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List of domino games

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end. The total number of pips at the open ends (with doubles counting twice) are used to decide if a player scores points. One point is scored for each time this total is exactly divisible by either 5 or 3. So if the play started double 6 it would score 4 points as 12/3 is exactly 4. If the next player played a 6-3 then the maximum is scored for a single turn of 15 for 8 points (5 for the 3s and 3 for the 5s). If the next player were to play 6-1 the total would be 4 and they would score no points.
633: 404:, is a variant of the Draw game in which, in addition to the scoring at the end of the game, players can score in each move if the total pip count of the endpoints of the line of play is divisible by 5. Muggins was originally distinguished from classic All Fives by the addition of the 'muggins rule', whereby if a player failed to announce his score as he played his tile, or if he miscounted, his opponent could cry "Muggins!" and the points were forfeited as in 1327: 1347: 1273: 1357: 1337: 363:. In subsequent rounds, players first add a tile to their own train or pass if they cannot do this. A player who did not pass can also add at most one tile each to each of the other players' trains. A player who empties their hand wins the game and scores 120 points plus 5 points for each tile that remains in an opposing players' hands. 323:
sense, and the line of play cannot be continued elsewhere before there are tiles on all four sides of the double. A player who cannot play must draw a tile from the stock and may play it immediately if it matches. The second game starts with the double 8, the third game with a double 7, and so on down to the double 0.
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In the first phase of the game each trick is followed by both players drawing a tile from the stock. As soon as the stock is exhausted or one player "closes the game" by announcing that they will score at least 70 points, the players stop drawing. From this point on the second player in each trick is
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Each player draws 14 (two players) or 7 (three to eight players) tiles. Play starts with the double 9, or with the double "spinner" to replace it. The second and third tile played must match with a 9 or a "spinner". Whenever a double is played later in the game, it serves as a spinner in the ordinary
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In the basic version of the game, the number of tiles that each player draws initially depends on the number of players and the size of the set. If one player does not have a double, the tiles are shuffled again. In the first round each player plays a double to start a private line of play, known as
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Players, in turn, try to collect pairs by turning over and exposing the faces of two tiles from the grid. If the four values of the two sum to 12, the player takes the two tiles, scores a point (in some rules a point for each tile taken), and plays again. If the tally is any other number, the bones
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This is a variant of the Draw game in which scoring happens mostly during the game. There are no spinners, so that the line of play does not branch. Players score 2 points by playing a tile that makes the same value appear at both ends of the line of play, and 3 points if moreover there is a double
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The first player can play any tile from their hand. Each of the other players adds another tile to the trick; if possible it must have one value in common with the lead tile. Among those tiles for which the higher value is the same as the higher value of the lead tile, the one with the highest pip
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5s and 3s is a skillful version of dominoes played in pairs or fours and used in competitions and in leagues. The aim is to be the first player to exactly reach a set number of points in a round, often 61. Each player has a hand of dominoes and play proceeds as normal dominoes by matching an open
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Unless the tile played is a double, only one tile can be played per turn. Tiles must normally be played to the player's own train or the Mexican train. A player who cannot play must draw a tile and play that; if the stock is empty or the tile drawn cannot be played, the player must pass and mark
193:. The first player places a tile on the table which starts the line of play. The players alternately extend it with one matching tile at one of its two ends. The main difference from the block game is that players who cannot play must draw tiles until they find one which can be played or the 314:
This game, developed by James F. and Edna Graham, is played with a standard double-nine set plus eleven additional tiles representing combinations of the standard values 0–9 with an additional "spinner" symbol and the double "spinner". A "spinner" matches any other value (similar to a
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was created by Thierry Denoual. It is played with a double-six domino set which is standard except that every tile is bent into a 120-degree curve, so that three tiles can be assembled into a circle. This allows either end of the line of play to be blocked or both ends to connect.
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This trick-taking game can be played by two or three players with a double-five set (obtained from a double-six set by removing the seven tiles showing a 6) or by four players with a full double-six set. After shuffling, each player draws 8 tiles (four-player variant: 6 tiles).
505:. Each player draws 7 tiles from a double-six set. Then a tile is turned up from the stock, and the higher of its two values determines the trump suit. For this rule and in general, the value of a blank is considered to be 7, not 0. 280:
The game starts with a double in the middle of the table, acting as a spinner from which the players' "private trains" branch off. An additional 'Mexican train', initially of length zero, also starts from the central spinner.
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This transportation-themed variation of the Draw game uses 140 square tiles. A small number of tiles allow the line of play to branch. Due to 90-degree curves the line of play can also get blocked in one or more directions.
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Matador or Russian Dominoes is another blocking game whose unique feature is that, in playing a piece, players must ensure the ends add up to seven, as opposed to the usual rule whereby the ends are simply matched. Since
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at one end. Another 2 are scored by the player who empties their hand and ends the game, or by the player who is determined (by variable and sometimes complicated rules) to be the winner of a blocked game.
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both of which employ Muggins scoring: one with a single spinner like Sniff which, however, must be played crosswise and does not count once both sides are played to, and one with no spinner, but the
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a tile on the table which starts the line of play. The players alternately extend it with one matching tile at one of its two ends. A player who cannot do this passes. The game ends when one player
169:. Most, in some variants all, tiles are drawn by the players. The layout starts with a double, and the next eight tiles played must be attached to it, so that the layout is a star with eight 516:
obliged to follow suit as follows: Whenever possible, a trump must be answered by a trump, and a non-trump by a tile that matches its higher end if possible, or otherwise its lower end.
512:) beats everything else, the double of trumps beats all other trumps, and trumps beat all non-trumps except 0–0. If both tiles are non-trumps one simply compares their total pip counts. 285:
their own train as public, allowing other players to use it like their own train and the Mexican train. The train becomes private again as soon as the owner adds a tile to it.
306:. The game starts with a double in the middle, from which the line of play takes off in four directions. The next four tiles played must be attached to this central spinner. 288:
Some variations of the game have special rules for the first round, and additional rules to ensure that doubles at the end of trains are 'satisfied' as quickly as possible.
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consists of exactly two tiles. The pip count of the remaining stock (at least two tiles) is added to the losing player's remaining pip count to form the score of the game.
408:. Moreover, classic All Fives uses a cribbage board for scoring and the pip count is divided by five to get the game points. So a score of 10 pips is worth 2 points. 189:," and "most characteristic domino games are elaborations of it." It gives its name to the family of 'draw games'. Initially each player draws seven tiles from a 552:
The goal is to collect the largest number of pairs of tiles. With double-six dominoes, pairs consist of any two tiles whose pips sum to 12. For example, the
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Block or "the Block Game" for two players is the simplest basic domino variant and gives its name to the whole family of 'block games'. It requires a
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and the four adjacent tiles have been played, the next four tiles to be played must be doubles, which are turned crosswise to form the likeness of a
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card game is generally played by two players. The tiles are placed face down on the table, shuffled and then arranged in a simple rectangular grid.
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for 2–4 players. Like Sebastopol, it uses a double-six set. Each player draws 5 tiles (7 tiles in the case of two players). As in
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becomes another spinner that must be played a further three ways in the shape of a chicken foot before any other open ends of the
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Mexican Train can be regarded as a synthesis of the Trains and Cyprus families of games, with the addition of the Mexican train.
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family of games, similar to the basic version of trains but with an additional 'Mexican train', is played mainly in the
858: 1062: 1043: 712: 170: 173:. The game proceeds like the Draw game, except that a player who cannot play need not draw more than once. 1183: 1086: 17: 1340: 1153: 129: 331:
This is an old English game, variously spelt Tiddley-Wink, Tiddly-Wink and Tiddle-a-Wink. It is the
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A variant in which the line of play must start with a double, which acts as a spinner, is known as
1381: 431:, all doubles can be used as spinners, from which lines of play branch. In yet another variant, 1023: 316: 1386: 1330: 1218: 1188: 1079: 498: 485:
played with a standard set of double-six dominoes. The rules are similar to the card game of
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form a pair. In some variations, doubles can only form pairs with other doubles so that the
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count takes the trick. Each four in a trick scores one point for the player who takes it.
8: 1248: 1031: 489:. Originally invented in Texas, it is often referred to as the "national game of Texas". 413: 57:, in which the players can score during the game by creating certain configurations; or 948: 486: 418: 248: 217: 150: 142: 109:
because neither player can play. A winner who has dominoed, scores the total remaining
106: 66: 46: 277:. It is typically played by at least four players using at least a double-twelve set. 1058: 1039: 854: 847: 708: 482: 352: 146: 117:
is the player with the lower pip count, who scores the difference of the pip counts.
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with the additional rule that playing a double entitles the player to another play.
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rule that a player who plays a double may play another piece immediately after it.
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The term may have derived from card games, such as the once universally popular
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they score if it is divisible by 3 or 5. There are two versions of modern
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by playing their last tile, thus winning the hand, or when the game is
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which may played at any time, but especially when the open end of the
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Draw or "the Draw Game" is one of the two basic forms of the game of
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Cyprus is a variant of Sebastopol, but played by 4–10 players with a
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There are a number of domino-like games that use proprietary tiles.
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The first player to accumulate 50 (or 100) points wins the series.
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family are typically played between four to ten players with
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are turned face down again and the player's turn is over.
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The winner of a trick is determined as follows. 0–0 (the
973:. Mind Sports Organisation Worldwide Ltd. Archived from 65:. Likewise there are also domino-like card games, e.g., 740: 1022: 758: 497:
This trick-taking game for two players is similar to
873: 871: 869: 628: 425:which is open on all four sides; in the variant of 145:which is played four or six ways. Every subsequent 846: 302:is best described as a four-player variant of the 866: 243:cannot be matched in this way, the game has four 1373: 701:Hoyle, Edmond; Dawson, Lawrence Hawkins (1950), 519:Scoring in this game is relatively complicated. 49:in the middle of the table. These can be either 810: 41:, i.e. games in which the players add matching 53:, in which the object is to empty one's hand; 31:partial list of games played with domino tiles 1087: 940: 917: 817:Celko, Joe; McLeod, John (19 November 2009). 787: 901:Celko, Joe; McLeod, John (28 January 2008). 894: 764: 609: 398:Muggins, one of several games also known as 989: 900: 816: 717: 707:. Republished 1994 by Wordsworth Editions. 700: 696: 694: 692: 690: 601:This proprietary variation of the standard 564:, for example, can only be paired with the 165:. It is best described as a variant of the 113:count of the loser's hand. The winner of a 1094: 1080: 1052: 746: 120:There are also variants for four players. 949:"Rules of Domino Games: Fives and Threes" 840: 838: 836: 687: 465: 971:"5's and 3's Dominoes Tournament Rules" 33:or similar equipment. The most typical 14: 1374: 946: 926:"Rules of Domino Games: Double Bergen" 844: 796:"Rules of Domino Games: Mexican Train" 793: 773:"Rules of Domino Games: Maltese Cross" 1075: 995: 923: 877: 833: 770: 723: 568:but this presents a problem with the 1336: 759:Morehead, Frey & Mott-Smith 1991 669:, in which the top cards are called 582: 1361:WikiProject Board & Table Games 1356: 819:"Rules of Domino Games: Sebastopol" 24: 25: 1398: 481:42, also known as Texas 42, is a 81: 1355: 1345: 1335: 1326: 1325: 1271: 1101: 631: 540: 535: 448: 366: 258: 200: 137:is a modern game related to the 1016: 996:Celko, Joe (9 September 2001). 963: 924:Celko, Joe (9 September 2001). 903:"Rules of Domino Games: Bergen" 880:"Rules of Domino Games: Trains" 878:Celko, Joe (9 September 2001). 771:Celko, Joe (9 September 2001). 726:"Rules of Domino Games: Cyprus" 724:Celko, Joe (9 September 2001). 522: 332: 186: 76: 45:from their hand to a layout or 1053:Spadaccini, Stephanie (2005). 1036:The New Complete Hoyle Revised 998:"Rules of Domino Games: Bingo" 659: 326: 224:, but do not act as spinners. 123: 13: 1: 794:McLeod, John (10 July 2012). 680: 294: 86: 947:McLeod, John (5 July 2012). 845:Kelley, Jennifer A. (1999), 705:, Routledge & Kegan Paul 652: 590: 456: 176: 61:which draw inspiration from 7: 624: 141:family which begins with a 10: 1403: 849:Great Book of Domino Games 613: 594: 474: 391: 387: 309: 262: 231: 227: 127: 69:and the once very popular 1321: 1280: 1269: 1236: 1116: 1109: 616:Rivers, Roads & Rails 610:Rivers, Roads & Rails 371: 338: 156: 703:Hoyle's games modernized 647:Glossary of domino terms 492: 417:, the first double is a 545:This adaptation of the 185:, the other being "the 1057:. New York: Penguin. 1055:The Big Book of Rules 470: 466:Trick and trump games 59:trick and trump games 1331:Domino game category 1032:Mott-Smith, Geoffrey 1249:Triangular Dominoes 1024:Morehead, Albert H. 977:on 22 November 2008 269:This member of the 29:The following is a 572:being unpairable. 411:In the variant of 353:double-twelve sets 1369: 1368: 1267: 1266: 1232: 1231: 1159:Cribbage Dominoes 1117:Rectangular tiles 583:Proprietary games 483:trick-taking game 343:The games of the 16:(Redirected from 1394: 1359: 1358: 1349: 1339: 1338: 1329: 1328: 1313:Tile-based games 1275: 1237:Triangular tiles 1234: 1233: 1114: 1113: 1096: 1089: 1082: 1073: 1072: 1068: 1049: 1028:Frey, Richard L. 1010: 1009: 1007: 1005: 993: 987: 986: 984: 982: 967: 961: 960: 958: 956: 944: 938: 937: 935: 933: 921: 915: 914: 912: 910: 898: 892: 891: 889: 887: 875: 864: 863: 852: 842: 831: 830: 828: 826: 814: 808: 807: 805: 803: 791: 785: 784: 782: 780: 768: 762: 756: 750: 744: 738: 737: 735: 733: 721: 715: 706: 698: 674: 663: 641: 636: 635: 440:Fives and Threes 208:is a variant of 21: 1402: 1401: 1397: 1396: 1395: 1393: 1392: 1391: 1372: 1371: 1370: 1365: 1317: 1276: 1263: 1228: 1105: 1100: 1065: 1046: 1019: 1014: 1013: 1003: 1001: 994: 990: 980: 978: 969: 968: 964: 954: 952: 945: 941: 931: 929: 922: 918: 908: 906: 899: 895: 885: 883: 876: 867: 861: 843: 834: 824: 822: 815: 811: 801: 799: 792: 788: 778: 776: 769: 765: 757: 753: 747:Spadaccini 2005 745: 741: 731: 729: 722: 718: 699: 688: 683: 678: 677: 664: 660: 655: 637: 630: 627: 618: 612: 599: 593: 585: 543: 538: 525: 495: 479: 473: 468: 459: 396: 390: 374: 369: 341: 329: 312: 297: 267: 261: 236: 230: 203: 179: 163:double-nine set 159: 153:may be played. 132: 126: 89: 84: 79: 23: 22: 15: 12: 11: 5: 1400: 1390: 1389: 1384: 1382:Lists of games 1367: 1366: 1364: 1363: 1353: 1343: 1333: 1322: 1319: 1318: 1316: 1315: 1310: 1305: 1300: 1298:Game of chance 1295: 1290: 1284: 1282: 1278: 1277: 1270: 1268: 1265: 1264: 1262: 1261: 1256: 1251: 1246: 1240: 1238: 1230: 1229: 1227: 1226: 1221: 1216: 1211: 1206: 1201: 1196: 1191: 1186: 1181: 1176: 1171: 1166: 1161: 1156: 1151: 1146: 1144:Block Dominoes 1141: 1136: 1131: 1126: 1120: 1118: 1111: 1107: 1106: 1099: 1098: 1091: 1084: 1076: 1070: 1069: 1063: 1050: 1044: 1018: 1015: 1012: 1011: 988: 962: 939: 916: 893: 865: 860:978-0806942599 859: 832: 809: 786: 763: 761:, p. 551. 751: 739: 716: 685: 684: 682: 679: 676: 675: 657: 656: 654: 651: 650: 649: 643: 642: 626: 623: 614:Main article: 611: 608: 595:Main article: 592: 589: 584: 581: 542: 539: 537: 534: 524: 521: 494: 491: 475:Main article: 472: 469: 467: 464: 458: 455: 392:Main article: 389: 386: 373: 370: 368: 365: 340: 337: 328: 325: 311: 308: 296: 293: 263:Main article: 260: 257: 232:Main article: 229: 226: 202: 199: 191:double-six set 178: 175: 158: 155: 128:Main article: 125: 122: 93:double-six set 88: 85: 83: 82:Blocking games 80: 78: 75: 51:blocking games 9: 6: 4: 3: 2: 1399: 1388: 1385: 1383: 1380: 1379: 1377: 1362: 1354: 1352: 1348: 1344: 1342: 1334: 1332: 1324: 1323: 1320: 1314: 1311: 1309: 1306: 1304: 1303:Game of skill 1301: 1299: 1296: 1294: 1291: 1289: 1286: 1285: 1283: 1279: 1274: 1260: 1257: 1255: 1252: 1250: 1247: 1245: 1242: 1241: 1239: 1235: 1225: 1222: 1220: 1217: 1215: 1212: 1210: 1207: 1205: 1202: 1200: 1197: 1195: 1194:Mexican Train 1192: 1190: 1187: 1185: 1184:Maltese Cross 1182: 1180: 1177: 1175: 1172: 1170: 1169:Draw Dominoes 1167: 1165: 1162: 1160: 1157: 1155: 1152: 1150: 1147: 1145: 1142: 1140: 1137: 1135: 1132: 1130: 1127: 1125: 1122: 1121: 1119: 1115: 1112: 1108: 1104: 1097: 1092: 1090: 1085: 1083: 1078: 1077: 1074: 1066: 1064:9780452286443 1060: 1056: 1051: 1047: 1045:0-385-24962-4 1041: 1037: 1033: 1029: 1025: 1021: 1020: 999: 992: 976: 972: 966: 950: 943: 927: 920: 904: 897: 881: 874: 872: 870: 862: 856: 851: 850: 841: 839: 837: 820: 813: 797: 790: 774: 767: 760: 755: 749:, p. 23. 748: 743: 727: 720: 714: 713:1-85326-316-8 710: 704: 697: 695: 693: 691: 686: 672: 668: 662: 658: 648: 645: 644: 640: 634: 629: 622: 617: 607: 604: 598: 588: 580: 577: 573: 571: 567: 563: 559: 555: 550: 548: 547:Concentration 541:Concentration 536:Fishing games 533: 529: 520: 517: 513: 511: 506: 504: 500: 490: 488: 484: 478: 463: 454: 452: 451: 446: 442: 441: 436: 435: 430: 429: 424: 420: 416: 415: 409: 407: 403: 402: 395: 385: 383: 382:Double Bergen 378: 367:Scoring games 364: 362: 356: 354: 350: 346: 336: 334: 324: 320: 318: 307: 305: 301: 292: 289: 286: 282: 278: 276: 275:United States 272: 266: 265:Mexican Train 259:Mexican Train 256: 254: 250: 246: 242: 235: 225: 223: 222:Maltese cross 219: 215: 211: 207: 206:Maltese Cross 201:Maltese Cross 198: 196: 192: 188: 184: 174: 172: 168: 164: 154: 152: 148: 144: 140: 136: 131: 121: 118: 116: 112: 108: 104: 103: 98: 94: 74: 72: 68: 64: 60: 56: 55:scoring games 52: 48: 44: 40: 36: 32: 27: 19: 1387:Domino games 1281:Domino links 1134:Basic Trains 1110:Domino games 1103:Domino games 1102: 1054: 1035: 1017:Bibliography 1004:26 September 1002:. 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Pagat.com 450:Tiddly-Wink 421:called the 349:double-nine 327:Tiddly-Wink 135:Chickenfoot 130:Chickenfoot 124:Chickenfoot 1376:Categories 1351:Wiktionary 1259:Triominoes 1209:Sebastopol 1124:All Threes 681:References 434:All Threes 333:Block Game 304:block game 300:Sebastopol 295:Sebastopol 210:Sebastopol 187:Block Game 87:Block Game 63:card games 37:games are 18:Block Game 1308:Pub games 1129:All Fives 653:Footnotes 603:draw game 597:Bendomino 591:Bendomino 499:Sixty-Six 457:5s and 3s 445:All Fives 401:All Fives 317:wild card 177:Draw Game 171:open ends 167:Draw game 71:Pope Joan 1293:Dominoes 1288:Glossary 1034:(1991). 671:matadors 625:See also 556:and the 406:cribbage 245:matadors 183:dominoes 102:dominoes 1341:Commons 1254:Trioker 1244:Contack 1219:Spinner 1199:Muggins 1189:Matador 1174:Five Up 503:Bezique 428:Five Up 419:spinner 394:Muggins 388:Muggins 310:Spinner 249:tableau 234:Matador 228:Matador 218:spinner 151:tableau 143:spinner 107:blocked 47:tableau 1164:Cyprus 1139:Bergen 1061:  1042:  857:  711:  487:Spades 372:Bergen 345:trains 339:Trains 271:trains 241:blanks 214:Cyprus 157:Cyprus 147:double 139:Cyprus 67:Sevens 35:domino 1214:Sniff 1204:Prime 1179:Fives 667:Ombre 510:bingo 493:Bingo 423:sniff 414:Sniff 361:train 253:blank 251:is a 195:stock 43:tiles 1059:ISBN 1040:ISBN 1006:2012 983:2012 957:2012 934:2012 911:2012 888:2012 855:ISBN 827:2012 804:2012 781:2012 734:2012 709:ISBN 501:and 97:sets 570:3-3 566:4–4 562:2–2 558:0–4 554:3–5 351:or 319:). 111:pip 1378:: 1224:42 1030:; 1026:; 868:^ 835:^ 689:^ 477:42 471:42 384:. 359:a 355:. 255:. 73:. 1095:e 1088:t 1081:v 1067:. 1048:. 1008:. 985:. 959:. 936:. 913:. 890:. 829:. 806:. 783:. 736:. 673:. 20:)

Index

Block Game
domino
tiles
tableau
card games
Sevens
Pope Joan
double-six set
sets
dominoes
blocked
pip
blocked game
Chickenfoot
spinner
double
tableau
double-nine set
open ends
dominoes
Block Game
double-six set
stock
spinner
Maltese cross
Matador
blanks
tableau
blank
Mexican Train

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