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Autodesk Media and Entertainment

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27: 537:- acquired in 1997 as Illuminaire Paint and Composition from Denim Software running on Windows NT and Mac OS. Rebranded as paint* and effect* and integrated into a suite with edit*. Finally unified as Combustion, a desktop shot compositor and motion graphics application for Mac OS and Windows. Shared some technologies and user interface elements with discreet systems-based products (Flame, Smoke). 531:, introduced in 2007, compositing software that allowed users to coordinate work on a production. The software could only be bought for a minimum of 3 PCs, underlining its focus on collaborative, database-driven workflow. With its collaborative functions and databases removed, and renamed "Composite", it is now bundled with Maya 3ds Max, and Softimage. 228:
In 1992, Discreet Logic entered into a European distribution agreement with Softimage, and shifted its focus on Flame, one of the first software-only image compositing products, developed by Australian Gary Tregaskis. Flame, which was originally named Flash, was first shown at NAB in 1992, ran on the
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Flame was first released in January 1993; by mid-1995, it had become a market leader in visual effects software, with a price around US$ 175,000, or US$ 450,000 with a Silicon Graphics workstation. Time with the software was typically rented at a post-production house with an operator. The Flame
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In August 1998, Autodesk announced plans to acquire Discreet Logic and its intent to combine that operation with Kinetix. At the time, it was its largest acquisition, valued at about $ 410 million by the time it closed in March 1999 (down from an estimated $ 520 million when announced). The new
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In September 2010, Autodesk introduced Flame Premium 2011, a single license for running Flame, Smoke Advanced and Lustre together on a single workstation. At launch, new licenses were priced from US$ 129,000 excluding hardware, with upgrades from existing Flame licenses priced from US$ 10,000.
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After the demise of 5D in 2002, Autodesk acquired the license to distribute the Lustre software, and later acquired Colorfront entirely. In the 2009 Academy Scientific and Technical Awards the original developers received a Scientific and Engineering Award for Lustre.
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for Flame product under the name "Colorstar" to emulate film type color grading using printer lights controls. It was then developed as a standalone software. It was introduced through British company 5D under the Colossus name in private demonstrations at
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software is licensed in a variety of forms, including Flint, a lower-priced version of Flame with fewer functions, and Inferno, introduced in 1995, a version intended for the film market, with a price of about US$ 225,000 without hardware. Traditionally
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to aim a camera at actors wearing motion-capture suits in a studio and see them as characters in the fictional world of Pandora in the film. Autodesk software also played a role in the visual effects of
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raised about US$ 40 million. On May 26, 1995, the company acquired the assets of Brughetti Corporation for about CDN$ 1 million, and in October acquired Computer-und Serviceverwaltungs AG, located in
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which offers animation and visual effects products, and was formed by the combination of multiple acquisitions. In 2018, the company began operating as a single operating segment and reporting unit.
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on October 16, 1995, a secondary offering in December 1995 raised an additional $ 28 million. On April 15, Discreet invested $ 2.5 million in privately held Essential Communications Corporation.
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Through the years, Autodesk augmented its entertainment division with many other acquisitions. One of the most significant was in October 2005, when Autodesk acquired Toronto-based
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The combined Discreet-branded product catalog then encompassed all the Discreet Logic products, including Flame, Flint, Fire, Smoke, Effect, Edit, and Kinetix's product, including
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in 2006. Autodesk said the use of more powerful hardware allowed complex 3D composites to be rendered more than 20 times faster than on the previous SGI workstations.
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editing software that integrates with Flame. When sold as a turnkey system, e.g. with an IBM Linux workstation, 2004 pricing started at US$ 68,000. A version for Mac
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In March 2005, Autodesk renamed its business unit Autodesk Media and Entertainment and discontinued the Discreet brand (still headquartered in Montreal).
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for an estimated $ 182 million from Accel-KKR, and merged its animation business into its entertainment division. Alias had been part of SGI until 2004.
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Flare, a software-only subset of Flame for creative assistants, was introduced in 2009 at around one-fifth the cost of a full-featured Flame seat.
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show in Amsterdam in 2001. Alpha and beta testing were held at Eclair Laboratoires in Paris. During the trials, Colossus was running on the
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originally developed by Mark Jaszberenyi, Gyula Priskin and Tamas Perlaki at Colorfront in Hungary. The application was first packaged as a
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sales director Richard Szalwinski, to commercialize the 2D compositor Eddie, licensed from Australian production company
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Discreet Frost, introduced in 1996, a SGI-based template-based on-air graphics system for news, weather and sports
1792: 628:. The software also saw use on PBS's 1995 graphics package, designed by PMcD Design and animated by Black Logic. 362: 2265: 1689: 1404: 1164: 1600: 849: 625: 2402: 2387: 2144: 2112: 1703: 1459:"Press Release – Discreet Ships New Versions of inferno, flame, flint, fire, smoke and lustre Systems" 1282: 794: 768: 726: 1788: 1261: 746: 882: 351:
s visual effects were created with Autodesk media and entertainment software. Autodesk software enabled
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Discreet Plasma, released in 2002, a simplified version of 3ds Max for Adobe Flash authoring
213:. Eddie was associated with Australian software engineer Bruno Nicoletti, who later founded 2316: 572: 8: 2326: 2200: 2135: 1219: 659: 404: 314: 206: 1194: 2296: 2245: 2152: 1970: 596: 346: 168: 2377: 2250: 2210: 2167: 2088: 2005: 1990: 1503: 1014: 580: 510: 409: 137: 51: 2351: 2215: 2172: 1879: 1529: 584: 456: 292: 269: 234: 230: 2260: 1914: 1889: 1884: 752: 476: 325: 318: 118: 93: 2301: 2291: 2104: 2037: 1975: 1965: 1960: 1909: 1191:"Autodesk Unveils 2011 Versions of Its Digital Entertainment Creation Software" 576: 528: 248:, Austria and some software from Innovative Medientechnik-und Planungs-GmbH in 214: 41: 1814: 823: 2366: 2346: 2225: 2192: 2063: 1995: 1874: 652: 468: 452: 356: 284: 265: 1631:"'The stench of it stays with everybody': inside the Super Mario Bros movie" 2321: 2270: 875:"Autodesk Completes Largest Ever Acquisition; Debuts New Discreet Division" 523: 513:
acquired in December 1997 by Discreet, was incorporated in 3ds Max in 2003.
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Existing users of Smoke Advanced or Lustre could upgrade from US$ 25,000.
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Media Cleaner, a video-encoder for the Mac, and Edit, acquired from
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operating system, but the same code base was also used on the
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In 2011, Autodesk acquired image tools and utilities that use
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Montreal-based Discreet Logic was founded in 1991 by former
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multimedia unit in 1996 under the name Kinetix to publish
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By 2011, these products were used in films that won the
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Autodesk Engineering, Architecture, & Construction
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was announced in 2009, initially priced at US$ 14,995.
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The Adventures of Tintin: The Secret of the Unicorn
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Flame/Inferno were implemented on 1743:"2009 (82nd) Scientific and Engineering Awards" 1656:"1998 (71st) Scientific and Engineering Awards" 491:Matchmover, now bundled with 3ds Max, Maya and 280:business unit was named the Discreet division. 1683: 1041:"Autodesk Acquires Softimage For $ 35 Million" 906:"Animation Software Companies and Individuals" 313:In 2008, it acquired technology of the former 150:Autodesk Media & Entertainment Collection 2120: 1835: 1486: 1330: 1303: 1262:"Autodesk to Acquire Media 100 Software Line" 1092: 1066: 1038: 903: 847: 793:Discreet Logic Incorporated (July 11, 1996). 509:Lightscape, real-time radiosity software for 375:Harry Potter and the Deathly Hallows – Part 1 2082:Autodesk Product Design & Manufacturing 1786: 1747:Academy of Motion Picture Arts and Sciences 1660:Academy of Motion Picture Arts and Sciences 1012: 990:. Autodesk. October 4, 2005. Archived from 2127: 2113: 1842: 1828: 1686:"Autodesk Adds Flare to Flame and Inferno" 1489:"Autodesk Smoke Software Comes to the Mac" 298: 1137: 788: 786: 603:series, while Flame and Flint ran on SGI 75:2005 as Autodesk Media and Entertainment 2418:Software companies of the United States 2221:Autodesk Inferno, Flame and Flint (IFF) 2220: 797:. US Securities and Exchange Commission 633:Academy Scientific and Technical Awards 2365: 1789:"Autodesk launches Flame Premium 2011" 1704:"Autodesk acquires license for Lustre" 1628: 814: 812: 783: 84:New York City, New York, United States 2108: 1849: 1823: 1426:"Toxik RIP (sort of) + New Maya 2010" 1308:. CG Architect Forums. Archived from 843: 841: 557: 342:Academy Award for Best Visual Effects 1131: 579:applications originally created for 499:and VTour. All acquired from RealViz 2398:Companies based in New York (state) 1359:"Discreet Plasma > Reviews >" 1304:Steve Gilbert (December 16, 2002). 904:Wayne Carlson (September 2, 2008). 897: 809: 369:The Curious Case of Benjamin Button 233:platform, and became the company's 13: 1787:Jim Thacker (September 13, 2010). 1465:. October 28, 2004. Archived from 1331:Steve Gilbert (January 31, 2003). 1039:Simon Carless (October 24, 2008). 838: 344:for 16 consecutive years. Much of 14: 2434: 1808: 1684:Matt Armstrong (April 19, 2009). 1264:. Animationartist.com. 2001-08-30 848:Dawn Kawamoto (August 21, 1998). 624:; the software was then still in 618:The first movie to use Flame was 459:(the new name of 3D Studio Max), 335: 200: 2347:Silicon Grail's RAYZ and Chalice 1860:Autodesk Media and Entertainment 1093:Adriene Hurst (March 15, 2011). 960:. March 24, 2005. Archived from 881:. March 22, 1999. Archived from 850:"Autodesk to buy Discreet Logic" 822:. Autodesk. 2010. Archived from 451:The division's products include 186:Autodesk Media and Entertainment 25: 20:Autodesk Media and Entertainment 1780: 1759: 1735: 1717: 1696: 1677: 1648: 1629:Stuart, Keith (22 March 2018). 1622: 1593: 1564: 1543: 1522: 1480: 1451: 1439: 1418: 1397: 1372: 1351: 1324: 1297: 1275: 1254: 1233: 1208: 1183: 1157: 1138:E.B. Boyd (February 25, 2011). 1117: 1086: 1067:Robin Wauters (July 19, 2011). 1060: 1032: 1013:Peter Cohen (October 4, 2005). 1006: 976: 946: 920: 240:In July 1995, Discreet Logic's 1725:"Autodesk acquires Colorfront" 1333:"Autodesk Lightscape retires!" 867: 757: 740: 719: 697: 437:gaming technology was used in 264:Autodesk originally created a 1: 2383:1991 establishments in Quebec 1688:. StudioDaily. Archived from 691: 482: 440:Assassin's Creed: Brotherhood 272:, a product developed by The 2413:Software companies of Canada 1487:Business Wire (2009-12-15). 1361:. Flash Magazine. 2002-10-04 1335:. CG Society. Archived from 1218:. ITnewsLink. Archived from 1193:. ITnewsLink. Archived from 7: 2393:Companies based in Montreal 1285:. US SEC. December 30, 1997 446: 252:, Germany. After a 2-for-1 73:(1996 as Autodesk Kinetix) 10: 2439: 1407:. Studio Daily. 2006-04-20 1306:"Lightscape to be retired" 729:. Referenceforbusiness.com 433:announced that Autodesk's 259: 195: 16:Software company in Canada 2284: 2191: 2143: 2081: 2051: 2025: 2018: 1923: 1867: 1858: 1769:. Fxguide.com. 2010-09-09 1446:Annual report NASDAQ 2000 1015:"Autodesk acquires Alias" 820:"3dsMax 20th Anniversary" 308:Alias Systems Corporation 163: 89: 79: 71:San Francisco, California 68:(1991 as Discreet Logic) 57: 47: 33: 24: 879:Software Industry Report 2423:Visual effects software 299:Media and Entertainment 242:initial public offering 1895:Autodesk MotionBuilder 1727:. 2005. Archived from 751:June 11, 2008, at the 1553:. Fundinguniverse.com 1428:. fxguide. 2009-08-03 1405:"Autodesk Toxik 2007" 1312:on September 11, 2013 145:Stingray Game Engine 2403:Compositing software 2388:3D graphics software 2317:Avid Elastic Reality 2206:Left Angle Autograph 2145:Free and open-source 1339:on September 9, 2013 1243:. Thefreelibrary.com 705:"2017 Annual Report" 471:the game middleware 177:/media-entertainment 154:(under license from 2327:Avid Media Illusion 2201:Adobe After Effects 2136:Digital compositing 2001:Autodesk Combustion 1601:"20 years of flame" 1099:Digital Media World 826:on October 24, 2015 771:on January 23, 2013 363:Alice in Wonderland 21: 2342:Pinnacle Commotion 2297:Autodesk Softimage 2043:Autodesk Tinkercad 1971:Autodesk Softimage 1692:on March 11, 2016. 1514:has generic name ( 675:operating system. 558:Creative finishing 429:In November 2010, 19: 2373:Autodesk products 2360: 2359: 2102: 2101: 2089:Autodesk Inventor 2077: 2076: 2014: 2013: 2006:Autodesk Animator 1991:Autodesk Gameware 1986:Autodesk Stingray 1448:annualreports.com 1105:on March 21, 2012 621:Super Mario Bros. 581:MIPS architecture 571:) is a series of 545:Autodesk Smoke - 511:Microsoft Windows 426:and other films. 315:Softimage Company 217:software company 207:Softimage Company 188:is a division of 183: 182: 159: 148: 125: 106: 52:Computer software 2430: 2337:FXhome Lab Range 2216:Autodesk 3ds Max 2129: 2122: 2115: 2106: 2105: 2023: 2022: 1880:Autodesk 3ds Max 1865: 1864: 1844: 1837: 1830: 1821: 1820: 1815:Official website 1803: 1802: 1800: 1799: 1784: 1778: 1777: 1775: 1774: 1763: 1757: 1756: 1754: 1753: 1739: 1733: 1732: 1721: 1715: 1714: 1712: 1710: 1700: 1694: 1693: 1681: 1675: 1674: 1672: 1671: 1662:. 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Index


Subsidiary
Autodesk, Inc.
Computer software
Montreal
Quebec
San Francisco, California
New York City, New York, United States
Maya
Softimage
3ds Max
Mudbox
Lustre
Arnold
MotionBuilder
Audiokinetic
www.autodesk.com/industry/media-entertainment
Autodesk
Softimage Company
Animal Logic
visual effects
The Foundry
London
Silicon Graphics
flagship product
initial public offering
Innsbruck
Geltendorf
stock split
San Francisco

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