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files and possibly some accompanying image files that are used as textures. Each text file can represent a part of the dataset, such as a specific region, a specific type of object (such as a set of roads), or a predefined LoD. The structure of a CityGML file is a hierarchy that ultimately reaches
39:. It defines ways to describe most of the common 3D features and objects found in cities (such as buildings, roads, rivers, bridges, vegetation and city furniture) and the relationships between them. It also defines different standard
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The OGC Members adopted version 1.0.0 of CityGML as an official OGC Standard in August 2008. In late 2011, the OGC Members approved version CityGML 2.0.0. CityGML 3.0
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In its most common implementation, which is the one generally used to disseminate and exchange data, CityGML datasets consist of a set of
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down to individual objects and their attributes. These objects have a geometry that is described using GML.
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Another important implementation of CityGML is the one of 3D City DB, which stores CityGML in a database.
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3 (GML3), the extendible international standard for spatial data exchange issued by the
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is supposed to be published early 2019, while CityGML 3.0
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CityGML standard page from the Open
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154:"OGC(R) Adopts CityGML Encoding Standard"
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184:"Archived CityGML 3.0 Development Repo"
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236:Commercial Viewers/Tools for CityGML:
31:and exchange format to store digital
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160:. 19 August 2008. Archived from
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240:CityEditor (SketchUp Plugin)
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212:Official CityGML site
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262:XML-based standards
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105:See also
50:for the
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136:"Home"
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170:2008
158:OGC®
35:and
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72:XML
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.