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how to navigate into and out of New York Harbor. The project, called CAORF (Computer Aided
Operations Research Facility), was built for the US Maritime Academy. The project paved the way for other visual simulation systems including a NASA Space Shuttle manipulator arm, EVS, submarine periscope and space station docking simulators.
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Later in the 1970s the company expanded their line of simulation systems, first building a five-projector graphics system to simulate a ship steaming into New York Harbor and through its surroundings. This graphics system was installed on the mock-up of a ship's bridge and used to train ship's pilots
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In the mid-1980s Evans & Sutherland introduced a geometric modeling system called CDRS, that provided high quality surface design capabilities together with a photo-realistic rendering system. CDRS was sold to many well known manufacturers including both Ford & Chrysler. CDRS was acquired by
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1, 2 and PS300 series. These unique "calligraphic" (analog vector drawing) color displays had depth cueing and could draw large wireframe models and manipulate (rotate, shift, zoom) them in real time. They were used both in chemistry by pharmaceutical companies to visualize large molecules such as
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In the 1980s E&S added a
Digital Theater division, supplying all-digital projectors to create immersive mass-audience experiences at planetariums, visitor attractions and similar education and entertainment venues. Digital Theater grew to become a major arm of E&S commercial activity with
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On May 9, 2006 Evans & Sutherland acquired Spitz Inc, a rival vendor in the planetarium market, giving the combined business the largest base of installed planetaria worldwide and adding in-house projection-dome manufacturing capability to E&S' offering.
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enzymes or polynucleotides, and by aerospace companies, such as Boeing, McDonnell-Douglas and others, to design aircraft. The end of the
Picture System line came in the late 1980s, when raster devices on workstations could render anti-aliased lines faster.
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would later use an Evans & Sutherland
Picture System for its 1984–1985 promotional campaign "Let's All Be There!", as well as subsequent campaigns, concluding with the 1989–1990 season promotional campaign "Come Home to the Best!".
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workstations. 3D Pro technology was developed for the first wave of 3D graphics cards for PCs. Also, the MindSet virtual set system was created to address the needs of the broadcast video market.
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company, to design and build digital flight simulators. For the next three decades this was E&S's primary market, delivering display systems with enough brightness to light up a simulator
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On
February 10, 2020 Elevate Entertainment and Evans & Sutherland announced that Elevate would purchase E&S for $ 1.19 per share in cash in a transaction valued at $ 14,500,000.
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449:. The help that E&S gave Namco was similar to the help that Martin Marietta gave Sega with the MODEL 2 board that powered Daytona USA and Desert Tank arcade games.
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Since its launch in July 2002, the company's
Digistar 3 system became the world's fastest selling Digital Theater system and is installed in upwards of 120
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During the 1990s E&S tried to expand into several other commercial markets. The
Freedom Series graphics engine was developed to work with
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technology. They formed the company to produce hardware to run the systems being developed in the
University, working from an abandoned
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military wind-down. Only a handful of machines were built, most broken up for scrap. One sample ES-1 is in storage at the
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to daytime light levels. These simulators were used for training in in-flight refueling, carrier landing, AWACS, and B52.
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PS/300 Picture System (variations included PS/340 which could render a still frame image using an internal framebuffer)
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In 1998 Evans and
Sutherland acquired AccelGraphics Inc, a manufacturer of computer graphics boards, for $ 52m.
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In 2006 Evans and
Sutherland sold its simulation business, which for decades was the core of the company, to
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An Evans & Sutherland computer was used in the creation of the Project Genesis simulation sequence in
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were created by Evans & Sutherland employees and filmed directly from the screen of a prototype
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at company headquarters. This film was one of the first ever to use computer graphics (after
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838:"A Virtual Vision: Evans & Sutherland Using ITS Technology to Conquer New Worlds"
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PS/390 Picture System/390 (first to use a raster scan display as the primary monitor)
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with texture-mapping technology in Namco's System 22 arcade board that powered
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was released just as the supercomputer market was drying up in the post-
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In the mid 1970s until the end of the 1980s, E&S produced the
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in 1976). Star fields and some of the other shots were reused in
487:(1982). The star fields, and the tactical bridge displays on the
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912:"Elevate to Acquire Evans & Sutherland Computer Corporation"
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The "fisheye" lens of the E&S planetarium projector in the
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on the university grounds. The company was later housed in the
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804:"Evans & Sutherland receives $ 3.4 Million in contracts"
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For a brief period between 1986 and 1989 E&S was also a
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In 1993 Evans and Sutherland helped Japanese arcade giant
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382:systems installed around the world, such as at the
49:. Unsourced material may be challenged and removed.
366:In 1978 the company went public with a listing on
857:"Evans & Sutherland to acquire AccelGraphics"
767:"Utah inventions: The birth of computer graphics"
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248:, sold products that were used primarily by the
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824:"Evans & Sutherland 10-K Financial Filing"
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630:Novoview SP1 and SP2 (the 6000 light systems)
784:Warnock, John. "The Origins of Postscript".
252:and large industrial firms for training and
244:. Its simulation business, which it sold to
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122:Evans and Sutherland Computer Corporation
109:Learn how and when to remove this message
934:"Star Trek II: The Wrath of Khan (1982)"
590:(Co-developed graphics accelerator with
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1308:Computer companies of the United States
786:IEEE Annals of the History of Computing
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538:Plovdiv Regional Natural History Museum
271:First Evans & Sutherland logo mark
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661:CSM (Caligraphic Shadowmask Monitor)
47:adding citations to reliable sources
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982:. HARRY MARKS. 2009. Archived from
960:. HARRY MARKS. 2009. Archived from
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514:Star Trek III: The Search for Spock
276:The company was founded in 1968 by
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1318:Defunct computer systems companies
765:Chapman, George (19 August 2015).
673:ESCP raster/calligraphic projector
327:In the early 1970s they purchased
16:American computer graphics company
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1015:Rockwell Collins official website
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396:Parametric Technology Corporation
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384:Saint Louis Science Center
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415:Computer History Museum
288:. who were pioneers in
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1287:Rockwell Semiconductor
1265:Evans & Sutherland
1138:Rockwell International
1051:Evans & Sutherland
976:"krasnerimovieweb.mov"
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333:Rediffusion Simulation
226:Evans & Sutherland
1275:Atomics International
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1255:Admiral Radio and TV
678:Planetarium products
193:9.359 million (2020)
175:Salt Lake City, Utah
151:Salt Lake City, Utah
43:improve this article
1195:Rockwell Automation
883:"E&S - History"
388:St. Louis, Missouri
199:Number of employees
123:
1183:Draper Corporation
914:. 10 February 2020
862:The New York Times
844:. 2 February 1997.
812:. 17 January 1991.
689:Digistar II (1995)
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459:venues worldwide.
405:vendor, but their
286:University of Utah
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1157:Arthur A. Collins
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754:. March 30, 2020.
704:Digistar 7 (2020)
701:Digistar 6 (2016)
698:Digistar 5 (2012)
695:Digistar 4 (2008)
692:Digistar 3 (2002)
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312:, co-founder of
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32:This article
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1176:Subsidiaries
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984:the original
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918:February 16,
916:. Retrieved
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895:. Retrieved
891:the original
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866:. Retrieved
864:. 1998-04-23
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809:Deseret News
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612:Accelerators
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318:John Warnock
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242:planetariums
225:
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171:Headquarters
136:Company type
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41:Please help
36:verification
33:
1086:Digistar II
954:"Work_Life"
842:DeseretNews
622:Simulation
508:Futureworld
446:Ridge Racer
234:David Evans
161:David Evans
1302:Categories
1282:Rocketdyne
897:2012-04-24
868:2012-11-11
738:References
667:TargetView
498:Enterprise
310:Ed Catmull
254:simulation
203:~96 (2020)
69:newspapers
1217:AN/ART-13
645:ESIG-4000
642:ESIG-3000
639:ESIG-2000
549:Terminals
492:simulator
398:in 1995.
302:Jim Clark
99:July 2010
1079:Products
792:(3): 69.
684:Digistar
528:Products
457:fulldome
411:Cold War
376:Digistar
294:barracks
250:military
157:Founders
149:1968 in
1248:Related
771:KSL.com
717:at the
648:Harmony
542:Plovdiv
345:cockpit
339:-based
260:History
208:Website
182:Revenue
146:Founded
140:Private
83:scholar
1237:R-390A
1145:People
1058:People
887:es.com
686:(1983)
607:ESV/50
604:ESV/10
432:, and
378:1 and
368:NASDAQ
316:, and
85:
78:
71:
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56:
1222:ARINC
601:ESV/3
441:Namco
322:Adobe
314:Pixar
90:JSTOR
76:books
939:IMDb
920:2020
732:ES-1
715:CDRS
496:USS
494:and
407:ES-1
335:, a
280:and
236:and
217:.com
191:US$
62:news
651:EPX
636:CT5
633:SPX
592:DEC
521:NBC
434:DEC
426:IBM
386:in
215:.es
213:www
45:by
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80:·
73:·
66:·
39:.
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