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among other features, a user-definable delay between the time the activation button is pressed and the time that the activated clock actually begins to count down. United States Patent 5,420,830 was issued on May 10, 1995, and subsequently assigned to the United States Chess
Federation by the inventors. As with the Fischer clock, the benefit of the delay clock is to reduce the likelihood that a player with positional or material superiority will lose a match solely because of the expiration of time on that player's time clock. In the United States, delay is still widely used, but increment is becoming more popular.
267:, who in 1988 filed for US patent 4,884,255 (awarded in 1989) for a new type of digital chess clock. Fischer's digital clock gave each player a fixed period of time at the start of the game and then added a small amount after each move. Joseph Meshi called this "Accumulation" as it was a main feature of his patented Micromate-180 (US Patent 4,247,925 1978). This became the linchpin of Fischer's clock patented ten years later. In this way, the players would never be desperately short of time. This timing method is occasionally called "accumulation" but it is usually called "increment", "bonus", or "Fischer".
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amount of time expended by the player is added. For example, if the delay is ten seconds and a player uses ten or more seconds for a move, ten seconds is added after they complete their move. If the player uses five seconds for a move, five seconds is added after they complete their move. This ensures that the main time left on the clock can never increase even if a player makes fast moves. As with
Increment, the delay time is applied to the first move under FIDE and US Chess rules.
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278:. Nowadays most top level tournaments and tournaments outside the United States use Fischer's system. An increasing number of lower level tournaments in the US are also starting to use Fischer's system. Other aspects of Fischer's patent, such as a synthesized voice announcing how much time the players have, thus eliminating the need for them to keep looking at the clock, have not been adopted.
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example, the display was implemented via red LEDs, which required significant power and, as a result, the clock had to be plugged into a wall outlet. The high cost of LEDs at the time meant that only one set of digits could be displayed: that of the player whose turn it was to move. This meant that each player's time had to be multiplexed to the display when their time was running. In 1973,
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220:. Each player had a separate counter and, in a parallel to the original mechanical architecture, one player's counter was disabled while the other's was running. The clock only had one mode: time ran forward. It could be reset, but not set. It did not count the number of moves. But it successfully addressed the original goals of the project (accurate and matched timing).
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The advantage of
Bronstein delay is that a player can always quickly see exactly how much time they have for their next move without having to mentally add the main and delay time. The advantage of Simple delay is that a player can always tell whether the time that is counting down is the delay time
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and US Chess rules, the increment is applied to the first move as well. For example, for 3+2 each player starts with three minutes and two seconds on the first move. Not all digital clocks automatically give the increment for move one and thus for those that don't, the increment time has to be added
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The players may take more or less time over any individual move. The opening moves in chess are often played quickly due to their familiarity, which leaves the players more time to consider more complex and unfamiliar positions later. It is not unusual in slow chess games for a player to leave the
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patented this timing method): a specified amount of time is added to the players main time each move, unless the player's main time ran out before they completed their move. For example, if the time control is 90+30 (ninety minutes of main time per player with a thirty-second increment each move),
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The drawbacks of the mechanical clocks include accuracy and matching of the two clocks, and matching of the indicators (flags) of time expiration. Additional time cannot easily be added for more complex time controls, especially those that call for an increment or delay on every move, such as some
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who invented this timing method): this timing method adds time but, unlike
Increment, the maximum amount of time is not always added. If a player expends more than the specified delay then the entire delay is added to the player's clock, but if a player moves faster than the delay, only the exact
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On March 10, 1994, a patent application was filed by inventors Frank A. Camaratta Jr. of
Huntsville, Alabama, and William Goichberg of Salisbury Mills, New York, for a game timer especially suitable for playing the game of chess, which employed a (simple) "delay" feature. The game timer provides,
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electrical engineering (EE) student and chess player, created the first digital chess clock as a project for an undergraduate EE course. Typical of most inventions, it was crude compared to the products on the market many years later and was limited by the technology that existed at the time. For
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For the most part, both methods are substantially the same in terms of the amount of time players get and consume. At the end of the move, after the clock is hit, the remaining reserve time will be identical with
Bronstein and Simple Delay. The difference is in the time available to complete the
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current move and becomes apparent when the reserve time runs down close to zero. Because
Bronstein does not award the per-move allotment until after the move has been completed, you can run out of time and lose the match before getting the per-move allotment for the current move.
348:(also known as US delay): with this timing method, the clock waits for the delay period each move before the player's main time starts counting down. For example, if the delay is ten seconds, the clock waits for ten seconds each move before the main time starts counting down.
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are equipped with a "flag" that falls to indicate the exact moment the player's time has expired. Analog clocks use mechanical buttons. Pressing the button on one player's side physically stops the movement of that player's clock and releases the hold on the opponent's.
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231:. They named it the Micromate-80. There was only one made and this was tested by chess players in multiple tournaments. Three years later a much-improved Micromate-180 was produced alongside Meshi's MBA
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where the time is allocated between two parties. The purpose is to keep track of the total time each party takes and prevent delays. Parties may take more or less time over any individual move.
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is "sudden death", in which players must make a predetermined number of moves in a certain amount of time or forfeit the game immediately. A particularly popular variant is
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where the players move in turn. The purpose is to keep track of the total time each player takes for their own moves, and ensure that neither player overly delays the game.
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or the main time. Simple delay is the form of delay most often used in the US, while
Bronstein delay is the form of delay most often used in most other countries.
147:, as well as other types of games. They have also been used in some legal settings where each side or party is allotted a specific amount of time for arguments.
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This article is about the device with two adjacent clocks used in chess and other games. For a person who keeps track of the time during a sporting event, see
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Digital clocks and
Internet gaming have spurred a wave of experimentation with more varied and complex time controls than the traditional standards.
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each player gets an additional thirty seconds added to their main time for each move, unless the player's main time ran out first. Under
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chips were not readily or cheaply available, so all the multiplexing and logic was enabled using chips consisting of four two-input
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Keith Ammann (April 2012). "Winding Down: This year's rule changes may begin the last chapter in the history of the analog clock".
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with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The devices are used in
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table, but the clock of the absent player continues to run if it is their turn, or starts to run if their opponent makes a move.
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with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The clocks are used in
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263:. One particularly notable development, which has gained quite wide acceptance in chess, was proposed by former world champion
216:, resulting in excessive power consumption. Being plugged into the wall is obviously a major drawback, but had one advantage:
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Bronstein delay and Simple delay are very similar, but not equal. In
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Invented by Thomas Bright Wilson of Manchester Chess Club, the clocks were first used during competition at the
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the move has been made; this distinction may be crucial when a player is running out of time.
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Digital chess clock connected to a board that automatically senses when moves have been made.
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manually to the main time so each player gets the increment for move one. In
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The first commercially available digital chess clock was patented in 1975 by
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Online chess clock that implements Fischer and Bronstein timing methods
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may be employed on the clocks, with "sudden death" being the simplest.
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The increment time control was first used in the privately organised
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313:(also known as Bonus and Fischer since former World Chess Champion
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Online Chess Clock / Chess Timer Example, used for Fast Chess
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709:"Simple Delay Setting Replaces Bronstein in US Clock Rules"
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123:. Chess clocks were first used extensively in tournament
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491:"13 Obscure Scrabble Rules Serious Players Need to Know"
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Chess clocks were first used extensively in tournament
516:"Up Against the Clock – Time Limits in Civil Trials"
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259:is commonly used in modern chess in many different
199:In 1973, to address the issues with analog clocks,
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579:"Chess clock - Rules and strategy of chess games"
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438:"How to Operate a Chess Clock - by Chess House"
76:, as their use has since spread to tournament
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523:International Association of Defense Counsel
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131:. Their use has since spread to tournament
27:Two adjacent clocks with stop/start buttons
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143:, and nearly every competitive two-player
88:, and nearly every competitive two-player
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184:Early development of digital game clocks
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53:is a device that comprises two adjacent
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104:A chess clock consists of two adjacent
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68:, beginning with a competition at the
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466:Goldene Schachzeiten: Erinnerungen
276:FIDE World Chess Championship 1998
243:Fischer clock and related designs
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514:Abe, Kirstin L. (December 2018).
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2215:List of strong chess tournaments
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1188:Gökyay Association Chess Museum
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2313:Computer chess championships
468:. W. de Gruyter. p. 10.
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489:Feinstein, PJ (2022-12-01).
327:, players may make multiple
164:A typical analog chess clock
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2090:Bishop and knight checkmate
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2258:Other world championships
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272:1992 Fischer–Spassky match
237:San Diego State University
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1193:World Chess Hall of Fame
72:. They are often called
2526:Simultaneous exhibition
2436:Chess newspaper columns
2125:Rook and bishop vs rook
2110:Queen and pawn vs queen
638:, filed August 5, 1988.
127:, and are often called
1976:Richter–Veresov Attack
1964:Queen's Indian Defence
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121:London 1883 tournament
70:London 1883 tournament
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2242:Candidates Tournament
2130:Rook and pawn vs rook
2095:King and pawn vs king
2046:List of chess gambits
1949:King's Indian Defence
1627:Isolated Queen's Pawn
1151:List of chess players
1093:Top player comparison
892:Internet chess server
759:U.S. patent 4,884,255
648:The Week in Chess 161
629:US patent 4884255
615:; filed January 1978.
606:US patent 4247925
559:US patent 4062180
250:
191:
163:
112:and other two-player
45:An analog chess clock
44:
1954:Nimzo-Indian Defence
1850:Scandinavian Defense
1811:Semi-Italian Opening
1716:King's Indian Attack
1605:first-move advantage
1258:Threefold repetition
1183:Bobby Fischer Center
1068:Charlemagne chessmen
1062:Göttingen manuscript
1026:
867:Correspondence chess
713:www.chicagopoint.com
2187:Two knights endgame
1934:Bogo-Indian Defence
1821:Two Knights Defense
1761:Nimzowitsch Defence
1451:Artificial castling
1088:Soviet chess school
963:Dubrovnik chess set
762:for Fischer's clock
418:www.chesscorner.com
195:Digital chess clock
36:Game clock (sports)
2417:endgame literature
1959:Old Indian Defense
1869:Accelerated Dragon
1741:Alekhine's Defence
1473:Checkmate patterns
1342:symbols in Unicode
1337:annotation symbols
1100:Geography of chess
968:Staunton chess set
568:; filed July 1975.
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205:Cornell University
197:
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156:Analog game clocks
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2441:Chess periodicals
2370:Chess in the arts
2302:Chess composition
2140:Philidor position
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2018:Trompowsky Attack
2001:Semi-Slav Defence
1891:Queen's Pawn Game
1771:Four Knights Game
1746:Caro–Kann Defence
1711:Zukertort Opening
1498:Discovered attack
1218:Cheating in chess
1055:Versus de scachis
652:The Week in Chess
475:978-3-11-002095-3
414:"The Chess Clock"
229:Jeffrey R. Ponsor
16:(Redirected from
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2551:Chess portal
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2492:Leela Chess Zero
2423:Oxford Companion
2375:early literature
2365:Chess aesthetics
2105:Pawnless endgame
2056:Bongcloud Attack
2034:List of openings
2006:Chigorin Defense
1944:GrĂĽnfeld Defence
1855:Sicilian Defence
1801:Ponziani Opening
1796:Philidor Defence
1791:Petrov's Defence
1733:King's Pawn Game
1706:Larsen's Opening
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299:: The simplest
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1173:Women in chess
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1083:Hypermodernism
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1073:Lewis chessmen
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2521:Chess prodigy
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1971:London System
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1929:Modern Benoni
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1909:Dutch Defence
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1701:Grob's Attack
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1691:Dunst Opening
1689:
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1681:Benko Opening
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1673:Flank opening
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1146:Notable games
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265:Bobby Fischer
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261:methodologies
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169:Analog clocks
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19:
18:Fischer delay
2477:Chess engine
2462:Chess boxing
2422:
2192:Wrong bishop
2039:theory table
2013:Torre Attack
1996:Slav Defence
1904:Colle System
1879:Scheveningen
1838:Pirc Defence
1781:Italian Game
1776:Giuoco Piano
1721:RĂ©ti Opening
1644:Piece values
1632:MarĂłczy Bind
1593:the exchange
1583:Compensation
1513:Interference
1503:Double check
1277:Time control
1264:
1238:by agreement
1166:grandmasters
1110:South Africa
1060:
1053:
1029:Score sheets
1016:
975:Chess pieces
882:Online chess
828:Chess titles
823:Chess theory
741:
722:
716:. Retrieved
712:
703:
692:. Retrieved
690:. 2021-09-28
688:US Chess.org
687:
678:
659:
654:, 8-Dec-1997
643:
586:. Retrieved
583:gambiter.com
582:
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527:. Retrieved
522:
509:
498:. Retrieved
494:
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445:. Retrieved
441:
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421:. Retrieved
417:
408:
386:Chess portal
366:
357:
352:
350:
346:Simple delay
345:
344:
334:
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325:online chess
310:
309:
301:time control
297:Sudden death
296:
295:
292:Time control
280:
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257:Time control
254:
225:Joseph Meshi
222:
201:Bruce Cheney
198:
174:
167:
128:
118:
103:
94:time control
73:
63:
50:
48:
2407:Chess books
2207:Tournaments
2061:Fool's mate
1826:Vienna Game
1816:Scotch Game
1649:Prophylaxis
1565:Zwischenzug
1550:Undermining
1518:Overloading
1478:Combination
1327:descriptive
1022:Chess table
1017:Chess clock
833:Grandmaster
442:Chess House
305:blitz chess
129:game clocks
100:Description
74:game clocks
51:chess clock
2571:Categories
2514:joke chess
2467:Chess club
2155:opposition
1612:Middlegame
1600:Initiative
1523:Pawn storm
1488:Deflection
1359:Key square
1349:Fianchetto
1282:Fast chess
1266:En passant
958:chessboard
743:Chess Life
718:2024-01-01
694:2023-07-15
665:US5420830A
588:2020-10-15
545:Chess Life
529:2023-05-19
500:2023-05-19
447:2023-07-02
423:2020-01-06
400:References
145:board game
90:board game
32:Timekeeper
2497:Stockfish
2487:Deep Blue
2482:AlphaZero
2390:paintings
2182:Tablebase
2146:Strategy
2051:Irregular
1806:Ruy Lopez
1766:Open Game
1533:Sacrifice
1493:Desperado
1396:connected
1369:Open file
1364:King walk
1322:algebraic
1253:Stalemate
1228:Checkmate
953:Chess set
945:Equipment
311:Increment
176:forms of
2556:Category
2509:glossary
2170:Zugzwang
2150:fortress
2082:Endgames
1991:Declined
1986:Accepted
1664:Openings
1622:Hedgehog
1588:Exchange
1575:Strategy
1555:Windmill
1406:isolated
1391:backward
1213:Castling
1156:amateurs
1049:Timeline
923:Variants
877:Glossary
860:software
845:glossary
464:(1960).
372:See also
363:Strategy
329:premoves
133:Scrabble
78:Scrabble
2457:Arbiter
2450:Related
2307:Solving
2297:Amateur
1874:Najdorf
1456:Battery
1443:Tactics
1418:Swindle
1401:doubled
1381:Outpost
1312:Blunder
1127:Armenia
1041:History
887:Premove
855:engines
850:matches
815:Outline
178:byoyomi
151:Designs
2582:Timers
2395:poetry
2385:novels
2360:CaĂŻssa
2292:Senior
2282:Junior
1865:Dragon
1860:Alapin
1545:Skewer
1411:passed
1354:Gambit
1161:female
1122:Europe
1105:Africa
1000:Knight
995:Bishop
671:
635:
612:
565:
472:
233:thesis
106:clocks
55:clocks
2342:WCSCC
2287:Youth
2277:Blitz
2272:Rapid
2262:Women
2225:Women
2177:Study
2027:Other
1560:X-ray
1483:Decoy
1468:Block
1423:Tempo
1386:Pawns
1304:Terms
1223:Check
1205:Rules
1139:India
1132:Spain
1117:China
1010:Fairy
985:Queen
916:norms
807:Chess
519:(PDF)
353:after
137:shogi
125:chess
114:games
110:chess
82:shogi
66:chess
59:games
2380:film
2337:WCCC
2332:TCEC
2322:CSVN
2267:Team
2237:List
1508:Fork
1433:Trap
1233:Draw
1005:Pawn
990:Rook
980:King
928:List
897:list
872:FIDE
470:ISBN
320:FIDE
227:and
203:, a
2317:CCC
1528:Pin
1332:PGN
210:LSI
193:DGT
2573::
721:.
711:.
686:.
650:,
620:^
597:^
581:.
521:.
493:.
440:.
416:.
180:.
141:Go
139:,
135:,
86:Go
84:,
80:,
49:A
1867:/
799:e
792:t
785:v
746:.
697:.
591:.
532:.
503:.
478:.
450:.
426:.
38:.
20:)
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