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In combat-focused games, a boss may summon additional enemies, reinforcements, or minions ("adds") to fight players alongside the boss, increasing the boss fight's difficulty. These additional enemies may distract from the boss battle or give time for the boss to regain or regenerate health, but may
266:
Bosses are usually harder to beat than regular enemies, have higher health points, hence can sustain more damage and are generally found at the end of a level or area. While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games
302:
series and games inspired by it are recognized for having dungeons with bosses that are specifically vulnerable to a special item that is located within that dungeon. Player(s) typically acquire this item while exploring the dungeon and is given opportunity to learn to use it to solve puzzles or
539:. A main requirement with most wolfpacks is that the whole group must be defeated in order to win; in order to prolong the fight, many wolfpacks, particularly in games with turn-based combat in lieu of real-time, will summon reinforcements to replenish their lost numbers. An example of this is
273:). Some bosses are encountered several times through a single game, typically with alternate attacks and a different strategy required to defeat it each time. A boss battle can also be made more challenging if the boss in question becomes progressively stronger and/or less vulnerable as their
801:
established the end-of-level boss battle structure used in these games, with players progressing through levels (represented by floors of a temple) and fighting a boss character at the end of each level; in turn, this end-of-level boss battle structure was adapted from the Bruce Lee film
589:
In some games, a hidden boss, referred to as the "true" final boss, is present. These bosses only appear after the completion of specific additional levels, choosing specific dialogue options or after obtaining a particular item or set of items, such as the Chaos
Emeralds in the
704:. The objective of the game is to retrieve an "Orb" from the bottommost dungeon. The orb is kept in a treasure room guarded by a high-level enemy named the Gold Dragon. Only by defeating the Dragon can players claim the orb, complete the game and be eligible to appear on the
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The final boss, last boss or end boss, is typically present at or near the end of a game, with completion of the game's storyline usually following victory in the battle. The final boss is usually the main antagonist of the game; however, there are exceptions, such as in
293:
Many games structure boss battles as a progression of distinct phases in which the boss produces different or additional hazards for players. This is often reflected by a change in the appearance of the boss, or by a boss displaying increased frustration.
364:
A miniboss, also known as a "middle boss", "mid-boss", "half-boss", "sub-boss" "semi-boss", or "tank", is a boss weaker or less significant than the main boss in the same area or level. Some minibosses are stronger versions of regular enemies, as in the
176:. At times, bosses are very hard to defeat without being adequately prepared and/or knowing the correct fighting approach. Bosses usually take strategy and special knowledge to defeat, such as how to attack weak points or avoid specific attacks.
421:. They are considered optional enemies and do not have to be defeated to complete the game. However, not all optional bosses are superbosses. They are generally much more powerful than the bosses encountered as part of the main game's plot or
586:, in which the final boss is the antagonist's alien pet. Final bosses are generally larger, more detailed or better animated than lesser enemies, often in order to inspire a feeling of grandeur and special significance from the encounter.
511:
could be considered a superboss, as it is vastly more difficult to fight than the final boss, the Ender Dragon. However, Mojang, the developer of
Minecraft, has explicitly stated that the Warden was not intended to be fought by players.
602:. These bosses are generally more difficult to defeat. In games with a "true" final boss, victory leads to either a better ending or a more detailed version of the regular ending. Examples of a "true final boss" include the Radiance in
675:(1974), in which in a typical dungeon campaign there would be one powerful enemy acting as the boss of the weaker minions that players would face beforehand, in the same sense as a crime boss, which later inspired the boss battles of
445:
or skills that cannot be found any other way that can give players a significant advantage during playthrough of the rest of the game, such as added experience or an extremely powerful weapon. For example, the "raid bosses" from
425:, more difficult even than the final boss and often players are required to meet certain conditions in the game or complete a sidequest or the entire game to fight the superboss. The first such superboss (or secret boss) was
520:
A wolfpack boss is a group of enemies who may be considered weak on their own, but in large groups can be considered strong enough to be a boss. They come in many variations, such as the
Chargin' Chuck Swarm encountered in
277:
decreases, requiring players to use different strategies to win. Some bosses may contain or be composed of smaller parts that can be destroyed by players in battle, which may or may not grant an advantage. In games such as
456:
have an immense amount of health and must be defeated within a time limit by having a large number of players or parties working together to defeat the boss. Examples of such superbosses can be found in games like
371:
games. Others may be a recurring version of a previous boss, who is either weaker than previously encountered or is less of a challenge later in the game due to character or equipment progression. An example is
1003:
441:, players may choose to seek out and fight the Ruby and Emerald Weapons. Some superbosses will take the place of the final boss if certain requirements are met. Some superbosses can yield special
1832:
179:
Bosses are common in many genres of video games, but they are especially common in story-driven titles, and are commonly previously established antagonists in the plot of the video game.
2011:
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games, defeating a map boss usually requires teamwork of two or more players, but it brings various benefits to the team, such as buffs or lane push power. Some games, such as
151:(sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A
145:
is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A
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1946:
290:, an enemy may be introduced via a boss battle, but later appear as a regular enemy, after players have become stronger or had a chance to find more powerful weaponry.
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806:, where Lee's character fights a different boss character on each floor as he ascends a pagoda. The game was distinctive for giving both players and each boss a
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832:. The term "boss" was used in reference to the game's final boss by Mike Roberts in a review of the game published in the May 1985 issue of British magazine
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video game, all regular enemies might use pistols while the boss uses a tank. A boss enemy is quite often larger in size than other enemies and the
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have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a
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to distinguish them from other boss battles. This concept extends beyond combat-oriented video games. For example, a number of titles in the
111:
in which the player characters must keep ahead of the boss, a giant rampaging creature, on the left while dodging obstacles and other enemies
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is a significantly powerful non-player character created as an opponent to players. A fight with a boss character is referred to as a
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493:, Jevil, and Spamton NEO. Some major video game series have recurring superbosses such as the Ultima Weapon and Omega Weapon in
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1936:
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editor-in-chief
Stephen Totilo speculated that bosses became known as such because they were "in charge of all the enemies".
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attacks and enemy patterns. It was one of the earliest games with multiple boss encounters, and one of SNK's earliest games.
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Boss battles are typically seen as dramatic events. As such, they are usually characterized by sometimes quite theatrical
208:
847:(1986) popularized the concept of a boss rush, a stage where players face multiple previous bosses again in succession.
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also give players opportunity to regain health from health boosters and ammo dropped by the boss's defeated minions.
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before and after the boss battle and unique music. Recurring bosses and final bosses may have their own specific
237:
232:, where there may be a "boss song" that is more difficult, or a high-difficulty, computer-controlled opponent in
1208:
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grew sharply around 1988, and that there was no clear single etymology of the term. In the same podcast, former
665:, which later inspired the boss battles of martial arts action games such as beat 'em ups. Another precursor is
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55:
1975:
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series contain "boss songs" that are called "bosses" because they are exceptionally difficult to perform on.
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can be summed up as follows: 'We go out and bash on critters until we're strong enough to go bash on Foozle.
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s Gaibon and Slogra. Other video game characters who usually take the role of a miniboss are Vile (
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of a game's story and the defeat of that character usually provides a conclusion to the game. A
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final boss that exists only to act as the final problem before players can complete the game.
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1980:
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435:, that required players meet certain conditions before he would appear as the final boss. In
216:
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1971:
1825:"Mojang don't want you to fight the scary Wardens in Minecraft's Caves & Cliffs update"
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996:"Heroes of the Storm: How to Fully Utilize Boss and Mercenary Camps - Articles - Dignitas"
655:(1971), in which Lee fights a criminal gang before battling the eponymous "big boss", and
8:
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1545:"How to fight Akuma as end boss.....? - Ultra Street Fighter II: The Final Challengers"
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2289:"The History of Computer Role-Playing Games Part 1: The Early Years (1980–1983)"
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fight a number of swordspeople before confronting a more powerful boss samurai.
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1464:"Mega Man X Legacy Collection: How To Beat Every Boss | All Weaknesses Guide"
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is a stage where players face multiple previous bosses again in succession.
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1647:"World Of WarCraft: 13 Hardest Raid Bosses Of All Time, Ranked By Attempts"
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are particularly associated with boss battles. They may be less common in
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1673:"Pokemon Go Mega Raids Guide: All The Mega Raid Bosses And Best Counters"
1386:"Do you know about Kirby and the Forgotten Land's hidden mini-boss rush?"
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1183:"Doom Eternal Will Have Wild Boss Fights, Here's A Look At Doom Hunter"
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389:
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341:
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31:
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1773:"Final Fantasy: 10 Awesome Things You Didn't Know About Ultima Weapon"
838:, while he used the term "super baddies" for the end-of-level bosses.
3016:
2834:
2580:
2516:
2513:
History of
Digital Games: Developments in Art, Design and Interaction
2452:] (in Japanese). Japan: Amusement News Agency. pp. 42, 114.
2293:
1412:"Castlevania: How to Beat Gaibon and Slogra in Symphony of the Night"
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507:
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784:(1982), players must defeat an Andor Genesis mothership to advance.
618:
73:. Statements consisting only of original research should be removed.
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2159:"Bruce Lee, UFC and why the martial arts star is a video game hero"
1941:
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1209:"Gaibon and Slogra - Castlevania: Symphony of the Night Wiki Guide"
1099:
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307:
2194:"Gary Whisenhunt, Ray Wood, Dirk Pellett, and Flint Pellett's DND"
1250:
The Roles, Mechanics, and
Evolution of Boss Battles in Video Games
3083:
2663:"Why Do We Call The Hardest Video Game Enemies 'Bosses,' Anyway?"
917:
780:
728:
242:
2070:"How to Defeat the Moon Presence in Bloodborne - Hardcore Gamer"
1026:"Cuphead review – a uniquely beautiful and worthwhile challenge"
2667:
2356:] (in Japanese). Japan: Amusement News Agency. p. 18.
1519:"Deltarune Chapter 1: How to Find (& Beat) the Secret Boss"
1490:"The Legend of Zelda: Every Appearance of Dark Link, Explained"
857:
829:
662:
2411:"SNK obscurity Sasuke vs. Commander returns on PS4 and Switch"
1747:"Final Fantasy 14 Patch 6.31 Adds The Omega Protocol and More"
1621:"Borderlands 2 Farmable Bosses and their Legendary Drop Guide"
915:
Burt, Andy (2008–4). "No More Heroes: The Killer Boss Guide".
557:
452:
give rare loot unavailable anywhere else. Some superbosses in
753:
661:(1972), where Lee fights a different boss on each level of a
131:. Bosses are generally far stronger than other opponents the
2450:
Arcade TV Game List: Domestic • Overseas
Edition (1971–2005)
2354:
Arcade TV Game List: Domestic • Overseas
Edition (1971–2005)
1699:"Sans Undertale Guide: Mr. Funny Bones - Indie Game Culture"
1570:"Final Fantasy VII Side Quests: Emerald Weapon - Jegged.com"
810:, which leads to the game temporarily becoming a one-on-one
2378:"Arcade Archives: Sasuke vs. Commander for Nintendo Switch"
792:
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in the fifth and final level. At several points in Namco's
716:
248:
219:. The first video game with a boss fight was the 1975 RPG
1937:"Know Your Lore: The true end boss of Mists of Pandaria?"
1595:"Final Fantasy VII Side Quests: Ruby Weapon - Jegged.com"
1154:
732:
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video games and implemented many of the core concepts of
27:
Significant and especially strong opponent in video games
2475:"The 47 Most Diabolical Video-Game Villains of All Time"
1856:"Backtracking Galore - Mario and Luigi: Paper Jam Guide"
1053:
1051:
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defeat weaker enemies before facing the boss character.
2543:
Attract Mode: The Rise and Fall of Coin-Op Arcade Games
682:
The first interactive video game to feature a boss was
1373:. No. 15. Imagine Media. March 1996. p. 41.
1048:
417:
A superboss is a type of boss most commonly found in
1436:
cdamm, PSICODROMO; et al. (22 September 2015).
878:
861:
noted in a podcast that usage of the term "boss" by
822:
later expanded on when he created the fighting game
1854:Koczwara, Michael; et al. (16 February 2016).
1367:"The Next Generation 1996 Lexicon A to Z: Sub-boss"
1438:"Best way to kill Allen O'Neil ? Metal Slugs"
2258:"An annotated history of video game boss battles"
2005:
2003:
3154:
1966:
1964:
1542:
1256:(Thesis). Long Island University. p. 31-32.
1721:"Deltarune Chapter 2: Spamton Boss Fight Guide"
228:The concept has expanded to other genres, like
30:"Boss level" redirects here. For the film, see
2000:
1853:
1207:Turelli, Andrew; et al. (27 March 2012).
1206:
994:Rendina, Brandon "Garamor" (27 October 2017).
727:-themed martial arts action game where player
2706:
1961:
1435:
1383:
791:character action games such as beat 'em ups,
403:series, though he appears as a final boss in
340:"Miniboss" redirects here. For the band, see
258:, are centered around continual boss fights.
1335:"8 tired boss fight tropes that need to die"
1302:"Dance Dance Revolution: SuperNOVA 2 Review"
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2097:"Hollow Knight: How to Defeat the Radiance"
1543:ImAScreenLooker, ShaymusGiven; et al.
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1232:: CS1 maint: numeric names: authors list (
1090:"Tough Love: Can a video game be too hard?"
2713:
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1911:"Diablo 4: how to beat Astaroth in Act II"
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711:In 1980, boss battles appeared in several
596:series or performing a series of tasks in
2632:"Fantasy Zone – 2014 Developer Interview"
2472:
2188:
2186:
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1125:"The Next Generation 1996 Lexicon A to Z"
641:A precursor to video game boss fights is
89:Learn how and when to remove this message
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1799:"Yakuza 0: How To Defeat So And Jo Amon"
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1332:
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1059:"Warning Forever – First Person Scholar"
930:
770:where players's ship must fight a giant
617:The term "Foozle" is used to describe a
556:
489:both feature superbosses in the form of
346:
100:
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2539:
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1970:
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1269:"The Legend of Zelda's Ten Best Bosses"
1266:
993:
756:before confronting bosses with various
530:The Legend of Zelda: A Link to the Past
14:
3155:
2935:Turns, rounds and time-keeping systems
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2642:from the original on 23 September 2016
2286:
2221:
2219:
2183:
2156:
2009:
1822:
1696:
1516:
1299:
625:stated in 1994 that "about 98% of all
330:
2694:
2675:from the original on 19 February 2021
2568:
2550:from the original on 14 February 2023
2546:. Steel Gear Press. pp. 289–90.
2441:
2408:
2345:
2043:Sims-Korba, Keitha (9 January 2023).
1949:from the original on 14 February 2023
1934:
1908:
1879:
1835:from the original on 19 December 2022
1512:
1510:
1147:
1114:
688:, which was released in 1975 for the
533:or the Battle of 1000 Heartless from
469:, and are generally referred to as a
2661:Grayson, Nathan (19 February 2021).
2540:Lendino, Jamie (27 September 2020).
1670:
1645:Petrovich, Erik (22 February 2021).
1069:from the original on 6 February 2020
1006:from the original on 23 January 2020
814:during boss battles, a concept that
139:or guarding a specific objective. A
38:
2638:. Vol. 10. 26 September 2014.
2571:"Street Fighter 1: An oral history"
2255:
2216:
2204:from the original on 7 January 2010
2094:
1988:from the original on 2 January 2018
1745:Ratcliff, James (24 January 2023).
1719:Woodrick, Sam (19 September 2021).
1462:Thielenhaus, Kevin (26 July 2018).
1333:Houghton, David (16 October 2013).
24:
2599:
2511:Williams, Andrew (16 March 2017).
2423:from the original on 10 March 2022
2045:"10 Biggest Bosses In Video Games"
1823:Morton, Lauren (30 October 2020).
1697:Hughes, Bryan (24 December 2022).
1507:
1267:Ryckert, Dan (27 September 2011).
1180:
1036:from the original on 28 March 2019
931:Schroder, Ben (15 November 2006).
766:, released in December 1980, is a
375:Castlevania: Symphony of the Night
287:Castlevania: Symphony of the Night
261:
25:
3184:
2587:from the original on 16 July 2020
2442:Akagi, Masumi (13 October 2006).
2409:Moyse, Chris (14 February 2020).
2346:Akagi, Masumi (13 October 2006).
2301:from the original on 6 March 2019
2287:Barton, Matt (23 February 2007).
2268:from the original on 6 April 2020
1915:Video Games on Sports Illustrated
1771:Pelliccio, Meg (9 January 2021).
1347:from the original on 18 June 2021
1314:from the original on 6 March 2019
971:. 17 October 2018. Archived from
741:, released in October 1980, is a
2473:Sterbakov, Hugh (5 March 2008).
2390:from the original on 31 May 2021
2256:Lee, Tyler (28 September 2015).
2171:from the original on 17 May 2019
1984:. No. 121. pp. 29–33.
1882:The Legend of Zelda Encyclopedia
1148:Roper, Chris (17 October 2005).
881:
515:
351:Miniboss in the 2015 video game
43:
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1935:Rossi, Matthew (13 June 2012).
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1488:Reynolds, Johnny (7 May 2020).
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1300:Dodson, Joe (15 October 2007).
1293:
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1174:
1150:"Shadow of the Colossus Review"
406:Zelda II: The Adventure of Link
238:multiplayer online battle arena
153:
2616:. No. 2. United Kingdom:
2445:アーケードTVゲームリスト国内•海外編(1971–2005)
2349:アーケードTVゲームリスト国内•海外編(1971–2005)
2157:Stuart, Keith (9 April 2014).
2095:Raj, Alisha (10 August 2022).
2010:Kaiser, Rowan (13 July 2010).
1797:Ribalta, Jose (28 July 2022).
1517:Flores, Sky (5 October 2021).
1410:Johnson, Blake (4 June 2022).
1384:rawmeatcowboy (2 April 2022).
1247:Agriogianis, Theodore (2018).
1088:Thompson, Clive (6 May 2004).
1081:
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599:Metal Gear Solid: Peace Walker
147:
13:
1:
902:
715:action games. In March 1980,
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432:Super Street Fighter II Turbo
141:
2732:Glossary of video game terms
2335:. 2002. pp. 40–42 (40).
2227:"dnd (The Game of Dungeons)"
1909:Sirio, Paolo (2 June 2023).
897:Glossary of video game terms
850:
647:Hong Kong martial arts films
524:Mario & Luigi: Paper Jam
412:
7:
2569:Leone, Matt (7 July 2020).
874:
667:tabletop role-playing games
335:
69:the claims made and adding
10:
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2606:Roberts, Mike (May 1985).
2012:"Stop Killing the Foozle!"
1619:MentalMars (27 May 2023).
1063:www.firstpersonscholar.com
636:
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1137:. March 1996. p. 30.
933:"The Top 7... Big Bosses"
608:and the Moon Presence in
527:, the Armos Knights from
2963:Destructible environment
2231:Universal Videogame List
696:was one of the earliest
677:role-playing video games
627:role-playing video games
419:role-playing video games
197:role-playing video games
2121:Scorpia (20 May 2009).
387:series), Allen O'Neil (
267:have only bosses (e.g.
3168:Video game terminology
2519:. pp. 76, 143–6.
1880:White, Keaton (2017).
702:Dungeons & Dragons
672:Dungeons & Dragons
576:
361:
359:run-and-gun platformer
317:Dance Dance Revolution
270:Shadow of the Colossus
181:Action-adventure games
112:
3005:Procedural generation
2127:Scorpia's Gaming Lair
1981:Computer Gaming World
1549:gamefaqs.gamespot.com
965:"Roshan Dota 2 Guide"
560:
499:and the Amon clan in
350:
104:
2792:Non-player character
2608:"Coin-Op Connection"
2386:. 13 February 2020.
1976:"Scorpia The Avatar"
1829:Rock, Paper, Shotgun
975:on 25 September 2019
795:'s 1984 arcade game
776:vertically scrolling
738:Sasuke vs. Commander
583:Conker's Bad Fur Day
564:, the final boss of
3031:Movement techniques
2815:Collision detection
2325:Sega Arcade History
2237:on 13 November 2007
2024:on 22 December 2017
1978:. Scorpia's Sting.
1281:on 12 November 2020
1102:on 10 February 2009
841:Sega's arcade game
400:The Legend of Zelda
331:Specific boss types
299:The Legend of Zelda
3112:Advance And Secure
1032:. 7 October 2017.
921:. vol. 235. p. 66.
889:Video games portal
593:Sonic the Hedgehog
577:
505:. The Warden from
362:
168:For example, in a
157:is often the main
113:
105:A boss fight from
54:possibly contains
3163:Video game bosses
3150:
3149:
3127:Last man standing
2910:Scripted sequence
2636:Shooting Gameside
2526:978-1-317-50381-1
2074:hardcoregamer.com
1671:Knezevic, Kevin.
1181:Higham, Michael.
1000:team-dignitas.net
855:Michael Fahey of
820:Takashi Nishiyama
536:Kingdom Hearts II
466:World of Warcraft
438:Final Fantasy VII
99:
98:
91:
56:original research
16:(Redirected from
3180:
3142:King of the hill
3117:Capture the flag
3000:Persistent world
2968:Instance dungeon
2895:Random encounter
2890:Quick time event
2797:Player character
2756:Experience point
2715:
2708:
2701:
2692:
2691:
2685:
2684:
2682:
2680:
2658:
2652:
2651:
2649:
2647:
2628:
2622:
2621:
2620:. pp. 26–7.
2603:
2597:
2596:
2594:
2592:
2566:
2560:
2559:
2557:
2555:
2537:
2531:
2530:
2508:
2495:
2494:
2492:
2490:
2481:. Archived from
2470:
2464:
2463:
2439:
2433:
2432:
2430:
2428:
2406:
2400:
2399:
2397:
2395:
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2317:
2311:
2310:
2308:
2306:
2284:
2278:
2277:
2275:
2273:
2253:
2247:
2246:
2244:
2242:
2233:. Archived from
2223:
2214:
2213:
2211:
2209:
2190:
2181:
2180:
2178:
2176:
2154:
2143:
2142:
2140:
2138:
2129:. Archived from
2118:
2112:
2111:
2109:
2107:
2092:
2086:
2085:
2083:
2081:
2066:
2060:
2059:
2057:
2055:
2040:
2034:
2033:
2031:
2029:
2020:. Archived from
2007:
1998:
1997:
1995:
1993:
1968:
1959:
1958:
1956:
1954:
1932:
1926:
1925:
1923:
1921:
1906:
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1877:
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1381:
1375:
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1354:
1352:
1330:
1324:
1323:
1321:
1319:
1297:
1291:
1290:
1288:
1286:
1277:. Archived from
1264:
1258:
1257:
1255:
1244:
1238:
1237:
1231:
1223:
1221:
1219:
1204:
1198:
1197:
1195:
1193:
1178:
1172:
1171:
1169:
1167:
1158:. Archived from
1145:
1139:
1138:
1121:
1112:
1111:
1109:
1107:
1098:. Archived from
1085:
1079:
1078:
1076:
1074:
1065:. 17 June 2015.
1055:
1046:
1045:
1043:
1041:
1022:
1016:
1015:
1013:
1011:
991:
985:
984:
982:
980:
961:
955:
954:
952:
950:
941:. Archived from
928:
922:
913:
891:
886:
885:
884:
750:player character
632:
380:
217:simulation games
209:card video games
174:player character
94:
87:
83:
80:
74:
71:inline citations
47:
46:
39:
21:
3188:
3187:
3183:
3182:
3181:
3179:
3178:
3177:
3173:1975 neologisms
3153:
3152:
3151:
3146:
3100:
3047:
3026:
2951:
2801:
2770:
2734:
2725:
2719:
2689:
2688:
2678:
2676:
2659:
2655:
2645:
2643:
2630:
2629:
2625:
2604:
2600:
2590:
2588:
2567:
2563:
2553:
2551:
2538:
2534:
2527:
2509:
2498:
2488:
2486:
2485:on 9 March 2008
2471:
2467:
2460:
2440:
2436:
2426:
2424:
2407:
2403:
2393:
2391:
2376:
2375:
2371:
2364:
2344:
2340:
2331:(in Japanese).
2319:
2318:
2314:
2304:
2302:
2285:
2281:
2271:
2269:
2254:
2250:
2240:
2238:
2225:
2224:
2217:
2207:
2205:
2192:
2191:
2184:
2174:
2172:
2155:
2146:
2136:
2134:
2133:on 7 April 2016
2119:
2115:
2105:
2103:
2093:
2089:
2079:
2077:
2068:
2067:
2063:
2053:
2051:
2041:
2037:
2027:
2025:
2008:
2001:
1991:
1989:
1974:(August 1994).
1969:
1962:
1952:
1950:
1933:
1929:
1919:
1917:
1907:
1903:
1896:
1888:. p. 163.
1878:
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1593:
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1541:
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1527:
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1498:
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1472:
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1456:
1446:
1444:
1434:
1430:
1420:
1418:
1408:
1404:
1394:
1392:
1382:
1378:
1371:Next Generation
1365:
1364:
1360:
1350:
1348:
1331:
1327:
1317:
1315:
1298:
1294:
1284:
1282:
1265:
1261:
1253:
1245:
1241:
1225:
1224:
1217:
1215:
1205:
1201:
1191:
1189:
1179:
1175:
1165:
1163:
1146:
1142:
1133:. No. 15.
1130:Next Generation
1123:
1122:
1115:
1105:
1103:
1086:
1082:
1072:
1070:
1057:
1056:
1049:
1039:
1037:
1024:
1023:
1019:
1009:
1007:
992:
988:
978:
976:
963:
962:
958:
948:
946:
945:on 8 March 2014
929:
925:
914:
910:
905:
887:
882:
880:
877:
853:
639:
630:
555:
518:
415:
378:
345:
338:
333:
264:
262:Characteristics
255:Warning Forever
95:
84:
78:
75:
60:
48:
44:
35:
28:
23:
22:
15:
12:
11:
5:
3186:
3176:
3175:
3170:
3165:
3148:
3147:
3145:
3144:
3139:
3134:
3129:
3124:
3119:
3114:
3108:
3106:
3102:
3101:
3099:
3098:
3093:
3088:
3087:
3086:
3081:
3071:
3066:
3061:
3055:
3053:
3049:
3048:
3046:
3045:
3040:
3038:Rocket jumping
3034:
3032:
3028:
3027:
3025:
3024:
3019:
3014:
3013:
3012:
3002:
2997:
2992:
2987:
2986:
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2980:
2970:
2965:
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2932:
2927:
2922:
2917:
2912:
2907:
2902:
2897:
2892:
2887:
2882:
2877:
2872:
2867:
2862:
2860:Loading screen
2857:
2852:
2847:
2845:Invisible wall
2842:
2837:
2832:
2827:
2822:
2817:
2811:
2809:
2803:
2802:
2800:
2799:
2794:
2789:
2784:
2778:
2776:
2772:
2771:
2769:
2768:
2763:
2758:
2753:
2748:
2742:
2740:
2736:
2735:
2730:
2727:
2726:
2718:
2717:
2710:
2703:
2695:
2687:
2686:
2653:
2623:
2613:Computer Gamer
2598:
2561:
2532:
2525:
2496:
2465:
2459:978-4990251215
2458:
2434:
2401:
2369:
2363:978-4990251215
2362:
2338:
2312:
2279:
2248:
2215:
2182:
2144:
2123:"Looking Evil"
2113:
2087:
2076:. 1 April 2015
2061:
2035:
1999:
1960:
1927:
1901:
1894:
1872:
1846:
1815:
1789:
1763:
1737:
1711:
1689:
1663:
1637:
1611:
1586:
1561:
1535:
1506:
1480:
1454:
1442:Neo-Geo Forums
1428:
1402:
1376:
1358:
1325:
1292:
1259:
1239:
1199:
1173:
1162:on 31 May 2012
1140:
1113:
1080:
1047:
1017:
986:
956:
923:
907:
906:
904:
901:
900:
899:
893:
892:
876:
873:
864:Nintendo Power
852:
849:
835:Computer Gamer
825:Street Fighter
816:Kung-Fu Master
798:Kung-Fu Master
789:side-scrolling
669:starting with
638:
635:
554:
551:
517:
514:
414:
411:
337:
334:
332:
329:
263:
260:
193:platform games
189:fighting games
137:level or stage
97:
96:
51:
49:
42:
26:
9:
6:
4:
3:
2:
3185:
3174:
3171:
3169:
3166:
3164:
3161:
3160:
3158:
3143:
3140:
3138:
3135:
3133:
3132:New Game Plus
3130:
3128:
3125:
3123:
3120:
3118:
3115:
3113:
3110:
3109:
3107:
3103:
3097:
3094:
3092:
3091:Single-player
3089:
3085:
3082:
3080:
3077:
3076:
3075:
3072:
3070:
3067:
3065:
3062:
3060:
3057:
3056:
3054:
3052:Forms of play
3050:
3044:
3041:
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3036:
3035:
3033:
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3023:
3020:
3018:
3015:
3011:
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2941:
2938:
2936:
2933:
2931:
2930:Tank controls
2928:
2926:
2925:Status effect
2923:
2921:
2918:
2916:
2913:
2911:
2908:
2906:
2903:
2901:
2898:
2896:
2893:
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2883:
2881:
2878:
2876:
2873:
2871:
2868:
2866:
2863:
2861:
2858:
2856:
2855:Line of sight
2853:
2851:
2848:
2846:
2843:
2841:
2838:
2836:
2833:
2831:
2828:
2826:
2825:Dialogue tree
2823:
2821:
2818:
2816:
2813:
2812:
2810:
2808:
2804:
2798:
2795:
2793:
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2132:
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2023:
2019:
2018:
2013:
2006:
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1987:
1983:
1982:
1977:
1973:
1967:
1965:
1948:
1944:
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1938:
1931:
1916:
1912:
1905:
1897:
1895:9781506706382
1891:
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1309:
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1296:
1280:
1276:
1275:
1274:Game Informer
1270:
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1252:
1251:
1243:
1235:
1229:
1214:
1210:
1203:
1188:
1184:
1177:
1161:
1157:
1156:
1151:
1144:
1136:
1135:Imagine Media
1132:
1131:
1126:
1120:
1118:
1101:
1097:
1096:
1091:
1084:
1068:
1064:
1060:
1054:
1052:
1035:
1031:
1027:
1021:
1005:
1001:
997:
990:
974:
970:
966:
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944:
940:
939:
934:
927:
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919:
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908:
898:
895:
894:
890:
879:
872:
870:
866:
865:
860:
859:
848:
846:
845:
839:
837:
836:
831:
827:
826:
821:
817:
813:
812:fighting game
809:
805:
804:Game of Death
800:
799:
794:
790:
785:
783:
782:
777:
773:
769:
768:fixed shooter
765:
764:
759:
755:
752:fights enemy
751:
747:
746:shooting game
744:
740:
739:
734:
730:
726:
722:
718:
714:
709:
707:
703:
699:
698:dungeon crawl
695:
691:
687:
686:
680:
678:
674:
673:
668:
664:
660:
659:
658:Game of Death
654:
653:
648:
644:
634:
628:
624:
620:
615:
613:
612:
607:
606:
605:Hollow Knight
601:
600:
595:
594:
587:
585:
584:
575:
574:
573:Super Metroid
569:
568:
563:
559:
550:
548:
547:
542:
538:
537:
532:
531:
526:
525:
516:Wolfpack boss
513:
510:
509:
504:
503:
498:
497:
496:Final Fantasy
492:
488:
487:
482:
481:
476:
472:
468:
467:
462:
461:
455:
451:
450:
449:Borderlands 2
444:
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428:
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401:
396:
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250:
245:
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201:shooter games
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177:
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118:
110:
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103:
93:
90:
82:
72:
68:
64:
58:
57:
52:This article
50:
41:
40:
37:
33:
19:
3096:Speedrunning
2900:Replay value
2781:
2766:Critical hit
2677:. Retrieved
2666:
2656:
2644:. Retrieved
2635:
2626:
2611:
2601:
2589:. Retrieved
2574:
2564:
2552:. Retrieved
2542:
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1340:GamesRadar
1073:6 February
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390:Metal Slug
384:Mega Man X
342:Minibosses
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154:final boss
129:boss fight
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32:Boss Level
3064:Nonlinear
3017:Overworld
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2807:Mechanics
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2517:CRC Press
2294:Gamasutra
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1777:Game Rant
1751:Game Rant
1725:Game Rant
1651:Game Rant
851:Etymology
818:designer
725:jidaigeki
719:released
643:Bruce Lee
546:Diablo IV
508:Minecraft
486:Deltarune
480:Undertale
477:'s games
413:Superboss
395:Dark Link
308:cutscenes
163:boss rush
148:superboss
67:verifying
18:Boss rush
3137:Survival
3059:Emergent
3043:Strafing
3010:Map seed
2990:Mini-map
2983:Minigame
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2880:Power-up
2870:Password
2820:Cutscene
2724:concepts
2673:Archived
2640:Archived
2585:Archived
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2421:Archived
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1067:Archived
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