208:
39:
195:, and is haunted by the spirits of a woman and her two children, and of her husband, who was the one who killed them and set the hotel on fire. The player visits the hotel to put the spirits to rest, so that the owner's construction workers can continue their work on it. As the player explores the dark hotel and its narrow corridors, they are subjected to several
311:
writer Lewis Denby praised the hotel level for its subtlety, citing how it doles out story information slowly using environmental design and objects placed throughout the hotel. They also appreciated how the terror of the hotel was less of there being an enemy to encounter, and more the uninviting
292:
writer Jody
Macgregor called it a "great moment" in PC gaming. They called it "inspired" due to its sound design, such as the use of "footsteps in the distance" and "whispering voices" as well as its "creepy" music. They also praised it for how the area progressively drains the character's health
303:, its authors praised it for the lack of loading screens ensured that players' anxiety levels would rise without interruption. They noted the dramatic lighting, describing it as "dark, dingy," and "putrid green," which they felt reflected the "uncanny, decrepit, and cold nature" of the hotel.
253:– but prioritized making the Ocean House Hotel feel like a traditional haunted house story. The horror was designed with the mindset that dreadful anticipation is scarier than jump scares and gore; Mitsoda argued that monsters are scarier when they are not seen frequently, citing the films
129:
began work on the Ocean House Hotel area halfway through its creation, trying to identify what needed to be tweaked and what needed to be added. Because the level is linear, he approached it as if he was creating a
228:
began working on the level when it was half-finished: he went over it to identify what needed to be reworked and what scripting needed to be added to "bring it to life", as well as adding scare
322:. They discussed how it used "cliché" haunted house concepts, such as the lights flickering, threatening messages scrawled on the walls, and haunting whispering, effectively frighten players.
715:
607:
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writer Isla Hinck regarded Ocean House Hotel as one of her favorite levels in video games, considering it a "standout" of the game and praising it for its horror. In the book
232:; some planned scares did not make it into the final level, however. Additional story beats were also added afterward to communicate to players what happened to the ghosts.
273:
The Ocean House Hotel has been well received by critics, players and video game developers alike, and is often called one of the best and most well known parts of
827:
370:
318:
considered it one of the scariest moments in gaming, noting how ironic it is that an area haunted by ghosts would be scarier than the vampires populating
153:
The location received generally positive reception from players, critics, and developers alike, often regarded as one of the best and well-known parts of
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2018:
199:-style frights, such as barely avoiding a falling chandelier, flickering lights, and a screaming woman walking down the halls in a nightgown.
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gameplay programmer Kain Shin highlighted the Ocean House Hotel in particular, According to
Christian Schlütter, the senior producer for the
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and haunted by multiple spirits who the player interacts with at varying points, mainly in strange occurrences happening. Game designer
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award for the best level of the year in PC games, with praise directed at the way it makes "age-old
Halloween scares" feel fresh.
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gameplay programmer Kain Shin highlighted Ocean House Hotel as an important level for designers to research.
1996:
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and ghost movies. Rather than jumpscares, Mitsoda aimed to instill a feeling of dread in players, citing
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633:"ヴァンパイア・アクションRPG『Vampire: The Masquerade – Bloodlines 2』開発者インタビュー。日本語PS4版が発表された、カルト的人気作の続編【TGS2019】"
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738:"My Favorite Levels - Ocean House Hotel - Vampire the Masquerade: Bloodlines - Easy Update"
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702:"Great moments in PC gaming: The Ocean House Hotel in Vampire: The Masquerade—Bloodlines"
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in preparation – a tabletop role-playing game about ghosts, set in the same universe as
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ride, due to its linearity, and prepared by researching tricks used in professional
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without giving an opportunity to recover any due to the lack of people to feed on.
243:, as well as watching ghost movies to research horror pacing. He also read some of
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371:"The Top 25 RPGs of All Time #22: Vampire: The Masquerade - Bloodlines"
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187:"The Ghost Haunts at Midnight". It is a burnt out hotel owned by a
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Donnelly, K.J.; Lerner, Neil; Gibbons, William (March 26, 2014).
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as an example of how monsters are scarier when seen infrequently.
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due to the positive player response to the Ocean House Hotel.
343:, a similarly horror-focused area and quest is developed for
150:
as good examples of not showing the monsters too frequently.
183:, the player explores the Ocean House Hotel as part of the
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594:"7 influential immersive sims that all devs should play"
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587:
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814:"Retrospective: Vampire: The Masquerade - Bloodlines"
768:
621:
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483:
481:
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851:"Halloween Special: The Scariest Moments in Gaming"
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2010:
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115:is a location appearing in the 2004 video game
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157:. It received a game of the year award from
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329:games worth studying for game developers,
592:Moss, Richard; Shin, Kain (2018-01-24).
357:
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415:"Level of the Year - Ocean House Hotel"
268:
163:as the best PC game level of 2004, and
2011:
848:
830:from the original on December 20, 2020
750:from the original on December 23, 2020
43:The hotel's exterior as it appears in
2019:Fictional elements introduced in 2004
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886:
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121:. It is a burnt-out hotel owned by a
867:from the original on August 12, 2020
180:Vampire: The Masquerade – Bloodlines
118:Vampire: The Masquerade – Bloodlines
57:Vampire: The Masquerade – Bloodlines
2034:Santa Monica, California in fiction
13:
849:Rausch, Allen (October 27, 2006).
793:from the original on July 19, 2021
736:Hinck, Isla (September 22, 2018).
235:Mitsoda approached the level as a
134:ride and researching professional
14:
2060:
1876:Werewolf: Conspicuous Consumption
812:Denby, Lewis (October 25, 2011).
1314:Rage: Warriors of the Apocalypse
1286:Chronicle of the Black Labyrinth
37:
1194:Dirty Secrets of the Black Hand
842:
805:
762:
729:
718:from the original on 2020-11-09
693:
682:from the original on 2019-09-03
647:from the original on 2020-06-12
610:from the original on 2020-06-12
565:from the original on 2020-06-12
532:from the original on 2020-06-12
499:from the original on 2020-06-12
463:from the original on 2020-06-12
325:In a feature about influential
1890:Revelations of the Dark Mother
700:Macgregor, Jody (2018-06-02).
202:
172:
79:Action role-playing video game
1:
1974:Vampire: The Eternal Struggle
1951:GURPS Vampire: The Masquerade
350:
1548:Land of Eight Million Dreams
1052:Kindred of the Ebony Kingdom
312:atmosphere. Allen Rausch of
7:
1584:Book of Storyteller Secrets
1010:Mage: The Sorcerers Crusade
631:Ishii, Ryuki (2019-09-21).
10:
2065:
1791:World of Darkness Preludes
369:Bailey, Kat (2020-03-18).
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224:Game designer and writer
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26:
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2024:Fictional haunted houses
1797:Werewolf: The Apocalypse
1461:Pardoners and Puppeteers
1442:Charnel Houses of Europe
1293:Dark Alliance: Vancouver
1187:Dark Alliance: Vancouver
959:Changeling: The Dreaming
938:Werewolf: The Apocalypse
193:Santa Monica, California
104:Santa Monica, California
2039:Vampire: The Masquerade
1897:Vampire: The Masquerade
1591:Constantinople by Night
1102:Promethean: The Created
1031:Mummy: The Resurrection
996:Werewolf: The Wild West
931:Vampire: The Masquerade
251:Vampire: The Masquerade
177:In the 2004 video game
85:In-universe information
1711:Choice of Games series
1342:Under a Blood Red Moon
1243:Under a Blood Red Moon
1229:Sabbat: The Black Hand
1088:Werewolf: The Forsaken
1038:Victorian Age: Vampire
966:Vampire: The Dark Ages
427:. 2004. Archived from
221:
1916:Kindred: The Embraced
1751:Hunter: The Reckoning
1534:Dreams and Nightmares
1371:The Book of Chantries
1123:Geist: The Sin-Eaters
1024:Hunter: The Reckoning
1017:Wraith: The Great War
666:"The best RPGs on PC"
559:"bmitsoda on Twitter"
526:"bmitsoda on Twitter"
493:"bmitsoda on Twitter"
457:"bmitsoda on Twitter"
337:in-development sequel
210:
2049:Video game locations
1862:Vampire: Netherworld
1818:Wraith: The Oblivion
1698:Coteries of New York
1109:Changeling: The Lost
1081:Vampire: The Requiem
952:Wraith: The Oblivion
777:Taylor & Francis
772:Music In Video Games
301:Music in Video games
269:Reception and legacy
265:(1979) as examples.
246:Wraith: The Oblivion
1803:Heart of the Forest
1705:Shadows of New York
1644:A World of Darkness
1527:Book of Lost Dreams
1491:Necropolis: Atlanta
1385:The Book of Shadows
1364:Beyond the Barriers
1222:Necropolis: Atlanta
1215:Giovanni Chronicles
1166:Book of the Kindred
1095:Mage: The Awakening
1003:Kindred of the East
945:Mage: The Ascension
641:Active Gaming Media
1958:Mind's Eye Theatre
1824:The Orpheus Device
1598:Libellus Sanguinis
1475:Spooks and Oracles
1378:The Book of Crafts
1236:Second Inquisition
1180:Clanbook: Lasombra
277:; in 2004, it won
222:
16:Fictional location
2044:Video game levels
2006:
2005:
1988:Darkness Unveiled
1842:
1841:
1783:World of Darkness
1690:Ocean House Hotel
1653:
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1116:Hunter: The Vigil
1045:Demon: The Fallen
915:World of Darkness
425:IGN Entertainment
113:Ocean House Hotel
109:
108:
29:World of Darkness
22:Ocean House Hotel
2056:
2029:Fictional hotels
1883:The Fragile Path
1664:
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1637:Time of Judgment
1562:The Shadow Court
1411:Celestial Chorus
1272:Book of the Wyrm
1173:Chicago by Night
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1130:Mummy: The Curse
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383:. Archived from
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1855:The Book of Nod
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639:(in Japanese).
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678:. 2019-10-21.
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557:(2020-06-12).
555:Mitsoda, Brian
546:
524:(2020-06-12).
522:Mitsoda, Brian
513:
491:(2020-06-12).
489:Mitsoda, Brian
477:
455:(2020-06-12).
453:Mitsoda, Brian
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241:haunted houses
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501:. Retrieved
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465:. Retrieved
433:. Retrieved
429:the original
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385:the original
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69:Troika Games
55:
44:
27:
1981:3rd Edition
1932:NY by Night
1927:(2018–2021)
1659:Video games
1392:Digital Web
1140:Supplements
743:Easy Allies
296:Easy Allies
259:(1975) and
203:Development
173:Description
2013:Categories
1908:TV and web
1847:Literature
1810:Earthblood
1786:(canceled)
1684:Bloodlines
1677:Redemption
1517:Changeling
1333:Red Talons
1265:Axis Mundi
973:Inquisitor
722:2020-06-17
712:Future plc
686:2020-06-17
676:Future plc
651:2020-06-15
614:2020-06-17
569:2020-06-13
536:2020-06-13
503:2020-06-13
467:2020-06-13
435:2020-06-17
391:2020-06-17
351:References
341:Bloodlines
332:Dishonored
320:Bloodlines
275:Bloodlines
237:theme park
166:Dishonored
155:Bloodlines
132:theme park
65:Created by
45:Bloodlines
1831:Afterlife
1717:Bloodhunt
1574:Dark Ages
1505:The Risen
1498:Renegades
1448:Guildbook
1320:Tribebook
819:Eurogamer
637:Automaton
599:Gamasutra
308:Eurogamer
1765:Redeemer
1724:Swansong
1454:Haunters
1255:Werewolf
1072:Darkness
987:Werewolf
865:Archived
828:Archived
791:Archived
748:Archived
716:Archived
707:PC Gamer
680:Archived
671:PC Gamer
645:Archived
608:Archived
563:Archived
530:Archived
497:Archived
461:Archived
289:PC Gamer
100:Location
32:location
1943:Related
1758:Wayward
1668:Vampire
1468:Sandmen
1149:Vampire
1059:Orpheus
871:July 9,
856:GameSpy
834:July 9,
754:July 7,
604:Informa
574:Twitter
541:Twitter
508:Twitter
472:Twitter
420:GameSpy
376:USgamer
315:GameSpy
280:GameSpy
189:vampire
160:GameSpy
123:vampire
1935:(2022)
1919:(1996)
1775:Others
1742:Hunter
1630:France
1615:Hunter
1608:Others
1555:Nobles
1484:Haunts
1432:Wraith
1326:Fianna
1307:Mokolé
1279:Caerns
1208:Ghouls
797:May 9,
783:
284:'s
214:cited
60:(2004)
262:Alien
230:beats
185:quest
141:Alien
75:Genre
1997:Rage
1354:Mage
980:Mage
873:2021
836:2021
799:2023
781:ISBN
756:2021
256:Jaws
217:Jaws
147:Jaws
144:and
111:The
90:Type
861:IGN
339:to
191:in
2015::
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