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BlaZeon

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435: 430: 425: 420: 415: 323:. When the Imperial Earth Army returned, it came armed with large, living robots known as Bio-Cyborgs that it used to dominate and oppress the societies of Earth. Players assume the role of a rebel forces pilot who has launched a surprise attack against the oppressive Imperial Earth Army, armed with a recently developed weapon capable of controlling the Bio-Cyborgs. 251:
known as the Beam Vulcan and the Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control
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battle scoring: similar to some shooters, players have the opportunity to increase their scores by beating the end level bosses within a certain time limit. Every time a boss battle is initiated, a timer will count down and once the boss is destroyed/killed before the timer reaches zero, then the
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François Hermellin also reviewed the Super Nintendo conversion and labelled the graphics as "splendid and colorful". Hermellin commended the conversion further for the lack of slowdown, soundtrack, and playability, but felt that the game lacked ambition and lambasted its overall presentation.
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The design of the underground stage, Shurice, was redesigned in backgrounds, foregrounds and mini-bosses in the console port. The level was also originally the third level in the Arcade version, but switched to Stage 4 in the console
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Many enemies were cut from the home console version: in stage 3, the walker enemies were removed and placed only once in the final stage while some of the organic enemies in stage 4 were either removed or their AI was
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The ending (which only showed the game's Credits) was removed entirely from the home console version; instead, players restart the game with the same score and lives they beat the game with on a higher
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s Olivier Prézeau reviewed the Super NES criticized the graphical presentation for its small sprites and jerky animations, but was fond of the ability to capture and use the enemies. in contrast,
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time left will add to the player's end-level score; if the timer runs out, then the score at the end of the level will remain unaffected. Extends/1 Ups were awarded every 300,000 points.
271:: A Bio-Cyborg armed with the three-way firing Mega Cannon and comes equipped with three Atomic Shields which are two-second long explosive rings that protect the cyborg from harm. 556:
listed the original arcade release on their June 1, 1992 issue as being the tenth most-popular arcade game for the previous two weeks. When reviewing the Super NES adaptation,
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gave the SNES conversion an unfavorable review, stating: "Terrible scrolling backgrounds and poor gameplay ensure unhappiness." Reviewing the original arcade release,
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s three reviewers liked the ability to assume control of each Bio-Cyborgs, they ultimately regarded the Super NES version to be an average scrolling shooter.
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in the same year. The game's most distinguishable feature is that players come equipped with a device that allows them to freeze and control certain
283:: The fastest of the Bio-Cyborgs which comes equipped with the Twin Cannon and the Dimension Field which makes the ship invincible for ten seconds. 307:: The slowest of the Bio-Cyborgs which comes equipped with the twin, diagonal firing Beam Gun and is equipped with unlimited Vertical Shields’, a 1153: 1119: 742: 44: 1275: 877: 605:
s Robert Reichsmann commended the graphics and music of the Super Nintendo port, but felt mixed about its gameplay. British publication
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The player is set in control of The Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire
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2 Player co-op was removed from the home console port, although an option to change the game's difficulty and ship color was included.
889: 301:: A winged Bio-Cyborg armed with the Sonic Gun and is equipped with unlimited Diffusing Bombs, a bomb that fires onto ground forces. 1260: 1270: 833: 992: 914: 641:
s Brett Pritchard disagreed with Weiss and Post, giving both the arcade and SNES versions positive retrospective outlooks.
295:: A horned Bio-Cyborg armed with the Wide Lazer and is equipped with two Hyper-Bombs, a powerful blast that fires forward. 277:: A Bio-Cyborg armed only with the Funnel guns which can be arranged to fire in three different forward-firing positions. 541: 221: 118: 622:
to be an unremarkable and mediocre shooter, citing its slow action, and generic audiovisual presentation. Roger Post of
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BlaZeon was ported from the arcades to the Super NES. However, there were some significant differences between the two:
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s Brett Alan Weiss noted the ability to control captured enemies as an original element. Nevertheless, Weiss regarded
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Many parts of the battleship Guanols were cut in the SNES port including a transport carrying parts of the level boss.
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s four reviewers found the SNES version to be "a better than average shooter", noting its capture power-up mechanic.
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Jan Barysch disagreed with Hermellin, writing that the SNES port was "jerky, heavy as hell, and poorly thought out."
537: 1055: 767: 1250: 1245: 1224: 1020: 872: 731: 685: 289:: A muscular Bio-Cyborg armed with the Slice Laser and comes equipped with unlimited homing missiles. 1240: 1165: 938: 919: 580: 455: 717: 777: 768:"Special Feature — Cart Treks: The Next Generation Sci-Fi Previews; Sci Shooters – Blaze On (SNES)" 1089: 75: 1255: 948: 217: 51: 39: 8: 1191: 975: 634: 632:) reviewed the SNES adaptation, finding its gameplay slow and the soundtrack repetitive. 256: 99: 63: 1097: 1037: 968:
Sinfield, George; Noel, Rob; Jade (November 1992). "Now Playing: BlaZeon (Super NES)".
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The animated opening from the original was completely removed from the console version.
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A united space force known as the Imperial Earth Army was launched past the
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Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (November 1992).
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garnered mixed reception from critics, some of which reviewed it as an
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weapon that not only hurts enemies but also destroys most enemy shots.
31: 1072: 738: 1161: 838: 772: 690:(in Japanese) (1st ed.). Amusement News Agency. p. 14. 628: 611: 406: 1112:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)" 236: 308: 245: 225: 213: 151: 135: 56: 912: 993:"What Cart? Super Play's Game Library - BlaZeon (Jap/US)" 248: 954:(in French). No. 12. Challenge SARL. p. 131. 795:"BlaZeon: The Bio-Cyborg Challenge for Super Nintendo" 677: 1232: 1090:"A-Z of Games: Nintendo Games Index - Super NES" 967: 1084: 1082: 766:Crusader, Capp'd; Blunder, Boy (October 1992). 765: 252:of its weapons, abilities and special attacks. 412: 1145: 923:. No. 40. Sendai Publishing. p. 24. 1079: 1014: 1012: 1049: 1047: 987: 985: 963: 961: 908: 906: 1053: 932: 930: 915:"Review Crew: Blazeon (Super NES / Atlus)" 866: 864: 789: 787: 30: 1281:Multiplayer and single-player video games 1266:Super Nintendo Entertainment System games 1185: 1009: 870: 827: 825: 1154:"Xenocide Files - SNES: Blazeon - Atlus" 1044: 982: 958: 903: 759: 724: 235: 1179: 1018: 936: 927: 861: 784: 1233: 822: 831: 683: 544:version holds a 42.25% rating at the 1276:Video games scored by Tsukasa Masuko 1151: 871:Hermellin, François (October 1992). 326: 1186:Pritchard, Brett (April 17, 2014). 937:Prézeau, Olivier (September 1992). 542:Super Nintendo Entertainment System 414: 361: 222:Super Nintendo Entertainment System 119:Super Nintendo Entertainment System 13: 263: 14: 1292: 1213: 684:Akagi, Masumi (13 October 2006). 255:There is also an addition to the 1054:Reichsmann, Robert (June 1995). 1021:"Test: Blazeon (Super Nintendo)" 1005:. November 1992. pp. 86–90. 433: 428: 423: 418: 413: 1261:Horizontally scrolling shooters 1198:from the original on 2018-05-16 1104: 1056:"Marios Magic: Blaze On (SNES)" 873:"Super Famicom Review: BlaZeon" 748:from the original on 2008-09-20 1271:Video games developed in Japan 651: 179:Horizontally scrolling shooter 1: 1130:(in Japanese). No. 427. 1100:. May 1994. pp. 122–124. 1019:Barysch, Jan (October 1992). 670: 357: 205:is a horizontally scrolling 7: 1141:. June 1, 1992. p. 25. 834:"Blazeon (Arcade) - Review" 231: 10: 1297: 1071:(in German). No. 17. 1036:(in German). No. 11. 888:(in French). No. 13. 832:Weiss, Brett Alan (1998). 920:Electronic Gaming Monthly 661: 581:Electronic Gaming Monthly 456:Electronic Gaming Monthly 399: 396: 374: 371: 240:Arcade version screenshot 184: 172: 124: 108: 98: 84: 74: 62: 50: 38: 29: 24: 644: 314: 1225:Soundtrack information 807:. 2019. Archived from 626:(a classic network of 241: 220:and was ported to the 1132:Amusement Press, Inc. 239: 1152:Post, Roger (2007). 978:. pp. 105, 107. 1192:Hardcore Gaming 101 1038:Markt & Technik 976:Nintendo of America 635:Hardcore Gaming 101 393: 368: 1251:Arcade video games 1098:Paragon Publishing 391: 366: 275:Grain Beat/Odyssey 242: 1246:A.I Company games 1003:Future Publishing 899:. pp. 82–83. 844:All Media Network 732:"Super NES Games" 546:review aggregator 530: 529: 389: 388: 327:Super NES version 198: 197: 70:Toshiya Matsuyama 1288: 1241:1992 video games 1227:at SNESmusic.org 1207: 1206: 1204: 1203: 1183: 1177: 1176: 1174: 1173: 1164:. Archived from 1149: 1143: 1142: 1140: 1128: 1116: 1108: 1102: 1101: 1086: 1077: 1076: 1069: 1051: 1042: 1041: 1034: 1016: 1007: 1006: 989: 980: 979: 965: 956: 955: 952: 934: 925: 924: 910: 901: 900: 898: 886: 868: 859: 858: 856: 855: 846:. 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No. 1. 981: 971:Nintendo Power 957: 926: 902: 860: 821: 783: 758: 723: 697:978-4990251215 696: 675: 674: 672: 669: 666: 665: 649: 648: 646: 643: 592:Nintendo Power 528: 527: 524: 518: 517: 514: 508: 507: 504: 497: 496: 493: 485: 484: 481: 478:Nintendo Power 473: 472: 469: 463: 462: 459: 451: 450: 447: 441: 440: 410: 402: 401: 398: 387: 386: 383: 377: 376: 373: 362: 359: 356: 355: 354: 350: 346: 343: 339: 336: 328: 325: 316: 313: 265: 262: 233: 230: 196: 195: 186: 182: 181: 176: 170: 169: 167: 166: 157: 147: 142: 141: 131: 126: 122: 121: 112: 106: 105: 104:Tsukasa Masuko 102: 96: 95: 88: 82: 81: 78: 72: 71: 68:Ethiopian Taro 66: 60: 59: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 1293: 1282: 1279: 1277: 1274: 1272: 1269: 1267: 1264: 1262: 1259: 1257: 1254: 1252: 1249: 1247: 1244: 1242: 1239: 1238: 1236: 1226: 1223: 1221: 1218: 1217: 1197: 1193: 1189: 1182: 1168:on 2008-12-29 1167: 1163: 1159: 1155: 1148: 1138: 1133: 1129: 1126: 1121: 1113: 1107: 1099: 1095: 1091: 1085: 1083: 1075:. p. 82. 1074: 1070: 1067: 1062: 1057: 1050: 1048: 1040:. p. 48. 1039: 1035: 1032: 1027: 1022: 1015: 1013: 1004: 1000: 999: 994: 988: 986: 977: 973: 972: 964: 962: 953: 950: 945: 940: 933: 931: 922: 921: 916: 909: 907: 896: 891: 887: 884: 879: 874: 867: 865: 850:on 2014-11-16 849: 845: 841: 840: 835: 828: 826: 811:on 2019-05-13 810: 806: 802: 801: 796: 790: 788: 780:. p. 24. 779: 775: 774: 769: 762: 744: 740: 733: 727: 719: 707: 699: 693: 689: 688: 680: 676: 659: 654: 650: 642: 637: 636: 631: 630: 625: 621: 614: 613: 608: 601: 594: 593: 588: 583: 582: 574: 566: 559: 555: 551: 547: 543: 539: 535: 525: 523: 520: 519: 515: 513: 510: 509: 505: 502: 499: 498: 494: 492: 491: 487: 486: 482: 480: 479: 475: 474: 470: 468: 465: 464: 461:6.5/10 (SNES) 460: 458: 457: 453: 452: 448: 446: 443: 442: 411: 409: 408: 404: 403: 395: 392:Review scores 385:42.25% (SNES) 384: 382: 379: 378: 370: 351: 347: 344: 340: 337: 334: 333: 332: 324: 322: 312: 310: 306: 302: 300: 296: 294: 290: 288: 284: 282: 278: 276: 272: 270: 261: 258: 253: 250: 247: 238: 229: 227: 223: 219: 215: 211: 208: 204: 203: 194: 190: 189:Single-player 187: 183: 180: 177: 175: 171: 162: 158: 156:July 24, 1992 153: 149: 148: 146: 137: 133: 132: 130: 127: 123: 120: 116: 113: 111: 107: 103: 101: 97: 89: 87: 83: 80:Hiroyuki Arai 79: 77: 76:Programmer(s) 73: 67: 65: 61: 58: 55: 53: 49: 46: 43: 41: 37: 33: 28: 23: 1200:. Retrieved 1181: 1170:. Retrieved 1166:the original 1157: 1147: 1120:Game Machine 1118: 1106: 1093: 1059: 1024: 996: 969: 942: 918: 876: 852:. Retrieved 848:the original 837: 813:. Retrieved 809:the original 800:GameRankings 798: 771: 761: 750:. Retrieved 726: 686: 679: 653: 633: 627: 623: 619: 610: 606: 599: 590: 589: 579: 572: 564: 557: 554:Game Machine 553: 552:. In Japan, 550:GameRankings 538:import title 533: 532: 521: 511: 500: 488: 483:3.2/5 (SNES) 476: 466: 454: 444: 405: 381:GameRankings 330: 321:Solar System 318: 304: 303: 298: 297: 292: 291: 286: 285: 281:Shadow Blade 280: 279: 274: 273: 268: 267: 254: 243: 212:released by 207:shoot 'em up 201: 200: 199: 165:October 1992 144: 128: 52:Publisher(s) 45:A.I Co, Ltd. 40:Developer(s) 1256:Atlus games 1135: [ 1123: [ 1094:Super Gamer 1064: [ 1029: [ 1026:Video Games 947: [ 893: [ 881: [ 714:|work= 607:Super Gamer 573:Video Games 522:Super Gamer 501:Video Games 495:4/10 (SNES) 397:Publication 353:difficulty. 210:arcade game 193:multiplayer 110:Platform(s) 100:Composer(s) 94:Shinji Tagō 64:Designer(s) 1235:Categories 1202:2023-01-02 1172:2023-01-02 998:Super Play 878:Consoles + 854:2023-01-02 815:2023-01-02 752:2022-02-02 687:アトラス Atlus 671:References 565:Consoles + 526:31% (SNES) 516:69% (SNES) 506:49% (SNES) 490:Super Play 471:55% (SNES) 449:62% (SNES) 445:Consoles + 372:Aggregator 140:April 1992 1188:"BlaZeon" 1061:Play Time 716:ignored ( 706:cite book 600:Play Time 512:Play Time 363:Reception 358:Reception 145:Super NES 86:Artist(s) 1196:Archived 1073:Computec 743:Archived 739:Nintendo 658:Japanese 342:changed. 232:Gameplay 174:Genre(s) 1162:GameSpy 1158:SHMUPS! 890:M.E.R.7 839:AllGame 773:GamePro 629:GameSpy 624:SHMUPS! 620:BlaZeon 612:AllGame 534:BlaZeon 407:AllGame 305:Hyper D 293:Neptune 202:BlaZeon 185:Mode(s) 125:Release 25:BlaZeon 944:Joypad 694:  558:Joypad 540:. The 467:Joypad 226:robots 129:Arcade 115:Arcade 1139:] 1127:] 1115:(PDF) 1068:] 1033:] 951:] 897:] 885:] 746:(PDF) 735:(PDF) 662:ブレイゾン 645:Notes 639:' 616:' 603:' 596:' 585:' 576:' 568:' 561:' 548:site 439:(ARC) 400:Score 375:Score 349:port. 315:Story 309:flare 299:Baron 287:Titan 246:laser 214:Atlus 57:Atlus 718:help 692:ISBN 503:(DE) 269:Mars 257:boss 218:1992 778:IDG 249:gun 216:in 1237:: 1194:. 1190:. 1160:. 1156:. 1137:ja 1125:ja 1117:. 1092:. 1081:^ 1066:de 1058:. 1046:^ 1031:de 1023:. 1011:^ 995:. 984:^ 960:^ 949:fr 941:. 929:^ 917:. 905:^ 895:fr 883:fr 875:. 863:^ 842:. 836:. 824:^ 803:. 797:. 786:^ 770:. 741:. 737:. 710:: 708:}} 704:{{ 660:: 228:. 191:, 161:NA 152:JP 136:JP 117:, 1205:. 1175:. 857:. 818:. 755:. 720:) 700:. 163:: 154:: 138::

Index


Developer(s)
A.I Co, Ltd.
Publisher(s)
Atlus
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Platform(s)
Arcade
Super Nintendo Entertainment System
JP
JP
NA
Genre(s)
Horizontally scrolling shooter
Single-player
multiplayer
shoot 'em up
arcade game
Atlus
1992
Super Nintendo Entertainment System
robots

laser
gun
boss
flare

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