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Tak and the Power of Juju

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was created by John Blackburn, the CEO of Avalanche Software, who first conceived the idea in 1995 before pitching it in 1998. The game was meant to be an organic platformer taking place in a natural world lacking the typical video game conventions with complex puzzles and obstacles that doesn't take
259:, so he could turn the Pupanunu people into sheep as revenge for not being made high shamans in favor of another shaman, Jibolba. The prophecy also mentions a great and mighty warrior trained by the high shaman who would restore the Moon Juju, defeat Tlaloc, and bring peace to the Pupanunu people. 242:
The gameplay mostly consists of platforming obstacles and puzzles. The player has a health-meter represented by the feather on Tak's head. Tak's abilities are jumping, attacking, and a unique feature, the ability to interact with and get past obstacles with the help of various animals. When the
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Tak returns with the Rattle to find that Lok has been trampled to death by a herd of sheep. Jibolba has Tak collect 100 magic Yorbels and Lok's spirit from the spirit world, allowing him to successfully resurrect Lok. An unfortunate side-effect of the resurrection, however, is a severe case of
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The Moon Juju reveals that the warrior of the prophecy is not Lok, but Tak, as he has already fulfilled almost everything the prophecy predicted (much to Jibolba's chagrin). Using his arsenal of Juju spells, Tak defeats Tlaloc and turns him into a sheep, finally fulfilling the prophecy.
267:), to find magical plants and change him back, though it turns out not to be Lok, but his squire Tobar. Jibolba tells Tak to obtain the Spirit Rattle, which allows the wielder to communicate with powerful Juju spirits to assist him, while he finds Lok. 262:
Having escaped Tlaloc's spell, Jibolba believes his apprentice Lok to be the warrior of the prophecy and prepares to send him off; however, it appears that Lok has been turned into a sheep. Jibolba sends his younger apprentice, Tak (voiced by
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The television series tells of Tak and his friend, Jeera, including his master, Jibolba, and other characters. Tak is faced with the responsibilities of being a shaman as he daily has to save his village from villains.
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on August 31, 2007. The series consists of two eleven-minute stories per half-hour episode. It was the first CGI series to be directly produced in-house by Nickelodeon. The series is directed by
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player receives the Spirit Rattle, they gain access to the use of "Juju Powers" which are acquired by collecting tokens scattered around the environment. To restore Tak's health and
1203: 1050: 247:, the player must collect feathers, which are much more common in the environment than Juju Power tokens. The game heavily features collecting various other items. 1990: 2747: 1791: 1321: 1017: 275:(or the "Resurrection's Revenge", as Jibolba refers to). Tak obtains the Moon Stones instead while Lok recovers, restoring the Moon Juju to full strength. 1729: 255:
An ancient prophecy foretells that the Moon Juju, the kind protector of the Pupanunu people, would be weakened by the evil Tlaloc, an embittered Pupanunu
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itself too seriously at a time where other games were blocky and held the players hand too much with obvious puzzles. The game was developed by
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can serve as a decent platformer, but if you're in the market for one, it shouldn't be your first choice."
2545: 2279: 1470: 1408: 1344: 1439: 2645: 2611: 2420: 1946: 831: 816: 315:, unprecedented at the time because the game was not based on any of its then existing shows or films. 1698: 1563: 1532: 1093: 2692: 2531: 2357: 2190: 1885: 1661: 1501: 2587: 2321: 1281: 191: 966: 2712: 2697: 1819: 1689: 718: 2449: 2225: 2119: 1045: 234:. The game was released in North America on October 15, 2003 and in Europe on March 12, 2004. 2717: 2456: 2393: 2328: 205: 177: 1285: 2538: 2364: 2240: 1862: 71: 49: 8: 2524: 2492: 2485: 2347: 2230: 2205: 2126: 2105: 83: 2732: 2659: 2517: 2302: 2255: 2195: 1786: 292: 215: 115: 54: 1814: 2580: 2133: 2084: 2017: 1908: 764: 95: 38: 2439: 2215: 1857: 392: 344: 304: 231: 172: 133: 2594: 2468: 2245: 1694: 2185: 2047: 1595: 1239: 763:
The game received "mixed or average reviews" on all platforms according to the
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gave both the GameCube and PlayStation 2 versions a 6.8 out of 10, writing, "
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This article is about the video game. For the television series, see
1600: 1188: 1008: 772: 490: 397: 349: 300: 272: 223: 123: 1890:– evaluated from an anthropological perspective at Ethnography.com 1752:"2004 Awards Category Details Console Children's Game of the Year" 2376: 2098: 1618:. Vol. 164. Nintendo of America. December 2003. p. 138. 1349: 1276: 508: 428: 2200: 1657: 1652: 674: 256: 159: 61: 2057: 1089: 2067: 2033: 1272:"Tak and the Power of Juju Review for PS2 on GamePro.com" 971: 594: 312: 219: 76: 2002: 1893: 2643: 1210:. No. 127. GameStop. p. 150. Archived from 1152:"Tak and the Power of Juju for PlayStation 2 Reviews" 1269: 318:The game had a marketing budget of $ 8.7 million. 1719: 1685:"PC, console titles now designed for mobile play" 872:is an animated television series that debuted on 2679: 1406: 1119:"Tak and the Power of Juju for GameCube Reviews" 1080:"Tak and the Power of Juju (gba: 2003): Reviews" 307:. The game was developed under the aegis of the 1561: 1530: 1468: 960: 958: 956: 2748:Video games based on Native American mythology 1437: 1001: 642: 440: 2287: 2018: 1909: 1682: 1645: 1782:"Nick Dishes New Shows, Development Process" 1499: 1375: 1342: 1314:"Tak and the Power of Juju Review (GC, PS2)" 953: 724: 686: 546: 517: 1812: 2753:Video games developed in the United States 2294: 2280: 2025: 2011: 1916: 1902: 1760:Academy of Interactive Arts & Sciences 1648:"'Tak and the Power of Juju' (PS2) Review" 1471:"Tak And The Power Of JuJu - PS2 - Review" 1409:"Tak And The Power Of JuJu - GBA - Review" 1378:"GameSpy: Tak and the Power of Juju (PS2)" 1345:"GameSpy: Tak and the Power of Juju (GCN)" 1311: 1201: 791:Academy of Interactive Arts & Sciences 386: 338: 37: 2758:Video games with pre-rendered 3D graphics 2743:Video games adapted into television shows 1779: 1635:. Ziff Davis. December 2003. p. 178. 1440:"Tak And The Power Of JuJu - GC - Review" 964: 787:7th Annual Interactive Achievement Awards 782:The game sold more than 1 million units. 1722:"Tak 2: The Staff of Dreams: First Look" 1307: 1305: 1303: 1270:The D-Pad Destroyer (October 15, 2003). 1235:"Tak and the Power of Juju Review (PS2)" 1232: 810: 1251:from the original on September 29, 2015 1146: 1144: 1113: 1111: 1074: 1072: 1020:from the original on September 12, 2022 841:, as well as two spinoffs based on the 2680: 2617:Warner Bros. Interactive Entertainment 2301: 1129:from the original on December 30, 2010 1038: 929: 2275: 2006: 1897: 1574:from the original on October 14, 2019 1543:from the original on October 14, 2019 1512:from the original on October 14, 2019 1407:Michael Lafferty (November 3, 2003). 1388:from the original on October 14, 2019 1357:from the original on October 14, 2019 1324:from the original on October 14, 2019 1300: 1162:from the original on October 23, 2012 865:Tak and the Power of Juju (TV series) 829:The game spawned two direct sequels, 383: 335: 18:Tak and the Power of Juju (TV series) 2574:Hannah Montana: Spotlight World Tour 1827:from the original on October 6, 2019 1815:"Tak's Got the Power on Nickelodeon" 1794:from the original on August 28, 2021 1562:Mary Jane Irwin (October 14, 2003). 1531:Mary Jane Irwin (October 13, 2003). 1481:from the original on October 5, 2008 1469:Michael Knutson (October 28, 2003). 1419:from the original on October 4, 2005 1141: 1108: 1069: 311:television channel and published by 2336:Mortal Kombat Mythologies: Sub-Zero 1732:from the original on March 16, 2022 1720:Douglass C. Perry (July 26, 2004). 1593:"Tak and the Power of Juju (GBA)". 1438:Louis Bedigian (November 2, 2003). 1181:"Tak and the Power of Juju (GBA)". 1004:"Tak and the Power of Juju Q&A" 1002:GameSpot staff (October 17, 2003). 983:from the original on August 6, 2021 932:"Tak and the Power of Juju Out Now" 799:Console Children's Game of the Year 644: 442: 325: 13: 1646:Skyler Miller (December 1, 2003). 1632:Official U.S. PlayStation Magazine 1614:"Tak and the Power of Juju (GC)". 1376:Ray Barnholt (November 22, 2003). 1343:Ray Barnholt (November 22, 2003). 631:Official U.S. PlayStation Magazine 14: 2769: 1843: 1683:Marc Saltzman (January 9, 2004). 1564:"Tak and the Power of Juju (PS2)" 1533:"Tak and the Power of Juju (GCN)" 1502:"Tak and the Power of Juju (GBA)" 1500:Craig Harris (October 29, 2003). 1450:from the original on June 6, 2009 1204:"Tak and the Power of Juju (PS2)" 1039:Parisi, Paula (August 10, 2004). 801:", which was ultimately given to 726: 688: 548: 519: 2665: 2653: 2629: 2628: 1984:Nicktoons: Attack of the Toybots 745: 740: 735: 730: 725: 707: 702: 697: 692: 687: 663: 658: 653: 648: 643: 567: 562: 557: 552: 547: 538: 533: 528: 523: 518: 461: 456: 451: 446: 441: 2738:Video games about shapeshifting 1813:Rick DeMott (August 14, 2007). 1806: 1773: 1744: 1713: 1676: 1639: 1622: 1607: 1586: 1555: 1524: 1493: 1462: 1431: 1400: 1369: 1336: 1312:Ryan Davis (October 28, 2003). 1263: 1226: 1195: 942:from the original on 2023-03-25 912:from the original on 2023-03-25 1174: 1032: 995: 965:IGN staff (October 15, 2003). 923: 894: 848:Tak and the Guardians of Gross 825:Tak and the Guardians of Gross 282: 1: 2560:Chicken Little: Ace in Action 2428:Tak: The Great Juju Challenge 2169:Warhammer 40,000: Dawn of War 1629:"Tak and the Power of Juju". 1603:. December 2003. p. 151. 930:Burnes, Andrew (2003-10-15). 887: 838:Tak: The Great Juju Challenge 821:Tak: The Great Juju Challenge 1202:Lisa Mason (November 2003). 1191:. January 2004. p. 160. 858: 321: 7: 2387:Rugrats in Paris: The Movie 1790:. Animation Magazine, Inc. 1780:Ryan Ball (March 9, 2006). 237: 10: 2774: 2612:Disney Interactive Studios 2421:Tak 2: The Staff of Dreams 1233:GR Chimp (December 2003). 862: 832:Tak 2: The Staff of Dreams 817:Tak 2: The Staff of Dreams 814: 43:North American PS2 box art 15: 2728:Single-player video games 2688:Tak and the Power of Juju 2625: 2604: 2532:NCAA College Football 2K3 2502: 2466: 2437: 2414:Tak and the Power of Juju 2403: 2374: 2358:Rampage 2: Universal Tour 2345: 2309: 2191:Blue Tongue Entertainment 2178: 2162:Tak and the Power of Juju 2076: 2040: 1970: 1931: 1887:Tak and the Power of Juju 1875:Tak and the Power of Juju 1864:Tak and the Power of Juju 967:"Tak Developer Interview" 870:Tak and the Power of Juju 795:Tak and the Power of Juju 777:Tak and the Power of Juju 401: 396: 391: 353: 348: 343: 288:Tak and the Power of Juju 201:Tak and the Power of Juju 187: 171: 142: 114: 104: 94: 82: 70: 48: 36: 32:Tak and the Power of Juju 31: 2703:Avalanche Software games 2322:Ultimate Mortal Kombat 3 1991:Nicktoons: Globs of Doom 1954:The Great Juju Challenge 2032: 1923: 1820:Animation World Network 1690:The Cincinnati Enquirer 719:The Cincinnati Enquirer 250: 2708:Game Boy Advance games 2226:Paradigm Entertainment 1961:The Guardians of Gross 1947:2: The Staff of Dreams 1046:The Hollywood Reporter 2457:Cars 3: Driven to Win 2394:Rugrats: Royal Ransom 2329:Mortal Kombat Trilogy 1384:. IGN Entertainment. 1353:. IGN Entertainment. 1096:on September 13, 2008 811:Sequels and spin-offs 2539:Dragon Ball Z: Sagas 2365:Rampage Through Time 2241:THQ Studio Australia 1664:on February 18, 2004 1288:on February 12, 2005 1053:on September 3, 2024 2723:PlayStation 2 games 2525:Prince of Persia 3D 2493:Disney Infinity 3.0 2486:Disney Infinity 2.0 2246:THQ Digital Phoenix 2231:Relic Entertainment 2206:Incinerator Studios 2179:Former subsidiaries 2106:Destroy All Humans! 1701:on November 6, 2007 1601:Nintendo of America 1214:on November 9, 2005 845:television series, 380: 332: 2567:Meet the Robinsons 2518:Off Road Challenge 2303:Avalanche Software 2196:Heavy Iron Studios 2041:Former licensee of 1877:(Game Boy Advance) 1787:Animation Magazine 880:and Jim Schumann. 765:review aggregation 378: 330: 293:Avalanche Software 216:Avalanche Software 55:Avalanche Software 2641: 2640: 2269: 2268: 2085:Company of Heroes 2077:Former franchises 2000: 1999: 1940:The Power of Juju 1599:. Vol. 164. 1282:IDG Entertainment 853:Tak: Mojo Mistake 760: 759: 376: 375: 218:and published by 197: 196: 66: 59: 2765: 2693:2003 video games 2670: 2669: 2668: 2658: 2657: 2656: 2649: 2632: 2631: 2296: 2289: 2282: 2273: 2272: 2216:Locomotive Games 2027: 2020: 2013: 2004: 2003: 1918: 1911: 1904: 1895: 1894: 1858:Internet Archive 1855: 1854: 1852:Official website 1837: 1836: 1834: 1832: 1810: 1804: 1803: 1801: 1799: 1777: 1771: 1770: 1768: 1766: 1748: 1742: 1741: 1739: 1737: 1717: 1711: 1710: 1708: 1706: 1697:. Archived from 1680: 1674: 1673: 1671: 1669: 1660:. Archived from 1643: 1637: 1636: 1626: 1620: 1619: 1611: 1605: 1604: 1590: 1584: 1583: 1581: 1579: 1559: 1553: 1552: 1550: 1548: 1528: 1522: 1521: 1519: 1517: 1497: 1491: 1490: 1488: 1486: 1466: 1460: 1459: 1457: 1455: 1435: 1429: 1428: 1426: 1424: 1404: 1398: 1397: 1395: 1393: 1373: 1367: 1366: 1364: 1362: 1340: 1334: 1333: 1331: 1329: 1320:. Red Ventures. 1309: 1298: 1297: 1295: 1293: 1284:. 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Index

Tak and the Power of Juju (TV series)

Developer(s)
Avalanche Software
Helixe
Publisher(s)
THQ
Producer(s)
Nickelodeon
Writer(s)
Platform(s)
GameCube
PlayStation 2
Game Boy Advance
NA
EU
Genre(s)
Action-adventure
platformer
Single-player
action-adventure
platform
video game
Avalanche Software
THQ
GameCube
PlayStation 2
Game Boy Advance
mana
shaman

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