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Swedish whist

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When one side has announced they will play (red game), they get one point for each trick over six that they take. If they lose (i.e. take fewer than seven tricks) their opponents score double for each trick above six. In a null game (black game), where neither side has announced an intention to win,
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Players examine their hands and decide whether to play 'red' or 'black', i.e., whether they want to take as many tricks as possible (red) or as few as possible (black). Players indicate their choice by placing a red card (of the suit of
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The game emerged in the 1950s in Sweden, but first appeared in the literature in 1967. It may be a derivative of the classic Swedish game of
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high. The first dealer is chosen by lot and then rotates after each deal. The dealer deals all the cards, one by one.
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the winners must take fewer than seven tricks. The winning side then gets one point for each trick under seven.
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begins the bidding by showing his bottom card. If it is black, this is the equivalent of calling "pass" (
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is useful for playing other card games because it was the prototype for trick-taking games.
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As soon as a player reveals a red card, it is the equivalent of announcing "play" (
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Although the rules are simple, the game requires good memory, strategy and skill.
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Helmfrid, Sten (2022), "Tap the glasses for a game of priffe! Cheers!" in
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Swedish whist is played by four players in teams of two using a
158: 146: 109: 423: 289: 182: 343:(New ed.). Sundbyberg: Semic. pp. 39–40. 294:at Swedish WikiBooks. Retrieved 13 February 2021. 433: 357: 376: 25: 395: 362:. Stockholm: Info Books. pp. 62–63. 341:Familjens bästa spel för kort och tärning 134:("Four-hand whist") or, regionally, just 31:Spades from a Modern Swedish pattern pack 338: 332:The Game of Preference or Swedish Whist 237:leads to the first trick. Players must 434: 307: 223:) in which the aim is to lose tricks. 285: 283: 281: 279: 277: 428:at Swedish Wikibooks. (in Swedish). 13: 197:) or a black card (of the suit of 14: 463: 417: 400:. Stockholm: Prisma. p. 49. 381:. VästerĂĄs: ICA. pp. 38–41. 274: 329:Linderfelt, Klas August (1885). 301: 248:The Game is usually 13 points. 261: 164: 1: 254: 7: 10: 468: 358:Sevedsdotter, Ă…sa (1991). 233:Once the bidding is over, 152: 91:A K Q J 10 9 8 7 6 5 4 3 2 396:Holmström, Björn (1981). 377:Schenkmanis, Ulf (1988). 108: 103: 95: 87: 76: 68: 60: 52: 44: 36: 24: 379:Kortspel & patienser 83:, Swedish Modern pattern 447:Four-player card games 339:Lundell, Hans (2010). 177:. Cards rank in their 175:Modern Swedish pattern 145:. Knowing four-player 125: 171:standard 52-card pack 398:Stora kortspelsboken 173:, typically of the 21: 442:Swedish card games 313:Kortspelshandboken 19: 350:978-91-552-5564-0 322:978-91-7663-115-7 115: 114: 45:Alternative names 16:Swedish card game 459: 411: 392: 373: 360:Lagt kort ligger 354: 326: 295: 287: 272: 265: 29: 22: 18: 467: 466: 462: 461: 460: 458: 457: 456: 432: 431: 420: 408: 389: 370: 351: 323: 304: 299: 298: 288: 275: 266: 262: 257: 167: 155: 138:, is a Swedish 128:), also called 88:Rank (high→low) 32: 17: 12: 11: 5: 465: 455: 454: 449: 444: 430: 429: 419: 418:External links 416: 415: 414: 412: 406: 393: 387: 374: 368: 355: 349: 336: 327: 321: 303: 300: 297: 296: 273: 259: 258: 256: 253: 166: 163: 154: 151: 113: 112: 106: 105: 101: 100: 97: 93: 92: 89: 85: 84: 78: 74: 73: 70: 66: 65: 62: 58: 57: 54: 50: 49: 46: 42: 41: 38: 34: 33: 30: 15: 9: 6: 4: 3: 2: 464: 453: 450: 448: 445: 443: 440: 439: 437: 427: 426: 422: 421: 413: 409: 407:91-518-1446-3 403: 399: 394: 390: 388:91-534-1178-1 384: 380: 375: 371: 369:91-7003-097-9 365: 361: 356: 352: 346: 342: 337: 334: 333: 328: 324: 318: 314: 310: 306: 305: 293: 292: 286: 284: 282: 280: 278: 270: 264: 260: 252: 249: 246: 242: 240: 236: 231: 229: 224: 222: 218: 214: 210: 206: 204: 200: 196: 192: 186: 184: 180: 179:natural order 176: 172: 162: 160: 150: 148: 144: 141: 137: 133: 132: 127: 123: 119: 118:Swedish whist 111: 107: 104:Related games 102: 98: 94: 90: 86: 82: 81:French-suited 79: 75: 71: 67: 63: 59: 55: 51: 47: 43: 39: 35: 28: 23: 20:Swedish whist 425:Fyrmanswhist 424: 397: 378: 359: 340: 335:. Milwaukee. 331: 312: 302:Bibliography 291:Fyrmanswhist 290: 268: 263: 250: 247: 243: 232: 227: 225: 220: 212: 207: 187: 168: 156: 140:trick-taking 135: 131:Fyrmanswhist 130: 129: 126:svensk whist 117: 116: 96:Playing time 48:Fyrmanswhist 309:Glimne, Dan 239:follow suit 165:Description 56:Whist group 436:Categories 269:Kartofilen 255:References 99:5 min/deal 241:if able. 217:null game 143:card game 311:(2016). 235:forehand 221:nollspel 209:Forehand 195:diamonds 72:52 cards 271:, 2022. 153:History 122:Swedish 61:Players 404:  385:  366:  347:  319:  203:spades 191:hearts 159:Priffe 40:Sweden 37:Origin 452:Whist 199:clubs 147:whist 136:whist 110:Whist 69:Cards 402:ISBN 383:ISBN 364:ISBN 345:ISBN 317:ISBN 228:spel 219:', ( 213:pass 183:aces 77:Deck 53:Type 201:or 193:or 438:: 276:^ 181:, 124:: 410:. 391:. 372:. 353:. 325:. 120:( 64:4

Index


French-suited
Whist
Swedish
trick-taking
card game
whist
Priffe
standard 52-card pack
Modern Swedish pattern
natural order
aces
hearts
diamonds
clubs
spades
Forehand
null game
forehand
follow suit





Fyrmanswhist
Glimne, Dan
ISBN
978-91-7663-115-7
The Game of Preference or Swedish Whist

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