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Rhythm game

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5625: 959: 33: 764: 569:. Games in the genre challenge the player to press buttons at precise times: the screen shows which button the player is required to press, and the game awards points both for accuracy and for synchronization with the beat. The genre also includes games that measure rhythm and pitch, in order to test a player's singing ability, and games that challenge the player to control their volume by measuring how hard they press each button. While songs can be 1010: 5378: 534: 61: 1242:, which had sold nearly 1.4 million units in its first week in 2008. Through October 2010, music games achieved net sales of around $ 200 million, one-fifth of the genre's revenue during the same period in 2008. Analysts believed that the market likely would not break $ 400 million in revenue by the end of the year. End year sales were less than $ 300 million. 1663:, slated for late 2015, which rebuilds the game from the ground up, keeping the core mechanics but using a 3-button with dual position controller, and using recorded footage of a rock concert taken from the lead guitarist's perspective to increase immersion. Guitar rhythm game industry is going for the 1565:
boosted the rhythm genre's late-2010 sales; the latter was the top-selling game for the Kinect in North America in November 2010. Both games helped the genre increase its sales by 38% over November 2009, according to NPD. Harmonix is expected to post more than $ 100 million in profit for 2011 buoyed
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division in February 2011. Analysts suggested that the market for peripheral-based rhythm games may remain stagnant for three to five years, after which sales could resurge because of digital distribution models or the release of new video game consoles. However, by 2013, the era of peripheral-based
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By the end of 2010, the instrument controller-based rhythm market was considered "well past its prime", and developers shifted their focus to downloadable content and potential integration with motion control systems. In late 2010, Viacom sold Harmonix to an investment-backed group and allowed it to
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would allow players to play the songs using a real electric guitar. By 2007 rhythm games were considered to be one of the most popular video game genres, behind other action games. However, by 2009, the market was saturated by spin-offs from the core titles, which led to a nearly 50% drop in revenue
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conducted a survey which found that a majority of instrument-based rhythm gamers intended to take up a real instrument in the future while a majority of those who were already musicians had been inspired to play their instruments more. Despite such popularity the guitar remains less popular than it
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Dance games have also been used in rehabilitation and fall-prevention programs for elderly patients, using customised, slower versions of existing games and mats. Researchers have further experimented with prototypes of games allowing wider and more realistic stepping than the tapping actions found
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series, stating that he felt that it was "more important that kids learn how to actually play the guitar". Other commentators have pointed to drum controllers (including the expanded, lifelike Drum Rocker kit) used in such games as potentially useful in learning and creating music with real drums.
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for younger players, were released. Sales of music games were down in the first half of the year. This decline was attributed to fewer purchases of instrument controllers; it was assumed that players had already bought such controllers and were reusing them. While analysts had expected that United
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Rhythm games have been used for health purposes. For example, research has found that dancing games dramatically increase energy expenditure over that of traditional video games, and that they burn more calories than walking on a treadmill. Scientists have further suggested that, due to the large
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The fallout of the weakening rhythm game market affected game developers, publishers and distributors. Companies in the latter two categories believed that most consumers would own at least one set of instrument controllers by 2010, which would increase the importance of software and downloadable
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in 2008, focused more on the performance mini-games, which led for most remaining games of the series to be virtual idol rhythm games. Similarly, as Crypton continue to expand on Miku and other virtual idols for Vocaloid, they expanded to licensing those idols for video games, collaborating with
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modes allow two player-controlled avatars to compete head-to-head. The popularity of rhythm games has created a market for speciality input devices. These include controllers that emulate musical instruments, such as guitars, drums, or maracas. A dance mat, for use in dancing games, requires the
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franchises widened the console video game market and its demographics, and the popularity of the genre drove increased sales of consoles. In 2008, it was reported that music games had become the second most popular video game genre (behind action) in the United States, with 53% of players being
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were the most expensive video games on the market. Analysts also considered it to be a sign of market saturation. Further contributing to the decline was genre stagnation; the franchises retained the same basic gameplay over several iterations, giving consumers less incentive to buy additional
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In some rhythm games, the screen displays an avatar who performs in reaction to the player's controller inputs. However, these graphical responses are usually in the background, and the avatar is more important to spectators than it is to the player. In single-player modes, the player's avatar
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have introduced people to rock music and inspired them to learn how to play the guitar. A study by Youth Music found that 2.5 million out of 12 million children in the United Kingdom have begun learning how to play real instruments after playing music video games such as
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has been credited as the first true rhythm game, and as one of the first music-based games in general. It requires players to press buttons in the order that they appear on the screen, a basic mechanic that formed the core of future rhythm games. The success of
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in 1999. It eschews instrument-shaped controllers; instead, players maneuver the protagonist through an obstacle course by pressing buttons at correct times. The game's levels are generated by the background music, which players may change by inserting
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brands on the belief that the market could only support one franchise also contributed to the decline of these games. As a result, analysts lowered their expectations for future music games; for example, projections of first quarter U.S. sales of
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were made available for purchase via the Internet, which generated further revenue. Artists whose work is featured in the games receive royalties, and the increased publicity in turn generates further sales of their music. The success of the
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to be released later in the same year, with plans to keep the game as a platform with continued free and paid updates and downloadable content, while refocusing on the core social and music enjoyment of the game. Activision also announced
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would be high—close to or exceeding one million units each in the first month of their release—sales only reached roughly half of those projections. The failure to meet sales projections was partly attributed to the impact of the
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shaped like musical instruments such as guitars and drums to match notes while playing songs. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device.
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were based on new motion sensing technologies. Industry pundits believed that, because sales of peripheral-based music games are lagging and the popularity of pop music is surging, dance-based games would continue to thrive.
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sound synthesis software in 2007. Using Vocaloid, software users could have Miku mimic singing and dancing to the music created in Vocaloid, and many of these videos became popular on the Japanese media sharing site
787:, released in 1998, is a rhythm game in which players dance on pressure-sensitive pads in an order dictated by on-screen instructions. The game was highly successful both in and outside Japan, unlike games such as 2930: 1341: 398:, and require players to press (or step on) buttons in a sequence dictated on the screen. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated 1722:, a virtual reality rhythm game designed around cutting colored cubes in time with a song's beat, became the top selling and highest rated virtual reality game on the Steam market at the time of its release. 4381: 4768: 3839: 851:
in 2000, features maraca-shaped, motion-sensitive controllers. The game allows for two-player gameplay, provides a spectacle for onlookers and allows players to socialise while gaming. In 2000,
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features a similar focus on dancing but employs a more conventional input method. The game contains competitive one-on-one battles, and grants the player more freedom than typical rhythm games.
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which was a fashion coordinate game with collectible card game and rhythm game elements. The Oshare Majo was a big hit in Japan and then other game companies also entered in this game genre.
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Unnithan, V.B.; Houser, W.; Fernhall, B. (October 2006). "Evaluation of the energy cost of playing a dance simulation video game in overweight and non-overweight children and adolescents".
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spawned several sequels, and the franchise overall earned more than $ 1 billion, with the third installment ranking as the best selling game in North America in 2007. Harmonix followed
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was critically acclaimed; however, marketing was made difficult by the game's abstract style, which removed the player's ability to perform for onlookers. In 2003, Harmonix followed up
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features a player character encountering notes as physical obstacles, rather than having notes simply scroll offscreen. Also in 2016, Konami returned to the western arcade market with
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aids rhythm and general hand-coordination, but also that it creates a false preconception of the difficulty of learning guitar, which can lead students to discontinue their studies.
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in 2007, began seeking a "substantial" refund on that investment after weak sales in 2009. Viacom also sought to negotiate new deals with music publishers to reduce the costs of the
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uses a mechanic where players drum on a touch screen to control the game. Different rhythms correspond with different verbs to control entities in an RTS like environment. The game
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Video game industry analysts considered 2009 to be a critical year for rhythm games, and they believed that it would allow them to gauge the future success of the genre. Both the
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franchises were expanded, and they received entries for handheld gaming devices and mobile phones. Specialized titles that targeted specific genres and demographics, such as
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combined traditional Japanese drums with contemporary pop music, and became highly successful in Japanese arcades. The game was later released on consoles in the West as
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support guitar controllers with strings, and both contain modes that teach players accurate fingering. Despite this new content, sales of music games faltered in 2010.
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first released as an arcade game in 2005. Initial games had players taking the role of a manager of rising stars (idols) managing their schedules through
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youth sleep study, which showed that, in general, players who played a song were better at it twelve hours later if that period included normal sleep.
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rhythm games were exported abroad because of the cost of producing the peripherals and the resulting increases in retail prices. The 1999 Bemani title
510: 5167: 3829: 5294: 3489: 436:, which was the only Bemani title to achieve large-scale success outside Japan, and would see numerous imitations of the game from other publishers. 4123: 3925: 2723: 4321: 4002: 2506: 1688:, a self-styled "rhythm violence" game combining rhythm mechanics with an abstract horror theme and an original industrial soundtrack. Unusually, 4289: 2891: 1424:, which include performing in auditions similar to a rhythm game approach. The other direction came from the introduction of the virtual idol of 3702: 2838: 1992:
stated that he was disappointed to learn that video games are the most likely venue where younger audiences will be exposed to new works, while
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player to step on pressure-sensitive pads. However, most rhythm games also support more conventional input devices, such as control pads.
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amount of time children spend playing video games and watching television, games that involve physical activity could be used to combat
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sold only 86,000 and 59,000 copies, respectively, in North America during their first week on the market. This was in sharp contrast to
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has been deemed the first influential rhythm game, whose basic template formed the core of subsequent games in the genre. In 1997,
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series that used instrument-shaped controllers to mimic the playing of actual instruments. Spurred by the inclusion of popular
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Those games have only aimed at young girls, however some of those games also hit at some adults which are often mentioned as "
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features. It became a highly demanded import title, which led to the release of an altered version of the game in the West—
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titles support multiple instrument controllers and cooperative multiplayer, allowing players to play as a full band. The
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for music game publishers; within a few years, both series announced they would be taking a hiatus from future titles.
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series' licensed music. Ultimately, the company began to seek a buyer for Harmonix during the third quarter of 2010.
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does not believe that people can learn how to play real instruments from their video game counterparts. Similarly,
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Despite these setbacks, the rhythm game market continues to expand, introducing a number of dance-based games like
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from 25 in 2009 to 10 in 2010. The company closed several in-house developers, including RedOctane, Neversoft's
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features Western rock music. The game reinvigorated the rhythm genre, which had stagnated because of a flood of
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as their inspiration to start learning. On the other hand, industry professionals, such as the inventor of the
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practice tool, have expressed scepticism over the game's educational value. There is anecdotal evidence that
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was an early rhythm-based video game released in 1987, and allows players to create music by stepping on
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in 2021, and worked on a new rhythm-based game mode called Fortnite Festival, mimicking the gameplay of
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in honor of the game, and to begin experimenting with other rhythm game concepts. Its successes include
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features buttons similar to those of a musical keyboard, and a rubber pad that emulates a vinyl record.
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for PlayStation 3 and 4, with release expected in 2015. Further, in March 2015, the company announced
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format with some games blending rhythm with other genres or entirely comprising minigame collections.
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Virtual idol rhythm games grew in popularity in Japan out of two different media segments. One was
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music games was considered at an end, as Harmonix announced that it would cease regular updates of
732: 322: 128: 5241: 4583:"Arcade Heroes StepmaniaX Dedicated Arcade Version Prepping For A Q2 2018 Release - Arcade Heroes" 4047: 6244: 5934: 5762: 4732: 4095: 4025: 3147: 1957:. The group believes that these video games can be incorporated into music educational programs. 1821: 1800:, which has one of the highest rates of obesity and its attendant diseases in the US, introduced 1737: 1639:
uses a mechanic where the player controls the main character in sync with the soundtrack's beat.
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wrote that the game provides a greater sense of creative freedom than earlier rhythm titles.
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patients, because of the multiple limb coordination that the titles require. Researchers at
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female. At its height in 2008, music games represented about 18% of the video game market.
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should only be a starting point towards traditional sports, which are more effective.
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Harmonix returned to its core rhythm games in 2014. In 2014, it successfully funded a
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In 2010, rhythm game developers included new features in their products. For example,
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was a surprise hit, inspiring Konami's Games and Music Division to change its name to
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titles. Harmonix CEO Alex Rigopulos felt that the aggressive competition between the
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proved difficult to market, and the game was never released in North America. Sega's
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genre with Harmonix's AUDICA. This same formula would then be used again for 2019's
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sparked an emergent market for rhythm games in Japan. The company's music division,
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that challenges a player's sense of rhythm. The genre includes dance games such as
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Graf, Diana L.; Pratt, Lauren V.; Hester, Casey N.; Short, Kevin R. (2009-07-13).
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There is further anecdotal evidence that these games aid weight loss, though the
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in Japan, it was never strongly marketed outside of the country. This allowed
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downloadable content on April 2, 2013, as the company shifts to newer games.
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and released in 2003, achieved widespread success by leveraging Nintendo's
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Guitar teachers in the US have reported an increase in students who cite
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featured a guitar-playing protagonist four years before the release of
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franchise ultimately generated 15 million downloads and received a
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to capitalize on the formula in 2005 with the Western-targeted
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Arcade Mania! The Turbo-Charged World of Japan's Games Centers
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The Idolm@ster Shiny Festa Games/Anime Debut in English on iOS
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With the introduction of motion controllers for the Xbox 360 (
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in which multiple colorful buttons must be pressed. While the
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In Japan, celebrities reported losing weight after playing
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into its schools' physical education classes. According to
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release schedule to just two games, reducing the number of
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featured a drum kit controller, and could be linked with
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sparked the popularity of the music game genre. In 1997,
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Lange; Flynn; Chang; Liang; Chieng; Rizzo (2010-08-31).
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In 2019, the rhythm genre made its first foray into the
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has turned down opportunities to have his music in the
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competes against a computer-controlled opponent, while
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series competed with top action franchises for sales.
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Sega releases Miku Flick rhythm game outside of Japan
2985:"Beatles: Rock Band outsold Guitar Hero 5 – Analysts" 1524:
Further information on the 2012 iOS rhythm game:
953: 920:. The company later released a more socially driven, 876: 509:
to provide songs to players. The introduction of the
4978: 4478:"5 RHYTHM AND MUSIC GAMES YOU SHOULD DEFINITELY TRY" 3799:"'Guitar Hero' Not Dead, Says Game Maker Activision" 3330:"Analyst: Music Genre Dragging Down Videogame Sales" 3206:"Music Games Aren't Dead, Just Waiting to Be Reborn" 1582:(2009) overcame a poor critical reception to topple 1570:
and downloadable content for the game, according to
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These games were initially mostly for consoles, but
4286:"Party over for 'Guitar Hero,' but not music games" 4191:"Music video games primed for new dance revolution" 1629:produced several variations of the genre. The game 1519: 1327:
Gokujō!! Mecha Mote Iinchō: KuruMote Girls Contest!
5191: 2859: 2857: 2594:"The GameSpot Top 10 Rhythm Games: Samba de Amigo" 2429: 2427: 884:was formed in 1995 from a computer music group at 4875:"P.E. Classes Turn to Video Game That Works Legs" 4021: 4019: 2680:"Cheer Squad: Why iNiS Wants to Make You Happier" 2570:"The GameSpot Top 10 Rhythm Games: Bust a Groove" 2359:"Before There Was Guitar Hero... – Edge Magazine" 1857:MIT students collaborated with the government of 6482: 4446:"iPhone 4, App Store nab Guinness World Records" 3954: 3952: 2460:"How Rhythm Games Blew Up (And Then Burned Out)" 2451: 1872: 1063:franchise followed suit with the band-oriented, 547:Rhythm game, or rhythm action, is a subgenre of 3926:"Analysis: The end of an era for 'Guitar Hero'" 3586:"Fear and Loathing at E3: Awards and Accolades" 3385: 2854: 2424: 1646:campaign to produce a remake of the PS2 title, 1187:content sales. Activision scaled back its 2010 1055:franchise, which also earned over $ 1 billion. 1023:Also in 2005, Harmonix and the small publisher 4903: 4901: 4067:「女児に換算すると全員がプリパラユーザー」 タカラトミーが決算資料でおじさんの存在を抹消する 4016: 2866:"Music Overtakes Sports Genre – Edge Magazine" 2399:"The GameSpot Top 10 Rhythm Games: Vib-Ribbon" 2381: 2379: 2075: 2073: 2071: 2069: 2067: 2065: 2046:"EA Announces DS Rhythm Action Exclusive Zubo" 1077:installments based on specific bands, such as 5404: 5017:"See Me, Hear Me: A Video Game for the Blind" 4813: 4811: 4809: 4807: 3949: 2863: 2639:"The GameSpot Top 10 Rhythm Games: Frequency" 2537: 2535: 2525: 2523: 528: 349: 4761: 4759: 3923: 3300:"Sales Of Music Video Games Plummet In 2009" 2745:"Guitar Hero Breaks $ 1 bln – Edge Magazine" 2131: 2129: 1085:, were also published. Additional songs for 601:Origins and popularity in Japan (1970s–2000) 4949:"Computer Games Keep Elderly on Their Toes" 4898: 4727: 4475: 4088: 2376: 2356: 2062: 1796:. Based on successful preliminary studies, 1625:Over the course of 2014, the phenomenon of 1476:versions of these series appeared in 2012 ( 1271:In Japanese amusement arcade, arcade-based 1267:Rhythm games for young girls (2004–present) 1144:on the video game industry; Harmonix's CEO 5411: 5397: 5231: 5229: 5137:"Motor skills rest on sleep levels: Study" 4804: 3924:Snider, Mike; Molina, Brett (2011-02-10). 3270:"DJ Hero demand 'well below' expectations" 2747:. Next-gen.biz. 2008-01-21. Archived from 2532: 2520: 2161:"GC 2007: Guitar Hero III Progress Report" 1622:as the "most popular iPhone game series". 356: 342: 4817: 4756: 4693: 4443: 3891: 3796: 3610: 3487: 3362:"Music games need to refocus, not reboot" 3108: 3008: 2126: 1846:has cautioned that dance games and other 847:, released in arcades in 1999 and on the 40:, one of the most successful rhythm games 5104: 5078: 4872: 4769:International Journal of Sports Medicine 4501: 4379: 4255:"Reason to fret: Guitar Hero is no more" 3764: 3732: 3455: 3391: 3140: 3078: 3046: 2982: 2950: 2498: 2496: 2393: 2391: 2352: 2350: 2348: 2346: 2344: 2342: 2209:"Space Channel 5 Special Edition Review" 2035:. PlayStation.com. Retrieved 2009-04-03. 1406:Virtual idol rhythm games (2008–present) 1008: 957: 762: 532: 390:. Games in the genre typically focus on 31: 5226: 4946: 4824:University of California, Santa Barbara 4637: 4411: 4312:"NPD: Dance games spark music recovery" 3767:"NPD: Behind the Numbers, October 2010" 3735:"NPD: Behind The Numbers, October 2008" 3700: 3519: 3359: 3174:"Activision has three new IPs for 2009" 2340: 2338: 2336: 2334: 2332: 2330: 2328: 2326: 2324: 2322: 2263: 1767: 27:Genre of music-themed action video game 14: 6483: 5340:Rollings, Andrew & Adams, Ernest, 5292: 5235: 5203:"How "Guitar Hero" saved guitar music" 5200: 5168:"Can gaming save the record industry?" 5134: 5046: 4847: 4252: 4220: 4155: 3859: 3674: 3267: 3203: 2889: 2830: 2828: 2826: 2797: 2769: 2767: 2765: 2457: 2293: 2231: 2087: 2085: 303:List of freeware first-person shooters 5418: 5392: 5014: 4916: 4309: 4188: 4170:from the original on November 8, 2020 3958: 3551: 3423: 3327: 3297: 3014: 2493: 2388: 1980:Some musicians have been critical of 1788:, in terms of a sufficiently intense 511:eighth generation of console hardware 4923:University of Michigan Health System 4638:Webster, Andrew (December 9, 2023). 4341: 3990: 3642: 3583: 3426:"Activision Confirms Studio Layoffs" 3235: 2472:from the original on October 8, 2020 2319: 2296:"Sega confirms Rhythm Thief for 3DS" 2026:"Rhythm action games on PlayStation" 1844:University of Michigan Health System 386:that challenges a player's sense of 4947:Douglas, Jeanne-Vida (2011-07-21). 4558:"DanceDanceRevolution | eAMUSEMENT" 2823: 2762: 2082: 1907:for these patients. Researchers at 1516:-type mechanisms to be profitable. 718:franchise continues to receive new 676:released the DJ-themed rhythm game 501:and camera-based controls like the 439:Other Japanese games, particularly 402:. Rhythm games often feature novel 24: 5236:Ingram, Matthew (September 2009). 4818:Lieberman, Debra A. (2006-04-15). 4502:Dennison, Alexander (2017-09-21). 4476:deRochefort, Simone (2014-10-29). 4089:D'Amico, John (October 10, 2014). 3143:"Guitar Hero Gets 'Greatest Hits'" 1701:In 2017, Step Revolution released 1698:after a successful location test. 1325:: Happy Idol Life (2006–2009) and 1148:considered that at the time, both 954:Peripheral-based games (2005–2013) 877:Popularity in the West (2001–2004) 36:Players using a dance pad to play 25: 6507: 5370: 5079:Campbell, Paulette (2009-02-23). 4988:University of Southern California 4310:Dring, Christopher (2010-12-10). 4048:These Gamers Are Not Little Girls 3959:Dring, Christopher (2011-02-18). 3458:"RedOctane closed by Activision?" 3392:Nunneley, Stephany (2010-02-10). 1378:Pretty Cure: Data Carddass series 773:, an open-source game similar to 5623: 5376: 5286: 5255: 5160: 5128: 5098: 5072: 5047:Boston, Gabriella (2008-09-24). 5040: 5008: 4972: 4940: 4910: 4866: 4841: 4721: 4288:. Associated Press. 2011-02-10. 3079:Sinclair, Brendan (2014-05-19). 2983:Sinclair, Brendan (2009-10-08). 2836:"Rock bands turn to Guitar Hero" 2458:Reilly, Luke (October 8, 2020). 1863:National University of Singapore 1792:, but not the minimum levels of 1780:Studies have found that playing 1520:Future directions (2010–present) 1227:Power Gig: Rise of the SixString 982:s creator Keiichi Yano released 892:. In 2001, the company released 394:or the simulated performance of 59: 5330:(Kodansha International, 2008) 5275:from the original on 2009-06-24 5180:from the original on 2009-02-20 5149:from the original on 2012-10-22 5117:from the original on 2018-11-16 5105:Houghton, Stuart (2008-11-19). 5087:from the original on 2012-03-31 5061:from the original on 2020-03-25 5029:from the original on 2013-05-21 4997:from the original on 2020-11-14 4887:from the original on 2011-11-22 4745:from the original on 2011-10-28 4710:from the original on 2014-04-03 4659: 4631: 4600: 4589:from the original on 2021-08-10 4575: 4564:from the original on 2021-07-18 4550: 4539:from the original on 2021-08-10 4525: 4514:from the original on 2017-09-28 4495: 4484:from the original on 2021-02-27 4469: 4458:from the original on 2012-03-17 4437: 4426:from the original on 2018-06-17 4405: 4373: 4364: 4353:from the original on 2011-11-03 4335: 4324:from the original on 2010-12-12 4303: 4292:from the original on 2013-05-21 4278: 4246: 4235:from the original on 2020-04-20 4214: 4203:from the original on 2010-04-01 4182: 4149: 4133: 4114: 4082: 4060: 4041: 3984: 3973:from the original on 2011-02-21 3938:from the original on 2021-04-10 3917: 3906:from the original on 2020-12-05 3892:Alexander, Leigh (2011-02-09). 3885: 3874:from the original on 2011-03-13 3853: 3842:from the original on 2020-08-12 3822: 3797:Steinberg, Scott (2011-04-18). 3790: 3779:from the original on 2019-06-16 3758: 3747:from the original on 2020-08-18 3726: 3694: 3683:from the original on 2020-08-13 3668: 3657:from the original on 2012-10-25 3636: 3611:Steinberg, Scott (2010-06-21). 3604: 3577: 3566:from the original on 2020-08-12 3545: 3513: 3502:from the original on 2021-02-24 3488:Alexander, Leigh (2010-02-12). 3481: 3449: 3417: 3406:from the original on 2010-02-13 3353: 3321: 3310:from the original on 2012-03-13 3291: 3280:from the original on 2020-11-09 3261: 3250:from the original on 2013-06-05 3229: 3218:from the original on 2020-02-06 3197: 3186:from the original on 2020-06-05 3166: 3155:from the original on 2020-06-30 3134: 3123:from the original on 2020-05-07 3109:Alexander, Leigh (2009-10-20). 3102: 3091:from the original on 2021-04-16 3072: 3061:from the original on 2009-10-26 3040: 3029:from the original on 2009-10-22 2997:from the original on 2009-10-11 2976: 2965:from the original on 2020-08-05 2944: 2933:from the original on 2009-04-17 2902:from the original on 2015-02-21 2890:Burger, Danielle (2015-02-19). 2883: 2812:from the original on 2021-11-02 2800:"Guitar Hero World Tour Review" 2791: 2737: 2721:"Best Rhythm Game: Rock Band 2" 2713: 2689: 2672: 2655: 2631: 2619: 2610: 2586: 2562: 2553: 2544: 2484: 2415: 2308:from the original on 2019-06-10 2287: 2276:from the original on 2015-11-17 2257: 2246:from the original on 2020-06-03 2225: 2044:Alexander, Leigh (2008-03-02). 1883:games have been used alongside 1604:, the first installment of the 1553:Michael Jackson: The Experience 1482:for the Miku series) and 2013 ( 288:List of fighting game companies 4848:Barker, Allison (2009-02-11). 4444:Lowensohn, Josh (2011-05-13). 4342:Dean, Alexandra (2011-11-02). 4156:Kusano, Iori (July 13, 2018). 4130:, Pocket Gamer, April 11, 2012 3701:Quillen, Dustin (2010-10-13). 3456:Sinclair, Brian (2010-02-12). 3141:Fredrick, Logan (2009-02-12). 2868:. Next-gen.biz. Archived from 2592:Gerstmann, Jeff (2006-01-28). 2568:Gouskos, Carrie (2006-01-28). 2397:Calvert, Justin (2006-01-28). 2361:. Next-gen.biz. Archived from 2207:Shoemaker, Brad (2003-12-05). 2201: 2177: 2153: 2109: 2091:Gerstmann, Jeff (2003-11-10). 2038: 2018: 1585:Call of Duty: Modern Warfare 2 1031:, a game inspired by Bemani's 557:and music-based games such as 13: 1: 5201:Manjoo, Farhad (2007-08-15). 5107:"Frets On Fire For The Blind" 4873:Schiesel, Seth (2007-04-30). 4380:Helgeson, Matt (2011-07-14). 3765:Matthews, Matt (2010-11-19). 3733:Matthews, Matt (2008-11-17). 3520:Peoples, Glenn (2010-02-12). 3047:Matthews, Matt (2009-10-23). 2951:Matthews, Matt (2009-07-21). 2834:Cochrane, Greg (2008-12-16). 2264:Gilbert, Henry (2011-09-19). 2012: 1984:s impact on music education. 1903:patients, and to develop new 1588:'s best-seller status, while 1416:series of games developed by 1337:Won!Tertainment Music Channel 1232:Guitar Hero: Warriors of Rock 992:that utilizes the handheld's 968:, a rhythm game derived from 308:List of third-person shooters 298:List of first-person shooters 5293:Smiley, Tavis (2009-04-28). 5135:Harris, Misty (2010-08-26). 4221:Stuart, Keith (2011-02-10). 4189:Bruno, Antony (2010-03-28). 4079:, ITmedia, February 10, 2016 3860:Kohler, Chris (2010-11-11). 3328:Bruno, Antony (2010-01-11). 3298:Bruno, Antony (2009-12-18). 3204:Kohler, Chris (2009-11-16). 2864:Crossley, Rob (2008-10-21). 2798:Thomas, Aaron (2008-11-03). 2695:Navarro, Alex (2006-01-28). 2678:Kohler, Chris (2006-09-16). 2433:Kasavin, Greg (2006-01-28). 2232:Parkin, Simon (2009-05-05). 2159:Brudvig, Erik (2007-08-22). 2079:Rollings & Adams, p. 442 1707:, a game similar to DDR and 1455:The Idolmaster Live For You! 497:that incorporate the use of 445:, led to development of the 7: 5342:Fundamentals of Game Design 4917:Vloet, Katie (2008-03-03). 4412:Frommer, Dan (2009-03-05). 4253:Hickly, Matt (2011-02-09). 4026:「ラブ and ベリー」に母娘がハマる理由 (1/2) 3675:Martin, Matt (2010-11-17). 3424:Watts, Steve (2010-02-11). 3360:Rybicki, Joe (2010-01-29). 3268:Martin, Matt (2009-10-26). 2294:Dutton, Fred (2011-08-30). 2183:Cowan, Danny (2006-11-08). 2135:Smith, David (2002-04-14). 1899:and its controller to help 1854:in commercial dance games. 1292:Oshare Majo: Love and Berry 1281:Oshare Majo: Love and Berry 537:Many rhythm games, such as 513:has also spurred return of 278:List of battle royale games 243:First-person shooter engine 10: 6512: 5621: 5319: 5049:"Healing with Guitar Hero" 5015:Ellin, Abby (2008-12-26). 4057:, Kotaku, January 27, 2014 4038:, ITmedia, August 31, 2006 3584:Holt, Chris (2010-06-21). 3552:Graft, Kris (2010-11-16). 3238:"Pop goes the music games" 3236:Hill, Jason (2012-06-19). 2663:"Sony announces Amplitude" 2637:Davis, Ryan (2006-01-28). 2357:Graft, Kris (2008-11-17). 2093:"Karaoke Revolution Review 1909:University of Nevada, Reno 1523: 1485:The Idolmaster Shiny Festa 1466:Hatsune Miku: Project DIVA 1418:Bandai Namco Entertainment 595: 529:Definition and game design 467:as well as the even later 6438: 6354: 6318: 6280: 6174: 6167: 6092: 6008: 5983: 5933: 5898: 5870: 5832: 5823: 5761: 5731: 5701: 5658: 5632: 5559: 5536: 5471: 5448: 5439: 5431:List of video game genres 5426: 4850:"Dancing The Pounds Away" 4504:"Top 4 Best Guitar Games" 3991:Cork, Jeff (2013-04-02). 3961:"No More (Guitar) Heroes" 3015:Fritz, Ben (2009-10-19). 1758:, released within Epic's 1750:Harmonix was acquired by 1534:) and the PlayStation 3 ( 1275:became popular. In 2004, 5723:Digital collectible card 5240:. Nebula. Archived from 3650:Computer and Video Games 3643:Ivan, Tom (2010-10-15). 2502:Webster, Andrew (2008). 2234:"Rhythm Paradise Review" 1893:Johns Hopkins University 1695:Dance Dance Revolution A 1682:2016 saw the release of 1636:Crypt of the NecroDancer 1043:sequels and imitations. 988:, a rhythm game for the 323:List of maze video games 5808:Roguelike deck-building 5716:Roguelike deck-building 4096:The Wall Street Journal 2851:. Retrieved 2009-04-03. 2788:. Retrieved 2009-04-03. 2734:. Retrieved 2009-04-29. 2710:. Retrieved 2009-04-03. 2686:. Retrieved 2009-04-14. 2669:. Retrieved 2010-07-05. 2652:. Retrieved 2009-04-03. 2607:. Retrieved 2009-04-03. 2583:. Retrieved 2009-04-03. 2517:. Retrieved 2011-10-13. 2448:. Retrieved 2009-04-03. 2412:. Retrieved 2009-04-03. 2222:. Retrieved 2009-04-03. 2198:. Retrieved 2009-04-03. 2174:. Retrieved 1009-04-03. 2150:. Retrieved 2009-04-04. 2123:. Retrieved 2009-04-03. 2106:. 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GamesIndustry.biz. 1826:Arnold Schwarzenegger 1620:Guinness World Record 1012: 985:Osu! Tatakae! Ouendan 971:Osu! Tatakae! Ouendan 961: 766: 630:. The game used the " 618:, created in 1978 by 536: 525:titles in late 2015. 35: 6430:Vertically scrolling 5385:at Wikimedia Commons 2628:, in Steinberg, p. 6 1768:Health and education 1727:first-person shooter 1430:Crypton Future Media 1246:continue developing 1142:late-2000s recession 710:, a game similar to 507:downloadable content 283:List of beat 'em ups 6060:Turn-based strategy 5965:Submarine simulator 5771:Action role-playing 5678:Interactive fiction 5358:(Power Play, 2011) 5083:. The JHU Gazette. 2616:Ashcraft, pp. 59–60 2385:Ashcraft, pp. 52–53 1887:to help recovering 940:title developed by 654:peripheral for the 638:Human Entertainment 396:musical instruments 47:Part of a series on 6461:Video game modding 6403:Nonlinear gameplay 6065:Turn-based tactics 6033:Real-time strategy 5354:Steinberg, Scott, 5022:The New York Times 4880:The New York Times 4535:. 5 October 2016. 4144:Anime News Network 4126:2017-08-17 at the 4072:2017-08-18 at the 4053:2017-08-18 at the 4031:2017-08-18 at the 2841:2021-02-12 at the 2780:2012-04-06 at the 2726:2008-09-15 at the 2702:2012-10-10 at the 2644:2012-10-10 at the 2599:2012-10-10 at the 2575:2009-06-22 at the 2509:2012-04-01 at the 2440:2012-10-10 at the 2404:2012-10-10 at the 2214:2009-02-08 at the 2190:2020-08-12 at the 2166:2007-11-12 at the 2142:2008-10-08 at the 2117:"Rock Band Review" 2098:2009-02-04 at the 2051:2016-03-03 at the 2031:2009-02-01 at the 1977:was in the 1960s. 1807:The New York Times 1503:Uta no Prince-sama 1469:debuting in 2009. 1323:Kirarin Revolution 1120:for pop music and 1021: 976: 927:Karaoke Revolution 890:PaRappa the Rapper 817:PaRappa the Rapper 815:, the creators of 780: 736:. 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Archived from 3421: 3415: 3414: 3412: 3411: 3389: 3383: 3382: 3380: 3379: 3370:. Archived from 3357: 3351: 3350: 3348: 3347: 3338:. Archived from 3325: 3319: 3318: 3316: 3315: 3295: 3289: 3288: 3286: 3285: 3265: 3259: 3258: 3256: 3255: 3233: 3227: 3226: 3224: 3223: 3201: 3195: 3194: 3192: 3191: 3170: 3164: 3163: 3161: 3160: 3138: 3132: 3131: 3129: 3128: 3106: 3100: 3099: 3097: 3096: 3085:GameIndustry.biz 3076: 3070: 3069: 3067: 3066: 3044: 3038: 3037: 3035: 3034: 3012: 3006: 3005: 3003: 3002: 2980: 2974: 2973: 2971: 2970: 2948: 2942: 2941: 2939: 2938: 2917: 2911: 2910: 2908: 2907: 2887: 2881: 2880: 2878: 2877: 2861: 2852: 2832: 2821: 2820: 2818: 2817: 2795: 2789: 2771: 2760: 2759: 2757: 2756: 2741: 2735: 2717: 2711: 2693: 2687: 2676: 2670: 2659: 2653: 2635: 2629: 2623: 2617: 2614: 2608: 2590: 2584: 2566: 2560: 2557: 2551: 2548: 2542: 2539: 2530: 2527: 2518: 2500: 2491: 2488: 2482: 2481: 2479: 2477: 2455: 2449: 2431: 2422: 2419: 2413: 2395: 2386: 2383: 2374: 2373: 2371: 2370: 2354: 2317: 2316: 2314: 2313: 2291: 2285: 2284: 2282: 2281: 2261: 2255: 2254: 2252: 2251: 2229: 2223: 2205: 2199: 2181: 2175: 2157: 2151: 2133: 2124: 2113: 2107: 2089: 2080: 2077: 2060: 2042: 2036: 2022: 1940:Trent University 1905:prosthetic limbs 1885:physical therapy 1822:obesity epidemic 1660:Guitar Hero Live 1536:PlayStation Move 1432:for its line of 1400:Ōkina otomodachi 1380:(2007–2017) and 1368:Himitsu no AiPri 1360:Kiratto Pri Chan 1345: 1314: 1294:(2004–2008) and 1127:States sales of 836: 624:Magnavox Odyssey 404:game controllers 400:musical ensemble 358: 351: 344: 253:Quick time event 233:Capture the flag 112:Platform fighter 78:Action-adventure 63: 44: 43: 21: 6511: 6510: 6506: 6505: 6504: 6502: 6501: 6500: 6481: 6480: 6479: 6470: 6434: 6425:Twitch gameplay 6350: 6314: 6276: 6163: 6115:Survival horror 6088: 6038:Time management 6000: 5979: 5970:Train simulator 5929: 5894: 5866: 5819: 5757: 5727: 5697: 5654: 5628: 5615: 5555: 5551:Survival horror 5532: 5467: 5435: 5422: 5417: 5373: 5368: 5322: 5317: 5308: 5306: 5291: 5287: 5278: 5276: 5261: 5260: 5256: 5247: 5245: 5234: 5227: 5218: 5216: 5199: 5192: 5183: 5181: 5173:The Independent 5166: 5165: 5161: 5152: 5150: 5133: 5129: 5120: 5118: 5103: 5099: 5090: 5088: 5077: 5073: 5064: 5062: 5054:Washington Post 5045: 5041: 5032: 5030: 5013: 5009: 5000: 4998: 4994: 4983: 4977: 4973: 4964: 4962: 4945: 4941: 4932: 4930: 4915: 4911: 4907:Ashcraft, p. 65 4906: 4899: 4890: 4888: 4871: 4867: 4858: 4856: 4846: 4842: 4833: 4831: 4816: 4805: 4764: 4757: 4748: 4746: 4726: 4722: 4713: 4711: 4664: 4660: 4650: 4648: 4636: 4632: 4623: 4621: 4606: 4605: 4601: 4592: 4590: 4581: 4580: 4576: 4567: 4565: 4556: 4555: 4551: 4542: 4540: 4531: 4530: 4526: 4517: 4515: 4508:Ultimate Guitar 4500: 4496: 4487: 4485: 4474: 4470: 4461: 4459: 4442: 4438: 4429: 4427: 4410: 4406: 4397: 4395: 4378: 4374: 4369: 4365: 4356: 4354: 4340: 4336: 4327: 4325: 4308: 4304: 4295: 4293: 4284: 4283: 4279: 4270: 4268: 4251: 4247: 4238: 4236: 4219: 4215: 4206: 4204: 4187: 4183: 4173: 4171: 4154: 4150: 4138: 4134: 4128:Wayback Machine 4119: 4115: 4105: 4103: 4087: 4083: 4076: 4074:Wayback Machine 4065: 4061: 4055:Wayback Machine 4046: 4042: 4035: 4033:Wayback Machine 4024: 4017: 4008: 4006: 3989: 3985: 3976: 3974: 3957: 3950: 3941: 3939: 3922: 3918: 3909: 3907: 3890: 3886: 3877: 3875: 3858: 3854: 3845: 3843: 3828: 3827: 3823: 3814: 3812: 3795: 3791: 3782: 3780: 3763: 3759: 3750: 3748: 3731: 3727: 3718: 3716: 3699: 3695: 3686: 3684: 3673: 3669: 3660: 3658: 3641: 3637: 3628: 3626: 3609: 3605: 3596: 3594: 3582: 3578: 3569: 3567: 3550: 3546: 3537: 3535: 3518: 3514: 3505: 3503: 3486: 3482: 3473: 3471: 3454: 3450: 3441: 3439: 3422: 3418: 3409: 3407: 3390: 3386: 3377: 3375: 3358: 3354: 3345: 3343: 3326: 3322: 3313: 3311: 3296: 3292: 3283: 3281: 3266: 3262: 3253: 3251: 3234: 3230: 3221: 3219: 3202: 3198: 3189: 3187: 3172: 3171: 3167: 3158: 3156: 3139: 3135: 3126: 3124: 3107: 3103: 3094: 3092: 3077: 3073: 3064: 3062: 3045: 3041: 3032: 3030: 3013: 3009: 3000: 2998: 2981: 2977: 2968: 2966: 2949: 2945: 2936: 2934: 2926:The Independent 2919: 2918: 2914: 2905: 2903: 2888: 2884: 2875: 2873: 2862: 2855: 2843:Wayback Machine 2833: 2824: 2815: 2813: 2796: 2792: 2782:Wayback Machine 2772: 2763: 2754: 2752: 2743: 2742: 2738: 2728:Wayback Machine 2718: 2714: 2704:Wayback Machine 2694: 2690: 2677: 2673: 2660: 2656: 2646:Wayback Machine 2636: 2632: 2626:Rigopulos, Alex 2624: 2620: 2615: 2611: 2601:Wayback Machine 2591: 2587: 2577:Wayback Machine 2567: 2563: 2559:Ashcraft, p. 57 2558: 2554: 2550:Ashcraft, p. 58 2549: 2545: 2541:Ashcraft, p. 56 2540: 2533: 2529:Ashcraft, p. 54 2528: 2521: 2511:Wayback Machine 2501: 2494: 2490:Ashcraft, p. 52 2489: 2485: 2475: 2473: 2456: 2452: 2442:Wayback Machine 2432: 2425: 2421:Ashcraft, p. 55 2420: 2416: 2406:Wayback Machine 2396: 2389: 2384: 2377: 2368: 2366: 2355: 2320: 2311: 2309: 2292: 2288: 2279: 2277: 2262: 2258: 2249: 2247: 2230: 2226: 2216:Wayback Machine 2206: 2202: 2192:Wayback Machine 2182: 2178: 2168:Wayback Machine 2158: 2154: 2144:Wayback Machine 2134: 2127: 2114: 2110: 2100:Wayback Machine 2090: 2083: 2078: 2063: 2053:Wayback Machine 2043: 2039: 2033:Wayback Machine 2023: 2019: 2015: 1928:, resulting in 1913:haptic feedback 1897:Guitar Hero III 1878: 1786:aerobic workout 1784:can provide an 1770: 1601:Tap Tap Revenge 1528: 1522: 1509:Ensemble Stars! 1408: 1364:Waccha PriMagi! 1339: 1308: 1269: 1240:Guitar Hero III 1004:sequel in Japan 956: 879: 839:vector graphics 834: 738:Japanese arcade 720:arcade releases 628:Howard Morrison 607:electronic game 603: 598: 531: 521:and Harmonix's 410:The 1996 title 362: 333: 332: 273: 263: 262: 228: 220: 219: 73: 28: 23: 22: 15: 12: 11: 5: 6509: 6499: 6498: 6493: 6476: 6475: 6472: 6471: 6469: 6468: 6463: 6458: 6453: 6448: 6442: 6440: 6436: 6435: 6433: 6432: 6427: 6422: 6420:Side-scrolling 6417: 6416: 6415: 6410: 6400: 6395: 6388: 6381: 6376: 6371: 6370: 6369: 6358: 6356: 6352: 6351: 6349: 6348: 6347: 6346: 6341: 6328: 6322: 6320: 6316: 6315: 6313: 6312: 6307: 6306: 6305: 6300: 6295: 6284: 6282: 6278: 6277: 6275: 6274: 6273: 6272: 6267: 6265:Climate change 6262: 6252: 6247: 6242: 6237: 6236: 6235: 6223: 6216: 6211: 6206: 6201: 6196: 6191: 6184: 6178: 6176: 6169: 6165: 6164: 6162: 6161: 6156: 6151: 6146: 6141: 6136: 6135: 6134: 6124: 6119: 6118: 6117: 6107: 6102: 6096: 6094: 6090: 6089: 6087: 6086: 6085: 6084: 6082:Grand strategy 6074: 6073: 6072: 6062: 6057: 6052: 6047: 6042: 6041: 6040: 6030: 6025: 6020: 6014: 6012: 6006: 6005: 6002: 6001: 5999: 5998: 5993: 5987: 5985: 5981: 5980: 5978: 5977: 5972: 5967: 5962: 5961: 5960: 5955: 5950: 5939: 5937: 5931: 5930: 5928: 5927: 5926: 5925: 5920: 5910: 5904: 5902: 5896: 5895: 5893: 5892: 5887: 5882: 5876: 5874: 5868: 5867: 5865: 5864: 5859: 5854: 5849: 5844: 5838: 5836: 5827: 5821: 5820: 5818: 5817: 5812: 5811: 5810: 5800: 5798:Monster-taming 5795: 5790: 5785: 5784: 5783: 5778: 5776:Looter shooter 5767: 5765: 5759: 5758: 5756: 5755: 5750: 5743: 5737: 5735: 5729: 5728: 5726: 5725: 5720: 5719: 5718: 5707: 5705: 5699: 5698: 5696: 5695: 5690: 5685: 5680: 5675: 5670: 5664: 5662: 5656: 5655: 5653: 5652: 5647: 5638: 5636: 5630: 5629: 5622: 5620: 5617: 5616: 5614: 5613: 5608: 5603: 5602: 5601: 5588: 5587: 5586: 5576: 5575: 5574: 5572:Hack and slash 5563: 5561: 5557: 5556: 5554: 5553: 5548: 5542: 5540: 5534: 5533: 5531: 5530: 5525: 5520: 5519: 5518: 5513: 5508: 5498: 5493: 5488: 5483: 5477: 5475: 5469: 5468: 5466: 5465: 5460: 5458:Endless runner 5454: 5452: 5443: 5437: 5436: 5434: 5433: 5427: 5424: 5423: 5416: 5415: 5408: 5401: 5393: 5387: 5386: 5372: 5371:External links 5369: 5367: 5366: 5352: 5338: 5323: 5321: 5318: 5316: 5315: 5285: 5271:. 2009-06-22. 5254: 5225: 5190: 5176:. 2008-12-17. 5159: 5127: 5097: 5071: 5039: 5007: 4971: 4939: 4909: 4897: 4865: 4840: 4803: 4755: 4731:(2007-01-04). 4720: 4680:(2): 534–540. 4658: 4630: 4599: 4574: 4549: 4524: 4494: 4468: 4436: 4404: 4372: 4363: 4348:Bloomberg L.P. 4334: 4302: 4277: 4245: 4213: 4181: 4148: 4132: 4113: 4081: 4059: 4040: 4015: 3983: 3948: 3916: 3884: 3852: 3838:. 2010-11-19. 3821: 3789: 3757: 3725: 3693: 3667: 3635: 3603: 3576: 3544: 3512: 3480: 3448: 3416: 3384: 3352: 3320: 3290: 3260: 3228: 3196: 3182:. 2009-02-12. 3165: 3133: 3101: 3071: 3039: 3007: 2975: 2943: 2929:. 2009-04-16. 2912: 2882: 2853: 2822: 2790: 2761: 2736: 2712: 2688: 2671: 2661:(2003-01-08). 2654: 2630: 2618: 2609: 2585: 2561: 2552: 2543: 2531: 2519: 2492: 2483: 2450: 2423: 2414: 2387: 2375: 2318: 2286: 2256: 2224: 2200: 2176: 2152: 2125: 2108: 2081: 2061: 2037: 2024:(2007-06-30). 2016: 2014: 2011: 1877: 1871: 1769: 1766: 1608:rhythm series 1521: 1518: 1463:to create the 1413:The Idolmaster 1407: 1404: 1396: 1395: 1385: 1371: 1330: 1316: 1299: 1268: 1265: 1199:division, and 1146:Alex Rigopulos 1123:Lego Rock Band 962:Screenshot of 955: 952: 878: 875: 844:Samba de Amigo 767:Screenshot of 750:for simulated 688:arcade cabinet 643:Dance Aerobics 602: 599: 597: 594: 530: 527: 364: 363: 361: 360: 353: 346: 338: 335: 334: 331: 330: 325: 320: 315: 310: 305: 300: 295: 290: 285: 280: 274: 269: 268: 265: 264: 261: 260: 255: 250: 245: 240: 235: 229: 226: 225: 222: 221: 218: 217: 212: 207: 202: 201: 200: 190: 189: 188: 183: 173: 172: 171: 166: 161: 156: 151: 146: 141: 131: 126: 121: 116: 115: 114: 109: 108: 107: 105:Hack and slash 92: 87: 86: 85: 74: 69: 68: 65: 64: 56: 55: 49: 48: 26: 9: 6: 4: 3: 2: 6508: 6497: 6494: 6492: 6489: 6488: 6486: 6467: 6464: 6462: 6459: 6457: 6454: 6452: 6449: 6447: 6444: 6443: 6441: 6437: 6431: 6428: 6426: 6423: 6421: 6418: 6414: 6411: 6409: 6406: 6405: 6404: 6401: 6399: 6396: 6394: 6393: 6389: 6387: 6386: 6382: 6380: 6377: 6375: 6372: 6368: 6365: 6364: 6363: 6360: 6359: 6357: 6353: 6345: 6342: 6340: 6338: 6334: 6333: 6332: 6329: 6327: 6324: 6323: 6321: 6317: 6311: 6310:Single-player 6308: 6304: 6301: 6299: 6296: 6294: 6291: 6290: 6289: 6286: 6285: 6283: 6279: 6271: 6268: 6266: 6263: 6261: 6258: 6257: 6256: 6253: 6251: 6248: 6246: 6243: 6241: 6238: 6234: 6233: 6229: 6228: 6227: 6224: 6222: 6221: 6217: 6215: 6212: 6210: 6207: 6205: 6202: 6200: 6197: 6195: 6192: 6190: 6189: 6185: 6183: 6180: 6179: 6177: 6173: 6170: 6166: 6160: 6157: 6155: 6152: 6150: 6147: 6145: 6142: 6140: 6137: 6133: 6130: 6129: 6128: 6125: 6123: 6120: 6116: 6113: 6112: 6111: 6108: 6106: 6103: 6101: 6098: 6097: 6095: 6091: 6083: 6080: 6079: 6078: 6075: 6071: 6068: 6067: 6066: 6063: 6061: 6058: 6056: 6055:Tower defense 6053: 6051: 6048: 6046: 6043: 6039: 6036: 6035: 6034: 6031: 6029: 6026: 6024: 6021: 6019: 6016: 6015: 6013: 6011: 6007: 5997: 5996:Immersive sim 5994: 5992: 5989: 5988: 5986: 5982: 5976: 5973: 5971: 5968: 5966: 5963: 5959: 5956: 5954: 5951: 5949: 5946: 5945: 5944: 5941: 5940: 5938: 5936: 5932: 5924: 5921: 5919: 5916: 5915: 5914: 5911: 5909: 5906: 5905: 5903: 5901: 5897: 5891: 5888: 5886: 5885:City-building 5883: 5881: 5878: 5877: 5875: 5873: 5869: 5863: 5860: 5858: 5855: 5853: 5850: 5848: 5845: 5843: 5840: 5839: 5837: 5835: 5831: 5828: 5826: 5822: 5816: 5813: 5809: 5806: 5805: 5804: 5801: 5799: 5796: 5794: 5791: 5789: 5788:Dungeon crawl 5786: 5782: 5779: 5777: 5774: 5773: 5772: 5769: 5768: 5766: 5764: 5760: 5754: 5753:Tile-matching 5751: 5749: 5748: 5744: 5742: 5741:Hidden object 5739: 5738: 5736: 5734: 5730: 5724: 5721: 5717: 5714: 5713: 5712: 5711:Deck-building 5709: 5708: 5706: 5704: 5700: 5694: 5691: 5689: 5686: 5684: 5681: 5679: 5676: 5674: 5671: 5669: 5666: 5665: 5663: 5661: 5657: 5651: 5648: 5646: 5644: 5640: 5639: 5637: 5635: 5631: 5626: 5612: 5609: 5607: 5604: 5600: 5598: 5594: 5593: 5592: 5589: 5585: 5582: 5581: 5580: 5577: 5573: 5570: 5569: 5568: 5565: 5564: 5562: 5558: 5552: 5549: 5547: 5546:Battle royale 5544: 5543: 5541: 5539: 5535: 5529: 5526: 5524: 5521: 5517: 5514: 5512: 5509: 5507: 5504: 5503: 5502: 5499: 5497: 5494: 5492: 5489: 5487: 5484: 5482: 5479: 5478: 5476: 5474: 5470: 5464: 5461: 5459: 5456: 5455: 5453: 5451: 5447: 5444: 5442: 5438: 5432: 5429: 5428: 5425: 5421: 5414: 5409: 5407: 5402: 5400: 5395: 5394: 5391: 5384: 5379: 5375: 5374: 5365: 5361: 5357: 5353: 5351: 5347: 5343: 5339: 5337: 5333: 5329: 5325: 5324: 5305:on 2009-05-06 5304: 5300: 5296: 5289: 5274: 5270: 5269: 5264: 5258: 5244:on 2011-12-29 5243: 5239: 5232: 5230: 5215:on 2008-08-11 5214: 5210: 5209: 5204: 5197: 5195: 5179: 5175: 5174: 5169: 5163: 5148: 5144: 5143: 5142:Vancouver Sun 5138: 5131: 5116: 5112: 5108: 5101: 5086: 5082: 5075: 5060: 5056: 5055: 5050: 5043: 5028: 5024: 5023: 5018: 5011: 4993: 4989: 4982: 4975: 4961:on 2011-10-14 4960: 4956: 4955: 4950: 4943: 4929:on 2011-09-21 4928: 4924: 4920: 4913: 4904: 4902: 4886: 4882: 4881: 4876: 4869: 4855: 4851: 4844: 4830:on 2011-11-03 4829: 4825: 4821: 4814: 4812: 4810: 4808: 4799: 4795: 4791: 4787: 4783: 4779: 4776:(10): 804–9. 4775: 4771: 4770: 4762: 4760: 4744: 4740: 4739: 4738:Science Daily 4734: 4730: 4724: 4709: 4705: 4701: 4696: 4691: 4687: 4683: 4679: 4675: 4674: 4669: 4662: 4647: 4646: 4641: 4634: 4620:on 2021-05-22 4619: 4615: 4614: 4613:Game Informer 4609: 4603: 4588: 4584: 4578: 4563: 4559: 4553: 4538: 4534: 4528: 4513: 4509: 4505: 4498: 4483: 4479: 4472: 4457: 4453: 4452: 4447: 4440: 4425: 4421: 4420: 4415: 4408: 4394:on 2019-09-01 4393: 4389: 4388: 4387:Game Informer 4383: 4376: 4367: 4352: 4349: 4345: 4338: 4323: 4319: 4318: 4313: 4306: 4291: 4287: 4281: 4267:on 2012-10-26 4266: 4262: 4261: 4256: 4249: 4234: 4230: 4229: 4224: 4217: 4202: 4198: 4197: 4192: 4185: 4169: 4165: 4164: 4159: 4152: 4145: 4141: 4136: 4129: 4125: 4122: 4117: 4102: 4098: 4097: 4092: 4085: 4077:(in Japanese) 4075: 4071: 4068: 4063: 4056: 4052: 4049: 4044: 4036:(in Japanese) 4034: 4030: 4027: 4022: 4020: 4005:on 2021-01-26 4004: 4000: 3999: 3998:Game Informer 3994: 3987: 3972: 3968: 3967: 3962: 3955: 3953: 3937: 3933: 3932: 3927: 3920: 3905: 3901: 3900: 3895: 3888: 3873: 3869: 3868: 3863: 3856: 3841: 3837: 3836: 3831: 3825: 3810: 3806: 3805: 3804:Rolling Stone 3800: 3793: 3778: 3774: 3773: 3768: 3761: 3746: 3742: 3741: 3736: 3729: 3715:on 2012-10-16 3714: 3710: 3709: 3704: 3697: 3682: 3678: 3671: 3656: 3652: 3651: 3646: 3639: 3624: 3620: 3619: 3618:Rolling Stone 3614: 3607: 3593: 3592: 3587: 3580: 3565: 3561: 3560: 3555: 3548: 3534:on 2010-02-19 3533: 3529: 3528: 3523: 3516: 3501: 3497: 3496: 3491: 3484: 3470:on 2010-02-15 3469: 3465: 3464: 3459: 3452: 3438:on 2012-07-16 3437: 3433: 3432: 3427: 3420: 3405: 3401: 3400: 3395: 3388: 3374:on 2010-02-04 3373: 3369: 3368: 3363: 3356: 3342:on 2012-07-21 3341: 3337: 3336: 3331: 3324: 3309: 3305: 3301: 3294: 3279: 3275: 3271: 3264: 3249: 3245: 3244: 3239: 3232: 3217: 3213: 3212: 3207: 3200: 3185: 3181: 3180: 3175: 3169: 3154: 3150: 3149: 3144: 3137: 3122: 3118: 3117: 3112: 3105: 3090: 3086: 3082: 3075: 3060: 3056: 3055: 3050: 3043: 3028: 3024: 3023: 3018: 3011: 2996: 2992: 2991: 2986: 2979: 2964: 2960: 2959: 2954: 2947: 2932: 2928: 2927: 2922: 2916: 2901: 2897: 2893: 2886: 2872:on 2013-01-15 2871: 2867: 2860: 2858: 2850: 2849: 2844: 2840: 2837: 2831: 2829: 2827: 2811: 2807: 2806: 2801: 2794: 2787: 2783: 2779: 2776: 2770: 2768: 2766: 2751:on 2012-09-06 2750: 2746: 2740: 2733: 2729: 2725: 2722: 2716: 2709: 2705: 2701: 2698: 2692: 2685: 2681: 2675: 2668: 2664: 2658: 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Index

Rhythm video game

Action games

Subgenres
Action-adventure
Metroidvania
Battle royale
Fighting
Beat 'em up
Hack and slash
Platform fighter
Platform
Rhythm
Action RPG
Shooter
Artillery
Arena
First-person
Hero
Light gun
Third-person
Tactical
Shoot 'em up
Bullet hell
Twin-stick
Sports
Racing
Stealth
Survival

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