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DemonStar

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that features three weapons with levels of increasing power: proton lasers, ion cannons and plasma cannons, that can be side- or rear-mounted. The player may obtain additional power-ups that may be used as bombs or increase shields. The game features eighteen levels, a two-player local co-operative
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received mixed reviews upon release, with reviewers divided on the merits of the simplicity of its gameplay. Positive assessments of the game focused on the addictiveness and intensity of its arcade-style gameplay. David Laprad of
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praised the game as "one of the most intense scrolling shooters I can ever recall playing...the level design is top-notch, and betrays the experience the developers have had designing this type of game." In reviewing the
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fighters in the process. The few prototypes that were away being tested have survived. The player is tasked to battle through the Xidus Armada, destroy their ultimate weapon, codenamed the
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offered in the past". Common critiques included the lack of a save feature or a points system to upgrade the player's ship, as had been the case in
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always runs in a window, even (in) the so-called "full screen" mode, which simply crops out your desktop background with metallic textures".
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graphics, a frame rate of up to 120 fps, a Tate mode for vertical monitors and a new soundtrack composed by the Danish sound artist
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was released. Containing the same levels as the original, its audiovisual presentation was completely revised. The remastered
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stated "the viewing window is so tiny...you shouldn't have to switch resolution to enjoy a game".
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focused upon the low resolution for a game released in 1998. Richie Shoemaker of
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version, Stuart Campbell noted the game was a "tough, well-balanced, no-nonsense
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and published in 1998. Considered an unofficial sequel to the studio's earlier
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was completed by Scott Host and Kevin Blackman, with music composed by
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was formed by lead developer Scott Host following his departure from
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used an enhanced version of the original engine and new music. Each
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acknowledged that the game was an improvement of the resolution of
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to independently develop and self-publish titles. Development of
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that you can devote the odd blissful, brainless half-hour to."
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and features the original soundtrack by Bobby Prince.
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design template to a degree that verges on stalking."
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Many reviewers compared the game to its predecessor,
799: 899: 721: 279:was packaged among other software, such as the 240:, who provided sound effects and music for the 581: 646: 446:was due to high expectations "based on what 348: 928:Video games developed in the United States 220: 217:game mode, and a unlockable level editor. 185:The player is a test pilot of a prototype 48: 918:Multiplayer and single-player video games 795: 793: 717: 715: 713: 711: 487:, but stated "there's a major trade-off: 442:assessed that their disappointment with 172: 668: 666: 664: 662: 14: 900: 823: 821: 790: 773:"Galaxy of Arcade Classics - Overview" 708: 539: 770: 577: 575: 573: 571: 569: 494: 659: 649:"The Apogee Legacy #14 - Scott Host" 818: 722:Campbell, Stuart (September 2004). 602: 540:Jebens, Harley (January 28, 1998). 294: 24: 933:Video games scored by Bobby Prince 748:"Space Arcade Collection - egames" 582:Laprad, David (25 February 1998). 566: 25: 954: 875: 350: 268:title contains eight new levels. 800:Shoemaker, Richie (April 1998). 771:House, Michael L. (2010-10-03). 369: 364: 359: 354: 349: 201:, and conquer the Armada fleet. 847: 764: 839:. 1 April 1998. Archived from 740: 690: 647:Siegler, Joe (10 April 2006). 640: 622: 533: 13: 1: 923:Vertically scrolling shooters 526: 432:stated the game "follows the 283:by Greenstreet Software, and 143:is a video game developed by 837:Gaming Entertainment Monthly 698:"DemonStar Secret Mission 1" 440:Gaming Entertainment Monthly 380:Gaming Entertainment Monthly 290: 181:screenshot, 2-player mission 7: 913:Mountain King Studios games 814:. No. 62. p. 107. 736:. No. 145. p. 18. 256:was re-released in 2003 as 204: 150:Raptor: Call of the Shadows 10: 959: 726:DemonStar: Secret Missions 618:. No. 37. p. 12. 258:DemonStar: Secret Missions 29: 775:. allgame. Archived from 307: 304: 260:. Released in two parts, 122: 110: 102: 90: 78: 68: 56: 47: 42: 30:For the binary star, see 760:. June 2000. p. 89. 503:version of the original 281:Space Arcade Collection 221:Development and release 168: 182: 426:. Stuart Campbell of 226:Mountain King Studios 176: 145:Mountain King Studios 74:Mountain King Studios 63:Mountain King Studios 592:The Adrenaline Vault 542:"DemonStar Released" 461:Negative reviews of 397:The Adrenaline Vault 344:The Adrenaline Vault 85:Robert C. Prince III 855:"DemonStar Classic" 301: 943:Windows-only games 495:Remastered version 299: 183: 758:Dennis Publishing 419:arcade video game 388: 387: 246:series and other 159:scrolling shooter 136: 135: 117:Scrolling shooter 16:(Redirected from 950: 908:1998 video games 882:Official website 869: 868: 866: 865: 851: 845: 844: 825: 816: 815: 797: 788: 787: 785: 784: 768: 762: 761: 744: 738: 737: 719: 706: 705: 694: 688: 687: 676:Demonstar Review 670: 657: 656: 644: 638: 637: 626: 620: 619: 606: 600: 599: 594:. Archived from 579: 564: 563: 561: 559: 550:. Archived from 537: 374: 373: 372: 368: 367: 363: 362: 358: 357: 353: 352: 302: 298: 106:January 28, 1998 52: 40: 39: 21: 958: 957: 953: 952: 951: 949: 948: 947: 898: 897: 878: 873: 872: 863: 861: 853: 852: 848: 827: 826: 819: 798: 791: 782: 780: 769: 765: 756:. 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Retrieved 858: 849: 841:the original 836: 830: 809: 803: 781:. Retrieved 777:the original 766: 751: 742: 731: 725: 701: 692: 681: 675: 652: 642: 633: 624: 615:PC PowerPlay 613: 604: 596:the original 591: 585: 556:. Retrieved 552:the original 545: 535: 520: 517:Pfeffermouse 508: 504: 498: 488: 478: 472: 466: 462: 460: 453: 447: 443: 439: 433: 427: 421: 412: 410: 401: 396: 391: 390: 379: 343: 335: 325: 313: 284: 280: 276: 270: 265: 261: 257: 253: 252: 241: 233: 224: 214:shoot 'em up 209: 208: 198: 194: 190: 184: 178: 177:An original 148: 139: 138: 137: 70:Publisher(s) 58:Developer(s) 630:"DemonStar" 610:"DemonStar" 499:In 2023, a 305:Publication 187:starfighter 163:outer space 157:vertically 131:multiplayer 92:Platform(s) 80:Composer(s) 902:Categories 864:2024-01-09 783:2014-02-02 527:References 501:remastered 153:, it is a 893:MobyGames 888:DemonStar 831:Demonstar 804:DemonStar 586:Demonstar 521:DemonStar 509:DemonStar 505:DemonStar 489:DemonStar 463:DemonStar 444:DemonStar 392:DemonStar 296:Reception 291:Reception 277:DemonStar 273:shareware 254:DemonStar 234:DemonStar 210:DemonStar 199:DemonStar 179:DemonStar 140:DemonStar 43:DemonStar 18:Demonstar 683:GameSpot 547:GameSpot 474:GameSpot 315:GameSpot 250:titles. 205:Gameplay 155:top-down 112:Genre(s) 811:PC Zone 753:PC Zone 733:PC Zone 468:PC Zone 429:PC Zone 406:"shmup" 327:PC Zone 275:title, 191:RaptorX 161:set in 123:Mode(s) 103:Release 97:Windows 480:Raptor 455:Raptor 449:Raptor 435:Raiden 423:Raiden 414:Raptor 195:Raptor 189:, the 334:82% ( 308:Score 271:As a 212:is a 32:Algol 560:2022 485:SVGA 243:Doom 169:Plot 891:at 384:55% 332:61% 320:4.7 904:: 857:. 835:. 820:^ 808:. 792:^ 750:. 730:. 710:^ 700:. 680:. 661:^ 651:. 632:. 612:. 590:. 568:^ 544:. 458:. 287:. 165:. 129:, 867:. 833:" 829:" 806:" 802:" 786:. 728:" 724:" 704:. 678:" 674:" 655:. 636:. 588:" 584:" 562:. 338:) 34:. 20:)

Index

Demonstar
Algol

Developer(s)
Mountain King Studios
Publisher(s)
Composer(s)
Robert C. Prince III
Platform(s)
Windows
Genre(s)
Scrolling shooter
Single-player
multiplayer
Mountain King Studios
Raptor: Call of the Shadows
top-down
scrolling shooter
outer space

starfighter
shoot 'em up
Mountain King Studios
Apogee Software
Robert Prince
Doom
Apogee Software
shareware
GameSpot
PC Zone

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