652:. For over a decade it was also known as "World of Darkness," causing it to be referred to as the "new World of Darkness" or nWoD to distinguish it from the prior line of games. In December 2015, it was renamed "Chronicles of Darkness" by its new publisher Onyx Path in order to more clearly distinguish the two given Paradox Entertainment's intention to reboot the original setting.
368:
2012 it was announced that CCP Games/White Wolf would not continue to produce table-top RPGs . Onyx Path
Publishing, a new company by White Wolf Creative Director Richard Thomas, purchased the Trinity games and Scion from CCP and became licensee for the production of World of Darkness titles (classic
1137:
Starting in 1986, White Wolf published fiction in various formats, beginning with its eponymous magazine title (which ran 57 issues), then three comic book titles in 1987, and on to graphic novels, paperbacks and hardcover books. Works included novels and anthologies based on White Wolf's games, as
389:
and CCP announced that
Paradox had purchased White Wolf and all of its intellectual properties. Tobias Sjögren would serve as the CEO of the revived company, which would remain a subsidiary of Paradox. Martin Ericsson, formerly a developer on the World of Darkness MMO, served in the "Lead
280:
in 1994, but was abandoned just two years later after a revamped base set, name change and three expansions were published. White Wolf acquired the rights to the game in 2000, even though no new material had been produced for the game in over four years. Since then, several
401:
source book as well as the inclusion of optional neo-Nazi aesthetic in the Brujah vampire clan, it was announced that White Wolf would no longer function as an entity separate from its parent company, and would cease developing and publishing products internally.
1072:
titles. In May 2013, By Night
Studios launched a successful Kickstarter campaign to rebuild the Mind's Eye Theatre: Vampire The Masquerade product specifically for the Live-Action Role Play audience. The book was published in December 2013. This was followed by
1088:, intended to be the first in a series of releases featuring new character options. Eventually each of these releases would be collected within a full edition of Volume II. This plan was eventually scrapped in favor of releasing the full version of
148:
in 2006. White Wolf
Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by
618:
setting. This was a simple adjustment (since the core premise of both settings is 'Earth as we know it' + 'supernatural fiction is reality') and particularly suited to the 'Tremere connection' between a clan of vampires from the original
1114:. A crowdfunding campaign was launched and successfully raised $ 111,165 with a target goal of $ 25,000. The PDF version of the book was released online in September 2023, with physical copies scheduled to ship in 2024.
153:. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
913:
27:
891:
569:
1431:
1068:
At
Midwinter Gaming Convention in 2013 it was announced that as a result of CCP Games' discontinuation of publishing, By Night Studios had acquired the license to all
1060:
each adapted their respective namesakes to the new system of MET rules. The license to produce Mind's Eye
Theatre content was acquired by By Night Studios in 2013.
969:
941:
983:
1025:
1767:
955:
853:
346:, announced a merger between the two companies during the keynote address at the EVE Online Fanfest 2006. It was also revealed that a World of Darkness
997:
927:
905:
873:
1802:
1103:, which was written but never scheduled for formal release. In February 2023, the manuscript was released on the By Night Studios website for free.
1777:
1011:
534:
1807:
1306:
1374:
1621:
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176:" world that, while seemingly similar to the real world, is home to supernatural terrors, ancient conspiracies, and several approaching
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1332:
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1700:
824:
1281:
313:
307:
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859:
625:
589:. These provided stand-alone materials for multiple game lines with the focus on a specific region or theme, e.g.
1643:
Fantasy and Horror: A Critical and
Historical Guide to Literature, Illustration, Film, TV, Radio, and the Internet
1352:
486:
243:, all of which are currently out of print (although many are coming back into availability via print-on-demand).
1762:
1671:
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810:
776:
264:
227:
125:
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597:(an alternative 'crossover' combat system to resolve contradictory mechanics and add some sophistication),
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was already in the planning stages. This game was cancelled in April 2014 after nine years of development.
257:
1603:
1792:
767:
577:
394:
324:
424:
1622:"Mind's Eye Theatre: Vampire The Masquerade: War of Ages - By Night Studios | Storytellers Vault"
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817:
197:
187:
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933:
883:
514:
459:
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in
October 2021, featuring the additional new rules that were slated to appear in Issues 2 and 3.
1787:
1185:
Black Dog Game
Factory was also a fictional company in the World of Darkness, as detailed in the
989:
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556:
465:
433:
319:
291:
1417:
1265:
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132:(est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by
1069:
975:
844:
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548:
542:
506:
374:
286:
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expansions have been released, and the game was the only official source of material for the
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202:
1500:
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1533:
1179:
1151:
897:
686:
658:
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359:
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8:
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White Wolf had different imprints under which various books are published, most notably:
1003:
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672:
649:
635:
528:
480:
472:
386:
251:
150:
85:
1129:, focusing less on game mechanics in favor of a deeper focus on immersive role-playing.
1040:
Subsequently, the Mind's Eye
Theatre was revamped for the New World of Darkness. A core
1485:
1432:"Paradox taking control of White Wolf after Vampire: The Masquerade LGBTQ+ controversy"
1017:
714:
445:
416:
1696:
1667:
1646:
1337:
1333:"Paradox reins in White Wolf after offensive passages in Vampire: The Masquerade RPG"
693:
563:
169:
1566:
1480:
1394:"Vampire: The Masquerade maker responds to accusations it caters to neo-Nazi groups"
1684:
1150:, as well as several paperback editions of the "Borderlands" anthologies edited by
1143:
707:
218:
168:
White Wolf published a line of several different but overlapping games set in the "
157:
121:
1289:
772:
492:
133:
1721:
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843:
The majority of the Old World of Darkness games were adapted into the original
585:
In addition to those game lines a series of books was produced under the title
520:
393:
In November 2018, as a result of backlash generated by material pertaining to "
173:
68:
1048:
core rulebook, with several Mind's Eye Theatre adaptations following in suit:
1756:
1688:
1528:
141:
26:
420:
1166:
Arthaus - products for which White Wolf serves as publisher, not developer
614:, White Wolf connected that game's pseudohistorical setting to the future
1638:
137:
758:
124:
and book publisher. The company was founded in 1991 as a merger between
1746:
1138:
well as general fantasy and horror fiction. White Wolf printed several
847:
format for live-action roleplaying. Product lines in this era include:
795:
610:
343:
302:
213:
193:
177:
788:
339:
296:
276:, perhaps the most successful card game, was originally published by
208:
145:
79:
1307:"Paradox Interactive Acquires White Wolf Publishing from CCP Games"
1248:
783:
410:
1249:"WHITE WOLF - White Wolf Entertainment Ab Trademark Registration"
736:
370:
182:
1198:
365:
347:
239:
White Wolf also released several series of novels based on the
55:
2016-05-25? (White Wolf Entertainment AB trademark filing date)
1526:
Melville, Sean (February 1998). "MTV forces Æon name change".
1457:"White Wolf hands over Vampire tabletop RPG to new leadership"
1086:
Mind's Eye Theatre: Vampire the Masquerade, Volume II: Issue 1
1375:"World of Darkness - the inside story on the death of a game"
748:
Trinity was originally named Æon, but a trademark issue with
100:
419:. Several games inspired spinoffs in the form of historical
1146:. The company also put out general fiction collections by
753:
1549:"Mind's Eye Theatre: Vampire The Masquerade Kickstarter"
643:
342:, the Icelandic MMO development company responsible for
1119:
Mind's Eye Theatre: Vampire the Masquerade: War of Ages
144:
of the latter. White Wolf Publishing, Inc. merged with
1693:
St. James Guide to Horror, Ghost & Gothic Writers
1101:
Mind's Eye Theatre: Werewolf the Apocalypse, Volume 2
373:. Onyx Path does not, however, hold a license to the
1276:
1274:
1266:
A Brief History of Game #10: Lion Rampant: 1987-1990
1090:
Mind's Eye Theatre: Vampire the Masquerade, Volume 2
1259:
1044:rulebook was published as the LARP analogue to the
380:
289:, until 2011 when the 20th Anniversary Edition of
1271:
1754:
1125:and re-imagined the game in the style of Nordic
648:The games of this series use White Wolf's newer
1664:Fluent in Fantasy: A Guide to Reading Interests
411:The Old or Classic World of Darkness game lines
1372:
1106:In May 2023, By Night Studios announced a new
338:On Saturday, 11 November 2006, White Wolf and
180:. The company also published the high fantasy
1601:
1585:"It's grrrreat! Werewolf 2 is out- FOR FREE!"
1178:- products compatible with the d20 system by
838:
317:are based on White Wolf's role-playing game
16:American roleplaying game and book publisher
1768:1991 establishments in Georgia (U.S. state)
1110:, featuring new live action rules based on
1079:Mind's Eye Theatre: Changeling the Dreaming
1075:Mind's Eye Theatre: Werewolf the Apocalypse
415:The games of this series use White Wolf's
25:
1546:
1429:
1301:
1299:
1803:Publishing companies established in 1991
1525:
1519:
1778:American speculative fiction publishers
1695:. London : St. James Press, 1998,
1353:"White Wolf Release Schedule 2011-2012"
1808:Role-playing game publishing companies
1755:
1325:
1296:
1157:
1112:Vampire: The Masquerade, Fifth Edition
633:as well as one of the 'Traditions' in
200:imprint, including such titles as the
156:The name "White Wolf" originates from
1430:Batchelor, James (19 November 2018).
1123:Vampire the Masquerade, Fifth Edition
825:Street Fighter: The Storytelling Game
644:The Chronicles of Darkness game lines
399:Vampire: The Masquerade Fifth Edition
1501:"Announcing Chronicles of Darkness!"
1454:
1391:
1121:in 2023, which took the setting for
314:Vampire: The Masquerade - Bloodlines
308:Vampire: The Masquerade - Redemption
1683:"Monteleone, Thomas F(rancis)", by
1084:In 2019, By Night Studios released
1063:
909:(focusing on mortals as characters)
743:
390:Storyteller" role for the company.
222:series. In order to complement the
13:
1481:"Pyramid Pick: Blood-Dimmed Tides"
1455:Hall, Charlie (22 December 2018).
1288:. 11 November 2006. Archived from
14:
1819:
1740:
1714:"The ENnie Awards -- 2004 Awards"
1268:, RPGnet (Retrieved 14 June 2007)
1172:- adult themed products (defunct)
729:
333:
1798:Horror book publishing companies
1117:By Night Studios also published
1097:Vampire the Masquerade, Volume 2
353:
246:White Wolf also ventured in the
1706:
1677:
1656:
1632:
1614:
1604:"Laws of the Night - BackerKit"
1595:
1577:
1559:
1540:
1493:
1473:
1448:
1423:
1410:
1197:White Wolf won the 2004 Silver
1187:Subsidiaries: A Guide to Pentex
405:
381:Purchase by Paradox Interactive
206:gothic horror campaign setting
1783:Card game publishing companies
1602:Night Studios (18 June 2023).
1385:
1373:Ian G Williams (5 June 2014).
1366:
1345:
1241:
1223:
1127:Live action role-playing games
385:On Thursday, 29 October 2015,
1:
1773:2015 mergers and acquisitions
1216:
629:(the central organization of
265:Vampire: The Eternal Struggle
53:1991 (White Wolf Corporation)
1666:. Libraries Unlimited, 1999
1392:Hall, Charlie (2018-07-13).
1192:
546:(including the semi-spinoff
487:Mage: The Sorcerer's Crusade
7:
1418:"A Message From White Wolf"
1204:
762:resulted in a name change.
623:and a House of magi in the
163:
114:White Wolf Entertainment AB
20:White Wolf Entertainment AB
10:
1824:
1132:
357:
1626:www.storytellersvault.com
1211:Sword and Sorcery Studios
1176:Sword and Sorcery Studios
839:Mind's Eye Theatre (LARP)
608:For the Third Edition of
323:. There are also several
95:
67:
59:
49:
41:
33:
24:
1645:, Scarecrow Press, 1999
934:Changeling: The Dreaming
884:Werewolf: The Apocalypse
803:
515:Changeling: The Dreaming
484:(including the spinoffs
471:Werewolf: The Dark Ages/
463:(including the spinoffs
460:Werewolf: The Apocalypse
437:(including the spinoffs
1355:. White Wolf Publishing
990:Mummy: The Resurrection
948:Werewolf: The Wild West
866:Vampire: The Masquerade
680:Promethean: The Created
591:WoD: Blood-Dimmed Tides
567:(including the spinoff
557:Mummy: The Resurrection
532:(including the spinoff
518:(including the spinoff
504:(including the spinoff
466:Werewolf: The Wild West
434:Vampire: The Masquerade
320:Vampire: The Masquerade
292:Vampire: The Masquerade
186:RPG, the modern mythic
76:Independent (1991–2006)
1201:for "Best Publisher".
1170:Black Dog Game Factory
1032:Victorian Age: Vampire
920:Vampire: The Dark Ages
666:Werewolf: The Forsaken
570:Dark Ages: Devil's Due
452:Victorian Age: Vampire
440:Vampire: The Dark Ages
395:murder of gay Chechens
295:was published and the
203:Dungeons & Dragons
1763:White Wolf Publishing
1662:Diana Tixier Herald,
1567:"Volume 2 - MET: VTM"
1095:After publication of
976:Hunter: The Reckoning
970:Laws of the Reckoning
942:Laws of the Wyld West
722:Beast: The Primordial
701:Geist: The Sin-Eaters
549:Dark Ages: Inquisitor
543:Hunter: The Reckoning
507:Wraith: The Great War
423:settings such as the
369:and new), as well as
326:Hunter: The Reckoning
287:Old World of Darkness
248:collectible card game
241:Old World of Darkness
196:material under their
118:White Wolf Publishing
1749:- Official web site.
1718:www.ennie-awards.com
1534:Wizard Entertainment
1180:Wizards of the Coast
1152:Thomas F. Monteleone
1077:in October 2016 and
984:Laws of Resurrection
898:Wraith: The Oblivion
687:Changeling: The Lost
659:Vampire: The Requiem
593:(about the oceans),
501:Wraith: The Oblivion
360:Onyx Path Publishing
278:Wizards of the Coast
236:has been published.
1341:. 16 November 2018.
1313:on 20 November 2015
1158:Imprints and labels
1026:Vampire by Gaslight
1004:Kindred of the East
962:Mage: The Ascension
799:(1920s pulp heroes)
673:Mage: The Awakening
650:Storytelling System
529:Kindred of the East
481:Mage: The Ascension
473:Dark Ages: Werewolf
387:Paradox Interactive
198:Sword & Sorcery
151:Paradox Interactive
130:White Wolf Magazine
86:Paradox Interactive
21:
1793:Game manufacturers
1507:. 12 December 2015
1282:"Home - CCP Games"
1235:tmsearch.uspto.gov
1231:"Trademark Search"
1140:Elric of Melniboné
1070:Mind's Eye Theatre
1042:Mind's Eye Theatre
1018:Dark Ages: Vampire
845:Mind's Eye Theatre
715:Demon: The Descent
446:Dark Ages: Vampire
417:Storyteller System
375:Mind's Eye Theatre
233:Mind's Eye Theatre
136:of the former and
120:, was an American
45:Role-playing games
19:
1724:on 17 August 2009
1701:978-1-55862-206-7
1436:GamesIndustry.biz
1189:game supplement.
1108:Laws of the Night
1046:World of Darkness
956:Laws of Ascension
854:Laws of the Night
694:Hunter: The Vigil
616:World of Darkness
587:World of Darkness
564:Demon: The Fallen
397:" published in a
224:World of Darkness
170:World of Darkness
111:
110:
63:Stockholm, Sweden
1815:
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1731:
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1720:. Archived from
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1571:By Night Studios
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1309:. Archived from
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1292:on 4 April 2010.
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1239:
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1144:Michael Moorcock
1064:By Night Studios
998:Laws of the East
928:The Shining Host
906:Laws of the Hunt
874:Laws of the Wild
744:Trinity Universe
708:Mummy: The Curse
219:Arcana Unearthed
158:Michael Moorcock
122:roleplaying game
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1532:. No. 34.
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773:science fiction
752:related to the
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626:Order of Hermes
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493:Dark Ages: Mage
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1099:, work began
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1058:The Awakening
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1726:. Retrieved
1722:the original
1717:
1708:
1703:(pp. 414-5).
1692:
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1509:. Retrieved
1504:
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1489:. June 1999.
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1475:
1464:. Retrieved
1460:
1450:
1439:. Retrieved
1435:
1425:
1412:
1401:. Retrieved
1397:
1387:
1379:the Guardian
1378:
1368:
1357:. Retrieved
1347:
1336:
1327:
1315:. Retrieved
1311:the original
1290:the original
1286:ccpgames.com
1285:
1261:
1253:USPTO.report
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1054:The Forsaken
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406:RPG products
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250:market with
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188:
181:
167:
155:
129:
126:Lion Rampant
117:
113:
112:
60:Headquarters
34:Company type
1639:Neil Barron
1553:Kickstarter
1317:20 November
1199:Ennie Award
1050:The Requiem
881:; based on
863:; based on
789:superheroes
595:WoD: Combat
328:video games
303:Video games
178:apocalypses
138:Steve Wieck
116:, formerly
103:.white-wolf
82:(2006–2015)
1757:Categories
1747:White Wolf
1672:1563086557
1651:0810835967
1466:2019-02-14
1441:2019-02-14
1403:2020-01-31
1359:2011-08-09
1217:References
1029:(based on
1015:(based on
1001:(based on
987:(based on
973:(based on
959:(based on
945:(based on
931:(based on
917:(based on
895:(based on
879:Apocalypse
877:(formerly
860:Masquerade
857:(formerly
796:Adventure!
631:Ars Magica
611:Ars Magica
603:WoD: Mafia
599:WoD: Tokyo
344:EVE Online
268:(formerly
214:Monte Cook
194:d20 system
160:'s works.
37:Subsidiary
1608:BackerKit
1193:Reception
1081:in 2020.
811:Pendragon
425:Dark Ages
340:CCP Games
297:Onyx Path
209:Ravenloft
146:CCP Games
80:CCP Games
1728:27 April
1205:See also
892:Oblivion
784:Aberrant
777:psychics
759:Æon Flux
377:titles.
305:such as
164:Overview
42:Industry
1674:(p.20).
1653:(p.431)
1529:InQuest
1511:2 April
1486:Pyramid
1461:Polygon
1398:Polygon
1338:Polygon
1133:Fiction
768:Trinity
737:Exalted
621:Vampire
578:Orpheus
371:Exalted
253:Arcadia
183:Exalted
96:Website
50:Founded
1699:
1670:
1649:
1056:, and
750:Viacom
421:period
366:GenCon
348:MMORPG
262:, and
212:, and
192:, and
174:gothic
69:Parent
832:Engel
818:Scion
804:Other
756:show
283:V:TES
274:V:TES
270:Jyhad
189:Scion
1730:2022
1697:ISBN
1668:ISBN
1647:ISBN
1513:2018
1319:2015
775:and
636:M:TA
601:and
490:and
469:and
449:and
311:and
259:Rage
228:LARP
140:and
128:and
105:.com
1687:in
754:MTV
364:At
272:).
216:'s
101:www
1759::
1716:.
1691:,
1641:,
1624:.
1606:.
1587:.
1569:.
1551:.
1503:.
1483:.
1459:.
1434:.
1396:.
1377:.
1335:.
1298:^
1284:.
1273:^
1251:.
1233:.
1154:.
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640:.
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330:.
256:,
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443:/
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