54:"Armies" are chosen by the players based on a points value system. The army list books published for the game include data cards with points values and statistics for the miniatures used in the game, as well as simple formulas which show what proportion of troops should be included in the "armies". This is designed to create more verisimilitude as well as better balanced "armies" with a fair number of ordinary troops, rather than "armies" made up entirely of extremely powerful special troops.
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counters. Several mapsheets were included in the basic box and more were available as separate map packs. The rules were divided into basic, intermediate, and advanced sections, each of which introduced successively more detailed rules. For example, movement, basic combat, and morale were basic rules, while magic was an intermediate rule and flying creatures such as dragons and wyverns were covered in the advanced rules.
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faction include artillery and chariots, while the faction's behemoths include dragon riders and mobile fighting towers drawn by oxen. The Empire bears a slight resemblance to a highly fictionalized Holy Roman Empire in its culture and mundane troop types. The Empire is made up mainly of humans, though it does include some allied dwarfs as well.
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elves, dwarves, dark elves, orcs, and goblins, as well a faction unique to the game, the
Icelords of Isthak (made up of ice witches, ice demons, and boar-like beastmen). Each race has its own troops, war machines, heroes, wizards, and "behemoths" -- large creatures such as humanoid giants, giant spiders with war
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The Empire is a fictional faction within the
Demonworld game with a strongly feudal European feel. This faction's troops include pikemen, crossbowmen, longbowmen, hunter-like rangers, and a wide variety of cavalry, including armored knights as well as more lightly armed horsemen. War machines of this
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Ral Partha Europe has stated that it plans to offer PDF versions of the original rules for the game, and at the same time work on a completely revamped set of rules in keeping with modern tabletop wargame design. These new rules will include support for both hex map games in the style of the original
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The original rules make use of twenty-sided and six-sided dice (d20s and d6s) to decide the outcome of combat, test the "morale" of decimated "units", and so forth. The game was designed to be played on mapsheets printed with terrain and movement hexes, in the manner of earlier wargames using printed
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The game was originally introduced in 1999 by Hobby
Products GmbH, but went out of print after several years mostly due to large problems with Hobby Products' restocking policy, despite the popularity of the miniatures. The line was eventually acquired by Ral Partha Europe, which has re-released the
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In the original game, miniatures are organized into units, with several miniatures typically mounted on a single hexagonal base. Either four or five ordinary infantry figures are mounted on a single base; two ordinary cavalry miniatures; one large cavalry miniature, hero or wizard, or other special
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The game is a fantasy wargame making use of 15mm metal miniatures. The races included in the game world, each of which has a line of miniatures to represent it, includes an assortment of standard fantasy races: humans (who are represented by two factions, the feudal Empire and the barbarian Thain),
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All of the factions thus far introduced in
Demonworld are fully represented by a line of 15mm metal miniatures, as well as supplemental army list books containing special rules, data cards for troops, and a certain amount of fictional background information designed to give the game more interest.
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The Thain are another human faction, though with a barbarian culture loosely based on both
Scandinavian "Viking" raiders and early northern Celts. The Thain's armies are based around a range of different infantry types, though there is also cavalry. Special troops include summoned animal spirits,
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Demonworld is a wargame designed to be played as a tabletop wargame using "armies" of 15mm scale miniatures. The miniatures used in the game, which were all originally sculpted by a single sculptor, Werner Klocke, are actually slightly larger than 15mm for a typical human—around 18mm tall—and
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boar-riding cavalry, and trained wolverines. The Thain's war machines are limited to balistae, but their behemoths include a variety of huge, antlered creatures, some of which are fitted with fighting howdahs. Their culture is portrayed as a typical fantasy "barbarian" society.
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entire miniatures line, along with some new miniatures (lizardmen). As of 2014, Fasa Games Inc. has a third edition of the miniatures game in production, as well as a table-top RPG which will expand the setting to a much more personal, character-based experience.
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originally created by Hobby
Products, a German gaming company. The game went out of production for several years but has recently been purchased and re-released by Ral Partha Europe, as announced on 8 June 2011.
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The background information does not amount to a fully realized "game world" as in the case of some other games, but there is still extensive information about the fictional "Demonworld" world.
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game, or for a "non-hex" version which can be used with tabletop scenery and measuring tapes in the more typical modern wargame style, according to forum posts by RPE personnel.
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figure in some cases. Many "behemoth" miniatures, which represent huge war beasts or monsters, are mounted singly on several bases joined together to form a single larger base.
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s 2002 "Worst Game on PC" award; the editors called it a "game that's so incredibly bad that it truly must be the work of the devil."
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therefore resemble a "heroic 15mm" scale similar to the "heroic 25mm" scale used for other noted fantasy wargames.
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on their backs (goblins), dragon riders (humans, elves), and so on.
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A video game adaptation was released in 1997. A sequel,
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300:"Backstab Magazine (French) Issue 03"
216:. www.witchhunter.net. Archived from
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193:from the original on 14 March 2012
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187:""RPE Acquires Demonworld" Topic"
166:from the original on 17 July 2021
365:Wargames introduced in the 1990s
103:, was released in 2002. It is a
154:Amintrout, Bill (8 June 2011).
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267:Staff (December 30, 2002).
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276:s Best and Worst of 2002"
185:infojunky (9 June 2011).
156:"RPE Acquires Demonworld"
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212:Bews, Alexander (2011).
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105:real-time strategy game
100:Demonworld: Dark Armies
160:theminiaturespage.com
93:Video game adaptation
288:on February 7, 2003.
360:Miniature wargames
314:"Casus Belli #111"
66:Factions and races
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141:References
18:Demonworld
107:. It won
281:GameSpot
271:GameSpot
265:GameSpot
224:8 August
197:8 August
191:Archived
170:8 August
164:Archived
126:Backstab
110:GameSpot
42:Gameplay
316:. 1997.
244:Kultboy
189:. TMP.
162:. TMP.
120:Reviews
32:howdahs
249:5 June
75:Empire
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