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Variable (computer science)

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executed, and it is deallocated when the procedure returns. The main examples are local variables in C subprograms and Java methods. Explicit Heap-Dynamic variables are nameless (abstract) memory cells that are allocated and deallocated by explicit run-time instructions specified by the programmer. The main examples are dynamic objects in C++ (via new and delete) and all objects in Java. Implicit Heap-Dynamic variables are bound to heap storage only when they are assigned values. Allocation and release occur when values are reassigned to variables. As a result, Implicit heap-dynamic variables have the highest degree of flexibility. The main examples are some variables in JavaScript, PHP and all variables in APL.
1003: 36: 415:) of a variable describes when in a program's execution the variable has a (meaningful) value. The scope of a variable affects its extent. The scope of a variable is actually a property of the name of the variable, and the extent is a property of the storage location of the variable. These should not be confused with 950:
Some naming conventions are enforced at the language level as part of the language syntax which involves the format of valid identifiers. In almost all languages, variable names cannot start with a digit (0–9) and cannot contain whitespace characters. Whether or not punctuation marks are permitted in
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is also known as global variable, it is bound to a memory cell before execution begins and remains to the same memory cell until termination. A typical example is the static variables in C and C++. A Stack-dynamic variable is known as local variable, which is bound when the declaration statement is
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External variables: These are variables that are external to a function and can be accessed by name by any function. These variables remain in existence permanently; rather than appearing and disappearing as functions are called and exited, they retain their values even after the functions that set
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created dynamically, some of its components may be only indirectly accessed through the variable. In such circumstances, garbage collectors (or analogous program features in languages that lack garbage collectors) must deal with a case where only a portion of the memory reachable from the variable
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For space efficiency, a memory space needed for a variable may be allocated only when the variable is first used and freed when it is no longer needed. A variable is only needed when it is in scope, thus beginning each variable's lifetime when it enters scope may give space to unused variables. To
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level, variable names are not used, so the exact names chosen do not matter to the computer. Thus names of variables identify them, for the rest they are just a tool for programmers to make programs easier to write and understand. Using poorly chosen variable names can make code more difficult to
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for each variable (as well as any other named entity), which may differ within a given program. The scope of a variable is the portion of the program's text for which the variable's name has meaning and for which the variable is said to be "visible". Entrance into that scope typically begins a
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Programmers often create and adhere to code style guidelines that offer guidance on naming variables or impose a precise naming scheme. Shorter names are faster to type but are less descriptive; longer names often make programs easier to read and the purpose of variables easier to understand.
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of variable names also varies between languages and some languages require the use of a certain case in naming certain entities; Most modern languages are case-sensitive; some older languages are not. Some languages reserve certain forms of variable names for their own internal use; in many
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at runtime. The extent of the binding is the portion of the program's execution time during which the variable continues to refer to the same value or memory location. A running program may enter and leave a given extent many times, as in the case of a
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It is considered good programming practice to make the scope of variables as narrow as feasible so that different parts of a program do not accidentally interact with each other by modifying each other's variables. Doing so also prevents
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is more common for variables whose values have large or unknown sizes when the code is compiled. Such variables reference the location of the value instead of storing the value itself, which is allocated from a pool of memory called the
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the stored value, in addition to referring to the variable itself, depending on the context. This separation of name and content allows the name to be used independently of the exact information it represents. The identifier in computer
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The specifics of variable allocation and the representation of their values vary widely, both among programming languages and among implementations of a given language. Many language implementations allocate space for
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have to replace variables' symbolic names with the actual locations of the data. While a variable's name, type, and location often remain fixed, the data stored in the location may be changed during program execution.
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are frequently given long names to make them relatively descriptive of their use, whereas variables in mathematics often have terse, one- or two-character names for brevity in transcription and manipulation.
860:, must set aside memory for each data object and, since memory is finite, ensure that this memory is yielded for reuse when the object is no longer needed to represent some variable's value. 1081:, p. 249, "Variables and Data Types", "high-level programming languages allow locations in main memory to be referenced by descriptive names rather than by numeric addresses." 836:, the name of a variable is bound to the address of some particular block (contiguous sequence) of bytes in memory, and operations on the variable manipulate that block. 986:
We can classify variables based on their lifetime. The different types of variables are static, stack-dynamic, explicit heap-dynamic, and implicit heap-dynamic. A
524:; when execution passes back into the variable's scope, the variable may once again be used. A variable whose scope begins before its extent does is said to be 446:
variable's lifetime (as it comes into context) and exit from that scope typically ends its lifetime (as it goes out of context). For instance, a variable with "
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Variables often store simple data, like integers and literal strings, but some programming languages allow a variable to store values of other
1093: 546:. In many languages, it is an error to try to use the value of a variable when it is out of extent. In other languages, doing so may yield 234:. Assigning a value to the variable using one of the identifiers will change the value that can be accessed through the other identifiers. 53: 337:
An identifier referencing a variable can be used to access the variable in order to read out the value, or alter the value, or edit other
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to be resolved at compile time. However, this is different from the polymorphism used in object-oriented function calls (referred to as
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and deemed uninitialized once more since its value has been destroyed. Variables described by the previous two cases may be said to be
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Bound variables have values. A value, however, is an abstraction, an idea; in implementation, a value is represented by some
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However, beyond the basic restrictions imposed by a language, the naming of variables is largely a matter of style. At the
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Unlike their mathematical counterparts, programming variables and constants commonly take multiple-character names, e.g.
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Objects allocated from the heap must be reclaimed—especially when the objects are no longer needed. In a
624: 57: 891:, in which the heap is depleted as the program runs, risks eventual failure from exhausting available memory. 715: 643: 261: 686:. These functions operate like variables to represent data of multiple types. For example, a function named 424: 1552: 1482: 1330: 959:(symbols or punctuation) are affixed to variable identifiers to indicate the variable's datatype or scope. 956: 837: 179: 1442: 1228: 1008: 876: 872: 620: 462:); this is static resolution, performable at parse-time or compile-time. Alternatively, a variable with 1430: 650:, both situations exist simultaneously: A variable is given a type (if undeclared, it is assumed to be 632: 517: 502: 467: 324:
is called, and disappears when the function is exited. Such variables are known as automatic variables.
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A variable's storage location may be referenced by several different identifiers, a situation known as
163: 93: 356:" and the variable can contain the number 1956. If the same variable is referenced by the identifier " 1740: 1692: 1604: 1582: 1577: 1505: 1371: 1325: 852: 658:) which exists at compile time. Values also have types, which can be checked and queried at runtime. 307: 171: 167: 149: 1614: 1278: 880: 612: 554:
avoid wasting such space, compilers often warn programmers if a variable is declared but not used.
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its value. In most languages, function parameters have local scope. This specific variable named
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If a variable is only referenced by a single identifier, that identifier can simply be called
364:", the value of the variable is altered to 2009, then reading the value using the identifier " 1500: 1475: 521: 338: 211: 200: 1072: 931:. Single-character names are most commonly used only for auxiliary variables; for instance, 830:, and whose memory is automatically reclaimed when the function returns. More generally, in 1843: 1302: 1098: 1036: 562:. Common techniques for doing so are to have different sections of a program use different 253: 237: 231: 223: 133: 8: 1838: 1772: 1750: 1677: 1530: 1522: 1271: 1211: 955:("_") in variable names and forbid all other punctuation. In some programming languages, 857: 280: 1102: 978:
However, extreme verbosity in variable names can also lead to less comprehensible code.
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languages, names beginning with two underscores ("__") often fall under this category.
547: 317: 158:; or in simpler terms, a variable is a named container for a particular set of bits or 550:. Such a variable may, however, be assigned a new value, which gives it a new extent. 407:
of a variable describes where in a program's text the variable may be used, while the
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review than non-descriptive names, so names that are clear are often encouraged.
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memory, and then later free it, to reclaim its memory. Failure to do so leads to
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variable names varies from language to language; many languages only permit the
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because it is given a value when the function is called. The integer 5 is the
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function may be parametric polymorphic by including a type variable in its
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of a programming language, variables may only be able to store a specified
188: 174:, etc...). A variable can eventually be associated with or identified by a 805:
function (though of course other functions can also have variables called
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may coincide with variable lifetime, but in many cases is not tied to it.
1802: 1797: 1647: 1594: 1421: 944: 888: 647: 596: 513: 512:, a variable whose extent permanently outlasts its scope can result in a 459: 295: 257: 184: 714:) of functions are also referred to as variables. For instance, in this 1707: 1702: 1619: 1587: 1492: 1435: 952: 826: 451: 320:: Each local variable in a function comes into existence only when the 206:
Variables in programming may not directly correspond to the concept of
1782: 1760: 1717: 1712: 1379: 1335: 1294: 918: 655: 299: 287:. In imperative languages, the same behavior is exhibited by (named) 199:, and the value of the variable may thus change during the course of 1002: 856:, which is stored somewhere in computer memory. The program, or the 35: 1697: 679: 602: 474:. Variables only accessible within a certain functions are termed " 215: 219: 577:
Many programming languages employ a reserved value (often named
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For instance, a variable might be referenced by the identifier "
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and often has an undefined, arbitrary value if accessed (see
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to expressions and keep a single value during their entire
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is an abstract storage location paired with an associated
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requires that names of types start with a capital letter.
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Aho, Alfred V.; Sethi, Ravi; Ullman, Jeffrey D. (1986),
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as well. Such languages may also enable functions to be
379:. For instance, in the previous example the identifier " 824:, whose extent lasts for a single function call on the 981: 332: 998: 587:) to indicate an invalid or uninitialized variable. 883:, the program (and the programmer) must explicitly 466:is resolved at run-time, based on a global binding 144:, which contains some known or unknown quantity of 60:. Unsourced material may be challenged and removed. 1820: 441:of a variable. Most languages define a specific 383:" is the name of the variable in question, and " 450:" is meaningful only within a certain function/ 1090: 1279: 27:Named container for a particular type of data 1094:Compilers: Principles, Techniques, and Tools 368:" will yield a result of 2009 and not 1956. 341:of the variable, such as access permission, 1223: 690:may determine the length of a list. Such a 1286: 1272: 1245: 1078: 635:" is prohibited from storing text values. 496:of a variable to a value can have its own 508:Unless the programming language features 360:" as well, and if using this identifier " 120:Learn how and when to remove this message 387:" is another name of the same variable. 244: 178:. The variable name is the usual way to 14: 1821: 1230:To hell with "meaningful identifiers"! 1217: 1267: 1114: 902: 812: 58:adding citations to reliable sources 29: 801:can only be referred to within the 488:, on the other hand, is a runtime ( 390: 375:; otherwise, we can speak of it as 24: 982:Variable types (based on lifetime) 397:Free variables and bound variables 333:Identifiers referencing a variable 25: 1855: 1001: 909:Naming conventions (programming) 661:Typing of variables also allows 377:one of the names of the variable 222:as in mathematics. Variables in 69:"Variable" computer science 34: 1248:"Computer Science: An Overview" 1117:The Art of Computer Programming 915:Identifier (computer languages) 45:needs additional citations for 1293: 1239: 1180: 1158: 1133: 1108: 1084: 1049: 1017:Control variable (programming) 13: 1: 1834:Programming language concepts 1352:Arbitrary-precision or bignum 1246:Brookshear, J. Glenn (2019). 1066: 701: 492:) aspect of a variable. Each 470:that depends on the specific 1166:"Scratch for Budding Coders" 1141:"Programming with variables" 894:When a variable refers to a 437:is an important part of the 7: 1829:Variable (computer science) 1009:Computer programming portal 994: 283:due to the requirements of 10: 1860: 1214:, Retrieved July 11, 2012 912: 906: 600: 594: 394: 256:, values can generally be 1726: 1693:Strongly typed identifier 1635: 1521: 1491: 1456: 1344: 1301: 1212:How Not To Pick Variables 940: 936: 932: 928: 924: 806: 802: 798: 794: 780: 691: 687: 651: 590: 384: 380: 365: 361: 357: 353: 1042: 720: 627:, a variable also has a 572:lexical variable scoping 568:dynamic variable scoping 373:the name of the variable 285:referential transparency 208:variables in mathematics 1768:Parametric polymorphism 899:needs to be reclaimed. 1115:Knuth, Donald (1997). 1032:Variable interpolation 684:parametric polymorphic 522:static local variables 18:Variable (programming) 1192:developer.mozilla.org 875:, Python, Golang and 548:unpredictable results 313:Variables and scope: 254:programming languages 245:Actions on a variable 1037:Scalar (mathematics) 560:action at a distance 224:computer programming 134:computer programming 54:improve this article 1773:Primitive data type 1678:Recursive data type 1531:Algebraic data type 1407:Quadruple precision 1103:1986cptt.book.....A 858:runtime environment 779:the variable named 328:them have returned. 318:Automatic variables 1736:Abstract data type 1417:Extended precision 1376:Reduced precision 1097:, pp. 26–28, 1027:Temporary variable 1022:Non-local variable 903:Naming conventions 867:language (such as 642:languages such as 611:languages such as 510:garbage collection 425:scope: an overview 1816: 1815: 1548:Associative array 1412:Octuple precision 865:garbage-collected 813:Memory allocation 708:formal parameters 668:virtual functions 640:dynamically typed 294:Depending on the 201:program execution 152:referred to as a 130: 129: 122: 104: 16:(Redirected from 1851: 1788:Type constructor 1673:Opaque data type 1605:Record or Struct 1402:Double precision 1397:Single precision 1288: 1281: 1274: 1265: 1264: 1260: 1258: 1257: 1252: 1234: 1233: 1221: 1215: 1209: 1203: 1202: 1200: 1199: 1184: 1178: 1177: 1175: 1173: 1162: 1156: 1155: 1153: 1151: 1137: 1131: 1130: 1112: 1106: 1105: 1088: 1082: 1076: 1060: 1053: 1011: 1006: 1005: 963:Case-sensitivity 942: 938: 934: 930: 926: 808: 804: 800: 796: 782: 775: 772: 769: 766: 763: 760: 757: 754: 751: 748: 745: 742: 739: 736: 733: 730: 727: 724: 712:formal arguments 693: 689: 654:, the universal 653: 609:statically typed 536:dangling pointer 391:Scope and extent 386: 382: 367: 363: 359: 355: 275:, variables are 264:at any time. In 210:. The latter is 125: 118: 114: 111: 105: 103: 62: 38: 30: 21: 1859: 1858: 1854: 1853: 1852: 1850: 1849: 1848: 1819: 1818: 1817: 1812: 1793:Type conversion 1728: 1722: 1658:Enumerated type 1631: 1517: 1511:null-terminated 1487: 1452: 1340: 1297: 1292: 1255: 1253: 1250: 1242: 1237: 1225:Edsger Dijkstra 1222: 1218: 1210: 1206: 1197: 1195: 1186: 1185: 1181: 1171: 1169: 1164: 1163: 1159: 1149: 1147: 1139: 1138: 1134: 1127: 1113: 1109: 1089: 1085: 1079:Brookshear 2019 1077: 1073: 1069: 1064: 1063: 1054: 1050: 1045: 1007: 1000: 997: 988:static variable 984: 921: 911: 905: 821:local variables 815: 777: 776: 773: 770: 767: 764: 761: 758: 755: 752: 749: 746: 743: 740: 737: 734: 731: 728: 725: 722: 704: 605: 599: 593: 480:global variable 476:local variables 439:name resolution 429:object lifetime 399: 393: 335: 273:logic languages 247: 126: 115: 109: 106: 63: 61: 51: 39: 28: 23: 22: 15: 12: 11: 5: 1857: 1847: 1846: 1841: 1836: 1831: 1814: 1813: 1811: 1810: 1805: 1800: 1795: 1790: 1785: 1780: 1775: 1770: 1765: 1764: 1763: 1753: 1748: 1746:Data structure 1743: 1738: 1732: 1730: 1724: 1723: 1721: 1720: 1715: 1710: 1705: 1700: 1695: 1690: 1685: 1680: 1675: 1670: 1665: 1660: 1655: 1650: 1645: 1639: 1637: 1633: 1632: 1630: 1629: 1628: 1627: 1617: 1612: 1607: 1602: 1597: 1592: 1591: 1590: 1580: 1575: 1570: 1565: 1560: 1555: 1550: 1545: 1540: 1539: 1538: 1527: 1525: 1519: 1518: 1516: 1515: 1514: 1513: 1503: 1497: 1495: 1489: 1488: 1486: 1485: 1480: 1479: 1478: 1473: 1462: 1460: 1454: 1453: 1451: 1450: 1445: 1440: 1439: 1438: 1428: 1427: 1426: 1425: 1424: 1414: 1409: 1404: 1399: 1394: 1393: 1392: 1387: 1385:Half precision 1382: 1372:Floating point 1369: 1364: 1359: 1354: 1348: 1346: 1342: 1341: 1339: 1338: 1333: 1328: 1323: 1318: 1313: 1307: 1305: 1299: 1298: 1291: 1290: 1283: 1276: 1268: 1262: 1261: 1241: 1238: 1236: 1235: 1216: 1204: 1179: 1157: 1132: 1125: 1107: 1083: 1070: 1068: 1065: 1062: 1061: 1047: 1046: 1044: 1041: 1040: 1039: 1034: 1029: 1024: 1019: 1013: 1012: 996: 993: 983: 980: 907:Main article: 904: 901: 896:data structure 814: 811: 721: 718:code segment, 703: 700: 696:type signature 595:Main article: 592: 589: 456:function scope 392: 389: 334: 331: 330: 329: 325: 246: 243: 176:memory address 128: 127: 42: 40: 33: 26: 9: 6: 4: 3: 2: 1856: 1845: 1842: 1840: 1837: 1835: 1832: 1830: 1827: 1826: 1824: 1809: 1806: 1804: 1801: 1799: 1796: 1794: 1791: 1789: 1786: 1784: 1781: 1779: 1776: 1774: 1771: 1769: 1766: 1762: 1759: 1758: 1757: 1754: 1752: 1749: 1747: 1744: 1742: 1739: 1737: 1734: 1733: 1731: 1725: 1719: 1716: 1714: 1711: 1709: 1706: 1704: 1701: 1699: 1696: 1694: 1691: 1689: 1686: 1684: 1681: 1679: 1676: 1674: 1671: 1669: 1668:Function type 1666: 1664: 1661: 1659: 1656: 1654: 1651: 1649: 1646: 1644: 1641: 1640: 1638: 1634: 1626: 1623: 1622: 1621: 1618: 1616: 1613: 1611: 1608: 1606: 1603: 1601: 1598: 1596: 1593: 1589: 1586: 1585: 1584: 1581: 1579: 1576: 1574: 1571: 1569: 1566: 1564: 1561: 1559: 1556: 1554: 1551: 1549: 1546: 1544: 1541: 1537: 1534: 1533: 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900: 897: 892: 890: 886: 882: 878: 874: 870: 866: 861: 859: 855: 854: 848: 846: 845: 839: 835: 834: 829: 828: 823: 822: 810: 792: 788: 787: 759:>>> 723:>>> 719: 717: 713: 709: 699: 697: 685: 681: 676: 674: 670: 669: 664: 663:polymorphisms 659: 657: 649: 645: 641: 636: 634: 630: 626: 622: 618: 614: 610: 604: 598: 588: 586: 582: 581: 575: 573: 569: 565: 561: 555: 551: 549: 545: 541: 540:out of extent 537: 533: 529: 528: 527:uninitialized 523: 519: 515: 511: 506: 504: 499: 495: 491: 487: 483: 481: 477: 473: 469: 465: 464:dynamic scope 461: 457: 453: 449: 448:lexical scope 444: 440: 436: 432: 430: 426: 422: 419:(also called 418: 414: 411:(also called 410: 406: 405: 398: 388: 378: 374: 369: 350: 348: 344: 340: 326: 323: 319: 316: 315: 314: 311: 309: 305: 301: 297: 292: 290: 286: 282: 278: 274: 270: 267: 263: 259: 255: 252: 242: 239: 235: 233: 228: 225: 221: 217: 213: 209: 204: 202: 198: 194: 190: 186: 181: 177: 173: 169: 165: 161: 157: 156: 151: 147: 143: 142:symbolic name 139: 135: 124: 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Further, 421:environment 381:total_count 366:total_count 354:total_count 296:type system 185:source code 1839:Data types 1823:Categories 1708:Empty type 1703:Type class 1653:Collection 1610:Refinement 1588:metaobject 1436:signedness 1295:Data types 1256:2024-04-01 1198:2024-05-06 1067:References 953:underscore 913:See also: 827:call stack 702:Parameters 601:See also: 452:subroutine 395:See also: 347:semaphores 339:attributes 269:functional 251:imperative 80:newspapers 1783:Subtyping 1778:Interface 1761:metaclass 1713:Unit type 1683:Semaphore 1663:Exception 1568:Inductive 1558:Dependent 1523:Composite 1501:Character 1483:Reference 1380:Minifloat 1336:Bit array 1168:. 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Index

Variable (programming)

verification
improve this article
adding citations to reliable sources
"Variable" computer science
news
newspapers
books
scholar
JSTOR
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computer programming
symbolic name
data
object
value
type of data
integer
float
string
memory address
reference
source code
bound
value
run time
program execution
variables in mathematics
abstract

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