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Emulator

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1351:, and the original code is not lost or affected; this way, even data segments can be (meaninglessly) translated by the recompiler, resulting in no more than a waste of translation time. Speed may not be desirable as some older games were not designed with the speed of faster computers in mind. A game designed for a 30 MHz PC with a level timer of 300 game seconds might only give the player 30 seconds on a 300 MHz PC. Other programs, such as some DOS programs, may not even run on faster computers. Particularly when emulating computers which were "closed-box", in which changes to the core of the system were not typical, software may use techniques that depend on specific characteristics of the computer it ran on (e.g. its CPU's speed) and thus precise control of the speed of emulation is important for such applications to be properly emulated. 270:, some other hardware (such as input or output devices) must be provided in virtual form as well; for example, if writing to a specific memory location should influence what is displayed on the screen, then this would need to be emulated. While emulation could, if taken to the extreme, go down to the atomic level, basing its output on a simulation of the actual circuitry from a virtual power source, this would be a highly unusual solution. Emulators typically stop at a simulation of the documented hardware specifications and digital logic. Sufficient emulation of some hardware platforms requires extreme accuracy, down to the level of individual clock cycles, undocumented features, unpredictable analog elements, and implementation bugs. This is particularly the case with classic home computers such as the 318:. In many cases, the simulator is actually produced by the company providing the hardware, which theoretically increases its accuracy. Math co-processor emulators allow programs compiled with math instructions to run on machines that do not have the co-processor installed, but the extra work done by the CPU may slow the system down. If a math coprocessor is not installed or present on the CPU, when the CPU executes any co-processor instruction it will make a determined interrupt (coprocessor not available), calling the math emulator routines. When the instruction is successfully emulated, the program continues executing. 57: 1576:
hardware or microcode assist, while "simulation" referred to pure software emulation. For example, a computer specially built for running programs designed for another architecture is an emulator. In contrast, a simulator could be a program which runs on a PC, so that old Atari games can be simulated on it. Purists continue to insist on this distinction, but currently the term "emulation" often means the complete imitation of a machine executing binary code while "simulation" often refers to
235: 688: 42: 1444:, long-term solution that can be designed once and for all and applied uniformly, automatically, and in organized synchrony (for example, at every refresh cycle) to all types of documents and media". He further states that this should not only apply to out of date systems, but also be upwardly mobile to future unknown systems. Practically speaking, when a certain application is released in a new version, rather than address 219: 1412:. Emulation focuses on recreating an original computer environment, which can be time-consuming and difficult to achieve, but valuable because of its ability to maintain a closer connection to the authenticity of the digital object, operating system, or even gaming platform. Emulation addresses the original 359:. By using a functional simulator, programmers can execute and trace selected sections of source code to search for programming errors (bugs), without generating binary code. This is distinct from simulating execution of binary code, which is software emulation. The first functional simulator was written by 1142:
The following example illustrates how CPU simulation can be accomplished by an interpreter. In this case, interrupts are checked-for before every instruction executed, though this behavior is rare in real emulators for performance reasons (it is generally faster to use a subroutine to do the work of
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In 1963, when microcode was first used to speed up this simulation process, IBM engineers coined the term "emulator" to describe the concept. In the 2000s, it has become common to use the word "emulate" in the context of software. However, before 1980, "emulation" referred only to emulation with a
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and deinstitutionalized process for the preservation of digital culture. In many cases, the goal of emulation in new media art is to preserve a digital medium so that it can be saved indefinitely and reproduced without error, so that there is no reliance on hardware that ages and becomes obsolete.
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logic can be embedded in the memory emulator, made a module of its own, or sometimes integrated into the CPU simulator). Even if the emulated computer does not feature an MMU, though, there are usually other factors that break the equivalence between logical and physical memory: many (if not most)
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and many others are no longer produced as physical devices. Instead, software running on modern operating systems simulates a "dumb" terminal and is able to render the graphical and text elements of the host application, send keystrokes and process commands using the appropriate terminal protocol.
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Video game console emulators are programs that allow a personal computer or video game console to emulate another video game console. They are most often used to play older 1980s to 2000s-era video games on modern personal computers and more contemporary video game consoles. They are also used to
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implies that theoretically, any operating environment can be emulated within any other environment, assuming memory limitations are ignored. However, in practice, it can be quite difficult, particularly when the exact behavior of the system to be emulated is not documented and has to be deduced
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Interpreters are very popular as computer simulators, as they are much simpler to implement than more time-efficient alternative solutions, and their speed is more than adequate for emulating computers of more than roughly a decade ago on modern machines. However, the speed penalty inherent in
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systems, where concurrency errors can be very difficult to detect and correct without the controlled environment provided by virtual hardware. This also allows the software development to take place before the hardware is ready, thus helping to validate design decisions and give a little more
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can, however, rival such simpler models, if well thought-out, and they have the additional advantage of "automatically" providing a plug-in service through which third-party virtual devices can be used within the emulator. A unified I/O API may not necessarily mirror the structure of the real
1363:; each I/O device is thus often treated as a special case, and no consistent interface for virtual peripherals is provided. This can result in a performance advantage, since each I/O module can be tailored to the characteristics of the emulated device; designs based on a standard, unified I/O 667:: Multiplayer video games often rely on an online game server, which may or may not be available for on-premises installation. A server emulator is an unofficial on-premises server that imitates the behavior of the official online server, even though its internal working might be different. 313:
before trying it on the real hardware. This is so that software can be produced and tested before the final hardware exists in large quantities, so that it can be tested without taking the time to copy the program to be debugged at a low level and without introducing the side effects of a
633:: Some floating-point hardware only supports the simplest operations: addition, subtraction, and multiplication. In systems without any floating-point hardware, the CPU emulates it using a series of simpler fixed-point arithmetic operations that run on the integer arithmetic logic unit. 1126:, which is a computer program that follows the execution flow of the emulated program code and, for every machine code instruction encountered, executes operations on the host processor that are semantically equivalent to the original instructions. This is made possible by assigning a 1495:
Emulation techniques are commonly used during the design and development of new systems. It eases the development process by providing the ability to detect, recreate and repair flaws in the design even before the system is actually built. It is particularly useful in the design of
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Rothenberg, Jeffrey. "The Emulation Solution." Avoiding Technological Quicksand: Finding a Viable Technical Foundation for Digital Preservation. Washington, DC: Council on Library and Information Resources, 1998. Council on Library and Information Resources. 2008. 28 Mar. 2008
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technique, try to circumvent these problems by waiting until the processor control flow jumps into a location containing untranslated code, and only then ("just in time") translates a block of the code into host code that can be executed. The translated code is kept in a
1580:, where a computer program is used to simulate an abstract model. Computer simulation is used in virtually every scientific and engineering domain and Computer Science is no exception, with several projects simulating abstract models of computer systems, such as 126:
printers because so much software is written for HP printers. If a non-HP printer emulates an HP printer, any software written for a real HP printer will also run in the non-HP printer emulation and produce equivalent printing. Since at least the 1990s, many
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The CPU simulator is often the most complicated part of an emulator. Many emulators are written using "pre-packaged" CPU simulators, in order to concentrate on good and efficient emulation of a specific machine. The simplest form of a CPU simulator is an
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Due to their popularity, emulators have been impersonated by malware. Most of these emulators are for video game consoles like the Xbox 360, Xbox One, Nintendo 3DS, etc. Generally such emulators make currently impossible claims such as being able to run
1610:. Virtualization hides the physical characteristics of a computing platform from the users, presenting instead an abstract computing platform. At its origins, the software that controlled virtualization was called a "control program", but the terms " 367:. This made it possible for flight programs to be written, executed, and tested before D-17B computer hardware had been built. Autonetics also programmed a functional simulator for testing flight programs for later execution in the military computer 179:. It also says nothing about timing constraints; if the emulator does not perform as quickly as it did using the original hardware, the software inside the emulation may run much more slowly (possibly triggering timer interrupts that alter behavior). 840:
may also complicate memory emulation. As a result, most emulators implement at least two procedures for writing to and reading from logical memory, and it is these procedures' duty to map every access to the correct location of the correct object.
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Logic simulation is the use of a computer program to simulate the operation of a digital circuit such as a processor. This is done after a digital circuit has been designed in logic equations, but before the circuit is fabricated in hardware.
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It is possible for the memory subsystem emulation to be reduced to simply an array of elements each sized like an emulated word; however, this model fails very quickly as soon as any location in the computer's logical memory does not match
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214 F.3d 1022 (2000), have had the opposite effect. According to all legal precedents, emulation is legal within the United States. However, unauthorized distribution of copyrighted code remains illegal, according to both country-specific
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Most emulators just emulate a hardware architecture—if operating system firmware or software is required for the desired software, it must be provided as well (and may itself be emulated). Both the OS and the software will then be
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and later on the IBM 7090. This program used the instructions added by the compatibility feature to trap instructions requiring special handling; all other 704 instructions ran the same on a 7090. The compatibility feature on the
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of the simulated CPU. The logic of the simulated CPU can then more or less be directly translated into software algorithms, creating a software re-implementation that basically mirrors the original hardware implementation.
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has helped in the spread of console emulators, as most - if not all - would be unavailable for sale in retail outlets. Examples of console emulators that have been released in the last few decades are:
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may suffice. This translates system calls for the foreign system into system calls for the host system e.g., the Linux compatibility layer used on *BSD to run closed source Linux native software on
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and hardware, instead of software simulation using only standard instructions, to execute programs written for earlier IBM computers dramatically increased simulation speed. Earlier, IBM provided
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van der Hoeven, Jeffrey, Bram Lohman, and Remco Verdegem. "Emulation for Digital Preservation in Practice: The Results." The International Journal of Digital Curation 2.2 (2007): 123-132.
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continued to advance and emulator developers grew more skilled in their work, the length of time between the commercial release of a console and its successful emulation began to shrink.
301:; therefore, many emulators do not emulate the graphic processor at all, but simply interpret the commands received from the CPU as the original program would. Developers of software for 608:: the process of imitating the behavior of one or more pieces of hardware (typically a system under design) with another piece of hardware, typically a special purpose emulation system 792:
a CPU emulator or CPU simulator (the two terms are mostly interchangeable in this case), unless the target being emulated has the same CPU architecture as the host, in which case a
497:, saw significant progress toward emulation during their production. This led to an effort by console manufacturers to stop unofficial emulation, but consistent failures such as 1386:
writing to and reading from physical memory, by means of two procedures similar to the ones dealing with logical memory (although, contrary to the latter, the former
1383:, by means of a procedure that sets flags readable by the CPU simulator whenever an interrupt is raised, allowing the virtual CPU to "poll for (virtual) interrupts" 806:
Buses are often not emulated, either for reasons of performance or simplicity, and virtual peripherals communicate directly with the CPU or the memory subsystem.
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Muira, Gregory. " Pushing the Boundaries of Traditional Heritage Policy: maintaining long-term access to multimedia content." IFLA Journal 33 (2007): 323-326.
845: 108:). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a 2201: 297:
graphic processor was fully programmable, most games used one of a few pre-made programs, which were mostly self-contained and communicated with the game via
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In contrast, some other platforms have had very little use of direct hardware addressing, such as an emulator for the PlayStation 4. In these cases, a simple
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A hardware emulator is an emulator which takes the form of a hardware device. Examples include the DOS-compatible card installed in some 1990s-era
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are capable of running without a BIOS file, using high-level emulation to simulate BIOS subroutines at a slight cost in emulation accuracy.
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as long as the user obtained a legally purchased copy of the machine. To mitigate this however, several emulators for platforms such as
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from the 1980s using the games' original 1980s machine code and data, which is interpreted by a current-era system, and to emulate old
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environment of the digital object, and recreates it on a current machine. The emulator allows the user to have access to any kind of
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as complete hardware platforms, certain logical abstractions of their components, or only the functionality required to run various
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translation of emulated program code into code runnable on the host architecture is usually impossible because of several reasons:
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that correspond roughly to the emulated computer's subsystems. Most often, an emulator will be composed of the following modules:
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Functional simulation is the use of a computer program to simulate the execution of a second computer program written in symbolic
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Terminal emulators are software programs that provide modern computers and devices interactive access to applications running on
832:, which means that the memory-array module must be discarded if the read-only nature of ROM is to be emulated. Features such as 1923: 1733: 2234: 1302:
as the host machine. Until not many years ago, emulation in such situations was considered completely impractical by many.
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is read-only memory, while the rest is RAM, something along the line of the following procedures would be typical:
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Even in emulators that treat each device as a special case, there is usually a common basic infrastructure for:
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by the emulator, rather than being run by native hardware. Apart from this interpreter for the emulated binary
2079: 657:: a technique for testing the performance of real applications over a virtual network. This is different from 386:
translate games into other languages, to modify existing games, and in the development process of "home brew"
163: 1771: 1321:, even if it is modified only by the emulated operating system when loading the code (for example from disk) 738: 2313: 380: 140: 191:?" Yes, it's possible for a 64 to emulate an IBM PC , in the same sense that it's possible to bail out 2318: 1757: 25: 1614:" or "virtual machine monitor" became preferred over time. Each hypervisor can manage or run multiple 1436:
runs as it did in its original environment. Jeffery Rothenberg, an early proponent of emulation as a
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specialize in resurrecting obsolete technologies in their artwork and recognize the importance of a
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The paradox is that the emulation and the emulator have to be made to work on future computers.
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interpretation can be a problem when emulating computers whose processor speed is on the same
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by "reading" instructions and maintaining internal variables which represent the processor's
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hardware bus: bus design is limited by several electric constraints and a need for hardware
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about 1960 for testing assembly language programs for later execution in military computer
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where virtual models of traffic, network models, channels, and protocols are applied.
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often be left out, and direct references to the memory array be employed instead)
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The word "emulator" was coined in 1963 at IBM during development of the NPL (
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in an electronic device to emulate (or imitate) another program or device.
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relies heavily on emulation as a preservation strategy. Artists such as
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only required setting a console toggle switch, not a support program.
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Electronic design automation : synthesis, verification, and test
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management that can mostly be ignored in a software implementation.
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What allowed breaking through this restriction were the advances in
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often design their software on especially accurate emulators called
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for every digital object created in the previous version of that
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Most emulators do not, as mentioned earlier, emulate the main
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Various forms of dynamic recompilation, including the popular
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demos and in the creation of new games for older systems. The
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enthusiasts and hobbyists have used emulators to play classic
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strategy states, "the ideal approach would provide a single
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This article's section named "Structure and organization"
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Sony Computer Entertainment, Inc. v. Connectix Corporation
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Turban, E; King, D.; Lee, J.; Viehland, D. (2008). "19".
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http://www.clir.org/pubs/reports/rothenberg/contents.html
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Midway Manufacturing Co. v. Artic International, Inc.
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Building IBM: Shaping an Industry and Its Technology
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Linux emulation removed from OpenBSD at version 6.0
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Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.
1924:"Echoes of Art: Emulation as preservation strategy" 1883: 1868: 1460:, allowing access to all of said digital objects. 2122:. March 1962. pp. 56–57, 98–100. A22-0526-3. 20:. For a line of digital musical instruments, see 2305: 2096:Reference Manual IBM 7090 Data Processing System 564:operating systems or other host systems such as 1947: 1468:Because of its primary use of digital formats, 1324:there may not be a way to reliably distinguish 374: 2265:"The Origin of the VM/370 Time-sharing System" 1976: 1504: 677: 581:Some terminal emulation applications include 72:. Additionally, the output of the historical 2203:Electronic Commerce A Managerial Perspective 1979:"Full System Simulation of Embedded Systems" 1890:Council on Library and Information Resources 1662: 1656: 512:Sony Computer Entertainment America v. Bleem 1484: 802:various input/output (I/O) device emulators 38:System allowing a device to imitate another 520:and international copyright law under the 2150: 2102:. March 1962. pp. 65–66. A22-6528-4. 772:Learn how and when to remove this message 76:of this calculator line can be displayed. 2060:Simulation of the IBM 650 on the IBM 705 1404:Emulation is one strategy in pursuit of 643:: Mimics the behavior of a mainframe or 233: 217: 55: 40: 1588:Comparison with hardware virtualization 1456:, one could create an emulator for the 784:Typically, an emulator is divided into 524:. Under United States law, obtaining a 336: 119:, for example, are designed to emulate 2306: 2262: 2132: 2034:Pugh, Emerson W.; et al. (1991). 1964:"Debugging and Full System Simulation" 1689: 1328:(which should not be translated) from 1354: 1262:* Handling of every valid instruction 226:emulator, which is in turn running a 64:for the 1983 programmable calculator 2033: 2008: 710:adding citations to reliable sources 681: 467:Console emulator § Legal issues 2113:"System Compatibility Operations". 2093:"System Compatibility Operations". 1463: 809: 321: 16:This article is about emulators in 13: 2256: 2175:"Network simulation or emulation?" 1399: 614:: the use of a hardware device to 601:Other types of emulators include: 538:, 964 F.2d 965 (9th Cir. 1992) as 14: 2330: 2288: 2078:. 23 January 2003. Archived from 1633:List of computer system emulators 848:system where memory from address 2116:IBM 1410 Principles of Operation 1116: 686: 355:language, rather than in binary 208:and editorial answer, April 1988 2227: 2193: 2167: 2126: 2106: 2086: 2064: 2053: 2036:IBM's 360 and Early 370 Systems 2027: 2002: 1970: 1956: 1941: 1916: 1903: 1877: 1712:https://www.openbsd.org/60.html 1598:Hardware virtualization is the 1394: 697:needs additional citations for 641:high-level programming language 528:copy of the original machine's 503:977 F.2d 1510 (9th Cir. 1992), 458: 1859: 1830: 1815: 1764: 1716: 1704: 1683: 596: 1: 2235:"Virtualization in education" 1665:"MS-DOS Emulation For The 64" 1650: 1519:) product line, using a "new 164:field-programmable gate array 2135:"Emulation of large systems" 1884:Rothenberg, Jeffrey (1998). 375:Video game console emulators 7: 1663:Warick, Mike (April 1988). 1621: 1341:Just In Time compiler (JIT) 587:IBM Personal Communications 549: 455:games in a single program. 381:Video game console emulator 162:(PC) software programs and 158:, that allowed them to run 141:video game console emulator 10: 2335: 1591: 1508: 1505:Comparison with simulation 1488: 678:Structure and organization 553: 532:is legal under the ruling 464: 378: 340: 325: 30: 26:Emulation (disambiguation) 15: 2139:Communications of the ACM 2009:Pugh, Emerson W. (1995). 1772:"The Emulation Imitation" 1692:"PlayStation 4 Emulators" 799:a memory subsystem module 796:layer may be used instead 637:Instruction set simulator 572:. Terminals such as the 509:203 F.3d 596 (2000), and 293:. For example, while the 1948:Peter Magnusson (2004). 1485:In future systems design 1145: 997: 858: 475:global computer networks 213: 31:Not to be confused with 1977:Vania Joloboff (2009). 1842:Koninklijke Bibliotheek 1594:Hardware virtualization 631:Floating-point emulator 493:handhelds, such as the 150:computers, such as the 1756:: CS1 maint: others ( 1491:Full system simulation 258: 231: 222:Windows XP running an 211: 77: 53: 50:command-line interface 24:. For other uses, see 2263:Creasy, R.J. (1981). 2152:10.1145/365691.365931 2133:Tucker, S. G (1965). 1319:modified while in RAM 1307:dynamic recompilation 846:base-limit addressing 583:Attachmate Reflection 465:Further information: 245:Game Boy emulator on 237: 221: 181: 59: 44: 2013:. MIT. p. 274. 1838:"What is emulation?" 1799:. 9th Circuit 2000. 1438:digital preservation 1406:digital preservation 824:architectures offer 706:improve this article 343:High level emulation 337:Functional emulators 249:, itself running on 172:Church-Turing thesis 2181:. 22 September 2017 1578:computer simulation 1511:Computer simulation 1309:techniques. 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Archived from 1983: 1974: 1968: 1967: 1960: 1954: 1953: 1945: 1939: 1938: 1936: 1935: 1926:. Archived from 1920: 1914: 1907: 1901: 1900: 1898: 1897: 1892:. Washington, DC 1881: 1875: 1872: 1866: 1863: 1857: 1856: 1854: 1853: 1844:. Archived from 1834: 1828: 1819: 1813: 1812: 1810: 1808: 1793: 1787: 1786: 1784: 1783: 1768: 1762: 1761: 1755: 1747: 1720: 1714: 1708: 1702: 1701: 1699: 1698: 1687: 1681: 1680: 1678: 1676: 1660: 1616:virtual machines 1464:In new media art 1426:operating system 1293: 1290: 1287: 1284: 1281: 1278: 1275: 1272: 1269: 1266: 1263: 1260: 1257: 1254: 1251: 1248: 1245: 1242: 1239: 1236: 1233: 1230: 1227: 1226:InterruptPointer 1224: 1221: 1218: 1215: 1212: 1209: 1206: 1203: 1200: 1197: 1194: 1191: 1188: 1185: 1182: 1179: 1176: 1173: 1170: 1167: 1164: 1161: 1158: 1155: 1152: 1149: 1112: 1109: 1106: 1103: 1100: 1097: 1094: 1091: 1088: 1085: 1082: 1079: 1076: 1073: 1070: 1067: 1064: 1061: 1058: 1055: 1052: 1049: 1046: 1043: 1040: 1037: 1034: 1031: 1028: 1025: 1022: 1019: 1016: 1013: 1010: 1007: 1004: 1001: 994: 991: 988: 985: 982: 979: 976: 973: 970: 967: 964: 961: 958: 955: 952: 949: 946: 943: 940: 937: 934: 931: 928: 925: 922: 919: 916: 913: 910: 907: 904: 901: 898: 895: 892: 889: 886: 883: 880: 877: 874: 871: 868: 865: 862: 810:Memory subsystem 777: 770: 766: 763: 757: 755: 714: 690: 682: 544:Game Boy Advance 522:Berne Convention 500:Sega v. Accolade 495:Game Boy Advance 491:sixth generation 479:Fifth generation 328:Logic simulation 322:Logic simulators 303:embedded systems 209: 110:computer program 2334: 2333: 2329: 2328: 2327: 2325: 2324: 2323: 2304: 2303: 2291: 2286: 2276: 2274: 2267: 2261: 2257: 2247: 2245: 2237: 2233: 2232: 2228: 2219: 2217: 2213: 2206: 2198: 2194: 2184: 2182: 2173: 2172: 2168: 2131: 2127: 2119: 2112: 2111: 2107: 2099: 2092: 2091: 2087: 2070: 2069: 2065: 2058: 2054: 2046: 2032: 2028: 2021: 2007: 2003: 1994: 1992: 1988: 1981: 1975: 1971: 1962: 1961: 1957: 1946: 1942: 1933: 1931: 1922: 1921: 1917: 1908: 1904: 1895: 1893: 1882: 1878: 1873: 1869: 1864: 1860: 1851: 1849: 1836: 1835: 1831: 1820: 1816: 1806: 1804: 1795: 1794: 1790: 1781: 1779: 1770: 1769: 1765: 1749: 1748: 1736: 1722: 1721: 1717: 1709: 1705: 1696: 1694: 1688: 1684: 1674: 1672: 1661: 1657: 1653: 1624: 1596: 1590: 1543:for, e.g., the 1513: 1507: 1493: 1487: 1466: 1402: 1400:In preservation 1397: 1357: 1295: 1294: 1291: 1288: 1285: 1282: 1279: 1276: 1273: 1270: 1267: 1264: 1261: 1258: 1255: 1252: 1249: 1246: 1243: 1240: 1237: 1234: 1231: 1228: 1225: 1222: 1219: 1216: 1213: 1210: 1207: 1204: 1201: 1198: 1195: 1192: 1189: 1186: 1183: 1180: 1177: 1174: 1171: 1168: 1165: 1162: 1159: 1156: 1153: 1150: 1147: 1143:an interrupt). 1119: 1114: 1113: 1110: 1107: 1104: 1101: 1098: 1095: 1092: 1089: 1086: 1083: 1080: 1077: 1074: 1071: 1068: 1065: 1062: 1059: 1056: 1053: 1050: 1047: 1044: 1041: 1038: 1035: 1032: 1029: 1026: 1023: 1020: 1017: 1014: 1011: 1008: 1005: 1002: 999: 996: 995: 992: 989: 986: 983: 980: 977: 974: 971: 968: 965: 962: 959: 956: 953: 950: 947: 944: 941: 938: 935: 932: 929: 926: 923: 920: 917: 914: 911: 908: 905: 902: 899: 896: 893: 890: 887: 884: 881: 878: 875: 872: 869: 866: 863: 860: 817:physical memory 812: 794:virtual machine 778: 767: 761: 758: 715: 713: 703: 691: 680: 665:Server emulator 624:embedded system 599: 558: 552: 469: 461: 383: 377: 345: 339: 330: 324: 241:running on the 216: 210: 203: 98:computer system 74:thermal printer 39: 36: 29: 12: 11: 5: 2332: 2322: 2321: 2316: 2302: 2301: 2290: 2289:External links 2287: 2285: 2284: 2255: 2244:. October 2007 2226: 2192: 2166: 2145:(12): 753–61. 2125: 2105: 2085: 2076:www-03.ibm.com 2063: 2052: 2044: 2026: 2019: 2001: 1969: 1955: 1940: 1915: 1902: 1876: 1867: 1858: 1829: 1814: 1801:Google Scholar 1788: 1763: 1734: 1715: 1703: 1682: 1654: 1652: 1649: 1648: 1647: 1646: 1645: 1640: 1635: 1623: 1620: 1600:virtualization 1592:Main article: 1589: 1586: 1517:IBM System/360 1509:Main article: 1506: 1503: 1489:Main article: 1486: 1483: 1465: 1462: 1408:and combating 1401: 1398: 1396: 1393: 1392: 1391: 1384: 1356: 1353: 1337: 1336: 1322: 1265:* goes here... 1247:ProgramCounter 1220:ProgramCounter 1214:ProgramCounter 1146: 1118: 1115: 1087:RaiseInterrupt 998: 978:RaiseInterrupt 859: 834:bank switching 811: 808: 804: 803: 800: 797: 780: 779: 694: 692: 685: 679: 676: 675: 674: 668: 662: 652: 645:microprocessor 634: 627: 626: 609: 598: 595: 554:Main article: 551: 548: 471: 470: 460: 457: 379:Main article: 376: 373: 341:Main article: 338: 335: 326:Main article: 323: 320: 215: 212: 201: 37: 9: 6: 4: 3: 2: 2331: 2320: 2317: 2315: 2312: 2311: 2309: 2300: 2296: 2293: 2292: 2273: 2266: 2259: 2243: 2236: 2230: 2216:on 2009-05-21 2212: 2205: 2204: 2196: 2180: 2179:Network World 2176: 2170: 2162: 2158: 2153: 2148: 2144: 2140: 2136: 2129: 2118: 2117: 2109: 2098: 2097: 2089: 2081: 2077: 2073: 2067: 2061: 2056: 2050:pages 160-161 2047: 2045:0-262-16123-0 2041: 2037: 2030: 2022: 2020:0-262-16147-8 2016: 2012: 2005: 1991:on 2014-02-09 1987: 1980: 1973: 1965: 1959: 1951: 1944: 1930:on 2007-10-27 1929: 1925: 1919: 1913: 1906: 1891: 1887: 1880: 1871: 1862: 1848:on 2015-09-13 1847: 1843: 1839: 1833: 1826: 1825: 1818: 1802: 1798: 1792: 1777: 1773: 1767: 1759: 1753: 1745: 1741: 1737: 1731: 1727: 1726: 1719: 1713: 1707: 1693: 1686: 1670: 1666: 1659: 1655: 1644: 1641: 1639: 1636: 1634: 1631: 1630: 1629: 1626: 1625: 1619: 1617: 1613: 1609: 1605: 1601: 1595: 1585: 1583: 1579: 1573: 1571: 1566: 1562: 1558: 1554: 1550: 1546: 1542: 1538: 1534: 1530: 1526: 1522: 1518: 1512: 1502: 1499: 1492: 1482: 1479: 1478:decentralized 1475: 1474:Cory Arcangel 1471: 1470:new media art 1461: 1459: 1455: 1451: 1447: 1446:compatibility 1443: 1439: 1435: 1431: 1428:on a current 1427: 1423: 1419: 1415: 1411: 1407: 1389: 1385: 1382: 1378: 1377: 1376: 1373: 1371: 1366: 1362: 1352: 1350: 1349: 1342: 1334: 1331: 1327: 1323: 1320: 1316: 1315: 1314: 1312: 1308: 1303: 1301: 1144: 1140: 1137: 1133: 1129: 1125: 1117:CPU simulator 1060:LimitRegister 930:LimitRegister 857: 855: 851: 847: 842: 839: 835: 831: 827: 822: 818: 807: 801: 798: 795: 791: 790: 789: 787: 776: 773: 765: 754: 751: 747: 744: 740: 737: 733: 730: 726: 723: –  722: 718: 717:Find sources: 711: 707: 701: 700: 693: 689: 684: 683: 672: 669: 666: 663: 660: 656: 653: 650: 646: 642: 638: 635: 632: 629: 628: 625: 621: 617: 613: 610: 607: 604: 603: 602: 594: 592: 588: 584: 579: 575: 571: 567: 563: 557: 547: 545: 541: 537: 536: 531: 527: 523: 519: 514: 513: 508: 507: 502: 501: 496: 492: 488: 484: 480: 476: 468: 463: 462: 456: 454: 450: 444: 442: 438: 434: 430: 426: 422: 418: 414: 410: 406: 402: 398: 393: 389: 382: 372: 370: 366: 362: 358: 354: 350: 344: 334: 329: 319: 317: 312: 308: 304: 300: 296: 292: 288: 284: 279: 277: 273: 269: 265: 256: 252: 248: 244: 240: 236: 229: 225: 220: 207: 200: 198: 194: 193:Lake Michigan 190: 186: 180: 178: 173: 169: 165: 161: 157: 153: 149: 144: 142: 138: 134: 130: 125: 122: 118: 113: 111: 107: 103: 99: 95: 91: 87: 83: 75: 71: 67: 63: 60:An emulation 58: 51: 48:emulates the 47: 43: 34: 27: 23: 22:E-mu Emulator 19: 2275:. Retrieved 2258: 2246:. Retrieved 2229: 2218:. Retrieved 2211:the original 2202: 2195: 2185:22 September 2183:. Retrieved 2178: 2169: 2142: 2138: 2128: 2115: 2108: 2095: 2088: 2080:the original 2075: 2066: 2055: 2035: 2029: 2010: 2004: 1993:. Retrieved 1986:the original 1972: 1958: 1943: 1932:. Retrieved 1928:the original 1918: 1905: 1894:. Retrieved 1889: 1879: 1870: 1861: 1850:. Retrieved 1846:the original 1841: 1832: 1821: 1817: 1805:. Retrieved 1800: 1791: 1780:. Retrieved 1775: 1766: 1724: 1718: 1706: 1695:. Retrieved 1690:GuideStorm. 1685: 1673:. Retrieved 1671:. p. 43 1668: 1658: 1643:Q (emulator) 1597: 1574: 1514: 1494: 1467: 1432:, while the 1410:obsolescence 1403: 1395:Applications 1387: 1374: 1358: 1345: 1338: 1317:code may be 1310: 1304: 1296: 1208:StackPointer 1141: 1120: 1093:INT_SEGFAULT 1042:BaseRegister 984:INT_SEGFAULT 912:BaseRegister 853: 849: 843: 838:segmentation 813: 805: 783: 768: 759: 749: 742: 735: 728: 716: 704:Please help 699:verification 696: 600: 559: 533: 510: 504: 498: 472: 459:Legal issues 445: 384: 357:machine code 346: 331: 280: 272:Commodore 64 260: 255:Fedora Linux 253:on a modern 205: 185:Commodore 64 182: 156:Performa 630 145: 133:arcade games 114: 105: 101: 100:(called the 85: 79: 2277:26 February 1675:10 November 1521:combination 1458:application 1454:application 1448:issues and 1422:application 1370:concurrency 1283:INT_ILLEGAL 1199:WriteMemory 1124:interpreter 1054:RealAddress 1030:RealAddress 1024:RealAddress 942:RealAddress 924:RealAddress 900:RealAddress 894:RealAddress 864:WriteMemory 852:to address 597:Other types 591:Micro Focus 487:PlayStation 483:Nintendo 64 295:Nintendo 64 264:interpreted 228:ZX Spectrum 152:Centris 610 2308:Categories 2220:2021-12-13 1995:2012-04-22 1934:2007-12-11 1896:2008-03-08 1852:2007-12-11 1782:2016-05-30 1697:2019-08-04 1651:References 1612:hypervisor 1541:simulators 1498:multi-core 1442:extensible 1381:interrupts 1361:system bus 1330:executable 1241:ReadMemory 1003:ReadMemory 936:&& 732:newspapers 721:"Emulator" 671:Semulation 361:Autonetics 311:simulators 243:Wzonka-Lad 224:Archimedes 204:Letter to 129:video game 1752:cite book 1744:433173319 1604:computers 1537:microcode 1529:microcode 1501:control. 1450:migration 1379:managing 1277:Interrupt 1187:SuperUser 1172:Interrupt 854:ROMSIZE-1 762:June 2008 649:registers 518:copyright 429:Project64 276:demoscene 148:Macintosh 82:computing 33:Simulator 18:computing 2295:Emulator 2161:15375675 1669:Compute! 1622:See also 1533:hardware 1525:software 1434:software 1430:platform 1418:software 1414:hardware 1311:a priori 1178:INT_NONE 1132:register 1130:to each 1128:variable 620:software 574:IBM 3270 550:Terminal 540:fair use 453:Xbox 360 449:Xbox One 437:Nestopia 392:Internet 353:compiler 316:debugger 230:emulator 206:Compute! 202:—  197:teaspoon 187:emulate 175:through 124:LaserJet 117:printers 94:software 90:hardware 86:emulator 2038:. MIT. 1807:15 June 1563:on the 1561:IBM 704 1547:on the 1271:default 1151:Execute 1036:Address 1012:Address 948:ROMSIZE 906:Address 873:Address 786:modules 746:scholar 593:Rumba. 570:OpenVMS 401:Dolphin 287:FreeBSD 247:AmigaOS 195:with a 183:"Can a 166:-based 52:of DOS. 2299:Curlie 2248:6 July 2159:  2042:  2017:  1742:  1732:  1531:, and 1235:switch 1099:return 1072:Memory 1069:return 957:Memory 748:  741:  734:  727:  719:  622:of an 589:, and 526:dumped 439:, and 413:PPSSPP 291:NetBSD 257:system 239:Tetris 189:MS-DOS 170:. The 66:HP-41C 46:DOSBox 2268:(PDF) 2238:(PDF) 2214:(PDF) 2207:(PDF) 2157:S2CID 2120:(PDF) 2100:(PDF) 1989:(PDF) 1982:(PDF) 1348:cache 1346:code 963:Value 882:Value 844:On a 753:JSTOR 739:books 639:in a 616:debug 578:VT100 566:HP-UX 425:ePSXe 421:Citra 417:ZSNES 409:PCSX2 397:RPCS3 369:D-37C 365:D-17B 251:E-UAE 214:Types 139:(see 115:Many 106:guest 84:, an 2279:2013 2250:2010 2187:2017 2040:ISBN 2015:ISBN 1822:see 1809:2016 1758:link 1740:OCLC 1730:ISBN 1677:2013 1638:QEMU 1570:1410 1557:7090 1555:and 1416:and 1333:code 1326:data 1193:TRUE 1157:void 1148:void 1136:flag 1134:and 1102:NULL 1081:else 1057:< 1021:word 1009:word 1000:word 972:else 945:> 927:< 891:word 879:word 870:word 861:void 725:news 618:the 530:BIOS 489:and 451:and 441:Yuzu 405:Cemu 299:FIFO 289:and 102:host 2297:at 2272:IBM 2242:IBM 2147:doi 1602:of 1565:709 1553:709 1549:705 1545:650 1523:of 1424:or 1388:can 1365:API 836:or 830:ROM 821:MMU 708:by 576:or 568:or 388:DIY 351:or 305:or 278:". 154:or 143:). 92:or 88:is 80:In 70:iOS 62:app 2310:: 2270:. 2240:. 2177:. 2155:. 2141:. 2137:. 2074:. 1888:. 1840:. 1774:. 1754:}} 1750:{{ 1738:. 1667:. 1618:. 1527:, 1268:*/ 1259:/* 1253:)) 1250:++ 1217:); 1205:++ 1175:!= 1166:if 1096:); 1048:if 987:); 951:)) 921:(( 918:if 585:, 485:, 443:. 435:, 431:, 427:, 423:, 419:, 415:, 411:, 407:, 403:, 399:, 371:. 121:HP 2281:. 2252:. 2223:. 2189:. 2163:. 2149:: 2143:8 2048:. 2023:. 1998:. 1966:. 1952:. 1937:. 1899:. 1855:. 1811:. 1785:. 1760:) 1746:. 1700:. 1679:. 1335:. 1292:} 1289:} 1286:; 1280:= 1274:: 1256:{ 1244:( 1238:( 1232:} 1229:; 1223:= 1211:, 1202:( 1196:; 1190:= 1184:{ 1181:) 1169:( 1163:{ 1160:) 1154:( 1111:} 1108:} 1105:; 1090:( 1084:{ 1078:} 1075:; 1066:{ 1063:) 1051:( 1045:; 1039:+ 1033:= 1027:; 1018:{ 1015:) 1006:( 993:} 990:} 981:( 975:{ 969:} 966:; 960:= 954:{ 939:( 933:) 915:; 909:+ 903:= 897:; 888:{ 885:) 876:, 867:( 850:0 775:) 769:( 764:) 760:( 750:· 743:· 736:· 729:· 702:. 651:. 199:. 35:. 28:.

Index

computing
E-mu Emulator
Emulation (disambiguation)
Simulator

DOSBox
command-line interface

app
HP-41C
iOS
thermal printer
computing
hardware
software
computer system
computer program
printers
HP
LaserJet
video game
arcade games
video game consoles
video game console emulator
Macintosh
Centris 610
Performa 630
personal computer
field-programmable gate array
hardware emulators

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