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Managing the player's inventory by automatically placing items in a container to make room for an object needed in hand (such as placing an item in the rucksack when reading an entry in a book), eliminating the tedium of having to manually drop one item before picking up
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Before Nelson began work on Inform Using an Acorn
Archimedes and programming in ANSI C, he quickly abandoned his small game to begin developing
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in 1993. Appearing in the beginning of the non-commercial era of interactive fiction, it is considered one of the milestones of the genre.
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programming language, which was simultaneously released. It was the first non-test game developed in the language. It is distributed
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The player plays the part of the current owner of
Meldrew Hall. In the course of searching the attic for an old tourist map of
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that has been placed on the
Meldrew family. The goal of the game is to find the missing map, and thus annul the curse.
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285:"TECHNOLOGY: CONNECTIONS; In the intricacy of a text game, no object is superfluous, no formulation too strange"
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I use two languages, the excellent
Norcroft ANSI C compiler and Inform.
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Twisty little passages : an approach to interactive fiction
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contains some innovations that contribute to its appeal.
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33:Curses being played in a modern interpreter.
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266:, another Graham Nelson game, from 1995
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283:Rothstein, Edward (1998-04-06).
362:. Eileen Mullin. Archived from
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200:was originally developed on an
316:(2005). "7 The Independents".
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396:Interactive Fiction Database
173:world by Aaron A. Reed from
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224:is not publicly available.
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356:"Interview: Graham Nelson"
432:Single-player video games
417:1990s interactive fiction
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422:Video games about curses
220:executable. The Inform
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175:50 Years of Text Games
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139:interactive fiction
111:Interactive Fiction
289:The New York Times
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154:The New York Times
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412:1993 video games
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368:. Retrieved
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151:Writing for
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52:Publisher(s)
40:Developer(s)
228:Innovations
222:source code
206:Acorn C/C++
193:Development
144:created by
86:Platform(s)
62:Designer(s)
406:Categories
370:2002-02-24
360:XYZZY News
299:2008-11-13
271:References
322:MIT Press
243:Commands
169:A map of
115:Adventure
91:Z-machine
79:Z-machine
293:Archived
256:See also
240:another.
106:Genre(s)
394:in the
249:objects
177:project
121:Mode(s)
97:Release
391:Curses
338:Curses
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263:Jigsaw
245:places
233:Curses
218:Z-Code
210:Inform
204:using
198:Curses
171:Curses
137:is an
134:Curses
74:Engine
22:Curses
216:as a
187:curse
183:Paris
326:ISBN
247:and
161:Plot
100:1993
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.