183:, there are hunter guilds where the player can take on local jobs. These jobs include fetch quests, monster hunting and deliveries. Most jobs include a degree of battle. Also in the guilds are bulletins about rare marked monsters that can be found in certain dungeon/field areas. Some jobs only become available after completing related jobs or certain plot points.
304:(or "jobs") and giving "the player a lot of flexibility in how they want to progress through the storyline." He also commented on the cast, saying that the characters were more likeable and had more personality, and that the "story is also a lot darker than it is in Arc 1, and has some pretty angst and melancholy ridden overtones."
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praised the game's expansion over the first game, writing that "Arc II grafts a bigger world map, more detailed dungeons, more complex character development, a far larger cast, and most of all a longer quest onto a combat system that remains pretty familiar." Alex Makar of Gaming Age noted that the
175:
Just as in the first game, the characters do battle against monsters and enemies in strategy-based combat. However, rather than fighting with every party member in each battle, the player now has to select between 1 and 6 characters per battle, depending on the battle's requirements. The player can
171:
Unlike the original game, the countries of the world can be viewed in detail on a bird's eye scale. Most travel is initially restricted to the game's plot, but players eventually gain global access by airship, either by the Hein or the Silver Noah. Players are no longer under restricted turn-based
32:
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in Japan with 818,000 sales. It went on to sell 1,183,995 copies in Japan as of August 1997, making it the third best-selling game during the period between
September 1996 and August 1997 (below
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The story continues from the first game, although the focus shifts from Arc to Elc. It expands from the gameplay of the first installment, with a larger world and a more diverse cast. An
307:
Smith's major complaint with the game was its graphical representation, saying that the game looks almost identical to the first game. In contrast, Bethany
Massimilla of
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called the character sprites "more vibrantly colored and better detailed", although she admitted that the "dungeons remain largely monotonous".
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movement while going through dungeon/field areas. The battles vary from random encounters to automatic entries to a section.
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recruit monsters into the party with the option of upgrading them and other characters at a later time.
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In Japan, the game sold 316,225 in its first week, and became the seventh best-selling
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addition of the Hunter's Guild to the gameplay added an element of
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as the best of the original trilogy. David Smith of
287:The game received positive reviews. Critics cited
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791:(Bestsellers). December 15, 1998. p. 17.
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747:[1996 Consumer Game Software Sales].
909:
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785:TV Game Ranking Databook: 1995.9~1998.8
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329:, which aired for 26 episodes in 1999.
300:, allowing the player to complete many
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848:"Arc the Lad Collection (PlayStation)"
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814:
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16:1995 tactical role-playing video game
1054:Sony Interactive Entertainment games
1044:Video games scored by Masahiro Andoh
957:Arc the Lad: Twilight of the Spirits
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13:
14:
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1059:Tactical role-playing video games
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1029:PlayStation (console)-only games
623:"Arc the Lad II for PlayStation"
598:"Arc the Lad Collection review"
1039:Video games developed in Japan
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319:The game was adapted into the
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163:was made based on this game.
964:Arc the Lad: End of Darkness
846:Massimilla, Bethany (2004).
186:
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1024:PlayStation (console) games
1019:Japan-exclusive video games
783:[1996.09~1997.08].
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150:Sony Computer Entertainment
57:Sony Computer Entertainment
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1049:Single-player video games
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689:Chu, Ken (May 26, 1999).
660:"Arc the Lad II - Review"
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817:"Arc the Lad Collection"
745:"1996年のコンシューマーゲームソフトの売上"
541:assisted on development.
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761:on September 21, 2001
596:Smith, David (2002).
351:Japanese Voice Actor
139:tactical role-playing
113:Tactical role-playing
815:Makar, Alex (2002).
348:English Voice Actor
639:on December 9, 2019
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1064:Japan Studio games
1034:Video game sequels
270:video game of 1996
220:
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179:In most cities in
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922:video game series
798:978-4-584-16090-9
720:Game Data Library
523:
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390:Dorothy Melendrez
275:Final Fantasy VII
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148:and published by
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1009:1996 video games
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827:on April 6, 2008
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757:. Archived from
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691:"Arc the Lad II"
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666:. Archived from
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635:. Archived from
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475:Sparky Thornton
365:Daisuke Namikawa
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99:November 1, 1996
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787:(in Japanese).
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753:(in Japanese).
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499:Richard Barnes
491:Shinpaki Tsuji
479:Nobuyuki Hiyama
453:Hiroshi Iwasaki
420:Melissa Charles
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196:Aggregate score
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765:September 16,
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716:"Game Search"
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855:. Retrieved
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628:GameRankings
626:
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607:December 16,
605:. Retrieved
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539:Japan Studio
534:
503:Hiroshi Naka
466:Nobuo Tobita
375:Steve Cannon
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52:Publisher(s)
40:Developer(s)
1014:Arc the Lad
936:Arc the Lad
928:Main series
919:Arc the Lad
488:Abe Lasser
405:Dave Mallow
360:Joshua Seth
326:Arc the Lad
302:side-quests
226:Publication
154:PlayStation
81:PlayStation
76:Platform(s)
68:Arc the Lad
1003:Categories
982:Collection
831:January 1,
821:Gaming Age
755:MediaWorks
750:Dengeki Oh
729:October 4,
700:October 4,
674:October 4,
574:References
433:Wendee Lee
380:Hiro Yuuki
345:Character
338:Voice Cast
333:Characters
201:Aggregator
142:video game
882:MobyGames
555:アークザラッドII
485:Chongara
444:Gallarno
395:Yui Horie
192:Reception
187:Reception
852:Cnet.com
643:July 17,
551:Japanese
309:Cnet.com
167:Gameplay
152:for the
108:Genre(s)
789:ベストセラーズ
724:Famitsu
664:RPGamer
559:Hepburn
429:Kukuru
416:Shante
323:series
247:RPGamer
146:G-Craft
119:Mode(s)
87:Release
45:G-Craft
795:
695:RPGFan
496:Gogen
459:Clive
386:Lieza
257:RPGFan
241:8.8/10
63:Series
988:Anime
974:Other
526:Notes
509:Poco
472:Tosh
321:anime
315:Anime
229:Score
204:Score
137:is a
859:2009
833:2012
793:ISBN
767:2021
731:2021
702:2021
676:2021
645:2018
609:2009
401:Shu
371:Arc
356:Elk
278:and
251:9/10
880:at
602:IGN
293:IGN
284:).
261:88%
236:IGN
214:81%
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