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415:
323:. When the Imperial Earth Army returned, it came armed with large, living robots known as Bio-Cyborgs that it used to dominate and oppress the societies of Earth. Players assume the role of a rebel forces pilot who has launched a surprise attack against the oppressive Imperial Earth Army, armed with a recently developed weapon capable of controlling the Bio-Cyborgs.
251:
known as the Beam Vulcan and the
Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control
259:
battle scoring: similar to some shooters, players have the opportunity to increase their scores by beating the end level bosses within a certain time limit. Every time a boss battle is initiated, a timer will count down and once the boss is destroyed/killed before the timer reaches zero, then the
32:
570:
François
Hermellin also reviewed the Super Nintendo conversion and labelled the graphics as "splendid and colorful". Hermellin commended the conversion further for the lack of slowdown, soundtrack, and playability, but felt that the game lacked ambition and lambasted its overall presentation.
237:
348:
The design of the underground stage, Shurice, was redesigned in backgrounds, foregrounds and mini-bosses in the console port. The level was also originally the third level in the Arcade version, but switched to Stage 4 in the console
341:
Many enemies were cut from the home console version: in stage 3, the walker enemies were removed and placed only once in the final stage while some of the organic enemies in stage 4 were either removed or their AI was
352:
The ending (which only showed the game's
Credits) was removed entirely from the home console version; instead, players restart the game with the same score and lives they beat the game with on a higher
563:
s
Olivier Prézeau reviewed the Super NES criticized the graphical presentation for its small sprites and jerky animations, but was fond of the ability to capture and use the enemies. in contrast,
260:
time left will add to the player's end-level score; if the timer runs out, then the score at the end of the level will remain unaffected. Extends/1 Ups were awarded every 300,000 points.
271:: A Bio-Cyborg armed with the three-way firing Mega Cannon and comes equipped with three Atomic Shields which are two-second long explosive rings that protect the cyborg from harm.
556:
listed the original arcade release on their June 1, 1992 issue as being the tenth most-popular arcade game for the previous two weeks. When reviewing the Super NES adaptation,
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609:
gave the SNES conversion an unfavorable review, stating: "Terrible scrolling backgrounds and poor gameplay ensure unhappiness." Reviewing the original arcade release,
1025:
794:
1131:
1060:
598:
s three reviewers liked the ability to assume control of each Bio-Cyborgs, they ultimately regarded the Super NES version to be an average scrolling shooter.
943:
1280:
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in the same year. The game's most distinguishable feature is that players come equipped with a device that allows them to freeze and control certain
283:: The fastest of the Bio-Cyborgs which comes equipped with the Twin Cannon and the Dimension Field which makes the ship invincible for ten seconds.
307:: The slowest of the Bio-Cyborgs which comes equipped with the twin, diagonal firing Beam Gun and is equipped with unlimited Vertical Shields’, a
1153:
1119:
742:
44:
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877:
605:
s Robert
Reichsmann commended the graphics and music of the Super Nintendo port, but felt mixed about its gameplay. British publication
244:
The player is set in control of The
Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire
338:
2 Player co-op was removed from the home console port, although an option to change the game's difficulty and ship color was included.
889:
301:: A winged Bio-Cyborg armed with the Sonic Gun and is equipped with unlimited Diffusing Bombs, a bomb that fires onto ground forces.
1260:
1270:
833:
992:
914:
641:
s Brett
Pritchard disagreed with Weiss and Post, giving both the arcade and SNES versions positive retrospective outlooks.
295:: A horned Bio-Cyborg armed with the Wide Lazer and is equipped with two Hyper-Bombs, a powerful blast that fires forward.
277:: A Bio-Cyborg armed only with the Funnel guns which can be arranged to fire in three different forward-firing positions.
541:
221:
118:
622:
to be an unremarkable and mediocre shooter, citing its slow action, and generic audiovisual presentation. Roger Post of
331:
BlaZeon was ported from the arcades to the Super NES. However, there were some significant differences between the two:
1195:
808:
695:
618:
s Brett Alan Weiss noted the ability to control captured enemies as an original element. Nevertheless, Weiss regarded
345:
Many parts of the battleship
Guanols were cut in the SNES port including a transport carrying parts of the level boss.
1124:
587:
s four reviewers found the SNES version to be "a better than average shooter", noting its capture power-up mechanic.
578:
Jan
Barysch disagreed with Hermellin, writing that the SNES port was "jerky, heavy as hell, and poorly thought out."
537:
1055:
767:
1250:
1245:
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872:
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685:
289:: A muscular Bio-Cyborg armed with the Slice Laser and comes equipped with unlimited homing missiles.
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1165:
938:
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455:
717:
777:
768:"Special Feature — Cart Treks: The Next Generation Sci-Fi Previews; Sci Shooters – Blaze On (SNES)"
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75:
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217:
51:
39:
8:
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975:
634:
632:) reviewed the SNES adaptation, finding its gameplay slow and the soundtrack repetitive.
256:
99:
63:
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Sinfield, George; Noel, Rob; Jade (November 1992). "Now
Playing: BlaZeon (Super NES)".
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The animated opening from the original was completely removed from the console version.
178:
109:
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691:
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85:
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173:
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206:
939:"Super Famicom: Blazeon — Ne T'Approche Pas Trop Ou Je Te Capture Ton Vaisseau!"
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970:
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477:
1234:
188:
160:
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A united space force known as the Imperial Earth Army was launched past the
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549:
380:
320:
913:
Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (November 1992).
209:
192:
114:
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894:
536:
garnered mixed reception from critics, some of which reviewed it as an
489:
311:
weapon that not only hurts enemies but also destroys most enemy shots.
31:
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738:
1161:
838:
772:
690:(in Japanese) (1st ed.). Amusement News Agency. p. 14.
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611:
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1112:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)"
236:
308:
245:
225:
213:
151:
135:
56:
912:
993:"What Cart? Super Play's Game Library - BlaZeon (Jap/US)"
248:
954:(in French). No. 12. Challenge SARL. p. 131.
795:"BlaZeon: The Bio-Cyborg Challenge for Super Nintendo"
677:
1232:
1090:"A-Z of Games: Nintendo Games Index - Super NES"
967:
1084:
1082:
766:Crusader, Capp'd; Blunder, Boy (October 1992).
765:
252:of its weapons, abilities and special attacks.
412:
1145:
923:. No. 40. Sendai Publishing. p. 24.
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1047:
987:
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963:
961:
908:
906:
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932:
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915:"Review Crew: Blazeon (Super NES / Atlus)"
866:
864:
789:
787:
30:
1281:Multiplayer and single-player video games
1266:Super Nintendo Entertainment System games
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1009:
870:
827:
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1154:"Xenocide Files - SNES: Blazeon - Atlus"
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235:
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927:
861:
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683:
544:version holds a 42.25% rating at the
1276:Video games scored by Tsukasa Masuko
1151:
871:Hermellin, François (October 1992).
326:
1186:Pritchard, Brett (April 17, 2014).
937:Prézeau, Olivier (September 1992).
542:Super Nintendo Entertainment System
414:
361:
222:Super Nintendo Entertainment System
119:Super Nintendo Entertainment System
13:
263:
14:
1292:
1213:
684:Akagi, Masumi (13 October 2006).
255:There is also an addition to the
1054:Reichsmann, Robert (June 1995).
1021:"Test: Blazeon (Super Nintendo)"
1005:. November 1992. pp. 86–90.
433:
428:
423:
418:
413:
1261:Horizontally scrolling shooters
1198:from the original on 2018-05-16
1104:
1056:"Marios Magic: Blaze On (SNES)"
873:"Super Famicom Review: BlaZeon"
748:from the original on 2008-09-20
1271:Video games developed in Japan
651:
179:Horizontally scrolling shooter
1:
1130:(in Japanese). No. 427.
1100:. May 1994. pp. 122–124.
1019:Barysch, Jan (October 1992).
670:
357:
205:is a horizontally scrolling
7:
1141:. June 1, 1992. p. 25.
834:"Blazeon (Arcade) - Review"
231:
10:
1297:
1071:(in German). No. 17.
1036:(in German). No. 11.
888:(in French). No. 13.
832:Weiss, Brett Alan (1998).
920:Electronic Gaming Monthly
661:
581:Electronic Gaming Monthly
456:Electronic Gaming Monthly
399:
396:
374:
371:
240:Arcade version screenshot
184:
172:
124:
108:
98:
84:
74:
62:
50:
38:
29:
24:
644:
314:
1225:Soundtrack information
807:. 2019. Archived from
626:(a classic network of
241:
220:and was ported to the
1132:Amusement Press, Inc.
239:
1152:Post, Roger (2007).
978:. pp. 105, 107.
1192:Hardcore Gaming 101
1038:Markt & Technik
976:Nintendo of America
635:Hardcore Gaming 101
393:
368:
1251:Arcade video games
1098:Paragon Publishing
391:
366:
275:Grain Beat/Odyssey
242:
1246:A.I Company games
1003:Future Publishing
899:. pp. 82–83.
844:All Media Network
732:"Super NES Games"
546:review aggregator
530:
529:
389:
388:
327:Super NES version
198:
197:
70:Toshiya Matsuyama
1288:
1241:1992 video games
1227:at SNESmusic.org
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1177:
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1173:
1164:. Archived from
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1116:
1108:
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1101:
1086:
1077:
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846:. Archived from
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1220:BlaZeon credits
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974:. No. 42.
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805:CBS Interactive
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776:. No. 39.
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638:
615:
602:
595:
584:
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560:
531:
434:
429:
424:
419:
367:Aggregate score
364:
360:
329:
317:
266:
264:The Bio-Cyborgs
234:
168:
159:
150:
143:
134:
93:
92:Masahiro Kuroda
91:
90:Hikaru Takeyasu
69:
20:
19:1992 video game
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16:1992 video game
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1214:External links
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1096:. No. 2.
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1001:. No. 1.
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971:Nintendo Power
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697:978-4990251215
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104:Tsukasa Masuko
102:
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68:Ethiopian Taro
66:
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1168:on 2008-12-29
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1075:. p. 82.
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1040:. p. 48.
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1000:
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988:
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850:on 2014-11-16
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811:on 2019-05-13
810:
806:
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780:. p. 24.
779:
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762:
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689:
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461:6.5/10 (SNES)
460:
458:
457:
453:
452:
448:
446:
443:
442:
411:
409:
408:
404:
403:
395:
392:Review scores
385:42.25% (SNES)
384:
382:
379:
378:
370:
351:
347:
344:
340:
337:
334:
333:
332:
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194:
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189:Single-player
187:
183:
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162:
158:
156:July 24, 1992
153:
149:
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137:
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130:
127:
123:
120:
116:
113:
111:
107:
103:
101:
97:
89:
87:
83:
80:Hiroyuki Arai
79:
77:
76:Programmer(s)
73:
67:
65:
61:
58:
55:
53:
49:
46:
43:
41:
37:
33:
28:
23:
1200:. Retrieved
1181:
1170:. Retrieved
1166:the original
1157:
1147:
1120:Game Machine
1118:
1106:
1093:
1059:
1024:
996:
969:
942:
918:
876:
852:. Retrieved
848:the original
837:
813:. Retrieved
809:the original
800:GameRankings
798:
771:
761:
750:. Retrieved
726:
686:
679:
653:
633:
627:
623:
619:
610:
606:
599:
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589:
579:
572:
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557:
554:Game Machine
553:
552:. In Japan,
550:GameRankings
538:import title
533:
532:
521:
511:
500:
488:
483:3.2/5 (SNES)
476:
466:
454:
444:
405:
381:GameRankings
330:
321:Solar System
318:
304:
303:
298:
297:
292:
291:
286:
285:
281:Shadow Blade
280:
279:
274:
273:
268:
267:
254:
243:
212:released by
207:shoot 'em up
201:
200:
199:
165:October 1992
144:
128:
52:Publisher(s)
45:A.I Co, Ltd.
40:Developer(s)
1256:Atlus games
1135: [
1123: [
1094:Super Gamer
1064: [
1029: [
1026:Video Games
947: [
893: [
881: [
714:|work=
607:Super Gamer
573:Video Games
522:Super Gamer
501:Video Games
495:4/10 (SNES)
397:Publication
353:difficulty.
210:arcade game
193:multiplayer
110:Platform(s)
100:Composer(s)
94:Shinji Tagō
64:Designer(s)
1235:Categories
1202:2023-01-02
1172:2023-01-02
998:Super Play
878:Consoles +
854:2023-01-02
815:2023-01-02
752:2022-02-02
687:アトラス Atlus
671:References
565:Consoles +
526:31% (SNES)
516:69% (SNES)
506:49% (SNES)
490:Super Play
471:55% (SNES)
449:62% (SNES)
445:Consoles +
372:Aggregator
140:April 1992
1188:"BlaZeon"
1061:Play Time
716:ignored (
706:cite book
600:Play Time
512:Play Time
363:Reception
358:Reception
145:Super NES
86:Artist(s)
1196:Archived
1073:Computec
743:Archived
739:Nintendo
658:Japanese
342:changed.
232:Gameplay
174:Genre(s)
1162:GameSpy
1158:SHMUPS!
890:M.E.R.7
839:AllGame
773:GamePro
629:GameSpy
624:SHMUPS!
620:BlaZeon
612:AllGame
534:BlaZeon
407:AllGame
305:Hyper D
293:Neptune
202:BlaZeon
185:Mode(s)
125:Release
25:BlaZeon
944:Joypad
694:
558:Joypad
540:. The
467:Joypad
226:robots
129:Arcade
115:Arcade
1139:]
1127:]
1115:(PDF)
1068:]
1033:]
951:]
897:]
885:]
746:(PDF)
735:(PDF)
662:ブレイゾン
645:Notes
639:'
616:'
603:'
596:'
585:'
576:'
568:'
561:'
548:site
439:(ARC)
400:Score
375:Score
349:port.
315:Story
309:flare
299:Baron
287:Titan
246:laser
214:Atlus
57:Atlus
718:help
692:ISBN
503:(DE)
269:Mars
257:boss
218:1992
778:IDG
249:gun
216:in
1237::
1194:.
1190:.
1160:.
1156:.
1137:ja
1125:ja
1117:.
1092:.
1081:^
1066:de
1058:.
1046:^
1031:de
1023:.
1011:^
995:.
984:^
960:^
949:fr
941:.
929:^
917:.
905:^
895:fr
883:fr
875:.
863:^
842:.
836:.
824:^
803:.
797:.
786:^
770:.
741:.
737:.
710::
708:}}
704:{{
660::
228:.
191:,
161:NA
152:JP
136:JP
117:,
1205:.
1175:.
857:.
818:.
755:.
720:)
700:.
163::
154::
138::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.