: 169: 167: 163: 159: 155: 151: 141: 139: 135: 120: 118: 114: 110: 106: 102: 92: 90: 85: 83: 79: 75: 60: 54: 51: 48: 47: 46: 43: 41: 37: 32: 30: 26: 22: 2893:Peyton Young 2888:Paul Milgrom 2803:HervĂ© Moulin 2743:Amos Tversky 2685:Folk theorem 2396:-player game 2393: 2313:Grim trigger 2287: 1959: 1934: 1928: 1888: 1882: 1848: 1842: 1839:"Cheap Talk" 1799: 1795:Econometrica 1793: 1772:. Retrieved 1768:the original 1761: 1754: 1740:(1): 34–39. 1737: 1731: 1725: 1690: 1687:Econometrica 1686: 1680: 1638: 1636: 1631: 1627: 1623: 1619: 1617: 1600: 1580: 1576: 1575: 1574: 1570:= 7/10 = 0.7 1561: 1545: 1541: 1540: 1539: 1530: 1518: 1513: 1512: 1511: 1506: 1502: 1498: 1494: 1490: 1480: 1476: 1472: 1468: 1464: 1312: 1311: 1184: 1180: 1179: 1171: 1167: 1165: 1161: 1049: 1040: 1031: 1028: 951: 947: 943: 936: 929: 925: 921: 919: 915: 913: 745: 740: 733: 726: 722: 718: 711: 709: 697: 685: 683: 662: 651: 649: 632: 616: 614: 597: 593: 589: 587: 576: 569: 562: 558: 554: 548: 544: 538: 532: 526: 516: 510: 495: 493: 483: 479: 475: 471: 467: 463: 459: 455: 451: 447: 443: 442:. Parameter 439: 435: 431: 429: 280: 276: 272: 268: 264: 260: 258: 248: 244: 241:Bayes's rule 236: 232: 228: 226: 213: 206: 203: 195: 188: 184: 180: 176: 175: 165: 161: 157: 153: 149: 147: 137: 133: 131: 113:Brian Skyrms 98: 86: 71: 63:Applications 58: 44: 33: 24: 18: 3066:Game theory 3010:Coopetition 2813:Jean Tirole 2808:John Conway 2788:Eric Maskin 2584:Blotto game 2569:Pirate game 2378:Global game 2348:Tit for tat 2278:Bid shading 2268:Appeasement 2118:Equilibrium 2098:Solved game 2033:Determinacy 2016:Definitions 2009:game theory 1651:Game theory 1535:= 1/2 = 0.5 928:is between 924:knows that 920:Given that 725:is between 606:, . . . , m 156:. Receiver 68:Game theory 21:game theory 3060:Categories 2654:Trust game 2639:Kuhn poker 2303:Escalation 2298:Deterrence 2288:Cheap talk 2260:Strategies 2078:Preference 2007:Topics of 1786:References 1774:2005-03-17 1577:N = N = 3: 1162:1 ≤ i≤ N-1 698:α(t) = α(m 637:(N) < t 625:(N). . . t 533:Separating 183:. Message 40:Joel Sobel 29:signalling 25:cheap talk 2838:John Nash 2544:Stag hunt 2283:Collusion 1835:Rabin, M. 1804:CiteSeerX 1695:CiteSeerX 1605:= 1/15, a 1593:= 7/15, t 1589:= 2/15, t 1491:Figure 2: 1411:⟩ 1405:⟨ 1385:⟩ 1339:− 1336:⟨ 1328:∗ 1286:− 1268:− 1239:− 986:− 850:− 838:∫ 789:− 772:¯ 563:1 ≤ N ≤ N 511:Figure 1: 464:a = t + b 403:− 394:− 334:− 328:− 319:− 227:Receiver 2979:Lazy SMP 2673:Theorems 2624:Deadlock 2479:Checkers 2360:of games 2122:concepts 1951:15843361 1837:(1996). 1645:See also 1624:coarsest 1495:b = 1/20 1465:b = 1/20 1170:and the 584:Messages 579:actions. 555:N > 0 539:Babbling 474:. Since 472:b > 0 2731:figures 2514:Chicken 2368:Auction 2358:Classes 1913:2395377 1893:Bibcode 1867:2138522 1826:1913390 1746:2555533 1717:1913390 1613:= 11/15 1467:. Then 680:Actions 645:(N) = 1 502:Theorem 255:Utility 172:Message 148:Sender 128:Setting 101:biology 1966:  1949:  1911:  1865:  1824:  1806:  1744:  1715:  1697:  1585:= 0, t 1550:= 0, t 1542:N = 2: 1523:= 0, t 1514:N = 1: 1505:, and 1497:, for 1397:where 621:(N), t 223:Action 2469:Chess 2456:Games 1947:S2CID 1925:(PDF) 1879:(PDF) 1863:JSTOR 1822:JSTOR 1742:JSTOR 1713:JSTOR 1672:Notes 1632:finer 1628:N = 3 1620:N = 1 1618:With 1479:, or 1469:N = 3 1032:t = t 702:) = a 659:' 633:0 = t 561:with 456:a = t 440:b ≠ 0 82:Rabin 2145:Core 1964:ISBN 1909:PMID 935:and 732:and 650:The 629:(N)) 590:ÎĽ(t) 434:and 279:and 212:and 194:and 144:Type 38:and 2729:Key 1939:doi 1901:doi 1889:144 1853:doi 1814:doi 1705:doi 1597:= 1 1572:. 1558:= 1 1527:= 1 1499:N=1 1473:N=1 1047:or 1043:i-1 1029:At 932:i-1 828:max 694:(N) 688:i-1 665:i-1 656:(N) 602:, m 219:". 19:In 3062:: 2464:Go 1945:. 1935:69 1933:. 1927:. 1907:. 1899:. 1887:. 1881:. 1861:. 1849:10 1847:. 1841:. 1820:. 1812:. 1800:50 1798:. 1738:18 1736:. 1711:. 1703:. 1691:50 1689:. 1615:. 1599:; 1560:; 1537:. 1529:; 1501:, 1475:, 1177:. 1056:. 914:→ 707:. 696:, 676:. 617:(t 612:. 598:(m 521:. 486:. 243:. 235:. 140:. 107:, 23:, 2394:n 2000:e 1993:t 1986:v 1972:. 1953:. 1941:: 1915:. 1903:: 1895:: 1869:. 1855:: 1828:. 1816:: 1777:. 1764:" 1760:" 1748:. 1719:. 1707:: 1639:N 1611:3 1607:2 1603:1 1601:a 1595:3 1591:2 1587:1 1583:0 1581:t 1568:2 1564:1 1562:a 1556:2 1552:1 1548:0 1546:t 1533:1 1531:a 1525:1 1521:0 1519:t 1507:3 1503:2 1481:3 1477:2 1451:Z 1431:Z 1408:Z 1378:b 1375:2 1370:+ 1367:1 1360:2 1357:1 1352:+ 1347:2 1344:1 1333:= 1324:N 1313:N 1296:N 1292:) 1289:1 1283:N 1280:( 1277:N 1274:b 1271:2 1265:1 1259:= 1254:1 1250:t 1245:) 1242:1 1236:i 1233:( 1230:i 1227:b 1224:2 1221:+ 1218:i 1213:1 1209:t 1205:= 1200:i 1196:t 1185:N 1174:i 1172:t 1168:N 1148:) 1143:i 1139:t 1135:, 1130:1 1127:+ 1124:i 1120:a 1116:( 1111:S 1107:U 1103:= 1100:) 1095:i 1091:t 1087:, 1082:i 1078:a 1074:( 1069:S 1065:U 1052:i 1050:m 1041:m 1034:i 1008:2 1002:i 998:t 994:+ 989:1 983:i 979:t 972:= 967:i 963:a 952:t 948:a 944:R 939:i 937:t 930:t 926:t 922:R 900:t 897:d 894:) 891:t 888:, 885:a 882:( 877:R 873:U 865:i 861:t 853:1 847:i 843:t 832:a 823:g 820:r 817:a 813:= 810:) 805:i 801:t 797:, 792:1 786:i 782:t 778:( 769:a 763:= 758:i 754:a 741:t 736:2 734:t 729:1 727:t 723:t 719:R 714:i 712:a 704:i 700:i 692:i 686:t 673:i 669:i 663:t 654:i 652:t 643:N 639:1 635:0 627:N 623:1 619:0 610:) 608:N 604:2 600:1 594:t 577:N 570:N 565:, 559:N 496:R 484:a 480:S 476:S 468:S 460:U 452:U 444:b 436:R 432:S 414:2 410:) 406:t 400:a 397:( 391:= 388:) 385:t 382:, 379:a 376:( 371:R 367:U 345:2 341:) 337:b 331:t 325:a 322:( 316:= 313:) 310:t 307:, 304:a 301:( 296:S 292:U 281:R 277:S 269:R 265:m 261:S 249:a 245:R 237:R 233:m 229:R 216:2 214:t 209:1 207:t 198:2 196:t 191:1 189:t 185:m 181:m 177:S 166:S 162:t 158:R 154:t 150:S 138:R 134:S

Index

game theory
signalling
Vincent Crawford
Joel Sobel
Battle of the Sexes
coordination game
Rabin
Prisoner's Dilemma
biology
Handicap principle
Signalling theory
Brian Skyrms
evolutionary game theory
Bayes's rule

Nash equilibria

Game theory
Handicap principle
Screening game
Signaling game
CiteSeerX
10.1.1.295.3462
doi
10.2307/1913390
JSTOR
1913390
The RAND Journal of Economics
JSTOR
2555533

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