262:
bolt from the finger) and HOT (creates a fireball). When given the option to cast spells the player is presented with a small selection of these three-letter words to choose from; the player is encouraged to choose from these without consulting the spell listing. It is also possible to fail to cast at all, as false spell words are placed alongside correct choices. Many spells also require a certain item (e.g. GOB requires one or more goblin teeth). If the character does not have the necessary equipment then the spell fails. All spell choices, irrespective of the outcome, incur a
Stamina penalty.
279:"Your search for the legendary Crown of Kings takes you to the Shamutanti Hills. Alive with evil creatures, lawless wanderers and bloodthirsty monsters, the land is riddled with tricks and traps waiting for the unwary traveller. Will you be able to cross the hills safely and proceed to the second part of the adventure – or will you perish in the attempt?"
261:
gamebooks. The principal difference is the ability to choose between playing as a warrior or a wizard. As a wizard, the player is weaker in combat, but has access to 48 spells, with each appearing as a three-letter word that has to be memorised by the player. Examples include ZAP (creates a lightning
300:
and begin an invasion of surrounding kingdoms. The player takes on the role of the lone hero, referred to only as the
Analander, who has been dispatched to retrieve the Crown, thereby averting the invasion and saving Analand from terrible disgrace. The quest itself is divided across the four titles
269:
The series features strong continuity: it is possible for a reader to use the same character – complete with any upgraded abilities and equipment – through each of the titles, and also use hidden clues found in one title to assist with a situation in another. Each title also features dice images at
265:
Warriors and wizards share the ability to call on the character's patron goddess, Libra, once each adventure. The goddess can perform a range of services, such as restoring lost Skill/Stamina/Luck points or curing a curse, or in specific locations, providing an automatic escape from that situation.
40:
295:
known as the Crown of Kings, which bestows magical powers of leadership upon its owner, has been stolen from the land of
Analand by the cruel Archmage of Mampang Fortress. With the Crown, the Archmage will be able to gain leadership of the lawless and brutal region of
487:#50, giving it an overall rating of 7 out of 10, and stated that "I'm not sure how successful the book will be with the non-gaming public, but anyone wanting something to pass a few hours between games won't go far wrong with
499:(but only 6 of used as an independent adventure), and stated that "I liked this book, but I think it is only at its best if the magic system is available and the reader is prepared to use it without cheating."
330:
The player crosses the
Baklands, a vast and dangerous wasteland, attempting to find and defeat seven magical serpents: servants of the Archmage who are travelling to warn their master of the Analander's
341:
The final adventure details the player’s attempt to find and penetrate
Mampang Fortress – stronghold of the Archmage – and defeat the enemy before reclaiming the Crown of Kings.
320:
Relates the player's attempt to pass through the city of Kharé and find the four lines of a spell required to open the
Northern Gate and allow an exit from the city.
1303:
1187:
1173:
449:, and was published in 2012 by Arion Games. The book was credited to Jackson and Bottley. The book also reprinted Blanche's illustrations.
1211:
1265:
756:
310:
Details the player's attempt to navigate the hills and plains surrounding
Analand while defeating various monsters and avoiding traps.
359:
multi-player role-playing adventures by Jamie Wallis. They were published by
Myriador in 2003 and 2004 respectively, and reissued in
270:
the bottom of each page, making it possible for the player to randomly "flick" through the pages for the equivalent of a dice roll.
232:, published in 1983, which was eventually incorporated as an appendix into the four titles in later printings. A boxed set titled
1226:
1216:
228:
Each title could be played as an individual adventure or as part of the overall story arc. The series was supported by the
782:
471:
is actually a fine example of back-to-basics role-playing. I'd like to see more (preferably RPG-orientated) like it."
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format by
Greywood Publishing in 2009. The fourth and final installment was never released.
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for issue #54, giving it an overall rating of 8 out of 10 if used as a continuation of
441:
The four gamebooks were converted into a RPG adventure book by Graham
Bottley, for the
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d20 Fighting Fantasy 6 / Steve Jackson's Sorcery!: Kharé - Cityport of Traps
167:
121:
1231:
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722:
564:"SFandFantasy.co.uk - Fighting Fantasy - d20 Role Playing Game Conversions"
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canon, but were not allocated numbers within the original 59-book series.
367:
d20 Fighting Fantasy 4 / Steve Jackson's Sorcery!: The Shamutanti Hills
1045:
356:
292:
186:
387:
d20 Fighting Fantasy 8 / Steve Jackson's Sorcery!: The Seven Serpents
355:
The first three gamebooks in the series were converted into 40-page
240:
and the spellbook. The series was reissued by Wizard Books in 2003.
297:
39:
430:
111:
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The gamebook series have been ported to computerized media as
180:
was re-published by Wizard Books in 2003 and recreated as the
728:
426:
417:
in 2013, and by 2016 all four parts were available for iOS,
436:
209:
imprint) as four individual titles, beginning in 1983 with
205:
series was published by Penguin Books (and later by their
414:
360:
291:, on the continent known as the Old World. A powerful
350:
257:features several mechanics not present in previous
170:between 1983 and 1985, the titles are part of the
1188:Fighting Fantasy: The Warlock of Firetop Mountain
764:
1280:
1304:Books by Steve Jackson (British game designer)
750:
626:Tamlyn, Pete (January 1984). "Game Reviews".
539:Sorcery! series at Demian's Gamebook Web Page
398:
757:
743:
632:(review) (10). TSR Hobbies (UK), Ltd.: 43.
413:by Inkle. The first part was released for
619:
437:Arion Games pen-and-paper adventure book
666:
642:
27:Adventure gamebook series, 1983 to 1985
14:
1281:
625:
196:
738:
447:Crown of Kings:The Sorcery! Campaign
660:
636:
24:
1133:The Introductory Role-playing Game
606:"Crown of Kings (2012) - RPG Geek"
351:Myriador pen-and-paper d20 modules
283:The story is set on the fictional
38:
25:
1315:
716:
585:"Fighting Fantasy d20 - RPG Geek"
345:
731:– current publisher of the range
1174:The Warlock of Firetop Mountain
811:The Warlock of Firetop Mountain
698:
154:, is a single-player four-part
684:
598:
577:
556:
543:
532:
236:was released, containing both
13:
1:
646:(February 1984). "Open Box".
525:
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445:system. The book was titled
7:
467:magazine, and stated that "
10:
1320:
1003:Return to Firetop Mountain
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166:. Originally published by
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1139:Advanced Fighting Fantasy
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939:Appointment with F.E.A.R.
875:Caverns of the Snow Witch
859:Island of the Lizard King
801:
789:
780:
706:"Jeux & stratégie 36"
692:"Jeux & stratégie 34"
670:(June 1984). "Open Box".
493:Kharé - Cityport of Traps
443:Advanced Fighting Fantasy
315:Kharé – Cityport of Traps
133:
117:
107:
97:
87:
57:
37:
1087:Kharé: Cityport of Traps
1070:Steve Jackson's Sorcery!
411:Steve Jackson's Sorcery!
399:Inkle Studios video game
243:
215:Kharé: Cityport of Traps
151:Steve Jackson's Sorcery!
68:Kharé: Cityport of Traps
33:Steve Jackson's Sorcery!
551:The Sorcery Spell Book,
273:
725:– the official website
281:
43:
491:." He later reviewed
457:Pete Tamlyn reviewed
405:Sorcery! (video game)
277:
42:
1116:Clash of the Princes
1081:The Shamutanti Hills
1054:Howl of the Werewolf
963:Sword of the Samurai
819:The Citadel of Chaos
553:Penguin Books, 1984.
518:Jeux & Stratégie
510:Jeux & Stratégie
305:The Shamutanti Hills
238:The Shamutanti Hills
211:The Shamutanti Hills
148:, originally titled
63:The Shamutanti Hills
52:Art by John Blanche.
48:The Shamutanti Hills
923:The Rings of Kether
729:Scholastic Homepage
197:Publication history
162:and illustrated by
34:
1227:Steve Jackson (US)
1217:Steve Jackson (UK)
1099:The Crown of Kings
1093:The Seven Serpents
1019:Curse of the Mummy
971:Trial of Champions
955:Demons of the Deep
835:Starship Traveller
827:The Forest of Doom
668:Rowland, Marcus L.
644:Rowland, Marcus L.
336:The Crown of Kings
325:The Seven Serpents
230:Sorcery! Spellbook
223:The Crown of Kings
219:The Seven Serpents
158:series written by
156:adventure gamebook
78:The Crown of Kings
73:The Seven Serpents
44:
32:
1289:Fantasy gamebooks
1276:
1275:
1181:Deathtrap Dungeon
1063:
1062:
1038:Eye of the Dragon
987:Creature of Havoc
891:Talisman of Death
851:Deathtrap Dungeon
475:Marcus L. Rowland
141:
140:
16:(Redirected from
1311:
1299:Fighting Fantasy
1155:Fighting Fantasy
915:Temple of Terror
799:
798:
792:Fighting Fantasy
783:List of products
767:Fighting Fantasy
759:
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723:Fighting Fantasy
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708:. December 1985.
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694:. August 1985.
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126:Puffin Books
102:John Blanche
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1166:Video games
673:White Dwarf
649:White Dwarf
484:White Dwarf
137:1983 - 1985
98:Illustrator
1283:Categories
1261:(magazine)
1237:Mark Smith
1144:Dungeoneer
1108:Two-player
1046:Bloodbones
526:References
393:1904629075
383:1904629059
373:1904629032
357:d20 System
189:series by
187:video game
1294:Gamebooks
1073:gamebooks
795:gamebooks
590:24 August
569:10 August
477:reviewed
453:Reception
331:approach.
287:world of
225:in 1985.
134:Published
118:Publisher
46:Cover of
1195:Sorcery!
1142:(a.k.a.
802:Original
773:Sorcery!
298:Kakhabad
293:artifact
255:Sorcery!
234:Sorcery!
203:Sorcery!
183:Sorcery!
178:Sorcery!
145:Sorcery!
18:Sorcery!
1267:F.I.S.T
1259:Warlock
1205:Authors
629:Imagine
503:Reviews
497:Sorcery
489:Sorcery
479:Sorcery
469:Sorcery
464:Imagine
459:Sorcery
419:Android
112:Fantasy
50:(1983).
676:(54).
652:(50).
611:30 May
421:, and
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381:
371:
88:Author
1251:Other
1157:book)
1151:Titan
680:: 22.
656:: 12.
423:Steam
289:Titan
244:Rules
191:Inkle
108:Genre
1126:RPGs
770:and
613:2020
592:2014
571:2017
481:for
461:for
429:and
425:(on
389:ISBN
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369:ISBN
274:Plot
217:and
201:The
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521:#36
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361:pdf
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