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178:, where three props are thrown before the same prop will be caught and thrown again. Within the "531531" pattern, the prop thrown first, the '5' throw, will not be caught until five throws have been made, including itself, where it will be thrown again as a '1'. The prop thrown next, the '3', will be thrown again on the third throw afterwards, the next '3'. And the next prop is thrown with a '1' throw, which is a direct pass to the other hand and will be thrown on the very next throw as a '5'.
136:
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202:. "Multiplex", in the world of juggling, means "more than one ball is in the hand at the time of the throw". Multiplex Siteswap allows you to notate such patterns, and also can be mixed with synchronous siteswap. A multiplex is described by a digit for each prop in the multiplex throw contained within square brackets. "2323" is a common four ball multiplex.
229:(GS) - Developed by Ben Beever, GS places siteswap into a matrix that uses optional, additional rows to describe any desired attributes of the throws or catches within a pattern, such as timing issues (e.g. for synch patterns), number of spins (e.g. for clubs) and hand position/orientation (e.g. for backcrosses, claw catches etc.).
189:"Vanilla" siteswap is the most basic form of siteswap and uses only a simple string of digits to describe patterns that throw only one prop at a time, alternating between hands. For slightly more complicated patterns, extra rules and syntax are added to create the following two siteswap extensions:
56:
have a reputation for being "easier done than said" – while it might be easy to learn a given maneuver and demonstrate it for others, it is often much harder to communicate the idea accurately using speech or plain text. To circumvent this problem, various numeric or diagram-based notation systems
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Because the number represents the number of throws that occur before that prop will be caught, it also can be thought to describe how high one throws the prop, or how long it remains in the air relative to the other throws, where even numbers inevitably come back to the same hand and odd numbers
151:
The following notation systems use only numbers and common characters. The patterns can easily be communicated by text. Most numeric systems are designed to be processed by software juggling simulators — for example, to view juggling patterns as computer animations.
196:, or "Synch" Siteswap. This is used to notate patterns where both hands throw at the same time, rather than alternating left and right hands. The numbers for the two throws are combined in parentheses and separated by a comma. For example, "(4,4)(4,4)(4,4)".
173:
A given juggling pattern is represented by a sequence of digits, like "333", "97531", or "744". Each digit represents the number of throws that occur by the time that same prop will be caught. For example, "333" represents a common three-ball
206:
Vanilla, synch, and multiplex siteswap are the "standard" forms of siteswap. Not only are they understood by jugglers, there are also many computer programs capable of animating juggling patterns entered in siteswap notation.
185:
The number of props in a given juggling pattern can be determined by the average of one repeating group. "633633633", therefore describes a four-prop pattern, while "414414414" describes a three-prop juggling pattern.
116:
held in a juggler's hands. Instead it only shows each "problem" — an incoming prop — and what the juggler should do to make space in his or her hands to catch that incoming prop. It is usually used for
210:
Other extensions to siteswap have been developed for specific purposes. These are far less common than the "standard" forms of siteswap, understood by far fewer jugglers and only specialized software.
89:
While diagrams are the most visual and reader-friendly way to notate many juggling patterns, they rely on images, so are complicated to produce and unwieldy to share via text or speech.
96:- Each rung on the "ladder" represents a point in time (or "beat"). The juggled objects are represented as lines, their paths through time and between a pair of hands.
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223:(MHN) - Developed by Ed Carstens for use with his juggling program JugglePro, MHN can describe patterns with any number of hands and at any rhythm.
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have been developed to facilitate communication of patterns or tricks between jugglers, as well the investigation and discovery of new patterns.
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is a popular pattern in which the arms cross and uncross. Mills Mess State
Transition Diagrams can be used to track these basic arm movements.
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around 1981, was not printed till 2010, the first printed diagram and second oldest notation system were proposed by Jeff Walker in 1982.
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64:) was first proposed by Dave Storer in 1978 and while the first juggling diagram (a ladder diagram), by
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Developed by mathematically inclined jugglers Bengt
Magnusson and Bruce "Boppo" Tiemann in 1985,
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373:"Jugglers Now Juggle Numbers to Compute New Tricks for Ancient Art"
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104:<3p333:3p333> pattern ladder diagram with a rail per juggler
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406:. 2003-12-03. Archived from the original on October 16, 2007
479: (archived August 10, 2015). Accessed: 5 February 2010.
331:
The
Academic Juggler: The Invention Of Juggling Notations
217:- used for simple passing patterns and prechac transforms
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and can be displayed or edited in some juggling software.
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is the written depiction of concepts and practices in
112:- Similar to the ladder diagram but doesn't show the
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for the <3p333:3p333> juggling passing pattern
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424:: CS1 maint: bot: original URL status unknown (
279:Beek, Peter J.; Lewbel, Arthur (November 1995).
16:"Beatmap" redirects here. For other uses, see
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170:is by far the most common juggling notation.
27:Diagrams for the cascade pattern, siteswap: 3
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465:Siteswap Ben's Guide to Juggling Patterns
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400:"Read This: The Mathematics of Juggling"
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250:Klarreich, Erica (December 25, 2004).
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60:A juggling notation system (based on
125:Mills Mess State Transition Diagrams
440:"Siteswap Fundamentals ⋆ Thom Wall"
404:Mathematical Association of America
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302:10.1038/scientificamerican1195-92
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182:cross over to the other hand.
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371:Donahue, Bill (1996-04-16).
353:Voss, Jochen (2012-02-18). "
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281:"The Science of Juggling"
329:Lewbel, Arthur (1996). "
38:for the cascade pattern
361:(accessed 10/28/2017).
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463:Beever, Ben (2001). "
355:Ball Passing Patterns
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793:Juggling Conventions
634:Rubenstein's Revenge
227:Generalised Siteswap
194:Synchronous Siteswap
1026:Rhythmic gymnastics
537:object manipulation
311:on October 15, 2009
289:Scientific American
221:Multi-Hand Notation
378:The New York Times
336:2014-07-14 at the
200:Multiplex Siteswap
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448:. Retrieved
446:. 2017-09-05
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306:the original
296:(5): 92–97.
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18:drum pattern
897:Chinese top
727:Fingerboard
703:Indian club
681:Bouncy ball
603:Mills' Mess
1056:Categories
981:Rattleback
922:Fire staff
686:Hacky sack
450:2017-11-21
410:August 29,
384:August 29,
359:Seehuhn.de
342:Juggle.org
315:August 29,
264:August 29,
234:References
129:Mills Mess
722:Fan dance
693:Cigar box
608:Multiplex
598:Jollyball
444:Thom Wall
1062:Notation
1021:Jugglers
917:Fire fan
877:Astrojax
869:twirling
676:Bean bag
618:Siteswap
613:Notation
593:Joggling
583:Fountain
545:Patterns
533:Juggling
420:cite web
334:Archived
168:siteswap
162:Siteswap
156:Siteswap
54:patterns
47:juggling
1009:History
1004:Culture
932:Hooping
864:Balance
715:Kendama
629:Passing
573:Columns
563:Cascade
475:at the
176:cascade
147:Numeric
82:3-ball
969:tricks
949:Meteor
944:Kemari
842:JISCON
785:events
781:Groups
747:Jianzi
639:Shower
588:Havana
497:Curlie
260:(2479)
1036:Terms
1031:Robot
997:Other
988:Yo-yo
798:BACAF
767:Torch
752:Knife
663:Props
578:Flash
550:forms
309:(PDF)
284:(PDF)
114:props
867:and
783:and
762:Ring
698:Club
671:Ball
644:Toss
622:list
568:Claw
548:and
535:and
426:link
412:2009
386:2009
317:2009
266:2009
976:Top
964:Poi
854:WJF
837:JIS
832:IJA
813:IJC
808:EJC
803:BJC
742:Hat
558:Box
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298:doi
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