271:
355:
350:
345:
340:
335:
40:
290:
compared to the US's 128KB ROM. Furthermore, the PAL version has also additional enemies in The
Entrance Hall level: spiders, flying insects, and a giant snake boss at the end; new death animation (when Dirk gets flattened); splash screens that appear as the player enters each level (beside The
303:
The game was panned by critics due to its poor controls, sluggish movement, and immense difficulty level. The game was especially criticized for the player dying in one hit from most obstacles (even by touching a door) and enemies, despite the player having a health bar.
291:
Dungeon stage); and The
Elevator Shaft area has increased difficulty with added projectiles flying around, touching one is instant death. The Japanese and PAL versions play most of the songs faster. Also, a part of the ending theme was changed.
266:
with the character walking slowly. Dirk can walk, crawl, or jump forward, and he has an array of weapons that he can discover and use to dispose of enemies. There are seven areas of the castle and four main levels of play.
294:
The 30 Life Code was added exclusively to the PAL and
Japanese versions. It gives 30 lives to the player after they gain a high score and enter "BATS" as their name. The player will get the extra lives in their next game.
17:
981:
971:
946:
956:
413:
966:
991:
961:
860:
286:
and
Famicom versions have faster gameplay than the original North American release due to improved framerate. Both versions also use 256KB
986:
853:
789:
608:
868:
976:
816:
251:
936:
585:
892:
931:
846:
782:
824:
247:
157:
1001:
902:
839:
546:
951:
941:
756:
996:
926:
775:
646:
364:
263:
235:
207:
217:
689:
221:
108:
454:
62:
50:
8:
128:
622:
718:
152:
87:
662:
751:
446:
118:
799:
287:
202:
144:
644:
Harris, Steve; Semrad, Ed; Alessi, Martin; Sushi-X (March 1991). "Dragon's Lair".
767:
532:
243:
76:
920:
694:
613:
418:
387:
239:
171:
98:
71:
55:
39:
133:
580:
745:
270:
283:
93:
897:
886:
762:
618:
551:
674:
376:
326:
189:
180:
82:
643:
547:"Sullivan Bluth Presents Dragon's Lair for NES (1990)"
414:List of video games notable for negative reception
18:Dragon's Lair (Nintendo Entertainment System)
797:
918:
458:
332:
783:
254:, it is identical plotwise to the original.
982:Video games developed in the United Kingdom
972:Video games about personifications of death
274:The Drawbridge, the first level of the game
947:Fantasy video games set in the Middle Ages
790:
776:
38:
957:Multiplayer and single-player video games
967:Nintendo Entertainment System-only games
269:
508:a 4/10, one a 3/10, and another a 5/10.
437:Up to 2 players with alternating turns.
278:
14:
919:
716:
650:. Vol. 4, no. 3. p. 16.
575:
573:
571:
569:
474:Sullivan Bluth Presents: Dragon's Lair
771:
758:Sullivan Bluth Presents Dragon's Lair
719:"Dragon's Lair Review for NES (1990)"
660:
992:Video games with rotoscoped graphics
431:
962:Nintendo Entertainment System games
566:
334:
306:
24:
987:Video games scored by Mark Cooksey
661:Aslan, Charlie T. (October 1990).
25:
1013:
739:
606:
539:
529:Dragon's Lair Instruction Manual
477:on the cover art and in-game as
353:
348:
343:
338:
333:
710:
682:
654:
252:LaserDisc game of the same name
637:
600:
521:
491:
480:Sullivan Bluth's Dragon's Lair
465:
440:
13:
1:
717:Lachel, Cyril (22 May 2012).
515:
248:Nintendo Entertainment System
236:cinematic platform video game
158:Nintendo Entertainment System
607:Baker, Christopher Michael.
298:
7:
504:s review, two critics gave
459:
407:
257:
10:
1018:
977:Side-scrolling platformers
854:III: The Curse of Mordread
825:Escape from Singe's Castle
878:
808:
647:Electronic Gaming Monthly
499:Electronic Gaming Monthly
486:Don Bluth's Dragon's Lair
450:
365:Electronic Gaming Monthly
319:
316:
213:
201:
163:
151:
139:
127:
117:
107:
61:
49:
37:
32:
937:Dark fantasy video games
609:"Dragon's Lair - Review"
424:
44:North American cover art
869:3D: Return to the Lair
690:"Dragon's Lair Review"
586:The Cutting Room Floor
275:
932:Cinematic platformers
581:"Dragon's Lair (NES)"
273:
279:Regional differences
208:Cinematic platformer
1002:Elite Systems games
663:"Nintendo ProView:
625:on 14 November 2014
313:
952:Mattel video games
535:. 1990. p. 9.
311:
276:
185:September 20, 1991
914:
913:
747:Dragon's Lair
678:. pp. 60β61.
619:All Media Network
617:. San Francisco:
404:
403:
242:and published by
227:
226:
88:Epic/Sony Records
16:(Redirected from
1009:
997:MotiveTime games
927:1990 video games
864:(Game Boy Color)
792:
785:
778:
769:
768:
734:
733:
731:
729:
714:
708:
707:
705:
703:
686:
680:
679:
671:
658:
652:
651:
641:
635:
634:
632:
630:
621:. Archived from
604:
598:
597:
595:
593:
577:
564:
563:
561:
559:
543:
537:
536:
525:
509:
503:
495:
489:
469:
463:
462:
452:
444:
438:
435:
358:
357:
356:
352:
351:
347:
346:
342:
341:
337:
336:
314:
310:
193:
184:
175:
97:
86:
75:
42:
30:
29:
21:
1017:
1016:
1012:
1011:
1010:
1008:
1007:
1006:
917:
916:
915:
910:
874:
804:
796:
742:
737:
727:
725:
715:
711:
701:
699:
688:
687:
683:
669:
659:
655:
642:
638:
628:
626:
605:
601:
591:
589:
579:
578:
567:
557:
555:
545:
544:
540:
527:
526:
522:
518:
513:
512:
501:
496:
492:
470:
466:
445:
441:
436:
432:
427:
410:
405:
354:
349:
344:
339:
309:
301:
281:
260:
250:. Based on the
197:
194:January 3, 1992
188:
179:
170:
103:
92:
81:
70:
45:
28:
27:1990 video game
23:
22:
15:
12:
11:
5:
1015:
1005:
1004:
999:
994:
989:
984:
979:
974:
969:
964:
959:
954:
949:
944:
939:
934:
929:
912:
911:
909:
908:
900:
895:
890:
882:
880:
876:
875:
873:
872:
865:
857:
850:
843:
836:
828:
821:
812:
810:
806:
805:
795:
794:
787:
780:
772:
766:
765:
754:
741:
740:External links
738:
736:
735:
709:
698:. January 1992
681:
653:
636:
599:
565:
538:
519:
517:
514:
511:
510:
490:
464:
439:
429:
428:
426:
423:
422:
421:
416:
409:
406:
402:
401:
398:
394:
393:
390:
384:
383:
380:
372:
371:
368:
360:
359:
330:
322:
321:
318:
307:
300:
297:
280:
277:
262:The game is a
259:
256:
225:
224:
215:
211:
210:
205:
199:
198:
196:
195:
186:
177:
167:
165:
161:
160:
155:
149:
148:
141:
137:
136:
131:
125:
124:
123:David Percival
121:
115:
114:
111:
105:
104:
102:
101:
90:
79:
67:
65:
59:
58:
53:
47:
46:
43:
35:
34:
26:
9:
6:
4:
3:
2:
1014:
1003:
1000:
998:
995:
993:
990:
988:
985:
983:
980:
978:
975:
973:
970:
968:
965:
963:
960:
958:
955:
953:
950:
948:
945:
943:
942:Dragon's Lair
940:
938:
935:
933:
930:
928:
925:
924:
922:
907:
905:
904:Dragon's Lair
901:
899:
896:
894:
891:
889:
888:
884:
883:
881:
877:
871:
870:
866:
863:
862:
861:Dragon's Lair
858:
856:
855:
851:
849:
848:
847:II: Time Warp
844:
842:
841:
837:
834:
833:
832:Dragon's Lair
829:
827:
826:
822:
819:
818:
817:Dragon's Lair
814:
813:
811:
807:
802:
801:
800:Dragon's Lair
793:
788:
786:
781:
779:
774:
773:
770:
764:
760:
759:
755:
753:
749:
748:
744:
743:
724:
723:Defunct Games
720:
713:
697:
696:
695:Mean Machines
691:
685:
677:
676:
668:
666:
665:Dragon's Lair
657:
649:
648:
640:
624:
620:
616:
615:
610:
603:
588:
587:
582:
576:
574:
572:
570:
554:
553:
548:
542:
534:
533:CSG Imagesoft
530:
524:
520:
507:
506:Dragon's Lair
500:
494:
488:
487:
482:
481:
476:
475:
468:
461:
460:Doragonzu Rea
456:
448:
443:
434:
430:
420:
419:Nintendo hard
417:
415:
412:
411:
399:
397:Defunct Games
396:
395:
391:
389:
388:Mean Machines
386:
385:
381:
379:
378:
374:
373:
369:
367:
366:
362:
361:
331:
329:
328:
324:
323:
315:
312:Review scores
305:
296:
292:
289:
285:
272:
268:
265:
264:side-scroller
255:
253:
249:
245:
244:CSG Imagesoft
241:
238:developed by
237:
233:
232:
231:Dragon's Lair
223:
219:
218:Single-player
216:
212:
209:
206:
204:
200:
191:
187:
182:
178:
176:December 1990
173:
169:
168:
166:
162:
159:
156:
154:
150:
147:
146:
145:Dragon's Lair
142:
138:
135:
132:
130:
126:
122:
120:
116:
113:Andy Williams
112:
110:
109:Programmer(s)
106:
100:
99:Elite Systems
95:
91:
89:
84:
80:
78:
77:CSG Imagesoft
73:
69:
68:
66:
64:
60:
57:
54:
52:
48:
41:
36:
33:Dragon's Lair
31:
19:
903:
885:
867:
859:
852:
845:
838:
831:
830:
823:
815:
798:
757:
746:
726:. Retrieved
722:
712:
700:. Retrieved
693:
684:
673:
664:
656:
645:
639:
627:. Retrieved
623:the original
612:
602:
590:. Retrieved
584:
556:. Retrieved
550:
541:
528:
523:
505:
498:
493:
485:
484:
479:
478:
473:
472:
467:
442:
433:
375:
363:
325:
302:
293:
282:
261:
230:
229:
228:
143:
134:Mark Cooksey
63:Publisher(s)
51:Developer(s)
317:Publication
222:multiplayer
153:Platform(s)
129:Composer(s)
921:Categories
840:The Legend
516:References
471:titled as
240:Motivetime
56:Motivetime
906:TV series
898:Don Bluth
893:Rick Dyer
887:Space Ace
763:MobyGames
728:7 January
702:6 October
629:7 January
592:6 October
558:6 October
552:MobyGames
308:Reception
299:Reception
119:Artist(s)
447:Japanese
408:See also
258:Gameplay
246:for the
203:Genre(s)
879:Related
675:GamePro
614:AllGame
455:Hepburn
451:γγ©γ΄γ³γΊγ¬γ’
377:GamePro
327:AllGame
214:Mode(s)
164:Release
835:(1990)
820:(1983)
803:series
140:Series
809:Games
670:(PDF)
502:'
425:Notes
382:18/25
320:Score
234:is a
752:IMDb
730:2014
704:2019
631:2014
594:2019
560:2019
370:4/10
288:ROMs
761:at
750:at
497:In
483:or
392:21%
284:PAL
94:PAL
923::
721:.
692:.
672:.
611:.
583:.
568:^
549:.
531:.
457::
453:,
449::
220:,
190:EU
181:JP
172:NA
83:JP
72:NA
791:e
784:t
777:v
732:.
706:.
667:"
633:.
596:.
562:.
400:F
192::
183::
174::
96::
85::
74::
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.