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219:, runs through DL6-9. The third book, which is never named, runs through DL10 and DL12-14. DL11 is a wargame that can be played by itself or as a campaign tool to create a backdrop for the individual adventures. DL15 and DL16 are anthologies of adventures. DL15 also contains source book material. These two were not originally part of the DL series but were added two years after the series was completed. The adventures included do not feature the main characters from the rest of the DL series, but are adventures that occur in and around the War of the Lance that the initial series details. 362:, RPG historian Stu Horvath noted that the design of the adventure modules did not allow for creative play, saying, "The action is mostly on rails. There is a goal; there is one way to achieve it, and players move from 'Point A' to 'Point B' in order to do so, usually with a bit of pointless dungeon exploration in between. This framing strangles the events of many of the modules, even when a more relaxed approach was possible." Horvath concluded, "The original 414:. The characters start on a road east of Solace after five years of looking for "lost clerical magic." An invading army has forced refugees out of the North, and Dragons have returned to the world after a long absence. They must follow the clues to restore the power of the old gods to the world of Krynn. 207:
The module series is built around the structure of three "books" that are split up similarly, but not the same, as the Dragonlance Chronicles novel trilogy. Each "book" runs through four modules and contains sections of the adventure called chapters which have a continuing numbering system through
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The authors were very careful to make sure that while the locations and settings of the novels coincided with the modules, and they equally made sure not too much was given away about the modules by deliberately changing some details about the modules. One of the purposes of the novel was to give
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a "truer feeling for the game world... This is hard to get across in the often dry, reference format of a game adventure module." People who play the games can recall how something similar happened to their group as they read the book, or someone who has already read the book can see the
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Later in the development process it was decided that a trilogy of fantasy novels would be released with the modules. Originally an external writer was hired, but the design group found themselves more and more disillusioned with his work. At this point it was suggested that Hickman and
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magazine felt that after the first four modules had been released, the series had "developed into something potentially larger than any other linked venture ever produced by TSR", and that it "presumably will outstrip even the famous Giant-Drow series produced by Gary Gygax".
298:. This book, released in 1987, provided resources to allow Dungeon Masters to continue campaigning in the Dragonlance world. Two additional modules featuring anthologies of adventures, not planned as part of the original series, were added to the DL series in 1988, 713:
series. This book covers the geography, creation myths, and the gods of Krynn, including articles on each of the heroes which detail how they originally met and background information for each. The book also includes an errata sheet for modules DL1 through DL4. DL5
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was positively received as a game module. It was number 25 on a 2004 list of "The 30 Greatest D&D adventures of All Time", the only Dragonlance module to make the list. It was seen as well written and presented with a unique feel to the world it is set in.
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The original series was updated to second edition and repackaged as the three Dragonlance Classics modules. These modules formed the DLC series, though by the time Dragonlance Classics Volume 3 was released TSR had stopped using the module code system.
215:, is in DL1-4. The first four modules "form the first stage in a massive quest-adventure using the same set of characters". DL5 is a sourcebook providing background on the setting useful for running all the adventures. The second book, 134:. As they drove from Utah to Wisconsin so Tracey could take up a job with TSR in 1981 they discussed this idea. In 1982 Tracey proposed at TSR a series of three modules featuring evil dragons. When this plan reached then head of TSR 1316:. While this book detailed the times, locations and characters of the original series, it was not designed to recreate the original adventures but to allow new adventures to be played out that run in the same time and settings. 232:, an editor in TSR's book department who had become involved with the project, ought to write the books. They wrote the five chapters over a weekend and were given the job to write the accompanying novels based on that. 596:, and was published by TSR in 1984 as a 32-page booklet with an outer folder and a large two-color map. The module comes with a large map and a smaller version for the DM, plus 2 detailed area maps and features art by 653:. The characters must search a floating air-castle for the legendary Hammer of Kharas to gain the dwarves' aid. The module describes the realm of Thorbardin, which is mapped using repeating modular map pieces. DL4 342:#86, and stated that "Dragonlance is ultimately a fantastic story, but maybe not the greatest series of AD&D modules That is not to say that Dragonlance is not packed full of epic and memorable adventures." 767:, and was published by TSR in 1985 as a 32-page booklet with a color map and an outer folder. According to Jesse Willis for the website SFFaudio, this module features devices similar to the sails and 1337:. It is a 176-page softcover book by Clark Valentine and Sean Macdonald based on the original modules. The four chapters Despair, Flame, Hope and Desolation each correspond to the relevant DL1-4 68:
series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for
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series as #8 in "The Top 10 Campaign Adventure Module Series of All Time, saying "they aren't my favorite series, but they certainly deserve to be included with honor on this list."
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and completed the books before the related modules. Aside from the novels, the modules were designed to connect with action figures and other merchandise relating to the concept.
1031:), to determine the events of the adventure. The module includes a sheet of cut-apart Talis cards, as well as statistics and counters for an underwater Battlesystem battle. DL12 408:
is the first Dragonlance product ever released, the start of the first major story arc in the Dragonlance. This events in this module corresponds to the first half of the novel
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was written after modules DL1-4 were completed. However, as Hickman and Weis felt this was too constraining and made the novel feel too episodic, they reversed the process for
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return to their hometown and find it overrun by evil; the elves of Qualinost hire them to free captives that the Draconians have imprisoned in the fortress of Pax Tharkas. In
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head south into the polar regions, journeying along the glaciers in search of Icewall Castle. The characters encounter Ice Folk, ice-skate boats, and the Walrus-Men. DL6
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modules in two ways. First, instead of being stand alone adventures, or a short series of adventures, they combined into a single large plot arc. This arc covered the
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module. The maps have been redrawn and though the plot follows closely to the originals some changes have been made to keep old players on their toes. The second book,
5068: 539:, the brave Innfellows are suffering thanks to the Draconians, and require aid in the beleaguered North Lands before setting off to rescue an enslaved population. 293: 69: 1306: 1152:; the module was published by TSR in 1986 as a 40-page book, a 32-page book, a 24-page sourcebook, a large color map of the world, and an outer folder. 4496: 4279: 1319:
In August 2006 the first of an intended trilogy of adventures was released based on the original modules and the 1999 update, updating the story to
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In 2000 the entire DL module series was reprinted exactly as the originals but in a smaller size. This printing was available as two slip case sets
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cross a land of smoke and fire to reach the capital of the Dragon Empire and confront the Dragon Queen for the final battle between good and evil;
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from their oath not to battle evil. The module includes rules and counters to use in resolving an aerial battle between good and evil dragons. DL9
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reprinted DL10, DL12, DL13 and DL14. The modules that did not comprise traditional adventures, DL5 and DL11, were not available in this series.
1074:-occupied lands in search of the heart of the Dragon Empire, but they must pass tests set for them by the gods in order to find their way. DL13 144:
dragons. The project was then developed, under the code name "Project Overlord" to plan the series. The original group included Tracey Hickman,
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This scenario involves a wilderness trek through the savage land of Ergoth in search of the Tomb of Huma, the ancient hero who wielded the
4814: 3297: 1051:, and was published by TSR in 1986 as a 64-page booklet with a large map, cardstock sheet, cardstock counter sheet, and an outer folder. 1170:
miniscenarios by various designers, plus supplemental material describing the nine races of Krynn (including the Kender and the various
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trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the
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and interior illustrations by Yeates with Truman and Woch, and was published by TSR in 1988 as a 96-page book. In his 1991 book
1174:. The book also provides full statistics for eight legendary characters, such as Theros Ironfeld and the wizard Fistandantilus. 4775: 4675: 3492: 2767: 2387: 2146: 1968: 316: 315:
The success of the original Dragonlance modules eventually led to several series of Dragonlance modules with the module codes
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and the defenders of Krynn. The set describes the war and the opposing armies, using Battlesystem statistics for both sides.
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In this scenario, the player characters flee the evil city of Flotsam, crossing the Blood Sea, where they may encounter
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is a simulation game, designed to allow players to produce their own historical timeline of the events in the world of
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journey to the Tower of the High Clerist, where they will aid the Knights of Solamnia in a pitched battle with the
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army, and help them find Thorbardin; to do so, the key to Thorbardin is hidden deep in the lair of an ancient
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saga has moments of brilliance, but it never really delivers on its promise of world-shaking high adventure."
267:. The events of DL3 and DL4 are not detailed in the novels but are consistent with leading up to the start of 4963: 4481: 4449: 4429: 4414: 4259: 4234: 4176: 4156: 4139: 4093: 4041: 4030: 3798: 3649: 3589: 3180: 3173: 3166: 646: 138:
it fit well with an idea he had considered of doing a series of 12 modules each based on one of the official
892:, and was published by TSR in 1985 as a 48-page booklet with a cardstock counter sheet and an outer folder. 4998: 4632: 4444: 4305: 4244: 4224: 3952: 3288: 2493: 1312: 4956: 4942: 4300: 4144: 3584: 3415: 1270:
In 1999 Wizards of the Coast published a new revision of the original Dragonlance story as part of their
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is a sourcebook as well as a strategic-level board wargame which depicts the overall war between the
520: 249: 810:, and was published by TSR in 1985 as a 32-page booklet with a large color map and an outer folder. 4698: 4529: 4321: 3553: 3098: 3076: 3011: 2327: 2194: 1171: 1071: 960: 830: 719: 662: 650: 577: 489: 243: 185: 1394: 4807: 3720: 3408: 3374: 3254: 3105: 2994: 2800: 2749: 2709: 2690: 2667: 1877: 1588: 1505: 1444: 338: 324: 685:, and was published by TSR in 1984 as a 32-page booklet with an outer folder and a large map. 4726: 4719: 4712: 4134: 3725: 3705: 3432: 3221: 3069: 612: 347: 288:
The first Dragonlance item published after the original module/novels series was a hardcover
38: 1520: 1450: 5012: 4970: 4914: 4761: 4601: 4181: 3905: 3700: 3363: 2888: 2099: 2052: 2015: 791: 464: 78: 1329:, subtitled "Dragonlance War of the Lance Campaign, Volume One", requires the use of the 625:
which shows the heroes riding away from the floating tomb of Derkin. There is a very tiny
8: 4821: 4381: 3898: 3751: 3030: 2974: 2488: 1020: 939:, the player characters in this adventure "encounter lots of dream-generated weirdness". 441: 107: 2647: 1608:"Art of the Genre: The Top 10 Campaign Adventure Module Series of All Time – Black Gate" 82:
modules. There were also versions of the module series released in 1999, 2000 and 2006.
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adventures, particularly those that came before it, which are location or event based.
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Bunnell, John C. (November 1985). "The Role of Books: Dragons of the Spring Dawning".
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is a 256-page book which included information to run the game using AD&D or the
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Swan, Rick (March 1995). "Role-playing Reviews: DRAGONLANCE Classics Volume III".
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at the TSR archive, has links to pages on all products mentioned in this article.
2853: 1229: 1187: 932: 846: 674: 622: 597: 563: 531:, the players reenact the Dragonlance story using the pre-generated players. The 437: 433: 1114:, before and after the war, and all the draconians, creatures, and artifacts of 5029: 4615: 4346: 3659: 3533: 3231: 3139: 2929: 2672: 2383: 1882: 1593: 1221: 1183: 1141: 1137: 1087: 1048: 1024: 995: 928: 924: 889: 850: 807: 764: 738: 429: 276: 177: 140: 872:
undertake a quest to the evil city of Sanction to find a way to free the good
726:, and was published by TSR in 1984 as a 32-page booklet with an outer folder. 5057: 5034: 4754: 3840: 3695: 3674: 3669: 3664: 3639: 3619: 3400: 3325: 3313: 2949: 2830: 2809: 2758: 2739: 2718: 2699: 2680: 2624: 2620: 2598: 2576: 2554: 2532: 2513: 2448: 2379: 2375: 2353: 2349: 2304: 2282: 2260: 2238: 2186: 2165: 1440: 1436: 1213: 1209: 1133: 1110:
is both a scenario and sourcebook; the sourcebook describes the continent of
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which had been used for other Dragonlance game material in the late 1990s.
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fans would find intriguing details in the book about the history of Krynn.
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Staplehurst, Graham (October 1985). "Open Box: DL5 Dragons of Mystery".
160:. The Dragonlance Series Design Team was later expanded to also include 4524: 4326: 3989: 3609: 3599: 3574: 3342: 2216: 1994: 799: 630: 157: 135: 4907: 4537: 4356: 4336: 4196: 4076: 3996: 3938: 3877: 3347: 2959: 2489: 645:
find their way into the underground kingdom of Thorbardin, where the
592:, with a cover by Keith Parkinson, and illustration by Parkinson and 460: 3854: 2121:. The House of the Harping Monkey. pp. Discussion begins at 54 1948:"Dragonlance Volume 2: DL9-DL16 (2000 Wizards of the Coast edition)" 1023:
the City of the Deep and become involved in an undersea battle. The
110:. This allowed for shorter character arcs within the larger story. 4439: 4186: 4171: 3982: 3891: 3884: 3868: 3861: 3812: 2939: 2500:(November 2004). "The 30 Greatest D&D Adventures of All Time". 1552:
Tracey Hickman quoted in "Chronicles: a novel idea" (November 1984)
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Staplehurst, Graham (December 1984). "Open Box: Dungeon Modules".
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Margaret Weis quoted in "Chronicles: a novel idea" (November 1984)
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is a series of adventures and some supplementary material for the
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Taylor, Giordon (February 1987). "Open Box X-tra: Dragonlance".
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kingdom of Silvanesti from a plague of magical nightmares. DL10
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Mynard, Alan (September 1985). "Dragonlance: Dragons of Ice".
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30 Years of Adventure: A Celebration of Dungeons & Dragons
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relationships between the book and experiences while playing.
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Wilson, Tim (June 1986). "Open Box: DL5 Dragons of Glory".
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series of modules were different from previously published
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Staplehurst, Graham (July 1985). "Open Box: Dragonlance".
2648:"Review of Dragonlance Classics: 15th Anniversary Edition" 2152:
Bunnell, John C. (June 1985). "It's a neat idea, but...".
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War of the Lance: Dragonlance Campaign Setting Supplement
2374: 2131: 1625:. Cambridge, Massachusetts: MIT Press. pp. 140–143. 1903:
Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
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help the freed prisoners from Pax Tharkas to escape a
492:(Baaz and Bozak varieties) and Aghar (Gully Dwarves). 1969:"Game Products: The War of the Lance Campaign Book" 1586:Taylor, Gordon (February 1987). "Open Box Extra". 200:Dragonlance is a story, in contrast to many other 2694:(Review of DL2,3,4) (67). Games Workshop: 12–13. 2117:Bradley, Mick; Chris, KJ and Julia (2006-10-11). 1896: 1894: 1892: 1806: 1804: 1802: 1800: 1798: 1796: 1794: 1792: 5069:Role-playing game supplements introduced in 1984 5055: 1027:draws from a deck of Talis cards (the tarot of 3430: 2472:Dragonlance Classics: 15th Anniversary Edition 2348: 1889: 1843: 1789: 1764: 1128:statistics are provided for this battle. DL14 27:Dungeons & Dragons adventure module series 3416: 2896: 2325: 1875:Staplehurst, Graham (June 1986). "Open Box". 1503:Staplehurst, Graham (July 1985). "Open Box". 1347:, was published in December 2007. The third, 1278:Dragonlance Classics 15th Anniversary Edition 222: 85: 2619: 2421: 1243: 603: 4815:Dungeon Master Option: High-Level Campaigns 3778: 2706: 2687: 2664: 2469: 1874: 1539: 1537: 1502: 1435: 283: 3423: 3409: 3279:Player's Guide to the Dragonlance Campaign 2903: 2889: 1521:"Interview: Screenwriter, George Strayton" 1310:was released as a companion volume to the 1093: 649:are already contending with agents of the 195: 4117: 2766:Valentine, Clark; Sean Macdonald (2006). 1623:Monsters, Aliens, and Holes in the Ground 1560: 1558: 895: 688: 374: 360:Monsters, Aliens, and Holes in the Ground 2447: 2259: 2237: 1546: 1534: 1413: 1411: 1054: 1005: 942: 856: 2303: 2281: 2172: 2151: 1639: 1620: 1373:. Buffalo, New York: Prometheus Books. 782: 511: 14: 5056: 2797: 2753:(review) (86). Games Workshop: 18–19. 2746: 2713:(review) (70). Games Workshop: 14–15. 2575: 2553: 2520: 2193: 2091: 1992: 1900: 1849: 1810: 1770: 1720: 1716: 1714: 1712: 1710: 1708: 1706: 1704: 1702: 1700: 1698: 1696: 1694: 1692: 1690: 1688: 1686: 1684: 1682: 1680: 1585: 1555: 1498: 1496: 1494: 1492: 1490: 1488: 1420: 1368: 1193: 1155: 554: 4769:Player's Option: Combat & Tactics 4580: 4116: 3777: 3444: 3404: 2884: 2597: 2531: 2215: 2092:Archer, Peter (2004). "Dragonlance". 1678: 1676: 1674: 1672: 1670: 1668: 1666: 1664: 1662: 1660: 1408: 813: 729: 525:Continuing from the previous module, 4776:Player's Option: Skills & Powers 3262:Leaves from the Inn of the Last Home 2804:(review) (78). Games Workshop: 2–3. 2725: 2645: 2020:. Dragonlance Nexus. February 2008. 1868: 1775:. Prometheus Books. pp. 89–90. 1614: 1579: 1523:. Dragonlance movie site. 2007-02-22 833:; this battle can be resolved using 332:Gordon Taylor reviewed the first 14 4783:Player's Option: Spells & Magic 1485: 845:and Laura Hickman, with a cover by 122:game project began with an idea by 24: 2147:The Round Table Season 3 Episode 3 1657: 1395:"Episodic Plots, Part Three: RPGs" 1307:The War of the Lance Campaign Book 1258:DLC2 Dragonlance Classics Volume 2 1252:DLC1 Dragonlance Classics Volume 1 25: 5080: 4748:Forgotten Realms Campaign Setting 2838: 2057:. Dragonlance Nexus. March 2008. 1971:. Sovereign Press. Archived from 1566:"DragonLance Series (DL1 - DL16)" 1353:, was published in January 2008. 1261:reprinted DL6, DL7, DL8 and DL9. 1255:reprinted DL1, DL2, DL3 and DL4. 369: 4581: 2825:(6). TSR: 44–45. November 1984. 1905:. Prometheus Books. p. 91. 1854:. Prometheus Books. p. 90. 1815:. Prometheus Books. p. 90. 1725:. Prometheus Books. p. 89. 1298:Dragonlance Volume 2: DL9 - DL16 1236:"Standard stuff", but felt that 1140:, and interior illustrations by 747:, after leaving Thorbardin, the 705:is a sourcebook on the world of 498:: Xak Tsaroth, Solace and Haven. 113: 4936:Expedition to the Demonweb Pits 4929:Expedition to the Barrier Peaks 2910: 2508:(11). Paizo Publishing: 68–81. 2453:The Art of the Dragonlance Saga 2071:from the original on 2023-06-02 2054:Gaming Books: Dragons of Spring 2045: 2034:from the original on 2023-06-02 2017:Gaming Books: Dragons of Winter 2008: 1986: 1961: 1940: 1919: 1829: 1739: 1648: 1600: 1292:Dragonlance Volume 1: DL1 - DL8 39:Advanced Dungeons & Dragons 1747:"A Tribute to Keith Parkinson" 1513: 1476: 1467: 1429: 1387: 1362: 1186:and interior illustrations by 1086:and interior illustrations by 1047:and interior illustrations by 927:and interior illustrations by 888:and interior illustrations by 849:and interior illustrations by 806:and interior illustrations by 763:and interior illustrations by 677:and interior illustrations by 13: 1: 4964:The Lost Caverns of Tsojcanth 3181:Dragons of the Hourglass Mage 3174:Dragons of the Highlord Skies 3167:Dragons of the Dwarven Depths 2671:(Review including DL1) (60). 2470:Miller, Steve; Stan! (1999). 2085: 1927:"DragonLance Classics Series" 1839:. SFFaudio. 21 December 2006. 1749:. Wizards.com. Archived from 1264:Dragonlance Classics Volume 3 4999:The Temple of Elemental Evil 4497:List of 3rd edition monsters 4492:List of 2nd edition monsters 3289:Dragonlance Campaign Setting 2817:"Chronicles: a novel idea". 1331:Dragonlance Campaign Setting 1313:Dragonlance Campaign Setting 1204:presents four scenarios for 259:parallels the events in DL1 235:The first Dragonlance novel 213:Tales of the Autumn Twilight 7: 4957:The Keep on the Borderlands 4943:The Gates of Firestorm Peak 4280:List of alternative classes 1993:Grisby, John (2007-03-07). 1335:War of the Lance Sourcebook 637:hidden in the painting. In 10: 5085: 4992:The Ruins of Undermountain 3445: 3113:Dragons of a Vanished Moon 3005:Dragons of Autumn Twilight 2646:Robb, Elton (2000-09-03). 2527:(review) (30). TSR UK: 42. 1995:"Dragons of Autumn Review" 1100: 1012: 949: 736: 709:and the characters in the 695: 610: 561: 547:, et al., featured art by 518: 411:Dragons of Autumn Twilight 381: 317:DLA, DLE, DLQ, DLS and DLT 257:Dragons of Autumn Twilight 238:Dragons of Autumn Twilight 223:Relationship to the novels 5022: 4879: 4831: 4799: 4693: 4686: 4625: 4591: 4587: 4576: 4505: 4395: 4314: 4288: 4205: 4127: 4123: 4112: 4029: 3788: 3784: 3773: 3757:System Reference Document 3739: 3688: 3567: 3511: 3455: 3451: 3440: 3356: 3306: 3194: 3156: 3122: 3086: 3028: 3019:Dragons of Spring Dawning 2992: 2983: 2920: 1901:Schick, Lawrence (1991). 1850:Schick, Lawrence (1991). 1811:Schick, Lawrence (1991). 1771:Schick, Lawrence (1991). 1721:Schick, Lawrence (1991). 1369:Schick, Lawrence (1991). 1244:Reprints and New Versions 521:Dragons of Flame (module) 452:Notable first appearances 250:Dragons of Spring Dawning 217:Tales of the Winter Night 4699:Arms and Equipment Guide 2474:. Wizards of the Coast. 1356: 1272:TSR's Silver Anniversary 1118:. In the adventure, the 459:: All PCs listed above, 284:Impact of the DL Modules 208:that individual "book". 130:of a world dominated by 4895:modules and sourcebooks 4004:Masque of the Red Death 3779:Geography and cosmology 3298:Modules and sourcebooks 3099:Dragons of a Fallen Sun 3077:Dragons of Summer Flame 3012:Dragons of Winter Night 994:, and illustrations by 621:features a painting by 269:Dragons of Winter Night 244:Dragons of Winter Night 196:Structure of the series 5064:Dragonlance adventures 4808:Wrath of the Immortals 4727:Deities & Demigods 4634:Dungeons & Dragons 4609:Dungeon Master's Guide 4440:Illithid (mind flayer) 4397:Creatures and monsters 3503:Sources and influences 3433:Dungeons & Dragons 3255:Dragonlance Adventures 3106:Dragons of a Lost Star 2498:"Dungeon Design Panel" 1446:Dragonlance Adventures 1321:Dungeons & Dragons 322:Graham Staplehurst of 295:Dragonlance Adventures 290:Dungeons & Dragons 202:Dungeons & Dragons 100:Dungeons & Dragons 52:Dragonlance Chronicles 4720:Book of Vile Darkness 4713:Book of Exalted Deeds 4118:Characters and beings 3726:Strategic Simulations 3070:The Second Generation 2332:Dragons of Desolation 1645:(Mona et al. 2004:71) 1621:Horvath, Stu (2023). 655:Dragons of Desolation 639:Dragons of Desolation 619:Dragons of Desolation 613:Dragons of Desolation 606:Dragons of Desolation 5013:White Plume Mountain 4971:Queen of the Spiders 4915:Desert of Desolation 4762:Manual of the Planes 3906:Magic: The Gathering 3701:Wizards of the Coast 2728:Dragon Magazine #215 2100:Wizards of the Coast 1216:, Michael Gray, and 884:, with cover art by 79:Dragonlance Classics 4822:Epic Level Handbook 4465:Reptilian humanoids 4382:Strahd von Zarovich 4031:Planes of existence 3899:Kingdoms of Kalamar 3752:Game System License 3158:The Lost Chronicles 2975:Tasslehoff Burrfoot 2772:. Sovereign Press. 2283:Hickman, Tracy Raye 1997:. d20 Magazine Rack 1837:"The Green Odyssey" 935:, in his 1991 book 442:Tasslehoff Burrfoot 418:Playable Characters 108:Tasslehoff Burrfoot 4901:Against the Giants 4626:Classic boxed sets 4520:Corellon Larethian 4507:Deities and powers 4315:Notable characters 4128:Races and lineages 3463:Adventurers League 3389:The New Adventures 3269:Time of the Dragon 2864:DragonLance Series 2852:2015-04-08 at the 2603:Dragons of Triumph 2243:Dragons of Despair 2199:Dragons of Mystery 1654:(Staplehurst 1984) 1220:, with a cover by 1208:, including three 1182:, with a cover by 1176:The Mists of Krynn 1164:The Mists of Krynn 1136:, with a cover by 1130:Dragons of Triumph 1108:Dragons of Triumph 1103:Dragons of Triumph 1096:Dragons of Triumph 1082:, with a cover by 1043:, with a cover by 990:, with a cover by 923:, with a cover by 921:Tracy Raye Hickman 802:, with a cover by 773:Philip Jose Farmer 759:, with a cover by 716:Dragons of Mystery 703:Dragons of Mystery 698:Dragons of Mystery 691:Dragons of Mystery 673:, with a cover by 528:Dragons of Despair 505:Dragons of Despair 406:Dragons of Despair 384:Dragons of Despair 377:Dragons of Despair 351:in 2015 rated the 261:Dragons of Despair 62:fictional universe 5051: 5050: 5047: 5046: 5043: 5042: 4950:The Isle of Dread 4875: 4874: 4832:Psionics Handbook 4602:Player's Handbook 4572: 4571: 4568: 4567: 4342:Volothamp Geddarm 4108: 4107: 4104: 4103: 3790:Campaign settings 3769: 3768: 3765: 3764: 3747:Open Game License 3398: 3397: 3294: 3284: 3274: 3190: 3189: 3064: 3063: 3055:Test of the Twins 3041:Time of the Twins 2965:Sturm Brightblade 2945:Kitiara uth Matar 2769:Dragons of Autumn 2581:Dragons of Deceit 2287:Dragons of Dreams 2181:(6). TSR: 31–32. 2160:(1). TSR: 26–27. 2064:978-1-931567-38-1 2027:978-1-931567-36-7 1861:978-0-87975-653-6 1482:(Hickman 1984b:3) 1350:Dragons of Spring 1344:Dragons of Winter 1326:Dragons of Autumn 1206:player characters 1120:player characters 1068:player characters 917:Dragons of Dreams 909:player characters 905:Dragons of Dreams 898:Dragons of Dreams 878:Dragons of Deceit 870:player characters 866:Dragons of Deceit 859:Dragons of Deceit 827:player characters 777:The Green Odyssey 749:player characters 643:player characters 574:player characters 533:player characters 426:Sturm Brightblade 358:In his 2023 book 43:role playing game 16:(Redirected from 5076: 4985:Red Hand of Doom 4800:High-level rules 4790:Unearthed Arcana 4691: 4690: 4677:Rules Cyclopedia 4589: 4588: 4578: 4577: 4125: 4124: 4114: 4113: 3848:Forgotten Realms 3806:Council of Wyrms 3786: 3785: 3775: 3774: 3706:Grenadier Models 3493:Related products 3453: 3452: 3442: 3441: 3425: 3418: 3411: 3402: 3401: 3292: 3282: 3272: 3089:The War of Souls 3084: 3083: 3048:War of the Twins 2990: 2989: 2970:Tanis Half-Elven 2905: 2898: 2891: 2882: 2881: 2834: 2813: 2794: 2792: 2791: 2782:. Archived from 2762: 2743: 2722: 2703: 2684: 2661: 2659: 2658: 2642: 2629:Dragons of Glory 2616: 2594: 2572: 2550: 2537:Dragons of Flame 2528: 2517: 2485: 2466: 2444: 2431:Dragons of Faith 2418: 2416: 2415: 2406:. Archived from 2371: 2345: 2326:Hickman, Tracy; 2322: 2309:Dragons of Truth 2300: 2278: 2256: 2234: 2221:Dragons of Light 2212: 2190: 2169: 2144: 2142: 2141: 2135: 2125:. Archived from 2113: 2080: 2079: 2077: 2076: 2049: 2043: 2042: 2040: 2039: 2012: 2006: 2005: 2003: 2002: 1990: 1984: 1983: 1981: 1980: 1965: 1959: 1958: 1956: 1955: 1944: 1938: 1937: 1935: 1934: 1923: 1917: 1916: 1898: 1887: 1886: 1872: 1866: 1865: 1847: 1841: 1840: 1833: 1827: 1826: 1808: 1787: 1786: 1768: 1762: 1761: 1759: 1758: 1743: 1737: 1736: 1718: 1655: 1652: 1646: 1643: 1637: 1636: 1618: 1612: 1611: 1610:. 31 March 2015. 1604: 1598: 1597: 1583: 1577: 1576: 1574: 1573: 1562: 1553: 1550: 1544: 1541: 1532: 1531: 1529: 1528: 1517: 1511: 1510: 1500: 1483: 1480: 1474: 1471: 1465: 1464: 1449:. TSR. pp.  1433: 1427: 1424: 1418: 1415: 1406: 1405: 1403: 1402: 1391: 1385: 1384: 1366: 1166:includes twelve 1076:Dragons of Truth 1064:Dragons of Truth 1057:Dragons of Truth 1033:Dragons of Faith 1015:Dragons of Faith 1008:Dragons of Faith 980:Dragons of Glory 965:Dragons of Glory 957:Dragons of Glory 952:Dragons of Glory 945:Dragons of Glory 796:Dragons of Light 785:Dragons of Light 543:was designed by 541:Dragons of Flame 537:Dragons of Flame 514:Dragons of Flame 422:Tanis Half-Elven 345:Scott Taylor of 265:Dragons of Flame 211:The first book, 104:War of the Lance 21: 18:Dragons of Truth 5084: 5083: 5079: 5078: 5077: 5075: 5074: 5073: 5054: 5053: 5052: 5039: 5030:D&D Insider 5018: 5006:Tomb of Horrors 4882: 4871: 4827: 4795: 4682: 4621: 4583: 4564: 4501: 4425:Gelatinous cube 4391: 4362:Raistlin Majere 4332:Drizzt Do'Urden 4310: 4289:Character lists 4284: 4201: 4119: 4100: 4038:Material Plane 4025: 3780: 3761: 3735: 3684: 3630:Robert J. Kuntz 3563: 3507: 3483:Popular culture 3447: 3436: 3429: 3399: 3394: 3352: 3302: 3186: 3152: 3147:Amber and Blood 3133:Amber and Ashes 3118: 3082: 3060: 3024: 2979: 2955:Raistlin Majere 2935:Flint Fireforge 2916: 2909: 2874:Classics Series 2854:Wayback Machine 2841: 2816: 2789: 2787: 2780: 2734:(10). TSR: 86. 2656: 2654: 2639: 2613: 2591: 2569: 2547: 2482: 2463: 2441: 2423:Johnson, Harold 2413: 2411: 2404: 2394:Sovereign Press 2368: 2342: 2328:Dobson, Michael 2319: 2297: 2275: 2265:Dragons of Hope 2253: 2231: 2209: 2195:Dobson, Michael 2139: 2137: 2129: 2110: 2088: 2083: 2074: 2072: 2065: 2051: 2050: 2046: 2037: 2035: 2028: 2014: 2013: 2009: 2000: 1998: 1991: 1987: 1978: 1976: 1967: 1966: 1962: 1953: 1951: 1946: 1945: 1941: 1932: 1930: 1925: 1924: 1920: 1913: 1899: 1890: 1873: 1869: 1862: 1848: 1844: 1835: 1834: 1830: 1823: 1809: 1790: 1783: 1769: 1765: 1756: 1754: 1745: 1744: 1740: 1733: 1719: 1658: 1653: 1649: 1644: 1640: 1633: 1619: 1615: 1606: 1605: 1601: 1584: 1580: 1571: 1569: 1564: 1563: 1556: 1551: 1547: 1542: 1535: 1526: 1524: 1519: 1518: 1514: 1501: 1486: 1481: 1477: 1472: 1468: 1461: 1434: 1430: 1425: 1421: 1416: 1409: 1400: 1398: 1393: 1392: 1388: 1381: 1367: 1363: 1359: 1304:In August 2004 1246: 1230:Lawrence Schick 1199: 1188:Valerie Valusek 1161: 1132:was written by 1105: 1099: 1078:was written by 1060: 1035:was written by 1017: 1011: 982:was written by 971:for an ongoing 954: 948: 933:Lawrence Schick 919:was written by 901: 880:was written by 862: 847:Keith Parkinson 841:was written by 819: 798:was written by 788: 755:was written by 741: 735: 718:was written by 700: 694: 675:Keith Parkinson 657:was written by 623:Keith Parkinson 615: 609: 598:Keith Parkinson 588:was written by 586:Dragons of Hope 570:Dragons of Hope 566: 564:Dragons of Hope 560: 557:Dragons of Hope 523: 517: 476:Fewmaster Toede 438:Flint Fireforge 434:Raistlin Majere 396:First published 392:: Tracy Hickman 386: 380: 372: 336:adventures for 286: 277:Dungeon Masters 225: 198: 116: 92: 64:. The original 49:along with the 28: 23: 22: 15: 12: 11: 5: 5082: 5072: 5071: 5066: 5049: 5048: 5045: 5044: 5041: 5040: 5038: 5037: 5035:D&D Beyond 5032: 5026: 5024: 5020: 5019: 5017: 5016: 5009: 5002: 4995: 4988: 4981: 4974: 4967: 4960: 4953: 4946: 4939: 4932: 4925: 4918: 4911: 4904: 4897: 4887: 4885: 4877: 4876: 4873: 4872: 4870: 4869: 4852: 4844: 4835: 4833: 4829: 4828: 4826: 4825: 4818: 4811: 4803: 4801: 4797: 4796: 4794: 4793: 4786: 4779: 4772: 4765: 4758: 4751: 4744: 4737: 4730: 4723: 4716: 4709: 4702: 4694: 4688: 4684: 4683: 4681: 4680: 4673: 4666: 4659: 4652: 4645: 4638: 4629: 4627: 4623: 4622: 4620: 4619: 4616:Monster Manual 4612: 4605: 4597: 4595: 4593:Core rulebooks 4585: 4584: 4574: 4573: 4570: 4569: 4566: 4565: 4563: 4562: 4557: 4552: 4547: 4546: 4545: 4540: 4527: 4522: 4517: 4511: 4509: 4503: 4502: 4500: 4499: 4494: 4489: 4484: 4479: 4474: 4473: 4472: 4462: 4457: 4452: 4447: 4442: 4437: 4432: 4427: 4422: 4417: 4412: 4407: 4401: 4399: 4393: 4392: 4390: 4389: 4384: 4379: 4374: 4369: 4364: 4359: 4354: 4349: 4347:Gord the Rogue 4344: 4339: 4334: 4329: 4324: 4318: 4316: 4312: 4311: 4309: 4308: 4303: 4298: 4292: 4290: 4286: 4285: 4283: 4282: 4277: 4272: 4267: 4262: 4257: 4252: 4247: 4242: 4237: 4232: 4227: 4222: 4217: 4211: 4209: 4203: 4202: 4200: 4199: 4194: 4189: 4184: 4179: 4174: 4169: 4164: 4159: 4154: 4153: 4152: 4142: 4137: 4131: 4129: 4121: 4120: 4110: 4109: 4106: 4105: 4102: 4101: 4099: 4098: 4097: 4096: 4086: 4081: 4080: 4079: 4074: 4069: 4064: 4059: 4054: 4049: 4044: 4035: 4033: 4027: 4026: 4024: 4023: 4016: 4009: 4008: 4007: 3993: 3986: 3979: 3972: 3971: 3970: 3963: 3956: 3942: 3935: 3934: 3933: 3926: 3919: 3902: 3895: 3888: 3881: 3874: 3873: 3872: 3865: 3858: 3844: 3837: 3830: 3823: 3816: 3809: 3802: 3794: 3792: 3782: 3781: 3771: 3770: 3767: 3766: 3763: 3762: 3760: 3759: 3754: 3749: 3743: 3741: 3737: 3736: 3734: 3733: 3728: 3723: 3718: 3713: 3708: 3703: 3698: 3692: 3690: 3686: 3685: 3683: 3682: 3677: 3672: 3667: 3662: 3660:Jonathan Tweet 3657: 3652: 3647: 3642: 3637: 3632: 3627: 3625:Harold Johnson 3622: 3617: 3612: 3607: 3602: 3597: 3592: 3587: 3582: 3577: 3571: 3569: 3565: 3564: 3562: 3561: 3556: 3551: 3546: 3541: 3539:Game mechanics 3536: 3534:Dungeon Master 3531: 3526: 3521: 3515: 3513: 3509: 3508: 3506: 3505: 3500: 3495: 3490: 3485: 3480: 3475: 3470: 3465: 3459: 3457: 3449: 3448: 3438: 3437: 3428: 3427: 3420: 3413: 3405: 3396: 3395: 3393: 3392: 3385: 3384: 3383: 3371: 3366: 3360: 3358: 3354: 3353: 3351: 3350: 3345: 3340: 3335: 3334: 3333: 3323: 3322: 3321: 3310: 3308: 3304: 3303: 3301: 3300: 3295: 3285: 3275: 3265: 3258: 3251: 3250: 3249: 3244: 3239: 3234: 3229: 3224: 3219: 3214: 3209: 3198: 3196: 3192: 3191: 3188: 3187: 3185: 3184: 3177: 3170: 3162: 3160: 3154: 3153: 3151: 3150: 3143: 3140:Amber and Iron 3136: 3128: 3126: 3120: 3119: 3117: 3116: 3109: 3102: 3094: 3092: 3081: 3080: 3073: 3065: 3062: 3061: 3059: 3058: 3051: 3044: 3036: 3034: 3026: 3025: 3023: 3022: 3015: 3008: 3000: 2998: 2987: 2981: 2980: 2978: 2977: 2972: 2967: 2962: 2957: 2952: 2947: 2942: 2937: 2932: 2930:Caramon Majere 2926: 2924: 2918: 2917: 2908: 2907: 2900: 2893: 2885: 2879: 2878: 2877: 2876: 2868: 2857: 2840: 2839:External links 2837: 2836: 2835: 2814: 2795: 2778: 2763: 2744: 2723: 2704: 2685: 2673:Games Workshop 2662: 2643: 2637: 2625:Hickman, Tracy 2621:Niles, Douglas 2617: 2611: 2599:Niles, Douglas 2595: 2589: 2577:Niles, Douglas 2573: 2567: 2559:Dragons of Ice 2555:Niles, Douglas 2551: 2545: 2533:Niles, Douglas 2529: 2518: 2486: 2480: 2467: 2461: 2451:, ed. (1987). 2449:Kirchoff, Mary 2445: 2439: 2419: 2402: 2384:Jamie Chambers 2380:Weis, Margaret 2376:Hickman, Tracy 2372: 2366: 2358:Dragons of War 2354:Hickman, Laura 2350:Hickman, Tracy 2346: 2340: 2323: 2317: 2305:Hickman, Tracy 2301: 2295: 2279: 2273: 2261:Hickman, Tracy 2257: 2251: 2239:Hickman, Tracy 2235: 2229: 2213: 2207: 2191: 2170: 2149: 2114: 2108: 2087: 2084: 2082: 2081: 2063: 2044: 2026: 2007: 1985: 1960: 1939: 1918: 1911: 1888: 1883:Games Workshop 1867: 1860: 1842: 1828: 1821: 1788: 1781: 1763: 1738: 1731: 1656: 1647: 1638: 1631: 1613: 1599: 1594:Games Workshop 1578: 1554: 1545: 1533: 1512: 1484: 1475: 1473:(Niles 1984:2) 1466: 1459: 1441:Weis, Margaret 1437:Hickman, Tracy 1428: 1419: 1407: 1386: 1379: 1360: 1358: 1355: 1339:Dragons of ... 1245: 1242: 1234:World of Krynn 1222:Clyde Caldwell 1218:Harold Johnson 1210:dungeon crawls 1202:World of Krynn 1198: 1196:World of Krynn 1192: 1184:Denis Beauvais 1178:was edited by 1160: 1158:Mists of Krynn 1154: 1142:Diana Magnuson 1138:Clyde Caldwell 1101:Main article: 1098: 1092: 1088:Diana Magnuson 1059: 1053: 1049:Diana Magnuson 1037:Harold Johnson 1025:Dungeon Master 1013:Main article: 1010: 1004: 996:Diana Magnuson 950:Main article: 947: 941: 929:Diana Magnuson 925:Clyde Caldwell 900: 894: 890:Diana Magnuson 861: 855: 851:Diana Magnuson 839:Dragons of War 823:Dragons of War 818: 816:Dragons of War 812: 808:Diana Magnuson 787: 781: 765:Diana Magnuson 753:Dragons of Ice 745:Dragons of Ice 739:Dragons of Ice 737:Main article: 734: 732:Dragons of Ice 728: 722:, with art by 720:Michael Dobson 696:Main article: 693: 687: 667:Harold Johnson 663:Michael Dobson 611:Main article: 608: 602: 562:Main article: 559: 553: 519:Main article: 516: 510: 502: 501: 500: 499: 493: 483: 470:to Goldmoon), 449: 430:Caramon Majere 415: 399: 393: 382:Main article: 379: 373: 371: 370:The DL Modules 368: 309:World of Krynn 302:Mists of Krynn 292:manual called 285: 282: 224: 221: 197: 194: 186:Michael Dobson 184:, Linda Bakk, 146:Harold Johnson 141:Monster Manual 115: 112: 91: 84: 26: 9: 6: 4: 3: 2: 5081: 5070: 5067: 5065: 5062: 5061: 5059: 5036: 5033: 5031: 5028: 5027: 5025: 5021: 5015: 5014: 5010: 5008: 5007: 5003: 5001: 5000: 4996: 4994: 4993: 4989: 4987: 4986: 4982: 4980: 4979: 4975: 4973: 4972: 4968: 4966: 4965: 4961: 4959: 4958: 4954: 4952: 4951: 4947: 4945: 4944: 4940: 4938: 4937: 4933: 4931: 4930: 4926: 4924: 4923: 4919: 4917: 4916: 4912: 4910: 4909: 4905: 4903: 4902: 4898: 4896: 4894: 4889: 4888: 4886: 4884: 4878: 4868: 4867: 4862: 4861: 4856: 4853: 4851: 4849: 4845: 4843: 4841: 4837: 4836: 4834: 4830: 4824: 4823: 4819: 4817: 4816: 4812: 4810: 4809: 4805: 4804: 4802: 4798: 4792: 4791: 4787: 4785: 4784: 4780: 4778: 4777: 4773: 4771: 4770: 4766: 4764: 4763: 4759: 4757: 4756: 4755:Libris Mortis 4752: 4750: 4749: 4745: 4743: 4742: 4738: 4736: 4735: 4731: 4729: 4728: 4724: 4722: 4721: 4717: 4715: 4714: 4710: 4708: 4707: 4703: 4701: 4700: 4696: 4695: 4692: 4689: 4685: 4679: 4678: 4674: 4672: 4671: 4667: 4665: 4664: 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RPG.net 1072:draconian 911:free the 578:draconian 461:Riverwind 33:DL series 4891:List of 4866:Complete 4860:Expanded 4840:AD&D 4531:Greyhawk 4487:Vampires 4301:Greyhawk 4265:Sorcerer 4187:Tiefling 4172:Halfling 4162:Half-elf 4042:Aebrynis 3983:Pelinore 3892:Jakandor 3885:Greyhawk 3869:Kara-Tur 3862:Al-Qadim 3841:Exandria 3813:Dark Sun 3740:Licenses 3665:Jim Ward 3568:Creators 3559:Psionics 3512:Gameplay 3473:Editions 2940:Goldmoon 2850:Archived 2627:(1985). 2601:(1986). 2535:(1984). 2496:and the 2429:(1986). 2386:(2004). 2356:(1985). 2330:(1984). 2307:(1986). 2285:(1985). 2219:(1985). 2197:(1985). 2069:Archived 2032:Archived 1950:. RPGnet 1596:: 18–19. 1443:(1987). 1333:and the 480:Khisanth 468:henchman 446:Goldmoon 263:and DL2 72:AD&D 45:. These 4893:Eberron 4883:modules 4881:Notable 4855:D&D 4848:D&D 4550:Moradin 4533:deities 4515:Bahamut 4470:Kobolds 4455:Owlbear 4435:Goblins 4420:Dragons 4410:Centaur 4387:Wulfgar 4352:Iggwilv 4270:Warlock 4250:Paladin 4240:Fighter 4207:Classes 4067:Mystara 4062:Eberron 4013:Rokugan 3946:Mystara 3916:Ravnica 3834:Eberron 3731:WizKids 3478:Gen Con 3456:General 3031:Legends 2631:. TSR. 2605:. TSR. 2583:. TSR. 2561:. TSR. 2539:. TSR. 2524:Imagine 2455:. TSR. 2433:. TSR. 2360:. TSR. 2334:. TSR. 2311:. TSR. 2289:. TSR. 2267:. TSR. 2245:. TSR. 2223:. TSR. 2201:. TSR. 1323:v.3.5. 1232:called 1112:Ansalon 874:dragons 665:, with 647:dwarves 132:dragons 47:modules 4663:Master 4649:Expert 4560:Tiamat 4555:Mystra 4482:Trolls 4477:Slaadi 4430:Giants 4415:Devils 4377:Tenser 4275:Wizard 4255:Ranger 4230:Cleric 4192:Triton 4182:Kender 3930:Theros 3910:planes 3855:Faerûn 3446:Basics 3364:Comics 2985:Novels 2829:  2808:  2776:  2757:  2738:  2717:  2698:  2679:  2675:: 13. 2652:RPGnet 2635:  2609:  2587:  2565:  2543:  2512:  2478:  2459:  2437:  2400:  2364:  2338:  2315:  2293:  2271:  2249:  2227:  2205:  2185:  2164:  2106:  2061:  2024:  1909:  1885:: 2–3. 1881:(78). 1858:  1819:  1779:  1729:  1629:  1592:(86). 1457:  1377:  1274:line. 1148:, and 1066:, the 907:, the 868:, the 825:, the 794:. DL7 641:, the 633:, and 627:TARDIS 584:. DL3 582:wizard 572:, the 496:Places 390:Author 4857:v3.5 4642:Basic 4543:Vecna 4450:Mimic 4367:Minsc 4322:Alias 4260:Rogue 4235:Druid 4177:Human 4157:Gnome 4140:Dwarf 4094:Sigil 4072:Oerth 4057:Krynn 4052:Athas 3716:Paizo 3544:Magic 3357:Other 3338:Stan! 3331:works 3319:works 1357:Notes 1194:DL16 1156:DL15 1116:Krynn 1094:DL14 1055:DL13 1029:Krynn 1021:Istar 1006:DL12 978:DL11 969:Krynn 943:DL11 913:elven 896:DL10 843:Tracy 707:Krynn 486:Races 307:DL16 300:DL15 124:Tracy 4863:and 4460:Orcs 4445:Lich 4245:Monk 4225:Bard 4150:Drow 3369:Film 3293:(3E) 3283:(2E) 3247:DL14 3242:DL12 3237:DL11 2827:ISSN 2806:ISSN 2774:ISBN 2755:ISSN 2736:ISSN 2715:ISSN 2696:ISSN 2677:ISSN 2633:ISBN 2607:ISBN 2585:ISBN 2563:ISBN 2541:ISBN 2510:ISSN 2476:ISBN 2457:ISBN 2435:ISBN 2398:ISBN 2362:ISBN 2336:ISBN 2313:ISBN 2291:ISBN 2269:ISBN 2247:ISBN 2225:ISBN 2203:ISBN 2183:ISSN 2162:ISSN 2104:ISBN 2059:ISBN 2022:ISBN 1907:ISBN 1856:ISBN 1817:ISBN 1777:ISBN 1727:ISBN 1627:ISBN 1455:ISBN 1375:ISBN 1295:and 1039:and 998:and 986:and 857:DL9 814:DL8 783:DL7 775:'s " 730:DL6 689:DL5 681:and 669:and 661:and 604:DL4 555:DL3 512:DL2 478:and 444:and 375:DL1 305:and 247:and 188:and 156:and 126:and 118:The 94:The 77:DLC 30:The 4145:Elf 3696:TSR 3232:DL6 3227:DL5 3222:DL4 3217:DL3 3212:DL2 3207:DL1 2732:XIX 2132:mp3 2123:min 1062:In 903:In 864:In 821:In 779:." 743:In 635:K-9 568:In 465:NPC 5060:: 2823:IX 2821:. 2730:. 2650:. 2623:; 2506:18 2504:. 2492:; 2425:; 2396:. 2392:. 2382:; 2378:; 2352:; 2177:. 2156:. 2145:– 2102:. 2098:. 2067:. 2030:. 1891:^ 1791:^ 1659:^ 1557:^ 1536:^ 1487:^ 1453:. 1439:; 1410:^ 1301:. 1228:, 1144:, 629:, 600:. 488:: 474:, 440:, 436:, 432:, 428:, 424:, 420:: 404:: 319:. 312:. 192:. 180:, 176:, 172:, 168:, 164:, 152:, 148:, 96:DL 88:DL 66:DL 3424:e 3417:t 3410:v 2904:e 2897:t 2890:v 2833:. 2812:. 2793:. 2761:. 2742:. 2721:. 2702:. 2683:. 2660:. 2641:. 2615:. 2593:. 2571:. 2549:. 2516:. 2484:. 2465:. 2443:. 2417:. 2370:. 2344:. 2321:. 2299:. 2277:. 2255:. 2233:. 2211:. 2189:. 2179:X 2168:. 2158:X 2143:. 2134:) 2130:( 2112:. 2078:. 2041:. 2004:. 1982:. 1957:. 1936:. 1915:. 1864:. 1825:. 1785:. 1760:. 1735:. 1635:. 1575:. 1530:. 1463:. 1451:2 1404:. 1383:. 482:. 463:( 448:. 20:)

Index

Dragons of Truth
Advanced Dungeons & Dragons
role playing game
modules
Dragonlance Chronicles
Dragonlance
fictional universe
2nd Edition AD&D
Dragonlance Classics
War of the Lance
Tasslehoff Burrfoot
Tracy
Laura Hickman
dragons
Gary Gygax
Monster Manual
Harold Johnson
Larry Elmore
Carl Smith
Jeff Grubb
Margaret Weis
Douglas Niles
Bruce Nesmith
Mike Breault
Roger Moore
Laura Hickman
Michael Dobson
Garry Spiegle
Margaret Weis
Dragons of Autumn Twilight

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