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these games had been destroyed and feared the loss of their historical significance. Video games have significantly begun to be seen in the real-world as a purpose to present history in a way of understanding the methodology and terms that are being compared. Researchers have looked at how historical representations affect how the public perceives the past, and digital humanists encourage historians to use video games as primary materials. Video games, considering their past and age, have over time progressed as what a video game really means. Whether played through a monitor, TV, or a hand-held device, there are many ways that video games are being displayed for users to enjoy. People have drawn comparisons between flow-state-engaged video gamers and pupils in conventional school settings. In traditional, teacher-led classrooms, students have little say in what they learn, are passive consumers of the information selected by teachers, are required to follow the pace and skill level of the group (group teaching), and receive brief, imprecise, normative feedback on their work. Video games, as they continue to develop into better graphic definitions and genres, create new terminology when something unknown tends to become known. Yearly, consoles are being created to compete against other brands with similar functioning features that tend to lead the consumer into which they'd like to purchase. Now, companies have moved towards games only the specific console can play to grasp the consumer into purchasing their product compared to when video games first began, there was little to no variety. In 1989, a console war began with
Nintendo, one of the biggest in gaming, up against target, Sega with their brand new Master System which, failed to compete, allowing the Nintendo Emulator System to be one of the most consumed products in the world. More technology continued to be created, as the computer began to be used in people's houses for more than just office and daily use. Games began being implemented into computers and have progressively grown since then with coded robots to play against you. Early games like tic-tac-toe, solitaire, and Tennis for Two were great ways to bring new gaming to another system rather than one specifically meant for gaming.
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3338:: Proactive hobbyists who are players and consumers of video games. While their representation in the industry is primarily seen through game sales, many companies follow gamers' comments on social media or on user reviews and engage with them to work to improve their products in addition to other feedback from other parts of the industry. Demographics of the larger player community also impact parts of the market; while once dominated by younger men, the market shifted in the mid-2010s towards women and older players who generally preferred mobile and causal games, leading to further growth in those sectors.
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3253:, public relations, and advertising of the game. Publishers frequently pay the developers ahead of time to make their games and will be involved in critical decisions about the direction of the game's progress, and then pay the developers additional royalties or bonuses based on sales performances. Other smaller, boutique publishers may simply offer to perform the publishing of a game for a small fee and a portion of the sales, and otherwise leave the developer with the creative freedom to proceed. A range of other publisher-developer relationships exist between these points.
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62:
1339:, recognizing that there was yet an industry standard definition for a video game, established for her ruling that "At a bare minimum, video games appear to require some level of interactivity or involvement between the player and the medium" compared to passive entertainment like film, music, and television, and "videogames are also generally graphically rendered or animated, as opposed to being recorded live or via motion capture as in films or television". Rogers still concluded that what is a video game "appears highly eclectic and diverse".
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1793:, and audio amplifier and speakers. Arcade games often have brightly painted logos and images relating to the theme of the game. While most arcade games are housed in a vertical cabinet, which the user typically stands in front of to play, some arcade games use a tabletop approach, in which the display screen is housed in a table-style cabinet with a see-through table top. With table-top games, the users typically sit to play. In the 1990s and 2000s, some arcade games offered players a choice of multiple games. In the 1980s,
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1729:. Home consoles are specifically designed to play games using a dedicated hardware environment, giving developers a concrete hardware target for development and assurances of what features will be available, simplifying development compared to PC game development. Usually consoles only run games developed for it, or games from other platform made by the same company, but never games developed by its direct competitor, even if the same game is available on different platforms. It often comes with a specific
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2729:(ACB) oversees the ratings of games and other works in Australia, using ratings of G (General), PG (Parental Guidance), M (Mature), MA15+ (Mature Accompanied), R18+ (Restricted), and X (Restricted for pornographic material). ACB can also deny to give a rating to game (RC – Refused Classification). The ACB's ratings are enforceable by law, and importantly, games cannot be imported or purchased digitally in Australia if they have failed to gain a rating or were given the RC rating, leading to a
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3066:, are irrelevant to me as a player, because a different-looking body would not make me play differently... When I play, I don't even see her body, but see through it and past it." Simply put, ludologists reject traditional theories of art because they claim that the artistic and socially relevant qualities of a video game are primarily determined by the underlying set of rules, demands, and expectations imposed on the player.
3146:, respectively, in the few years after their release. However, at times and more frequently at the onset of the industry, developers would intentionally create video game clones of successful games and game hardware with few changes, which led to the flooded arcade and dedicated home console market around 1978. Cloning is also a major issue with countries that do not have strong intellectual property protection laws, such as
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2112:. Consoles typically include standard controllers which are shipped or bundled with the console itself, while peripheral controllers are available as a separate purchase from the console manufacturer or third-party vendors. Similar control sets are built into handheld consoles and onto arcade cabinets. Newer technology improvements have incorporated additional technology into the controller or the game platform, such as
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3073:, video games commonly present simulated story worlds where emergent behavior occurs within the context of the game. The term "emergent narrative" has been used to describe how, in a simulated environment, storyline can be created simply by "what happens to the player." However, emergent behavior is not limited to sophisticated games. In general, any place where event-driven instructions occur for
1122:"Computer game" may also be used as a descriptor, as all these types of games essentially require the use of a computer processor, and in some cases, it is used interchangeably with "video game". Particularly in the United Kingdom and Western Europe, this is common due to the historic relevance of domestically produced microcomputers. Other terms used include digital game, for example, by the
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1215:, Adlum is credited with first naming these games as "video games": "RePlay's Eddie Adlum worked at 'Cash Box' when 'TV games' first came out. The personalities in those days were Bushnell, his sales manager Pat Karns, and a handful of other 'TV game' manufacturers like Henry Leyser and the McEwan brothers. It seemed awkward to call their products 'TV games', so borrowing a word from
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A 2018 systematic review found evidence that video gaming training had positive effects on cognitive and emotional skills in the adult population, especially with young adults. A 2019 systematic review also added support for the claim that video games are beneficial to the brain, although the beneficial effects of video gaming on the brain differed by video games types.
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1240:. With the arrival of video games in arcades during the early 1970s, there was initially some confusion in the arcade industry over what term should be used to describe the new games. He "wrestled with descriptions of this type of game," alternating between "TV game" and "television game" but "finally woke up one day" and said, "What the hell... video game!"
1641:, such as Nintendo or Sony, seeking to gain larger market shares. Games are typically designed to be played on one or a limited number of platforms, and exclusivity to a platform or brand is used by platform holders as a competitive edge in the video game market. However, games may be developed for alternative platforms than intended, which are described as
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been noticed that gamers adopt an attitude while playing that is of such high concentration, they do not realize they are learning, and that if the same attitude could be adopted at school, education would enjoy significant benefits. Students are found to be "learning by doing" while playing video games while fostering creative thinking.
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including Japan, South Korea, and China. Hardware production remains an area dominated by Asian companies either directly involved in hardware design or part of the production process, but digital distribution and indie game development of the late 2000s has allowed game developers to flourish nearly anywhere and diversify the field.
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3297:: While journalism around video games used to be primarily print-based, and focused more on post-release reviews and gameplay strategy, the Internet has brought a more proactive press that use web journalism, covering games in the months prior to release as well as beyond, helping to build excitement for games ahead of release.
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3291:" hardware, particularly in the graphics card area; several of the same companies overlap with component supplies for consoles. A range of third-party manufacturers also exist to provide equipment and gear for consoles post-sale, such as additional controllers for console or carrying cases and gear for handheld devices.
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and their ability to count briefly presented objects, than nonplayers. Researchers found that such enhanced abilities could be acquired by training with action games, involving challenges that switch attention between different locations, but not with games requiring concentration on single objects.
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Besides their entertainment value, appropriately-designed video games have been seen to provide value in education across several ages and comprehension levels. Learning principles found in video games have been identified as possible techniques with which to reform the U.S. education system. It has
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Retailers: Physical storefronts, which include large online retailers, department and electronic stores, and specialty video game stores, sell games, consoles, and other accessories to consumers. This has also including a trade-in market in certain regions, allowing players to turn in used games for
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With the growth of the size of development teams in the industry, the problem of cost has increased. Development studios need the best talent, while publishers reduce costs to maintain profitability on their investment. Typically, a video game console development team ranges from 5 to 50 people, and
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to immerse a player within virtual environment that responds to their head movements. Some VR systems include control units for the player's hands as to provide a direct way to interact with the virtual world. VR systems generally require a separate computer, console, or other processing device that
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in a single unit. Like consoles, handhelds are dedicated platforms, and share almost the same characteristics. Handheld hardware usually is less powerful than PC or console hardware. Some handheld games from the late 1970s and early 1980s could only play one game. In the 1990s and 2000s, a number of
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or conversions. These also may be remasters - where most of the original game's source code is reused and art assets, models, and game levels are updated for modern systems – and remakes, where in addition to asset improvements, significant reworking of the original game and possibly from scratch is
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showed that the term may have come even earlier, appearing first in a letter dated July 10, 1972. In the letter, Bushnell uses the term “video game” twice. Per video game historian Keith Smith, the sudden appearance suggested that the term had been proposed and readily adopted by those in the field.
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as of 2020. Separately, there is also concern about the preservation of video games, as both game media and the hardware to play them degrade over time. Further, many of the game developers and publishers from the first decades no longer exist, so records of their games have disappeared. Archivists
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that can help reinforce the desire to continue to play through that compulsion loop and potentially lead into violent or addictive behavior. Even with case law establishing that video games qualify as a protected art form, there has been pressure on the video game industry to keep their products in
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in a game, emergent behavior will exist. For instance, take a racing game in which cars are programmed to avoid crashing, and they encounter an obstacle in the track: the cars might then maneuver to avoid the obstacle causing the cars behind them to slow or maneuver to accommodate the cars in front
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requirements. Like with film content ratings, video game ratings typing identify the target age group that the national or regional ratings board believes is appropriate for the player, ranging from all-ages, to a teenager-or-older, to mature, to the infrequent adult-only games. Most content review
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For many years, the traveling
Videotopia exhibit served as the closest representation of such a vital resource. In addition to collecting home video game consoles, the Electronics Conservancy organization set out to locate and restore 400 antique arcade cabinets after realizing that the majority of
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have been created based on existing video game franchises. Because video games are an interactive medium there has been trouble in converting them to these passive forms of media, and typically such works have been critically panned or treated as children's media. For example, until 2019, no video
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are designed to generate emotion and empathy from the player by challenging societal norms and offering critique through the interactivity of the video game medium. They may not have any type of win condition and are designed to let the player explore through the game world and scenarios. Most art
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has been used in homes and classrooms to help teach children and students, and video games have been similarly adapted for these reasons, all designed to provide a form of interactivity and entertainment tied to game design elements. There are a variety of differences in their designs and how they
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that assemble the consoles. Further, these console manufacturers typically require a license to develop for their platform and may control the production of some games, such as
Nintendo does with the use of game cartridges for its systems. In exchange, the manufacturers may help promote games for
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Core or hard-core games refer to the typical perception of video games, developed for entertainment purposes. These games typically require a fair amount of time to learn and master, in contrast to casual games, and thus are most appealing to gamers rather than a broader audience. Most of the AAA
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Early arcade games, home consoles, and handheld games were dedicated hardware units with the game's logic built into the electronic componentry of the hardware. Since then, most video game platforms are considered programmable, having means to read and play multiple games distributed on different
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Because gameplay is normally ineligible for copyright, gameplay ideas in popular games are often replicated and built upon in other games. At times, this repurposing of gameplay can be seen as beneficial and a fundamental part of how the industry has grown by building on the ideas of others. For
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it may be represented, and sexual content, but other themes such as drug and alcohol use and gambling that can influence children may also be identified. A primary identifier based on a minimum age is used by nearly all systems, along with additional descriptors to identify specific content that
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In the early days of the industry, it was more common for a single person to manage all of the roles needed to create a video game. As platforms have become more complex and powerful in the type of material they can present, larger teams have been needed to generate all of the art, programming,
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were available at volume to be used for video game hardware, which allowed game developers to program more detailed games, widening the scope of what was possible. Ongoing improvements in computer hardware technology have expanded what has become possible to create in video games, coupled with
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requires a minimal hardware device, such as a basic computer, console, laptop, mobile phone or even a dedicated hardware device connected to a display with good
Internet connectivity that connects to hardware systems by the cloud gaming provider. The game is computed and rendered on the remote
1675:. Personal computers are not dedicated game platforms, so there may be differences running the same game on different hardware. Also, the openness allows some features to developers like reduced software cost, increased flexibility, increased innovation, emulation, creation of modifications or
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The industry itself grew out from both the United States and Japan in the 1970s and 1980s before having a larger worldwide contribution. Today, the video game industry is predominantly led by major companies in North
America (primarily the United States and Canada), Europe, and southeast Asia
2420:, in which the player has very limited interaction with the game itself. These are most commonly simulation games where the player may establish a starting state and then let the game proceed on its own, watching the results as a passive observer, such as with many computerized simulations of
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on a modern system, simulating the hardware of the original and allows old games to be played. While emulators themselves have been found to be legal in United States case law, the act of obtaining the game software that one does not already own may violate copyrights. However, there are some
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The game's graphics are often accompanied by sound produced by internal speakers on the game platform or external speakers attached to the platform, as directed by the game's programming. This often will include sound effects tied to the player's actions to provide audio feedback, as well as
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3115:. This typically only applies to the underlying code, as well as to the artistic aspects of the game such as its writing, art assets, and music. Gameplay itself is generally not considered copyrightable; in the United States among other countries, video games are considered to fall into the
3812:. Organisers, mental health workers and mental health nurses at the event emphasised the relationships and friendships that can be built around video games and how playing games can help people learn about others as a precursor to discussing the person's mental health. A study in 2020 from
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was reported to have a development staff of 450. The growth of team size combined with greater pressure to get completed projects into the market to begin recouping production costs has led to a greater occurrence of missed deadlines, rushed games, and the release of unfinished products.
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check to avoid over-excessive violence particularly for games aimed at younger children. The potential addictive behavior around games, coupled with increased used of post-sale monetization of video games, has also raised concern among parents, advocates, and government officials about
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composed for limited sound-output devices on early computers and consoles, to fully-scored compositions for most modern games. Such music has frequently served as a platform for covers and remixes, and concerts featuring video game soundtracks performed by bands or orchestras, such as
2276:. However, unlike film or television which use visual or narrative elements, video games are generally categorized into genres based on their gameplay interaction, since this is the primary means which one interacts with a video game. The narrative setting does not impact gameplay; a
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of cloned hardware and software systems. The industry remains challenged to distinguish between creating new games based on refinements of past successful games to create a new type of gameplay, and intentionally creating a clone of a game that may simply swap out art assets.
2707:(ESRB) that oversees games released in the United States. ESRB ratings are voluntary and rated along a E (Everyone), E10+ (Everyone 10 and older), T (Teen), M (Mature), and AO (Adults Only). Attempts to mandate video games ratings in the U.S. subsequently led to the landmark
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are those where the entertainment factor may be augmented, overshadowed, or even eliminated by other purposes for the game. Game design is used to reinforce the non-entertainment purpose of the game, such as using video game technology for the game's interactive world, or
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Since the mid-2000s there has been debate whether video games qualify as art, primarily as the form's interactivity interfered with the artistic intent of the work and that they are designed for commercial appeal. A significant debate on the matter came after film critic
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audience. They frequently support the ability to jump in and out of play on demand, such as during commuting or lunch breaks. Numerous browser and mobile games fall into the casual game area, and casual games often are from genres with low intensity game elements such as
1077:, which was directly inspired by the table tennis game on the Odyssey. Sanders and Magnavox sued Atari for infringement of Baer's patents, but Atari settled out of court, paying for perpetual rights to the patents. Following their agreement, Atari made a home version of
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brought the idea of games that did not have any such type of winning condition and raising the question of whether these were actually games. These are still commonly justified as video games as they provide a game world that the player can interact with by some means.
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Although departments of computer science have been studying the technical aspects of video games for years, theories that examine games as an artistic medium are a relatively recent development in the humanities. The two most visible schools in this emerging field are
2926:" game studios, and are often experiments in gameplay and art style. Indie game development is aided by the larger availability of digital distribution, including the newer mobile gaming market, and readily-available and low-cost development tools for these platforms.
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While many games readily fall into a clear, well-understood definition of video games, new genres and innovations in game development have raised the question of what are the essential factors of a video game that separate the medium from other forms of entertainment.
2753:(IARC), a means to streamline and align the content ratings system between different region, so that a publisher would only need to complete the content ratings review for one provider, and use the IARC transition to affirm the content rating for all other regions.
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use video games as a key strategy for coping with stress. In the study of 1,000 gamers, 55% said that it "helps them to unwind and relieve stress ... and half said they see the value in gaming as a method of escapism to help them deal with daily work pressures".
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The regulations vary from country to country but generally are voluntary systems upheld by vendor practices, with penalty and fines issued by the ratings body on the video game publisher for misuse of the ratings. Among the major content rating systems include:
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argues that, although games certainly have plots, characters, and aspects of traditional narratives, these aspects are incidental to gameplay. For example, Aarseth is critical of the widespread attention that narrativists have given to the heroine of the game
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3674:. More recently, with these licensed games being developed by triple-A studios or through studios directly connected to the licensed property owner, there has been a significant improvement in the quality of these games, with an early trendsetting example of
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To distinguish from electronic games, a video game is generally considered to require a platform, the hardware which contains computing elements, to process player interaction from some type of input device and displays the results to a video output display.
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in North
America in 1985. Along with it, Nintendo established a number of core industrial practices to prevent unlicensed game development and control game distribution on their platform, methods that continue to be used by console manufacturers today.
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3590:(2020), both receiving "Fresh" ratings, shows signs of the film industry having found an approach to adapt video games for the large screen. That said, some early video game-based films have been highly successful at the box office, such as 1995's
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like any other piece of computer software. Prior to the mid-1970s, arcade and home consoles were programmed by assembling discrete electro-mechanical components on circuit boards, which limited games to relatively simple logic. By 1975, low-cost
2723:(PEGI) covering the United Kingdom, most of the European Union and other European countries, replacing previous national-based systems. The PEGI system uses content rated based on minimum recommended ages, which include 3+, 8+, 12+, 16+, and 18+.
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subculture formed around video games and game playing. As computer and video games have increased in popularity over time, they have had a significant influence on popular culture. Video game culture has also evolved over time hand in hand with
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cinematography, and more. This is not to say that the age of the "one-man shop" is gone, as this is still sometimes found in the casual gaming and handheld markets, where smaller games are prevalent due to technical limitations such as limited
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contains one of the largest collections of electronic games and game-related historical materials in the world, including a 5,000-square-foot (460 m) exhibit which allows guests to play their way through the history of video games. The
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tools available for use to make games, often which are across multiple platforms to support portability, or may still opt to create their own for more specialized features and direct control of the game. Today, many games are built around a
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display technology, it consists of an analog device allowing a user to control the parabolic arc of a dot on the screen to simulate a missile being fired at targets, which are paper drawings fixed to the screen. Other early examples include
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as well as the increasing popularity of mobile games. Many people who play video games identify as gamers, which can mean anything from someone who enjoys games to someone who is passionate about it. As video games become more social with
3025:, arguing for the video game as a medium in which the player is allowed to become another person, and to act out in another world. This image of video games received early widespread popular support, and forms the basis of films such as
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and motion detection can capture movements of the player as input into the game, which can, in some cases, effectively eliminate the control, and on other systems such as virtual reality, are used to enhance immersion into the game.
2349:. A hierarchy of game genres exist, with top-level genres like "shooter game" and "action game" that broadly capture the game's main gameplay style, and several subgenres of specific implementation, such as within the shooter game
1170:. "Electronic game" may also be used to refer to video games, but this also incorporates devices like early handheld electronic games that lack any video output. and the term "TV game" is still commonly used into the 21st century.
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on storage media to restart the game should they lose all their lives or need to stop the game and restart at a later time. These also may be in the form of a passage that can be written down and reentered at the title screen.
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3259:: Publishers often are able to produce their own game media and take the role of distributor, but there are also third-party distributors that can mass-produce game media and distribute to retailers. Digital storefronts like
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in 1966, devised a control system to play a rudimentary game of table tennis on a television screen. With the company's approval, Baer built the prototype "Brown Box". Sanders patented Baer's inventions and licensed them to
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708:, and established practices and methods around the development and distribution of video games to prevent a similar crash in the future, many of which continue to be followed. In the 2000s, the core industry centered on "
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by 1985. Many of the North
American companies created in the prior years closed down. Japan's growing game industry was briefly shocked by this crash but had sufficient longevity to withstand the short-term effects, and
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in 1999 in which some claimed the perpetrators specifically alluded to using video games to plot out their attack, raised further fears. Medical experts and mental health professionals have also raised concerned that
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Ludologists break sharply and radically from this idea. They argue that a video game is first and foremost a game, which must be understood in terms of its rules, interface, and the concept of play that it deploys.
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imagery, and thus often requiring developers to replace such imagery with fictional ones. This ruling was relaxed in 2018 to allow for such imagery for "social adequacy" purposes that applied to other works of art.
3664:. However, these licensed games in the 1990s and 2000s often had a reputation for poor quality, developed without any input from the intellectual property rights owners, and several of them are considered among
3631:(short for "machine cinema") grew out from using video game engines to craft narratives. As video game engines gain higher fidelity, they have also become part of the tools used in more traditional filmmaking.
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and improving mental health. The university's research studied all age groups – "from pre-literate children through to older adults living in long term care homes" – with a main focus on 18 to 55-year-olds.
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is mostly isolated from the rest of the world due to the government's censorship, and all games published there must adhere to strict government review, disallowing content such as smearing the image of the
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Keogh, Brendan. "Between Triple-A, indie, casual, and DIY: Sites of tension in the videogames cultural industries." In The
Routledge companion to the cultural industries, pp. 152-162. Routledge, 2015.
3317:: Esports is a major function of several multiplayer games with numerous professional leagues established since the 2000s, with large viewership numbers, particularly out of southeast Asia since the 2010s.
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to play through their games has had a significant impact on game sales, and have turned to use influencers alongside traditional journalism as a means to build up attention to their game before release.
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were businesses in which game players could use a number of arcade video games. In the 2010s, there are far fewer video arcades, but some movie theaters and family entertainment centers still have them.
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The industry remained more conservative following the 1983 crash, forming around the concept of publisher-developer dichotomies, and by the 2000s, leading to the industry centralizing around low-risk,
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played off a form of media but only limited user interaction. This had required a means to distinguish these games from more traditional board games that happen to also use external media, such as the
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discrimination and mischaracterization of these minority groups in video games. A further issue in the industry is related to working conditions, as development studios and publishers frequently use "
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Ernkvist, Mirko (2008). "Down many times, but still playing the game: Creative destruction and industry crashes in the early video game industry 1971–1986". In
Gratzer, Karl; Stiefel, Dieter (eds.).
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that draw on many different sectors that tie into the larger video game industry. While video game developers are a significant portion of the industry, other key participants in the market include:
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are a combination of the limitations of the game platform and display device and the program efficiency of the game itself. The game's output can range from fixed displays using LED or LCD elements,
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4112:, focusing on games from the first decades. Games in retail packaging in good shape have become collectors items for the early days of the industry, with some rare publications having gone for over
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Further, video games can serve as a virtual environment under full control of a producer to create new works. With the capability to render 3D actors and settings in real-time, a new type of work
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handheld games used cartridges, which enabled them to be used to play many different games. The handheld console has waned in the 2010s as mobile device gaming has become a more dominant factor.
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published an essay "Video Games can never be art", which challenged the industry to prove him and other critics wrong. The view that video games were an art form was cemented in 2011 when the
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to boost the avatar's innate attributes, all while either using special attacks to defeat enemies or moves to avoid them. This information is relayed to the player through a type of on-screen
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for most consoles, and as accessories for personal computer systems along keyboard and mouse controls. Common controls on the most recent controllers include face buttons, shoulder triggers,
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from the late 1970s to early 1980s, but the newfound industry was mainly composed of game developers with little business experience. This led to numerous companies forming simply to create
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that video games were a protected form of speech with artistic merit. Since then, video game developers have come to use the form more for artistic expression, including the development of
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s description of movie jukeboxes, Adlum started to refer to this new breed of amusement machine as 'video games.' The phrase stuck." Adlum explained in 1985 that up until the early 1970s,
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generally refers to a game played on an even more specialized type of electronic device that is typically designed to play only one game and is encased in a special, large coin-operated
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is a PC or laptop intended specifically for gaming, typically using high-performance, high-cost components. In addition to personal computer gaming, there also exist games that work on
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Although video games have been considered an art form on their own, games may be developed to try to purposely communicate a story or message, using the medium as a work of art. These
2393:. Within the latter category, multiplayer games can be played in a variety of ways, including locally at the same device, on separate devices connected through a local network such as
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that minimize the amount of direct programming they have to do but can also limit the amount of customization they can add into a game. Like all software, video games usually undergo
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which required players to watch VCR clips between turns. To distinguish between these two, video games are considered to require some interactivity that affects the visual display.
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of interactive experiences, and whether the larger game and the individual experiences themselves were games or not in relation to fees that Apple charged for the App Store. Judge
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Gamble, John (2007). "Competition in Video Game
Consoles: Sony, Microsoft and Nintendo Battle for Supremacy". In Thompson, Arthur; Strickland III, A. J.; Gamble, John (eds.).
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5455:
4128:, which serves as the largest museum wholly dedicated to the display and preservation of the industry's most important artifacts. Europe hosts video game museums such as the
4016:, have stated that there is insufficient evidence that video games can create violent tendencies or lead to addictive behavior, though agree that video games typically use a
1961:
is similar in nature to emulation in that older games can be played on newer platforms, but typically directly though hardware and build-in software within the platform. The
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convergence of common hardware between console, computer, and arcade platforms to simplify the development process. Today, game developers have a number of commercial and
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allow similar bypassing for computer software games. Both of which might make the game easier, give the player additional power-ups, or change the appearance of the game.
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component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving factors for hardware design and innovation.
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The early history of the video game industry, following the first game hardware releases and through 1983, had little structure. Video games quickly took off during the
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Though local copyright regulations vary to the degree of protection, video games qualify as copyrighted visual-audio works, and enjoy cross-country protection under the
7469:
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Marchand, André; Hennig-Thurau, Thorsten (August 2013). "Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities".
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that are geared towards problem solving through motivation and positive reinforcement while downplaying the entertainment value. Examples of educational games include
8631:
5683:
1085:, both as an arcade game and home machine, launched the video game industry. Both Baer and Bushnell have been titled "Father of Video Games" for their contributions.
5583:
2822:. Over the years, this has expanded to include almost every type of skill that one might see prevalent in the creation of any movie or television program, including
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or more. The advent of the Internet brought digital distribution as a viable means to distribute games, and contributed to the growth of more riskier, experimental
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of popular games to try to capitalize on the market. Due to loss of publishing control and oversaturation of the market, the North American home video game market
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5002:
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is a small, self-contained electronic device that is portable and can be held in a user's hands. It features the console, a small screen, speakers and buttons,
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also suggested that playing video games can be a benefit to a person's mental health. The report of 3,274 gamers, all over the age of 18, focused on the games
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in 2014 that highlighted misogyny from a portion of the player demographic. The industry as a whole has also dealt with issues related to gender, racial, and
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their system and may seek console exclusivity for certain games. For games on personal computers, a number of manufacturers are devoted to high-performance "
2868:
that handles the bulk of the game's logic, gameplay, and rendering. These engines can be augmented with specialized engines for specific features, such as a
787:
manufacturers, and other marketers, to successfully bring a game to its consumers. As of 2020, the global video game market had estimated annual revenues of
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5850:
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Video games will inspire sequels and other video games within the same franchise, but also have influenced works outside of the video game medium. Numerous
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in 2020. Mobile games accounted for the bulk of this, with a 48% share of the market, followed by console games at 28% and personal computer games at 23%.
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While amateur and hobbyist game programming had existed since the late 1970s with the introduction of home computers, a newer trend since the mid-2000s is
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3150:. The lax oversight by China's government and the difficulty for foreign companies to take Chinese entities to court had enabled China to support a large
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mechanics, where players can enlist the help of friends on their social media networks for extra turns or moves each day. Popular casual games include
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due to loss of publishing control and saturation of the market. Following the crash, the industry matured, was dominated by Japanese companies such as
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sensors that give more options for how the player interacts with the game. Specialized controllers may be used for certain genres of games, including
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3534:, and the cultural heritage of video games as works of arts, beyond their technical capabilities, have been part of major museum exhibits, including
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New to console video game development? Start with resources to help you gain approval with platform holders and get started on developing your game.
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series. Further, games not initially developed for educational purposes have found their way into the classroom after release, such as that feature
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has become a significant platform. These games may use unique features of mobile devices that are not necessary present on other platforms, such as
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8099:"Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population"
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for online games, and similar features. These features can be used from a developer's programming language of choice, or they may opt to also use
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built into the game controller, such as causing the controller to shake in the player's hands to simulate a shaking earthquake occurring in game.
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alleviate the need for any physical media. In some cases, the media serves as the direct read-only memory for the game, or it may be the form of
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The first video game prototypes in the 1950s and 1960s were simple extensions of electronic games using video-like output from large, room-sized
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were established to provide a common voice for the industry in response to governmental and other advocacy concerns. They frequently set up the
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Perron, Bernard (2013). "From gamers to players and gameplayers: The example of interactive movies". In Wolf, Mark JP; Perron, Bernard (eds.).
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1154:. In Japan, where consoles like the Odyssey were first imported and then made within the country by the large television manufacturers such as
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has been increasing. The emerging Asian markets and proliferation of smartphone games in particular are altering player demographics towards
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in that it is how the game is presented and expressed to the player that can be copyrighted, but not the underlying principles of the game.
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as an alternative to triple-A games in the late 2000s and which has continued to grow as a significant portion of the video game industry.
2922:. Indie games are made by small teams outside any direct publisher control, their games being smaller in scope than those from the larger "
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6714:
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Perron, Bernard (2009). "Games of Fear: A Multi-Faceted Historical Account of the Horror Genre in Video Games". In Perron, Bernard (ed.).
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Numerous other controversies around video games and its industry have arisen over the years, among the more notable incidents include the
2739:(CERO) rates games for Japan. Their ratings include A (all ages), B (12 and older), C (15 and over), D (17 and over), and Z (18 and over).
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Video game can use several types of input devices to translate human actions to a game. Most common are the use of game controllers like
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Sales of different types of games vary widely between countries due to local preferences. Japanese consumers tend to purchase much more
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and used actual play-time data. The report found that those that played more games tended to report greater "wellbeing". Also in 2020,
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and preservations have worked within the scope of copyright law to save these games as part of the cultural history of the industry.
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in nature, designed based on personal experiences or stories through a single developer or small team. Examples of art games include
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11318:
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John Wills (1 October 2002). "Digital Dinosaurs and Artificial Life: Exploring the Culture of Nature in Computer and Video Games".
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Video games are also believed to be beneficial to the mind and body. It has been shown that action video game players have better
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and give the player a chance to review options such as the number of players before starting a game. Most games are divided into
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of them and the obstacle. The programmer never wrote code to specifically create a traffic jam, yet one now exists in the game.
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The Ultimate History of Video Games, Volume 2: Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming
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Certain nations have even more restrictive rules related to political or ideological content. Within Germany, until 2018, the
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calls "Cyberdrama". That is to say, their major concern is with video games as a storytelling medium, one that arises out of
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that is used to write the main assets to the player's platform's local storage for faster loading periods and later updates.
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Video game development and authorship, much like any other form of entertainment, is frequently a cross-disciplinary field.
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Some platforms support additional feedback mechanics to the player that a game can take advantage of. This is most commonly
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The gameplay experience varies radically between video games, but many common elements exist. Most games will launch into a
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during 2020–2021 gave further visibility to video games as a pastime to enjoy with friends and family online as a means of
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is becoming more widely accepted. In the 2010s, video games and discussions of video game trends and topics can be seen in
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3712:
3704:
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6518:. Society. Integration. Education. Proceedings of the International Scientific Conference. Vol. 4. pp. 346–360.
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manufacturers produce console hardware, often through a value chain system that include numerous component suppliers and
2704:
2529:
1581:
1211:, covering the coin-op amusement field, in 1975, used the term in an article in March 1973. In a September 1982 issue of
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4275:
2397:, or online via separate Internet connections. Most multiplayer games are based on competitive gameplay, but many offer
2280:
is still a shooter game, regardless of whether it takes place in a fantasy world or in outer space. An exception is the
856:
Early video games use interactive electronic devices with various display formats. The earliest example is from 1947—a "
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2778:. Foreign games published in China often require modification by developers and publishers to meet these requirements.
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article as the first printed use of the term. Though Bushnell believed the term came from a vending magazine review of
1146:. Other terms such as "television game" or "telegame" had been used in the 1970s and early 1980s, particularly for the
924:
721:
4921:
4196:". However, the reviews of the exhibit were mixed, including questioning whether video games belong in an art museum.
3249:: Companies generally that oversee bringing the game from the developer to market. This often includes performing the
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Separately, video games are also frequently used as part of the promotion and marketing for other media, such as for
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A video game's mode describes how many players can use the game at the same type. This is primarily distinguished by
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82:
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Video games have caused controversy since the 1970s. Parents and children's advocates regularly raise concerns that
1277:
Most video games tend to feature some type of victory or winning conditions, such as a scoring mechanism or a final
12522:
11238:
8398:
5684:"Hollywood Reporter interviewing Doug Lombardi, Quote: "Mods absolutely helped us drive huge sales to 'Half-Life'""
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4013:
3400:
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689:
295:
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4084:", required extended working hours, in the weeks and months ahead of a game's release to assure on-time delivery.
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are designed for ease of accessibility, simple to understand gameplay and quick to grasp rule sets, and aimed at
1123:
322:
8952:
4386:
3620:, have also become popular. Video games also frequently incorporate licensed music, particularly in the area of
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11349:
11250:
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9424:
9125:
8432:"Dopamine D3 Receptors Modulate the Ability of Win-Paired Cues to Increase Risky Choice in a Rat Gambling Task"
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The list below is not exhaustive and excludes other electronic devices capable of playing video games such as
1467:, and other hidden secrets that were intentionally added to the game can also be exploited. On some consoles,
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character the player must defeat to continue on. In some games, intermediate points between levels will offer
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3399:, with a strong preference for games catering to local tastes. Another key difference is that, though having
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According to the market research firm Newzoo, the global video game industry drew estimated revenues of over
3211:
2793:
2720:
1126:. However, the term "computer game" can also be used to more specifically refer to games played primarily on
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computer in 1962. Each game has different means of display: NIMROD has a panel of lights to play the game of
830:
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in 2009 which allowed the player to shoot a number of innocent non-player characters at an airport, and the
3913:
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for reinforcement training. Educational games are a form of serious games, but other types of games include
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11888:
11753:
11661:
10809:
10226:
10211:
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3227:
1742:
1348:
824:
42:
7655:
2341:. The names may shift over time as players, developers and the media come up with new terms; for example,
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1936:
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which commonly used LED lights for indicators but did not use these in combination for imaging purposes.
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Born digital/grown digital: Assessing the future competitiveness of the EU video games software industry
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A retail display in Switzerland with a large selection of games for platforms popular in the early 2000s
2717:
in 2011 which ruled video games were a protected form of art, a key victory for the video game industry.
1637:, to operate. The term system is also commonly used. These platforms may include multiple brandsheld by
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or mods that alter or add onto the game; these often are unofficial and were developed by players from
2004:
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Lampros, Nicholas M. (2013). "Leveling Pains: Clone Gaming and the Changing Dynamics of an Industry".
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partial refunds or credit towards other games. However, with the uprising of digital marketplaces and
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Players of video games often maintain collections of games. More recently there has been interest in
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By definition, all video games are intended to output graphics to an external video display, such as
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can influence young players into performing those violent acts in real life, and events such as the
2826:, musicians, and other technicians; as well as skills that are specific to video games, such as the
2513:
games that tend to focus on the entertainment value and rote learning but are unlikely to engage in
2062:
to share with others to play. Other games, mostly those on personal computers, can be extended with
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De Prato, Guiditta; Feijóo, Claudio; Nepelski, Daniel; Bogdanowicz, Marc; Simon, Jean Paul (2010).
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2311:, though some genres have derivations from influential works that have defined that genre, such as
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is a dedicated video game museum focusing on playable exhibits of console and computer games. The
1683:(in which a person plays a video game with people who are in a different household) and others. A
712:" games, leaving little room for riskier experimental games. Coupled with the availability of the
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Wolf, Mark J.P., ed. (2012). "International Center for the History of Electronic Games (ICHEG)".
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which lead to the formation of the ESRB ratings system, numerous legal actions taken by attorney
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Zimmermann, Felix; Huberts, Christian (2019). "From walking simulator to ambience action game".
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environment. These games may be identified based on the website that they appear, such as with
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Wiemeyer, Josef; Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang (2016). "1. Introduction".
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Wolf, Mark; Perron, Bernard (2003). "Introduction: An Introduction To The Video Game Theory".
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Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
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Video games are frequently classified by a number of factors related to how one plays them.
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nominally available via digital distribution. These can be offered freely or can be used to
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http://allincolorforaquarter.blogspot.com/2015/04/the-etymology-of-term-video-game.html?m=1
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or lack of dedicated 3D graphics rendering capabilities on the target platform (e.g., some
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exists to help developers access other features, such as playback of videos within games,
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official releases of emulated software from game manufacturers, such as Nintendo with its
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The lack of any industry definition for a video game by 2021 was an issue during the case
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8280:"Video games can provide benefits to mental health, suggests new Oxford University study"
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Dondlinger, Mary Jo (2007). "Educational Video Game Design: A Review of the Literature".
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said her research also showed that video games can have health benefits such as reducing
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popularized the trend of having the capability of playing past generation games from the
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7919:"From Star Wars to Marvel, licensed video games are becoming more ambitious. Here's why"
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5481:
Crafting and Executing Strategy: The Quest for Competitive Advantage: Concepts and Cases
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which use even more simplistic rules for short but infinitely replayable games, such as
2432:
Most video games are intended for entertainment purposes. Different game types include:
2058:
a game following its initial release. Several games offer players the ability to create
1819:
games. Others are named based on the programming platform used to develop them, such as
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and Estle Ray Mann, and issued on 14 December 1948, as U.S. Patent 2455992. Inspired by
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A study of gamers attitudes towards gaming which was reported about in 2018 found that
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and other similarly shared systems, with users logging in remotely to use the computer.
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8524:"No, Video Games Don't Cause Mass Shootings. But The Conversation Shouldn't End There"
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5168:
4812:
4439:
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Developers use various tools to create video games. Here an editor is fine-tuning the
2357:. Some cross-genre types also exist that fall until multiple top-level genres such as
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Handheld units, like the Game Boy, include built-in output screens and sound speakers.
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7749:"'Sonic the Hedgehog' is up against the stigma of video game flops at the box office"
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A typical ESRB rating label, listing the rating and specific content descriptors for
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simply by inserting the original game media into the newer console, while Nintendo's
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across hardware, software, and services, which is three times the size of the global
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387:
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6595:"Fortnite, PUBG, and Paladins have reportedly been banned by the Chinese government"
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that incorporate significant physical exercise to help keep the player fit (such as
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12072:
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3485:. Gaming can both be entertainment as well as competition, as a new trend known as
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Genre names are normally self-describing in terms of the type of gameplay, such as
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728:") to gain prominence into the 2010s. Since then, the commercial importance of the
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enables games from a console or otherwise different system to be run in a type of
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Djaouti, Damien; Alvarez, Julian; Jessel, Jean-Pierre; Rampnoux, Olivier (2011).
6335:
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tendencies that may come from video games, such as controversy around the use of
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atop the rendering of the game itself. Taking damage will deplete their avatar's
1316:
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These preliminary inventions paved the way for the origins of video games today.
845:
658:
638:
539:
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133:
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8158:"Does Video Gaming Have Impacts on the Brain: Evidence from a Systematic Review"
8029:
6438:
5668:
5374:"The future for platform holders is cooperation, not just competition / Opinion"
2814:, as employees within this industry are commonly referred to, primarily include
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8710:"Strong's eGameRevolution Exhibit Gives Game History Its First Permanent Home"
8097:
Pallavicini, Federica; Ferrari, Ambra; Mantovani, Fabrizia (7 November 2018).
7297:"From shareware superstars to the Steam gold rush: How indie conquered the PC"
4777:
4759:
4305:
3605:
More recently since the 2000s, there has also become a larger appreciation of
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takes advantages of standardizations of technologies for the functionality of
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8310:"U of S research finds video games can relieve stress, improve mental health"
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8124:
8115:
7855:
7403:
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to its permanent Architecture and Design Collection since 2012. In 2012, the
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2012:
1996:
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8174:
6969:
6831:"Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch"
5510:"Port or conversion? An ontological framework for classifying game versions"
5417:
4625:
Wolf, Mark (2007). "Chapter 1: What Is a Video Game?". In Wolf, Mark (ed.).
2175:, depending on the type of platform the game is played on. Features such as
2070:
of the game, but other games provide official support for modding the game.
48:"Computer game" redirects here. For games played on personal computers, see
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8343:"Playing video games is a key strategy for coping with stress, study finds"
8251:
8201:
8156:
Brilliant T., Denilson; Nouchi, Rui; Kawashima, Ryuta (25 September 2019).
8142:
8063:
7693:
7213:
7064:
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4844:
3490:
3392:
3304:
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177:
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111:
8742:. International Center for the History of Electronic Games. Archived from
5114:"A brief history of the "walking simulator," gaming's most detested genre"
2749:
Additionally, the major content system provides have worked to create the
2745:(USK) rates games for Germany. Their ratings include 0, 6, 12, 16, and 18.
1879:
between player input and output on their display device. For example, the
12830:
12426:
12307:
12281:
12104:
12077:
12055:
11858:
11807:
11451:
11386:
11260:
10749:
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10604:
10427:
10400:
10378:
10181:
10130:
9774:
9709:
9482:
9449:
6752:
5640:"10 Gaming Innovations That The PlayStation 2 Brought to Us 20 Years Ago"
5484:
5169:"Epic v Apple judge grapples with the big question: What is a videogame?"
4109:
3845:
3808:, Scotland, have emphasised the positive aspects video games can have on
3766:
3670:
3624:, furthering the depth of which video games and music can work together.
3621:
3517:
3478:
3404:
3372:
3307:, video game companies have found that the opinions of influencers using
3151:
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3004:
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2495:
2458:
2453:
2449:
2406:
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2008:
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which has one built-in console, controllers (joystick, buttons, etc.), a
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404:
256:
231:
209:
150:
8054:
4778:"The Foundation of Geemu: A Brief History of Early Japanese video games"
4481:
3415:, computer games are generally preferred over console games, especially
2798:
2691:
is based on the level of violence, both in the type of violence and how
12800:
12353:
12329:
12276:
12164:
11868:
11787:
11395:
10676:
10652:
10599:
10487:
10191:
10110:
9718:
9499:
9409:
9379:
9002:
From Playgrounds to PlayStation: The Interaction of Technology and Play
8695:
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming
8399:"Video Games Aren't Why Shootings Happen. Politicians Still Blame Them"
7144:
5875:
The Video Game Explosion: A History from PONG to Playstation and Beyond
5270:
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming
4711:"Film, Television and Digital Games, Australia, 2015-16 financial year"
4445:
4153:
4063:
3887: in this section. Unsourced material may be challenged and removed.
3640:
3272:
3059:
2964: in this section. Unsourced material may be challenged and removed.
2873:
2764:) would refuse to classify, and thus allow sale, of any game depicting
2637:
2586:
2534:
2184:
1834:
1790:
1541: in this section. Unsourced material may be challenged and removed.
1436:
1432:
1420:
1173:
The first appearance of the term "video game" emerged around 1973. The
1081:, which was released by Christmas 1975. The success of the Odyssey and
1030:
948:
725:
571:
559:
182:
138:
9195:
7689:"Supreme Court strikes down video game law on first amendment grounds"
5438:
4325:
2272:
A video game, like most other forms of media, may be categorized into
1698:
1427:" screen. Many levels as well as the game's finale end with a type of
974:
12127:
12045:
11748:
11726:
10450:
10368:
10071:
10049:
9521:
9339:
8956:
8495:
7464:
7209:"Clone Wars: is plagiarism killing creativity in the games industry?"
6897:
6719:
6659:"Cross-platform game development and the next generation of consoles"
6631:
6245:
6170:
5655:"PlayStation's Long, Complicated History with Backward Compatibility"
5088:
4692:
4382:
3628:
3610:
3464:
3250:
3135:(2001) introduced gameplay that created popular new game genres, the
3105:
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3070:
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2312:
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2129:
2125:
2089:
1776:
1424:
1332:
1291:
1068:
915:
11334:
9657:
9111:
The players' realm: studies on the culture of video games and gaming
6970:"Berne Convention for the Protection of Literary and Artistic Works"
6141:
6124:
4947:"Gaming history: computer and video games as historical scholarship"
3862:
3176:
was one of the typical trade show events of the video game industry.
2939:
1516:
12790:
12391:
12343:
12289:
12215:
12205:
12084:
11797:
10714:
10666:
10612:
10538:
10528:
10407:
10120:
9514:
9494:
9487:
9384:
9324:
9059:
8314:
7656:"The Time Roger Ebert Dismissed Video Games and What Happened Next"
7557:"Game (still) on: How coronavirus is impacting the gaming industry"
7301:
7112:
6599:
6330:
5173:
4351:
4148:
is also dedicated to preserving video games and their history. The
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4021:
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3531:
3207:
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3016:
3000:
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1974:
1816:
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1495:
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874:
780:
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713:
697:
654:
511:
492:
13038:
12899:
7492:
7359:"Women significantly outnumber teenage boys in gamer demographics"
4120:
There are many video game museums around the world, including the
990:
939:
has an oscilloscope to display a side view of a tennis court, and
11691:
10014:
9588:
6366:
6024:
5325:
5241:
3800:
Organisers of video gaming events, such as the organisers of the
3486:
3396:
3314:
2877:
2872:
that simulates the physics of objects in real-time. A variety of
2591:
2097:
1990:
An unlabeled game cartridge for the Nintendo Entertainment System
1664:
1353:
1233:
1155:
1131:
1093:
The term "video game" was developed to distinguish this class of
602:
562:, and sometimes also with other types of sensory feedback (e.g.,
172:
49:
30:"Video Game" redirects here. For the song by Sufjan Stevens, see
8430:
Barrus, Michael M.; Winstanley, Catharine A. (20 January 2016).
1986:
12935:
8247:"Video gaming can benefit mental health, find Oxford academics"
7594:
7590:"The world is turning to video games amid coronavirus outbreak"
7431:
6715:"For Amusement Only: The Life and Death of the American Arcade"
6531:"The Political Game: A Brief History of Video Game Legislation"
3101:
2897:
2479:
2440:
video game industry is based around the delivery of core games.
2273:
2016:
1471:
allow players to execute these cheat codes, and user-developed
1448:
1327:
1041:, devised a similar version running in a smaller coin-operated
575:
508:
12737:
9182:
8812:"Video Games: Seven More Building Blocks in MoMA's Collection"
7844:
The International Digital Media & Arts Association Journal
6489:
Arcade Classics Span Art? Current Trends in the Art Game Genre
4165:
in Washington, DC has three video games on permanent display:
3267:
also serve as distributors and retailers in the digital space.
2284:
genre, used for games that are based on narrative elements of
2151:
799:
in 2019, making it a formidable heavyweight across the modern
12946:
12820:
12336:
12177:
10659:
10500:
8675:
8632:"Red Penguin: Review of the Museum of Soviet arcade machines"
7954:
What Video Games Have to Teach us About Literacy and Learning
7061:"Cloning or theft? Ars explores game design with Jenova Chen"
6391:
6092:"How Battle Royale went from a manga to a Fortnite game mode"
5396:"Platform holders and indies: Handy tips from the developers"
4655:
Wolf, Mark JP (2001). "Chapter 1: Video game as the medium".
4276:"How COVID-19 is taking gaming and esports to the next level"
3441:
3335:
3222:
games and studios with large development budgets of at least
2673:
2109:
1875:
hardware, using a number of predictive methods to reduce the
959:
928:
900:
865:
803:. The video game market is also a major influence behind the
567:
551:
519:
8216:"D-Lux: The video game festival talking about mental health"
7390:
Sotamaa, Olli (2009). "Studying Game Development Cultures".
6420:
4819:
Arcade TV Game List: Domestic • Overseas Edition (1971–2005)
2609:
that are built around the advertising of a product (such as
2031:
over the Internet or other communication methods as well as
1721:, a specialized electronic device that connects to a common
12768:
8815:
8792:
8155:
8096:
7753:
7179:
United States-China Economic and Security Review Commission
6326:"Minecraft In Education: How Video Games Are Teaching Kids"
6212:
4560:"The History Of Pong: Avoid Missing Game to Start Industry"
4250:"Videogame" may also be used, though this is less frequent.
4077:
4008:
has included "gaming disorder" in the 11th revision of its
3027:
3007:. Narrativists approach video games in the context of what
2765:
1734:
1130:
or other types of flexible hardware systems (also known as
1073:
994:
701:
676:
67:
8613:
7886:"How Lucasfilm used Unreal Engine to make The Mandalorian"
4496:"History of Gaming – Interactive Timeline of Game History"
4440:"Console Portraits: A 40-Year Pictorial History of Gaming"
3792:
How can video games boost your mental health? – Max Birk (
3210:
helped to revitalize the industry with the release of the
2900:
in the product, though frequently developers will release
1625:
Video games require a platform, a specific combination of
1207:
s coin-operated section until 1972 and then later founded
668:. The first consumer video game was the arcade video game
9108:
5991:
Horror Video Games: Essays on the Fusion of Fear and Play
4682:
4680:
2686:
Video games can be subject to national and international
2268:
genre as its gameplay involves jumping between platforms.
2020:
1970:
1858:
1842:
1289:
that allow for exploration but lack any objectives) like
932:
920:
692:
from the late 1970s to early 1980s but suffered from the
589:
Video games are typically categorized according to their
8555:
7272:
High Score!: The Illustrated History of Electronic Games
6274:"How 'hyper-casual' games are winning the mobile market"
5953:
Triadic Game Design: Balancing Reality, Meaning and Play
5162:
5160:
4150:
International Center for the History of Electronic Games
3275:, retailers have been performing worse than in the past.
3081:
2619:
aimed at conveying a specific advocacy message (such as
2413:(MMOs) to support hundreds of players at the same time.
11963:
10286:
8030:"Action video game modifies visual selective attention"
8024:
7811:
7809:
7807:
6562:"Germany relaxes stance on Nazi symbols in video games"
4269:
4267:
3329:
3173:
2050:
which are typically available as physical media, or as
1109:, or similar device. This also distinguished from many
649:. Video games are also classified into a wide range of
27:
Electronic game with user interface and visual feedback
5726:
Thomas, David; Orland, Kyle; Steinberg, Scott (2007).
4861:"VC&G Interview: Nolan Bushnell, Founder of Atari"
4677:
1916:(VR) games generally require players to use a special
1419:. Should they lose all their lives without gaining an
1379:
along the bottom that includes the player's remaining
1045:
using a less expensive computer. This was released as
12876:
8861:"Museum exhibit asks: Is it art if you push 'start'?"
7327:
6952:"IGN: GDC 2004: Warren Spector Talks Games Narrative"
5956:. Springer Science & Business Media. p. 71.
5725:
5607:"Xbox 360 beats Wii as the UK's best-selling console"
5157:
3574:
game film had ever been received a "Fresh" rating on
694:
crash of the North American video game market in 1983
7804:
6797:"The Messy, True Story Behind The Making of Destiny"
5910:
5199:
4264:
4203:
4010:
International Statistical Classification of Diseases
1995:
types of media or formats. Physical formats include
9008:
7837:"Real-Time Performance: Machinima and Game Studies"
7460:"Japan used to rule video games, so what happened?"
7240:
7238:
7236:
5770:
5580:"Is PC Gaming Really More Expensive Than Consoles?"
5321:
5319:
4909:. Vol. 11, no. 2. pp. 134–175 (152).
4821:] (in Japanese). Japan: Amusement News Agency.
4650:
4648:
4646:
1775:A police-themed arcade game in which players use a
935:, OXO has a graphical display to play tic-tac-toe,
11213:
7951:
6889:
6463:
5501:
4590:
4438:
4409:
3349:Video game industry § International practices
2509:educate the user. These are broadly split between
41:"Video Games" redirects here. For other uses, see
9011:The Game Design Reader: A Rules of Play Anthology
8789:"Video Games: 14 in the Collection, for Starters"
8390:
6394:Serious Games: Foundations, Concepts and Practice
5604:
5508:Grabarczyk, Pawel; Aarseth, Espen (August 2019).
5507:
5144:
3967:Digital media use and mental health § Autism
3423:games. Computer games are also popular in China.
3320:Trade and advocacy groups: Trade groups like the
1299:(video games that tend to focus on emotion) like
1187:in 1971, a review of the major vending magazines
13049:
9052:
9004:. Baltimore, MD: Johns Hopkins University Press.
8999:
8766:"History of Computing: Video games – Golden Age"
8429:
7493:"Game on: why Japan's arcades are still winning"
7233:
7025:"For Creators of Games, a Faint Line on Cloning"
7018:
7016:
6781:, Christopher Reynolds, 18 May 2009, NOW Gamer.
6166:"Video game pioneer John H. Conway dies aged 82"
5316:
4903:"The Replay Years: Reflections from Eddie Adlum"
4643:
4488:
3015:. Murray puts video games in the context of the
2880:for games that communicate via online services,
1315:which dealt with video games offered on Apple's
860:" was filed for a patent on 25 January 1947, by
9082:Cultural Values (Journal for Cultural Research)
8963:
8707:
8692:
7614:
6824:
6822:
6363:"SpaceChem Used as Educational Tool in Schools"
5330:(Report). JRC Scientific and Technical Reports.
5267:
4782:International Journal of Computer Game Research
4629:. Westport, CT: Greenwood Press. pp. 3–7.
4558:Barton, Mat; Loguidice, Bill (9 January 2009).
4557:
4524:
3544:and toured at other museums from 2012 to 2016.
3088:Intellectual property protection of video games
2489:. More recent, starting in the late 2010s, are
1455:by the player; this is often the foundation of
1395:which the player must work the avatar through,
1055:, in 1971. Bushnell and Dabney went on to form
909:, an electronic interactive game engineered by
9170:by the French video game research association
8482:
7978:
6779:"Assassin's Creed II dev team triples in size"
6050:
5729:The Videogame Style Guide and Reference Manual
4738:Gamer Nation: Video Games and American Culture
4588:
4087:
3666:lists of games with notably negative reception
2345:were originally called "Doom clones" based on
12753:
12442:
11350:
11199:
10794:
10780:
9673:
9211:
7816:"10.4 The Impact of Video Games on Culture".
7356:
7269:
7100:
7013:
6748:"Son of PC: The History of x86 Game Consoles"
6522:
6516:A New Digital Art Game: The Art of the Future
5835:
5539:Olle, David; Westcott, Jean Riescher (2018).
5231:
5229:
4436:
448:
9031:
7054:
7052:
6819:
6619:
6125:"Video Game Genre, Evolution and Innovation"
5904:
5538:
4620:
4618:
4383:"A.S.Douglas' 1952 Noughts and Crosses game"
4227:List of accessories to video games by system
3549:Film adaptation § Video game adaptation
3527:Brown v. Entertainment Merchants Association
3493:, politics, television, film and music. The
3096:Most commonly, video games are protected by
2714:Brown v. Entertainment Merchants Association
2547:, or offer critical thinking skills through
8574:"National Videogame Museum opens in Frisco"
7274:(1st ed.). McGraw-Hill Osborne Media.
7097:11 December 2003, Accessed 19 February 2009
6129:Eludamos. Journal for Computer Game Culture
5334:
4320:
4318:
4316:
4314:
3822:Plants vs Zombies: Battle for Neighborville
2409:use server structures that can also enable
2042:Games can be extended with new content and
12857:
12760:
12746:
12456:
12449:
12435:
11357:
11343:
11206:
11192:
10787:
10773:
10754:
9680:
9666:
9218:
9204:
9109:Williams, J.P.; Smith, J.H., eds. (2007).
9079:
8986:
8786:
8005:
7782:"'Sonic the Hedgehog' Sequel in the Works"
7526:"PC Game Sales Top $ 18.6 Billion In 2011"
6480:
6427:Serious Games and Edutainment Applications
6304:
5692:. Archived from the original on 6 May 2008
5292:Björk, Staffan; Holopainen, Jussi (2005).
5226:
4686:
3769:, their sensitivity to information in the
2929:
2737:Computer Entertainment Rating Organization
2576:Further extending from educational games,
1490:machines at the Sugoi arcade game hall in
674:in 1971. In 1972 came the iconic hit game
455:
441:
8950:
8891:
8457:
8191:
8173:
8132:
8114:
8053:
7719:
7653:
7357:Pulliam-Moore, Charles (21 August 2014).
7249:. Södertörns högskola. pp. 161–191.
7049:
6785:15 May 2016 at the Portuguese Web Archive
6559:
6461:
6317:
6307:Journal of Applied Educational Technology
6238:
6140:
6122:
6051:Lecky-Thompson, Guy W. (1 January 2008).
5949:
5865:
5829:
5202:"In Game World, Cheaters Proudly Prosper"
4962:
4615:
4186:20 video games and one video game console
4062:from 2003 to 2007, the outrage over the "
4038:1993 United States Congressional hearings
3947:Learn how and when to remove this message
3731:Learn how and when to remove this message
3342:
2980:Learn how and when to remove this message
1601:Learn how and when to remove this message
1342:
1162:, such games are known as "TV games", or
570:sensations). Some video games also allow
8809:
8373:"A Timeline of Video Game Controversies"
7424:
7244:
6360:
6271:
6163:
6089:
5841:"Background: The Origins of Game Genres"
5764:
5675:
5439:"Game development for console platforms"
5286:
5193:
4919:
4771:
4769:
4518:
4474:"1972 Nutting Associates Computer Space"
4311:
3970:
3776:
3445:
3371:
3168:
2797:
2696:players and parents should be aware of.
2672:
2563:
2368:
2245:
2167:(LCD) televisions and built-in screens,
2150:
2083:
1985:
1901:
1770:
1697:
1612:
1482:
1352:
1319:. Among concerns raised were games like
989:
834:
60:
9225:
8929:
8277:
7746:
7686:
7427:"Why PC Gaming Is Still Niche in Japan"
7389:
7294:
7058:
6998:
6920:
6745:
6513:
6208:"GDC '08: Are casual games the future?"
5911:Adams, Ernest; Andrew Rollings (2006).
5652:
5200:Vargas, Jose Antonio (28 August 2006).
4858:
4138:Museum of Art and Digital Entertainment
3979:for video games is believed to trigger
3019:, a fictional piece of technology from
1017:, which commercialized it as the first
688:. The industry grew quickly during the
14:
13050:
9440:Turns, rounds and time-keeping systems
9177:The Virtual Museum of Computing (VMoC)
8858:
8822:from the original on 8 September 2015.
8799:from the original on 8 September 2015.
8787:Anttonelli, Paola (29 November 2012).
8682:from the original on 13 December 2012.
8521:
8396:
8340:
7834:
7701:from the original on 15 September 2020
7668:from the original on 14 September 2020
7587:
7554:
7457:
7295:Cobbett, Richard (22 September 2017).
7206:
7169:
7083:
6884:
6828:
6656:
6625:
6323:
5988:
5931:from the original on 15 September 2020
5637:
5545:. Stylus Publishing, LLC. p. 16.
5478:
5181:from the original on 15 September 2021
5082:
5008:from the original on 19 November 2012.
4944:
4934:from the original on 13 November 2022.
4775:
4589:Vendel, Curt; Goldberg, Marty (2012).
4471:
4416:. Massachusetts: Charles River Media.
4326:"Welcome to Pong-Story – Introduction"
4012:. Other health experts, including the
3062:'s body, already analyzed to death by
2892:before release to assure there are no
2762:Entertainment Software Self-Regulation
12741:
12430:
11364:
11338:
11187:
10768:
10753:
9687:
9661:
9199:
9186:
9040:from the original on 14 December 2010
9009:Salen, Katie; Eric Zimmerman (2005).
8953:"I Have No Words & I Must Design"
8932:"How to Solve China's Piracy Problem"
8834:"Exhibitions: The Art of Video Games"
8620:from the original on 28 January 2010.
8584:from the original on 7 November 2017.
8562:from the original on 2 December 2017.
8536:from the original on 3 September 2020
8377:National Coalition Against Censorship
7916:
7898:from the original on 13 November 2020
7779:
7728:from the original on 3 September 2010
7620:
7523:
7505:from the original on 27 December 2017
7490:
7309:from the original on 9 September 2021
7270:Demaria, Rusel; Wilson, John (2002).
7138:
7089:Turner, Benjamin & Bowen, Kevin,
6807:from the original on 15 November 2016
6638:from the original on 19 November 2009
6592:
6476:from the original on 10 January 2022.
6205:
5853:from the original on 17 December 2014
5735:. Power Play Publishing. p. 21.
5681:
5166:
5111:
4900:
4810:
4766:
4735:
4528:A History of Home Video Game Consoles
4506:from the original on 18 February 2006
4407:
4389:from the original on 23 December 2015
4020:in their core design that can create
3553:Hollywood and the video game industry
3426:
3082:Intellectual property for video games
2758:Unterhaltungssoftware Selbstkontrolle
2743:Unterhaltungssoftware Selbstkontrolle
2140:
1459:a video game. These bugs, along with
1200:Around March 1973, Ed Adlum, who ran
1134:), as a way to distinguish them from
921:Massachusetts Institute of Technology
767:between different parties, including
12953:
9113:. Jefferson, NC: McFarland & Co.
9053:Winegarner, Beth (28 January 2005).
8938:from the original on 8 November 2011
8840:from the original on 10 January 2011
8708:Jacobs, Stephen (22 November 2010).
8290:from the original on 2 November 2021
8244:
7979:James Paul Gee; et al. (2007).
7931:from the original on 1 November 2021
7883:
7247:History of Insolvancy and Bankruptcy
7221:from the original on 1 November 2021
7037:from the original on 1 November 2021
7022:
6980:from the original on 1 November 2021
6866:from the original on 30 January 2022
6794:
6760:from the original on 5 December 2020
6712:
6560:Handrahan, Matthew (9 August 2018).
6528:
6342:from the original on 10 October 2013
6286:from the original on 13 January 2021
6239:Ricchetti, Matt (17 February 2012).
5970:from the original on 30 January 2022
5871:
5669:"History of Backwards Compatibility"
5577:
5354:from the original on 7 November 2007
5261:
5237:"Cracking the Code: The Konami Code"
5064:from the original on 30 October 2018
4842:"A red-hot market for video games".
4654:
4624:
4478:Marvin's Marvelous Mechanical Museum
4273:
4136:in Moscow and Saint-Petersburg. The
3885:adding citations to reliable sources
3856:
3687:
3481:, gamers find themselves in growing
2962:adding citations to reliable sources
2933:
2092:game controller from the early 1990s
1811:across multiple devices providing a
1667:involve a player interacting with a
1539:adding citations to reliable sources
1510:
13063:Games and sports introduced in 1947
9067:from the original on 6 January 2012
8989:"Where have all the PC games gone?"
8892:Kennicott, Philip (18 March 2012).
8859:Barron, Christina (29 April 2012).
8503:from the original on 14 August 2020
8488:
8278:Chilton, Louis (16 November 2020).
7949:
7747:Whitten, Sarah (14 February 2020).
7720:Steinberg, Scott (31 August 2010).
7425:Ashcraft, Brian (18 January 2013).
7108:"Hunt for Grand Theft Auto pirates"
7059:Webster, Andrew (6 December 2009).
6727:from the original on 6 October 2014
6693:The Ultimate History of Video Games
6253:from the original on 12 August 2020
6090:Zavarise, Giada (6 December 2018).
5586:from the original on 13 August 2016
5214:from the original on 20 August 2011
5167:Knoop, Joseph (10 September 2021).
5126:from the original on 24 August 2020
4332:from the original on 27 August 2010
3197:, dropping from revenues of around
2705:Entertainment Software Rating Board
2573:is an example of a simulation game.
2473:games. Causal games frequently use
1929:couples with the head-mounted unit.
1710:, with over 155 million units sold.
947:PDP-1's vector display to have two
24:
8922:
8614:"Museum of Soviet arcade machines"
8411:from the original on 26 April 2020
8353:from the original on 4 August 2021
8322:from the original on 4 August 2021
8006:Glazer, S. (2006). "Video games".
7722:"Who says video games aren't art?"
7371:from the original on 12 March 2021
7207:Parkin, Simon (23 December 2011).
7188:from the original on 21 March 2021
7120:from the original on 29 April 2009
6657:Reimer, Jeremy (8 November 2005).
6607:from the original on 6 August 2020
6178:from the original on 27 April 2020
6071:from the original on 22 April 2021
6020:"The Essential 50 Part 12 – Rogue"
6017:
5892:from the original on 23 April 2021
5619:from the original on 19 April 2019
5605:GameCentral staff (27 June 2013).
5559:from the original on 9 August 2018
5456:"Technical Requirements Checklist"
5112:Clark, Nicole (11 November 2017).
5032:from the original on 10 March 2019
4993:
4922:"Video Games Caught Up in History"
4859:Edwards, Benj (12 December 2007).
4380:
3794:Eindhoven University of Technology
3703:tone or style may not reflect the
3683:
3463:Video game culture is a worldwide
3407:remain an important sector of the
3326:major trade events and conventions
3322:Entertainment Software Association
2751:International Age Rating Coalition
2416:A small number of video games are
2411:massively multiplayer online games
2399:cooperative and team-based options
2221:
1977:titles as well in the same manner.
1733:. Major console platforms include
1423:, then the player will reach the "
722:independent video game development
690:"golden age" of arcade video games
34:. For the American game show, see
25:
13079:
9132:
8991:. Computing Japan. Archived from
8341:Bailey, Grant (9 February 2018).
8259:from the original on 23 June 2021
8226:from the original on 27 July 2021
7761:from the original on 26 July 2021
7654:Shackford, Scott (4 April 2013).
7602:from the original on 8 April 2020
7569:from the original on 8 April 2020
7472:from the original on 23 June 2018
7439:from the original on 23 June 2018
7151:from the original on 5 March 2021
6932:from the original on 19 June 2006
6574:from the original on 13 July 2021
6462:Schilling, Chris (23 July 2009).
6398:Springer International Publishing
6324:Walton, Mark (25 November 2012).
6241:"What Makes Social Games Social?"
6104:from the original on 26 July 2020
5752:from the original on 11 July 2011
5520:from the original on 29 July 2020
4871:from the original on 23 July 2020
4811:Akagi, Masumi (13 October 2006).
4792:from the original on 24 June 2015
4362:from the original on 23 July 2011
3561:(both animated and live-action),
3233:
3058:, saying that "the dimensions of
2662:
2595:), simulator games that resemble
1097:that were played on some type of
858:cathode-ray tube amusement device
483:that involves interaction with a
13030:
13013:
12996:
12979:
12962:
12934:
12922:
12910:
12898:
12886:
12856:
11569:
9892:
9120:by Steven L. Kent, Crown, 2021,
8930:Blodget, Henry (12 April 2005).
8885:
8852:
8826:
8803:
8780:
8758:
8732:
8720:from the original on 12 May 2013
8701:
8686:
8668:
8650:
8634:. redpenguin.net. Archived from
8624:
8606:
8602:from the original on 1 May 2011.
8588:
8566:
8548:
8515:
8423:
8365:
8334:
8302:
8271:
8238:
8208:
8149:
8090:
8078:from the original on 6 June 2020
8018:
7999:
7987:from the original on 17 May 2008
7972:
7943:
7910:
7877:
7828:
7792:from the original on 29 May 2020
7773:
7740:
7713:
7680:
7647:
7588:Howley, Daniel (18 March 2020).
7581:
7548:
7536:from the original on 9 June 2012
7524:Usher, William (11 March 2012).
7517:
7484:
7451:
7418:
7383:
7350:
7331:Journal of Interactive Marketing
7321:
7288:
7263:
7200:
7023:Chen, Brian X. (11 March 2012).
6746:Edwards, Benj (26 August 2016).
6669:from the original on 3 June 2020
6272:Bradshaw, Tim (20 August 2020).
6206:Boyes, Emma (18 February 2008).
6057:. Cengage Learning. p. 23.
5638:Bashir, Dale (26 October 2020).
4848:. 10 November 1973. p. 212.
4776:Picard, Martin (December 2013).
4525:Miller, Michael (1 April 2005).
4453:from the original on 16 May 2008
4412:Introduction to Game Development
4206:
4134:Museum of Soviet Arcade Machines
4014:American Psychiatric Association
3861:
3852:
3713:guide to writing better articles
3692:
3368:Golden age of arcade video games
3364:List of best-selling video games
3303:: With the rising importance of
3187:golden age of arcade video games
2938:
2669:Video game content rating system
1515:
1025:, released in 1972. Separately,
973:
958:
927:, and Wayne Wiitanen's on a DEC
81:
12767:
9187:
8967:The Art of Computer Game Design
8810:Galloway, Paul (23 June 2013).
8596:"Computerspielemuseum – Berlin"
8522:Parkin, Simon (8 August 2019).
8491:"The Compulsion Loop Explained"
8397:Draper, Kevin (5 August 2019).
8245:Hern, Alex (16 November 2020).
7884:Good, Owen (20 February 2020).
7818:Understanding Media and Culture
7163:
7139:Kelly, Tadhg (5 January 2014).
7132:
7071:from the original on 7 May 2021
7002:Berkeley Technology Law Journal
6992:
6962:
6944:
6914:
6878:
6788:
6772:
6739:
6713:June, Laura (16 January 2013).
6706:
6681:
6650:
6626:Parkin, Simon (3 August 2009).
6593:Jones, Ali (11 December 2018).
6586:
6553:
6507:
6455:
6414:
6385:
6354:
6298:
6265:
6232:
6199:
6190:
6164:Phillips, Tom (15 April 2020).
6157:
6116:
6083:
6044:
6011:
5982:
5943:
5719:
5661:
5646:
5631:
5598:
5578:Lane, Rick (13 December 2011).
5571:
5532:
5472:
5448:
5431:
5410:
5388:
5366:
5305:. Charles River Media. p. 235.
5138:
5105:
5076:
5044:
5012:
4987:
4938:
4920:Therrien, Carl (January 2012).
4913:
4894:
4883:
4852:
4835:
4804:
4729:
4715:Australian Bureau of Statistics
4703:
4582:
4551:
4286:from the original on 5 May 2021
4190:Smithsonian American Art Museum
3872:needs additional citations for
3635:has been used as a backbone by
3542:Smithsonian American Art Museum
3457:Smithsonian American Art Museum
2949:needs additional citations for
2727:Australian Classification Board
2211:background music for the game.
2073:
1887:platforms use dedicated custom
1708:best-selling video game console
1617:Various gaming consoles at the
1526:needs additional citations for
1124:Australian Bureau of Statistics
593:, which traditionally includes
11251:History of video game consoles
11215:Video game history by platform
8450:10.1523/JNEUROSCI.2225-15.2016
8014:: 937–960. cqresrre2006111000.
7623:"Video games can never be art"
7621:Ebert, Roger (16 April 2010).
7555:Romero, Nick (19 March 2020).
7491:Lewis, Leo (9 February 2017).
6954:. Xbox.ign.com. Archived from
6361:Davidson, Pete (7 July 2011).
4901:Adlum, Eddie (November 1985).
4814:アーケードTVゲームリスト国内•海外編(1971–2005)
4465:
4430:
4401:
4374:
4344:
4298:
4244:
4069:Call of Duty: Modern Warfare 2
3997:Columbine High School massacre
3765:, such as their resistance to
2908:some exceed 100. In May 2009,
2830:. All of these are managed by
2781:
2731:number of notable banned games
1861:and camera devices to support
1859:global positioning information
1435:where the player can create a
1088:
605:; the latter also encompasses
546:. Most modern video games are
54:Computer game (disambiguation)
13:
1:
11234:History of arcade video games
9055:"Game sales hit record highs"
8660:. themade.org. Archived from
8489:Kim, Joseph (23 March 2014).
7917:Favis, Elise (5 March 2021).
7822:University of Minnesota Press
7780:Kroll, Justin (28 May 2020).
7687:Kuchera, Ben (27 June 2011).
7458:Byford, Sam (20 March 2014).
5917:. Prentice Hall. p. 67.
5653:Gelbart, Bryn (13 May 2020).
4945:Spring, Dawn (3 April 2015).
4437:Orlando, Greg (15 May 2007).
4257:
4074:Gamergate harassment campaign
3818:Animal Crossing: New Horizons
3749:Video game behavioral effects
3357:
3212:Nintendo Entertainment System
2794:Video game industry practices
2721:Pan European Game Information
1981:
1478:
1260:in the 1980s with games like
1247:
1150:that rely on connection to a
831:History of arcade video games
554:complement delivered through
99:
9237:Glossary of video game terms
9158:Resources in other libraries
7344:10.1016/j.intmar.2013.05.001
7170:Snyder, Matt (17 May 2018).
5771:Apperley, Thomas H. (2006).
5682:Hyman, Paul (9 April 2004).
5313:. Retrieved 25 January 2013.
5085:The Video Game Theory Reader
4964:10.1080/13642529.2014.973714
4689:The Video Game Theory Reader
4657:The Medium of the Video Game
4274:Hall, Stefan (15 May 2020).
4033:in many high-profile games.
4002:video games may be addictive
3637:Industrial Light & Magic
3278:Hardware manufacturers: The
3228:independent game development
1375:. Common elements include a
1349:Glossary of video game terms
997:(1972), one of the earliest
825:Early history of video games
43:Video Games (disambiguation)
7:
9094:10.1080/1362517022000047334
8598:. Computerspielemuseum.de.
8556:"National Videogame Museum"
8437:The Journal of Neuroscience
8028:; Bavelier, Daphne (2003).
7172:China's Digital Game Sector
7091:Bringin' in the DOOM Clones
6439:10.1007/978-1-4471-2161-9_3
6123:Arsenault, Dominic (2009).
5914:Fundamentals of Game Design
4593:Atari Inc.: Business Is Fun
4199:
4088:Collecting and preservation
4050:over violent games such as
3983:release that can encourage
3524:ruled in the landmark case
3158:
3117:idea–expression distinction
2599:to pilot aircraft (such as
2448:In contrast to core games,
2110:directional pads ("d-pads")
1506:
1281:fight. The introduction of
795:and four times that of the
518:, most commonly shown in a
73:Computerspielemuseum Berlin
10:
13084:
11567:
9890:
9179:(archived 10 October 2014)
8987:Lieu, Tina (August 1997).
6928:. Electronic Book Review.
6423:"Origins of Serious Games"
6054:Video Game Design Revealed
5950:Harteveld, Casper (2011).
4996:"Video Games in Education"
4697:Taylor & Francis Group
4104:List of video game museums
4101:
4091:
3964:
3958:
3834:University of Saskatchewan
3742:
3643:technology for shows like
3546:
3511:Video games as an art form
3508:
3435:
3431:
3361:
3346:
3180:
3162:
3085:
2991:
2791:
2785:
2771:China's video game segment
2666:
2602:Microsoft Flight Simulator
2570:Microsoft Flight Simulator
2239:
2233:
2144:
2077:
2064:user-created modifications
2005:magnetic-tape data storage
1346:
828:
818:
814:
308:Longest-running franchises
47:
40:
29:
12854:
12776:
12708:
12602:
12531:
12493:
12462:
12384:
12300:
12264:
12226:
12120:
12113:
12038:
11954:
11929:
11879:
11844:
11816:
11778:
11769:
11707:
11677:
11647:
11604:
11578:
11505:
11482:
11417:
11394:
11385:
11377:List of video game genres
11372:
11276:
11221:
11133:
11070:
11007:
10944:
10881:
10818:
10802:
10796:Chronology of video games
10762:
10707:
10623:
10587:
10549:
10443:
10436:
10361:
10277:
10252:
10202:
10167:
10139:
10101:
10092:
10030:
10000:
9970:
9927:
9901:
9828:
9805:
9740:
9717:
9708:
9700:List of video game genres
9695:
9609:
9556:
9535:
9460:
9310:
9279:
9243:
9234:
9193:
9153:Resources in your library
9000:Pursell, Carroll (2015).
5878:. ABC-CLIO. p. 259.
5710:: CS1 maint: unfit URL (
5516:. DiGRA Conference 2019.
5272:. ABC-CLIO. p. 177.
4661:University of Texas Press
4597:. Syzygy Press. pp.
4146:Video Game Museum of Rome
4122:National Videogame Museum
4006:World Health Organization
3328:for the industry such as
3238:Video games have a large
3069:While many games rely on
2387:single-player video games
2264:is representative of the
1833:With the introduction of
1177:cited a 10 November 1973
1175:Oxford English Dictionary
1111:handheld electronic games
318:Games considered the best
11669:Digital collectible card
9992:Digital collectible card
9468:Destructible environment
9168:Video games bibliography
8964:Crawford, Chris (1982).
8951:Costikyan, Greg (1994).
8894:"The Art of Video Games"
8116:10.3389/fpsyg.2018.02127
8074:. Green & Bavelier.
7950:Gee, James Paul (2003).
7404:10.1177/1555412009339732
6852:10.1177/1555412018756708
6829:Crogan, Patrick (2018).
5872:Wolf, Mark J.P. (2008).
5792:10.1177/1046878105282278
5773:"Genre and game studies"
5268:Wolf, Mark J.P. (2012).
4627:The Video Game Explosion
4237:
3961:Video game controversies
3745:Video games in education
3409:Japanese gaming industry
3108:have been used as well.
2427:
2381:with hundreds of players
2229:
1238:electro-mechanical games
1228:typically had non-video
923:students Martin Graetz,
653:based on their style of
313:Most-played mobile games
11754:Roguelike deck-building
11662:Roguelike deck-building
11268:History of mobile games
10077:Roguelike deck-building
9985:Roguelike deck-building
8175:10.3390/brainsci9100251
8103:Frontiers in Psychology
6465:"Art house video games"
5995:McFarland & Company
5780:Simulation & Gaming
5487:. pp. C-198–C211.
5295:Patterns In Game Design
5057:Smithsonian Institution
4472:Yagoda, Marvin (2008).
4352:"Welcome to... NIMROD!"
4163:Smithsonian Institution
4098:Video game preservation
3804:video game festival in
3599:Lara Croft: Tomb Raider
2930:Game theory and studies
2776:Chinese Communist Party
2519:educational video games
2391:multiplayer video games
2364:
2323:Grand Theft Auto clones
1727:composite video monitor
1063:, created their second
1019:home video game console
862:Thomas T. Goldsmith Jr.
544:virtual reality headset
12457:Video games by country
10756:History of video games
9034:"Are Video Games Art?"
8836:. Americanart.si.edu.
7958:. Palgrave Macmillan.
7835:Lowood, Henry (2005).
6892:Hamlet on the Holodeck
6514:Gintere, Ieva (2019).
5689:The Hollywood Reporter
4408:Rabin, Steve (2005) .
4232:Outline of video games
4194:The Art of Video Games
4192:ran an exhibition on "
4040:on violent games like
3988:
3797:
3578:, but the releases of
3537:The Art of Video Games
3504:
3460:
3452:The Art of Video Games
3377:
3343:Major regional markets
3177:
2920:indie game development
2807:
2788:Video game development
2683:
2574:
2382:
2269:
2165:liquid-crystal display
2156:
2093:
2060:user-generated content
1991:
1959:Backward compatibility
1955:Backward compatibility
1950:Nintendo Switch Online
1911:
1779:
1711:
1622:
1499:
1447:which can manifest as
1443:Product flaws include
1384:
1343:Video game terminology
1337:Yvonne Gonzalez Rogers
1266:, featured games with
1001:
853:
821:History of video games
801:entertainment industry
749:video game development
75:
52:. For other uses, see
11996:Tactical role-playing
11761:Tactical role-playing
11277:By console generation
11229:Early mainframe games
10319:Tactical role-playing
10084:Tactical role-playing
9510:Procedural generation
9032:Smuts, Aaron (2005).
6628:"The Edge of Reason?"
4306:U.S. patent 2,455,992
4184:has added a total of
4130:Computer Games Museum
4094:Video game collecting
3974:
3791:
3759:hand–eye coordination
3677:Batman: Arkham Asylum
3449:
3375:
3284:contract manufacturer
3273:e-commerce revolution
3172:
2886:game development kits
2878:network-oriented code
2812:Video game developers
2804:virtual camera system
2801:
2676:
2633:art or arthouse games
2567:
2422:Conway's Game of Life
2372:
2359:action-adventure game
2343:first-person shooters
2258:
2154:
2087:
1989:
1905:
1774:
1753:handheld game console
1701:
1627:electronic components
1619:Computer Games Museum
1616:
1486:
1356:
1272:Clue VCR Mystery Game
1033:, inspired by seeing
993:
881:computer at the 1951
838:
829:Further information:
720:, this gave room for
617:. More recently, the
64:
12376:Vertically scrolling
10699:Vertically scrolling
9297:Non-player character
8776:on 26 December 2011.
8638:on 21 September 2013
8222:. 11 February 2020.
7562:Entertainment Weekly
7141:"Why all the Clones"
6097:Rock, Paper, Shotgun
5542:Video Game Addiction
5091:. pp. 259–280.
5052:"Video Game History"
5020:"Video Game History"
4736:Wills, John (2019).
4484:on 28 December 2008.
4280:World Economic Forum
4222:Lists of video games
4182:Museum of Modern Art
4053:Grand Theft Auto III
3881:improve this article
3609:, which ranges from
3401:declined in the West
3137:first-person shooter
3132:Grand Theft Auto III
3040:The Last Starfighter
2958:improve this article
2355:third-person shooter
2351:first-person shooter
2328:Grand Theft Auto III
2294:psychological horror
2052:downloadable content
2029:digital distribution
1922:stereoscopic screens
1841:standardized on the
1671:(PC) connected to a
1655:graphing calculators
1535:improve this article
1421:extra life or "1-UP"
1368:first-person shooter
1256:The introduction of
1148:home gaming consoles
897:Alexander S. Douglas
871:Christopher Strachey
805:electronics industry
718:digital distribution
645:systems, and remote
507:device) to generate
190:Virtual reality game
12862:List of game genres
12006:Turn-based strategy
11911:Submarine simulator
11717:Action role-playing
11624:Interactive fiction
11314:Seventh (2005–2017)
10329:Turn-based strategy
10234:Submarine simulator
10040:Action role-playing
9947:Interactive fiction
9536:Movement techniques
9320:Collision detection
8995:on 12 January 1998.
8899:The Washington Post
8866:The Washington Post
8055:10.1038/nature01647
8046:2003Natur.423..534G
7981:"Wired 11.05: View"
7924:The Washington Post
7116:. 21 October 2004.
6541:on 24 December 2012
6470:The Daily Telegraph
6032:on 28 February 2013
5207:The Washington Post
5028:. 17 October 2022.
4742:Johns Hopkins Press
4158:Rochester, New York
4142:Oakland, California
3993:violent video games
3165:Video game industry
3071:emergent principles
3013:interactive fiction
2911:Assassin's Creed II
2902:patches and updates
2655:That Dragon, Cancer
2475:social-network game
2403:asymmetric gameplay
2333:battle royale games
2163:televisions, newer
2147:Video game graphics
2068:reverse engineering
2027:cards. Furthermore
1849:operating systems,
1689:mainframe computers
1679:, open hosting for
1312:Epic Games v. Apple
1302:That Dragon, Cancer
1039:Stanford University
1008:, while working at
951:battle each other.
911:William Higinbotham
883:Festival of Britain
730:video game industry
666:mainframe computers
619:video game industry
603:computer (PC) games
161:Social-network game
144:Electronic handheld
12407:Video game modding
12349:Nonlinear gameplay
12011:Turn-based tactics
11979:Real-time strategy
11299:Fourth (1987–2003)
11289:Second (1976–1992)
10730:Video game modding
10672:Nonlinear gameplay
10334:Turn-based tactics
10302:Real-time strategy
9617:Advance And Secure
8959:on 12 August 2008.
8404:The New York Times
7635:on 10 October 2011
7030:The New York Times
6529:McCauley, Dennis.
6502:Melbourne DAC 2003
6496:2013-04-20 at the
6433:. pp. 25–43.
6373:on 2 December 2011
5997:. pp. 26–45.
5418:"Platform Holders"
5301:5 May 2016 at the
4951:Rethinking History
4663:. pp. 13–33.
4570:on 12 January 2009
4539:on 12 October 2007
4214:Video games portal
4132:in Berlin and the
3989:
3985:addictive behavior
3798:
3763:visuo-motor skills
3587:Sonic the Hedgehog
3522:U.S. Supreme Court
3461:
3438:Video game culture
3427:Effects on society
3421:real-time strategy
3378:
3280:video game console
3178:
2808:
2684:
2575:
2549:puzzle video games
2506:Education software
2491:hyper-casual games
2383:
2270:
2157:
2141:Display and output
2094:
2037:installation media
2015:formats including
1992:
1912:
1906:Players using the
1780:
1712:
1623:
1500:
1385:
1283:walking simulators
1128:personal computers
1010:Sanders Associates
1002:
999:arcade video games
854:
848:game that used an
751:requires numerous
742:games as a service
621:has expanded onto
595:arcade video games
532:flat-panel display
471:, also known as a
335:Negative reception
296:Best-selling games
76:
12874:
12873:
12868:
12867:
12735:
12734:
12729:
12728:
12424:
12423:
12420:
12419:
12412:Video game remake
12320:Emergent gameplay
11991:Real-time tactics
11950:
11949:
11889:Flight simulation
11619:Graphic adventure
11565:
11564:
11366:Video game genres
11332:
11331:
11309:Sixth (1998–2013)
11304:Fifth (1993–2005)
11294:Third (1983–2003)
11284:First (1972–1980)
11181:
11180:
10747:
10746:
10743:
10742:
10735:Video game remake
10643:Emergent gameplay
10314:Real-time tactics
10273:
10272:
10212:Flight simulation
9942:Graphic adventure
9888:
9887:
9689:Video game genres
9655:
9654:
9632:Last man standing
9415:Scripted sequence
9139:Library resources
9024:978-0-262-19536-2
8740:"eGameRevolution"
8580:. 12 April 2016.
8040:(6939): 534–537.
7965:978-1-4039-6169-3
7865:on 1 January 2006
7628:Chicago Sun-Times
7392:Games and Culture
7256:978-91-89315-94-5
6958:on 11 April 2009.
6922:Aarseth, Espen J.
6907:978-0-262-63187-7
6839:Games and Culture
6795:Schreier, Jason.
6567:GamesIndustry.biz
6486:Holmes, Tiffany.
6448:978-1-4471-2160-2
5963:978-1-84996-157-8
5924:978-0-13-343571-9
5817:on 5 October 2013
5552:978-1-937585-84-6
5311:978-1-58450-354-5
5279:978-0-313-37936-9
4865:Vintage Computing
4423:978-1-58450-377-4
3957:
3956:
3949:
3931:
3814:Oxford University
3789:
3771:peripheral vision
3741:
3740:
3733:
3707:used on Knowledge
3705:encyclopedic tone
3581:Detective Pikachu
3499:social distancing
3495:COVID-19 pandemic
3487:electronic sports
3479:online capability
2990:
2989:
2982:
2820:graphic designers
2597:flight simulators
2539:virtual sandboxes
2515:critical thinking
2502:Educational games
2418:zero-player games
2305:role playing game
2256:
2216:haptic technology
2205:augmented reality
2201:three-dimensional
2189:screen resolution
2173:computer monitors
2088:A North American
1918:head-mounted unit
1881:Xbox Cloud Gaming
1863:augmented reality
1783:arcade video game
1767:Arcade video game
1669:personal computer
1631:computer hardware
1611:
1610:
1603:
1585:
1488:Arcade video game
1322:Fortnite Creative
1268:full motion video
1258:interactive films
1226:amusement arcades
1160:Sharp Corporation
1101:rather than on a
1067:in 1972, the hit
1053:arcade video game
895:computer game by
844:(1958), an early
809:personal computer
753:interdisciplinary
740:by incorporating
643:augmented reality
591:hardware platform
564:haptic technology
465:
464:
107:Arcade video game
65:First-generation
32:Video Game (song)
16:(Redirected from
13075:
13043:
13035:
13034:
13033:
13026:
13018:
13017:
13016:
13009:
13001:
13000:
12999:
12992:
12984:
12983:
12982:
12975:
12967:
12966:
12965:
12955:
12939:
12938:
12927:
12926:
12925:
12915:
12914:
12913:
12903:
12902:
12891:
12890:
12889:
12882:
12860:
12859:
12762:
12755:
12748:
12739:
12738:
12451:
12444:
12437:
12428:
12427:
12402:Video game clone
12118:
12117:
12114:Related concepts
11921:Vehicular combat
11776:
11775:
11649:Digital tabletop
11629:Interactive film
11589:Grand Theft Auto
11580:Action-adventure
11573:
11530:Platform fighter
11409:Platform fighter
11392:
11391:
11359:
11352:
11345:
11336:
11335:
11208:
11201:
11194:
11185:
11184:
10789:
10782:
10775:
10766:
10765:
10751:
10750:
10725:Video game clone
10441:
10440:
10437:Related concepts
10244:Vehicular combat
10099:
10098:
9972:Digital tabletop
9952:Interactive film
9912:Grand Theft Auto
9903:Action-adventure
9896:
9853:Platform fighter
9732:Platform fighter
9715:
9714:
9682:
9675:
9668:
9659:
9658:
9647:King of the hill
9622:Capture the flag
9505:Persistent world
9473:Instance dungeon
9400:Random encounter
9395:Quick time event
9302:Player character
9261:Experience point
9220:
9213:
9206:
9197:
9196:
9184:
9183:
9114:
9105:
9076:
9074:
9072:
9049:
9047:
9045:
9028:
9005:
8996:
8983:
8981:
8979:
8970:. Archived from
8960:
8955:. Archived from
8947:
8945:
8943:
8916:
8915:
8913:
8911:
8902:. Archived from
8889:
8883:
8882:
8880:
8878:
8869:. Archived from
8856:
8850:
8849:
8847:
8845:
8830:
8824:
8823:
8807:
8801:
8800:
8784:
8778:
8777:
8772:. Archived from
8762:
8756:
8755:
8753:
8751:
8736:
8730:
8729:
8727:
8725:
8705:
8699:
8698:
8690:
8684:
8683:
8672:
8666:
8665:
8658:"About The MADE"
8654:
8648:
8647:
8645:
8643:
8628:
8622:
8621:
8610:
8604:
8603:
8592:
8586:
8585:
8570:
8564:
8563:
8552:
8546:
8545:
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8461:
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8360:
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8085:
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7994:
7992:
7983:. Codenet, Inc.
7976:
7970:
7969:
7957:
7947:
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7940:
7938:
7936:
7914:
7908:
7907:
7905:
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7881:
7875:
7874:
7872:
7870:
7864:
7858:. Archived from
7841:
7832:
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7802:
7801:
7799:
7797:
7777:
7771:
7770:
7768:
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7708:
7706:
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7678:
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7675:
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7651:
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7644:
7642:
7640:
7631:. Archived from
7618:
7612:
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7609:
7607:
7585:
7579:
7578:
7576:
7574:
7552:
7546:
7545:
7543:
7541:
7532:. Cinema Blend.
7521:
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7488:
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7481:
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6685:
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6028:. Archived from
6018:Parish, Jeremy.
6015:
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5659:
5658:
5650:
5644:
5643:
5635:
5629:
5628:
5626:
5624:
5602:
5596:
5595:
5593:
5591:
5575:
5569:
5568:
5566:
5564:
5536:
5530:
5529:
5527:
5525:
5505:
5499:
5498:
5476:
5470:
5469:
5467:
5465:
5460:
5452:
5446:
5445:
5435:
5429:
5428:
5426:
5424:
5414:
5408:
5407:
5405:
5403:
5392:
5386:
5385:
5383:
5381:
5376:. 23 August 2019
5370:
5364:
5363:
5361:
5359:
5338:
5332:
5331:
5323:
5314:
5290:
5284:
5283:
5265:
5259:
5258:
5256:
5254:
5245:. Archived from
5233:
5224:
5223:
5221:
5219:
5197:
5191:
5190:
5188:
5186:
5164:
5155:
5154:
5142:
5136:
5135:
5133:
5131:
5109:
5103:
5102:
5080:
5074:
5073:
5071:
5069:
5048:
5042:
5041:
5039:
5037:
5016:
5010:
5009:
5007:
5000:
4991:
4985:
4984:
4966:
4942:
4936:
4935:
4933:
4926:
4917:
4911:
4910:
4898:
4892:
4887:
4881:
4880:
4878:
4876:
4856:
4850:
4849:
4839:
4833:
4832:
4808:
4802:
4801:
4799:
4797:
4773:
4764:
4763:
4733:
4727:
4726:
4724:
4722:
4707:
4701:
4700:
4684:
4675:
4674:
4652:
4641:
4640:
4622:
4613:
4612:
4596:
4586:
4580:
4579:
4577:
4575:
4566:. Archived from
4555:
4549:
4548:
4546:
4544:
4535:. Archived from
4522:
4516:
4515:
4513:
4511:
4492:
4486:
4485:
4480:. Archived from
4469:
4463:
4462:
4460:
4458:
4442:
4434:
4428:
4427:
4415:
4405:
4399:
4398:
4396:
4394:
4378:
4372:
4371:
4369:
4367:
4348:
4342:
4341:
4339:
4337:
4322:
4309:
4308:
4302:
4296:
4295:
4293:
4291:
4271:
4251:
4248:
4216:
4211:
4210:
4209:
4115:
3952:
3945:
3941:
3938:
3932:
3930:
3889:
3865:
3857:
3826:computer science
3790:
3736:
3729:
3725:
3722:
3716:
3715:for suggestions.
3711:See Knowledge's
3696:
3695:
3688:
3617:Video Games Live
3607:video game music
3559:television shows
3470:internet culture
3383:
3225:
3204:
3200:
3142:Grand Theft Auto
3113:Berne Convention
3092:Video game clone
3049:Espen J. Aarseth
2985:
2978:
2974:
2971:
2965:
2942:
2934:
2849:Video games are
2524:The Oregon Trail
2486:Candy Crush Saga
2257:
2236:Video game genre
2193:text-based games
2161:cathode-ray tube
2118:motion detection
2044:software patches
2001:magnetic storage
1910:headsets in 2017
1839:tablet computers
1761:game controllers
1748:Handheld console
1639:platform holders
1606:
1599:
1595:
1592:
1586:
1584:
1543:
1519:
1511:
1469:cheat cartridges
1409:heads-up display
1377:heads-up display
1223:
1206:
1103:teletype printer
1095:electronic games
1023:Magnavox Odyssey
977:
962:
790:
686:Magnavox Odyssey
635:tablet computers
580:in-game chatting
540:handheld devices
528:computer monitor
457:
450:
443:
323:Game of the Year
289:highest-grossing
222:Action-adventure
127:Handheld console
85:
78:
77:
21:
13083:
13082:
13078:
13077:
13076:
13074:
13073:
13072:
13048:
13047:
13046:
13036:
13031:
13029:
13019:
13014:
13012:
13002:
12997:
12995:
12985:
12980:
12978:
12974:from Wiktionary
12968:
12963:
12961:
12958:
12954:sister projects
12951:at Knowledge's
12945:
12933:
12923:
12921:
12917:Systems science
12911:
12909:
12897:
12887:
12885:
12877:
12875:
12870:
12869:
12864:
12850:
12772:
12766:
12736:
12731:
12730:
12725:
12704:
12598:
12527:
12489:
12458:
12455:
12425:
12416:
12380:
12371:Twitch gameplay
12296:
12260:
12222:
12109:
12061:Survival horror
12034:
11984:Time management
11946:
11925:
11916:Train simulator
11875:
11840:
11812:
11765:
11703:
11673:
11643:
11600:
11574:
11561:
11501:
11497:Survival horror
11478:
11413:
11381:
11368:
11363:
11333:
11328:
11272:
11217:
11212:
11182:
11177:
11129:
11066:
11003:
10940:
10877:
10814:
10798:
10793:
10758:
10748:
10739:
10703:
10694:Twitch gameplay
10619:
10583:
10545:
10432:
10384:Survival horror
10357:
10307:Time management
10269:
10248:
10239:Train simulator
10198:
10163:
10135:
10088:
10026:
9996:
9966:
9923:
9897:
9884:
9824:
9820:Survival horror
9801:
9736:
9704:
9691:
9686:
9656:
9651:
9605:
9552:
9531:
9456:
9306:
9275:
9239:
9230:
9224:
9189:
9164:
9163:
9162:
9147:
9146:
9142:
9135:
9130:
9070:
9068:
9043:
9041:
9025:
8977:
8975:
8941:
8939:
8925:
8923:Further reading
8920:
8919:
8909:
8907:
8890:
8886:
8876:
8874:
8857:
8853:
8843:
8841:
8832:
8831:
8827:
8808:
8804:
8785:
8781:
8764:
8763:
8759:
8749:
8747:
8738:
8737:
8733:
8723:
8721:
8706:
8702:
8691:
8687:
8678:. vigamus.com.
8674:
8673:
8669:
8664:on 30 May 2013.
8656:
8655:
8651:
8641:
8639:
8630:
8629:
8625:
8612:
8611:
8607:
8594:
8593:
8589:
8572:
8571:
8567:
8554:
8553:
8549:
8539:
8537:
8520:
8516:
8506:
8504:
8487:
8483:
8428:
8424:
8414:
8412:
8395:
8391:
8381:
8379:
8371:
8370:
8366:
8356:
8354:
8347:The Independent
8339:
8335:
8325:
8323:
8318:. 10 May 2020.
8308:
8307:
8303:
8293:
8291:
8284:The Independent
8276:
8272:
8262:
8260:
8243:
8239:
8229:
8227:
8214:
8213:
8209:
8154:
8150:
8095:
8091:
8081:
8079:
8026:Green, C. Shawn
8023:
8019:
8004:
8000:
7990:
7988:
7977:
7973:
7966:
7948:
7944:
7934:
7932:
7915:
7911:
7901:
7899:
7882:
7878:
7868:
7866:
7862:
7839:
7833:
7829:
7815:
7814:
7805:
7795:
7793:
7778:
7774:
7764:
7762:
7745:
7741:
7731:
7729:
7718:
7714:
7704:
7702:
7685:
7681:
7671:
7669:
7652:
7648:
7638:
7636:
7619:
7615:
7605:
7603:
7586:
7582:
7572:
7570:
7553:
7549:
7539:
7537:
7522:
7518:
7508:
7506:
7498:Financial Times
7489:
7485:
7475:
7473:
7456:
7452:
7442:
7440:
7423:
7419:
7388:
7384:
7374:
7372:
7355:
7351:
7326:
7322:
7312:
7310:
7293:
7289:
7282:
7268:
7264:
7257:
7243:
7234:
7224:
7222:
7205:
7201:
7191:
7189:
7185:
7174:
7168:
7164:
7154:
7152:
7137:
7133:
7123:
7121:
7106:
7105:
7101:
7088:
7084:
7074:
7072:
7057:
7050:
7040:
7038:
7021:
7014:
6997:
6993:
6983:
6981:
6968:
6967:
6963:
6950:
6949:
6945:
6935:
6933:
6926:"Genre Trouble"
6924:(21 May 2004).
6919:
6915:
6908:
6883:
6879:
6869:
6867:
6833:
6827:
6820:
6810:
6808:
6793:
6789:
6777:
6773:
6763:
6761:
6744:
6740:
6730:
6728:
6711:
6707:
6686:
6682:
6672:
6670:
6655:
6651:
6641:
6639:
6624:
6620:
6610:
6608:
6591:
6587:
6577:
6575:
6558:
6554:
6544:
6542:
6527:
6523:
6512:
6508:
6498:Wayback Machine
6485:
6481:
6460:
6456:
6449:
6419:
6415:
6408:
6390:
6386:
6376:
6374:
6359:
6355:
6345:
6343:
6336:CBS Interactive
6322:
6318:
6303:
6299:
6289:
6287:
6279:Financial Times
6270:
6266:
6256:
6254:
6237:
6233:
6223:
6221:
6220:on 11 July 2011
6204:
6200:
6195:
6191:
6181:
6179:
6162:
6158:
6142:10.7557/23.6003
6121:
6117:
6107:
6105:
6088:
6084:
6074:
6072:
6065:
6049:
6045:
6035:
6033:
6016:
6012:
6005:
5987:
5983:
5973:
5971:
5964:
5948:
5944:
5934:
5932:
5925:
5909:
5905:
5895:
5893:
5886:
5870:
5866:
5856:
5854:
5839:(9 July 2009).
5834:
5830:
5820:
5818:
5814:
5775:
5769:
5765:
5755:
5753:
5749:
5743:
5732:
5724:
5720:
5703:
5702:
5695:
5693:
5680:
5676:
5667:
5666:
5662:
5651:
5647:
5636:
5632:
5622:
5620:
5603:
5599:
5589:
5587:
5576:
5572:
5562:
5560:
5553:
5537:
5533:
5523:
5521:
5506:
5502:
5495:
5477:
5473:
5463:
5461:
5458:
5454:
5453:
5449:
5437:
5436:
5432:
5422:
5420:
5416:
5415:
5411:
5401:
5399:
5394:
5393:
5389:
5379:
5377:
5372:
5371:
5367:
5357:
5355:
5340:
5339:
5335:
5324:
5317:
5303:Wayback Machine
5291:
5287:
5280:
5266:
5262:
5252:
5250:
5235:
5234:
5227:
5217:
5215:
5198:
5194:
5184:
5182:
5165:
5158:
5143:
5139:
5129:
5127:
5110:
5106:
5099:
5081:
5077:
5067:
5065:
5050:
5049:
5045:
5035:
5033:
5025:History Channel
5018:
5017:
5013:
5005:
4998:
4992:
4988:
4943:
4939:
4931:
4924:
4918:
4914:
4899:
4895:
4888:
4884:
4874:
4872:
4857:
4853:
4841:
4840:
4836:
4829:
4809:
4805:
4795:
4793:
4774:
4767:
4752:
4734:
4730:
4720:
4718:
4709:
4708:
4704:
4685:
4678:
4671:
4653:
4644:
4637:
4623:
4616:
4609:
4587:
4583:
4573:
4571:
4556:
4552:
4542:
4540:
4523:
4519:
4509:
4507:
4494:
4493:
4489:
4470:
4466:
4456:
4454:
4435:
4431:
4424:
4406:
4402:
4392:
4390:
4381:Winter, David.
4379:
4375:
4365:
4363:
4350:
4349:
4345:
4335:
4333:
4324:
4323:
4312:
4304:
4303:
4299:
4289:
4287:
4272:
4265:
4260:
4255:
4254:
4249:
4245:
4240:
4212:
4207:
4205:
4202:
4113:
4106:
4100:
4092:Main articles:
4090:
4018:compulsion loop
3977:compulsion loop
3969:
3963:
3953:
3942:
3936:
3933:
3890:
3888:
3878:
3866:
3855:
3777:
3751:
3743:Main articles:
3737:
3726:
3720:
3717:
3710:
3701:This section's
3697:
3693:
3686:
3684:Beneficial uses
3646:The Mandalorian
3576:Rotten Tomatoes
3555:
3547:Main articles:
3513:
3507:
3483:social networks
3455:exhibit at the
3444:
3436:Main articles:
3434:
3429:
3395:and especially
3381:
3370:
3360:
3351:
3345:
3309:streaming media
3289:gaming computer
3236:
3223:
3202:
3198:
3195:crashed in 1983
3183:
3167:
3161:
3094:
3086:Main articles:
3084:
2996:
2986:
2975:
2969:
2966:
2955:
2943:
2932:
2890:quality testing
2856:microprocessors
2824:sound designers
2796:
2790:
2784:
2680:Rabbids Go Home
2671:
2665:
2530:Carmen Sandiego
2467:time management
2430:
2367:
2246:
2244:
2238:
2232:
2224:
2222:Classifications
2197:two-dimensional
2149:
2143:
2134:Digital cameras
2082:
2080:Game controller
2076:
2048:expansion packs
2046:through either
1984:
1946:Virtual Console
1941:virtual machine
1926:motion tracking
1914:Virtual reality
1898:Virtual reality
1893:cloud computing
1885:PlayStation Now
1877:network latency
1731:game controller
1717:is played on a
1685:gaming computer
1633:and associated
1607:
1596:
1590:
1587:
1544:
1542:
1532:
1520:
1509:
1481:
1383:and ammunition.
1351:
1345:
1287:adventure games
1250:
1221:
1209:RePlay Magazine
1204:
1091:
988:
987:
986:
985:
984:
978:
970:
969:
963:
846:analog computer
833:
827:
819:Main articles:
817:
789:US$ 159 billion
788:
736:and increasing
659:target audience
481:electronic game
461:
432:
431:
367:
355:
345:
344:
340:Cancelled games
279:
269:
268:
205:
195:
194:
134:Electronic game
102:
71:console at the
57:
46:
39:
28:
23:
22:
15:
12:
11:
5:
13081:
13071:
13070:
13065:
13060:
13045:
13044:
13027:
13025:from Wikibooks
13010:
13008:from Wikiquote
12993:
12976:
12947:
12944:
12943:
12931:
12919:
12907:
12895:
12872:
12871:
12866:
12865:
12855:
12852:
12851:
12849:
12848:
12843:
12838:
12833:
12828:
12823:
12818:
12813:
12808:
12803:
12798:
12793:
12788:
12783:
12777:
12774:
12773:
12765:
12764:
12757:
12750:
12742:
12733:
12732:
12727:
12726:
12724:
12723:
12718:
12712:
12710:
12706:
12705:
12703:
12702:
12700:United Kingdom
12697:
12692:
12687:
12682:
12677:
12672:
12667:
12662:
12657:
12652:
12647:
12642:
12637:
12632:
12627:
12622:
12617:
12615:Czech Republic
12612:
12606:
12604:
12600:
12599:
12597:
12596:
12591:
12586:
12581:
12576:
12571:
12566:
12561:
12556:
12551:
12546:
12541:
12535:
12533:
12529:
12528:
12526:
12525:
12520:
12515:
12514:
12513:
12508:
12497:
12495:
12491:
12490:
12488:
12487:
12482:
12477:
12472:
12466:
12464:
12460:
12459:
12454:
12453:
12446:
12439:
12431:
12422:
12421:
12418:
12417:
12415:
12414:
12409:
12404:
12399:
12394:
12388:
12386:
12382:
12381:
12379:
12378:
12373:
12368:
12366:Side-scrolling
12363:
12362:
12361:
12356:
12346:
12341:
12334:
12327:
12322:
12317:
12316:
12315:
12304:
12302:
12298:
12297:
12295:
12294:
12293:
12292:
12287:
12274:
12268:
12266:
12262:
12261:
12259:
12258:
12253:
12252:
12251:
12246:
12241:
12230:
12228:
12224:
12223:
12221:
12220:
12219:
12218:
12213:
12211:Climate change
12208:
12198:
12193:
12188:
12183:
12182:
12181:
12169:
12162:
12157:
12152:
12147:
12142:
12137:
12130:
12124:
12122:
12115:
12111:
12110:
12108:
12107:
12102:
12097:
12092:
12087:
12082:
12081:
12080:
12070:
12065:
12064:
12063:
12053:
12048:
12042:
12040:
12036:
12035:
12033:
12032:
12031:
12030:
12028:Grand strategy
12020:
12019:
12018:
12008:
12003:
11998:
11993:
11988:
11987:
11986:
11976:
11971:
11966:
11960:
11958:
11952:
11951:
11948:
11947:
11945:
11944:
11939:
11933:
11931:
11927:
11926:
11924:
11923:
11918:
11913:
11908:
11907:
11906:
11901:
11896:
11885:
11883:
11877:
11876:
11874:
11873:
11872:
11871:
11866:
11856:
11850:
11848:
11842:
11841:
11839:
11838:
11833:
11828:
11822:
11820:
11814:
11813:
11811:
11810:
11805:
11800:
11795:
11790:
11784:
11782:
11773:
11767:
11766:
11764:
11763:
11758:
11757:
11756:
11746:
11744:Monster-taming
11741:
11736:
11731:
11730:
11729:
11724:
11722:Looter shooter
11713:
11711:
11705:
11704:
11702:
11701:
11696:
11689:
11683:
11681:
11675:
11674:
11672:
11671:
11666:
11665:
11664:
11653:
11651:
11645:
11644:
11642:
11641:
11636:
11631:
11626:
11621:
11616:
11610:
11608:
11602:
11601:
11599:
11598:
11593:
11584:
11582:
11576:
11575:
11568:
11566:
11563:
11562:
11560:
11559:
11554:
11549:
11548:
11547:
11534:
11533:
11532:
11522:
11521:
11520:
11518:Hack and slash
11509:
11507:
11503:
11502:
11500:
11499:
11494:
11488:
11486:
11480:
11479:
11477:
11476:
11471:
11466:
11465:
11464:
11459:
11454:
11444:
11439:
11434:
11429:
11423:
11421:
11415:
11414:
11412:
11411:
11406:
11404:Endless runner
11400:
11398:
11389:
11383:
11382:
11380:
11379:
11373:
11370:
11369:
11362:
11361:
11354:
11347:
11339:
11330:
11329:
11327:
11326:
11321:
11319:Eighth (2012–)
11316:
11311:
11306:
11301:
11296:
11291:
11286:
11280:
11278:
11274:
11273:
11271:
11270:
11265:
11264:
11263:
11258:
11248:
11247:
11246:
11241:
11231:
11225:
11223:
11219:
11218:
11211:
11210:
11203:
11196:
11188:
11179:
11178:
11176:
11175:
11170:
11165:
11160:
11155:
11150:
11145:
11139:
11137:
11131:
11130:
11128:
11127:
11122:
11117:
11112:
11107:
11102:
11097:
11092:
11087:
11082:
11076:
11074:
11068:
11067:
11065:
11064:
11059:
11054:
11049:
11044:
11039:
11034:
11029:
11024:
11019:
11013:
11011:
11005:
11004:
11002:
11001:
10996:
10991:
10986:
10981:
10976:
10971:
10966:
10961:
10956:
10950:
10948:
10942:
10941:
10939:
10938:
10933:
10928:
10923:
10918:
10913:
10908:
10903:
10898:
10893:
10887:
10885:
10879:
10878:
10876:
10875:
10870:
10865:
10860:
10855:
10850:
10845:
10840:
10835:
10830:
10824:
10822:
10816:
10815:
10813:
10812:
10806:
10804:
10800:
10799:
10792:
10791:
10784:
10777:
10769:
10763:
10760:
10759:
10745:
10744:
10741:
10740:
10738:
10737:
10732:
10727:
10722:
10717:
10711:
10709:
10705:
10704:
10702:
10701:
10696:
10691:
10689:Side-scrolling
10686:
10685:
10684:
10679:
10669:
10664:
10657:
10650:
10645:
10640:
10639:
10638:
10627:
10625:
10621:
10620:
10618:
10617:
10616:
10615:
10610:
10597:
10591:
10589:
10585:
10584:
10582:
10581:
10576:
10575:
10574:
10569:
10564:
10553:
10551:
10547:
10546:
10544:
10543:
10542:
10541:
10536:
10534:Climate change
10531:
10521:
10516:
10511:
10506:
10505:
10504:
10492:
10485:
10480:
10475:
10470:
10465:
10460:
10453:
10447:
10445:
10438:
10434:
10433:
10431:
10430:
10425:
10420:
10415:
10410:
10405:
10404:
10403:
10393:
10388:
10387:
10386:
10376:
10371:
10365:
10363:
10359:
10358:
10356:
10355:
10354:
10353:
10351:Grand strategy
10343:
10342:
10341:
10331:
10326:
10321:
10316:
10311:
10310:
10309:
10299:
10294:
10289:
10283:
10281:
10275:
10274:
10271:
10270:
10268:
10267:
10262:
10256:
10254:
10250:
10249:
10247:
10246:
10241:
10236:
10231:
10230:
10229:
10224:
10219:
10208:
10206:
10200:
10199:
10197:
10196:
10195:
10194:
10189:
10179:
10173:
10171:
10165:
10164:
10162:
10161:
10156:
10151:
10145:
10143:
10137:
10136:
10134:
10133:
10128:
10123:
10118:
10113:
10107:
10105:
10096:
10090:
10089:
10087:
10086:
10081:
10080:
10079:
10069:
10067:Monster-taming
10064:
10059:
10054:
10053:
10052:
10047:
10045:Looter shooter
10036:
10034:
10028:
10027:
10025:
10024:
10019:
10012:
10006:
10004:
9998:
9997:
9995:
9994:
9989:
9988:
9987:
9976:
9974:
9968:
9967:
9965:
9964:
9959:
9954:
9949:
9944:
9939:
9933:
9931:
9925:
9924:
9922:
9921:
9916:
9907:
9905:
9899:
9898:
9891:
9889:
9886:
9885:
9883:
9882:
9877:
9872:
9871:
9870:
9857:
9856:
9855:
9845:
9844:
9843:
9841:Hack and slash
9832:
9830:
9826:
9825:
9823:
9822:
9817:
9811:
9809:
9803:
9802:
9800:
9799:
9794:
9789:
9788:
9787:
9782:
9777:
9767:
9762:
9757:
9752:
9746:
9744:
9738:
9737:
9735:
9734:
9729:
9727:Endless runner
9723:
9721:
9712:
9706:
9705:
9703:
9702:
9696:
9693:
9692:
9685:
9684:
9677:
9670:
9662:
9653:
9652:
9650:
9649:
9644:
9639:
9634:
9629:
9624:
9619:
9613:
9611:
9607:
9606:
9604:
9603:
9598:
9593:
9592:
9591:
9586:
9576:
9571:
9566:
9560:
9558:
9554:
9553:
9551:
9550:
9545:
9543:Rocket jumping
9539:
9537:
9533:
9532:
9530:
9529:
9524:
9519:
9518:
9517:
9507:
9502:
9497:
9492:
9491:
9490:
9485:
9475:
9470:
9464:
9462:
9458:
9457:
9455:
9454:
9453:
9452:
9442:
9437:
9432:
9427:
9422:
9417:
9412:
9407:
9402:
9397:
9392:
9387:
9382:
9377:
9372:
9367:
9365:Loading screen
9362:
9357:
9352:
9350:Invisible wall
9347:
9342:
9337:
9332:
9327:
9322:
9316:
9314:
9308:
9307:
9305:
9304:
9299:
9294:
9289:
9283:
9281:
9277:
9276:
9274:
9273:
9268:
9263:
9258:
9253:
9247:
9245:
9241:
9240:
9235:
9232:
9231:
9223:
9222:
9215:
9208:
9200:
9194:
9191:
9190:
9181:
9180:
9174:
9161:
9160:
9155:
9149:
9148:
9137:
9136:
9134:
9133:External links
9131:
9129:
9128:
9115:
9106:
9088:(4): 395–417.
9077:
9050:
9029:
9023:
9006:
8997:
8984:
8974:on 2 July 2015
8961:
8948:
8926:
8924:
8921:
8918:
8917:
8906:on 4 June 2013
8884:
8873:on 4 June 2013
8851:
8825:
8802:
8779:
8757:
8746:on 27 May 2013
8731:
8700:
8697:. p. 329.
8685:
8667:
8649:
8623:
8605:
8587:
8565:
8558:. nvmusa.org.
8547:
8514:
8481:
8444:(3): 785–794.
8422:
8389:
8364:
8333:
8301:
8270:
8237:
8207:
8162:Brain Sciences
8148:
8089:
8017:
7998:
7971:
7964:
7942:
7909:
7876:
7827:
7803:
7772:
7739:
7712:
7679:
7646:
7613:
7580:
7547:
7516:
7483:
7450:
7417:
7382:
7349:
7338:(3): 141–157.
7320:
7287:
7280:
7262:
7255:
7232:
7199:
7162:
7131:
7099:
7082:
7048:
7012:
6991:
6961:
6943:
6913:
6906:
6877:
6846:(7): 671–689.
6818:
6787:
6771:
6738:
6705:
6688:Kent, Steve L.
6680:
6649:
6618:
6585:
6552:
6521:
6506:
6479:
6454:
6447:
6413:
6407:978-3319406121
6406:
6384:
6353:
6316:
6297:
6264:
6231:
6198:
6189:
6156:
6135:(2): 149–176.
6115:
6082:
6064:978-1584506072
6063:
6043:
6010:
6004:978-0786441976
6003:
5981:
5962:
5942:
5923:
5903:
5885:978-0313338687
5884:
5864:
5846:Game Developer
5828:
5763:
5741:
5718:
5674:
5660:
5645:
5630:
5597:
5570:
5551:
5531:
5500:
5494:978-0073381244
5493:
5471:
5447:
5430:
5409:
5398:. 25 July 2013
5387:
5365:
5347:Dictionary.com
5333:
5315:
5285:
5278:
5260:
5249:on 22 May 2011
5225:
5192:
5156:
5137:
5104:
5097:
5075:
5043:
5011:
4994:Squire, Kurt.
4986:
4957:(2): 207–221.
4937:
4912:
4893:
4882:
4851:
4834:
4828:978-4990251215
4827:
4803:
4765:
4750:
4728:
4717:. 15 June 2017
4702:
4676:
4669:
4642:
4636:978-0313338687
4635:
4614:
4608:978-0985597405
4607:
4581:
4564:Game Developer
4550:
4517:
4487:
4464:
4429:
4422:
4400:
4385:. PONG-Story.
4373:
4343:
4328:. Pong-Story.
4310:
4297:
4262:
4261:
4259:
4256:
4253:
4252:
4242:
4241:
4239:
4236:
4235:
4234:
4229:
4224:
4218:
4217:
4201:
4198:
4089:
4086:
3959:Main article:
3955:
3954:
3869:
3867:
3860:
3854:
3851:
3739:
3738:
3700:
3698:
3691:
3685:
3682:
3509:Main article:
3506:
3503:
3433:
3430:
3428:
3425:
3413:In South Korea
3389:handheld games
3359:
3356:
3344:
3341:
3340:
3339:
3333:
3318:
3312:
3298:
3292:
3276:
3268:
3254:
3240:network effect
3235:
3234:Industry roles
3232:
3182:
3179:
3163:Main article:
3160:
3157:
3100:, though both
3083:
3080:
3064:film theorists
2992:Main article:
2988:
2987:
2946:
2944:
2937:
2931:
2928:
2870:physics engine
2786:Main article:
2783:
2780:
2747:
2746:
2740:
2734:
2724:
2718:
2688:content rating
2667:Main article:
2664:
2663:Content rating
2661:
2660:
2659:
2629:
2626:
2561:
2558:
2503:
2500:
2446:
2442:
2441:
2437:
2429:
2426:
2366:
2363:
2335:from the film
2286:horror fiction
2234:Main article:
2231:
2228:
2223:
2220:
2203:graphics, and
2145:Main article:
2142:
2139:
2078:Main article:
2075:
2072:
1997:ROM cartridges
1983:
1980:
1979:
1978:
1956:
1953:
1933:
1930:
1920:that provides
1908:PlayStation VR
1899:
1896:
1869:
1866:
1855:accelerometers
1831:
1828:
1813:cross-platform
1801:
1798:
1768:
1765:
1749:
1746:
1723:television set
1695:
1692:
1662:
1609:
1608:
1523:
1521:
1514:
1508:
1505:
1480:
1477:
1405:user interface
1397:scoring points
1344:
1341:
1331:which created
1249:
1246:
1185:Computer Space
1152:television set
1090:
1087:
1048:Computer Space
1043:arcade cabinet
1027:Nolan Bushnell
981:Nolan Bushnell
979:
972:
971:
964:
957:
956:
955:
954:
953:
937:Tennis for Two
906:Tennis for Two
841:Tennis for Two
816:
813:
793:music industry
680:and the first
671:Computer Space
627:mobile devices
566:that provides
524:television set
516:display device
505:motion sensing
485:user interface
463:
462:
460:
459:
452:
445:
437:
434:
433:
430:
429:
424:
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413:
412:
407:
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383:
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373:
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343:
342:
337:
332:
331:
330:
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315:
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303:
293:
292:
291:
280:
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267:
266:
261:
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239:
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229:
224:
219:
218:
217:
206:
201:
200:
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192:
187:
186:
185:
180:
170:
165:
164:
163:
158:
148:
147:
146:
141:
131:
130:
129:
124:
119:
109:
103:
98:
97:
94:
93:
87:
86:
36:The Video Game
26:
9:
6:
4:
3:
2:
13080:
13069:
13068:Digital media
13066:
13064:
13061:
13059:
13056:
13055:
13053:
13042:from Wikidata
13041:
13040:
13028:
13024:
13023:
13011:
13007:
13006:
12994:
12990:
12989:
12977:
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12523:United States
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12501:Latin America
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12345:
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12310:
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12286:
12284:
12280:
12279:
12278:
12275:
12273:
12270:
12269:
12267:
12263:
12257:
12256:Single-player
12254:
12250:
12247:
12245:
12242:
12240:
12237:
12236:
12235:
12232:
12231:
12229:
12225:
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12026:
12025:
12024:
12021:
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12014:
12013:
12012:
12009:
12007:
12004:
12002:
12001:Tower defense
11999:
11997:
11994:
11992:
11989:
11985:
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11980:
11977:
11975:
11972:
11970:
11967:
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11943:
11942:Immersive sim
11940:
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11909:
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11892:
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11870:
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11862:
11861:
11860:
11857:
11855:
11852:
11851:
11849:
11847:
11843:
11837:
11834:
11832:
11831:City-building
11829:
11827:
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11823:
11821:
11819:
11815:
11809:
11806:
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11799:
11796:
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11783:
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11762:
11759:
11755:
11752:
11751:
11750:
11747:
11745:
11742:
11740:
11737:
11735:
11734:Dungeon crawl
11732:
11728:
11725:
11723:
11720:
11719:
11718:
11715:
11714:
11712:
11710:
11706:
11700:
11699:Tile-matching
11697:
11695:
11694:
11690:
11688:
11687:Hidden object
11685:
11684:
11682:
11680:
11676:
11670:
11667:
11663:
11660:
11659:
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11657:Deck-building
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11508:
11504:
11498:
11495:
11493:
11492:Battle royale
11490:
11489:
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11485:
11481:
11475:
11472:
11470:
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11463:
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11458:
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11360:
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11337:
11325:
11324:Ninth (2020–)
11322:
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11256:Crash of 1983
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10803:Early history
10801:
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10602:
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10598:
10596:
10593:
10592:
10590:
10586:
10580:
10579:Single-player
10577:
10573:
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10563:
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10559:
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10348:
10347:
10344:
10340:
10337:
10336:
10335:
10332:
10330:
10327:
10325:
10324:Tower defense
10322:
10320:
10317:
10315:
10312:
10308:
10305:
10304:
10303:
10300:
10298:
10295:
10293:
10290:
10288:
10285:
10284:
10282:
10280:
10276:
10266:
10265:Immersive sim
10263:
10261:
10258:
10257:
10255:
10251:
10245:
10242:
10240:
10237:
10235:
10232:
10228:
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10184:
10183:
10180:
10178:
10175:
10174:
10172:
10170:
10166:
10160:
10157:
10155:
10154:City-building
10152:
10150:
10147:
10146:
10144:
10142:
10138:
10132:
10129:
10127:
10124:
10122:
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10106:
10104:
10100:
10097:
10095:
10091:
10085:
10082:
10078:
10075:
10074:
10073:
10070:
10068:
10065:
10063:
10060:
10058:
10057:Dungeon crawl
10055:
10051:
10048:
10046:
10043:
10042:
10041:
10038:
10037:
10035:
10033:
10029:
10023:
10022:Tile-matching
10020:
10018:
10017:
10013:
10011:
10010:Hidden object
10008:
10007:
10005:
10003:
9999:
9993:
9990:
9986:
9983:
9982:
9981:
9980:Deck-building
9978:
9977:
9975:
9973:
9969:
9963:
9960:
9958:
9955:
9953:
9950:
9948:
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9881:
9878:
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9858:
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9851:
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9849:
9846:
9842:
9839:
9838:
9837:
9834:
9833:
9831:
9827:
9821:
9818:
9816:
9815:Battle royale
9813:
9812:
9810:
9808:
9804:
9798:
9795:
9793:
9790:
9786:
9783:
9781:
9778:
9776:
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9771:
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9678:
9676:
9671:
9669:
9664:
9663:
9660:
9648:
9645:
9643:
9640:
9638:
9637:New Game Plus
9635:
9633:
9630:
9628:
9625:
9623:
9620:
9618:
9615:
9614:
9612:
9608:
9602:
9599:
9597:
9596:Single-player
9594:
9590:
9587:
9585:
9582:
9581:
9580:
9577:
9575:
9572:
9570:
9567:
9565:
9562:
9561:
9559:
9557:Forms of play
9555:
9549:
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9544:
9541:
9540:
9538:
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9528:
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9523:
9520:
9516:
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9480:
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9466:
9465:
9463:
9459:
9451:
9448:
9447:
9446:
9443:
9441:
9438:
9436:
9435:Tank controls
9433:
9431:
9430:Status effect
9428:
9426:
9423:
9421:
9418:
9416:
9413:
9411:
9408:
9406:
9403:
9401:
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9388:
9386:
9383:
9381:
9378:
9376:
9373:
9371:
9368:
9366:
9363:
9361:
9360:Line of sight
9358:
9356:
9353:
9351:
9348:
9346:
9343:
9341:
9338:
9336:
9333:
9331:
9330:Dialogue tree
9328:
9326:
9323:
9321:
9318:
9317:
9315:
9313:
9309:
9303:
9300:
9298:
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9119:
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9112:
9107:
9103:
9099:
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9083:
9078:
9066:
9062:
9061:
9056:
9051:
9039:
9035:
9030:
9026:
9020:
9016:
9015:The MIT Press
9012:
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9003:
8998:
8994:
8990:
8985:
8973:
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8968:
8962:
8958:
8954:
8949:
8937:
8934:. Slate.com.
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8013:
8009:
8008:CQ Researcher
8002:
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7364:PBS News Hour
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6886:Murray, Janet
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5837:Adams, Ernest
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5141:
5125:
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5115:
5108:
5100:
5098:9781135205188
5094:
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4757:
4753:
4751:9781421428697
4747:
4744:. p. 5.
4743:
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4712:
4706:
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4683:
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4670:9780292791503
4666:
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4441:
4433:
4425:
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4414:
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4404:
4388:
4384:
4377:
4361:
4357:
4356:goodeveca.net
4353:
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4219:
4215:
4204:
4197:
4195:
4191:
4187:
4183:
4178:
4176:
4172:
4171:Dragon's Lair
4168:
4164:
4159:
4155:
4151:
4147:
4143:
4139:
4135:
4131:
4127:
4126:Frisco, Texas
4123:
4118:
4111:
4105:
4099:
4095:
4085:
4083:
4079:
4075:
4071:
4070:
4066:" level from
4065:
4061:
4060:
4055:
4054:
4049:
4048:Jack Thompson
4045:
4044:
4043:Mortal Kombat
4039:
4034:
4032:
4028:
4023:
4019:
4015:
4011:
4007:
4003:
3998:
3994:
3986:
3982:
3978:
3973:
3968:
3962:
3951:
3948:
3940:
3929:
3926:
3922:
3919:
3915:
3912:
3908:
3905:
3901:
3898: –
3897:
3893:
3892:Find sources:
3886:
3882:
3876:
3875:
3870:This section
3868:
3864:
3859:
3858:
3853:Controversies
3850:
3847:
3842:
3839:
3835:
3831:
3830:Regan Mandryk
3827:
3823:
3819:
3815:
3811:
3810:mental health
3807:
3803:
3795:
3775:
3772:
3768:
3764:
3760:
3755:
3750:
3746:
3735:
3732:
3724:
3714:
3708:
3706:
3699:
3690:
3689:
3681:
3679:
3678:
3673:
3672:
3667:
3663:
3659:
3655:
3650:
3648:
3647:
3642:
3638:
3634:
3633:Unreal Engine
3630:
3625:
3623:
3619:
3618:
3612:
3608:
3603:
3601:
3600:
3595:
3594:
3593:Mortal Kombat
3589:
3588:
3583:
3582:
3577:
3572:
3568:
3564:
3560:
3554:
3550:
3545:
3543:
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3538:
3533:
3529:
3528:
3523:
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3512:
3502:
3500:
3496:
3492:
3488:
3484:
3480:
3476:
3471:
3466:
3458:
3454:
3453:
3448:
3443:
3439:
3424:
3422:
3418:
3414:
3410:
3406:
3402:
3398:
3394:
3393:console games
3390:
3385:
3382:$ 159 billion
3374:
3369:
3365:
3355:
3350:
3337:
3334:
3331:
3327:
3323:
3319:
3316:
3313:
3310:
3306:
3302:
3299:
3296:
3293:
3290:
3285:
3281:
3277:
3274:
3269:
3266:
3265:iOS App Store
3262:
3258:
3255:
3252:
3248:
3245:
3244:
3243:
3241:
3231:
3229:
3221:
3216:
3213:
3209:
3203:$ 100 million
3196:
3192:
3188:
3175:
3171:
3166:
3156:
3153:
3149:
3145:
3143:
3138:
3134:
3133:
3128:
3127:
3120:
3118:
3114:
3109:
3107:
3103:
3099:
3093:
3089:
3079:
3076:
3072:
3067:
3065:
3061:
3057:
3056:
3050:
3044:
3042:
3041:
3036:
3035:
3030:
3029:
3024:
3023:
3018:
3014:
3010:
3006:
3002:
2995:
2984:
2981:
2973:
2963:
2959:
2953:
2952:
2947:This section
2945:
2941:
2936:
2935:
2927:
2925:
2921:
2916:
2913:
2912:
2905:
2903:
2899:
2895:
2891:
2887:
2883:
2879:
2875:
2871:
2867:
2862:
2857:
2852:
2847:
2845:
2841:
2835:
2833:
2829:
2828:game designer
2825:
2821:
2817:
2813:
2805:
2800:
2795:
2789:
2779:
2777:
2772:
2767:
2763:
2759:
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2752:
2744:
2741:
2738:
2735:
2732:
2728:
2725:
2722:
2719:
2716:
2715:
2710:
2709:Supreme Court
2706:
2703:
2702:
2701:
2697:
2694:
2689:
2682:
2681:
2675:
2670:
2657:
2656:
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2650:
2645:
2644:
2639:
2634:
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2627:
2624:
2623:
2618:
2614:
2613:
2608:
2604:
2603:
2598:
2594:
2593:
2588:
2587:fitness games
2584:
2579:
2578:serious games
2572:
2571:
2566:
2562:
2560:Serious games
2559:
2556:
2555:
2550:
2546:
2545:
2540:
2536:
2532:
2531:
2526:
2525:
2520:
2516:
2512:
2507:
2504:
2501:
2498:
2497:
2492:
2488:
2487:
2482:
2481:
2476:
2472:
2468:
2464:
2463:hidden object
2460:
2455:
2451:
2447:
2444:
2443:
2438:
2435:
2434:
2433:
2425:
2423:
2419:
2414:
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2408:
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2400:
2396:
2392:
2388:
2380:
2376:
2371:
2362:
2360:
2356:
2352:
2348:
2347:the 1993 game
2344:
2340:
2339:
2338:Battle Royale
2334:
2330:
2329:
2324:
2320:
2319:
2314:
2310:
2306:
2302:
2297:
2295:
2291:
2287:
2283:
2279:
2275:
2267:
2266:platform game
2263:
2262:
2243:
2237:
2227:
2219:
2217:
2212:
2208:
2206:
2202:
2198:
2194:
2190:
2186:
2182:
2178:
2174:
2170:
2166:
2162:
2153:
2148:
2138:
2135:
2131:
2127:
2123:
2122:racing wheels
2119:
2115:
2111:
2107:
2106:analog sticks
2103:
2099:
2091:
2086:
2081:
2071:
2069:
2065:
2061:
2057:
2053:
2049:
2045:
2040:
2038:
2034:
2030:
2026:
2022:
2018:
2014:
2013:optical media
2010:
2006:
2002:
1998:
1988:
1976:
1972:
1968:
1967:PlayStation 1
1964:
1963:PlayStation 2
1960:
1957:
1954:
1951:
1947:
1942:
1938:
1934:
1931:
1927:
1923:
1919:
1915:
1909:
1904:
1900:
1897:
1894:
1890:
1886:
1882:
1878:
1873:
1870:
1867:
1864:
1860:
1856:
1852:
1851:mobile gaming
1848:
1844:
1840:
1836:
1832:
1829:
1826:
1822:
1818:
1814:
1810:
1806:
1802:
1799:
1796:
1795:video arcades
1792:
1788:
1784:
1778:
1773:
1769:
1766:
1762:
1758:
1754:
1750:
1747:
1744:
1740:
1736:
1732:
1728:
1724:
1720:
1716:
1709:
1705:
1704:PlayStation 2
1700:
1696:
1693:
1690:
1686:
1682:
1681:online gaming
1678:
1674:
1673:video monitor
1670:
1666:
1663:
1660:
1659:
1658:
1656:
1652:
1647:
1644:
1640:
1636:
1632:
1628:
1620:
1615:
1605:
1602:
1594:
1591:November 2022
1583:
1580:
1576:
1573:
1569:
1566:
1562:
1559:
1555:
1552: –
1551:
1547:
1546:Find sources:
1540:
1536:
1530:
1529:
1524:This section
1522:
1518:
1513:
1512:
1504:
1497:
1493:
1489:
1485:
1476:
1474:
1470:
1466:
1462:
1458:
1454:
1451:which may be
1450:
1446:
1445:software bugs
1441:
1438:
1434:
1430:
1426:
1422:
1418:
1414:
1410:
1406:
1402:
1399:, collecting
1398:
1394:
1390:
1382:
1378:
1374:
1373:
1369:
1365:
1361:
1360:
1355:
1350:
1340:
1338:
1334:
1330:
1329:
1324:
1323:
1318:
1317:iOS App Store
1314:
1313:
1307:
1304:
1303:
1298:
1297:empathy games
1294:
1293:
1288:
1284:
1280:
1275:
1273:
1269:
1265:
1264:
1263:Dragon's Lair
1259:
1254:
1245:
1241:
1239:
1236:machines and
1235:
1231:
1227:
1220:
1219:
1214:
1210:
1203:
1198:
1197:
1192:
1191:
1190:Vending Times
1186:
1182:
1181:
1176:
1171:
1169:
1165:
1161:
1157:
1153:
1149:
1145:
1141:
1137:
1136:console games
1133:
1129:
1125:
1120:
1118:
1117:
1112:
1108:
1107:audio speaker
1104:
1100:
1099:video display
1096:
1086:
1084:
1080:
1076:
1075:
1070:
1066:
1062:
1058:
1054:
1050:
1049:
1044:
1040:
1036:
1032:
1028:
1024:
1020:
1016:
1011:
1007:
1006:Ralph H. Baer
1000:
996:
992:
982:
976:
967:
966:Ralph H. Baer
961:
952:
950:
946:
942:
938:
934:
930:
926:
925:Steve Russell
922:
919:, written by
918:
917:
913:in 1958; and
912:
908:
907:
902:
898:
894:
890:
889:
884:
880:
876:
872:
867:
863:
859:
852:for a display
851:
847:
843:
842:
837:
832:
826:
822:
812:
810:
806:
802:
798:
797:film industry
794:
786:
782:
778:
774:
770:
766:
762:
758:
754:
750:
745:
743:
739:
735:
734:casual gaming
731:
727:
723:
719:
715:
711:
707:
703:
699:
695:
691:
687:
683:
679:
678:
673:
672:
667:
662:
660:
656:
652:
648:
644:
640:
636:
632:
628:
624:
623:mobile gaming
620:
616:
615:browser games
612:
608:
604:
600:
599:console games
596:
592:
587:
585:
584:livestreaming
581:
577:
573:
569:
565:
561:
557:
553:
549:
545:
541:
537:
533:
529:
525:
521:
517:
513:
510:
506:
502:
498:
494:
490:
486:
482:
478:
474:
473:computer game
470:
458:
453:
451:
446:
444:
439:
438:
436:
435:
428:
425:
423:
420:
418:
415:
411:
408:
406:
403:
402:
401:
398:
394:
391:
390:
389:
386:
382:
379:
377:
374:
372:
369:
368:
366:
363:
361:
358:
357:
354:
349:
348:
341:
338:
336:
333:
329:
326:
324:
321:
320:
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316:
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306:
302:
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298:
297:
294:
290:
287:
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285:
282:
281:
278:
273:
272:
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258:
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250:
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245:
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230:
228:
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223:
220:
216:
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212:
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191:
188:
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181:
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176:
175:
174:
171:
169:
166:
162:
159:
157:
154:
153:
152:
149:
145:
142:
140:
137:
136:
135:
132:
128:
125:
123:
120:
118:
115:
114:
113:
110:
108:
105:
104:
101:
96:
95:
92:
89:
88:
84:
80:
79:
74:
70:
69:
63:
59:
55:
51:
44:
37:
33:
19:
13037:
13020:
13003:
12991:from Commons
12986:
12969:
12948:
12845:
12811:Role-playing
12485:South Africa
12397:Toys-to-life
12337:
12330:
12282:
12227:Player modes
12191:Personalized
12176:
12165:
12133:
12039:Other genres
11969:Auto battler
11937:Falling-sand
11899:Lunar Lander
11709:Role-playing
11692:
11634:Visual novel
11596:Metroidvania
11588:
11542:
11474:Third-person
11447:Shoot 'em up
11432:First-person
10720:Toys-to-life
10660:
10653:
10605:
10550:Player modes
10514:Personalized
10499:
10488:
10456:
10362:Other genres
10292:Auto battler
10260:Falling-sand
10222:Lunar Lander
10032:Role-playing
10015:
9957:Visual novel
9919:Metroidvania
9911:
9865:
9797:Third-person
9770:Shoot 'em up
9755:First-person
9601:Speedrunning
9405:Replay value
9271:Critical hit
9226:
9171:
9143:
9117:
9110:
9085:
9081:
9069:. Retrieved
9063:. Gamespot.
9058:
9042:. Retrieved
9010:
9001:
8993:the original
8976:. Retrieved
8972:the original
8966:
8957:the original
8940:. Retrieved
8908:. Retrieved
8904:the original
8897:
8887:
8875:. Retrieved
8871:the original
8864:
8854:
8842:. Retrieved
8828:
8805:
8782:
8774:the original
8769:
8760:
8748:. Retrieved
8744:the original
8734:
8722:. Retrieved
8713:
8703:
8694:
8688:
8670:
8662:the original
8652:
8640:. Retrieved
8636:the original
8626:
8616:. 15kop.ru.
8608:
8590:
8578:Fox4news.com
8577:
8568:
8550:
8538:. Retrieved
8527:
8517:
8505:. Retrieved
8494:
8484:
8441:
8435:
8425:
8413:. Retrieved
8402:
8392:
8380:. Retrieved
8376:
8367:
8355:. Retrieved
8346:
8336:
8324:. Retrieved
8313:
8304:
8292:. Retrieved
8283:
8273:
8261:. Retrieved
8252:The Guardian
8250:
8240:
8228:. Retrieved
8219:
8210:
8165:
8161:
8151:
8106:
8102:
8092:
8082:13 September
8080:. Retrieved
8037:
8033:
8020:
8011:
8007:
8001:
7989:. Retrieved
7974:
7953:
7945:
7933:. Retrieved
7922:
7912:
7900:. Retrieved
7889:
7879:
7867:. Retrieved
7860:the original
7850:(1): 10–17.
7847:
7843:
7830:
7817:
7794:. Retrieved
7785:
7775:
7763:. Retrieved
7752:
7742:
7730:. Retrieved
7715:
7703:. Retrieved
7694:Ars Technica
7692:
7682:
7670:. Retrieved
7659:
7649:
7637:. Retrieved
7633:the original
7626:
7616:
7604:. Retrieved
7593:
7583:
7571:. Retrieved
7560:
7550:
7538:. Retrieved
7530:Gaming Blend
7529:
7519:
7507:. Retrieved
7496:
7486:
7474:. Retrieved
7463:
7453:
7441:. Retrieved
7430:
7420:
7395:
7391:
7385:
7373:. Retrieved
7362:
7352:
7335:
7329:
7323:
7313:25 September
7311:. Retrieved
7300:
7290:
7271:
7265:
7246:
7223:. Retrieved
7214:The Guardian
7212:
7202:
7192:25 September
7190:. Retrieved
7165:
7153:. Retrieved
7134:
7122:. Retrieved
7111:
7102:
7094:
7085:
7073:. Retrieved
7065:Ars Technica
7039:. Retrieved
7028:
7006:
7000:
6994:
6982:. Retrieved
6974:www.wipo.int
6973:
6964:
6956:the original
6946:
6934:. Retrieved
6916:
6900:. p. .
6891:
6880:
6868:. Retrieved
6843:
6837:
6809:. Retrieved
6800:
6790:
6774:
6762:. Retrieved
6751:
6741:
6729:. Retrieved
6718:
6708:
6691:
6683:
6671:. Retrieved
6663:Ars Technica
6662:
6652:
6640:. Retrieved
6621:
6609:. Retrieved
6598:
6588:
6576:. Retrieved
6565:
6555:
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4864:
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4300:
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4246:
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3943:
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3924:
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3910:
3903:
3896:"Video game"
3891:
3879:Please help
3874:verification
3871:
3843:
3801:
3799:
3756:
3752:
3727:
3718:
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3669:
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3644:
3626:
3622:rhythm games
3615:
3604:
3597:
3591:
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3579:
3556:
3535:
3525:
3514:
3491:social media
3462:
3450:
3405:arcade games
3386:
3379:
3352:
3305:social media
3257:Distributors
3237:
3224:$ 10 million
3217:
3184:
3148:within China
3141:
3130:
3124:
3121:
3110:
3095:
3068:
3053:
3045:
3038:
3032:
3026:
3020:
3009:Janet Murray
2997:
2994:Game studies
2976:
2967:
2956:Please help
2951:verification
2948:
2917:
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2906:
2848:
2836:
2809:
2761:
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2712:
2698:
2685:
2678:
2653:
2647:
2641:
2620:
2610:
2600:
2590:
2583:gamification
2568:
2552:
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2528:
2522:
2494:
2484:
2478:
2450:casual games
2445:Casual games
2431:
2415:
2407:Online games
2384:
2377:at the 2004
2336:
2326:
2316:
2309:shoot 'em up
2298:
2290:supernatural
2278:shooter game
2271:
2259:
2225:
2213:
2209:
2181:refresh rate
2158:
2114:touchscreens
2095:
2074:Input device
2041:
2033:cloud gaming
2025:flash memory
2009:floppy discs
1993:
1891:hardware in
1889:server blade
1872:Cloud gaming
1868:Cloud gaming
1809:web browsers
1805:browser game
1800:Browser game
1719:home console
1715:console game
1694:Home console
1648:
1624:
1597:
1588:
1578:
1571:
1564:
1557:
1550:"Video game"
1545:
1533:Please help
1528:verification
1525:
1501:
1457:speedrunning
1442:
1389:title screen
1386:
1370:
1357:
1326:
1320:
1310:
1308:
1300:
1290:
1276:
1271:
1261:
1255:
1251:
1242:
1230:arcade games
1216:
1212:
1208:
1201:
1194:
1188:
1184:
1180:BusinessWeek
1178:
1172:
1168:terebi geemu
1167:
1163:
1144:mobile games
1140:arcade games
1121:
1114:
1092:
1082:
1078:
1072:
1061:Allan Alcorn
1051:, the first
1046:
1034:
1003:
940:
936:
914:
904:
886:
855:
850:oscilloscope
839:
777:distributors
746:
738:monetization
682:home console
675:
669:
663:
647:cloud gaming
611:online games
588:
522:format on a
489:input device
476:
472:
468:
466:
393:Level design
284:Arcade games
242:Role-playing
156:Browser game
122:Home console
117:Game console
112:Console game
90:
66:
58:
13058:Video games
12971:Definitions
12893:Video games
12841:Traditional
12721:New Zealand
12685:Switzerland
12655:Netherlands
12579:Philippines
12569:South Korea
12313:Hypercasual
12234:Multiplayer
12150:Educational
12100:Programming
12095:Photography
12068:Incremental
11864:Kart racing
11808:Virtual pet
11639:Walking sim
11614:Escape room
11513:Beat 'em up
11452:Bullet hell
11261:Console war
11222:By platform
11173:Near future
10636:Hypercasual
10557:Multiplayer
10473:Educational
10423:Programming
10418:Photography
10391:Incremental
10187:Kart racing
10131:Virtual pet
9962:Walking sim
9937:Escape room
9836:Beat 'em up
9775:Bullet hell
9589:Competitive
9584:Cooperative
9579:Multiplayer
9483:Bonus stage
9450:Fast travel
9188:Video games
9172:Ludoscience
9071:12 February
8942:12 February
8910:12 February
8877:12 February
8168:(10): 251.
7765:16 February
7509:26 December
7041:6 September
6811:15 November
6753:PC Magazine
6642:16 November
6611:11 December
6535:joystiq.com
6313:(1): 21–31.
5974:12 November
5935:12 November
5786:(1): 6–23.
5485:McGraw-Hill
5153:(2): 29–50.
5147:Press Start
5068:13 November
5036:13 November
4796:19 November
4114:US$ 100,000
4110:retrogaming
4082:crunch time
3846:millennials
3767:distraction
3671:Superman 64
3596:and 2001's
3584:(2019) and
3518:Roger Ebert
3475:multiplayer
3301:Influencers
3201:in 1983 to
3199:$ 3 billion
3152:grey market
3129:(1993) and
3055:Tomb Raider
3005:narratology
2882:matchmaking
2866:game engine
2861:open source
2816:programmers
2782:Development
2638:indie games
2622:NarcoGuerra
2535:open worlds
2511:edutainment
2496:Flappy Bird
2459:match three
2454:mass market
2401:as well as
2395:LAN parties
2301:action game
2282:horror game
2177:color depth
1973:could play
1835:smartphones
1830:Mobile game
1739:PlayStation
1646:performed.
1465:Easter eggs
1461:cheat codes
1433:save points
1089:Terminology
1065:arcade game
1059:, and with
1057:Atari, Inc.
1037:running at
893:tic-tac-toe
726:indie games
631:smartphones
578:inputs for
548:audiovisual
536:touchscreen
491:(such as a
400:Programming
353:Development
328:soundtracks
168:Mobile game
151:Online game
91:Video games
18:Videogaming
13052:Categories
13005:Quotations
12949:Video game
12929:Journalism
12905:Technology
12806:Redemption
12539:Bangladesh
12354:Open world
12265:Production
12186:Nonviolent
11869:Sim racing
11836:Government
11771:Simulation
11462:Twin-stick
11396:Platformer
11239:Golden age
10677:Open world
10588:Production
10509:Nonviolent
10192:Sim racing
10159:Government
10094:Simulation
9785:Twin-stick
9719:Platformer
9627:Deathmatch
9610:Game modes
9500:Open world
9410:Saved game
9380:Permadeath
9370:Paper doll
9335:Fog of war
9280:Characters
9244:Attributes
9227:Video game
9144:Video game
9126:1984825437
8978:2 February
8540:3 February
8507:3 February
7991:4 December
7177:(Report).
7155:20 October
7145:TechCrunch
7075:20 October
6545:20 January
6472:. London.
6346:9 December
6075:3 December
5896:3 December
5623:31 October
5358:3 November
5342:"Platform"
5253:24 October
5218:24 October
4760:1088892215
4510:25 October
4446:Wired News
4366:24 October
4336:24 October
4258:References
4154:The Strong
4102:See also:
4064:No Russian
4031:loot boxes
4004:, and the
3965:See also:
3907:newspapers
3828:professor
3668:, such as
3641:StageCraft
3639:for their
3419:games and
3362:See also:
3358:Game sales
3347:See also:
3295:Journalism
3247:Publishers
3106:trademarks
3060:Lara Croft
2874:middleware
2851:programmed
2792:See also:
2636:games are
2607:advergames
2436:Core games
2313:roguelikes
2240:See also:
2207:displays.
2185:frame rate
2169:projectors
2130:dance pads
2126:light guns
2003:including
1982:Game media
1952:offerings.
1791:CRT screen
1561:newspapers
1479:Components
1437:saved game
1407:such as a
1347:See also:
1333:metaverses
1248:Definition
1031:Ted Dabney
949:spaceships
877:game, the
773:publishers
769:developers
572:microphone
560:headphones
497:controller
475:or just a
469:video game
381:Programmer
301:franchises
247:Simulation
139:Audio game
13022:Textbooks
12716:Australia
12650:Lithuania
12554:Indonesia
12140:Christian
12128:Advergame
12016:Artillery
11749:Roguelike
11727:Soulslike
11606:Adventure
11442:Light gun
10810:1947–1972
10463:Christian
10451:Advergame
10339:Artillery
10072:Roguelike
10050:Soulslike
9929:Adventure
9765:Light gun
9569:Nonlinear
9522:Overworld
9340:Game over
9312:Mechanics
9102:144132612
9044:17 August
8770:thocp.net
8714:Gamasutra
8676:"ViGaMus"
8496:Gamasutra
8415:22 August
8184:2076-3425
8125:1664-1078
7856:1554-0405
7732:31 August
7705:13 August
7672:13 August
7639:31 August
7465:The Verge
7124:26 August
6898:MIT Press
6860:148890661
6720:The Verge
6632:Eurogamer
6257:13 August
6246:Gamasutra
6171:Eurogamer
5800:1046-8781
5696:10 August
5089:Routledge
4981:144613217
4973:1364-2529
4693:Routledge
3937:June 2023
3721:June 2023
3629:machinima
3611:chiptunes
3532:art games
3465:new media
3251:marketing
3098:copyright
3022:Star Trek
2970:June 2023
2832:producers
2628:Art games
2617:newsgames
2554:SpaceChem
2544:Minecraft
2379:DreamHack
2375:LAN party
2261:Dustforce
2102:joysticks
2090:Super NES
1932:Emulation
1865:gameplay.
1777:light gun
1759:or other
1621:in Berlin
1498:, Finland
1453:exploited
1425:game over
1401:power-ups
1292:Gone Home
1218:Billboard
1069:ping pong
1035:Spacewar!
941:Spacewar!
916:Spacewar!
903:in 1952;
781:retailers
629:(such as
607:LAN games
365:Developer
227:Adventure
100:Platforms
12941:Business
12836:Tabletop
12826:Strategy
12796:Guessing
12791:Gambling
12781:Children
12589:Thailand
12574:Malaysia
12511:Colombia
12494:Americas
12392:Minigame
12344:Masocore
12290:Fan game
12160:Licensed
12085:Non-game
11956:Strategy
11826:Business
11525:Fighting
11484:Survival
11469:Tactical
11244:Timeline
10715:Minigame
10667:Masocore
10613:Fan game
10483:Licensed
10408:Non-game
10279:Strategy
10149:Business
9848:Fighting
9807:Survival
9792:Tactical
9642:Survival
9564:Emergent
9548:Strafing
9515:Map seed
9495:Mini-map
9488:Minigame
9420:Spawning
9385:Power-up
9375:Password
9325:Cutscene
9229:concepts
9065:Archived
9060:GameSpot
9038:Archived
8936:Archived
8838:Archived
8820:Archived
8797:Archived
8718:Archived
8680:Archived
8618:Archived
8600:Archived
8582:Archived
8560:Archived
8534:Archived
8501:Archived
8476:23617462
8468:26791209
8409:Archived
8357:5 August
8351:Archived
8326:5 August
8320:Archived
8315:CBC News
8288:Archived
8257:Archived
8224:Archived
8220:BBC News
8202:31557907
8143:30464753
8109:: 2127.
8076:Archived
8064:12774121
7985:Archived
7929:Archived
7902:1 August
7896:Archived
7869:22 March
7790:Archived
7759:Archived
7726:Archived
7699:Archived
7666:Archived
7606:27 March
7600:Archived
7573:27 March
7567:Archived
7540:17 March
7534:Archived
7503:Archived
7470:Archived
7437:Archived
7369:Archived
7307:Archived
7302:PC Gamer
7225:7 August
7219:Archived
7183:Archived
7149:Archived
7118:Archived
7113:BBC News
7095:GameSpy,
7069:Archived
7035:Archived
6978:Archived
6930:Archived
6888:(1998).
6870:27 April
6864:Archived
6805:Archived
6783:Archived
6758:Archived
6725:Archived
6690:(2001),
6667:Archived
6636:Archived
6605:Archived
6600:PCGamesN
6578:9 August
6572:Archived
6494:Archived
6474:Archived
6431:Springer
6340:Archived
6331:GameSpot
6290:29 March
6284:Archived
6251:Archived
6182:19 March
6176:Archived
6151:62171492
6102:Archived
6069:Archived
5968:Archived
5929:Archived
5890:Archived
5851:Archived
5821:19 April
5808:17373114
5747:Archived
5706:cite web
5617:Archived
5590:9 August
5584:Archived
5563:9 August
5557:Archived
5518:Archived
5464:18 March
5423:18 March
5402:18 March
5380:18 March
5352:Archived
5299:Archived
5212:Archived
5179:Archived
5174:PC Gamer
5124:Archived
5062:Archived
5030:Archived
5003:Archived
4929:Archived
4875:3 August
4869:Archived
4790:Archived
4721:16 March
4533:InformIT
4504:Archived
4451:Archived
4387:Archived
4360:Archived
4330:Archived
4284:Archived
4200:See also
4027:gambling
4022:dopamine
3981:dopamine
3806:Dumfries
3397:PC games
3263:and the
3220:triple-A
3208:Nintendo
3159:Industry
3139:and the
3123:example
3034:eXistenZ
3017:Holodeck
3001:ludology
2898:glitches
2612:Pepsiman
2527:and the
2242:Gameplay
2098:gamepads
2056:monetize
1975:GameCube
1937:emulator
1895:centers.
1817:Miniclip
1757:joystick
1743:Nintendo
1665:PC games
1661:PC games
1635:software
1507:Platform
1496:Helsinki
1473:trainers
1449:glitches
1359:Freedoom
1232:such as
1164:TV geemu
1015:Magnavox
943:has the
899:for the
875:draughts
807:, where
785:hardware
765:liaisons
761:teamwork
755:skills,
714:Internet
698:Nintendo
655:gameplay
625:through
556:speakers
512:feedback
501:keyboard
493:joystick
479:, is an
417:Graphics
371:Designer
360:Producer
264:Strategy
12879:Portals
12709:Oceania
12695:Ukraine
12640:Ireland
12630:Germany
12620:Finland
12610:Belgium
12480:Nigeria
12359:Sandbox
12201:Serious
12134:Bishōjo
12051:Fitness
12023:Wargame
11881:Vehicle
11854:Fishing
11793:Farming
11693:Sokoban
11557:Stealth
11543:Pac-Man
11419:Shooter
10682:Sandbox
10524:Serious
10457:Bishōjo
10374:Fitness
10346:Wargame
10204:Vehicle
10177:Fishing
10116:Farming
10016:Sokoban
9880:Stealth
9866:Pac-Man
9742:Shooter
9461:Scenery
8459:6602008
8382:28 June
8294:27 June
8263:27 June
8230:27 June
8193:6826942
8134:6234876
8072:1521273
8042:Bibcode
7935:26 July
7891:Polygon
7824:. 2010.
7786:Variety
7724:. CNN.
7476:23 June
7443:23 June
7412:8568117
7398:: 276.
7375:2 April
6936:14 June
6764:31 July
6731:8 March
6504:. 2003.
6377:18 July
6367:GamePro
6036:1 March
6025:1UP.com
5671:. 2024.
5242:1UP.com
4167:Pac-Man
4059:Manhunt
3921:scholar
3832:of the
3540:at the
3459:in 2012
3432:Culture
3315:Esports
3181:History
3102:patents
2693:graphic
2643:Passage
2615:), and
2592:Wii Fit
1847:Android
1787:cabinet
1706:is the
1575:scholar
1366:of the
1234:pinball
1202:Cashbox
1196:Cashbox
1156:Toshiba
1132:PC game
1071:-style
983:in 2013
968:in 2009
815:Origins
747:Today,
639:virtual
568:tactile
550:, with
542:, or a
514:from a
427:Testing
215:Shooter
173:PC game
50:PC game
12831:Street
12786:Chance
12771:genres
12690:Turkey
12680:Sweden
12670:Russia
12665:Poland
12660:Norway
12635:Greece
12625:France
12603:Europe
12594:Turkey
12584:Russia
12518:Canada
12506:Brazil
12463:Africa
12308:Casual
12301:Design
12283:Doujin
12196:Sci-fi
12172:Sexual
12145:Comedy
12121:Themes
12105:Typing
12078:Rhythm
12056:Horror
11894:Combat
11859:Racing
11846:Sports
11803:Social
11788:Dating
11739:MMORPG
11679:Puzzle
11387:Action
10631:Casual
10624:Design
10606:Doujin
10519:Sci-fi
10495:Sexual
10468:Comedy
10444:Themes
10428:Typing
10401:Rhythm
10379:Horror
10217:Combat
10182:Racing
10169:Sports
10126:Social
10111:Dating
10062:MMORPG
10002:Puzzle
9710:Action
9574:Twitch
9527:Skybox
9251:Health
9141:about
9124:
9100:
9021:
8844:8 July
8750:26 May
8724:26 May
8642:1 June
8474:
8466:
8456:
8200:
8190:
8182:
8141:
8131:
8123:
8070:
8062:
8034:Nature
7962:
7854:
7796:28 May
7661:Reason
7595:Yahoo!
7432:Kotaku
7410:
7278:
7253:
7009:: 743.
6904:
6858:
6801:Kotaku
6700:
6673:3 June
6445:
6404:
6149:
6108:24 May
6061:
6001:
5960:
5921:
5882:
5806:
5798:
5739:
5549:
5491:
5309:
5276:
5095:
4979:
4971:
4907:RePlay
4825:
4758:
4748:
4667:
4633:
4605:
4420:
4393:3 July
4173:, and
4078:LGBTQ+
3923:
3916:
3909:
3902:
3894:
3838:stress
3662:comics
3660:, and
3571:novels
3567:comics
3551:, and
3417:MMORPG
3336:Gamers
3191:clones
2711:case,
2652:, and
2649:Flower
2517:, and
2480:Tetris
2471:puzzle
2469:, and
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