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Doom (1993 video game)

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knocked unconscious by a horde of enemies, awakening with only a pistol. In "The Shores of Hell", the marine fights through corrupted research facilities on Deimos, culminating in the defeat of a gigantic cyberdemon. From an overlook, he discovers that the moon is floating above hell and rappels down to the surface. In "Inferno", the marine battles through hell itself and destroys a cybernetic spider-demon that masterminded the invasion of the moons. When a portal to Earth opens, the marine steps through to discover that Earth has been invaded. "Thy Flesh Consumed" follows the marine's initial assault on the Earth invaders, setting the stage for
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development. Prince created the sound effects based on short descriptions or concept art of a monster or weapon and adjusted them to match the completed animations. The monster sounds were created from animal noises, and Prince designed all the sounds to be distinct on the limited sound hardware of the time, even when many sounds were playing at once. He also designed the sound effects to play on different frequencies from those used for the
2717: 1712: 59: 1665:. Id began receiving calls from people interested in the game or angry that it had missed its planned release date, as anticipation built over the year. At midnight on December 10, 1993, after working for 30 straight hours testing, the development team at id uploaded the first episode to the internet, letting interested players distribute it for them. The team was unable to connect to the 2261:(2010) have termed it as causing a "paradigm shift", prompting the rise in popularity of 3D games, first-person shooters, licensed technology between developers, and support for game modifications. It helped spark the rise of both online multiplayer games and player-driven content generation, and popularized the business model of online distribution. In their book 967: 1843:. Some of these became bestsellers even many years after the initial release. The ports did not all have the same content, with some having fewer levels, such as the 32X port created by John Carmack, which was released with only two-thirds of the game's levels in order to meet the console's launch date, while the PlayStation port includes 1355:
infects the level design. John Carmack not only disliked the proposed story but dismissed the idea of having a story at all: "Story in a game is like story in a porn movie; it's expected to be there, but it's not that important." Rather than a deep story, he wanted to focus on technological innovation, dropping the levels and episodes of
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had sold in one month. By May 1994, Wilbur said that the game had sold over 65,000 copies, and estimated that the shareware version had been distributed over 1 million times. In 1995, Wilbur estimated the first-year sales as 140,000, while in 2002 Petersen said it had sold around 200,000 copies
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where they planned to upload the game, since there were so many users already connected in anticipation of the release. The network administrator was forced to first increase the number of connections, and then kick off all users to make room. When the upload finished 30 minutes later, 10,000 people
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build latex and metal sculptures of the others. The weapons were made from combined parts of children's toys. The developers photographed themselves as well, using Cloud's arm for the marine's arm holding a gun, and Adrian's snakeskin boots and wounded knee for textures. The cover art was created by
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In "Knee-Deep in the Dead", the marine fights demons and possessed humans in the military and waste facilities on Phobos. The episode ends with the marine defeating two powerful Barons of Hell guarding a teleporter to the Deimos base. After the battle, the marine passes through the teleporter and is
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adjust the number of enemies and amount of damage they do, with enemies moving and attacking faster than normal on the hardest difficulty setting. The monsters have simple behavior: they move toward their opponent if they see or hear them, and attack by biting, clawing, or using magic abilities such
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and other game modifications. John Carmack and Romero had strongly advocated for mod support, overriding other id employees who were concerned about commercial and legal implications. Although WAD files exposed the game data, id provided no instructions for how they worked. Still, players were able
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praised the graphics and levels but criticized the straightforward shooting gameplay. The review concluded: "If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances... Now, that would be interesting." The review attracted mockery and "if only
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At the start of 1993, id put out a press release, touting Hall's story about fighting off demons while "knee-deep in the dead". The press release proclaimed the new 3D engine features that John Carmack had created, as well as aspects including multiplayer, that had not yet even been designed. Early
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that he called the "Doom Bible", detailing the project's plot, backstory, and design goals. His design was a science fiction horror concept wherein scientists on the Moon open a portal to an alien invasion. Over a series of levels, the player discovers that the aliens are demons while hell steadily
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in September, ten weeks before the game was released. Petersen later recalled that John Carmack and Romero wanted to hire other artists instead, but Cloud and Adrian disagreed, saying that a designer was required to help build a cohesive gameplay experience. The team also added a third programmer,
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Hall was upset with the reception of his designs and how little impact he was having as the lead designer. He was also upset with how much he was having to fight with John Carmack to get what he saw as obvious gameplay improvements, such as flying enemies, and began to spend less time at work. The
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and most influential video games of all time. It sold an estimated 3.5 million copies by 1999, and up to 20 million people are estimated to have played it within two years of launch. It has been termed the "father" of first-person shooters and is regarded as one of the most important games in the
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would be more appropriate and produced numerous tracks in both styles in hope of convincing the team, and Romero incorporated both. Prince did not make music for specific levels, as they were composed before the levels were completed. Instead, Romero assigned each track to each level late in
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levels, with different aims: the team believed that Petersen's designs were more technically interesting and varied, while Romero's were more aesthetically interesting. In late 1993, a month before release, John Carmack began to add multiplayer. After the multiplayer component was coded, the
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in the third quarter of 1993 but ultimately needed more time. By December 1993, the team was working non-stop, with several employees sleeping at the office. Taylor said that the work gave him such a rush that he would pass out from the intensity. Id only gave a single press preview, to
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engine allows for walls and floors at any angle or height but does not allow areas to be stacked vertically. The lighting system is based on adjusting the color palette of surfaces directly. Rather than calculating how light traveled from light sources to surfaces using
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sold over 780,000 units by September 1999, and all versions combined sold 3.5 million copies by the end of 1999. In addition to sales, an estimated six million people played the shareware version by 2002; other sources estimated in 2000 that 10–20 million people played
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became an "overnight phenomenon". It was an immediate financial success for id, making a profit within a day after release. Although the company estimated that only 1% of shareware downloaders bought the full game, this was enough to generate initial daily revenue of
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Romero came up with new ways to use Carmack's lighting engine, such as strobe lights. He programmed engine features such as switches and movable stairs and platforms. After Romero's complex level designs started to cause problems with the engine, Carmack began to use
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files, short for "Where's All the Data?", separately from the engine. This allowed for any part of the design to be changed without needing to adjust the engine code. Carmack designed this system so that fans could easily modify the game; he had been impressed by the
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disappears entirely, and the marine joins a combat force to secure Phobos. He waits at the perimeter as ordered while the entire assault team is wiped out. With no way off the moon, and armed with only a pistol, he enters the base intent on revenge.
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from five to eight different angles so that they could be rotated realistically in-game. The images were then digitized and converted to 2D characters with a program written by John Carmack. Adrian Carmack made clay models for a few demons and had
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Doom was criticised for not being a true 3D product – in fact, it's best described as 2.5D (if you will) because although each level could be staged at various heights, it was impossible to stack two corridors on top of one another in any given
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to work with Carmack's technological ideas. However, the team then realized that Carmack's vision for a seamless world would be impossible given the hardware limitations, and Hall was forced to rework the design document once again.
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multiplayer games, as a rush of players overwhelmed their systems. The morning after release, John Carmack quickly released a patch in response to complaints of network congestion from administrators, who still needed to implement
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in May 1992. Later called the "grandfather of 3D shooters", it established the genre's popularity and its reputation for fast action and technological advancement. When most of the studio began work on additional episodes for
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was the first game to coin the term "deathmatch" and introduced multiplayer shooting battles to a wide audience. This led to a widespread community of players who had never experienced fast-paced multiplayer combat before.
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market as much as possible. He believed that the mainstream press was uninterested in the game and bought only a single ad in any gaming magazine. Instead, he gave software retailers the option to sell copies of the first
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genre. It has been cited by video game historians as shifting the direction and public perception of the medium as a whole, as well as sparking the rise of online games and communities. It led to an array of imitators and
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also rated the 32X version highly, though they noted that the graphics were worse and the game shorter than the PC or Jaguar versions. The 1995 ports received mixed reviews. The PlayStation version was rated highly by
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to quickly select the reduced portion of a level that the player could see at a given time. Taylor, along with programming other features, added cheat codes to aid in development and left them in for players.
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has been termed "inarguably the most important" first-person shooter, as well as the "father" of the genre. Although not the first in the genre, it was the game with the greatest impact. Dan Pinchbeck in
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is divided into three episodes, each containing about nine levels: "Knee-Deep in the Dead", "The Shores of Hell", and "Inferno". A fourth episode, "Thy Flesh Consumed", was added in an expanded version,
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other developers, however, felt that Hall was not in sync with the team's vision and was becoming a problem. In July the other founders of id fired Hall, who went to work for Apogee. He was replaced by
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after assaulting a superior officer who ordered his unit to fire on civilians. The Union Aerospace Corporation, which operates radioactive waste facilities there, allows the military to conduct secret
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for having worse graphics, a smaller screen size, and less intelligent enemies than any previous version, and the Sega Saturn port also met with low reviews for poor graphics and low quality from
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level that looked like the high school, populated with representations of Harris's classmates and teachers, which he used to practice for the shooting. Although Harris did design several custom
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and extra levels, and favorably compared it to other PlayStation shooter games. The SNES version, however, was noted for weaker graphics and unresponsive controls, though reviewers such as
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all praised the atmosphere and art direction, saying that the level design, lighting effects, and sound effects combined to create a "claustrophobic" and "nightmarish experience".
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was one of the first widespread instances of an "online collective virtual reality", and did more than any other game to create a modern world of "networked games and gamers".
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was an unofficial port to Linux, released by id programmer Dave Taylor in 1994; it was hosted by id but not supported or made official. Microsoft attempted to hire id to port
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concept, and development began in November 1992. The initial development team was composed of five people: programmers John Carmack and Romero, artists Adrian Carmack and
7313: 2857:, the Doom Editor Utility, leading to the first custom level by Jeff Bird in March. It was followed by "countless" others, including many based on other franchises like 6303: 3458: 1560:, with Kevin Cloud as an additional artist. They designed the monsters to be "nightmarish", with graphics that were realistic and dark instead of staged or rendered. A 8802: 3744: 1047:, and armor while traversing the levels. The player can find weapons and ammunition throughout the levels or can collect them from dead enemies, including a pistol, a 4908: 7281: 4446:
Wilson, Johnny L.; Brown, Ken; Lombardi, Chris; Weksler, Mike; Coleman, Terry (July 1994). "The Designer's Dilemma: The Eighth Computer Game Developers Conference".
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said that it "made serious advances in what people will expect of 3D graphics in future", surpassing not only prior games but games that had yet to be released.
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Screenshot of the player armed with a chainsaw confronting an undead soldier with a shotgun on a bridge over a chemical waste storage in "Knee-Deep in the Dead"
10113: 4354: 2607:. Id chose to create the sequel as a set of episodes rather than a new game, allowing John Carmack and the other programmers to begin work on id's next game, 8917: 2758: 1424:, and failed to show off the engine's capabilities. He began to create his own, more abstract levels, which the rest of the team saw as a great improvement. 1138:. The campaign contains very few plot elements, with a minimal story presented mostly through the instruction manual and text descriptions between episodes. 8735: 852:
initially wrote a science fiction plot, but he and most of the story were removed from the project, with the final game featuring an action-heavy design by
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s design choices on those of first-person and third-person shooter games two decades later, as influenced by the games released in the intervening years.
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s popularity and innovations attracted a community that has persisted for decades since. The deathmatch mode was an important factor in its popularity.
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in favor of a fast, continuous world. Hall disliked the idea, but the rest of the team sided with Carmack. Hall spent the next few weeks reworking the
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the most influential game of all time in 2004, and in 2023 said its development was one of the most well-documented in the history of video games.
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Burkhardt, Johanna; Lenhard, Wolfgang (2022). "A Meta-Analysis on the Longitudinal, Age-Dependent Effects of Violent Video Games on Aggression".
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in June, to a glowing response, but had also released development updates to the public continuously throughout development on the nascent
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on April 20, 1999, were avid players. While planning for the massacre, Harris said in his journal that the killing would be "like playing
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has been termed as having "one of the longest-running speedrunning communities" as well as being "the quintessential speedrunning game".
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intense level of graphic violence, as seen in this gory effect of a rocket hitting a group of demons, made the game highly controversial.
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were split on awarding high or middling scores due to these faults. Later 1990s ports received worse reviews; the 3DO port was panned by
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model, marketing the full game by releasing the first episode free. A retail version with an additional episode was published in 1995 by
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and first-person shooters in general becoming the predominant perception of video games in media. Historians such as Tristan Donovan in
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concluded that it was "a virtuoso performance". Other reviewers, while also praising the gameplay, commented on the lack of complexity:
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development team began playing four-player games, which Romero termed "deathmatch", and Cloud named the act of killing other players "
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Peckham, Matt; Eadicicco, Lisa; Fitzpatrick, Alex; Vella, Matt; Patrick Pullen, John; Raab, Josh; Grossman, Lev (August 23, 2016).
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found it captivating and praised the variety and complexity of the level design, but called the overall gameplay repetitive, while
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has been unofficially ported to numerous platforms. These ports include esoteric devices such as smart thermostats, pianos, and
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to a variety of platforms both officially and unofficially and has been followed by several games in the series, including
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Zachary, George (September 1996). "Generator: How a Little Game Called Doom May Have Changes the Business World Forever".
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built on the nascent Internet. Demos were lightweight files that could be shared more easily than video files on internet
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in revenue in the United States. This led PC Data to declare it the country's 4th-best-selling computer game since 1993.
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to modify leaked alpha versions of the game, allowing them to release level editors within weeks of the game's release.
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disliked the limited amount of additional content and recommended it only to major fans or those who had not played it.
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platforming gameplay was a poor fit for Carmack's fast-paced 3D engines. Additionally, the other co-founders, designer
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approach was taken to create them. The artists sculpted models of some of the enemies and took pictures of them in
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briefly considered buying the company. When id declined, Microsoft made its own licensed port, with a team led by
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has continued for decades. As recently as 2019, community members have broken records originally set in 1998.
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and wanted to create another 3D game using a new engine Carmack was developing. Co-founder and lead designer
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levels: E1M4b ("Phobos Mission Control") and E1M8b ("Tech Gone Bad"). In 2018, for the 25th anniversary of
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and could not be sold to children or displayed where they could see it, which was only rescinded in 2011.
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in 2019, with the latter-most platforms (excluding Android) receiving a further expanded port alongside
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said it was "the most talked about PC game ever". The PC version was ranked the 3rd best video game by
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has already done more to establish the PC's arcade clout than any other title in gaming history," and
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has also been ported to numerous different platforms, independent from id Software. The first port of
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s intended tone. The studio also experimented with other game systems before removing them, such as
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clones ranged from close imitators to more innovative takes on the genre. Id Software licensed the
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named it the best computer game of all time that August. It won the Best Action Adventure award at
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declared it "probably the most imitated game of all time". These games were often referred to as "
10308: 10293: 10223: 8537: 8337: 8193: 6944: 6554:. 2017 IEEE Conference on Computational Intelligence and Games, New York, NY, USA. pp. 1–8. 2643:
levels by different amateur map-making teams were released together by id as the standalone game
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was estimated to be installed on more computers worldwide than Microsoft's new operating system,
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is credited with creating the video game speedrunning community. The speedrunning community for
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mods were widely popular, earning favorable comparisons to the official level additions seen in
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in video games, and has enemies and objects as 2D images, a technique sometimes referred to as
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has continued since the 1990s in several iterations and forms. The video game series includes
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episode at any price, in hopes of motivating customers to buy the full game directly from id.
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and wanted to support that by releasing a map editor with an easily swappable file structure.
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similarly praised the fast gameplay and level design, but said that overall it lacked depth.
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includes a feature that allowed players to record and play back gameplay using files called
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On January 26, 1994, university student Brendon Wyber led a group to create the first full
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was described as a "first person perspective adventure" and "atmospheric 3-D action game".
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was highly praised in contemporaneous reviews. In April 1994, a few months after release,
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for the 32X was one of the first video games to be given a Mature 17+ rating from the
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named it as the best multiplayer game available, in addition to the best arcade game.
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all gave the Jaguar version high scores, comparing it favorably with the PC version.
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was dubbed a "mass murder simulator" by critic and Killology Research Group founder
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John Carmack conceived a game about using technology to fight demons, inspired by a
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allow the player to unlock all weapons, walk through walls, or become invulnerable.
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was the United States' highest-selling software product of 1994 and sold more than
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reviewed the edition positively, praising the difficulty of the new levels, as did
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was released under a non-commercial license in 1997, and freely released under the
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to create the music and sound effects. Romero directed Prince to make the music in
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While traversing the levels, the player must fight a variety of enemies, including
900: 888: 787: 780: 735: 281: 191: 8415: 8262: 6631: 6536: 1067:, ceilings that lower and crush objects, and locked doors requiring a collectable 9954: 9947: 9901: 9659: 9204: 9179:
Dungeons & Dreamers: A Story of how Computer Games Created a Global Community
7799: 7341: 7167: 6940: 6857: 6228: 5593: 5576: 4647:"DOOM and DOOM 2 Getting New Enhanced Versions With a Brand-New Episode and More" 3012: 2533: 2410: 2380: 2326: 2263:
Dungeons & Dreamers: A Story of how Computer Games Created a Global Community
2134:, which reviewed it from the perspective of introducing the game to new players. 2033: 1840: 1814: 1795: 1598: 1570: 1470: 1351: 1344: 1324: 1142: 331: 311: 3007:
The music for the PlayStation and Sega Saturn ports of the game was composed by
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as a whole was rejected. Romero wanted a game even "more brutal and fast" than
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Wargames Handbook: How to Play and Design Commercial and Professional Wargames
7955: 6758:"Yes, The Library of Congress Has Video Games: An Interview with David Gibson" 4267: 4022: 3909: 1755:
to Windows in 1995 to promote Windows as a gaming platform, and Microsoft CEO
1735:
for the retail market with a fourth episode of levels, which was published by
1223:
in September 1992, the team began to plan their next game. They were tired of
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Walker, Bryan (March 1994). "Hell's Bells and Whistles: id Software's Doom".
5455: 5381: 5347: 5322: 5260: 5231: 5117: 4776: 4743: 4714: 4457: 4381: 4116: 3879: 3347: 3100: 3011:, while the 2024 release featured the 2016 "IDKFA" arrangement soundtrack by 3008: 2945: 2802:
In the earliest release versions, the level E1M4: Command Control contains a
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It has also been used in scholarly research since its release, including for
2208: 2168: 1868: 1836: 1822: 1606: 1453: 1286: 1154: 1150: 1146: 1010: 998: 803: 750: 667: 649: 595: 550: 532: 505: 469: 433: 415: 388: 361: 326: 316: 301: 9380: 8876: 8272: 7889: 7609: 7528: 5168: 4867: 4673:"Doom and Doom II get a 'definitive' re-release that's packed with upgrades" 3615: 2940:, was released on the game's 30th anniversary, December 10, 2023, again for 9891: 9866: 9840: 9755: 9687: 9529: 9391: 9309: 9210: 9206:
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
9132: 8824: 8722:"You can download John Romero's first new Doom level in 21 years right now" 8476: 8002: 7919: 7523: 7044: 6787: 6299: 4899: 4263: 4148: 3839: 3606:"May 5, 1992: Wolfenstein 3-D Shoots the First-Person Shooter Into Stardom" 2964: 2854: 2819: 2682: 2559: 2355: 1976: 1775: 1674:
attempted to download the game at once, crashing the university's network.
1597:
styles. Many tracks were directly inspired by songs by metal bands such as
1586: 1511: 1380: 1280: 1216: 1194: 1056: 1002: 994: 936: 896: 892: 845: 791: 236: 180: 134: 3160:"Doom (1993) Nintendo Switch Review: A Classic That Refuses To Feel Dated" 1339: 1106:, in which two to four players team up to complete the main campaign, and 9941: 9925: 9861: 9806: 9799: 9792: 9778: 9771: 9713: 9633: 9575: 9568: 9301: 8789:"John Romero's free, unofficial fifth Doom episode Sigil is finally here" 7486: 7308: 5309: 5247: 4730: 4523: 4492: 4187: 4054: 3905: 3689: 3582: 3417: 3299: 3295:"Doom, the original and best first-person shooter, is 20 years old today" 2960: 2949: 2924: 2911: 2895: 2692: 2482: 2404: 1964: 1954: 1791: 1760: 1565: 1561: 1483: 1405: 1320: 1242: 1219:
instead began technical research on a new game. Following the release of
1201: 1099: 1084: 1064: 982: 948: 853: 841: 772: 754: 271: 204: 199: 165: 106: 81: 2686:(2020), along with other spin-off video games. It additionally includes 2330:
in 1995, and in 1996 was ranked fifth best and third most innovative by
9482: 9057: 8950: 8904:"Coined: How "speedrunning" became an Olympic-level gaming competition" 8203: 8076: 7965: 7929: 7866: 7837: 7495: 7458: 7245: 7111: 6976: 6797: 6492: 6459: 6268: 6014: 5898: 5832: 5716: 5581: 5512: 5447: 5314: 5252: 5223: 5141: 5080: 4941: 4904: 4706: 4582: 4533: 4497: 3969: 3787: 3578: 3493: 3304: 3129: 3029: 2933: 2645: 2548: 2516: 2488:
to several other companies, which resulted in several games similar to
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received mixed reviews upon its release in 1995, as in the review from
1999:
called it "a skull-banging, palm-sweating, blood-pounding game", while
1914: 1756: 1720: 1716: 1464: 1190: 1141:
In the future, an unnamed marine is posted to a dead-end assignment on
1092: 1018: 810:, with the player traversing each level to find its exit or defeat its 397: 9396: 4790: 4488:"Gabe Newell Made Windows a Viable Gaming Platform, and Linux Is Next" 3054: 2767:
again sparked controversy in the United States when it was found that
2524:
as a promotion to increase cereal sales. Other games were inspired by
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similarly called the graphics excellent and unlike any other game's.
1639: 1274: 1088: 865: 5400:"Six Reviewers Travel From The Past To Shoot Their Way Through Doom" 5145: 4932:"Pianos, printers, and other surprising things you can play Doom on" 3830:"Video: John Romero reveals level design secrets while playing Doom" 1693:-specific rules to keep their networks from crashing from the load. 1278:(2000). More broadly the team intended to combine the styles of the 9982: 9936: 9785: 9554: 9052: 8448: 8071: 7679: 7453: 7082: 7013: 6935: 6560: 6527: 6487: 6483:"Doom is eternal: The immeasurable impact of gaming's greatest FPS" 6454: 6223: 5799: 5646: 5218: 4936: 4577: 3693: 2803: 2741:
imagery, which generated controversy from a broad range of groups.
2738: 2271: 2130: 2067: 1818: 1806: 1662: 1507: 1228: 1072: 1060: 1052: 849: 321: 291: 111: 7600:"Q&A: Doom's Creator Looks Back on 20 Years of Demonic Mayhem" 1398:, an inventory, a secondary shield, and a complex user interface. 9881: 9708: 9692: 9491: 9475: 9406: 9257:
Gen E: Generation Entrepreneur is Rewriting the Rules of Business
8945: 7641: 7567: 7277: 7240: 6971: 6725: 6589:
Game Studies: The International Journal of Computer Game Research
6346:
Game Studies: The International Journal of Computer Game Research
6096: 6038: 5980: 5978:
Major Mike (December 1995). "Doom: Special PlayStation Edition".
5922: 5861: 5711: 5442: 5075: 4285: 4040: 3964: 3874:. Vol. 6, no. 3. GP Publications. May 1993. p. 8. 3740: 3537: 3488: 3200: 2392: 2344: 2149: 2007: 2001: 1918: 1831: 1798: 1723:
showcased a video presentation while digitally superimposed into
1602: 1164: 1068: 1048: 1006: 918: 912: 795: 276: 266: 68: 58: 7334: 2050:
called it "the biggest adrenaline rush available on computers".
966: 9498: 8982: 8542: 8377: 8342: 8141:"Doom makers distance themselves from Doom: Annihilation movie" 8108: 8034: 7670:"Doom Clone Troopers – The Story Behind Star Wars: Dark Forces" 5404: 4795: 4614: 4345: 4305: 2670: 2591:, id Software began working on a sequel using the same engine, 2005:
said it was "a technically superb and thrilling 3D adventure".
1590: 1115: 1032: 989:
rendered at fixed angles, a technique sometimes referred to as
924: 882:
was a critical and commercial success, earning a reputation as
640: 604: 577: 559: 514: 478: 370: 223: 9015:"22-year-old Doom E1M1: Hangar speedrun record finally broken" 8685:"John Romero's new Doom level is a tease for his next project" 7519:"Attacking the clones: indie game devs fight blatant rip-offs" 5770:
Hummer, Sadie (September 1995). "See You In Hell, My Friend".
4105:
Schuytema, Paul C. (August 1994). "The Lighter Side of Doom".
2779:". A rumor spread afterward that Harris had designed a custom 2046:
called it "the most intense gaming experience available", and
1087:
against toxic waste, invulnerability, or a super-strong melee
828:
was the third major independent release by id Software, after
9237: 8145: 7707:"Blood, Sweat & Laughter: The Beauty Of The Build Engine" 7004:"Game Informer's Top 100 Games of All Time (Circa Issue 100)" 3445:"Original Doom gets unofficial sequel from creator, for free" 3262:"The 10 Greatest Cheat Codes in Gaming HistoryDoom: God Mode" 1958:
named it the third-best computer game of all time, claiming "
1510:
operating system. The level and graphical data was stored in
1025: 799: 487: 451: 246: 8300:"Game Makers on the Defensive After the Columbine Shootings" 7416:"20 best video games of all time — ranked by an expert jury" 6552:
Autoencoder-augmented neuroevolution for visual doom playing
5774:. Vol. 1, no. 2. Decker Publications. p. 80. 2716: 2038:
you could talk to these creatures" became a running joke in
1928:
s shareware edition had yielded 1.36 million units sold and
1452:". According to Romero, the deathmatch mode was inspired by 8757: 7997: 7163:"The 50 Best Video games: A Legend In Your Own Living-Room" 6861:. No. 4. Harris Publications. April 1995. p. 25. 6512: 6192: 6163: 5683:. Vol. 2, no. 7. Katz Kunkel Worley. p. 74. 5106:"Player Stats: Top 10 Best-Selling Games, 1993 – Present". 1779: 1711: 1611: 1503: 1014: 990: 819: 807: 251: 6515:
Benchmarking End-to-End Behavioural Cloning on Video Games
5277: 4728:
McFerran, Damien (May 2010). "Retroinspection: Sega 32X".
4445: 2753:
was the first. In Germany, shortly after its publication,
2460:
led to dozens of new first-person shooter games. In 1998,
1114:
mode was made available one year after launch through the
8198: 7960: 7924: 7572: 7049: 6730: 6263: 5136: 4528: 3782: 3573: 3124: 2657:
were both included, along with previous id games, in the
2366:
has also been ranked among the best games of all time by
2057:
The 3D graphics and art style were praised by reviewers;
1810: 1771: 1627: 776: 296: 231: 10084:
Commercial video games with freely available source code
6898: 5539:
Kaufman, Doug (March 1994). "Eye of the Monitor: Doom".
4269:
Composers Play – "Doom" Coop with Bobby Prince! – Part 4
2141:
received comparable reviews to the original PC version.
1530:, which has flat levels with walls at right angles, the 798:, fighting through hordes of undead humans and invading 4237:"Deciding Where To Place Music/Sound Effects In A Game" 1343:
Model of the Spider Mastermind created for the game by
1035:
humans. Enemies often appear in large groups. The five
8978:"Insanely Difficult Doom Record Beaten After 20 Years" 8366: 8364: 6696:"Is That Just Some Game? No, It's a Cultural Artifact" 5505:
Rand, Paul; Lord, Gary (March 1994). "Reviews: Doom".
4144:"Doom at 30: what it means, by the people who made it" 2358:
ranked it the most "breakthrough PC game" in 2009 and
1995:
Reviewers heavily praised the single-player gameplay:
9090:
Atari to Zelda: Japan's Videogames in Global Contexts
6296:"Headshot: A visual history of first-person shooters" 4828:"A List of PC Game Classics Available Free of Charge" 4301:"Memories Of Doom, By John Romero & John Carmack" 2759:
Federal Department for Media Harmful to Young Persons
2320:
for nearly three decades since its release. In 1995,
7984: 7561:
Turner, Benjamin; Bowen, Kevin (December 11, 2003).
6655:"The Effects of Video Games in Memory and Attention" 6513:
Kanervisto, A.; Pussinen, J.; Hautamäki, V. (2020).
6335: 6333: 6007:
Lord, Gary; Patterson, Mark (October 1995). "Doom".
4341:"That Time Bill Gates Starred In A Doom Promo Video" 2362:
again ranked it the sixth-best game that same year.
1984:
Game of the Year in 1993 shortly after release, and
1614:
music, so they would clearly cut through the music.
9232:
The Official DOOM Survivor's Strategies and Secrets
9039: 9006: 8969: 8605:Jay; Dee (May 1995). "Eye of the Monitor: D!Zone". 8361: 8030:"Let's Rank All The Doom Games, From Worst To Best" 7155: 5060: 5058: 2806:-shaped structure, which was put in as a homage to 1266:. This campaign would also influence the design of 9229: 8333:"8 of the Most Controversial Videogames Ever Made" 8324: 6036:The Axe Grinder (October 1995). "Doom–Super NES". 5272: 5270: 3914:(Video). Matt Barton. Event occurs at 4:15–8:00. 3153: 3151: 3118:Swaim, Michael; Macy, Seth G. (January 17, 2020). 3085:"The First Pictures: Quake: The Fight for Justice" 1867:itself, which led to variations of a long-running 9352:Speedrunning: Interviews with the Quickest Gamers 9048:"This Doom 'speedrun' took more than three weeks" 8867:"Why Do Gamers Love Speedrunning So Much Anyway?" 8263:"Germany Lifts 17-Year Ban on Demon-Blaster Doom" 7912: 6611: 6543: 6506: 6330: 5886: 5884: 5393: 5391: 3323: 2265:in 2014, Brad King and John Borland claimed that 10035: 8932: 8895: 8570:"A People's History Of The FPS, Part 1: The WAD" 8138: 7296: 7097: 6959: 6617: 6549: 5440:McCandless, David (April 1994). "Review: Doom". 5055: 3478: 3476: 2103:, which called it as "ominous as the scenario". 2011:called it the best arcade game ever, and it and 1859:in 1999. Due to the release of its source code, 1387:, but this was later removed as it clashed with 9176: 7556: 7554: 7552: 7550: 7449:"The Complete History Of First-Person Shooters" 6886:. No. 148. November 1996. pp. 64–80. 6659:International Journal of Educational Psychology 6646: 6439: 6427: 6035: 5700: 5698: 5534: 5532: 5530: 5267: 4995:"Lovers of guts and gore should meet this Doom" 4516: 3148: 2845:was the versatility of its WAD files, enabling 2294:" video games selected for preservation by the 1043:The player must manage supplies of ammunition, 9349: 8858: 8852: 8848: 8846: 8561: 8524: 8437: 8435: 8433: 8397: 7789: 7787: 7304:"Gamereactor's Top 100 bedste spil nogensinde" 7260: 6873: 6576: 6000: 5881: 5736: 5734: 5388: 5238: 5209: 4755: 4753: 4255: 3941: 3939: 3937: 3935: 3933: 1001:campaign mode, the player controls an unnamed 10114:First-person shooter multiplayer online games 9422: 8713: 8514: 8512: 8510: 8508: 8403: 8291: 8222: 8139:Nunneley-Jackson, Stephany (March 12, 2019). 8067:"Doom may be a classic, but were the novels?" 8021: 7881: 7756:"News Analysis: Playing the Interactive Game" 7440: 7408: 6995: 6923: 6712: 6433: 6421: 6368: 6178: 6116: 6058: 6029: 6006: 5566: 5564: 5300: 4481: 4479: 3634: 3473: 2890:were included in the official retail release 2757:was classified as "harmful to minors" by the 2015:praised the variety of monsters and weapons. 1684:s release, university networks began banning 1498:programming language, with a few elements in 1327:, their previous publisher, and self-publish 9131: 9087: 8639: 7772: 7747: 7698: 7591: 7547: 7510: 7372: 6911:. No. 148. November 1996. p. 102. 6845: 6816: 6718: 6392: 6146: 6087: 5695: 5527: 5475: 5473: 5471: 5469: 5467: 5465: 5435: 5433: 5431: 5216:"The PC Gamer Top 50 PC Games of All Time". 5203: 5124: 5112:. No. 170. September 1998. p. 52. 4987: 4965: 4963: 4819: 4783: 4334: 4332: 4089: 4011: 4001: 3999: 3997: 3995: 3993: 3991: 3651: 3649: 3382: 3380: 3367: 3365: 3363: 3361: 3359: 3357: 3244: 3242: 2690:, a comic book, board games, and two films: 9227: 8843: 8468: 8430: 8254: 8186: 7852: 7823: 7784: 7661: 7560: 6780: 6252: 6250: 6212: 6210: 5971: 5919: 5852: 5819: 5786: 5731: 5675:"Doom: Save Phobos From the Demons of Hell" 5359: 5357: 5342:. No. 118. June 1994. pp. 51–58. 4923: 4886: 4850: 4750: 4261: 4174: 4100: 4098: 3930: 3892: 3858: 3772: 3770: 3768: 3766: 3764: 3762: 3684: 3436: 3286: 3240: 3238: 3236: 3234: 3232: 3230: 3228: 3226: 3224: 3222: 2963:, or game replays. Although the concept of 2627:was followed by an expansion pack from id, 2338:was ranked as the second-best game ever by 1731:In 1995, id created an expanded version of 903:led to controversy from a range of groups. 30:"DOOM" redirects here. For the reboot, see 10249:Video games developed in the United States 9429: 9415: 9277: 8676: 8598: 8505: 8176: 8174: 8172: 8095: 7735: 7268:"Les 100 meilleurs jeux de tous les temps" 7126: 6386: 6324: 6318: 6185:Leadbetter, Rich (February 1997). "Doom". 6184: 5977: 5942: 5913: 5803:. SpotMedia Communications. Archived from 5763: 5704: 5561: 5439: 5160: 5064: 4552: 4476: 4292: 4225: 4219: 4215: 4213: 4135: 4083: 3886: 3731:"Monsters from the Id: The Making of Doom" 3728: 3682: 3680: 3678: 3676: 3674: 3672: 3670: 3668: 3666: 3664: 3597: 3398: 3046: 2749:due to its violent gore and nature, while 2599:with plans to release a retail version of 2570:with some consultation with John Carmack. 1308:'What you got in there?' / 'In here? Doom. 1153:urgently requests military support, while 57: 10229:Super Nintendo Entertainment System games 10159:Multiplayer and single-player video games 9300: 9110: 8825:"Download Sigil II with Thorr Soundtrack" 8441: 8370: 8230:"ESRB Game Ratings: Search Results: Doom" 8104:"Doom: The Board Game: The Kotaku Review" 7948: 7628: 7477: 7328: 7032: 6905:"The 15 Most Innovative Computer Games". 6749: 6687: 6670: 6582: 6559: 6526: 6374: 6216: 5920:Toxic Tommy (February 1995). "Doom—32X". 5498: 5462: 5428: 5329: 5099: 5019: 4975: 4960: 4601: 4486:Sebastian, Anthony (September 24, 2013). 4485: 4464: 4439: 4401: 4329: 4104: 4047: 3988: 3945: 3827: 3806: 3729:Antoniades, Alexander (August 22, 2013). 3722: 3646: 3640: 3603: 3524: 3377: 3354: 3117: 2898:released multiple collections of mods of 2787:levels, which later became known as the " 1440:Petersen and Romero designed the rest of 9254: 9160:The A-Z of Atari Jaguar Games – Volume 1 9157: 8817: 8330: 8101: 7990: 7778: 7231: 7068: 6931:"GameSpot's 100 Games of the Millennium" 6474: 6339: 6287: 6247: 6207: 5666: 5633: 5504: 5354: 5197: 4727: 4721: 4564: 4558: 4095: 4017: 3951: 3898: 3759: 3293:Anthony, Sebastian (December 10, 2013). 3254: 3219: 3188: 3077: 2944:for a digital copy with a soundtrack by 2715: 2439: 2348:, and was ranked the sixth best game by 2042:. The multiplayer gameplay was praised: 1710: 1400: 1338: 1189: 1149:experiments that turn deadly. A base on 965: 10129:Games commercially released with DOSBox 9326: 9045: 9012: 8780: 8750: 8645: 8627: 8474: 8297: 8169: 8064: 8058: 8027: 7887: 7768:from the original on September 2, 2017. 7187: 6693: 6652: 6445: 6398: 6380: 6256: 5948: 5859:Peteroo (January 1995). "Doom—Jaguar". 5858: 5672: 5538: 4929: 4825: 4570: 4377:"The Ultimate Doom: Thy Flesh Consumed" 4369: 4210: 4168: 4024:Tales from the Dark Days of Id Software 3747:from the original on September 25, 2018 3661: 3518: 3392: 3292: 3157: 3001: 2573: 2316:has continued to be included highly in 1556:Adrian Carmack was the lead artist for 14: 10174:Obscenity controversies in video games 10036: 9199: 8975: 8938: 8646:Tarason, Dominic (November 25, 2019). 8633: 8604: 8530: 8518: 8444:"The Greatest Games of All Time: Doom" 8385:from the original on November 22, 2021 8371:Mikkelson, Barbara (January 1, 2005). 8210:from the original on February 16, 2016 8180: 8132: 8120:from the original on November 15, 2021 7972:from the original on December 13, 2017 7741: 7597: 7516: 7446: 7428:from the original on February 26, 2023 7380:"The 500 Best Video Games of All Time" 6719:Ransom-Wiley, James (March 12, 2007). 6708:from the original on December 4, 2015. 6259:"Most Impactful FPS Games of All Time" 6219:"The Greatest Games of All Time: Doom" 5949:Lorente, Roberto (June 1996). "Doom". 5825: 5792: 5769: 5600: 5479: 5363: 5245:"Top 40: The Best Games of All Time". 4981: 4969: 4892: 4692: 4670: 4589:from the original on February 25, 2015 4470: 4407: 4338: 4298: 4231: 4186: 4156:from the original on December 17, 2023 4141: 4129: 4123: 4005: 3918:from the original on November 24, 2016 3823: 3821: 3812: 3655: 3561: 3530: 3484:"Computer Gaming World's Hall of Fame" 3461:from the original on December 16, 2022 3404: 3386: 3371: 3329: 3248: 3207:from the original on November 12, 2022 3170:from the original on November 12, 2022 3136:from the original on November 12, 2022 2061:called the graphics remarkable, while 1237:series, but the team decided that the 9410: 9027:from the original on October 28, 2020 8920:from the original on October 26, 2021 8864: 8786: 8768:from the original on January 22, 2021 8738:from the original on October 14, 2016 8719: 8682: 8404:Irvine, Reed; Kincaid, Cliff (1999). 8260: 7753: 7337:"The 50 Best Video Games of All Time" 7195:"We rank the 100 greatest videogames" 7175:from the original on October 18, 2017 6755: 6306:from the original on October 15, 2017 5639: 5606: 5336:"Announcing The New Premier Awards". 5166: 4699:"Gallup UK PlayStation sales chart". 4644: 4389:from the original on November 4, 2017 4357:from the original on February 2, 2023 4317:from the original on October 15, 2018 4272:(Video). Event occurs at 5:00–5:30. 4180: 4027:(Video). Event occurs at 0:45–1:30. 3846:from the original on February 2, 2018 3828:Batchelor, James (January 26, 2015). 3794:from the original on January 11, 2018 3311:from the original on October 22, 2017 3111: 3052: 2733:was notorious for its high levels of 2712:List of banned video games by country 2426:, among others, as recently as 2023. 2310:as part of its initial set of games. 2234:(2013) noted the direct influence of 1079:or armor points, a mapping computer, 1063:. The player also encounters pits of 864:as a set of three episodes under the 779:, it is the first installment in the 775:. Released on December 10, 1993, for 8939:Turner, Benjamin (August 10, 2005). 8901: 8567: 8456:from the original on October 9, 2017 8442:Shoemaker, Brad (February 2, 2006). 8102:Plunkett, Luke (February 13, 2017). 8065:Cobbett, Richard (January 4, 2020). 8009:from the original on October 8, 2019 7667: 7447:Jensen, K. Thor (October 11, 2017). 7360:from the original on August 30, 2016 7001: 6967:"GameSpy's Top 50 Games of All Time" 6756:Owens, Trevor (September 26, 2012). 6480: 6293: 5278:"Brenda Romero and John Romero Bios" 5181:from the original on August 21, 2023 4948:from the original on October 6, 2017 4607: 4435:from the original on March 28, 2017. 4299:Totilo, Steven (December 10, 2013). 4243:from the original on August 12, 2011 3442: 1622:Id Software planned to self-publish 1215:, id co-founder and lead programmer 794:, later unofficially referred to as 10244:Video games designed by John Romero 9046:Stanton, Rich (September 7, 2022). 8994:from the original on April 23, 2023 8720:Frank, Allegra (January 15, 2016). 8568:Yang, Robert (September 19, 2012). 8235:Entertainment Software Rating Board 7993:"Doom Eternal pushed to March 2020" 7936:from the original on April 30, 2017 7704: 7645:. All Media Network. Archived from 7616:from the original on April 22, 2023 7598:Kohler, Chris (December 10, 1993). 7133:"Top 100 Video Games of All Time". 6737:from the original on March 14, 2007 6694:Chaplin, Heather (March 12, 2007). 6599:from the original on March 25, 2023 6550:Alvernaz, S.; Togelius, J. (2017). 6294:Moss, Richard (February 14, 2016). 6134:. February 1996. pp. 160–161. 6075:. October 1995. pp. 126, 128. 5707:"Ultimate Doom: Thy Flesh Consumed" 5397: 5288:from the original on March 15, 2023 5167:Clark, Stuart (February 20, 1999). 5065:McCandless, David (June 12, 2002). 4874:from the original on April 29, 2017 4826:DeCarlo, Matthew (March 11, 2010). 4771:. November 1995. pp. 148–149. 4571:Cobbett, Richard (August 3, 2012). 4540:from the original on April 30, 2017 4031:from the original on March 15, 2022 3957: 3911:Matt Chat 53: Doom with John Romero 3818: 3710:from the original on August 6, 2017 3512: 3424:from the original on April 14, 2022 3182: 3065:from the original on August 3, 2020 2747:Entertainment Software Rating Board 2542:(1995). Several other games termed 1892:Upon its release in December 1993, 1298:based on a line from the 1986 film 1102:modes are playable over a network: 24: 10274:Video games with digitized sprites 10254:Video games scored by Bobby Prince 10219:Sprite-based first-person shooters 9436: 9177:King, Brad; Borland, John (2014). 9114:Replay: The History of Video Games 9064:from the original on June 22, 2023 8883:from the original on July 10, 2021 8805:from the original on June 20, 2023 8664:from the original on June 20, 2023 8586:from the original on June 20, 2023 8549:from the original on June 20, 2023 8531:Hrodey, matt (February 11, 2019). 8493:from the original on March 4, 2016 8349:from the original on June 20, 2023 8312:from the original on June 20, 2023 8279:from the original on June 20, 2023 8157:from the original on June 21, 2023 8083:from the original on June 20, 2023 8046:from the original on June 20, 2023 7991:Gonzales, Oscar (March 18, 2020). 7535:from the original on June 14, 2023 7465:from the original on June 12, 2020 7396:from the original on March 3, 2018 7284:from the original on June 27, 2018 7219:from the original on March 9, 2018 7040:"GT Top Ten Breakthrough PC Games" 6793:The Strong National Museum of Play 6768:from the original on March 8, 2016 6521:, Osaka, Japan. pp. 558–565. 6452:"Ten Years of PC Gamer Magazine". 6275:from the original on June 14, 2023 5416:from the original on June 13, 2023 5307:"The PC Gamer Games of the Year". 5144:. November 1, 1999. Archived from 4930:Petitte, Omri (February 2, 2016). 4911:from the original on July 18, 2017 4807:from the original on June 15, 2023 4504:from the original on March 4, 2016 4429:ann-13210.779119772@cs.cornell.edu 4142:Stuart, Keith (December 8, 2023). 4111:. No. 121. pp. 140–142. 3274:from the original on July 17, 2017 3158:Walters, Michael (July 28, 2019). 3095:. October 1995. pp. 134–135. 3028:, while the 2024 release uses the 2948:, as well as physical editions on 2791:", none were based on the school. 2318:lists of the best video games ever 2300:The Strong National Museum of Play 2258:Replay: The History of Video Games 899:as a community. Its high level of 25: 10325: 10054:3DO Interactive Multiplayer games 9374: 8701:from the original on July 4, 2016 8683:Frank, Allegra (April 26, 2016). 8533:"A Brief History of Doom Mapping" 8261:Brown, Mark (September 1, 2011). 7900:from the original on June 2, 2016 7811:from the original on July 7, 2017 7723:from the original on May 28, 2023 7634: 7316:from the original on May 28, 2022 7085:. December 2009. pp. 44–79. 7075:"The Top 200 Games of All Time". 6943:. January 2, 2000. Archived from 6356:from the original on June 1, 2023 5705:McCandless, David (August 1995). 5621:from the original on May 29, 2023 5039:from the original on May 22, 2022 4838:from the original on May 26, 2022 4276:from the original on May 12, 2023 4071:from the original on July 7, 2017 3908:; Barton, Matt (March 13, 2010). 2180:, which praised the inclusion of 2106: 1835:in 2024 along with ports for the 1638:price—he decided to leverage the 1368:versions were built to match the 719: 697: 622: 10314:Xbox Series X and Series S games 10064:Android (operating system) games 10018: 10017: 9013:Hawkins, Josh (April 10, 2019). 8298:Richtel, Matt (April 29, 1999). 8028:Zwiezen, Zack (April 24, 2021). 7002:Cork, Jeff (November 16, 2009). 6804:from the original on May 6, 2022 6653:Kefalis, Chrysovalantis (2020). 6257:Dastoor, Vaspaan (May 9, 2019). 5901:. January 1995. pp. 72–74. 5486:. No. 116. pp. 38–39. 5035:. October 29, 1995. p. 93. 4702:Official UK PlayStation Magazine 4645:Lyles, Taylor (August 8, 2024). 4626:from the original on May 4, 2023 4339:Klepek, Patrick (May 16, 2016). 3958:Bub, Andrew S. (July 10, 2002). 3120:"Doom Eternal: The Story So Far" 2705: 2528:, if not rumored to be built by 1941:within 24 months of its launch. 1551: 1221:Wolfenstein 3D: Spear of Destiny 1009:"—through military bases on the 771:game developed and published by 7754:Pitta, Julia (March 23, 1995). 7668:Turi, Tim (February 27, 2015). 7312:(in Danish). January 16, 2017. 7052:. July 28, 2009. Archived from 6481:Lane, Rick (January 31, 2024). 6430:, ch. 15: "The Doom Connection" 5132:"PC Data Top Games of All Time" 5067:"Games That Changed The World: 4664: 4638: 3778:"We Play Doom with John Romero" 3604:Shachtman, Noah (May 5, 2008). 3189:Thompson, Tommy (May 2, 2022). 2097:also praised the music, as did 1671:University of Wisconsin–Madison 10269:Video games with 2.5D graphics 10214:Split-screen multiplayer games 9306:Doom Guy: Life in First Person 8976:Walker, Alex (April 9, 2019). 8902:Paez, Danny (March 10, 2020). 8865:Lenti, Erica (July 10, 2021). 8331:Whitaker, Ron (June 1, 2015). 8194:"The ESRB is Turning 20 – IGN" 7890:"Tech Support: Commander Keen" 7705:Zak, Robert (April 13, 2016). 7517:Orland, Kyle (March 7, 2012). 6880:"150 Best Games of All Time". 6166:. March 1997. pp. 66–68. 5398:Cox, Kate (October 17, 2012). 5226:. April 1994. pp. 43–56. 4671:Peters, Jay (August 8, 2024). 3699:Classic Game Postmortem – Doom 3443:Good, Owen S. (June 1, 2019). 3053:Niver, John (August 1, 2012). 3018: 2773:Columbine High School massacre 1350:In November, Hall delivered a 1315:The team agreed to pursue the 1171: 13: 1: 10289:World Video Game Hall of Fame 8475:Gestalt (December 29, 1999). 7869:. December 1996. p. 88. 7563:"Bringin' in the Doom Clones" 7104:"The All Time Top 100 Ever". 6632:10.1080/15213269.2021.1980729 6537:10.1109/CoG47356.2020.9231600 6519:2020 IEEE Conference on Games 5793:Scisco, Peter (May 1, 1996). 5607:Welsh, Oli (March 17, 2012). 4893:Hurley, Leon (May 15, 2017). 4608:Gach, Ethan (July 26, 2019). 4060:The Early Days of id Software 3871:Game Players PC Entertainment 3039: 2769:Eric Harris and Dylan Klebold 2532:the game's engine, including 2308:World Video Game Hall of Fame 1992:did the same the year after. 1290:films. The working title was 946:(2025), as well as the films 10164:Multiplayer null modem games 9887:Bethesda Game Studios Dallas 9284:University of Michigan Press 8787:Wales, Matt (May 31, 2019). 8648:"The best Doom mods of 2019" 8452:. SpotMedia Communications. 7840:. October 1996. p. 55. 6071:. Vol. 1, no. 10. 5826:Loftus, Jim (January 1995). 5673:Ceccola, Russ (April 1994). 5650:. Vol. 16, no. 4. 5364:Keizer, Gregg (April 1994). 3569:"IGN's Top 100 Games (2003)" 3330:Keizer, Gregg (April 1994). 2967:a video game existed before 2910:. At least one mod creator, 2813: 2562:, a 2.5D engine inspired by 1882: 1650:The team planned to release 1005:—later unofficially termed " 814:. It is an early example of 7: 10199:Science fantasy video games 10179:PlayStation (console) games 9329:Video Game Bible, 1985-2002 7859:"Review Crew: Final Doom". 7795:"Master Levels for Doom II" 6979:. July 2001. Archived from 5955:(in Spanish). No. 57. 5640:Atkin, Denny (April 1994). 5609:"Game of the Week: Journey" 5313:. Vol. 2, no. 1. 5255:. August 1994. p. 42. 5251:. Vol. 1, no. 3. 5222:. Vol. 1, no. 5. 4413:"Linux Doom for X released" 3533:"Wolfenstein 3D DOS Review" 2507:Strife: Quest for the Sigil 1494:was written largely in the 1231:proposed a new game in the 1134:, released two years after 961: 10: 10330: 10299:Xbox 360 Live Arcade games 10239:Video games about Satanism 10109:Fiction set on Mars' moons 9969:Super Smash Bros. Ultimate 9228:Mendoza, Jonathan (1994). 9080: 7484:"The 50 Best Games Ever". 6833:. April 1995. p. 53. 6583:Hutchison, Andrew (2008). 5795:"The Ultimate Doom Review" 5749:Hachette Filipacchi MĂ©dias 5747:(in French). No. 68. 4791:"Doom Open Source Release" 4192:"Influences on Doom Music" 4065:Game Developers Conference 3948:, ch. 12: Destined to DOOM 3704:Game Developers Conference 2979:at the time. As a result, 2955:In addition to WAD files, 2841:Another popular aspect of 2817: 2709: 2577: 2433: 2290:was listed among the ten " 1944: 1901:, selling in one day what 1857:GNU General Public License 1700: 1617: 1481: 1185: 1175: 844:from the lead programmer, 29: 10013: 9910: 9854: 9830: 9754: 9747: 9739:Binary space partitioning 9701: 9680: 9651: 9625: 9592: 9585: 9546: 9447: 9255:O'Connell, Brian (1999). 9111:Donovan, Tristan (2010). 8477:"Games of the Millennium" 7862:Electronic Gaming Monthly 7833:Electronic Gaming Monthly 5174:The Sydney Morning Herald 5003:. May 7, 1994. p. 20 4194:. rome.ro. Archived from 2892:Master Levels for Doom II 2629:Master Levels for Doom II 2448:" had firmly superseded " 2429: 2247:, and to a lesser extent 2221: 1545:binary space partitioning 1477: 1334: 1294:, but Carmack renamed it 802:. The game begins on the 746: 734: 340: 213: 198: 186: 174: 151: 125: 97: 87: 75: 56: 51: 10234:Video games about demons 9962:Tony Hawk's Pro Skater 3 7498:: 86–130. October 1998. 6672:10.3991/ijep.v10i1.11290 6570:10.1109/CIG.2017.8080408 6217:Shoemaker, Brad (2012). 6104:. May 1996. p. 72. 6102:International Data Group 6094:"Quick Hits: Doom—3DO". 6044:International Data Group 6010:Computer and Video Games 5986:International Data Group 5928:International Data Group 5894:Computer and Video Games 5867:International Data Group 5838:Larry Flynt Publications 5508:Computer and Video Games 5374:International Data Group 5370:Electronic Entertainment 5032:Fort Worth Star-Telegram 3336:Electronic Entertainment 2994: 2661:compilation (1996). The 2520:was released in 1996 by 2186:Computer and Video Games 2163:Computer and Video Games 2155:Computer and Video Games 2091:Electronic Entertainment 2022:Computer and Video Games 1997:Electronic Entertainment 1887: 1766:Other official ports of 1696: 10304:Xbox Cloud Gaming games 10264:Video games set on Mars 10259:Video games set in hell 10089:Cooperative video games 9392:The "Official" Doom FAQ 9356:McFarland & Company 9278:Pinchbeck, Dan (2013). 9158:Hawken, Kieren (2017). 8373:"Columbine Doom Levels" 7637:"Chex Quest – Overview" 6340:Therrien, Carl (2015). 5169:"Denting the ego of Id" 3960:"Sandy Petersen Speaks" 3332:"Virtual Worlds - Doom" 3191:"The AI of Doom (1993)" 3059:Video Game Music Online 1605:. Prince believed that 1121: 895:scene and the birth of 10124:Game Boy Advance games 10094:Doom (franchise) games 10059:Acorn Archimedes games 9350:Snyder, David (2017). 9088:Consalvo, Mia (2016). 8406:"Video Games Can Kill" 8206:. September 16, 2014. 6442:, ch. 12: "id and Ego" 4858:"But Can It Run Doom?" 4421:comp.os.linux.announce 4239:. Bobby Prince Music. 3024:The 2019 release uses 2977:bulletin board systems 2727: 2621:copies within a year. 2558:(1996), used the 1995 2539:Star Wars: Dark Forces 2453: 1851:. The source code for 1770:were released for the 1728: 1506:computers running the 1502:. The developers used 1409: 1347: 1259:Dungeons & Dragons 1198: 971: 891:, as well as a robust 37:. For other uses, see 10169:Nintendo Switch games 10119:First-person shooters 9997:Hexen: Beyond Heretic 9327:Slaven, Andy (2002). 8957:on September 27, 2007 7888:Siegler, Joe (2000). 7424:. February 26, 2023. 7392:. November 27, 2017. 6908:Computer Gaming World 6883:Computer Gaming World 6853:"Top 100 Video Games" 5741:"The Ultimate Doom". 5483:Computer Gaming World 5339:Computer Gaming World 5109:Computer Gaming World 4449:Computer Gaming World 4411:(September 9, 1994). 4235:(December 29, 2010). 4108:Computer Gaming World 3790:. December 10, 2013. 2932:with a soundtrack by 2870:total conversion mods 2847:user-generated levels 2719: 2501:Hexen: Beyond Heretic 2444:By 1998, the phrase " 2443: 2332:Computer Gaming World 2095:Computer Gaming World 2087:Computer Gaming World 2059:Computer Gaming World 2044:Computer Gaming World 2017:Computer Gaming World 2013:Computer Gaming World 1986:Computer Gaming World 1714: 1658:Computer Gaming World 1404: 1342: 1193: 969: 39:Doom (disambiguation) 10279:Williams video games 10134:GT Interactive games 10079:Classic Mac OS games 10074:Censored video games 9897:Art Data Interactive 9506:Resurrection of Evil 8941:"Smashing the Clock" 8914:Bustle Digital Group 8242:on February 16, 2006 7649:on November 17, 2014 7200:Entertainment Weekly 7171:. February 6, 1999. 7020:on November 11, 2013 6188:Sega Saturn Magazine 5891:"Doom versus Doom". 5807:on September 7, 2011 5596:on October 23, 2012. 4266:(October 12, 2018). 4198:on September 1, 2013 3549:on November 15, 2014 2771:, who committed the 2574:Sequel and franchise 2446:first-person shooter 2436:First-person shooter 2387:Entertainment Weekly 2215:Sega Saturn Magazine 1585:, id hired composer 1081:partial invisibility 1071:or a remote switch. 979:first-person shooter 769:first-person shooter 741:First-person shooter 27:First-person shooter 10194:PlayStation 5 games 10189:PlayStation 4 games 10184:PlayStation 3 games 9814:Thatcher's Techbase 9333:Trafford Publishing 9280:Doom: Scarydarkfast 8831:. December 10, 2023 7238:"GamesTM Top 100". 6235:on October 11, 2012 6124:"Doom for the 3DO?" 5000:The Courier-Journal 4870:. January 1, 2003. 3622:on October 25, 2011 3531:Williamson, Colin. 2922:, Romero announced 2530:reverse engineering 2514:-based game called 2296:Library of Congress 2232:Doom: Scarydarkfast 2137:The first ports of 1906:in its first year. 1412:Soon, however, the 943:Doom: The Dark Ages 10069:Atari Jaguar games 9821:Sonic Robo Blast 2 9261:Entrepreneur Press 9141:Writers Club Press 9133:Dunnigan, James F. 8653:Rock Paper Shotgun 8615:. pp. 67–74. 8575:Rock Paper Shotgun 8418:on October 5, 2007 8305:The New York Times 7712:Rock Paper Shotgun 7635:House, Michael L. 7114:. September 1994. 7056:on January 7, 2012 6947:on October 9, 2000 6701:The New York Times 6195:. pp. 72–73. 6017:. pp. 82–83. 5988:. pp. 58–59. 5959:. pp. 94–95. 5869:. pp. 92–93. 5719:. pp. 62–64. 5549:. pp. 59–62. 5515:. pp. 72–73. 5450:. pp. 68–72. 4738:. pp. 44–49. 4736:Imagine Publishing 4524:"Doom (1993) – PC" 4452:. pp. 26–31. 4190:(April 19, 2005). 4021:(April 20, 2020). 2973:online communities 2728: 2699:Doom: Annihilation 2454: 2040:video game culture 1729: 1410: 1348: 1301:The Color of Money 1199: 1112:online multiplayer 972: 955:Doom: Annihilation 627:September 27, 2006 10204:Sega Saturn games 10139:Id Software games 10099:Doom engine games 10031: 10030: 9872:Nightdive Studios 9850: 9849: 9676: 9675: 9609:3: Worlds on Fire 9365:978-1-4766-3076-2 9342:978-1-55369-731-2 9319:978-1-4197-5811-9 9293:978-0-472-05191-5 9270:978-1-891984-07-5 9247:978-0-7821-1546-8 9220:978-0-8129-7215-3 9192:978-0-9912227-2-8 9169:978-1-78538-734-0 9150:978-0-595-15546-0 9124:978-0-9565072-0-4 9103:978-0-262-03439-5 8411:Accuracy in Media 7761:Los Angeles Times 7280:. March 4, 2011. 7143:. February 1995. 5617:. Gamer Network. 5317:. December 1994. 3976:on March 22, 2005 3585:on April 19, 2016 3543:All Media Network 2880:The Ultimate Doom 2587:After completing 2112:The Ultimate Doom 1934:The Ultimate Doom 1845:The Ultimate Doom 1741:The Ultimate Doom 1576:Don Ivan Punchatz 1500:assembly language 1459:Street Fighter II 1132:The Ultimate Doom 1037:difficulty levels 874:The Ultimate Doom 760: 759: 672:November 20, 2012 609:November 16, 2001 510:November 16, 1995 420:November 28, 1994 393:November 21, 1994 366:December 10, 1993 348:December 10, 1993 65:Don Ivan Punchatz 35:(2016 video game) 16:(Redirected from 10321: 10044:1993 video games 10021: 10020: 9752: 9751: 9590: 9589: 9431: 9424: 9417: 9408: 9407: 9369: 9346: 9323: 9297: 9274: 9251: 9235: 9224: 9196: 9181:(2nd ed.). 9173: 9154: 9139:(3rd ed.). 9128: 9107: 9074: 9073: 9071: 9069: 9043: 9037: 9036: 9034: 9032: 9010: 9004: 9003: 9001: 8999: 8973: 8967: 8966: 8964: 8962: 8953:. Archived from 8936: 8930: 8929: 8927: 8925: 8899: 8893: 8892: 8890: 8888: 8862: 8856: 8850: 8841: 8840: 8838: 8836: 8821: 8815: 8814: 8812: 8810: 8784: 8778: 8777: 8775: 8773: 8764:. May 31, 2019. 8758:"Download Sigil" 8754: 8748: 8747: 8745: 8743: 8717: 8711: 8710: 8708: 8706: 8680: 8674: 8673: 8671: 8669: 8643: 8637: 8631: 8625: 8624: 8611:. No. 217. 8602: 8596: 8595: 8593: 8591: 8565: 8559: 8558: 8556: 8554: 8528: 8522: 8516: 8503: 8502: 8500: 8498: 8472: 8466: 8465: 8463: 8461: 8439: 8428: 8427: 8425: 8423: 8414:. Archived from 8401: 8395: 8394: 8392: 8390: 8368: 8359: 8358: 8356: 8354: 8328: 8322: 8321: 8319: 8317: 8295: 8289: 8288: 8286: 8284: 8258: 8252: 8251: 8249: 8247: 8238:. Archived from 8226: 8220: 8219: 8217: 8215: 8190: 8184: 8178: 8167: 8166: 8164: 8162: 8136: 8130: 8129: 8127: 8125: 8099: 8093: 8092: 8090: 8088: 8062: 8056: 8055: 8053: 8051: 8025: 8019: 8018: 8016: 8014: 7988: 7982: 7981: 7979: 7977: 7952: 7946: 7945: 7943: 7941: 7916: 7910: 7909: 7907: 7905: 7885: 7879: 7878: 7856: 7850: 7849: 7827: 7821: 7820: 7818: 7816: 7791: 7782: 7776: 7770: 7769: 7751: 7745: 7739: 7733: 7732: 7730: 7728: 7702: 7696: 7695: 7693: 7691: 7686:on June 20, 2023 7682:. Archived from 7665: 7659: 7658: 7656: 7654: 7632: 7626: 7625: 7623: 7621: 7595: 7589: 7588: 7586: 7584: 7579:on July 12, 2012 7575:. Archived from 7558: 7545: 7544: 7542: 7540: 7514: 7508: 7507: 7481: 7475: 7474: 7472: 7470: 7444: 7438: 7437: 7435: 7433: 7412: 7406: 7405: 7403: 7401: 7376: 7370: 7369: 7367: 7365: 7332: 7326: 7325: 7323: 7321: 7300: 7294: 7293: 7291: 7289: 7264: 7258: 7257: 7248:. October 2010. 7244:. No. 100. 7235: 7229: 7228: 7226: 7224: 7207:. May 13, 2003. 7205:Dotdash Meredith 7191: 7185: 7184: 7182: 7180: 7159: 7153: 7152: 7130: 7124: 7123: 7101: 7095: 7094: 7081:. No. 200. 7072: 7066: 7065: 7063: 7061: 7036: 7030: 7029: 7027: 7025: 7016:. Archived from 6999: 6993: 6992: 6990: 6988: 6983:on July 10, 2010 6963: 6957: 6956: 6954: 6952: 6927: 6921: 6920: 6902: 6896: 6895: 6877: 6871: 6870: 6849: 6843: 6842: 6820: 6814: 6813: 6811: 6809: 6784: 6778: 6777: 6775: 6773: 6753: 6747: 6746: 6744: 6742: 6716: 6710: 6709: 6691: 6685: 6684: 6674: 6650: 6644: 6643: 6620:Media Psychology 6615: 6609: 6608: 6606: 6604: 6580: 6574: 6573: 6563: 6547: 6541: 6540: 6530: 6510: 6504: 6503: 6501: 6499: 6478: 6472: 6471: 6458:. No. 123. 6449: 6443: 6437: 6431: 6425: 6419: 6418: 6396: 6390: 6384: 6378: 6372: 6366: 6365: 6363: 6361: 6337: 6328: 6322: 6316: 6315: 6313: 6311: 6291: 6285: 6284: 6282: 6280: 6254: 6245: 6244: 6242: 6240: 6231:. Archived from 6214: 6205: 6204: 6182: 6176: 6175: 6150: 6144: 6143: 6120: 6114: 6113: 6091: 6085: 6084: 6062: 6056: 6055: 6033: 6027: 6026: 6013:. No. 167. 6004: 5998: 5997: 5975: 5969: 5968: 5957:Axel Springer SE 5946: 5940: 5939: 5917: 5911: 5910: 5897:. No. 158. 5888: 5879: 5878: 5856: 5850: 5849: 5823: 5817: 5816: 5814: 5812: 5790: 5784: 5783: 5767: 5761: 5760: 5738: 5729: 5728: 5702: 5693: 5692: 5680:Electronic Games 5670: 5664: 5663: 5637: 5631: 5630: 5628: 5626: 5604: 5598: 5597: 5592:. Archived from 5568: 5559: 5558: 5545:. No. 203. 5536: 5525: 5524: 5511:. No. 148. 5502: 5496: 5495: 5477: 5460: 5459: 5437: 5426: 5425: 5423: 5421: 5395: 5386: 5385: 5361: 5352: 5351: 5333: 5327: 5326: 5304: 5298: 5297: 5295: 5293: 5274: 5265: 5264: 5242: 5236: 5235: 5213: 5207: 5201: 5195: 5194: 5188: 5186: 5164: 5158: 5157: 5155: 5153: 5148:on March 2, 2000 5128: 5122: 5121: 5103: 5097: 5096: 5094: 5092: 5083:. Archived from 5062: 5053: 5052: 5046: 5044: 5023: 5017: 5016: 5010: 5008: 4991: 4985: 4979: 4973: 4967: 4958: 4957: 4955: 4953: 4927: 4921: 4920: 4918: 4916: 4890: 4884: 4883: 4881: 4879: 4854: 4848: 4847: 4845: 4843: 4823: 4817: 4816: 4814: 4812: 4787: 4781: 4780: 4757: 4748: 4747: 4725: 4719: 4718: 4696: 4690: 4689: 4687: 4685: 4668: 4662: 4661: 4659: 4657: 4642: 4636: 4635: 4633: 4631: 4605: 4599: 4598: 4596: 4594: 4568: 4562: 4556: 4550: 4549: 4547: 4545: 4520: 4514: 4513: 4511: 4509: 4483: 4474: 4468: 4462: 4461: 4443: 4437: 4436: 4405: 4399: 4398: 4396: 4394: 4373: 4367: 4366: 4364: 4362: 4336: 4327: 4326: 4324: 4322: 4296: 4290: 4289: 4283: 4281: 4259: 4253: 4252: 4250: 4248: 4229: 4223: 4217: 4208: 4207: 4205: 4203: 4184: 4178: 4172: 4166: 4165: 4163: 4161: 4139: 4133: 4127: 4121: 4120: 4102: 4093: 4087: 4081: 4080: 4078: 4076: 4051: 4045: 4044: 4038: 4036: 4015: 4009: 4003: 3986: 3985: 3983: 3981: 3972:. Archived from 3955: 3949: 3943: 3928: 3927: 3925: 3923: 3902: 3896: 3890: 3884: 3883: 3866:"On the Horizon" 3862: 3856: 3855: 3853: 3851: 3825: 3816: 3810: 3804: 3803: 3801: 3799: 3774: 3757: 3756: 3754: 3752: 3726: 3720: 3719: 3717: 3715: 3686: 3659: 3653: 3644: 3638: 3632: 3631: 3629: 3627: 3618:. Archived from 3601: 3595: 3594: 3592: 3590: 3581:. Archived from 3565: 3559: 3558: 3556: 3554: 3545:. Archived from 3528: 3522: 3516: 3510: 3509: 3507: 3505: 3500:on July 27, 2016 3496:. Archived from 3480: 3471: 3470: 3468: 3466: 3440: 3434: 3433: 3431: 3429: 3408: 3402: 3396: 3390: 3384: 3375: 3369: 3352: 3351: 3327: 3321: 3320: 3318: 3316: 3290: 3284: 3283: 3281: 3279: 3267:Complex Networks 3258: 3252: 3246: 3217: 3216: 3214: 3212: 3186: 3180: 3179: 3177: 3175: 3155: 3146: 3145: 3143: 3141: 3115: 3109: 3108: 3081: 3075: 3074: 3072: 3070: 3050: 3033: 3022: 3016: 3005: 2943: 2931: 2832: 2735:graphic violence 2725: 2620: 2546:clones, such as 2284:machine learning 2240: 2100:The Mercury News 2074:Electronic Games 1931: 1930:US$ 8.74 million 1927: 1921:, by April 1998 1900: 1875:?" and "It runs 1803:Game Boy Advance 1719:, Microsoft CEO 1683: 1677:Within hours of 1637: 1519:made by fans of 1446: 1393: 1378: 1311: 1307: 1292:Green and Pissed 1245:and lead artist 901:graphic violence 834:(1990–1991) and 806:and finishes in 788:assumes the role 723: 721: 701: 699: 671: 654:October 31, 2009 653: 645:October 30, 2009 644: 626: 624: 608: 600:October 24, 2001 599: 589:Game Boy Advance 581: 563: 554: 536: 518: 509: 491: 483:October 26, 1995 482: 473: 456:December 9, 1994 455: 437: 419: 401: 392: 374: 365: 349: 282:Game Boy Advance 226: 61: 49: 48: 21: 10329: 10328: 10324: 10323: 10322: 10320: 10319: 10318: 10209:Shareware games 10144:Imagineer games 10034: 10033: 10032: 10027: 10009: 9955:Quake Champions 9948:Quake III Arena 9906: 9902:Alpha Dog Games 9846: 9826: 9760: 9743: 9697: 9672: 9660:Masters of Doom 9647: 9621: 9581: 9542: 9443: 9435: 9377: 9372: 9366: 9343: 9320: 9310:Harry N. Abrams 9294: 9271: 9248: 9221: 9193: 9170: 9151: 9125: 9104: 9083: 9078: 9077: 9067: 9065: 9044: 9040: 9030: 9028: 9011: 9007: 8997: 8995: 8974: 8970: 8960: 8958: 8937: 8933: 8923: 8921: 8900: 8896: 8886: 8884: 8863: 8859: 8851: 8844: 8834: 8832: 8823: 8822: 8818: 8808: 8806: 8785: 8781: 8771: 8769: 8756: 8755: 8751: 8741: 8739: 8718: 8714: 8704: 8702: 8681: 8677: 8667: 8665: 8644: 8640: 8632: 8628: 8603: 8599: 8589: 8587: 8566: 8562: 8552: 8550: 8529: 8525: 8517: 8506: 8496: 8494: 8473: 8469: 8459: 8457: 8440: 8431: 8421: 8419: 8402: 8398: 8388: 8386: 8369: 8362: 8352: 8350: 8329: 8325: 8315: 8313: 8296: 8292: 8282: 8280: 8259: 8255: 8245: 8243: 8228: 8227: 8223: 8213: 8211: 8192: 8191: 8187: 8179: 8170: 8160: 8158: 8137: 8133: 8123: 8121: 8100: 8096: 8086: 8084: 8063: 8059: 8049: 8047: 8026: 8022: 8012: 8010: 7989: 7985: 7975: 7973: 7954: 7953: 7949: 7939: 7937: 7918: 7917: 7913: 7903: 7901: 7886: 7882: 7865:. No. 89. 7858: 7857: 7853: 7836:. No. 87. 7829: 7828: 7824: 7814: 7812: 7793: 7792: 7785: 7777: 7773: 7752: 7748: 7740: 7736: 7726: 7724: 7703: 7699: 7689: 7687: 7666: 7662: 7652: 7650: 7633: 7629: 7619: 7617: 7596: 7592: 7582: 7580: 7559: 7548: 7538: 7536: 7515: 7511: 7483: 7482: 7478: 7468: 7466: 7445: 7441: 7431: 7429: 7414: 7413: 7409: 7399: 7397: 7378: 7377: 7373: 7363: 7361: 7333: 7329: 7319: 7317: 7302: 7301: 7297: 7287: 7285: 7266: 7265: 7261: 7237: 7236: 7232: 7222: 7220: 7193: 7192: 7188: 7178: 7176: 7168:The Independent 7161: 7160: 7156: 7139:. No. 15. 7132: 7131: 7127: 7110:. No. 21. 7103: 7102: 7098: 7074: 7073: 7069: 7059: 7057: 7038: 7037: 7033: 7023: 7021: 7000: 6996: 6986: 6984: 6965: 6964: 6960: 6950: 6948: 6941:CBS Interactive 6929: 6928: 6924: 6904: 6903: 6899: 6879: 6878: 6874: 6851: 6850: 6846: 6826:Next Generation 6822: 6821: 6817: 6807: 6805: 6786: 6785: 6781: 6771: 6769: 6754: 6750: 6740: 6738: 6717: 6713: 6692: 6688: 6651: 6647: 6616: 6612: 6602: 6600: 6581: 6577: 6548: 6544: 6511: 6507: 6497: 6495: 6479: 6475: 6451: 6450: 6446: 6438: 6434: 6426: 6422: 6405:. No. 21. 6402:Next Generation 6397: 6393: 6385: 6381: 6373: 6369: 6359: 6357: 6338: 6331: 6323: 6319: 6309: 6307: 6292: 6288: 6278: 6276: 6255: 6248: 6238: 6236: 6229:CBS Interactive 6215: 6208: 6191:. No. 16. 6183: 6179: 6162:. No. 53. 6152: 6151: 6147: 6122: 6121: 6117: 6100:. No. 92. 6093: 6092: 6088: 6068:Next Generation 6064: 6063: 6059: 6042:. No. 68. 6034: 6030: 6005: 6001: 5984:. No. 77. 5976: 5972: 5947: 5943: 5926:. No. 67. 5918: 5914: 5890: 5889: 5882: 5865:. No. 66. 5857: 5853: 5836:. No. 72. 5824: 5820: 5810: 5808: 5791: 5787: 5768: 5764: 5740: 5739: 5732: 5715:. No. 29. 5703: 5696: 5671: 5667: 5638: 5634: 5624: 5622: 5605: 5601: 5570: 5569: 5562: 5537: 5528: 5503: 5499: 5478: 5463: 5446:. No. 13. 5438: 5429: 5419: 5417: 5396: 5389: 5362: 5355: 5335: 5334: 5330: 5306: 5305: 5301: 5291: 5289: 5276: 5275: 5268: 5244: 5243: 5239: 5215: 5214: 5210: 5202: 5198: 5184: 5182: 5177:. p. 209. 5165: 5161: 5151: 5149: 5130: 5129: 5125: 5105: 5104: 5100: 5090: 5088: 5087:on July 9, 2007 5063: 5056: 5042: 5040: 5025: 5024: 5020: 5006: 5004: 4993: 4992: 4988: 4980: 4976: 4968: 4961: 4951: 4949: 4928: 4924: 4914: 4912: 4891: 4887: 4877: 4875: 4856: 4855: 4851: 4841: 4839: 4824: 4820: 4810: 4808: 4789: 4788: 4784: 4759: 4758: 4751: 4734:. No. 77. 4726: 4722: 4698: 4697: 4693: 4683: 4681: 4669: 4665: 4655: 4653: 4643: 4639: 4629: 4627: 4606: 4602: 4592: 4590: 4569: 4565: 4557: 4553: 4543: 4541: 4522: 4521: 4517: 4507: 4505: 4484: 4477: 4469: 4465: 4444: 4440: 4406: 4402: 4392: 4390: 4375: 4374: 4370: 4360: 4358: 4337: 4330: 4320: 4318: 4297: 4293: 4279: 4277: 4260: 4256: 4246: 4244: 4230: 4226: 4218: 4211: 4201: 4199: 4185: 4181: 4173: 4169: 4159: 4157: 4140: 4136: 4128: 4124: 4103: 4096: 4088: 4084: 4074: 4072: 4053: 4052: 4048: 4034: 4032: 4019:Petersen, Sandy 4016: 4012: 4004: 3989: 3979: 3977: 3956: 3952: 3944: 3931: 3921: 3919: 3904: 3903: 3899: 3891: 3887: 3864: 3863: 3859: 3849: 3847: 3826: 3819: 3811: 3807: 3797: 3795: 3776: 3775: 3760: 3750: 3748: 3727: 3723: 3713: 3711: 3688: 3687: 3662: 3654: 3647: 3639: 3635: 3625: 3623: 3602: 3598: 3588: 3586: 3567: 3566: 3562: 3552: 3550: 3529: 3525: 3517: 3513: 3503: 3501: 3482: 3481: 3474: 3464: 3462: 3441: 3437: 3427: 3425: 3410: 3409: 3405: 3397: 3393: 3385: 3378: 3370: 3355: 3328: 3324: 3314: 3312: 3291: 3287: 3277: 3275: 3260: 3259: 3255: 3247: 3220: 3210: 3208: 3187: 3183: 3173: 3171: 3156: 3149: 3139: 3137: 3116: 3112: 3083: 3082: 3078: 3068: 3066: 3051: 3047: 3042: 3037: 3036: 3023: 3019: 3013:Andrew Hulshult 3006: 3002: 2997: 2941: 2929: 2906:under the name 2830: 2825: 2816: 2723: 2714: 2708: 2688:multiple novels 2618: 2585: 2576: 2456:The success of 2438: 2432: 2381:The Independent 2322:Next Generation 2238: 2224: 2195:Next Generation 2109: 1947: 1929: 1925: 1917:. According to 1898: 1890: 1885: 1841:Xbox Series X/S 1815:Nintendo Switch 1709: 1699: 1681: 1635: 1620: 1599:Alice in Chains 1571:Gregor Punchatz 1554: 1489: 1480: 1471:Art of Fighting 1444: 1391: 1376: 1352:design document 1345:Gregor Punchatz 1337: 1325:Apogee Software 1309: 1305: 1264:the team played 1188: 1183: 1178:Development of 1174: 1124: 981:presented with 964: 908:has been ported 884:one of the best 860:. Id published 848:. The designer 730: 727: 718: 713:Xbox Series X/S 705: 696: 683:Nintendo Switch 675: 666: 657: 648: 639: 630: 621: 612: 603: 594: 585: 576: 567: 558: 549: 540: 531: 522: 513: 504: 495: 486: 477: 468: 459: 450: 441: 432: 423: 414: 405: 396: 387: 378: 369: 360: 351: 350: 347: 336: 332:Xbox Series X/S 312:Nintendo Switch 228: 227: 222: 170: 147: 121: 71: 47: 46:1993 video game 42: 28: 23: 22: 15: 12: 11: 5: 10327: 10317: 10316: 10311: 10309:Xbox One games 10306: 10301: 10296: 10294:Xbox 360 games 10291: 10286: 10281: 10276: 10271: 10266: 10261: 10256: 10251: 10246: 10241: 10236: 10231: 10226: 10224:Super FX games 10221: 10216: 10211: 10206: 10201: 10196: 10191: 10186: 10181: 10176: 10171: 10166: 10161: 10156: 10151: 10146: 10141: 10136: 10131: 10126: 10121: 10116: 10111: 10106: 10101: 10096: 10091: 10086: 10081: 10076: 10071: 10066: 10061: 10056: 10051: 10046: 10029: 10028: 10026: 10025: 10014: 10011: 10010: 10008: 10007: 10000: 9993: 9986: 9979: 9972: 9965: 9958: 9951: 9944: 9939: 9934: 9929: 9922: 9914: 9912: 9908: 9907: 9905: 9904: 9899: 9894: 9889: 9884: 9879: 9877:Nerve Software 9874: 9869: 9864: 9858: 9856: 9852: 9851: 9848: 9847: 9845: 9844: 9836: 9834: 9828: 9827: 9825: 9824: 9817: 9810: 9803: 9796: 9789: 9782: 9775: 9767: 9765: 9749: 9745: 9744: 9742: 9741: 9736: 9735: 9734: 9729: 9724: 9719: 9705: 9703: 9699: 9698: 9696: 9695: 9690: 9684: 9682: 9678: 9677: 9674: 9673: 9671: 9670: 9663: 9655: 9653: 9649: 9648: 9646: 9645: 9638: 9629: 9627: 9623: 9622: 9620: 9619: 9612: 9605: 9596: 9594: 9587: 9583: 9582: 9580: 9579: 9572: 9565: 9558: 9550: 9548: 9544: 9543: 9541: 9540: 9533: 9526: 9518: 9517: 9516: 9509: 9495: 9488: 9487: 9486: 9472: 9471: 9470: 9465: 9451: 9449: 9445: 9444: 9434: 9433: 9426: 9419: 9411: 9405: 9404: 9394: 9389: 9376: 9375:External links 9373: 9371: 9370: 9364: 9347: 9341: 9324: 9318: 9298: 9292: 9275: 9269: 9252: 9246: 9225: 9219: 9201:Kushner, David 9197: 9191: 9174: 9168: 9162:. Andrews UK. 9155: 9149: 9129: 9123: 9117:. Yellow Ant. 9108: 9102: 9084: 9082: 9079: 9076: 9075: 9038: 9005: 8968: 8931: 8894: 8857: 8842: 8816: 8779: 8749: 8712: 8675: 8638: 8626: 8597: 8560: 8523: 8504: 8467: 8429: 8396: 8360: 8323: 8308:. p. G3. 8290: 8253: 8221: 8185: 8168: 8131: 8094: 8057: 8020: 7983: 7947: 7911: 7880: 7851: 7830:"Final Doom". 7822: 7783: 7771: 7746: 7734: 7697: 7660: 7627: 7590: 7546: 7509: 7476: 7439: 7407: 7371: 7327: 7295: 7259: 7230: 7186: 7154: 7125: 7096: 7067: 7031: 6994: 6958: 6922: 6897: 6872: 6844: 6829:. No. 4. 6815: 6779: 6748: 6711: 6704:. p. E7. 6686: 6645: 6626:(3): 499–512. 6610: 6575: 6542: 6505: 6473: 6444: 6432: 6420: 6409:. p. 20. 6391: 6379: 6367: 6329: 6317: 6286: 6246: 6206: 6177: 6145: 6130:. No. 4. 6115: 6086: 6057: 6046:. p. 66. 6028: 5999: 5970: 5941: 5930:. p. 58. 5912: 5880: 5851: 5840:. p. 76. 5818: 5785: 5762: 5751:. p. 89. 5730: 5694: 5665: 5654:. p. 82. 5652:ABC Publishing 5632: 5599: 5584:. April 1994. 5580:. No. 7. 5560: 5526: 5497: 5461: 5427: 5387: 5376:. p. 94. 5372:. No. 4. 5353: 5328: 5299: 5266: 5237: 5208: 5196: 5191:Newspapers.com 5159: 5123: 5098: 5054: 5049:Newspapers.com 5018: 5013:Newspapers.com 4986: 4974: 4959: 4922: 4885: 4849: 4818: 4782: 4767:. No. 2. 4749: 4720: 4709:. April 1996. 4705:. No. 5. 4691: 4663: 4637: 4600: 4563: 4551: 4515: 4475: 4463: 4438: 4400: 4368: 4328: 4291: 4262:Tobin, Scott; 4254: 4224: 4209: 4179: 4167: 4134: 4122: 4094: 4082: 4046: 4010: 3987: 3950: 3929: 3897: 3885: 3857: 3817: 3805: 3758: 3721: 3660: 3645: 3633: 3596: 3560: 3523: 3511: 3472: 3435: 3403: 3391: 3376: 3353: 3342:. p. 94. 3338:. No. 4. 3322: 3285: 3253: 3218: 3196:Game Developer 3181: 3147: 3110: 3091:. No. 1. 3076: 3044: 3043: 3041: 3038: 3035: 3034: 3017: 2999: 2998: 2996: 2993: 2815: 2812: 2808:Wolfenstein 3D 2797:David Grossman 2707: 2704: 2639:. Two sets of 2578:Main article: 2575: 2572: 2431: 2428: 2298:, and in 2015 2249:Wolfenstein 3D 2223: 2220: 2108: 2107:Other versions 2105: 1971:Cybermania '94 1946: 1943: 1909:By late 1995, 1889: 1886: 1884: 1881: 1871:, "Can it run 1737:GT Interactive 1701:Main article: 1698: 1695: 1669:server at the 1619: 1616: 1583:Wolfenstein 3D 1553: 1550: 1521:Wolfenstein 3D 1479: 1476: 1454:fighting games 1430:Sandy Petersen 1336: 1333: 1247:Adrian Carmack 1234:Commander Keen 1207:Wolfenstein 3D 1187: 1184: 1176:Main article: 1173: 1170: 1123: 1120: 1085:radiation suit 1040:as fireballs. 963: 960: 870:GT Interactive 858:Sandy Petersen 837:Wolfenstein 3D 831:Commander Keen 758: 757: 748: 744: 743: 738: 732: 731: 729: 728: 726: 725: 724:August 8, 2024 715: 706: 704: 703: 693: 676: 674: 673: 663: 658: 656: 655: 646: 636: 631: 629: 628: 618: 613: 611: 610: 601: 591: 586: 584: 583: 573: 568: 566: 565: 556: 555:March 26, 1997 546: 541: 539: 538: 537:April 26, 1996 528: 523: 521: 520: 511: 501: 496: 494: 493: 484: 475: 474:September 1995 465: 460: 458: 457: 447: 442: 440: 439: 429: 424: 422: 421: 411: 406: 404: 403: 394: 384: 379: 377: 376: 367: 357: 346: 345: 344: 342: 338: 337: 335: 334: 329: 324: 319: 314: 309: 304: 299: 294: 289: 284: 279: 274: 269: 264: 259: 254: 249: 244: 239: 234: 221: 220: 219: 217: 211: 210: 202: 196: 195: 188: 184: 183: 178: 172: 171: 169: 168: 163: 161:Adrian Carmack 157: 155: 149: 148: 146: 145: 140: 137: 131: 129: 123: 122: 120: 119: 117:Sandy Petersen 114: 109: 103: 101: 95: 94: 91: 85: 84: 79: 73: 72: 67:featuring the 62: 54: 53: 45: 26: 9: 6: 4: 3: 2: 10326: 10315: 10312: 10310: 10307: 10305: 10302: 10300: 10297: 10295: 10292: 10290: 10287: 10285: 10284:Windows games 10282: 10280: 10277: 10275: 10272: 10270: 10267: 10265: 10262: 10260: 10257: 10255: 10252: 10250: 10247: 10245: 10242: 10240: 10237: 10235: 10232: 10230: 10227: 10225: 10222: 10220: 10217: 10215: 10212: 10210: 10207: 10205: 10202: 10200: 10197: 10195: 10192: 10190: 10187: 10185: 10182: 10180: 10177: 10175: 10172: 10170: 10167: 10165: 10162: 10160: 10157: 10155: 10152: 10150: 10147: 10145: 10142: 10140: 10137: 10135: 10132: 10130: 10127: 10125: 10122: 10120: 10117: 10115: 10112: 10110: 10107: 10105: 10102: 10100: 10097: 10095: 10092: 10090: 10087: 10085: 10082: 10080: 10077: 10075: 10072: 10070: 10067: 10065: 10062: 10060: 10057: 10055: 10052: 10050: 10047: 10045: 10042: 10041: 10039: 10024: 10016: 10015: 10012: 10006: 10005: 10001: 9999: 9998: 9994: 9992: 9991: 9987: 9985: 9984: 9980: 9978: 9977: 9973: 9971: 9970: 9966: 9964: 9963: 9959: 9957: 9956: 9952: 9950: 9949: 9945: 9943: 9940: 9938: 9935: 9933: 9930: 9928: 9927: 9923: 9921: 9920: 9916: 9915: 9913: 9909: 9903: 9900: 9898: 9895: 9893: 9890: 9888: 9885: 9883: 9880: 9878: 9875: 9873: 9870: 9868: 9865: 9863: 9860: 9859: 9857: 9853: 9843: 9842: 9838: 9837: 9835: 9833: 9829: 9823: 9822: 9818: 9816: 9815: 9811: 9809: 9808: 9804: 9802: 9801: 9797: 9795: 9794: 9790: 9788: 9787: 9783: 9781: 9780: 9776: 9774: 9773: 9769: 9768: 9766: 9764: 9763: 9758: 9753: 9750: 9746: 9740: 9737: 9733: 9730: 9728: 9725: 9723: 9720: 9718: 9716: 9712: 9711: 9710: 9707: 9706: 9704: 9700: 9694: 9691: 9689: 9686: 9685: 9683: 9679: 9669: 9668: 9667:The Boardgame 9664: 9662: 9661: 9657: 9656: 9654: 9650: 9644: 9643: 9639: 9636: 9635: 9631: 9630: 9628: 9624: 9618: 9617: 9613: 9611: 9610: 9606: 9604: 9602: 9598: 9597: 9595: 9591: 9588: 9584: 9578: 9577: 9573: 9571: 9570: 9566: 9564: 9563: 9559: 9557: 9556: 9552: 9551: 9549: 9545: 9539: 9538: 9537:The Dark Ages 9534: 9532: 9531: 9527: 9524: 9523: 9519: 9515: 9514: 9510: 9508: 9507: 9503: 9502: 9501: 9500: 9496: 9494: 9493: 9489: 9485: 9484: 9480: 9479: 9478: 9477: 9473: 9469: 9466: 9464: 9461: 9460: 9458: 9457: 9453: 9452: 9450: 9446: 9442: 9440: 9432: 9427: 9425: 9420: 9418: 9413: 9412: 9409: 9402: 9398: 9395: 9393: 9390: 9388: 9384: 9383: 9379: 9378: 9367: 9361: 9357: 9353: 9348: 9344: 9338: 9334: 9330: 9325: 9321: 9315: 9311: 9307: 9303: 9299: 9295: 9289: 9285: 9281: 9276: 9272: 9266: 9262: 9258: 9253: 9249: 9243: 9239: 9234: 9233: 9226: 9222: 9216: 9212: 9208: 9207: 9202: 9198: 9194: 9188: 9184: 9180: 9175: 9171: 9165: 9161: 9156: 9152: 9146: 9142: 9138: 9134: 9130: 9126: 9120: 9116: 9115: 9109: 9105: 9099: 9095: 9091: 9086: 9085: 9063: 9059: 9055: 9054: 9049: 9042: 9026: 9022: 9021: 9016: 9009: 8993: 8989: 8985: 8984: 8979: 8972: 8956: 8952: 8948: 8947: 8942: 8935: 8919: 8915: 8911: 8910: 8905: 8898: 8882: 8878: 8874: 8873: 8868: 8861: 8854: 8849: 8847: 8830: 8826: 8820: 8804: 8800: 8799:Gamer Network 8796: 8795: 8790: 8783: 8767: 8763: 8759: 8753: 8737: 8733: 8729: 8728: 8723: 8716: 8700: 8696: 8692: 8691: 8686: 8679: 8663: 8659: 8658:Gamer Network 8655: 8654: 8649: 8642: 8635: 8630: 8622: 8618: 8614: 8610: 8609: 8601: 8585: 8581: 8580:Gamer Network 8577: 8576: 8571: 8564: 8548: 8544: 8540: 8539: 8534: 8527: 8521:, pp. 167–169 8520: 8515: 8513: 8511: 8509: 8492: 8488: 8487:Gamer Network 8484: 8483: 8478: 8471: 8455: 8451: 8450: 8445: 8438: 8436: 8434: 8417: 8413: 8412: 8407: 8400: 8384: 8380: 8379: 8374: 8367: 8365: 8348: 8344: 8340: 8339: 8334: 8327: 8311: 8307: 8306: 8301: 8294: 8278: 8274: 8270: 8269: 8264: 8257: 8241: 8237: 8236: 8231: 8225: 8209: 8205: 8201: 8200: 8195: 8189: 8182: 8177: 8175: 8173: 8156: 8152: 8151:Gamer Network 8148: 8147: 8142: 8135: 8119: 8115: 8111: 8110: 8105: 8098: 8082: 8078: 8074: 8073: 8068: 8061: 8045: 8041: 8037: 8036: 8031: 8024: 8008: 8004: 8000: 7999: 7994: 7987: 7971: 7967: 7963: 7962: 7957: 7951: 7935: 7931: 7927: 7926: 7921: 7920:"Doom 3 – PC" 7915: 7899: 7895: 7891: 7884: 7876: 7872: 7868: 7864: 7863: 7855: 7847: 7843: 7839: 7835: 7834: 7826: 7810: 7806: 7802: 7801: 7796: 7790: 7788: 7780: 7775: 7767: 7763: 7762: 7757: 7750: 7744:, pp. 180–182 7743: 7738: 7722: 7718: 7717:Gamer Network 7714: 7713: 7708: 7701: 7685: 7681: 7677: 7676: 7675:Game Informer 7671: 7664: 7648: 7644: 7643: 7638: 7631: 7615: 7611: 7607: 7606: 7601: 7594: 7578: 7574: 7570: 7569: 7564: 7557: 7555: 7553: 7551: 7534: 7530: 7526: 7525: 7520: 7513: 7505: 7501: 7497: 7493: 7489: 7488: 7480: 7464: 7460: 7456: 7455: 7450: 7443: 7427: 7423: 7422: 7417: 7411: 7395: 7391: 7387: 7386: 7381: 7375: 7359: 7355: 7351: 7348: 7344: 7343: 7338: 7331: 7315: 7311: 7310: 7305: 7299: 7283: 7279: 7276:(in French). 7275: 7274: 7273:Jeuxvideo.com 7269: 7263: 7255: 7251: 7247: 7243: 7242: 7234: 7218: 7214: 7210: 7206: 7202: 7201: 7196: 7190: 7174: 7170: 7169: 7164: 7158: 7150: 7146: 7142: 7138: 7137: 7129: 7121: 7117: 7113: 7109: 7108: 7100: 7092: 7088: 7084: 7080: 7079: 7078:Game Informer 7071: 7055: 7051: 7047: 7046: 7041: 7035: 7019: 7015: 7011: 7010: 7009:Game Informer 7005: 6998: 6982: 6978: 6974: 6973: 6968: 6962: 6946: 6942: 6938: 6937: 6932: 6926: 6918: 6914: 6910: 6909: 6901: 6893: 6889: 6885: 6884: 6876: 6868: 6864: 6860: 6859: 6854: 6848: 6840: 6836: 6832: 6831:Imagine Media 6828: 6827: 6823:"The Games". 6819: 6803: 6799: 6795: 6794: 6789: 6783: 6767: 6763: 6759: 6752: 6736: 6732: 6728: 6727: 6722: 6715: 6707: 6703: 6702: 6697: 6690: 6682: 6678: 6673: 6668: 6664: 6660: 6656: 6649: 6641: 6637: 6633: 6629: 6625: 6621: 6614: 6598: 6594: 6590: 6586: 6579: 6571: 6567: 6562: 6557: 6553: 6546: 6538: 6534: 6529: 6524: 6520: 6516: 6509: 6494: 6490: 6489: 6484: 6477: 6469: 6465: 6461: 6457: 6456: 6448: 6441: 6440:King; Borland 6436: 6429: 6428:King; Borland 6424: 6416: 6412: 6408: 6407:Imagine Media 6404: 6403: 6395: 6388: 6383: 6377:, pp. 261–262 6376: 6371: 6355: 6351: 6347: 6343: 6336: 6334: 6327:, pp. 157–159 6326: 6321: 6305: 6301: 6297: 6290: 6274: 6270: 6266: 6265: 6260: 6253: 6251: 6234: 6230: 6226: 6225: 6220: 6213: 6211: 6202: 6198: 6194: 6190: 6189: 6181: 6173: 6169: 6165: 6161: 6160: 6159:Mean Machines 6155: 6149: 6141: 6137: 6133: 6129: 6125: 6119: 6111: 6107: 6103: 6099: 6098: 6090: 6082: 6078: 6074: 6073:Imagine Media 6070: 6069: 6061: 6053: 6049: 6045: 6041: 6040: 6032: 6024: 6020: 6016: 6012: 6011: 6003: 5995: 5991: 5987: 5983: 5982: 5974: 5966: 5962: 5958: 5954: 5953: 5952:HobbyConsolas 5945: 5937: 5933: 5929: 5925: 5924: 5916: 5908: 5904: 5900: 5896: 5895: 5887: 5885: 5876: 5872: 5868: 5864: 5863: 5855: 5847: 5843: 5839: 5835: 5834: 5829: 5822: 5806: 5802: 5801: 5796: 5789: 5781: 5777: 5773: 5766: 5758: 5754: 5750: 5746: 5745: 5737: 5735: 5726: 5722: 5718: 5714: 5713: 5708: 5701: 5699: 5690: 5686: 5682: 5681: 5676: 5669: 5661: 5657: 5653: 5649: 5648: 5643: 5642:"Sim Hillary" 5636: 5620: 5616: 5615: 5610: 5603: 5595: 5591: 5587: 5583: 5579: 5578: 5573: 5572:"Doom Review" 5567: 5565: 5556: 5552: 5548: 5544: 5543: 5535: 5533: 5531: 5522: 5518: 5514: 5510: 5509: 5501: 5493: 5489: 5485: 5484: 5476: 5474: 5472: 5470: 5468: 5466: 5457: 5453: 5449: 5445: 5444: 5436: 5434: 5432: 5415: 5411: 5407: 5406: 5401: 5394: 5392: 5383: 5379: 5375: 5371: 5367: 5360: 5358: 5349: 5345: 5341: 5340: 5332: 5324: 5320: 5316: 5312: 5311: 5303: 5287: 5283: 5279: 5273: 5271: 5262: 5258: 5254: 5250: 5249: 5241: 5233: 5229: 5225: 5221: 5220: 5212: 5205: 5200: 5192: 5180: 5176: 5175: 5170: 5163: 5147: 5143: 5139: 5138: 5133: 5127: 5119: 5115: 5111: 5110: 5102: 5086: 5082: 5078: 5077: 5072: 5070: 5061: 5059: 5050: 5038: 5034: 5033: 5028: 5022: 5014: 5002: 5001: 4996: 4990: 4984:, pp. 113–117 4983: 4978: 4972:, pp. 176–178 4971: 4966: 4964: 4947: 4943: 4939: 4938: 4933: 4926: 4910: 4906: 4902: 4901: 4896: 4889: 4873: 4869: 4865: 4864: 4859: 4853: 4837: 4833: 4829: 4822: 4806: 4802: 4798: 4797: 4792: 4786: 4778: 4774: 4770: 4766: 4762: 4756: 4754: 4745: 4741: 4737: 4733: 4732: 4724: 4716: 4712: 4708: 4704: 4703: 4695: 4680: 4679: 4674: 4667: 4652: 4648: 4641: 4625: 4621: 4617: 4616: 4611: 4604: 4588: 4584: 4580: 4579: 4574: 4567: 4560: 4555: 4539: 4535: 4531: 4530: 4525: 4519: 4503: 4499: 4495: 4494: 4489: 4482: 4480: 4473:, pp. 217–219 4472: 4467: 4459: 4455: 4451: 4450: 4442: 4434: 4430: 4426: 4422: 4418: 4414: 4410: 4404: 4388: 4385:(in French). 4384: 4383: 4382:Jeuxvideo.com 4378: 4372: 4356: 4352: 4348: 4347: 4342: 4335: 4333: 4316: 4312: 4308: 4307: 4302: 4295: 4287: 4275: 4271: 4270: 4265: 4264:Prince, Bobby 4258: 4242: 4238: 4234: 4233:Prince, Bobby 4228: 4221: 4216: 4214: 4197: 4193: 4189: 4183: 4176: 4171: 4155: 4151: 4150: 4145: 4138: 4131: 4126: 4118: 4114: 4110: 4109: 4101: 4099: 4092:, pp. 201–203 4091: 4086: 4070: 4066: 4062: 4061: 4056: 4050: 4042: 4030: 4026: 4025: 4020: 4014: 4008:, pp. 132–147 4007: 4002: 4000: 3998: 3996: 3994: 3992: 3975: 3971: 3967: 3966: 3961: 3954: 3947: 3942: 3940: 3938: 3936: 3934: 3917: 3913: 3912: 3907: 3901: 3895:, pp. 249–250 3894: 3889: 3881: 3877: 3873: 3872: 3867: 3861: 3845: 3841: 3837: 3836: 3831: 3824: 3822: 3815:, pp. 122–123 3814: 3809: 3793: 3789: 3785: 3784: 3779: 3773: 3771: 3769: 3767: 3765: 3763: 3746: 3742: 3738: 3737: 3732: 3725: 3709: 3705: 3701: 3700: 3695: 3691: 3685: 3683: 3681: 3679: 3677: 3675: 3673: 3671: 3669: 3667: 3665: 3658:, pp. 118–121 3657: 3652: 3650: 3643:, pp. 126–145 3642: 3637: 3621: 3617: 3613: 3612: 3607: 3600: 3584: 3580: 3576: 3575: 3570: 3564: 3548: 3544: 3540: 3539: 3534: 3527: 3520: 3515: 3499: 3495: 3491: 3490: 3485: 3479: 3477: 3460: 3456: 3452: 3451: 3446: 3439: 3423: 3419: 3415: 3414: 3407: 3400: 3395: 3389:, pp. 182–184 3388: 3383: 3381: 3374:, pp. 148–153 3373: 3368: 3366: 3364: 3362: 3360: 3358: 3349: 3345: 3341: 3337: 3333: 3326: 3310: 3306: 3302: 3301: 3296: 3289: 3273: 3269: 3268: 3263: 3257: 3251:, pp. 124–131 3250: 3245: 3243: 3241: 3239: 3237: 3235: 3233: 3231: 3229: 3227: 3225: 3223: 3206: 3202: 3198: 3197: 3192: 3185: 3169: 3165: 3161: 3154: 3152: 3135: 3131: 3127: 3126: 3121: 3114: 3107: 3102: 3098: 3094: 3090: 3086: 3080: 3064: 3060: 3056: 3049: 3045: 3031: 3027: 3021: 3014: 3010: 3009:Aubrey Hodges 3004: 3000: 2992: 2990: 2986: 2982: 2978: 2974: 2970: 2966: 2962: 2958: 2953: 2951: 2947: 2946:Valient Thorr 2939: 2935: 2927: 2926: 2921: 2917: 2913: 2909: 2905: 2901: 2897: 2893: 2889: 2885: 2881: 2877: 2873: 2871: 2868: 2867: 2862: 2861: 2856: 2851: 2848: 2844: 2839: 2836: 2829: 2824: 2822: 2811: 2809: 2805: 2800: 2798: 2794: 2790: 2789:Harris levels 2786: 2782: 2778: 2774: 2770: 2766: 2762: 2760: 2756: 2752: 2748: 2744: 2740: 2736: 2732: 2722: 2718: 2713: 2706:Controversies 2703: 2701: 2700: 2695: 2694: 2689: 2685: 2684: 2679: 2678: 2673: 2672: 2667: 2665: 2660: 2656: 2652: 2648: 2647: 2642: 2638: 2634: 2630: 2626: 2622: 2616: 2612: 2611: 2606: 2602: 2598: 2594: 2590: 2584: 2582: 2571: 2569: 2568:Ken Silverman 2565: 2561: 2557: 2556: 2555:Duke Nukem 3D 2551: 2550: 2545: 2541: 2540: 2535: 2531: 2527: 2523: 2522:Ralston Foods 2519: 2518: 2513: 2509: 2508: 2503: 2502: 2497: 2496: 2491: 2487: 2485: 2480: 2476: 2474: 2470: 2467: 2463: 2459: 2451: 2447: 2442: 2437: 2427: 2425: 2424: 2419: 2418: 2413: 2412: 2407: 2406: 2401: 2400: 2399:Jeuxvideo.com 2395: 2394: 2389: 2388: 2383: 2382: 2377: 2376: 2371: 2370: 2365: 2361: 2360:Game Informer 2357: 2353: 2352: 2351:Game Informer 2347: 2346: 2341: 2337: 2333: 2329: 2328: 2323: 2319: 2315: 2311: 2309: 2305: 2301: 2297: 2293: 2289: 2285: 2280: 2278: 2274: 2273: 2268: 2264: 2260: 2259: 2254: 2250: 2246: 2242: 2237: 2233: 2228: 2219: 2217: 2216: 2211: 2210: 2209:Mean Machines 2205: 2201: 2197: 2196: 2191: 2187: 2183: 2179: 2175: 2171: 2170: 2169:HobbyConsolas 2164: 2160: 2156: 2152: 2151: 2146: 2145: 2140: 2135: 2133: 2132: 2127: 2123: 2122: 2117: 2113: 2104: 2102: 2101: 2096: 2092: 2088: 2084: 2080: 2076: 2075: 2070: 2069: 2064: 2060: 2055: 2053: 2049: 2045: 2041: 2036: 2035: 2030: 2029: 2024: 2023: 2018: 2014: 2010: 2009: 2004: 2003: 1998: 1993: 1991: 1987: 1983: 1979: 1978: 1977:GamesRadar UK 1973: 1972: 1967: 1966: 1961: 1957: 1956: 1951: 1942: 1940: 1935: 1924: 1920: 1916: 1912: 1907: 1904: 1895: 1880: 1878: 1874: 1870: 1866: 1862: 1858: 1854: 1850: 1846: 1842: 1838: 1837:PlayStation 5 1834: 1833: 1828: 1824: 1823:PlayStation 4 1820: 1816: 1813:in 2009, and 1812: 1808: 1804: 1800: 1797: 1793: 1789: 1785: 1781: 1777: 1773: 1769: 1764: 1762: 1758: 1754: 1750: 1746: 1742: 1738: 1734: 1726: 1722: 1718: 1713: 1708: 1706: 1694: 1692: 1687: 1680: 1675: 1672: 1668: 1664: 1660: 1659: 1653: 1648: 1646: 1641: 1633: 1629: 1625: 1615: 1613: 1608: 1607:ambient music 1604: 1600: 1596: 1592: 1588: 1584: 1579: 1577: 1572: 1567: 1563: 1559: 1552:Art direction 1549: 1546: 1540: 1538: 1533: 1529: 1524: 1522: 1518: 1517:modifications 1513: 1509: 1505: 1501: 1497: 1493: 1488: 1486: 1475: 1473: 1472: 1467: 1466: 1461: 1460: 1455: 1451: 1443: 1438: 1436: 1431: 1425: 1423: 1419: 1415: 1407: 1403: 1399: 1397: 1390: 1386: 1382: 1375: 1371: 1365: 1362: 1358: 1353: 1346: 1341: 1332: 1330: 1326: 1322: 1318: 1313: 1303: 1302: 1297: 1293: 1289: 1288: 1283: 1282: 1277: 1276: 1271: 1270: 1265: 1261: 1260: 1254: 1252: 1248: 1244: 1240: 1236: 1235: 1230: 1226: 1222: 1218: 1214: 1209: 1208: 1203: 1196: 1192: 1182: 1181: 1169: 1167: 1166: 1159: 1156: 1152: 1148: 1147:teleportation 1144: 1139: 1137: 1133: 1128: 1119: 1117: 1113: 1109: 1105: 1101: 1096: 1094: 1090: 1086: 1082: 1078: 1074: 1070: 1066: 1062: 1058: 1054: 1050: 1046: 1041: 1038: 1034: 1031: 1027: 1022: 1020: 1016: 1012: 1011:moons of Mars 1008: 1004: 1000: 999:single-player 996: 992: 988: 984: 980: 976: 968: 959: 957: 956: 951: 950: 945: 944: 939: 938: 933: 932: 927: 926: 921: 920: 915: 914: 909: 906: 902: 898: 894: 890: 885: 881: 877: 875: 871: 867: 863: 859: 855: 851: 847: 843: 839: 838: 833: 832: 827: 823: 821: 817: 813: 809: 805: 804:moons of Mars 801: 797: 793: 789: 786:. The player 785: 783: 778: 774: 770: 766: 765: 756: 752: 751:Single-player 749: 745: 742: 739: 737: 733: 717: 716: 714: 710: 709:PlayStation 5 707: 702:July 26, 2019 695: 694: 692: 688: 687:PlayStation 4 684: 680: 677: 669: 665: 664: 662: 661:PlayStation 3 659: 651: 647: 642: 638: 637: 635: 632: 620: 619: 617: 614: 606: 602: 597: 593: 592: 590: 587: 579: 575: 574: 572: 569: 561: 557: 552: 548: 547: 545: 542: 534: 530: 529: 527: 524: 519:December 1995 516: 512: 507: 503: 502: 500: 497: 492:March 1, 1996 489: 485: 480: 476: 471: 467: 466: 464: 461: 453: 449: 448: 446: 443: 438:December 1995 435: 431: 430: 428: 425: 417: 413: 412: 410: 407: 399: 395: 390: 386: 385: 383: 380: 375:December 1993 372: 368: 363: 359: 358: 356: 353: 352: 343: 339: 333: 330: 328: 327:PlayStation 5 325: 323: 320: 318: 317:PlayStation 4 315: 313: 310: 308: 305: 303: 302:PlayStation 3 300: 298: 295: 293: 290: 288: 285: 283: 280: 278: 275: 273: 270: 268: 265: 263: 260: 258: 255: 253: 250: 248: 245: 243: 240: 238: 235: 233: 230: 229: 225: 218: 216: 212: 209: 207: 203: 201: 197: 194: 193: 189: 185: 182: 179: 177: 173: 167: 164: 162: 159: 158: 156: 154: 150: 144: 141: 138: 136: 133: 132: 130: 128: 127:Programmer(s) 124: 118: 115: 113: 110: 108: 105: 104: 102: 100: 96: 92: 90: 86: 83: 80: 78: 74: 70: 66: 63:Cover art by 60: 55: 50: 44: 40: 36: 34: 19: 10154:Mobile games 10002: 9995: 9988: 9981: 9974: 9967: 9960: 9953: 9946: 9924: 9917: 9892:Romero Games 9867:Midway Games 9841:The Dark Mod 9839: 9831: 9819: 9812: 9805: 9798: 9791: 9784: 9777: 9770: 9761: 9756: 9714: 9665: 9658: 9642:Annihilation 9640: 9632: 9616:3: Maelstrom 9614: 9607: 9600: 9574: 9567: 9562:Resurrection 9560: 9553: 9535: 9528: 9520: 9511: 9504: 9497: 9490: 9481: 9474: 9455: 9454: 9438: 9400: 9381: 9351: 9328: 9305: 9302:Romero, John 9279: 9256: 9231: 9211:Random House 9205: 9178: 9159: 9136: 9112: 9089: 9066:. Retrieved 9051: 9041: 9029:. Retrieved 9023:. Gamerhub. 9018: 9008: 8996:. Retrieved 8981: 8971: 8959:. Retrieved 8955:the original 8944: 8934: 8922:. Retrieved 8907: 8897: 8885:. Retrieved 8870: 8860: 8835:December 10, 8833:. Retrieved 8829:Romero Games 8828: 8819: 8807:. Retrieved 8792: 8782: 8770:. Retrieved 8762:Romero Games 8761: 8752: 8740:. Retrieved 8725: 8715: 8703:. Retrieved 8688: 8678: 8666:. Retrieved 8651: 8641: 8629: 8606: 8600: 8588:. Retrieved 8573: 8563: 8551:. Retrieved 8538:The Escapist 8536: 8526: 8495:. Retrieved 8480: 8470: 8458:. Retrieved 8447: 8422:November 15, 8420:. Retrieved 8416:the original 8409: 8399: 8387:. Retrieved 8376: 8351:. Retrieved 8338:The Escapist 8336: 8326: 8314:. Retrieved 8303: 8293: 8281:. Retrieved 8266: 8256: 8244:. Retrieved 8240:the original 8233: 8224: 8214:February 10, 8212:. Retrieved 8197: 8188: 8159:. Retrieved 8144: 8134: 8124:November 15, 8122:. Retrieved 8107: 8097: 8085:. Retrieved 8070: 8060: 8048:. 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Retrieved 4023: 4013: 3978:. Retrieved 3974:the original 3963: 3953: 3920:. Retrieved 3910: 3906:Romero, John 3900: 3888: 3869: 3860: 3848:. Retrieved 3840:NewBay Media 3833: 3808: 3796:. Retrieved 3781: 3749:. Retrieved 3734: 3724: 3712:. Retrieved 3698: 3690:Romero, John 3636: 3624:. Retrieved 3620:the original 3609: 3599: 3587:. Retrieved 3583:the original 3572: 3563: 3551:. Retrieved 3547:the original 3536: 3526: 3514: 3502:. Retrieved 3498:the original 3487: 3463:. Retrieved 3448: 3438: 3426:. Retrieved 3412: 3406: 3394: 3335: 3325: 3313:. Retrieved 3298: 3288: 3276:. Retrieved 3265: 3256: 3211:November 12, 3209:. Retrieved 3194: 3184: 3174:November 12, 3172:. Retrieved 3163: 3140:November 12, 3138:. Retrieved 3123: 3113: 3104: 3088: 3079: 3067:. Retrieved 3058: 3055:"Doom Music" 3048: 3020: 3003: 2988: 2984: 2980: 2968: 2965:speedrunning 2956: 2954: 2937: 2923: 2919: 2915: 2907: 2903: 2899: 2891: 2887: 2883: 2879: 2875: 2874: 2864: 2858: 2855:level editor 2852: 2842: 2840: 2834: 2827: 2826: 2820: 2807: 2801: 2792: 2784: 2780: 2776: 2764: 2763: 2754: 2750: 2742: 2730: 2729: 2720: 2697: 2691: 2683:Doom Eternal 2681: 2680:(2016), and 2675: 2669: 2663: 2659:id Anthology 2658: 2654: 2650: 2644: 2640: 2636: 2632: 2628: 2624: 2623: 2614: 2608: 2604: 2600: 2596: 2592: 2588: 2586: 2580: 2563: 2560:Build engine 2553: 2547: 2543: 2537: 2525: 2515: 2511: 2505: 2504:(1995), and 2499: 2493: 2492:, including 2489: 2483: 2478: 2477: 2472: 2465: 2461: 2457: 2455: 2449: 2421: 2415: 2409: 2403: 2397: 2391: 2385: 2379: 2373: 2367: 2363: 2359: 2356:GameTrailers 2349: 2343: 2339: 2335: 2331: 2325: 2321: 2313: 2312: 2303: 2287: 2281: 2276: 2270: 2266: 2262: 2256: 2252: 2248: 2244: 2243: 2235: 2231: 2226: 2225: 2213: 2207: 2203: 2199: 2193: 2189: 2185: 2181: 2177: 2173: 2167: 2162: 2158: 2154: 2148: 2142: 2138: 2136: 2129: 2125: 2119: 2115: 2111: 2110: 2098: 2094: 2090: 2086: 2082: 2078: 2072: 2066: 2062: 2058: 2056: 2051: 2047: 2043: 2032: 2026: 2020: 2016: 2012: 2006: 2000: 1996: 1994: 1989: 1985: 1981: 1975: 1969: 1963: 1959: 1953: 1949: 1948: 1938: 1933: 1922: 1910: 1908: 1902: 1893: 1891: 1876: 1872: 1864: 1860: 1852: 1848: 1844: 1830: 1776:Atari Jaguar 1767: 1765: 1752: 1748: 1744: 1740: 1732: 1730: 1724: 1704: 1690: 1685: 1678: 1676: 1656: 1651: 1649: 1644: 1631: 1623: 1621: 1587:Bobby Prince 1582: 1580: 1557: 1555: 1541: 1531: 1527: 1525: 1520: 1491: 1490: 1484: 1469: 1463: 1457: 1441: 1439: 1426: 1421: 1417: 1413: 1411: 1388: 1373: 1369: 1366: 1360: 1356: 1349: 1328: 1316: 1314: 1299: 1295: 1291: 1285: 1281:Evil Dead II 1279: 1273: 1267: 1257: 1255: 1250: 1238: 1232: 1224: 1220: 1217:John Carmack 1212: 1205: 1200: 1195:John Carmack 1179: 1163: 1160: 1140: 1135: 1131: 1126: 1125: 1097: 1057:plasma rifle 1042: 1023: 1003:space marine 995:billboarding 993:graphics or 974: 973: 953: 947: 941: 940:(2020), and 937:Doom Eternal 935: 929: 923: 917: 911: 904: 897:speedrunning 879: 878: 873: 861: 846:John Carmack 835: 829: 825: 824: 792:space marine 781: 763: 762: 761: 712: 708: 690: 686: 682: 678: 660: 633: 615: 588: 570: 543: 525: 498: 462: 444: 426: 409:Atari Jaguar 408: 402:January 1995 381: 354: 237:Atari Jaguar 205: 190: 181:Bobby Prince 135:John Carmack 89:Publisher(s) 77:Developer(s) 43: 32: 9942:Gravity gun 9926:Doomed Love 9862:id Software 9800:MyHouse.wad 9793:Marine Doom 9779:Brutal Doom 9586:Other media 9576:Mighty Doom 9513:BFG Edition 9463:development 9448:Main series 9397:Source code 8742:October 14, 8246:December 4, 7956:"Doom – PC" 7815:January 23, 7487:PC Gamer US 7400:December 1, 7309:Gamereactor 7107:GamesMaster 6498:February 7, 6455:PC Gamer US 6310:October 14, 5310:PC Gamer UK 5248:PC Gamer US 5219:PC Gamer UK 5206:, pp. 14–17 4952:January 22, 4915:January 22, 4900:GamesRadar+ 4878:January 22, 4731:Retro Gamer 4593:January 22, 4493:ExtremeTech 4393:January 22, 4321:October 14, 4247:February 6, 4222:, pp. 52–55 4202:February 6, 4075:February 5, 3980:January 31, 3922:February 2, 3850:February 2, 3798:February 2, 3714:February 6, 3428:December 4, 3418:id Software 3413:Doom Manual 3401:, pp. 65–66 3300:ExtremeTech 2950:floppy disk 2912:Tim Willits 2896:WizardWorks 2696:(2005) and 2619:1.2 million 2583:(franchise) 2566:created by 2552:(1996) and 2405:Gamereactor 2369:GamesMaster 2334:. In 2000, 2275:proclaimed 1990:PC Gamer UK 1965:PC Gamer US 1955:PC Gamer UK 1903:Wolfenstein 1899:US$ 100,000 1792:Sega Saturn 1784:PlayStation 1761:Gabe Newell 1715:To promote 1566:stop motion 1562:mixed media 1537:ray tracing 1528:Wolfenstein 1435:Dave Taylor 1422:Wolfenstein 1418:Wolfenstein 1406:John Romero 1374:Wolfenstein 1357:Wolfenstein 1321:Kevin Cloud 1272:(1996) and 1243:John Romero 1225:Wolfenstein 1213:Wolfenstein 1202:Id Software 1172:Development 1104:cooperative 1100:multiplayer 1093:Cheat codes 1065:toxic waste 983:3D graphics 952:(2005) and 854:John Romero 842:game engine 816:3D graphics 773:id Software 755:multiplayer 544:Sega Saturn 499:PlayStation 272:Sega Saturn 257:PlayStation 215:Platform(s) 176:Composer(s) 166:Kevin Cloud 143:Dave Taylor 139:John Romero 107:John Romero 99:Designer(s) 93:id Software 82:id Software 10038:Categories 9702:Technology 9483:Final Doom 8961:August 13, 8951:Ziff Davis 8877:CondĂ© Nast 8273:CondĂ© Nast 8204:Ziff Davis 7976:January 4, 7966:Ziff Davis 7940:January 3, 7930:Ziff Davis 7867:Ziff Davis 7838:Ziff Davis 7610:CondĂ© Nast 7529:CondĂ© Nast 7364:August 30, 6977:Ziff Davis 6798:The Strong 6762:The Signal 6603:August 20, 6561:1707.03902 6528:2004.00981 6360:August 20, 6269:Ziff Davis 5833:VideoGames 5625:October 3, 5292:August 21, 5282:Romero.com 5142:Ziff Davis 5043:January 7, 5007:October 5, 4868:CondĂ© Nast 4561:, ch. Doom 4534:Ziff Davis 4508:August 11, 4498:Ziff Davis 3970:Ziff Davis 3788:Ziff Davis 3616:CondĂ© Nast 3579:Ziff Davis 3494:Ziff Davis 3465:August 31, 3305:Ziff Davis 3166:. Valnet. 3130:Ziff Davis 3069:August 20, 3040:References 3030:KEX Engine 2934:Buckethead 2818:See also: 2710:See also: 2646:Final Doom 2549:PowerSlave 2517:Chex Quest 2510:(1996). A 2434:See also: 2292:game canon 2144:VideoGames 1915:Windows 95 1757:Bill Gates 1721:Bill Gates 1717:Windows 95 1482:See also: 1465:Fatal Fury 1414:Doom Bible 1370:Doom Bible 1361:Doom Bible 1108:deathmatch 1059:, and the 1019:boss fight 822:graphics. 812:final boss 18:Cyberdemon 10149:IOS games 10104:DOS games 10049:32X games 9976:Fall Guys 9932:Cacowards 9855:Companies 9732:id Tech 7 9727:id Tech 6 9722:id Tech 4 9547:Spin-offs 9441:franchise 9403:on GitHub 9387:MobyGames 9183:ETC Press 9094:MIT Press 9020:Shacknews 8988:G/O Media 8924:March 18, 8855:pp. 34–36 8794:Eurogamer 8732:Vox Media 8695:Vox Media 8621:1062-2101 8482:Eurogamer 8114:G/O Media 8040:G/O Media 8013:March 21, 7894:3D Realms 7875:1058-918X 7846:1058-918X 7779:O'Connell 7504:1080-4471 7421:The Times 7390:Vox Media 7354:0040-781X 7347:Time Inc. 7254:1478-5889 7213:1049-0434 7149:1320-7458 7141:Nextmedia 7120:0967-9855 7091:1067-6392 6917:0744-6667 6892:0744-6667 6867:1074-5602 6839:1078-9693 6681:211535998 6665:(1): 51. 6640:239233862 6468:1080-4471 6415:1078-9693 6387:Pinchbeck 6325:Pinchbeck 6201:1360-9424 6172:0960-4952 6140:1360-3167 6110:1042-8658 6081:1078-9693 6052:1042-8658 6023:0261-3697 5994:1042-8658 5965:1134-6582 5936:1042-8658 5907:0261-3697 5875:1042-8658 5846:1059-2938 5780:1083-1118 5757:1145-4806 5725:0967-8220 5689:0730-6687 5660:0194-357X 5614:Eurogamer 5590:1350-1593 5555:1062-2101 5521:0261-3697 5492:0744-6667 5456:0967-8220 5410:G/O Media 5382:1074-1356 5348:0744-6667 5323:1351-3540 5261:1080-4471 5232:1351-3540 5118:0744-6667 4801:Microsoft 4777:1360-3167 4744:1742-3155 4715:1752-2102 4684:August 8, 4678:The Verge 4656:August 8, 4620:G/O Media 4458:0744-6667 4417:Newsgroup 4351:G/O Media 4311:G/O Media 4220:Pinchbeck 4117:0744-6667 4063:(Video). 4035:March 15, 3880:1087-2779 3736:Gamasutra 3702:(Video). 3694:Hall, Tom 3455:Vox Media 3399:Pinchbeck 3348:1074-1356 3164:The Gamer 3101:1360-3167 2866:Star Wars 2814:Community 2666:franchise 2534:LucasArts 2423:The Times 2302:inducted 1883:Reception 1809:in 2006, 1805:in 2001, 1801:in 1998, 1794:in 1997, 1790:in 1996, 1786:in 1995, 1778:in 1994, 1640:shareware 1275:Daikatana 1262:campaign 1204:released 1118:service. 1089:berserker 1073:Power-ups 1030:possessed 997:. In the 866:shareware 784:franchise 153:Artist(s) 10023:Category 9983:Fortnite 9937:QuakeCon 9786:Grezzo 2 9688:BFG 9000 9681:Universe 9304:(2023). 9203:(2004). 9135:(2000). 9068:June 21, 9062:Archived 9053:PC Gamer 9031:June 21, 9025:Archived 8998:June 21, 8992:Archived 8918:Archived 8887:July 10, 8881:Archived 8809:June 19, 8803:Archived 8772:July 24, 8766:Archived 8736:Archived 8705:July 15, 8699:Archived 8668:June 19, 8662:Archived 8636:, p. 212 8590:June 19, 8584:Archived 8553:June 19, 8547:Archived 8497:June 16, 8491:Archived 8460:June 21, 8454:Archived 8449:GameSpot 8389:June 11, 8383:Archived 8353:June 14, 8347:Archived 8316:June 15, 8310:Archived 8283:June 14, 8277:Archived 8208:Archived 8183:, p. 171 8161:June 14, 8155:Archived 8118:Archived 8087:June 14, 8081:Archived 8072:PC Gamer 8050:June 14, 8044:Archived 8007:Archived 7970:Archived 7934:Archived 7904:June 13, 7898:Archived 7809:Archived 7766:Archived 7727:June 14, 7721:Archived 7690:June 14, 7680:GameStop 7653:July 27, 7620:June 14, 7614:Archived 7539:June 13, 7533:Archived 7463:Archived 7454:PC Gamer 7432:March 4, 7426:Archived 7394:Archived 7358:Archived 7314:Archived 7288:March 5, 7282:Archived 7223:March 8, 7217:Archived 7173:Archived 7083:GameStop 7060:July 27, 7014:GameStop 6936:GameSpot 6802:Archived 6772:March 8, 6766:Archived 6741:March 8, 6735:Archived 6706:Archived 6597:Archived 6488:PC Gamer 6389:, p. 165 6354:Archived 6304:Archived 6279:June 13, 6273:Archived 6239:June 13, 6224:GameSpot 6065:"Doom". 5811:April 9, 5800:GameSpot 5744:Joystick 5647:Compute! 5619:Archived 5420:June 14, 5414:Archived 5286:Archived 5204:Dunnigan 5179:Archived 5091:July 24, 5037:Archived 4946:Archived 4937:PC Gamer 4909:Archived 4872:Archived 4842:June 20, 4836:Archived 4832:TechSpot 4811:June 19, 4805:Archived 4630:June 22, 4624:Archived 4587:Archived 4578:PC Gamer 4538:Archived 4502:Archived 4433:Archived 4387:Archived 4361:June 22, 4355:Archived 4315:Archived 4280:June 22, 4274:Archived 4241:Archived 4177:, p. 247 4154:Archived 4132:, p. 166 4090:Consalvo 4069:Archived 4057:(2016). 4029:Archived 3916:Archived 3844:Archived 3792:Archived 3751:March 3, 3745:Archived 3708:Archived 3696:(2011). 3626:July 27, 3589:July 27, 3553:July 27, 3504:July 27, 3459:Archived 3422:Archived 3420:. 1993. 3315:July 12, 3309:Archived 3278:July 12, 3272:Archived 3205:Archived 3168:Archived 3134:Archived 3063:Archived 2938:Sigil II 2894:(1995). 2804:swastika 2702:(2019). 2674:(2004), 2649:(1996). 2498:(1994), 2462:PC Gamer 2340:GameSpot 2272:PC Gamer 2131:GameSpot 2121:Joystick 2068:Compute! 1819:Xbox One 1807:Xbox 360 1703:List of 1663:internet 1581:As with 1508:NeXTSTEP 1456:such as 1450:fragging 1253:games. 1229:Tom Hall 1091:status. 1075:include 1061:BFG 9000 1053:chainsaw 962:Gameplay 958:(2019). 934:(2016), 928:(2004), 922:(1997), 916:(1994), 850:Tom Hall 736:Genre(s) 691:Xbox One 616:Xbox 360 322:Xbox One 292:Xbox 360 112:Tom Hall 9990:Heretic 9911:Related 9882:TeamTNT 9762:Doom II 9709:id Tech 9693:Doomguy 9530:Eternal 9492:Doom 64 9476:Doom II 9459:(1993) 9081:Sources 8946:1Up.com 8909:Inverse 8727:Polygon 8690:Polygon 8634:Kushner 8519:Kushner 8181:Kushner 7781:, p. 50 7742:Kushner 7642:AllGame 7568:GameSpy 7469:May 31, 7385:Polygon 7320:May 28, 7278:Webedia 7241:GamesTM 6972:GameSpy 6726:Joystiq 6375:Donovan 6128:Maximum 6097:GamePro 6039:GamePro 5981:GamePro 5923:GamePro 5862:GamePro 5712:PC Zone 5443:PC Zone 5152:May 31, 5076:PC Zone 5027:"Games" 4982:Kushner 4970:Kushner 4765:Maximum 4471:Kushner 4425:Usenet: 4419::  4286:YouTube 4175:Mendoza 4130:Kushner 4041:YouTube 4006:Kushner 3965:GameSpy 3893:Mendoza 3813:Kushner 3656:Kushner 3538:AllGame 3521:, p. 53 3489:1Up.com 3450:Polygon 3387:Kushner 3372:Kushner 3249:Kushner 3201:Informa 3089:Maximum 2904:Doom II 2888:Doom II 2823:modding 2751:Doom II 2739:satanic 2655:Doom II 2641:Doom II 2637:Doom II 2625:Doom II 2615:Doom II 2605:Doom II 2593:Doom II 2495:Heretic 2452:clone". 2417:Polygon 2393:GamesTM 2345:GameSpy 2306:to its 2204:Maximum 2200:GamePro 2190:GamePro 2182:Doom II 2178:Maximum 2174:GamePro 2159:GamePro 2150:GamePro 2116:PC Zone 2079:PC Zone 2052:PC Zone 2008:PC Zone 2002:The Age 1945:Reviews 1919:PC Data 1849:Doom II 1832:Doom II 1827:Android 1799:Risc PC 1618:Release 1603:Pantera 1526:Unlike 1408:in 2012 1385:scoring 1383:-style 1197:in 2006 1186:Concept 1165:Doom II 1069:keycard 1049:shotgun 1013:and in 1007:Doomguy 987:sprites 919:Doom 64 913:Doom II 893:modding 796:Doomguy 747:Mode(s) 679:Android 571:RISC OS 341:Release 307:Android 277:RISC OS 267:Windows 69:Doomguy 10004:Strife 9832:Doom 3 9759:& 9717:engine 9637:(film) 9603:novels 9593:Novels 9569:II RPG 9525:(2016) 9499:Doom 3 9362:  9339:  9316:  9290:  9267:  9244:  9217:  9189:  9166:  9147:  9121:  9100:  9058:Future 8983:Kotaku 8853:Snyder 8619:  8608:Dragon 8543:Gamurs 8378:Snopes 8343:Gamurs 8109:Kotaku 8077:Future 8035:Kotaku 7873:  7844:  7502:  7496:Future 7494:(10). 7459:Future 7352:  7252:  7246:Future 7211:  7179:May 5, 7147:  7118:  7112:Future 7089:  6915:  6890:  6865:  6837:  6808:May 6, 6788:"Doom" 6679:  6638:  6493:Future 6466:  6460:Future 6413:  6199:  6170:  6154:"Doom" 6138:  6108:  6079:  6050:  6021:  6015:Future 5992:  5963:  5934:  5905:  5899:Future 5873:  5844:  5828:"Doom" 5778:  5772:Fusion 5755:  5723:  5717:Future 5687:  5658:  5588:  5582:Future 5553:  5542:Dragon 5519:  5513:Future 5490:  5454:  5448:Future 5405:Kotaku 5380:  5366:"Doom" 5346:  5321:  5315:Future 5259:  5253:Future 5230:  5224:Future 5116:  5081:Future 4942:Future 4905:Future 4796:GitHub 4775:  4761:"Doom" 4742:  4713:  4707:Future 4615:Kotaku 4583:Future 4559:Hawken 4456:  4427:  4346:Kotaku 4306:Kotaku 4115:  3946:Romero 3878:  3641:Romero 3519:Slaven 3346:  3106:stage. 3099:  2908:D!Zone 2860:Aliens 2724:'s 2671:Doom 3 2486:engine 2469:clones 2430:Clones 2420:, and 2222:Legacy 2192:, and 2176:, and 2153:, and 2126:Fusion 2089:, and 2083:Dragon 2048:Dragon 2028:Dragon 1980:named 1825:, and 1636:US$ 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Index

Cyberdemon
Doom (2016 video game)
Doom (disambiguation)
Doom cover art, featuring a man in armor standing on a ridge firing down into demons surrounding him, with the title DOOM above
Don Ivan Punchatz
Doomguy
Developer(s)
id Software
Publisher(s)
Designer(s)
John Romero
Tom Hall
Sandy Petersen
Programmer(s)
John Carmack
Dave Taylor
Artist(s)
Adrian Carmack
Kevin Cloud
Composer(s)
Bobby Prince
Doom
Engine
Doom engine
Platform(s)
MS-DOS
32X
Atari Jaguar
Mac OS
PC-98

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