358:"a novelty" but admitted "it has taken its share of flak since." He thought the game had flaws, especially that "the strategic half of the game is anticlimactic at best; the game doesn't get going until the ships are placed on the maneuvering surface." He did warn that the game "requires a great deal of time and room; formations are subject to disruptions by pets, children, or a misplaced foot." However, Freeman concluded by giving an Overall Evaluation of "Good", saying, "It's fun, and the 'feel' of naval warfare is unmatched by any other game of the modern period."
1301:
323:, John Jackson noted that a large surface was needed ("a basketball court is perfect") and warned "You may object to crawling around on the floor, and the carefully plotted formations are particularly vulnerable to dogs, cats, children and other natural hazards." Nevertheless he concluded, "for all that, even the advanced rules are logical and easy to understand, and it's
129:
took the fleet to sea, hoping to lure a portion of the
British fleet within range of the entire German fleet and destroy it. Instead, although the Germans sank a number of British battlecruisers, the entire German fleet itself was lured within range of the British fleet, resulting in the only major
194:
Once the fleets have found each other, the game switches to the tactical level, which has no map board. Instead, fleets of die-cut counters are placed at scale distances from each other, much like a miniatures wargame. Ships move at scale speeds using special rulers provided in the game box, and
340:
thought the rules revisions of the second edition improved a number of small points. He thought the hidden movement of the search procedure was "well done", but noted the "many complex rules govern the tactical combat and engagement procedure." He concluded by warning that the games were long,
311:
players tend to wear out the knees of their trousers crawling round the dining room floor." For those who shared a home with parents or a spouse, he warned "The game is interesting and exciting, but can be lengthy and yet another source of annoyance in the happy home." He concluded, "It is, of
258:
were deluged with questions about the new game system. Enthusiasm for the complex game quickly died down, and Avalon Hill discontinued it. Dean E. Miller attributed this to the game's complexity, which, in the early days of board wargaming, was "just too tough for the mass market."
29:
369:
was responsible for "turning the wargaming hobby on its ear. Here was a game with no game board, unheard of at the time." However, Arvold thought the 1974 second edition was a weaker game, suggesting that the rules revisions "really took more out of it than it left in."
377:"a scholarly treatise in the form of a game." He ascribed the game's complexity to game designer Jim Dunnigan's penchant for historical accuracy at the cost of playability, saying, "Dunnigan's commitment to historical simulation trumped easy game play."
130:
fleet-to-fleet action of the war. Although
British forces lost more ships that the Germans during the battle, the German fleet withdrew back to their bases and never seriously threatened the British blockade again.
204:
The
British win as soon as German losses in capital ships are more than three times those of the British; or if all German capital ships retreat back to port and the British do not lose more capital ships that the
208:
The
Germans win as soon as they sink just as many British capital ships as they themselves lose; or if the British fail to drive all German capital ships back to port within 30 hours of being spotted by the
279:
by revising the rules to address some of the complexities, and released the second edition in 1974. Once again, the game initially sold well, but dropped into obscurity by the end of the 1970s.
145:
map, but rather uses measurements made by rulers or tape measures, similar to miniatures wargames. This requires a flat surface of at least 4 ft x 5 ft (1.3 m x 1.5 m).
141:
is a 2-player game, one player controlling the
British Grand Fleet, and the other player controlling the German High Seas Fleet. The game does not use a
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A draw occurs if neither side meets their victory conditions, or neither side returns to port before they reach their refuelling time limit.
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242:. In one of his contributions, Dunnigan levelled major criticisms of lack of historical accuracy at Avalon Hill's 1965 release,
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saying, "Six hours plus: plenty of time for naval buffs to get their teeth into, but a bit different from normal wargames."
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246:. Thomas Shaw, at the time in charge of Avalon Hill, asked Dunnigan to design and submit his own wargame. The result was
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The game operates at both a strategic level during the search phase, and a tactical level once the fleets have engaged.
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firing ranges are determined by rulers or tape measures. The game provides custom rulers for determining movement.
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316:β it is most interesting as a team game, with four or five commanders per side, each commanding a task force."
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course, a must for naval enthusiasts." Several issues later, Turnbull added, "There's a lot to be said for
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was commended for its gameplay and mechanics, but criticism surrounded the complex rules and playing time.
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Jutland and after, May 1916 β December 1916: From the
Dreadnought to Scapa Flow. Vol. III
496:
Lowood, Henry (2016). "War
Engines". In Harrigan, Pat; Kirschenbaum, Matthew G. (eds.).
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389:(1967 edition) is held in the collection of the U.S. Navy Department Library.
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643:"Board War Games in the Collection of the Navy Department Library"
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In 1969, after designing other games for Avalon Hill including
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During World War I, Britain's naval forces had successfully
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At the strategic level, the players use pencil marks on a
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blockaded German access to the North Sea and the
Atlantic
539:
Miller, Dean E (MarchβApril 1973). "Jutland
Campaign".
228:'s first wargame. In 1966, he was editor of a wargame
191:
map of the North Sea to search for the other fleet.
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431:. New York: Simon & Schuster. pp. 157β158.
2130:
169:pad of British Hit Records and Fleet Search maps
621:. Harrisburg PA: Stackpole Books. p. 263.
172:pad of German Hit Records and Fleet Search maps
1253:Axis & Allies Naval Miniatures: War at Sea
472:Arvold, Alan (July 2000). "Updating Jutland".
1868:1830: The Game of Railroads and Robber Barons
705:
250:, published by Avalon Hill in 1967. Although
1317:
125:, but in late May 1916, German Vice-Admiral
121:was not powerful enough to face the British
498:Zones of Control: Perspectives on Wargaming
712:
698:
476:. Vol. 5, no. 3. pp. 21β27.
452:The Comprehensive Guide to Board Wargaming
333:The Comprehensive Guide to Board Wargaming
2022:
598:
580:
545:. Vol. 9, no. 6. pp. 4β6.
467:
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291:(1969), the first sci-fi theme wargame.
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1245:Axis & Allies: Battle of the Bulge
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454:. London: Sphere Books. p. 155.
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254:initially sold well, the editors of
1658:Avalon Hill's Advanced Civilization
1634:1830: Railroads & Robber Barons
1285:Axis & Allies: World War I 1914
914:Rise and Decline of the Third Reich
13:
647:Naval History and Heritage Command
592:
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1366:Tales from the Floating Vagabond
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365:, Alan Arvold said that in 1967
268:, Jim Dunnigan went on to found
27:
1578:Darkhorn: Realm of the Warlords
1277:Axis & Allies: Pacific 1940
719:
661:
635:
619:A Player's Guide to Table Games
610:
321:A Player's Guide to Table Games
303:, (August 1972), game designer
285:'s rules were reimplemented in
2144:Board games introduced in 1967
1956:Star Wars β The Queen's Gambit
1269:Axis & Allies: Europe 1940
1261:Axis & Allies: Guadalcanal
649:. U.S. Navy. November 20, 2019
602:(December 1972). "Wargaming".
549:
514:
299:In Issue 4 of the UK magazine
133:
1:
1972:Betrayal at House on the Hill
606:. No. 8. pp. 12β13.
429:The Complete Book of Wargames
407:
347:The Complete Book of Wargames
270:Simulations Publications Inc.
166:various cards and player aids
160:"Easy-to-Follow" instructions
148:
108:
1418:North Atlantic Convoy Raider
1237:Axis & Allies Miniatures
584:(August 1972). "Wargaming".
361:In the July 2000 edition of
294:
275:Avalon Hill tried to revive
153:The 1967 game box contains:
7:
179:
89:in 1967 that simulates the
10:
2185:
2169:World War I board wargames
1506:Computer Football Strategy
1221:Axis & Allies: Pacific
670:Strategy and Tactics Press
528:. Oxford University Press.
392:
2118:List of Avalon Hill games
2100:
2079:
2061:
1691:
1674:Wooden Ships and Iron Men
1594:Wooden Ships and Iron Men
1546:Quest of the Space Beagle
1376:
1308:
1297:
1213:Axis & Allies: Europe
1122:Turning Point: Stalingrad
938:Wooden Ships and Iron Men
727:
588:. No. 4. p. 10.
500:. MIT Press. p. 90.
59:
51:
41:
26:
1650:World at War: Stalingrad
1229:Axis & Allies: D-Day
1170:Empire of the Rising Sun
1058:B-17, Queen of the Skies
157:"Battle Manual" rulebook
1988:Monsters Menace America
1450:Empire of the Over-Mind
1074:White Bear and Red Moon
866:Origins of World War II
1642:D-Day: America Invades
1002:Victory in the Pacific
617:Jackson, John (1975).
16:1967 WWI board wargame
1908:Advanced Civilization
1090:Advanced Squad Leader
1082:Panzergruppe Guderian
2154:Naval board wargames
2113:Wizards of the Coast
1916:History of the World
1562:Under Southern Skies
1538:Jupiter Mission 1999
1146:Advanced Third Reich
962:Air Assault on Crete
922:The Russian Campaign
686:at boardgamegeek.com
373:Henry Lowood called
163:102 die cut counters
101:. Upon its release,
1350:Powers & Perils
1130:Battle of the Bulge
1050:Panzer Armee Afrika
898:Alexander the Great
561:sf-encyclopedia.com
301:Games & Puzzles
244:Battle of the Bulge
217:Publication history
23:
2149:Jim Dunnigan games
2087:Charles S. Roberts
2031:Down with the King
1924:Age of Renaissance
1788:Source of the Nile
1618:Operation Crusader
1610:Flight Commander 2
1482:Andromeda Conquest
1386:B-1 Nuclear Bomber
1310:Role-playing games
199:Victory conditions
21:
2164:Tactical wargames
2139:Avalon Hill games
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1940:Stratego: Legends
1892:Merchant of Venus
1682:Achtung Spitfire!
1342:Lords of Creation
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1335:
1295:
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1205:Axis & Allies
1186:Axis & Allies
1042:Storm Over Arnhem
970:Arab-Israeli Wars
946:Starship Troopers
604:Games and Puzzles
586:Games and Puzzles
522:Marder, Arthur J.
381:Other recognition
344:In the 1980 book
330:In his 1977 book
91:Battle of Jutland
74:
73:
2176:
2047:Titan: The Arena
2020:
2019:
1948:Cosmic Encounter
1900:Republic of Rome
1394:Computer Acquire
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882:Richthofen's War
874:Outdoor Survival
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684:Game listing
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651:. Retrieved
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564:. Retrieved
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425:Freeman, Jon
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307:noted that "
305:Don Turnbull
300:
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226:Jim Dunnigan
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33:
18:
2159:Naval games
2070:The General
1820:Amoeba Wars
1812:Machiavelli
1780:Magic Realm
1692:Board games
1570:Under Fire!
1522:Gulf Strike
1514:Panzer-Jagd
1490:Legionnaire
1154:Guadalcanal
850:PanzerBlitz
721:Avalon Hill
542:The General
403:#24, p11-12
352:Jon Freeman
256:The General
239:The General
134:Description
123:Grand Fleet
99:World War I
87:Avalon Hill
81:is a naval
52:Publication
46:Avalon Hill
2133:Categories
2023:Card games
1764:Bowl Bound
1748:Rail Baron
1700:Management
1530:Incunabula
1194:Battle Cry
954:War at Sea
818:Blitzkrieg
802:Stalingrad
754:Gettysburg
746:Tactics II
566:August 25,
408:References
385:A copy of
149:Components
109:Background
64:Board game
42:Publishers
2092:Eric Dott
2062:Magazines
2004:RoboRally
1996:Nexus Ops
1932:Air Baron
1876:Britannia
1732:Diplomacy
1716:Kingmaker
1626:Kingmaker
1602:5th Fleet
1498:Telengard
1474:The Alien
1466:Voyager I
1358:RuneQuest
770:Civil War
653:March 18,
295:Reception
95:North Sea
36:box cover
1708:Squander
1586:Guderian
1066:Up Front
986:Napoleon
978:Hexagony
786:Bismarck
729:Wargames
524:(1966).
450:(1977).
427:(1980).
209:British.
205:Germans.
189:hex grid
180:Gameplay
143:hex grid
2101:Related
1884:Kremlin
1852:Wizards
1836:Paydirt
1724:Acquire
1434:NukeWar
1106:Platoon
826:Jutland
738:Tactics
393:Reviews
387:Jutland
375:Jutland
367:Jutland
356:Jutland
354:called
314:Jutland
309:Jutland
288:Lensman
283:Jutland
277:Jutland
252:Jutland
248:Jutland
232:titled
222:Jutland
139:Jutland
103:Jutland
97:during
93:in the
78:Jutland
34:Jutland
22:Jutland
2108:Hasbro
2080:People
2050:(1997)
2042:(1981)
2034:(1981)
2015:(2005)
2007:(2005)
1999:(2005)
1991:(2005)
1983:(2004)
1975:(2004)
1967:(2002)
1959:(2000)
1951:(2000)
1943:(1999)
1935:(1996)
1927:(1996)
1919:(1993)
1911:(1991)
1903:(1990)
1895:(1988)
1887:(1988)
1879:(1987)
1871:(1986)
1863:(1983)
1855:(1982)
1847:(1982)
1839:(1982)
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1791:(1979)
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1775:(1979)
1767:(1978)
1759:(1977)
1751:(1977)
1743:(1976)
1735:(1976)
1727:(1976)
1719:(1975)
1711:(1965)
1703:(1960)
1685:(1997)
1677:(1996)
1669:(1996)
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1501:(1982)
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1477:(1982)
1469:(1981)
1461:(1981)
1458:Galaxy
1453:(1981)
1445:(1981)
1437:(1980)
1429:(1980)
1421:(1980)
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1405:(1980)
1397:(1980)
1389:(1980)
1369:(1991)
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1345:(1983)
1329:(1983)
1288:(2013)
1280:(2010)
1272:(2010)
1264:(2007)
1256:(2007)
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1216:(1999)
1197:(2000)
1189:(1999)
1181:(1995)
1173:(1995)
1165:(1993)
1157:(1992)
1149:(1992)
1141:(1991)
1138:Midway
1133:(1991)
1125:(1989)
1117:(1987)
1109:(1986)
1101:(1985)
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989:(1977)
981:(1977)
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957:(1976)
949:(1976)
941:(1975)
933:(1975)
930:Tobruk
925:(1974)
917:(1974)
909:(1974)
901:(1974)
893:(1974)
885:(1972)
877:(1972)
869:(1971)
861:(1971)
858:Caesar
853:(1970)
845:(1969)
837:(1968)
829:(1967)
821:(1965)
813:(1964)
810:Midway
805:(1963)
797:(1963)
789:(1962)
781:(1961)
773:(1961)
765:(1961)
757:(1958)
749:(1958)
741:(1954)
625:
504:
234:Kampff
60:Genres
1844:Titan
1740:TwixT
842:Anzio
778:D-Day
400:Moves
1772:Dune
890:1776
834:1914
655:2022
623:ISBN
568:2022
502:ISBN
265:1914
230:zine
224:was
55:1967
327:."
325:fun
319:In
2135::
645:.
559:.
482:^
460:^
437:^
416:^
336:,
713:e
706:t
699:v
657:.
631:.
570:.
510:.
66:,
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