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Alto's Adventure

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game's "whole look and feel" that was made to feel like more than a game with its "awesome", "mellow", and "soothing" soundtrack. Ford added that the game earned "its hype" from its "amazing art style and visual effects" rather than from its gameplay. He was impressed with how much the dynamic weather changed the feel of the game even while the gameplay went unchanged. Ford predicted that players would respond to
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180 goals, though they are given only three at a time. Goals include such things as traveling a set distance, rescuing runaway llamas, crossing dangerous gaps, grinding across rooftops of villages, and outsmarting the mountain elders. The player receives awards from completing goals, and can also collect coins that can be used to purchase upgrades. Players perform tricks in quick succession, or
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landscapes towards the right side of the screen and the player can only control when to jump. The player taps the screen once to jump and holds the screen while the player character is midair to perform tricks. While the character moves across the landscape, the player can complete some of the game's
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and wrote that while the game's power-ups, quest objectives, currency, and score were "pretty standard", the trick system was praiseworthy and gave even easy tricks a sense of "accomplishment". Ford was not enticed by the available upgrades and wrote that he played not for the upgrades but for the
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Andrew Webster wrote that the game was a "supremely laid back" and "incredibly relaxing experience". He wrote that this "next great iPad game" was already one of his mobile favorites, and is set apart from others by its "style" and "achingly beautiful" mountain landscape. Webster found
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The developers intended the game to "capture the flow and feeling of snowboarding" and the way "everything else sort of just disappears" when "in rhythm with the mountain", unlike other snowboarding games. Team Alto also sought to address how other mobile games emphasize
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thought the game was "pretty special" and "among the best on the App Store". He thought its "stunningly simple" gameplay to be a "compulsive and engaging experience" and "bloody good fun", though he found its core mechanics unoriginal. Eli Cymet of
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free is due to iOS and Android being on a "completely different ecosystem", and mainly because of the bigger piracy issues on Android apps. Additionally, he said that those using the Android port will have the same experience as those playing
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to make the Android port. Additionally, unlike the iOS version, which is launched as a "premium app" (which requires the user to pay $ 2.99 to download), the Android version is free to download. In an interview with
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said he wanted to live in the game's world and praised its "total, uncompromising dedication to the atmosphere" and how every choice felt "made to preserve experiential authenticity."
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either in appreciation of its "sheer amount of artistic integrity and nuanced visuals," or in disappointment by its similarity to previous endless runners.
888:, was released for iOS in February 2018 and Android in July 2018. It keeps the same gameplay as the original, this time set in a desert with three biomes. 605: 1213: 383:, the game received universal acclaim from critics. Reviewers praised its art style and sense of atmosphere but criticized its gameplay as unoriginal. 1299: 1497: 1157: 519:-type elements with on-screen controls, which Snowman's co-founder Ryan Cash felt were largely not designed with the mobile platform in mind. 1453: 824: 578:(2014), the developers chose to charge above average for the game as a trade-off for not including offsets like in-game advertisements or 572:" trick system. They avoided goals from other endless runners that they considered negative, uninteresting, or repetitive. As inspired by 1065: 604:
was announced in September later that year. The app was released for those platforms on February 11, 2016. Team Alto collaborated with
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change in lighting as time passes through the cycle of the day, and incorporate various weather effects. Player progress syncs between
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landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive
1679: 480: 1674: 1245: 1397: 1659: 1629: 1199: 1664: 1289: 955: 574: 334: 303: 65: 550: 369:. The game was released for Android on February 11, 2016. On July 8, 2016, the game was released for the 340: 773:. Reviewers had high praise for its art style and aesthetics but criticized its gameplay as unoriginal. 1577: 597: 485: 362: 130: 1609: 544: 328: 1149: 1321: 929: 560:(2009). Snowman's co-founders, Ryan Cash and Jordan Rosenberg, wanted to bring the essence of the 1669: 1530: 767: 377: 252: 677:
This version included the base game, plus new goals, abilities, and a new character named Pitu.
445:. The game also tracks distance traveled and trick combos. Later in the game, players can use a 1654: 1454:"Indie darling Alto's Adventure and its sequel are finally coming to PS4, Xbox One and Switch" 1055: 433: 291: 85: 511:
to encompass a growing team of developers that continue to support the game and its sequel.
310:. The game was made to emulate the ethereal atmosphere of snowboarding, and was inspired by 33: 1624: 1009: 438: 51: 41: 835: 8: 799: 110: 75: 1614: 1591: 516: 117: 1204: 884: 877: 647: 642: 569: 391: 283: 150: 95: 57: 579: 429: 287: 243: 1493: 663: 582:. Team Alto has said any new content would be as an expansion along the lines of 322: 165: 500: 425: 422: 276: 248: 1520: 1603: 651: 262: 155: 1294: 741: 670: 469: 385: 279: 628: 522: 1060: 811: 753: 613:, Ryan Cash of Snowman explained that their decision to make the Android 601: 499:
based in Toronto, and lead artist and programmer Harry Nesbitt, based in
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and part "fun little time waster", and compared it to a combination of
770: 703: 442: 380: 316: 295: 135: 1347: 1150:"Ultra-Stylish Endless Side-Scroller 'Alto's Adventure' Now Available" 904: 1458: 1209: 1117: 1112: 781: 610: 556: 346: 1200:"Get ready to feel some snowboarding emotions with Alto's Adventure" 1250: 794: 729: 655: 446: 160: 1521:"Alto's Odyssey Trailer โ€“ Launching February 22nd. Pre-order now!" 1525: 458: 370: 299: 1554: 766:
The game received "universal acclaim", according to video game
462: 449:, which changes some elements of the game. The environments of 1372: 1568: 454: 145: 1108:"The next great iPad game is a chill snowboarding adventure" 985:"Alto's Adventure is launching on Android on February 11th" 1398:"iPhone hit Alto's Adventure is finally coming to Android" 353:
The game was released on February 19, 2015, initially for
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devices. In September that year, Snowman announced that
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On March 25, 2022, Team Alto released an expansion for
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automatically moves to the right of the screen through
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A sequel, 636:On August 4, 2019, Team Alto announced that 286:(iOS) and Noodlecake Studios (Android). The 832:readers' impressions as "highly positive". 666:version was released on November 26, 2020. 1473: 1080: 568:, including "fun, positive goals" and an " 32: 1197: 1143: 1141: 1139: 675:Alto's Adventure: Spirit Of The Mountain. 632:Logo of the game as seen on promo trailer 1198:McWhertor, Michael (February 11, 2015). 834: 627: 521: 479: 402: 1105: 441:, to earn points towards a competitive 1602: 1533:from the original on November 15, 2021 1519:Alto's Adventure (February 12, 2018). 1287: 1147: 1136: 1010:"Alto's Adventure lands on Windows 10" 818:Jared Nelson likened its art style to 1451: 1421: 1419: 1243: 1106:Webster, Andrew (February 19, 2015). 1068:from the original on October 1, 2017 1053: 979: 977: 484:Harry Nesbitt (left) and Snowman at 1500:from the original on April 16, 2015 1288:Slater, Harry (February 20, 2015). 1258:from the original on April 25, 2015 1160:from the original on April 17, 2015 1148:Nelson, Jared (February 19, 2015). 1124:from the original on April 18, 2015 956:"The Story Behind Alto's Adventure" 777:awarded the game their Gold Award. 684: 13: 1512: 1416: 1302:from the original on April 8, 2015 1216:from the original on March 6, 2015 14: 1691: 1548: 974: 909:Alto's Adventure Official Website 1620:Android (operating system) games 1585: 1553: 1452:Lyles, Taylor (August 4, 2020). 1322:"The Making of Alto's Adventure" 1244:Cymet, Eli (February 19, 2015). 1054:Ford, Eric (February 20, 2015). 930:"The Making of Alto's Adventure" 1640:Video games developed in Canada 1445: 1390: 1365: 1340: 1314: 658:on August 13, 2020, as part of 1002: 948: 922: 897: 475: 56:Noodlecake Studios (Android), 1: 891: 570:easy to learn, hard to master 551:Tony Hawk's Pro Skater 2 680: 432:moves automatically through 7: 503:, a collaboration known as 398: 298:, and upgrades. Snowman, a 10: 1696: 875: 564:games of their youth into 529:was inspired, in part, by 1635:Single-player video games 1290:"Alto's Adventure review" 871: 722: 719: 697: 694: 258: 242: 174: 116: 104: 94: 84: 74: 64: 50: 40: 31: 26: 1650:Snowboarding video games 646:, would be released for 497:indie development studio 395:, was released in 2018. 341:Tony Hawk's Pro Skater 2 1680:Snowman (company) games 989:blog.builtbysnowman.com 768:review score aggregator 640:, alongside its sequel 428:snowboarding game. The 378:review score aggregator 1675:Noodlecake Games games 840: 633: 593:on February 19, 2015. 536: 489: 434:procedurally generated 415: 304:indie development team 292:procedurally generated 1660:Nintendo Switch games 1562:at Wikimedia Commons 1352:Alto's Adventure Team 838: 631: 525: 483: 413: 302:-based, three-person 1630:Endless runner games 822:and its gameplay to 800:Sword & Sworcery 465:, and the game uses 1665:PlayStation 4 games 843:Eric Ford, also of 716: 691: 660:The Alto Collection 1433:. February 3, 2016 841: 714: 689: 634: 606:Noodlecake Studios 537: 517:video game console 490: 416: 235:November 26, 2020 203:February 11, 2016 191:February 19, 2015 1558:Media related to 763: 762: 712: 711: 648:Microsoft Windows 411: 268: 267: 181:February 19, 2015 151:Microsoft Windows 1687: 1610:2015 video games 1590: 1589: 1588: 1581: 1572: 1571: 1569:Official website 1560:Alto's Adventure 1557: 1543: 1542: 1540: 1538: 1516: 1510: 1509: 1507: 1505: 1480: 1471: 1470: 1468: 1466: 1449: 1443: 1442: 1440: 1438: 1423: 1414: 1413: 1411: 1409: 1404:. September 2015 1394: 1388: 1387: 1385: 1383: 1373:"Land & Sea" 1369: 1363: 1362: 1360: 1358: 1344: 1338: 1337: 1335: 1333: 1318: 1312: 1311: 1309: 1307: 1285: 1268: 1267: 1265: 1263: 1241: 1226: 1225: 1223: 1221: 1195: 1170: 1169: 1167: 1165: 1145: 1134: 1133: 1131: 1129: 1103: 1078: 1077: 1075: 1073: 1051: 1026: 1025: 1023: 1021: 1006: 1000: 999: 997: 995: 981: 972: 971: 969: 967: 962:. April 22, 2015 952: 946: 945: 943: 941: 926: 920: 919: 917: 915: 901: 859:Harry Slater of 854:Alto's Adventure 817: 791:Alto's Adventure 787: 717: 713: 692: 688: 638:Alto's Adventure 588: 580:in-app purchases 566:Alto's Adventure 542:was inspired by 540:Alto's Adventure 527:Alto's Adventure 493:Alto's Adventure 451:Alto's Adventure 430:player character 419:Alto's Adventure 414:Gameplay trailer 412: 361:would launch on 359:Alto's Adventure 308:Alto's Adventure 288:player-character 272:Alto's Adventure 227:August 13, 2020 80:Jordan Rosenberg 36: 27:Alto's Adventure 24: 23: 1695: 1694: 1690: 1689: 1688: 1686: 1685: 1684: 1600: 1599: 1596: 1586: 1584: 1576: 1567: 1566: 1551: 1546: 1536: 1534: 1517: 1513: 1503: 1501: 1494:CBS Interactive 1482: 1481: 1474: 1464: 1462: 1450: 1446: 1436: 1434: 1425: 1424: 1417: 1407: 1405: 1396: 1395: 1391: 1381: 1379: 1371: 1370: 1366: 1356: 1354: 1346: 1345: 1341: 1331: 1329: 1328:. April 3, 2015 1320: 1319: 1315: 1305: 1303: 1298:. 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July 8, 2016 1001: 973: 947: 921: 895: 893: 890: 885:Alto's Odyssey 878:Alto's Odyssey 876:Main article: 873: 870: 761: 760: 757: 749: 748: 745: 737: 736: 733: 725: 724: 721: 710: 709: 706: 700: 699: 696: 685: 682: 679: 643:Alto's Odyssey 509:Land & Sea 501:Devon, England 477: 474: 426:endless runner 423:side-scrolling 400: 397: 392:Alto's Odyssey 277:endless runner 266: 265: 260: 256: 255: 249:Endless runner 246: 240: 239: 237: 236: 233: 228: 225: 216: 213: 204: 201: 192: 189: 180: 179: 178: 176: 172: 171: 169: 168: 163: 158: 153: 148: 143: 138: 133: 128: 122: 120: 114: 113: 108: 102: 101: 98: 92: 91: 88: 82: 81: 78: 72: 71: 68: 62: 61: 54: 48: 47: 44: 38: 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 1692: 1681: 1678: 1676: 1673: 1671: 1668: 1666: 1663: 1661: 1658: 1656: 1655:Windows games 1653: 1651: 1648: 1646: 1643: 1641: 1638: 1636: 1633: 1631: 1628: 1626: 1623: 1621: 1618: 1616: 1613: 1611: 1608: 1607: 1605: 1598: 1593: 1583: 1582: 1579: 1570: 1565: 1564: 1563: 1561: 1556: 1532: 1528: 1527: 1522: 1515: 1499: 1495: 1491: 1490: 1485: 1479: 1477: 1461: 1460: 1455: 1448: 1432: 1428: 1422: 1420: 1403: 1399: 1393: 1378: 1374: 1368: 1353: 1349: 1343: 1327: 1326:Harry Nesbitt 1323: 1317: 1301: 1297: 1296: 1291: 1284: 1282: 1280: 1278: 1276: 1274: 1257: 1253: 1252: 1247: 1240: 1238: 1236: 1234: 1232: 1215: 1211: 1207: 1206: 1201: 1194: 1192: 1190: 1188: 1186: 1184: 1182: 1180: 1178: 1176: 1159: 1155: 1151: 1144: 1142: 1140: 1123: 1119: 1115: 1114: 1109: 1102: 1100: 1098: 1096: 1094: 1092: 1090: 1088: 1086: 1084: 1067: 1063: 1062: 1057: 1050: 1048: 1046: 1044: 1042: 1040: 1038: 1036: 1034: 1032: 1015: 1011: 1005: 990: 986: 980: 978: 961: 957: 951: 935: 934:Harry Nesbitt 931: 925: 910: 906: 900: 896: 889: 887: 886: 879: 869: 867: 862: 857: 855: 850: 846: 837: 833: 831: 827: 826: 821: 814: 813: 808: 807: 802: 801: 796: 792: 784: 783: 778: 776: 772: 769: 758: 756: 755: 751: 750: 746: 744: 743: 739: 738: 734: 732: 731: 727: 726: 718: 715:Review scores 707: 705: 702: 701: 693: 678: 676: 672: 667: 665: 661: 657: 653: 652:PlayStation 4 649: 645: 644: 639: 630: 626: 624: 619: 616: 612: 607: 603: 599: 594: 592: 585: 581: 577: 576: 571: 567: 563: 559: 558: 553: 552: 547: 546: 541: 535: 532: 528: 524: 520: 518: 512: 510: 506: 502: 498: 494: 487: 482: 473: 471: 468: 464: 460: 456: 452: 448: 444: 440: 435: 431: 427: 424: 420: 396: 394: 393: 388: 387: 382: 379: 376:According to 374: 372: 368: 364: 360: 356: 351: 349: 348: 343: 342: 337: 336: 331: 330: 325: 324: 319: 318: 313: 309: 305: 301: 297: 293: 289: 285: 281: 278: 274: 273: 264: 263:Single-player 261: 257: 254: 250: 247: 245: 241: 234: 232: 229: 226: 224: 220: 219:PlayStation 4 217: 215:July 8, 2016 214: 212: 208: 205: 202: 200: 196: 193: 190: 188: 185: 184: 177: 173: 167: 164: 162: 159: 157: 156:PlayStation 4 154: 152: 149: 147: 144: 142: 139: 137: 134: 132: 129: 127: 124: 123: 121: 119: 115: 112: 109: 107: 103: 100:Harry Nesbitt 99: 97: 93: 90:Harry Nesbitt 89: 87: 86:Programmer(s) 83: 79: 77: 73: 69: 67: 63: 59: 55: 53: 49: 45: 43: 39: 35: 30: 25: 19: 1597: 1552: 1537:February 15, 1535:. 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Index


Developer(s)
Publisher(s)
Snowman
Director(s)
Producer(s)
Programmer(s)
Artist(s)
Engine
Unity
Platform(s)
iOS
Android
Android TV
Kindle Fire
Linux
Microsoft Windows
PlayStation 4
Xbox One
Nintendo Switch
Genre(s)
Endless runner
snowboarding
Single-player
endless runner
snowboarding
Snowman
player-character
procedurally generated
high scores

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