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game's "whole look and feel" that was made to feel like more than a game with its "awesome", "mellow", and "soothing" soundtrack. Ford added that the game earned "its hype" from its "amazing art style and visual effects" rather than from its gameplay. He was impressed with how much the dynamic weather changed the feel of the game even while the gameplay went unchanged. Ford predicted that players would respond to
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180 goals, though they are given only three at a time. Goals include such things as traveling a set distance, rescuing runaway llamas, crossing dangerous gaps, grinding across rooftops of villages, and outsmarting the mountain elders. The player receives awards from completing goals, and can also collect coins that can be used to purchase upgrades. Players perform tricks in quick succession, or
404:
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landscapes towards the right side of the screen and the player can only control when to jump. The player taps the screen once to jump and holds the screen while the player character is midair to perform tricks. While the character moves across the landscape, the player can complete some of the game's
851:
and wrote that while the game's power-ups, quest objectives, currency, and score were "pretty standard", the trick system was praiseworthy and gave even easy tricks a sense of "accomplishment". Ford was not enticed by the available upgrades and wrote that he played not for the upgrades but for the
788:
Andrew
Webster wrote that the game was a "supremely laid back" and "incredibly relaxing experience". He wrote that this "next great iPad game" was already one of his mobile favorites, and is set apart from others by its "style" and "achingly beautiful" mountain landscape. Webster found
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The developers intended the game to "capture the flow and feeling of snowboarding" and the way "everything else sort of just disappears" when "in rhythm with the mountain", unlike other snowboarding games. Team Alto also sought to address how other mobile games emphasize
410:
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thought the game was "pretty special" and "among the best on the App Store". He thought its "stunningly simple" gameplay to be a "compulsive and engaging experience" and "bloody good fun", though he found its core mechanics unoriginal. Eli Cymet of
407:
620:
free is due to iOS and
Android being on a "completely different ecosystem", and mainly because of the bigger piracy issues on Android apps. Additionally, he said that those using the Android port will have the same experience as those playing
847:, found the gameplay "basic" as wellโ"not much here that truly innovates within the genre"โbut felt that the game was worth experiencing for its "excellent visual style and soundtrack". He, too, compared the gameplay to
608:
to make the
Android port. Additionally, unlike the iOS version, which is launched as a "premium app" (which requires the user to pay $ 2.99 to download), the Android version is free to download. In an interview with
828:. While he did not find the game challenging, he enjoyed the "incredible" visuals: "tons of tiny details", like the character animations and changes in lighting and weather, contributed. Nelson also characterized
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said he wanted to live in the game's world and praised its "total, uncompromising dedication to the atmosphere" and how every choice felt "made to preserve experiential authenticity."
406:
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either in appreciation of its "sheer amount of artistic integrity and nuanced visuals," or in disappointment by its similarity to previous endless runners.
888:, was released for iOS in February 2018 and Android in July 2018. It keeps the same gameplay as the original, this time set in a desert with three biomes.
605:
1213:
383:, the game received universal acclaim from critics. Reviewers praised its art style and sense of atmosphere but criticized its gameplay as unoriginal.
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519:-type elements with on-screen controls, which Snowman's co-founder Ryan Cash felt were largely not designed with the mobile platform in mind.
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578:(2014), the developers chose to charge above average for the game as a trade-off for not including offsets like in-game advertisements or
572:" trick system. They avoided goals from other endless runners that they considered negative, uninteresting, or repetitive. As inspired by
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604:
was announced in
September later that year. The app was released for those platforms on February 11, 2016. Team Alto collaborated with
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change in lighting as time passes through the cycle of the day, and incorporate various weather effects. Player progress syncs between
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landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive
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369:. The game was released for Android on February 11, 2016. On July 8, 2016, the game was released for the
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773:. Reviewers had high praise for its art style and aesthetics but criticized its gameplay as unoriginal.
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This version included the base game, plus new goals, abilities, and a new character named Pitu.
445:. The game also tracks distance traveled and trick combos. Later in the game, players can use a
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1454:"Indie darling Alto's Adventure and its sequel are finally coming to PS4, Xbox One and Switch"
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to encompass a growing team of developers that continue to support the game and its sequel.
310:. The game was made to emulate the ethereal atmosphere of snowboarding, and was inspired by
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582:. Team Alto has said any new content would be as an expansion along the lines of
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based in
Toronto, and lead artist and programmer Harry Nesbitt, based in
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and part "fun little time waster", and compared it to a combination of
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1150:"Ultra-Stylish Endless Side-Scroller 'Alto's Adventure' Now Available"
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1200:"Get ready to feel some snowboarding emotions with Alto's Adventure"
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1521:"Alto's Odyssey Trailer โ Launching February 22nd. Pre-order now!"
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The game received "universal acclaim", according to video game
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449:, which changes some elements of the game. The environments of
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1108:"The next great iPad game is a chill snowboarding adventure"
985:"Alto's Adventure is launching on Android on February 11th"
1398:"iPhone hit Alto's Adventure is finally coming to Android"
353:
The game was released on
February 19, 2015, initially for
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devices. In
September that year, Snowman announced that
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On March 25, 2022, Team Alto released an expansion for
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automatically moves to the right of the screen through
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1484:"Alto's Adventure Critic Reviews for iPhone/iPad"
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839:Reviewers were impressed by the game's atmosphere
1601:
507:. Nesbitt has since gone on to found the studio
306:, previously worked on productivity apps before
1645:Video games with gender-selectable protagonists
1228:
1056:"'Alto's Adventure' Review โ Winter Wonderland"
495:was built in collaboration between Snowman, an
1427:"Why Alto's Adventure will be free on Android"
1246:"Alto's Adventure Review: Imaginary Somewhere"
589:"Forgotten Shores". The game was released for
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389:awarded the game their Gold Award. A sequel,
636:On August 4, 2019, Team Alto announced that
286:(iOS) and Noodlecake Studios (Android). The
832:readers' impressions as "highly positive".
666:version was released on November 26, 2020.
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1080:
568:, including "fun, positive goals" and an "
32:
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1141:
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675:Alto's Adventure: Spirit Of The Mountain.
632:Logo of the game as seen on promo trailer
1198:McWhertor, Michael (February 11, 2015).
834:
627:
521:
479:
402:
1105:
441:, to earn points towards a competitive
1602:
1533:from the original on November 15, 2021
1519:Alto's Adventure (February 12, 2018).
1287:
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1010:"Alto's Adventure lands on Windows 10"
818:Jared Nelson likened its art style to
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1106:Webster, Andrew (February 19, 2015).
1068:from the original on October 1, 2017
1053:
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484:Harry Nesbitt (left) and Snowman at
1500:from the original on April 16, 2015
1288:Slater, Harry (February 20, 2015).
1258:from the original on April 25, 2015
1160:from the original on April 17, 2015
1148:Nelson, Jared (February 19, 2015).
1124:from the original on April 18, 2015
956:"The Story Behind Alto's Adventure"
777:awarded the game their Gold Award.
684:
13:
1512:
1416:
1302:from the original on April 8, 2015
1216:from the original on March 6, 2015
14:
1691:
1548:
974:
909:Alto's Adventure Official Website
1620:Android (operating system) games
1585:
1553:
1452:Lyles, Taylor (August 4, 2020).
1322:"The Making of Alto's Adventure"
1244:Cymet, Eli (February 19, 2015).
1054:Ford, Eric (February 20, 2015).
930:"The Making of Alto's Adventure"
1640:Video games developed in Canada
1445:
1390:
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658:on August 13, 2020, as part of
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56:Noodlecake Studios (Android),
1:
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570:easy to learn, hard to master
551:Tony Hawk's Pro Skater 2
680:
432:moves automatically through
7:
503:, a collaboration known as
398:
298:, and upgrades. Snowman, a
10:
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564:games of their youth into
529:was inspired, in part, by
1635:Single-player video games
1290:"Alto's Adventure review"
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1650:Snowboarding video games
646:, would be released for
497:indie development studio
395:, was released in 2018.
341:Tony Hawk's Pro Skater 2
1680:Snowman (company) games
989:blog.builtbysnowman.com
768:review score aggregator
640:, alongside its sequel
428:snowboarding game. The
378:review score aggregator
1675:Noodlecake Games games
840:
633:
593:on February 19, 2015.
536:
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434:procedurally generated
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304:indie development team
292:procedurally generated
1660:Nintendo Switch games
1562:at Wikimedia Commons
1352:Alto's Adventure Team
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525:
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302:-based, three-person
1630:Endless runner games
822:and its gameplay to
800:Sword & Sworcery
465:, and the game uses
1665:PlayStation 4 games
843:Eric Ford, also of
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660:The Alto Collection
1433:. February 3, 2016
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606:Noodlecake Studios
537:
517:video game console
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235:November 26, 2020
203:February 11, 2016
191:February 19, 2015
1558:Media related to
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648:Microsoft Windows
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181:February 19, 2015
151:Microsoft Windows
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1404:. September 2015
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1373:"Land & Sea"
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962:. April 22, 2015
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859:Harry Slater of
854:Alto's Adventure
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638:Alto's Adventure
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580:in-app purchases
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542:was inspired by
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527:Alto's Adventure
493:Alto's Adventure
451:Alto's Adventure
430:player character
419:Alto's Adventure
414:Gameplay trailer
412:
361:would launch on
359:Alto's Adventure
308:Alto's Adventure
288:player-character
272:Alto's Adventure
227:August 13, 2020
80:Jordan Rosenberg
36:
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1298:. Steel Media.
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936:. April 3, 2015
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690:Aggregate score
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664:Nintendo Switch
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584:Monument Valley
575:Monument Valley
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335:Monument Valley
323:Jetpack Joyride
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1016:. July 8, 2016
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885:Alto's Odyssey
878:Alto's Odyssey
876:Main article:
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1537:February 15,
1535:. Retrieved
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52:Publisher(s)
42:Developer(s)
18:
1625:Indie games
1592:Video games
1437:February 4,
1408:February 4,
1348:"Team Alto"
1154:TouchArcade
1061:TouchArcade
994:February 4,
905:"Team Alto"
845:TouchArcade
830:TouchArcade
812:TouchArcade
793:to be part
754:TouchArcade
720:Publication
602:Kindle Fire
596:A port for
476:Development
467:Game Center
367:Kindle Fire
296:high scores
199:Kindle Fire
141:Kindle Fire
118:Platform(s)
76:Producer(s)
66:Director(s)
1604:Categories
1489:Metacritic
1465:August 21,
1382:August 21,
892:References
882:A sequel,
849:Ski Safari
825:Ski Safari
806:Tiny Wings
771:Metacritic
704:Metacritic
695:Aggregator
534:(pictured)
443:high score
381:Metacritic
373:platform.
317:Tiny Wings
312:Ski Safari
275:is a 2015
136:Android TV
1615:IOS games
1504:April 16,
1459:The Verge
1431:The Verge
1402:The Verge
1306:April 16,
1262:April 16,
1210:Vox Media
1164:April 16,
1128:April 16,
1118:Vox Media
1113:The Verge
966:April 22,
940:April 27,
782:The Verge
686:Reception
681:Reception
618:Adventure
611:The Verge
562:Tony Hawk
557:Windosill
531:Windosill
505:Team Alto
347:Windosill
96:Artist(s)
70:Ryan Cash
46:Team Alto
1531:Archived
1498:Archived
1357:June 30,
1332:June 21,
1300:Archived
1256:Archived
1251:Gamezebo
1220:March 8,
1214:Archived
1158:Archived
1122:Archived
1066:Archived
914:June 30,
866:GameZebo
795:art game
730:Gamezebo
656:Xbox One
548:(2012),
447:wingsuit
399:Gameplay
350:(2009).
338:(2014),
332:(2012),
326:(2011),
320:(2012),
314:(2012),
244:Genre(s)
223:Xbox One
161:Xbox One
1526:YouTube
1205:Polygon
1072:June 6,
1020:July 8,
820:Journey
673:titled
598:Android
545:Journey
459:iPhones
371:Windows
363:Android
329:Journey
300:Toronto
284:Snowman
259:Mode(s)
207:Windows
195:Android
175:Release
131:Android
58:Snowman
1578:Portal
872:Sequel
816:'s
786:'s
708:92/100
654:, and
623:Alto's
615:Alto's
587:'s
463:iCloud
439:combos
106:Engine
759:4.5/5
723:Score
698:Score
461:over
455:iPads
421:is a
211:Linux
146:Linux
111:Unity
60:(iOS)
1539:2018
1506:2015
1467:2020
1439:2016
1410:2016
1384:2023
1359:2021
1334:2016
1308:2015
1264:2015
1222:2015
1166:2015
1130:2015
1074:2018
1022:2016
996:2016
968:2015
942:2017
916:2021
803:and
747:9/10
662:. A
600:and
488:2015
457:and
365:and
735:5/5
591:iOS
486:GDC
355:iOS
187:iOS
126:iOS
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