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Character generator

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180:) these white letters over live video became available, involving electronically "cutting a hole" (analogous to cutting a keyhole) in the shape of the letters from the title camera and then electronically adding the letters to the holes cut into the live action camera image. Again, some directors still call this "keying the graphic". Finally, the modern CG allowed not only more precise and realistic "keying", but also the addition of multiple picture elements from the CG to further the illusion of a three-dimensional graphic physically overlying a video image. The addition of full- 237: 39: 229: 188:", combining the CG's ability to elegantly present graphics and video with the computer's ability to interface with game scoring and timing systems, to keep running totals of an athlete's performance on the field or the court and to derive statistics both for individual players and the teams involved, and to interface with computer systems located at other game venues or at a 171:
Before character generators were available, the primary method of adding titles to video images was to dedicate one camera to shooting white letters on a black background, which then was combined with the video from a live-action camera to form what appeared to be a single image with white letters
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dictate the direction of the coverage. As character generator development has progressed, the distinction between hardware and software generators has become less distinct as new platforms and operating systems evolve to meet the live television consumer's expectations.
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Although the distinction between hardware and software CGs is becoming less evident as technology advances, and as consumer-grade computing equipment becomes more graphically sophisticated, it remains easiest to view CGs as either hardware- or software-dependent.
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software often does, or whose internal CG effects are not flexible and powerful enough. Some software CGs can be used in live production with special software and computer video interface cards. In that case, they are equivalent to hardware generators.
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can rapidly build a new graphic using the template "shell" of a similarly designed graphic. The character generator is one of many technologies used to meet the demands of live television, where events on the field or in the
101:, where a rapid method of all-electronic character generation was required so that news outlets could identify unexpected interviewees on the spot. A similar generator using analogue electronics, Anchor, was developed by the 148:
presentations, given that the modern character generator can rapidly (i.e., "on the fly") generate high-resolution, animated graphics for use when an unforeseen situation in a broadcast dictates an opportunity for
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are present. They contain CG data from that game, CG data from other games in progress, other games already completed, and games yet to come, all in an effort to keep the viewer from having to "
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seemingly superimposed over it. In fact, to this day (and despite the fact that this technology is long-since antiquated by the modern CG) some directors of live TV continue to order the
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990 System, were among the earliest character generators for broadcast television. CBS Laboratories later developed the more advanced Vidifont system in preparation for the
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Creation of a title with the above shown hardware character generator (1994; the menu displayed on the TV screen is controlled by the pen movement on the drawing area)
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coverage—for example, when, in a football game, a previously unknown player begins to have what looks to become an outstanding day, the character generator
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from the CG and the animation of graphic elements by the CG blur the line between "character generator" and "
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University of North Texas - Automatic Typographic-Quality Typesetting Techniques: A State-of-the-Art Review
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Hardware character generator for home and semiprofessional use (1994; operated by a pen on a drawing area)
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stream. Modern character generators are computer-based, and they can generate graphics as well as text.
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This article is about video technology. For hardware character generators in computing context, see
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Software CGs run on standard off-the-shelf computer hardware and are often integrated into
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generated by character generators are also often called "chyrons", after the
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video rendering in computer displays for a short time in the 1960s. The
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components division, industrial components operation. 15 April 1966
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Character generators are primarily used in the broadcast areas of
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to determine which areas of the CG video are translucent.
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central broadcast center. On televised sporting events,
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CK1414 Symbolray character generating cathode ray tube
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Device for adding text and graphics to a video stream
212:(also included in CG output) which then generates 539:BBC Engineering, Number 84, October 1970, pp15-19 569: 292: 223: 523: 249:Hardware character generators are used in 519: 517: 235: 227: 37: 29:Chinese character description languages 27:. For Chinese character generator, see 570: 514: 204:" to another station to watch another 85:were used as character generators for 33:Character generation (disambiguation) 13: 14: 594: 561:BBC Election 1970 - Part 1, 43:24 550:BBC Election 1970 - Part 1, 42:49 23:. For the Internet service, see 458:WGA screenwriting credit system 321:1st & Ten (graphics system) 554: 543: 532: 503: 470: 429:, producer of the 2513 CG chip 326:Acknowledgment (creative arts) 281:signal, which the compositing 117:In the television business in 99:1968 US presidential elections 1: 464: 293:Software character generators 224:Hardware character generators 524:Stanley Baron (2008-12-14). 216:for the television network. 46:hardware character generator 25:Character Generator Protocol 7: 313: 277:video. They also provide a 10: 599: 166: 123:digital on-screen graphics 77: 18: 578:Film and video technology 376:Digital on-screen graphic 303:non-linear editing system 263:serial digital interface 112: 105:in 1970 and used in the 54:, often abbreviated as 583:Television terminology 438:Side-By-Side (graphic) 433:Station identification 361:Credit (creative arts) 299:video editing software 246: 233: 210:television advertising 135:genericized trademarks 47: 31:. For other uses, see 397:Motion graphic design 244: 231: 41: 382:Graphics coordinator 341:Broadcast automation 336:Billing (filmmaking) 52:character generator 366:Chyron Corporation 346:Broadcast designer 259:desktop publishing 251:television studios 247: 234: 206:television program 190:television network 174:technical director 127:Chyron Corporation 48: 242: 186:computer graphics 109:later that year. 590: 563: 558: 552: 547: 541: 536: 530: 529: 521: 512: 507: 501: 500: 498: 496: 489:Raytheon Company 486: 474: 453:Video production 265:(SDI) or analog 243: 107:general election 93:Vidiac, and the 91:CBS Laboratories 598: 597: 593: 592: 591: 589: 588: 587: 568: 567: 566: 559: 555: 548: 544: 537: 533: 522: 515: 508: 504: 494: 492: 484: 476: 475: 471: 467: 462: 412:Production logo 407:Opening credits 387:Local insertion 356:Closing credits 351:Clean feed (TV) 316: 295: 271:high definition 267:component video 236: 226: 182:motion graphics 169: 146:television news 142:live television 115: 80: 36: 17: 12: 11: 5: 596: 586: 585: 580: 565: 564: 553: 542: 531: 513: 502: 468: 466: 463: 461: 460: 455: 450: 448:Title sequence 445: 440: 435: 430: 424: 419: 414: 409: 404: 399: 394: 389: 384: 379: 373: 368: 363: 358: 353: 348: 343: 338: 333: 331:Barker channel 328: 323: 317: 315: 312: 294: 291: 285:can use as an 225: 222: 194:master control 168: 165: 131:United Kingdom 114: 111: 79: 76: 15: 9: 6: 4: 3: 2: 595: 584: 581: 579: 576: 575: 573: 562: 557: 551: 546: 540: 535: 527: 520: 518: 511: 506: 490: 483: 481: 473: 469: 459: 456: 454: 451: 449: 446: 444: 441: 439: 436: 434: 431: 428: 425: 423: 420: 418: 417:Rasterisation 415: 413: 410: 408: 405: 403: 400: 398: 395: 393: 390: 388: 385: 383: 380: 377: 374: 372: 371:Digital asset 369: 367: 364: 362: 359: 357: 354: 352: 349: 347: 344: 342: 339: 337: 334: 332: 329: 327: 324: 322: 319: 318: 311: 308: 307:video editing 304: 300: 290: 288: 287:alpha channel 284: 280: 276: 272: 268: 264: 260: 256: 255:video editing 252: 230: 221: 217: 215: 211: 207: 203: 199: 195: 191: 187: 183: 179: 175: 164: 161: 156: 152: 151:breaking news 147: 143: 138: 136: 132: 128: 124: 120: 119:North America 110: 108: 104: 100: 96: 92: 88: 84: 75: 73: 69: 65: 64:credits rolls 61: 57: 53: 45: 40: 34: 30: 26: 22: 556: 545: 534: 505: 493:. Retrieved 479: 472: 296: 283:vision mixer 248: 218: 202:channel surf 170: 139: 116: 81: 55: 51: 49: 43: 482:data sheet" 402:News ticker 392:Lower third 178:compositing 60:news crawls 572:Categories 465:References 257:suites. A 198:score bugs 144:sports or 95:A. B. Dick 83:Monoscopes 443:Text mode 427:Signetics 422:Score bug 87:text mode 42:An Aston 21:text mode 314:See also 301:such as 273:or even 160:newsroom 155:operator 528:. IEEE. 495:29 July 214:revenue 167:Methods 78:History 70:into a 121:, the 68:keying 66:) for 485:(PDF) 378:(BUG) 113:Usage 72:video 44:Ethos 497:2017 253:and 62:and 279:key 275:RGB 192:'s 103:BBC 574:: 516:^ 487:. 269:, 137:. 56:CG 50:A 499:. 478:" 35:.

Index

text mode
Character Generator Protocol
Chinese character description languages
Character generation (disambiguation)

news crawls
credits rolls
keying
video
Monoscopes
text mode
CBS Laboratories
A. B. Dick
1968 US presidential elections
BBC
general election
North America
digital on-screen graphics
Chyron Corporation
United Kingdom
genericized trademarks
live television
television news
breaking news
operator
newsroom
technical director
compositing
motion graphics
computer graphics

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