414:) "could have put this together rather better". He felt that the explanation for the counters was poor, noting the absence of a key to identify which color represented which nation. He also noted that the game required multiple types of dice, making game mechanics unnecessarily messy. He considered the rules "very simple", saying that "anyone who has played a simulation game before should find them easy in the extreme to pick up, though there are unclear points, which is again unnecessary in a game this simple", citing the example rules of retreating before combat and the "moving capital" rule. He noted that with the latter rule all a player is required to do to win an offered scenario is to "disband" their capital. Staplehurst felt that although the retreating rule was a sensible option, it left the potential responses available for the attacker unclear. He said that the game "didn't appeal to me as a simulation gamer", and that compared with "excellent fantasy games" such as
457:
came up with over twenty serious rules omissions and found several errors in the set-up instructions for scenario 2". Traversa concluded his review by saying that "it would not be desirable to list all the problems with this game; but rest assured, there are enough to give players a real headache. I sent a list of our questions to TSR, and until I get a reply,
26:
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game". After noting the lower-than-usual price, he commented that "unfortunately, the old adage, 'You get what you pay for', seems to apply here. The rules are shoddy, full of unanswered questions, and the scenario booklet if full of errors. After playing one basic scenario and two campaign games, we
304:
novel series published by TSR. The
Whitestone forces oppose the evil Dragon Highlords in their attempt to take over the world of Krynn. Both sides have the opportunity to recruit from the many neutral countries, to grow their armies further. Players will also be able to improve their armies by adding
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No. 80. He notes that "despite its module format, this is not another AD&D adventure, but a separate self-contained wargame". Traversa commented that "on first inspection, the game appears to be a real winner. The counters are beautiful, the maps are done in water color, which gives them an aged
435:
campaign sounded fine, this would require a large amount of bookkeeping and a very dedicated DM to manage. He also opined that with ten modules already released in the series, most players had already started their campaigns. He concluded his review by stating: "Overall, I hesitate to recommend this
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seemed "to have been rather hastily put together and the rules and charts could have been much better organized". Staplehurst also believed that while the option of using the simulation to provide a unique historical background and context for a
305:
magic items, wizards, dragons, and leaders. The game includes a combat results table which uses a ten-sided die rather than the standard six-sided die, and many different modifiers can achieve results on a die roll with a range of -5 to 16.
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375:. It was published by TSR in 1986 as a sixteen-page pamphlet, an eight-page pamphlet, two large color maps, a cardboard counter sheet, a small zip-locked bag, and a double-thick outer folder.
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fanatic who has had some experience of simulation games. It's not a very good introduction for the novice and is not a particularly enjoyable to the shelves of a simulation wargamer".
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and the islands which surround it, 400 die-cut counters with a resealable plastic bag in which to store them, an eight-page rule booklet, and a 16-page campaign and scenario booklet.
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pack consists of: a stiff, double cardboard cover with tables and text on the inside so that they can be used during the game, a large two-sectioned map displaying the continent of
264:(DM) to recreate larger battles. Characters can control the forces of the High Solamnic Knights or their enemies, the Dragon Highlords. The module can be played with the
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simulation game, some of which complement the standard rules, while others replace some of them. Three new scenarios were also included in the article.
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and the forces defending Krynn. The set gives details of the overall war and provides
Battlesystem game statistics for the two opposing armies.
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will sit on my shelf. Playing it is not worth the effort. Until a comprehensive errata sheet comes out, avoid this game. If one does come out,
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No. 78. He said that the game "isn't brilliant", calling the rulebook "rather unhelpful", and feeling that TSR (having purchased
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No. 107 (March 1986) that in the product, some details affecting combat were dispensed with for ease of play. The article in
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is both a sourcebook and a strategic-level war-based board game. The game is set during a war between two factions: the
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is a simulation game, designed to allow players to produce their own timeline of historical events for the world of
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campaign. By keeping track of the positions of both forces over time, news can be related to the
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appearance. The rules are easy to read, and many of the mechanics are right out of TSR's old
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595:(March 1986). "More Dragons of Glory: Advanced rules and extra scenarios for DL 11".
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This module is "a complete and self-contained simulation game" centered on the
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could go from being the dog of the year to being a very enjoyable game".
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Traversa, Doug (October–November 1987). "Dragons of Glory".
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Dungeons & Dragons: The
Fantasy Adventure Board Game
537:
Heroic Worlds: A History and Guide to Role-Playing Games
268:rules, but is designed to be run as a standalone
2647:Role-playing game supplements introduced in 1986
2633:
2417:Dungeons & Dragons Computer Labyrinth Game
656:
2295:
642:
507:Staplehurst, Graham (June 1986). "Open Box".
388:provided advanced and optional rules for the
300:is a self-contained wargame adapted from the
2466:Advanced Dungeons & Dragons Trivia Game
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2041:Dungeon Master Option: High-Level Campaigns
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577:(80). Diverse Talents, Incorporated: 37.
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443:Doug Traversa reviewed the adventure in
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1995:Player's Option: Combat & Tactics
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2002:Player's Option: Skills & Powers
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2354:Temple of Elemental Evil Board Game
2009:Player's Option: Spells & Magic
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13:
2370:Waterdeep: Dungeon of the Mad Mage
272:. Advanced rules are available in
14:
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1974:Forgotten Realms Campaign Setting
553:
521:
1807:
539:. Prometheus Books. p. 90.
24:
2402:Miniatures and Game Supplement
2362:Tomb of Annihilation Board Game
2346:The Legend of Drizzt Board Game
2162:Expedition to the Demonweb Pits
2155:Expedition to the Barrier Peaks
308:
2338:Wrath of Ashardalon Board Game
609:
378:Niles and Hickman revealed in
367:and interior illustrations by
1:
2190:The Lost Caverns of Tsojcanth
482:
2424:Quest for the Dungeonmaster
2225:The Temple of Elemental Evil
1723:List of 3rd edition monsters
1718:List of 2nd edition monsters
400:Graham Staplehurst reviewed
395:
7:
2495:Clue Dungeons & Dragons
2330:Castle Ravenloft Board Game
2183:The Keep on the Borderlands
2169:The Gates of Firestorm Peak
1506:List of alternative classes
281:
226:source book in a series of
10:
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2218:The Ruins of Undermountain
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2617:Battle for Baldur's Gate
2598:Betrayal at Baldur's Gate
2585:Tyrants of the Underdark
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983:System Reference Document
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574:Space Gamer/Fantasy Gamer
535:Schick, Lawrence (1991).
446:Space Gamer/Fantasy Gamer
260:, this module allows the
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2540:Scoundrels of Skullport
1925:Arms and Equipment Guide
2323:Adventure System Series
2121:modules and sourcebooks
1230:Masque of the Red Death
1005:Geography and cosmology
436:game to anyone but the
417:White Bear and Red Moon
249:between 1984 and 1986.
2642:Dragonlance adventures
2591:Assault of the Giants
2312:Dungeons & Dragons
2034:Wrath of the Immortals
1953:Deities & Demigods
1860:Dungeons & Dragons
1835:Dungeon Master's Guide
1666:Illithid (mind flayer)
1623:Creatures and monsters
729:Sources and influences
659:Dungeons & Dragons
223:Dungeons & Dragons
55:AD&D (1st Edition)
2563:Tomb of Annihilation
1946:Book of Vile Darkness
1939:Book of Exalted Deeds
1344:Characters and beings
952:Strategic Simulations
2577:Fistful of Monsters
2408:The Classic Dungeon
2239:White Plume Mountain
2197:Queen of the Spiders
2141:Desert of Desolation
1988:Manual of the Planes
1132:Magic: The Gathering
927:Wizards of the Coast
363:, with cover art by
2557:Faerûn Under Siege
2453:The Great Khan Game
2048:Epic Level Handbook
1691:Reptilian humanoids
1608:Strahd von Zarovich
1257:Planes of existence
1125:Kingdoms of Kalamar
978:Game System License
344:Publication history
237:. It is one of the
31:Tasslehoff Burrfoot
20:
2571:Rock Paper Wizard
2551:Battle for Faerûn
2533:Lords of Waterdeep
2525:Conquest of Nerath
2127:Against the Giants
1852:Classic boxed sets
1746:Corellon Larethian
1733:Deities and powers
1541:Notable characters
1354:Races and lineages
689:Adventurers League
617:"Casus Belli #037"
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1828:Player's Handbook
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1568:Volothamp Geddarm
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1016:Campaign settings
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2016:Unearthed Arcana
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1903:Rules Cyclopedia
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402:Dragons of Glory
390:Dragons of Glory
353:Dragons of Glory
324:Dragons of Glory
314:Dragons of Glory
298:Dragons of Glory
288:Dragons of Glory
258:Tanis Half-Elven
254:War of the Lance
235:campaign setting
217:Dragons of Glory
69:Campaign setting
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2232:Tomb of Horrors
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1558:Drizzt Do'Urden
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605:: 46–50, 55–58.
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89:First published
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2487:DragonStrike
2438:Dragonlance
2430:
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2249:Online tools
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1960:Draconomicon
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1932:Battlesystem
1930:
1923:
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1826:
1808:Publications
1756:
1598:Mordenkainen
1315:Outer Planes
1310:Inner Planes
1244:
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1202:Nentir Vale​
1200:
1193:Hollow World
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1186:Savage Coast
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1053:Dragon Fist​
1051:
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937:Judges Guild
906:Steve Winter
831:Ed Greenwood
806:Dave Arneson
724:Retro-clones
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309:Plot summary
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266:Battlesystem
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17:
2605:Dragonfire
2460:Magestones
2382:Other games
2316:board games
2148:Dragonlance
2076:3rd edition
2068:2nd edition
1967:Fiend Folio
1913:Supplements
1522:Dragonlance
1273:Abeir-Toril
1246:Spelljammer
1046:Dragonlance
881:Jon Pickens
871:Tom Moldvay
861:Mike Mearls
841:Rob Heinsoo
811:Keith Baker
714:Film series
589:Niles, Doug
510:White Dwarf
476:Casus Belli
438:Dragonlance
433:Dragonlance
407:White Dwarf
373:Jeff Butler
365:Jeff Easley
333:Dragonlance
302:Dragonlance
232:Dragonlance
73:Dragonlance
33:fighting a
2636:Categories
1862:(original)
1751:Eilistraee
1553:Catti-brie
1361:Dragonborn
1216:Planescape
1149:Strixhaven
1025:Birthright
947:Ral Partha
836:Jeff Grubb
826:Monte Cook
821:David Cook
801:Gary Gygax
780:Miniatures
775:Magic item
745:Adventures
483:References
420:and SPI's
318:draconians
2204:Ravenloft
2134:Dead Gods
1896:Immortals
1882:Companion
1764:Tharizdun
1631:Beholders
1583:Lord Soth
1563:Elminster
1532:Ravenloft
1446:Barbarian
1441:Artificer
1423:Warforged
1393:Half-orcs
1303:Underdark
1223:Ravenloft
1179:Blackmoor
1165:Mahasarpa
1104:Ghostwalk
915:Companies
755:Attribute
750:Alignment
396:Reception
230:from the
35:Draconian
2389:Dungeon!
2117:List of
2092:Complete
2086:Expanded
2066:AD&D
1757:Greyhawk
1713:Vampires
1527:Greyhawk
1491:Sorcerer
1413:Tiefling
1398:Halfling
1388:Half-elf
1268:Aebrynis
1209:Pelinore
1118:Jakandor
1111:Greyhawk
1095:Kara-Tur
1088:Al-Qadim
1067:Exandria
1039:Dark Sun
966:Licenses
891:Jim Ward
794:Creators
785:Psionics
738:Gameplay
699:Editions
282:Contents
2440:(1988)
2119:Eberron
2109:modules
2107:Notable
2081:D&D
2074:D&D
1776:Moradin
1759:deities
1741:Bahamut
1696:Kobolds
1681:Owlbear
1661:Goblins
1646:Dragons
1636:Centaur
1613:Wulfgar
1578:Iggwilv
1496:Warlock
1476:Paladin
1466:Fighter
1433:Classes
1293:Mystara
1288:Eberron
1239:Rokugan
1172:Mystara
1142:Ravnica
1060:Eberron
957:WizKids
704:Gen Con
682:General
619:. 1987.
601:(107).
469:Reviews
292:Ansalon
270:wargame
243:modules
228:modules
79:Authors
2619:(2019)
2613:(2018)
2607:(2017)
2601:(2017)
2593:(2017)
2587:(2016)
2579:(2018)
2573:(2016)
2565:(2017)
2559:(2016)
2553:(2015)
2542:(2013)
2536:(2012)
2528:(2011)
2518:(2004)
2512:(2003)
2506:(2002)
2498:(2001)
2490:(1993)
2482:(1992)
2476:(1991)
2468:(1991)
2462:(1990)
2456:(1989)
2448:(1988)
2434:(1986)
2426:(1984)
2420:(1980)
2410:(1992)
2404:(1989)
2398:(1989)
2392:(1975)
2373:(2019)
2365:(2017)
2357:(2015)
2349:(2011)
2341:(2011)
2333:(2010)
1889:Master
1875:Expert
1786:Tiamat
1781:Mystra
1708:Trolls
1703:Slaadi
1656:Giants
1641:Devils
1603:Tenser
1501:Wizard
1481:Ranger
1456:Cleric
1418:Triton
1408:Kender
1156:Theros
1136:planes
1081:Faerûn
672:Basics
598:Dragon
543:
517:: 2–3.
513:(78).
386:Dragon
381:Dragon
278:#107.
2083:v3.5
1868:Basic
1769:Vecna
1676:Mimic
1593:Minsc
1548:Alias
1486:Rogue
1461:Druid
1403:Human
1383:Gnome
1366:Dwarf
1320:Sigil
1298:Oerth
1283:Krynn
1278:Athas
942:Paizo
770:Magic
328:Krynn
220:is a
2089:and
1686:Orcs
1671:Lich
1471:Monk
1451:Bard
1376:Drow
541:ISBN
404:for
371:and
359:and
286:The
175:11,
92:1985
46:DL11
43:Code
1371:Elf
922:TSR
603:TSR
412:SPI
351:11
247:TSR
239:16
2638::
591:;
555:^
523:^
491:^
426:,
349:DL
241:DL
208:16
206:DL
203:,
201:15
199:DL
196:,
194:14
192:DL
189:,
187:13
185:DL
182:,
180:12
178:DL
173:DL
171:,
169:10
167:DL
164:,
160:DL
157:,
153:DL
150:,
146:DL
143:,
139:DL
136:,
132:DL
129:,
125:DL
122:,
118:DL
115:,
111:DL
108:,
104:DL
64:NA
2303:e
2296:t
2289:v
650:e
643:t
636:v
549:.
162:9
155:8
148:7
141:6
134:5
127:4
120:3
113:2
106:1
37:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.