133:(Issue #216), Spike Jones called the book "the least expensive miniatures game you'll ever come across" since all the materials could be found in the average household. Jones found the rules "simple and quite readable (although the text does suffer from typo problems.)" He criticized the history of the FrolicHaven war as "filler". Nonetheless, Jones thought this game could be a good introduction to the principles of miniatures wargaming for novices, and even a good way for a grandparent or parent to share their love of miniatures combat with children. He concluded by giving the book an average rating of 4 out of 6, saying, "The
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The book sets out rules for battles between plush toys — the Fuzzy Heroes — and hard plastic heroes — the
Renegade Boy Toys. Players should be able to find all the components needed to play in their house: 6-sided dice, a ruler or tape measure, terrain made from pillows and clothes, and the plush and
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If a toy is within 6 inches of its target it can attack. For each of its attacks, the player rolls three 6-sided dice. If the total exceeds the defender's
Defensive Classification, then the attacker rolls its Energy Dice for damage. If the damage exceeds the target's Energy Points, the target falls
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Each toy is given points in six abilities — Energy Points, Defensive
Classification, Movement Allowance, Energy Dice and Terrain Effects — based on its actual physical size, characteristics and color.
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softcover book designed by
Christopher Clark, with illustrations by Jon Niccum, and published by Inner City Games Designs in 1992. The following year, Inner City published a sequel,
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There are several optional advanced rules that cover vehicles, climbing, retreating, fatigues, morale, special attacks, weapon use, and armor.
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The book also includes an adventure scenario — "They've
Kidnapped Santa" — to add an element of role-playing to the miniatures combat.
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game makes for a good, inexpensive, and fun game that 'can be enjoyed by the whole family' (as the book's back cover puts it)."
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A fictional history of FrolicHaven is included to explain why the plushies are at war with the plastic toys.
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The players build a "terrain" on any suitable surface using clothing and pillows.
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Each toy can move its rated
Movement Allowance minus the effect of terrain.
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186:Jones, Spike (April 1995). "Fuzzy Reviews".
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90:asleep and becomes a terrain obstacle.
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29:in 1992 that features combat between
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228:Board games introduced in 1992
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127:In the April 1995 edition of
40:Cover art by Jon Niccum, 1992
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27:Inner City Games Designs
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68:Character generation
116:Fuzzy Sooper Heroes
102:Publication history
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33:and plastic toys.
23:miniatures wargame
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151:#45 (July, 1994)
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208:"Fuzzy Heroes"
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109:is an 80-page
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141:Other reviews
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25:published by
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18:Fuzzy Heroes
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156:References
148:White Wolf
31:plush toys
194:TSR, Inc.
123:Reception
222:Category
196:: 17–20.
77:Movement
45:Gameplay
192:(216).
189:Dragon
130:Dragon
85:Combat
60:Setup
21:is a
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164:^
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