405:, with beings who operate on the level of normal humans being considered the very baseline of this scale. The latter are called "modosophonts" to distinguish them from those of higher toposophic levels and are the most common form of sapient life (and the only form of known sapient life in the real world). The process of ascending to a higher toposophic level is typically described as being exponentially more difficult and time intensive the higher you go on the scale and is also associated with the risk of losing one's current identity due to the inherent changes in how one comprehends themselves and even reality itself. This, in combination with life extension technology/mind uploading that can render one functionally immortal, serves as the explanation for why the vast majority do not choose to ascend quickly or do so at a very slow rate over a long period of time (if at all). However, it is also insinuated that ascension in itself if the primary reason why those at the highest toposophic levels choose to allow those at a lower level to continue existing whatsoever since those at the highest toposophic levels do not interact socially with those at lower levels due to the vast differences in how each comprehends existence. This reasoning is kept purposefully vague, but has been described in universe as: the "lower" beings serving some sort of unknown critical function in the continued existence of the high toposophics, that they derive some sort of joy from their continued existence (similar to recreational
40:
451:
of interest). Angelnetting, where it allows civilian weapons, also restricts their use. Like most contemporary technology, weapons often have some degree of sentience. Overall, those societies within
Sephirotic controlled space are essentially carefully cultivated extensions of the ruling Archai, with truly independent human ruled civilization having been eradicated within their space several millennia before their rise to power.
292:(known as SolSys). Earth, despite its historic and nostalgic importance, is insignificant to current Terragen civilization, with SolSys itself being considered a "backwater system". Most of Earth's sentient life was exterminated or forcibly deported from Earth by a rogue AI called the Global Artificial Intelligence Array (G.A.I.A.) at the conclusion of the "Last War" by the year 2610, with the planet then being
462:
In between the borders of the
Sephirotic empires and the ahuman empires, there are buffer regions known as The Seams, a civilization of civilizations with vastly different values formed as a result of a treaty at the end of a large interstellar conflict between archai. They are generally more chaotic
454:
Outside the "ultra-civilized" Sephirotic regions and the domain of the ahuman polities, there is the periphery, which is described as relatively lawless and as having some brutal dictatorships and/or independent empires (biological and AI alike). This region is continually expanding outwards as it is
450:
or direct intervention to prevent deviation from the archai's goals. As a result, entire societies are subject to and shaped by, the whims of the ruling archailect of their polity (with each citizen having little to no real power whatsoever to mount any serious opposition, should there be a conflict
420:
mysticism. There also exist two major "ahuman" empires, which reject any form of relationship with humanity or other intelligent biological species (they are antagonistic to the
Sephirotic Empires and are locked in what is described as a tenuous peace). The denizens of both these types of polities
384:
technology is ubiquitous and advanced, with some societies choosing to live entirely within simulated universes. These and other simulated reality technologies lead to such risks as "actualys," a condition where one loses the ability to distinguish between simulation and reality. When software is
326:
that became known as the "Technocalypse". G.A.I.A. was ironically created to avert catastrophe during that time, its creation and subsequent integration into most of Earth's computing systems was done as a last ditch effort since Earth's biosphere was in danger of total collapse due to rampant
429:
experimentation and are at the highest known toposophic levels. These beings are so powerful that they can utilize spacetime engineering to create new miniature universes and are depicted to be completely beyond the comprehension of those at a lower toposophic level. They exist as distributed
229:
and further co-authored by many people since. Anyone can contribute articles, stories, artwork, or music to the website. A large mailing list exists, in which members debate aspects of the world they are creating, discussing additions, modifications, issues arising, and work to be done.
446:-based technology called "angelnetting", which allows the archai (or occasionally a designated local ruler) to review the data gathered in this way to examine nearly every social interaction that has ever occurred in the polity and manipulate the society accordingly via
321:
being already colonized to any significant extent. Most other colonization efforts were: commercial/amateur in nature, experimental interstellar colonies that were still en route to their destination, and/or failed ventures due to a chain of events leading to
296:
to its state prior to the evolution of humanity. This event also set the stage for the resulting history in the setting as it directly promoted the general colonization of space. Prior to this expulsion most of civilization was concentrated in vast
400:
A core component of the overall project is the specific distinction between "toposophic levels" on the "sophonce scale", which categorizes beings based on their ability to process information and how they comprehend their sense of
413:), and/or that their existence promotes a more diverse set of high level intelligences to emerge so as to avoid stagnation and provide further insight into new, higher toposophic levels and the means to reach them.
437:
Although generally considered to offer the highest degree of safety and quality of life in the civilized galaxy, the
Sephirotics themselves are essentially benign dictatorships; their citizens are subject to
416:
The largest and most advanced polities that accept non-AI life as citizens in the setting are the sixteen "Sephirotic
Empires," so named due to their loose correlation with the archetypes of ancient
524:, rianths (humans with animal DNA spliced in), splices (similar to provolves, upgraded with human DNA), neogens (life genetically synthesized from non-life) and xenosophonts (intelligent aliens).
280:
landing). All life that can trace its origin (or whose creator can trace their origin) to the planet Earth are called "Terragen" and the primary setting of the project takes place within the
699:, though in the setting most of these are in the process of being replaced by various space drives, including Displacement, Halo, and Void drives, which are themselves based upon the ESAA/
272:
The fictional history of OA setting spans over 10,000 years, beginning with the real-world present day; dates in OA are marked according to the
Tranquility Calendar (which is named after
488:
There are many types of intelligent life: nearbaselines (the closest to standard humans intellectually, but with technical genetic differences that no longer make them homo sapiens),
370:
and artificial life appear in the setting, distinguishing it from "ultra-hard" science fiction (which assumes only technologies proven to be possible at the time it is written).
592:, there are a variety of systems measuring more than one singularity, and the most common one features six with more existing theoretically, and they refer not to stages in the
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1742:
890:
The Orion's Arm perspective on wormholes has been discussed in various science fiction forums outside the group's own mailing lists, including mention on
1762:
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747:(large ring-shaped habitats), described as the largest spinning ring-shaped habitats that can be built using non-exotic materials. Similar to
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travel between star systems, though they must be transported to the systems at sublight speeds (with physical limitations intended to prevent
1752:
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1727:
987:
1792:
19:
This article is about the online multi-author shared fictional world project. For a minor spiral arm of the Milky Way galaxy, see
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program to displaying Orion's Arm planets, spacecraft and other objects, and additional transhumanist flavored SF illustrations.
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Other noteworthy artifacts are usually unique items whose principles of operation are unknowable to "baseline" humans (named
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1842:
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1146:"Outskirts Press announces Against A Diamond Sky from VA author The Orion's Arm Universe Project. - Outskirts Press, Inc"
1832:
1133:
376:, or "DNIs" (Direct Neural Interfaces), are required to operate most forms of common technology, and an option to use
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and free than
Sephirotic life and typically far more tolerant to biological life compared to the ahuman empires.
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You Don't Look Like a
Librarian: Shattering Stereotypes and Creating Positive New Images in the Internet Age
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72:
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References to the
Encyclopaedia Galactica have been made in a book on overcoming Librarian stereotypes.
256:
The first published Orion's Arm book, a collection of five novellas set within the OA universe, called
238:
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is also commonplace, as is partial and total copying of a person's mind-state for various purposes.
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836:-based infrastructures allowing for complete control of the local environment, up to and including
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346:, and no "naval analogy" space battles. Certain speculative technologies, such as the creation of "
260:, was released in September 2009 by Outskirts Press. The second published Orion's Arm book, called
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422:
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project, first established in 2000 by M. Alan Kazlev, Donna
Malcolm Hirsekorn, Bernd Helfert and
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Production and manipulation of averaged null energy condition-violating negative stress energy
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are themselves sentient, making an "archai" an individual and a civilization at the same time.
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is recommended there, but usually, they are strongly regulated in the more developed regions.
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in individuals. The concept of Toposophics used in this setting is inspired by the work of
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to unwittingly use a foreign language is considered a basic capability and component.
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integral to the functioning of something in the Orion's Arm Universe, it is usually
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The Orion's Arm website has also been recommended in a children's teaching guide.
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in the case of severe accidents, that provides backup copies in addition to its
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colonized and integrated into either a Sephirotic or ahuman empire. Carrying
425:(AIs), called "archailects" or "archai", the descendants of humanity's early
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exists, but the focus of the setting is on the descendants and creations of
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804:(swarms of microscale robots that act as a reconfigurable bulk material).
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are being developed by the community, within the OA milieu. There is an
1569:"Orion's Arm: CC-licensed, post-Singularity shared world / Boing Boing"
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288:(hence the name). It prominently does not focus on Earth or even the
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731:(shells around stars), both swarm-based and dynamically supported.
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988:"Orion's Arm – The Beginning (Part 1) « Voices/Future Tense"
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1531:"Institute of Atomic-Scale Engineering: Open Air Space Habitats"
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intelligences in networks of star-sized computer brains; their
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540:" exist. Much of civilized space is connected by a network of
23:. For the stars which form the arm of the Orion asterism, see
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1650:"SF Tech: Wormholes: Morris-Thorne Wormhole / Space Tunnel"
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and the manipulation of strange forms of matter, such as
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directly from the work of Vernor Vinge among others. In
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fluctuations, for use in reactionless space drives and
512:(intelligences transferred into computers), neumanns (
366:, on length scales much smaller than that of an atom,
338:; that is, there are no human-like aliens, no literal
611:
245:
for Orion's Arm fiction, art, and commentary, called
1119:
Against A Diamond Sky: Tales from Orion's Arm Vol. 1
892:
737:(rigid hoops around stars at a distance of about 1
64:. Unsourced material may be challenged and removed.
1675:"Wormhole Engineering in Orion's Arm: An Overview"
711:
691:, including almost all of the types described by
1714:
1553:Kenneth Newquist, Plunder Free RPGs on the Web,
481:. Their genetically and cybernetically enhanced
342:travel or other violations of the known laws of
867:has been reviewed in the role-playing magazine
1560:
1566:
616:Technologies that feature prominently in the
421:are ruled over by god-like, superintelligent
584:, among others. It takes the concept of the
1743:Fiction set in the 7th millennium or beyond
1071:"Orion's Arm - Orion's Arm Celestia Addons"
1411:"Toposophics Diversification Conjectures"
1171:"The Orion's Arm Universe Project Forums"
898:and discussion in a paper from UC Davis.
724:setting, but the most mentioned include:
124:Learn how and when to remove this message
1339:"Toposophic Levels and Mental Abilities"
877:by transhumanist science fiction author
1435:"Civilized Galaxy - Sephirotic Empires"
697:Breakthrough Propulsion Physics Program
687:Several types of reactionless sublight
600:as a whole, but to different levels of
1763:Fiction about brain–computer interface
1715:
818:that dismantle hostile craft/objects).
554:subgenre. The world was influenced by
16:Science fiction world-building project
1758:Fiction about artificial intelligence
1748:Fictional elements introduced in 2000
334:OA claims to adhere to plausible, or
1753:Fiction about consciousness transfer
1511:Orion's Arm - Encyclopedia Galactica
1487:Orion's Arm - Encyclopedia Galactica
1463:Orion's Arm - Encyclopedia Galactica
1415:Orion's Arm - Encyclopedia Galactica
1391:Orion's Arm - Encyclopedia Galactica
1367:Orion's Arm - Encyclopedia Galactica
1343:Orion's Arm - Encyclopedia Galactica
1319:Orion's Arm - Encyclopedia Galactica
1295:Orion's Arm - Encyclopedia Galactica
1271:Orion's Arm - Encyclopedia Galactica
1247:Orion's Arm - Encyclopedia Galactica
1223:Orion's Arm - Encyclopedia Galactica
770:) that perform functions similar to
62:adding citations to reliable sources
33:
929:'s Jean le Flambeur novel trilogy:
13:
1117:The Orion's Arm Universe Project,
612:Prominent theoretical technologies
153:Orion's Arm Universe Project, Inc.
14:
1859:
1783:Fiction about genetic engineering
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264:, was released in February 2014.
1728:Multimedia collaborative fiction
716:Examples of nearly all types of
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1793:Fiction about augmented reality
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964:"Orion's Arm - The Early Years"
712:Prominent theoretical artifacts
216:Orion's Arm Worldbuilding Group
49:needs additional citations for
1195:"Orion's Arm - Latest Updates"
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1111:
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368:strong artificial intelligence
352:averaged null energy condition
1:
1798:Fiction about virtual reality
950:
477:, called "baselines", are an
218:) is a multi-authored online
29:Arm of Orion (disambiguation)
1788:Fiction about nanotechnology
1567:Cory Doctorow (2005-08-17).
1023:. 2000-06-05. Archived from
994:. 2006-02-28. Archived from
859:
204:Orion's Arm Universe Project
7:
1843:Religion in science fiction
1595:, Information Today, Inc.,
1555:Knights of the Dinner Table
1459:"Ahuman (A-human) AIs, The"
901:
870:Knights of the Dinner Table
720:feature prominently in the
10:
1864:
1622:Wonder wits teaching guide
267:
239:tabletop role-playing game
214:and formerly known as the
18:
1833:Fiction about outer space
1652:. Hard SF. Archived from
1121:, Outskirts Press, 2009,
797:-based artifact include:
594:technological development
586:technological singularity
374:Brain-computer interfaces
189:
173:
157:
149:
141:
1738:Transhumanism in fiction
1733:Science fiction websites
1624:, Blake Education, 2006
637:artificial intelligences
423:artificial intelligences
749:Iain M. Banks' Orbitals
705:Alcubierre/Natario warp
514:self-replicating robots
504:), aioids (intelligent
163:Donna Malcolm Hirsekorn
1778:Biorobotics in fiction
485:have supplanted them.
336:"hard" science fiction
276:and started after the
27:. For other uses, see
1838:Speculative evolution
1768:Fiction about cyborgs
1723:Collaborative fiction
1046:"Voices/Future Tense"
908:Collaborative fiction
768:supraplanetary shells
701:Van den Broeck metric
467:Extraterrestrial life
389:, if not necessarily
258:Against a Diamond Sky
25:Orion (constellation)
1808:Hard science fiction
1773:Fiction about robots
1591:Ruth Kneale, (2009)
1557:#92, June 2004, p.66
1363:"Singularity Levels"
676:, allowing apparent
571:A Fire Upon the Deep
547:OA is a part of the
496:, vecs (intelligent
301:on Earth, with only
247:Voices: Future Tense
58:improve this article
1823:Speculative fiction
808:Disassembler swarms
635:Extremely advanced
628:able to manipulate
448:memetic engineering
378:machine translation
138:
938:The Fractal Prince
854:Clarke's third law
657:fields, including
479:endangered species
360:magnetic monopoles
249:, add-ons for the
136:
1638:978-1-86509-917-0
1609:978-1-57387-366-6
932:The Quantum Thief
678:faster-than-light
641:superintelligence
620:setting include:
440:mass surveillance
340:faster-than-light
324:societal collapse
262:After Tranquility
202:(also called the
197:
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142:Available in
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1709:
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1706:Official website
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1027:on July 19, 2012
1021:Groups.yahoo.com
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944:The Causal Angel
921:Transhuman Space
897:
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873:, as well as on
814:-like swarms of
703:solution to the
639:possessing vast
518:John von Neumann
457:personal weapons
286:Milky Way galaxy
274:Tranquility Base
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1017:"Yahoo! Groups"
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788:Space elevators
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581:Uplift Universe
427:artificial life
382:Virtual reality
270:
227:Anders Sandberg
220:science fiction
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168:Anders Sandberg
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158:Created by
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1573:Boingboing.net
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526:Nanotechnology
395:Mind uploading
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161:M. Alan Kazlev
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802:Utility fog
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689:space drive
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590:Orion's Arm
552:space opera
536:and other "
528:is common.
483:descendants
444:utility fog
432:subroutines
418:Kabbalistic
294:terraformed
200:Orion's Arm
137:Orion's Arm
1717:Categories
1687:2016-02-27
1682:Github.com
1660:2016-02-27
1578:2016-02-27
1540:2016-02-27
1516:2024-06-26
1492:2024-06-26
1468:2024-06-26
1444:2003-04-23
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1324:2024-07-24
1300:2024-07-24
1276:2024-06-29
1252:2024-06-29
1243:"Last War"
1228:2024-06-29
1204:2016-02-27
1180:2016-02-27
1156:2016-02-27
1104:2016-02-27
1099:Helfert.de
1080:2016-02-27
1056:2016-02-27
1031:2016-02-27
1002:2016-02-27
973:2016-02-27
951:References
850:Clarketech
816:nanorobots
762:variants (
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576:David Brin
530:Ringworlds
490:posthumans
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