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CityGML

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files and possibly some accompanying image files that are used as textures. Each text file can represent a part of the dataset, such as a specific region, a specific type of object (such as a set of roads), or a predefined LoD. The structure of a CityGML file is a hierarchy that ultimately reaches
39:. It defines ways to describe most of the common 3D features and objects found in cities (such as buildings, roads, rivers, bridges, vegetation and city furniture) and the relationships between them. It also defines different standard 43:(LoDs) for the 3D objects, which allows the representation of objects for different applications and purposes, such as simulations, urban data mining, facility management, and thematic inquiries. 86:
The OGC Members adopted version 1.0.0 of CityGML as an official OGC Standard in August 2008. In late 2011, the OGC Members approved version CityGML 2.0.0. CityGML 3.0
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In its most common implementation, which is the one generally used to disseminate and exchange data, CityGML datasets consist of a set of
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down to individual objects and their attributes. These objects have a geometry that is described using GML.
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Another important implementation of CityGML is the one of 3D City DB, which stores CityGML in a database.
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3 (GML3), the extendible international standard for spatial data exchange issued by the
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is supposed to be published early 2019, while CityGML 3.0
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CityGML standard page from the Open Geospatial Consortium
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Index


data model
3D models of cities
landscapes
levels of detail
GML application schema
Geography Markup Language
Open Geospatial Consortium
ISO TC211
XML
official Github repository
ESRI shapefile
KML
"Home"
"OGC(R) Adopts CityGML Encoding Standard"
the original
"Archived CityGML 3.0 Development Repo"
GitHub
CityGML standard page from the Open Geospatial Consortium
Official CityGML site
CityGML Wiki
azul
Aristoteles
CityEditor (SketchUp Plugin)
Categories
GIS vector file formats
XML-based standards
Vector graphics markup languages

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