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described it to be "lush and colorful". GameZilla's Mike
Messersmith noted the animation in the game to be "top-notch" for a Game Boy Color title. Its sound design garnered a mixed response. Mike Messersmith spoke positive about its sound effects and music, while Michael Lafferty was less positive,
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series. One day, Wendy goes into her aunts' attic, finding and opening a chest containing the magical Moon Stones. In doing so, they upset the gravity of the floating Moon Stone Castle causing it to crash onto her house. Wendy must collect the stones to restore the gravity.
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series. Wendy accidentally opens her aunts' chest containing magical stones, which upset the gravity of a floating castle that crashes onto her house. The player controls Wendy through four worlds with sixteen levels, with each world having three
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for a planned reboot animated series. It received generally positive reviews from video game critics, who praised it for its originality but criticized its short length. WayForward's Matt Bozon would later take inspiration from
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stage with Wendy firing at enemies while riding her broom. At the end of each world, Wendy obtains a stone on an altar. The game ends with a boss battle with a dragon. Inserting the game in a
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334:. Vincent Bitetti, the CEO of TDK Mediactive, mentioned that the game should appeal to both girls and boys. The game engine used for
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unlocks the console-exclusive
Advance World with three new levels. It also included a password that unlocks unlimited firepower.
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496:'s Craig Harris calling it "an extremely original action title". The graphics were also well received. Michael Lafferty from
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The game spans four worlds: Halls, Gardens, Dungeons, and Towers. Each world has three side-scrolling levels and a
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received generally positive reviews from video game critics, with a score of 82% on the rating aggregator
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calling the audio "limited". Criticism was given to the game about its short length. A writer for
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for a planned animated series that fell through. Inspiration for the game came from 1991's
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for their new title. Mark Bozen added that they wanted to make a game that was a
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666:"Interview: Contra 4 developer WayForward talks Mighty Flip Champs DSiWare"
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738:"Wendy: Every Witch Way for Game Boy Color - GameRankings"
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Nintendo Power staff (December 2001). "Now
Playing".
492:. Critics praised the game for its originality, with
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944:
555:"Wendy: Every Witch Way - Game Boy Color (2001)"
338:was used for previous Wayforward titles such as
320:, and designed by Matt Bozon. It was meant as a
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228:unlocks a new world exclusive to the console.
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505:remarked that the levels were few and short.
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626:"Wendy game to include GBA-exclusive world"
350:. The game was released in September 2001.
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983:Video games featuring female protagonists
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754:from the original on September 10, 2015
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886:Messersmith, Mike (October 15, 2001).
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860:from the original on January 29, 2018
778:Lafferty, Michael (October 1, 2001).
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347:Sabrina: The Animated Series: Zapped!
802:Harris, Craig (September 20, 2001).
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771:
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732:
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715:from the original on August 6, 2018
664:McFerran, Damien (April 28, 2009).
642:from the original on August 6, 2018
605:from the original on August 6, 2018
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357:
13:
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678:from the original on March 4, 2016
553:Foster, Neil (December 10, 2016).
14:
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846:The Romendil (October 16, 2001).
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699:"TDK announces Wendy for the GBC"
224:stage. Inserting the game in the
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804:"Wendy: Every Witch Way Review"
697:GameSpot Staff (May 17, 2006).
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780:"Wendy: Every Witch Way (GBC)"
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1:
589:"Wendy: Ever Witch Way - IGN"
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332:Nintendo Entertainment System
205:in 2001. The game centers on
890:. Gamezilla!. Archived from
231:The game was conceived as a
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587:IGN Staff (June 29, 2001).
281:Wendy the Good Little Witch
279:video game. The game stars
207:Wendy the Good Little Witch
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988:Video games set in castles
973:Side-scrolling video games
782:. GameZone. Archived from
998:Single-player video games
963:Game Boy Color-only games
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888:"Wendy: Every Witch Way"
193:video game published by
557:. Hardcore Gaming 101.
314:WayForward Technologies
283:, a character from the
199:WayForward Technologies
50:WayForward Technologies
933:Wendy: Every Witch Way
856:(in French). Webedia.
520:Wendy: Every Witch Way
486:Wendy: Every Witch Way
336:Wendy: Every Witch Way
310:Wendy: Every Witch Way
267:Wendy: Every Witch Way
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260:Wendy: Every Witch Way
238:Wendy: Every Witch Way
183:Wendy: Every Witch Way
27:Wendy: Every Witch Way
894:on December 24, 2001.
786:on December 24, 2001.
530:in terms of concept.
508:In an interview with
257:
1003:TDK Mediactive games
958:Game Boy Color games
354:Reception and legacy
240:for their 2009 game
38:North American cover
524:spiritual successor
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515:Mighty Flip Champs
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295:horizontal shooter
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243:Mighty Flip Champs
222:horizontal shooter
512:about their game
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312:was developed by
250:Plot and gameplay
197:and developed by
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862:. Retrieved
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824:December 13,
822:. Retrieved
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758:December 13,
756:. Retrieved
743:GameRankings
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719:December 13,
717:. Retrieved
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682:December 13,
680:. Retrieved
671:Pocket Gamer
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607:. Retrieved
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393:Publication
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305:Development
135:Platform(s)
125:Composer(s)
91:Designer(s)
79:Producer(s)
69:Director(s)
947:Categories
814:Ziff Davis
599:Ziff Davis
534:References
368:Aggregator
119:Matt Bozon
109:Jimmy Huey
97:Mark Bozon
95:Matt Bozon
73:Matt Bozon
938:MobyGames
474:Gamezilla
359:Reception
209:from the
115:Artist(s)
99:Paul Kite
916:Nintendo
858:Archived
818:Archived
752:Archived
713:Archived
704:GameSpot
676:Archived
640:Archived
631:GameSpot
603:Archived
559:Archived
498:GameZone
402:GameZone
330:for the
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201:for the
191:platform
164:platform
155:Genre(s)
170:Mode(s)
146:Release
478:90/100
406:7.5/10
322:tie-in
274:action
233:tie-in
188:action
186:is an
160:Action
430:13/20
396:Score
371:Score
269:is a
866:2016
826:2016
760:2016
721:2016
684:2016
648:2016
611:2016
567:2016
418:8/10
344:and
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809:IGN
594:IGN
526:to
494:IGN
413:IGN
381:82%
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