379:
243:. The e-Reader was only considered successful in Japan. In 2004, Nintendo's head European PR confirmed that the e-Reader would not be releasing in Europe, following a year of confusion surrounding the subject. She stated "The market potential isn't great enough." It was discontinued in North America in early 2004, due to a lack of popularity. In Japan, it sold much better and was produced up to the discontinuation of the Game Boy hardware line.
129:
22:
2690:
639:, allowed the player to load up special trainers to battle or to get special berries. In Japan, the series was sold as six sets, each with a different theme, with 10 cards in each set (8 trainers, 1 berry, and 1 checklist), while in the US, the series was packaged together to have two themes per pack. In addition, 2 promo cards, 1 for each version, were packed in with the games. The cards are loaded into
265:
350:. e-Reader Cards may have one or two sets of dot code on them, either a wide strip on the left side of the card, a wide strip on both the left and right sides of the card, a narrow strip on the bottom of the card or a short strip on the bottom of the card with a long strip on the left side of the card. Smaller games may require scanning only one card (two sets of dot code), while the greater
687:, there is a Colosseum at the back of Phenac City. There are 2 large doors, which in the English version lead to the same arena. In the Japanese version the right door goes to the arena, while the left door leads to a special e-Reader area where players can scan in extra cards to battle additional trainers and capture three more Shadow Pokémon.
252:, a player required two Game Boy Advance systems and a link cable. The gray end would go into the e-Reader GBA and the purple end into the GBA that had the game. After entering the needed point on the game, players would swipe the cards in and the data would be transferred to the game cartridge. This function does not work with the
607:, the cards could provide items to players, unlock "town tunes", or unlock new designs to be used around the village. Some were "sibling" cards (series 2–4) with two related characters on the front. In addition to being sold in card packs, some regular series cards were distributed on a promotional basis through
416:
and has a link cable port, but not a standard connector. A special Game Boy Micro Game Link Cable must be used for linking features. The Game Boy Micro's non-standard link cable port can not accept the GameCube Game Boy
Advance Cable, meaning it cannot link with GameCube games without modification to
861:
games for GBA used Card Reader e+ cards to customize their game with the e-Reader +. The cards caused various effects as, such as Base HP, Abilities, Buster
Changes, Charge Shot Modifications, B+ Back Abilities. There are even Item Cards which can give out sets of Battle Chips, Sub Chips, BugFrags,
397:
The Game Boy Player is also fully compatible, and the e-Reader connects as it would to a Game Boy
Advance (the e-Reader pass-through connector is used for connecting the link cable). The GameCube hosting this system acts as a Game Boy Advance - in order to link to a GameCube game, a second GameCube
393:
Once installed, the link cable connector on the Game Boy
Advance is obstructed, but a pass-through connection on the e-Reader allows link-up features to be used. The Game Boy Advance SP is also fully compatible, although the e-Reader does not mount flush with the SP (see picture). As the link cable
389:
The e-Reader plugs into the cartridge slot of the Game Boy
Advance like a regular game would. The end of the e-Reader sticks out from the Game Boy Advance unit to provide a slot to scan the e-Reader Cards. Electronically, the e-Reader is compatible with any console that supports Game Boy Advance
1113:
connecting the North
American version of the game to a Japanese e-Reader+ and fully scanning one of the cards will reveal the e-Reader menu, the cards cannot be used to unlock any levels. However, all versions of the GBA game have the data for these 12 levels, unlockable via Action Replay codes.
1112:
had a competition where 1,000 people won a set of five cards, and a sixth was distributed at the 2004 Next-Generation World Hobby Fair. Despite there being data for twelve levels within the game, only these six cards were released. They are considered to be among the rarest of e-Cards. While
213:
Depending on the card and associated game, the e-cards are typically used in a key-like function to unlock secret items, levels, or play mini-games when swiped through the reader. The cards themselves contain data, as opposed to unlocking data already on the device itself.
369:
data entry for the Pokémon shown on the card. Many of the cards published by
Wizards of the Coast included a left side dot code that would allow users to play mini-games, animations, and use secret attacks in the Trading Card Game or play with various songs and graphics.
222:
Two versions were released in Japan: the original e-Reader (without a link cable port), which could read cards to unlock game content, etc.; and later the e-Reader+ (simply "e-Reader" in
Australia and North America), which came with a link cable port to connect with
807:
There are 36 cards, divided into two series: 18 for Series 1 and 18 for Series 2. In each package of 18 cards there are five demo cards, five level cards, eight power-up cards, and a promotional card without data strips which only contains an advertisement for the
425:, Japanese e-Reader cards work only on Japanese e-Readers and North American e-Reader cards will only work on North American e-Readers. The system will display 'region error' on both systems if a user attempts to use another region's cards on their own device.
1129:. These games challenge players to pluck all the Pikmin in an area in a set amount of steps, to try to get Pikmin from one point to another without injury, etc. The cards contain region-specific encoding blocking their use with North American systems.
961:
conference, this pack contained a variant
Manhole e-card, two Pokémon trading card game cards and a Kirby card that, when scanned, would tell the player if they have won a prize. The Kirby card is considered to be the rarest e-Reader card
989:: A promotional card given away at various retailers when the e-Reader was initially released. This card plays a real game of fast-paced air hockey. An AU-exclusive version of this card was packed in with the e-Reader when sold in
1001:: A port of the original Game & Watch game. Included with the e-Reader, the player must close the manholes as pedestrians pass by. A complete Game & Watch card series was planned for release, but never made it to stores.
872:
Modification Card Part 2). They could also cause negative effects ('Bugs') to happen, causing such effects as causing Mega Man to lose health and move the wrong way, or causing the player to be unable to control it. As for the
420:
Because the first version of the
Japanese e-Reader did not have a link cable pass-through connector, it can fit into consoles which the later e-Readers are incompatible with. Even though the Game Boy Advance and the DS are
820:
stores in the US. These five cards have become extremely hard to find, as the e-Reader had been discontinued in North America not long after the release of the game. The two e-Reader cards that were initially bundled with
1632:
1098:: Released in packs exclusively throughout Japan, little is known about this series to English-speakers. The cards extended the original title by a great number of mini-games and events not available on the cartridge.
394:
connector on the SP is unobstructed, the pass-through on the e-Reader is not used. An additional cover (AGB-016) can be added to the e-reader in order to avoid damaging the 6 pin connector when linked to a GBA SP.
879:
Cards, they change the Resistance Base and add an overhaul of new things to it as well as Weapon Upgrades and Bullet Appearances to make an actual Buster Shot look like a real bullet that an actual gun fires.
440:
Each game in this series comes in a pack of five cards, each of which must be scanned twice, on both sides. There are thirteen games in this series; each is a direct port of the one-player mode of the classic
670:
in Japan. However, due to the e-Reader being discontinued in the US they were never released in other regions. The e-Reader functionality was eventually removed from all non-Japanese versions of the games.
815:
Two promotional cards came packed in with every US and Australian copy of the game sold. Five additional cards were released for a very short time and were packed in with the game and sold exclusively at
1579:
409:, but not the original DS. The e-Reader can, however, be modified to fit into the original DS. In either case, there is no support for linking features, as neither system has a link cable port.
979:: While not an e-Reader Card (the card contains no dot codes), a promotional "Two Coin Card" was packed with GamePro magazine and can be fully used with the Mario Party-e game.
1628:
1427:
703:
There were five cards that were released that were compatible with the Japanese version. These cards make minor tweaks to the gameplay, but do not add any new features.
2212:
945:
Exclusive to the Japanese version, e+ cards could be used to unlock additional machines, race courses, and staff ghosts to race in the game's time trial mode.
1234:
1088:. The USA version holds a "6-Pattern" card, a Pikachu card and a Kyogre card, whereas the Australian version has a Jirachi card, instead of the Kyogre card.
1301:
1571:
390:
games, however it may be mechanically incompatible with some systems (it simply does not fit), and the ability to link consoles may not be available.
2207:
1850:
1606:
1504:
1382:
802:
771:
Allows players to start with 9 balls (lives), Master Ball and 99 coins; in addition, Pichu rescuer will always be enabled throughout the game
326:
Cards; originally there were plans to release more Game and Watch games as a series of E-reader cards. Only Manhole-e was officially released.
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1682:
1941:
2345:
2237:
1821:
1736:
339:
288:
248:
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913:
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1860:
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1419:
1256:
940:
86:
2630:
698:
58:
1203:
1978:
2720:
2715:
2565:
1985:
1334:
65:
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cards. More were released in Japan; however, they never saw American release due to the discontinuation of the device.
1293:
907:
39:
2577:
2350:
1800:
105:
1855:
1548:
72:
1226:
1036:: A promotional card given away at E3, at Toys R Us during the EON Ticket Summer Tour in 2003 and in issue 173 of
655:
202:. It was released in Japan in December 2001, with a North American release following in September 2002. It has an
2232:
1934:
188:
2473:
2452:
1842:
1790:
1772:
1729:
43:
899:
all e-Reader content was removed from the European and American versions, and can no longer be accessed). The
54:
2710:
1973:
883:
The only way to gain the cards' effects in the English versions is through various cheating devices, such as
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351:
280:
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2408:
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1958:
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595:
296:
228:
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games can require as many as five cards (nine to ten sets of dot code) in order to start the application.
303:
234:
1479:
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2499:
1927:
1602:
1093:
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release include all of the e-Reader levels, including those that were never released outside of Japan.
501:
1629:"Modification Cards Designed for Nintendo's e-Reader Return in the Mega Man Zero/ZX Legacy Collection"
2594:
2148:
1950:
1722:
864:
564:
515:
453:
901:
571:
149:
2217:
1123:: Exclusive to Japan, six packs of e-Reader minigames were released subsequent to the release of
32:
929:
as unlockables, marking the first time they have been legitimately accessible outside of Japan.
2662:
2652:
2398:
2169:
1886:
1795:
1518:
837:
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Demo cards placed in selected stores in Japan throughout September 2003 (not for distribution)
743:
Unlocks one of the following Pokémon for capture: Chikorita, Cyndaquil, Totodile or Aerodactyl
543:
478:
79:
2253:
1103:
199:
1674:
1572:"Super Mario Advance 4: Super Mario Bros. 3's Wii U VC release will support e-Reader levels"
2645:
2604:
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2442:
2227:
2222:
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362:
203:
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1397:
683:
8:
2529:
2403:
2258:
2143:
2043:
1762:
383:
347:
1058:
785:
The likelihood of encountering Chikorita, Cyndaquil, Totodile and Aerodactyl increases.
2694:
2667:
2420:
464:
463:, all released as e-Reader cards, were later released in cartridge form as part of the
2176:
1084:
665:
365:
had a dot code on the bottom side of the card. When scanned, the e-Reader displayed a
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2582:
2432:
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1805:
1498:
1376:
1264:
1153:
1078:: Three US exclusive cards and three Australian variant cards were released with the
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406:
196:
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2033:
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1109:
1038:
1011:
578:
469:
413:
1398:"Pokemon Card E Reader: Sure to revolutionize the Pokemon TCG for the better!"
1324:
378:
330:
There have been numerous other games released with e-Reader support in Japan.
2704:
2534:
2437:
2383:
2330:
2138:
888:
529:
494:
1655:"Mega Man Battle Network Legacy Collection Trailer | March Capcom Spotlight"
1357:
2373:
2294:
2082:
2077:
2070:
884:
508:
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2110:
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1995:
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459:
316:
253:
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970:: A complete card game with 64 cards using the e-Reader for minigames.
536:
447:
366:
2504:
1329:
1027:
990:
892:
616:
1294:"Rare E3 Nintendo e-Reader Card is Selling for Thousands of Dollars"
843:
128:
21:
2657:
2625:
2609:
2570:
2028:
2002:
1900:
1832:
1714:
1125:
1118:
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1023:
857:
612:
608:
224:
192:
139:
788:
Distributed to customers who purchase the game at Pokémon Centers
774:
Distributed to customers who purchase the game at Pokémon Centers
760:
Distributed to customers who purchase the game at Pokémon Centers
276:
In the U.S., e-Reader Card packs have been released that contain:
2599:
2447:
817:
477:, in full two-player mode where applicable, and all games except
361:. Cards released in regular sets published by both Nintendo and
343:
2509:
2378:
1062:
by allowing the player access to the Southern Island location.
794:
2012:
862:
Zenny, and even Navi Customizer Programs (Only introduced in
833:
264:
1420:"Nintendo e-Reader 6PIN Protection Cover and Urban Champion"
210:", paper cards with specially encoded data printed on them.
2299:
233:
and with other Game Boy Advance systems for games such as
2007:
1659:
803:
Super Mario Advance 4: Super Mario Bros. 3 § e-Cards
647:
through the Mystery Events function once it is unlocked.
599:
cards were released for the e-Reader. When used with the
399:
958:
729:
Allows players to play the bonus stage of their choice
690:
246:
In order to add items and scan levels in games such as
957:: A very rare promotional pack given away at the 2002
941:
F-Zero: GP Legend (video game) § e-Reader support
445:
game of the same title (minus the added "-e" suffix).
2678:
357:
The shorter sets of dot code were only used with the
757:Allows players to start their games from the Ruins
46:. Unsourced material may be challenged and removed.
473:were included as unlockables in the GameCube game
2702:
1949:
732:Pokémon Scoop (Summer 2003); Pokémon Festa 2003
1165:
1009:: A slide puzzle game included in issue 175 of
1519:"Pokemon Generation III Version Compatibility"
1325:"Nintendo will not release E-Reader in Europe"
402:) running the game in question, must be used.
314:Mini-games, including an exclusive version of
1935:
1730:
705:
1707:Official page at Nintendo of Japan's website
796:Super Mario Advance 4: Super Mario Bros. 3-e
467:on Game Boy Advance. Also, all games except
1503:: CS1 maint: numeric names: authors list (
1381:: CS1 maint: numeric names: authors list (
917:releases includes the e-Reader bonuses for
1942:
1928:
1737:
1723:
1287:
1285:
1283:
1281:
1224:
1198:[Expand your world with Card E!].
289:Super Mario Advance 4: Super Mario Bros. 3
249:Super Mario Advance 4: Super Mario Bros. 3
127:
1193:"Kādo e de hirogaro shinji no Yū sekai!"
914:Mega Man Battle Network Legacy Collection
106:Learn how and when to remove this message
1480:"Make a Gameboy Micro to Gamecube Cable"
1417:
1395:
1389:
1322:
377:
263:
1511:
1278:
256:due to the lack of link cable support.
2703:
1822:GameCube – Game Boy Advance link cable
1626:
1600:
1355:
1349:
1291:
1923:
1718:
1582:from the original on 23 December 2015
1569:
1477:
1471:
433:
217:
1744:
1304:from the original on 17 January 2023
1237:from the original on 23 October 2020
1227:"E-Reader release date and details!"
1225:Berghammer, Billy (August 7, 2002).
932:
699:Pokémon Pinball: Ruby & Sapphire
692:Pokémon Pinball: Ruby & Sapphire
674:
586:
338:Data is encoded on the cards using "
44:adding citations to reliable sources
15:
1430:from the original on March 23, 2021
1263:. November 14, 2003. Archived from
622:
207:
13:
1675:"e-Reader Encyclopedia | カードe百科事典"
1603:"Review: Mega Man Zero Collection"
1601:Holmes, Jonathan (July 10, 2010).
1337:from the original on 15 April 2022
908:Mega Man Zero/ZX Legacy Collection
14:
2732:
2578:GameCube technical specifications
1801:Game Boy Advance Wireless Adapter
1700:
1635:from the original on 25 June 2021
1206:from the original on 8 March 2021
488:All NES titles released include:
259:
2688:
1627:Doolan, Liam (25 October 2019).
373:
20:
1685:from the original on 2021-08-14
1667:
1647:
1620:
1609:from the original on 2023-03-10
1594:
1563:
1536:
1442:
1292:Heaton, Andrew (19 July 2021).
868:Modification Card Part 1 &
118:Add-on for the Game Boy Advance
31:needs additional citations for
2474:Family Computer Network System
1773:Visteon Dockable Entertainment
1411:
1316:
1249:
1218:
1185:
1140:
1022:. It was also given away with
825:have since been discontinued.
405:The e-Reader can fit into the
1:
1323:Bramwell, Tom (8 July 2004).
1178:
286:New levels and power-ups for
269:
2484:Nintendo Wi-Fi USB Connector
1951:Nintendo video game hardware
1356:nick15 (February 17, 2021).
1066:was given in the former and
1042:. This card was used to get
781:
778:
767:
764:
753:
750:
739:
736:
725:
722:
428:
382:The e-Reader plugged into a
7:
2566:Super NES enhancement chips
1418:Rosewood (April 23, 2013).
1166:
412:The e-Reader fits into the
333:
268:e-Reader card, showing the
200:handheld video game console
10:
2737:
2721:Video game console add-ons
2716:Video games using barcodes
1570:Brian (21 December 2015).
1094:Domo-Kun no Fushigi Terebi
938:
832:rerelease of the game for
800:
787:
784:
773:
770:
759:
756:
745:
742:
731:
728:
696:
302:New trainers to battle in
183:, commonly abbreviated as
2618:
2543:
2522:
2492:
2466:
2359:
2323:
2246:
2200:
2193:
2157:
2149:Super NES Classic Edition
2131:
2124:
2103:
2021:
1966:
1957:
1895:
1869:
1841:
1781:
1750:
1157:
1006:FoxBox Kirby Slide Puzzle
865:Mega Man Battle Network 6
717:
714:
711:
708:
633:Cards, when scanned into
359:Pokémon Trading Card Game
346:technology licensed from
167:
155:
145:
135:
126:
1358:"Pokémon TCG Card-E Era"
1194:
1133:
1070:was given in the latter.
948:
902:Mega Man Zero Collection
740:GET Special Guests Card
636:Pokémon Ruby or Sapphire
161:NA: September 16, 2002
845:Mega Man Battle Network
782:Encounter Rate UP Card
481:were included in Wii's
2663:Nintendo optical discs
2653:Game Boy Advance Video
1887:Nintendo Switch Online
1796:Game Boy Advance Video
1549:The Cutting Room Floor
1484:Autodesk Instructibles
838:Nintendo Switch Online
650:There were additional
386:
294:Items and designs for
273:
2254:Famicom Data Recorder
1261:Nintendo of Australia
1231:Nintendo World Report
1104:Mario vs. Donkey Kong
1026:promotional boxes at
823:Super Mario Advance 4
381:
267:
2711:Game Boy accessories
2351:GBA Wireless Adapter
2346:GCN – GBA Link Cable
1679:ereader.no-intro.org
363:Wizards of the Coast
206:scanner that reads "
163:AU: October 31, 2003
159:JP: December 1, 2001
40:improve this article
2544:Integrated circuits
2453:Nintendo Switch Pro
2259:Famicom Disk System
2144:NES Classic Edition
1576:Nintendo Everything
1544:"Pokémon Colosseum"
1454:Nintendo of America
1015:and in an issue of
384:Game Boy Advance SP
348:Olympus Corporation
123:
55:"Nintendo e-Reader"
2668:Nintendo Game Card
2421:Classic Controller
1856:Classic NES Series
1146:Known in Japan as
955:E3 2002 Promo Pack
465:Classic NES Series
435:Classic NES Series
387:
274:
218:Usage and versions
173:JP: September 2008
121:
2676:
2675:
2518:
2517:
2433:Wii Balance Board
2409:WaveBird Wireless
2264:Famicom 3D System
2189:
2188:
2185:
2184:
1917:
1916:
1828:Nintendo e-Reader
1806:Game Boy Game Pak
1450:"GBA Accessories"
1200:Nintendo of Japan
1018:Tips & Tricks
934:F-Zero: GP Legend
792:
791:
726:Bonus Stage Card
684:Pokémon Colosseum
676:Pokémon Colosseum
588:Animal Crossing-e
342:", a specialized
181:Nintendo e-Reader
177:
176:
122:Nintendo e-Reader
116:
115:
108:
90:
2728:
2693:
2692:
2691:
2684:
2290:Game Boy Printer
2269:Super NES CD-ROM
2198:
2197:
2165:Game & Watch
2129:
2128:
2039:Game Boy Advance
1964:
1963:
1944:
1937:
1930:
1921:
1920:
1877:VisualBoyAdvance
1824:
1758:Game Boy Advance
1745:Game Boy Advance
1739:
1732:
1725:
1716:
1715:
1711:
1694:
1693:
1691:
1690:
1671:
1665:
1664:
1663:. March 9, 2023.
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1456:. Archived from
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1404:
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1215:
1213:
1211:
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1172:
1171:
1169:
1159:
1144:
1059:Pokémon Sapphire
923:Battle Network 4
897:Battle Network 6
870:Battle Network 6
810:Pokémon Battle-e
706:
631:Pokémon Battle-e
624:Pokémon Battle-e
324:Game & Watch
197:Game Boy Advance
191:manufactured by
131:
124:
120:
111:
104:
100:
97:
91:
89:
48:
24:
16:
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2677:
2672:
2614:
2539:
2514:
2488:
2462:
2389:Super NES Mouse
2355:
2341:Game Link Cable
2319:
2310:Game Boy Player
2285:Game Boy Camera
2242:
2181:
2177:Pokémon Pikachu
2153:
2120:
2099:
2017:
1979:official models
1953:
1948:
1918:
1913:
1912:
1904:
1891:
1882:Virtual Console
1865:
1861:Cancelled games
1837:
1820:
1816:Game Link Cable
1811:Game Boy Player
1777:
1746:
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830:Virtual Console
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1523:Scripters War
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1460:on 2007-10-14
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1362:Pokémon Aaah!
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1267:on 2003-12-02
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977:-e Promo Card
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967:Mario Party-e
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895:(although in
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889:Action Replay
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855:The Japanese
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768:DX Mode Card
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530:Donkey Kong 3
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495:Balloon Fight
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374:Compatibility
371:
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272:at the bottom
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71:
67:
64:
60:
57: –
56:
52:
51:Find sources:
45:
41:
35:
34:
29:This article
27:
23:
18:
17:
2374:Family BASIC
2324:Connectivity
2304:
2295:Transfer Pak
2271:(unreleased)
2078:Nintendo 3DS
2056:Pokémon Mini
1906:
1898:
1851:Best-sellers
1827:
1687:. Retrieved
1678:
1669:
1658:
1649:
1637:. Retrieved
1622:
1611:. Retrieved
1596:
1584:. Retrieved
1575:
1565:
1553:. Retrieved
1547:
1538:
1526:. Retrieved
1522:
1513:
1487:. Retrieved
1483:
1473:
1462:. Retrieved
1458:the original
1453:
1444:
1432:. Retrieved
1423:
1413:
1401:. Retrieved
1391:
1365:. Retrieved
1361:
1351:
1339:. Retrieved
1328:
1318:
1306:. Retrieved
1297:
1269:. Retrieved
1265:the original
1260:
1251:
1239:. Retrieved
1230:
1220:
1208:. Retrieved
1199:
1187:
1147:
1142:
1124:
1117:
1116:
1102:
1101:
1092:
1091:
1083:
1074:
1073:
1067:
1063:
1057:
1053:Pokémon Ruby
1051:
1047:
1043:
1037:
1033:
1016:
1010:
1005:
1004:
997:
996:
986:Air Hockey-e
985:
984:
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973:
966:
965:
954:
944:
933:
926:
922:
918:
912:
906:
900:
896:
885:Code Breaker
882:
874:
869:
863:
856:
854:
848:
844:
827:
822:
814:
809:
806:
795:
715:Card effect
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623:
594:
593:A series of
592:
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549:
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535:
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521:
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509:Clu Clu Land
507:
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315:
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305:Pokémon Ruby
304:
295:
287:
275:
247:
245:
239:
236:Pokémon Ruby
235:
229:
221:
212:
184:
180:
178:
168:Discontinued
156:Release date
136:Manufacturer
102:
93:
83:
76:
69:
62:
50:
38:Please help
33:verification
30:
2695:Video games
2479:Satellaview
2399:Nintendo 64
2394:Super Scope
2361:Controllers
2194:Peripherals
2111:Virtual Boy
2095:Switch Lite
2061:Nintendo DS
1996:iQue Player
1991:Nintendo 64
1909:Nintendo DS
1791:Afterburner
1783:Accessories
1586:22 December
1478:dude22072.
1167:Kādo-Ī-Rīdā
975:Mario Party
712:Card title
619:batteries.
601:post office
558:Mario Bros.
551:Ice Climber
516:Donkey Kong
460:Ice Climber
454:Donkey Kong
423:region-free
417:the cable.
317:Mario Party
254:Nintendo DS
2705:Categories
2530:VS. System
2467:Networking
2426:Wii Zapper
2416:Wii Remote
2369:NES Zapper
2280:Rumble Pak
2238:Wii Remote
1689:2021-03-24
1613:2023-06-13
1464:2016-07-22
1424:retrostuff
1271:2020-11-14
1241:26 October
1210:2 February
1179:References
1119:Pikmin 2-e
1034:EON Ticket
718:Promotion
537:Excitebike
448:Excitebike
66:newspapers
2636:Super NES
2595:Hollywood
2505:Wii Speak
2443:Wii U Pro
2213:Super NES
2125:Dedicated
1986:Super NES
1870:Emulation
1434:March 24,
1330:Eurogamer
1308:8 January
1028:Toys R Us
998:Manhole-e
991:Australia
962:produced.
893:GameShark
661:LeafGreen
617:Energizer
429:Game list
96:July 2016
2658:Play-Yan
2641:Game Boy
2626:Game Pak
2610:Tegra X1
2605:Espresso
2590:Broadway
2571:Super FX
2404:GameCube
2305:e-Reader
2223:Game Boy
2158:Handheld
2104:Portable
2029:Game Boy
2022:Handheld
2003:GameCube
1959:Consoles
1901:Game Boy
1833:Play-Yan
1751:Consoles
1683:Archived
1633:Archived
1607:Archived
1580:Archived
1499:cite web
1428:Archived
1377:cite web
1341:15 April
1335:Archived
1302:Archived
1298:GameRant
1235:Archived
1204:Archived
1158:カードeリーダー
1154:Japanese
1126:Pikmin 2
1080:GameCube
1020:Magazine
858:Mega Man
836:and the
779:09‑A005
765:09‑A004
751:09‑A003
737:09-A002
723:09‑A001
709:Card ID
652:Battle-e
645:Sapphire
613:EB Games
609:GameStop
605:the game
502:Baseball
340:dot code
334:Dot code
309:Sapphire
270:dot code
240:Sapphire
225:GameCube
195:for its
193:Nintendo
187:, is an
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2600:PICA200
2448:Joy-Con
2247:Add-ons
2088:New 3DS
1639:25 June
1528:June 4,
1489:June 4,
1403:June 4,
1367:June 4,
1162:Hepburn
818:Walmart
667:Emerald
565:Pinball
407:DS Lite
367:Pokédex
344:barcode
80:scholar
2681:Portal
2523:Arcade
2510:Amiibo
2379:R.O.B.
2116:Switch
1555:4 July
1257:"News"
1068:Latios
1064:Latias
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1044:Latias
1024:FoxBox
911:, and
615:, and
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1843:Games
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1134:Notes
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2208:NES
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