1123:. For instance, a scene begins with the hero, a knight named Dirk, falling through a hole in a drawbridge and being attacked by tentacles. If the player presses the button at this point, Dirk fends off the tentacles with his sword and pulls himself back up out of the hole. If the player fails to press the sword button at the right time, or instead presses a direction on the joystick, Dirk is attacked by the tentacles and crushed. Each unsuccessful move, however, would produce a few moments of black screen, when the LaserDisc switched to the scene showing the death of the character, which interrupted the continuous flow of gameplay found in other video game graphic systems of the time; this was a common criticism of some players and critics.
1991:, however, QTEs are not used solely for the purpose of succeeding in certain actions but also as a vehicle to perform the countless narrative choices placed on the player. In the first case the player finds himself testing his reflexes by pressing the keys that appear on the screen. In the second case, up to four different keys can appear to be pressed, each of the which represents a choice that affects the narrative of the video game. As for non-interactive phases, it is difficult to distinguish from the interactive phases, as what can appear as a simple cutscene can often hide several QTEs. Regarding identification with the main characters;
487:
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1945:
2015:. The idea behind this is to put the player further in the same physical space as that of the character. Although the innovation given by this type of mechanics in the gameplay is undoubted, interaction remains a very small part of the experience offered by David Cage's titles; the relationship between gameplay and cutscenes in Cage's works is broken by what we could define as the insertion of the first into the second creating interactive cutscenes.
608:
2007:: depending on the player's actions and choices, the video game shifts to different storylines, culminating in one of the many endings planned for the story. The identification with the characters is not given only by the type of actions that we are asked to perform but also by how, at game design level, the player is required to complete QTEs that aim to make the player feel the physical effort of the
769:, where the player controlled some of the moves of the main character. When in danger, the player was to decide which move, action, or combination to choose. If they chose the wrong move, they would see a 'lose a life' scene, until they found the correct one which would allow them to see the rest of the story. There was only one possible successful storyline in
1867:. As the first CD-based consoles capable of displaying smooth and textured 3D graphics appeared, the full-FMV game had vanished from the mainstream circles around 1995, although it remained an option for PC adventure games for a couple more years. One of the last titles released was the 1998 PC and PlayStation adventure
1983:, but to use only synthetic images, avoiding, at least in part, the effect of estrangement typical of interactive films in the passage from moments of exploration to sequences of narrative exposure. From the interactive films on DVD Cage assimilates two different aspects in his videogames, respectively the use of
1966:) received very positive reviews and won several gaming and film and television awards. What is most striking, however, is the unanimity of critics in defining it an interactive-film more than a video game. This definition is certainly inspired by the phenomenon, typical of the Nineties, of films available in
1242:
by adjusting the tracking mirror, allowing perfectly continuous video even as the player switched storylines under control of the game's computer. This method of seeking was noted for being extremely strenuous on the player and frequently led to the machines breaking, slightly hindering the appeal of
2028:
in 2016. Between the game's acts, episodes from a TV show filmed in live action are displayed to the player: the scenes in these episodes change conforming to the decisions the player has taken and the objects he has interacted with. The looks of the characters are maintained between the live action
1752:
filmed and premiered on 25 June 2015. Created by Blast Theory, the film was streamed live to the TIFF Lightbox on three successive nights. The cast of eight included Julian
Richings and Clare Coulter. Audiences in the cinema used mobile phones to answer questions from the narrator, played by Maggie
826:, except that players shot at a cinema screen displaying film footage of targets. They showed footage of targets, and when a player shot the screen at the right time, it would trigger a mechanism that temporarily pauses the film and registers a point. The first successful example of such a game was
2156:
Though not as crucial an issue as the limited interactivity, another issue that drew criticism was the quality of the video itself. While the video was often relatively smooth, it was not actually full-motion as it was not of 24 frames per second or higher. In addition to this, the hardware it was
1902:
series of adventure games. These have sometimes been called interactive movies, as while the player can make choices that affect the game's overall narrative, they do not have direct control over characters, making the experience comparable to watching a sequence of cut scenes. This idea was even
1858:
sets was different from traditional filmmaking: They performed multiple possible actions players choose in a game, usually looked into the camera to react to the player, and usually did not react to others on the set. Such products were popular during the early 1990s as CD-ROMs and
Laserdiscs made
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Due to the limitation of memory and disk space, as well as the lengthy timeframes and high costs required for the production, not many variations and alternative scenes for possible player moves were filmed, so the games tended not to allow much freedom and variety of gameplay. Thus, interactive
1385:
also added a time-stopping feature, where specific moments in the game involve Reika stopping time; during these moments, players are presented with a list of three options and have seven seconds to choose the one which will save the character. Another example of an arcade LaserDisc game using a
798:
was programmed to go to the next chapter in the successful story if a player activated the correct control, or to go to the death chapter if they activated the wrong one. Because laserdisc players of the day were not robust enough to handle the wear and tear of constant arcade use, they required
1647:
format to create an interactive gaming environment compatible with most DVD players without requiring additional hardware. DVD TV games were first developed in the late 1990s. They were poorly received and understood as an entertainment medium. However, DVD-based game consoles like the
2121:, which is an interactive trivia cartoon, where the viewer plays a cat burglar named Rowdy who is trying to steal a valuable artwork from a museum which is being protected by security guard dog named Peanut and must answer the correct questions in order to progress through the story.
2175:. He writes that since the player must process what is known and explore the options, choosing a path at a branch-point is every bit as demanding as making a decision in a conventional game, but with much less reward since the result can only be one of a small number of branches.
1065:(AM Show) in Tokyo and the November 1982 AMOA show in Chicago, and was then released in Japan in March 1983. However, its release in the United States was delayed due to several hardware and software bugs, by which time other laserdisc games had beaten it to public release there.
1978:
as an interactive film and, in fact, the goal of the video game coincides with the type of film just mentioned; to combine the interactive potential of the video game with the expressive richness of cinema. However, unlike its predecessors, Cage chooses not to work with
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Defenders of the genre have argued that, by allowing the player to interact with real people rather than animated characters, interactive full-motion video can produce emotional and visceral reactions that are not possible with either movies or traditional video games.
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frequent replacement. The laserdiscs that contained the footage were ordinary laserdiscs with nothing special about them save for the order of their chapters and, if removed from the arcade console, would play their video on standard, non-interactive laserdisc players.
2114:
to develop a narrative that took advantage of the interactive format, while developing their own tools to improve caching of scenes and management of the film's progression to use on future projects. In 2022, another interactive short released by
Netflix, called
1652:
popularized DVD-based gaming and also functioned as a DVD video player. In addition, the format has been used to import some video games to the DVD format, allowing them to be played with a standard DVD player rather than requiring a PC. Examples include
895:. This film was produced before the invention of the laserdisc or similar technology, so a live moderator appeared on stage at certain points to ask the audience to choose between two scenes. The chosen scene would play following an audience vote.
2129:
Although interactive movies had a filmic quality that sprite-based games could not duplicate at the time, they were a niche market— the limited amount of direct interactivity put off many gamers. The popularity of FMV games declined during 1995, as
2243:
released in 2019, which critics described as a videogame movie or interactive film; in this example, the player's actions have no direct consequence in the storyline, and the interaction is limited to the field of the gameplay.
1913:
series, where player actions can drastically change future games, for example, different characters may be alive in the end depending on choices made by the player in The
Walking Dead season 1, but those same characters affect
1293:
spawned a number of sequels and similar laserdisc cartoon games incorporating quick time events. However, original animation production was expensive. To cut costs, several companies simply hacked together scenes from
Japanese
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were embedded in home consoles such as the Sega CD as well as home computers, games with live action and full motion video featuring actors were considered cutting-edge, and some interactive movies were made. Some notable
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The term is an ambiguous one since many video games follow a storyline similar to the way movies would. Games that highlight a linear story at the cost of the player's freedom may be better described as
3165:
3144:
1414:, there were high expectations for laserdisc games to revive the arcade industry, but laserdisc games failed to live up to those expectations. Instead, the arcade market was being reinvigorated by
1851:, have numerous branching storylines that result from what actions the player takes or fails to complete properly, which can include the death of major characters or failure to solve the mystery.
1016:
was the first video/computer game hybrid and proposing a theory of video/computer interactivity, and other articles reviewing hardware necessary to run the game and do further experiments.
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LaserDisc containing multiple storylines stored in very short, interleaved segments on the disc. The player would seek the short distance to the next segment of a storyline during the
1970:
or computer that presented to the viewer a series of pre-recorded sequences, at the end of which it was possible to make choices that directly influenced the direction of the story.
2134:
gained increasing attention. The negative response to FMV-based games was so common that it was even acknowledged in game marketing; a print advertisement for the interactive movie
2011:. In an interview, director Cage stated that the game was designed with a focus on physical immersion by letting the player control the animation of the character with the right
1082:(1983), introduced in March 1983, with the game released internationally in June 1983. It introduced a new approach to video game storytelling: using brief full-motion video
2143:
Cost was also an issue, as live action video with decent production values is expensive to film, while video shot on a low budget damages the overall image of the game.
977:, with the laserdisc being used to play back pre-recorded non-interactive video footage of horse races; Gameplay was limited to the player placing bets before the race.
3871:
2079:
started to grow in popularity and sophistication. By 2016, Netflix had started experimenting with interactive works aimed at children, including an animated version of
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laserdisc video with quick time events, making them more like interactive cartoons. The latter style of laserdisc games were generally more successful than the former.
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video play devices. The fact that a laserdisc player could jump to and play any chapter instantaneously (rather than proceed in a linear path from start to finish like
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with live actors; the game offered limited storyline branching based on whether missions were won or lost and on choices made at decision points during the cutscenes (
2161:, had a limited color palette (of which a maximum of 64 colors were displayable simultaneously), resulting in notably inferior image quality due to the requirement of
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would, perhaps erroneously, use the term for a game that has rich action and plot of cinematic proportions—but, in terms of gameplay, has no relation to FMV movies.
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From the time of its original introduction, the DVD format specification has included the ability to use an ordinary DVD player to play interactive games, such as
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953:. Before each race, players would place bets on each horse, with the machine dispensing medals (tokens) to any player that successfully chose the winning horse.
1400:
After laserdisc arcade fever had peaked in 1983, the laserdisc arcade market declined in 1984. While there were some laserdisc arcade hits that year, such as
1892:
With advances in computer technology, interactive films waned as more developers used fully digitized characters and scenes. This format was popularized by
741:
models) and followed a main storyline. Alternative scenes were filmed to be triggered after wrong (or alternate allowable) actions of the player (such as '
830:, released in the UK in 1912. Cinematic shooting gallery games enjoyed short-lived popularity in several parts of Britain during the 1910s, and often had
1286:" in which there were multiple "correct moves" at certain points in the animation, and the move the player chose would affect the order of later scenes.
3401:"{{ ($ root.post && $ root.post.id) ? $ root.post.translations[$ root.lang].socialTitle : $ root.seo.pageTitle | translate }}"
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overlaid crude computer graphics on top of the animation to indicate the correct input to the player for quick time event scenes, which the 1985 games
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tapes. When Hasbro discontinued production of
Control-Vision, the footage was placed into archive until it was purchased in 1991 by the founders of
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The earliest rudimentary examples of mechanical interactive cinematic games date back to the early 20th century, with "cinematic shooting gallery"
464:
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configured with interface software that assigned a jump-to-chapter function to each of the controller buttons at each decision point. Much as a
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and one of the last "interactive movies" to make heavy use of live-action FMV. In 2014, the Tex Murphy series continued with a new FMV game,
1734:(P.O.V) for the DVD platform. Such games have appeared on DVDs aimed at younger target audiences, such as the special features discs of the
1503:
laserdisc games, which played much like the early cartoon games, but used a light gun instead of a joystick to affect the action. Meanwhile,
636:
204:
1410:, they were not able to achieve the same level of mainstream success as earlier laserdisc games the previous year. Following the end of the
1807:. During many scenes, the player has limited control of the character and chooses certain actions to progress the story. Other scenes are
274:
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Some studios hybridized ordinary computer game play with interactive movie play; the earliest examples of this were the entries in the
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footage, awarding the player points for making correct decisions as the footage is played. It was not intended to be cinematic or a
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Later video games used this approach using fully animated computer-generated scenes, including various adventure games such as the
1115:. The scenes would be played back and at certain points during playback the player would have to press a specific direction on the
802:
Later advances in technology allowed interactive movies to overlay multiple fields of FMV, called "vites", in much the same way as
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film) over which the player/enemy ships and laser fire are superimposed. Developed in 1982, it was unveiled at the
September 1982
773:; the only activity the user had was to choose or guess the move the designers intended them to make. Despite the lack of choice,
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that utilized the annotations to tell interactive stories that allowed the user to guide the narrative. The series included
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728:) meant that games with branching plotlines could be constructed from out-of-order video chapters, in much the same way as
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2233:. This is also the case of videogames that offer long and detailed cutscenes with a cinematographic aesthetic, as seen in
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457:
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and other series of DVD games, or games that are included as bonus material on movie DVDs. Aftermath Media (founded by
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1111:. Released in June 1983, it was the first laserdisc game released in the US. It contained animated scenes, much like a
1103:
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1002:. This was a text adventure that could trigger a laserdisc player to play portions of the 1977 American feature film
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1033:, either as the entirety of the graphics or as part of the graphics. The first major arcade laserdisc video game was
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Thus, interactive movies were animated or filmed with real actors like movies (or in some later cases, rendered with
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A LaserDisc video game is a video game that uses pre-recorded video (either live-action or animation) played from a
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disparages the concept of interactive movies, except those aimed at elementary-school-age children, in his book
700:, a film where one or more viewers can interact with the film and influence the events that unfold in the film.
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Annotations were removed from YouTube in 2019, which makes many of these videos unable to be interacted with.
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Cowan, Michael (2018). "Interactive media and imperial subjects: Excavating the cinematic shooting gallery".
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and the freedom of choice left to the player to determine the development of the plot. In the gameplay of
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and gameplay, making them more like traditional interactive video games. Those that followed the lead of
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1334:. Anime-based laserdisc games helped expose many Americans in the 1980s to Japanese anime, particularly
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Inspecting Video Game
Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre
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1228:(1984) arcade game included a Philips LaserDisc player to combine live action video and sound from the
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book might say "If you turn left, go to page 7. If you turn right, go to page 8", the controller for
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1008:. The program was conceived and written in 1981, and it was published in the January 1982 issue of
973:(1982), was the first arcade game to utilize a laserdisc player, and operated in the same manner as
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unanimously hailed as the "strongest" laserdisc game of the show. Other games at the show included
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sequences and the 3D computer generated ones, thanks to the use of the motion capture technique.
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There were generally two styles of laserdisc games that emerged. Those that followed the lead of
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that combined live-action laserdisc video backgrounds with 2D computer graphics for the ships.
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and gameplay, several were introduced at Tokyo's AM Show in
September 1983, with its successor
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508:
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1282:, another Don Bluth animated game released by Cinematronics later the same year. It featured "
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2998:[VD Game That Makes Full Use of 3D CG – Future Space War: "Interstellar" from Funai]
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1999:
is removed to ensure that the player can be fully focused on it. Also, as already stated, in
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Huculak and their answers were included in the voiceover as well as in the closing credits.
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that used pre-rendered computer animation for the laserdisc video backgrounds and real-time
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2945:"Overseas Readers Column: 21st AM Show Of Tokyo Held Heralding The Age Of The Video Disk"
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stages; years later, this would become the standard approach to video game storytelling.
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along with an article by Lubar detailing its creation, an article by Ahl claiming that
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Video Game
Storytelling: What Every Developer Needs to Know about Narrative Techniques
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that were originally made for PC are commonly ported to DVDPG (a term that stands for
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LaserDisc video games, which played much like the early LaserDisc games, but used a
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1984:
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920:(FMV) footage of Wild West gunslingers that the player could shoot and kill with a
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The Dragon's Lair Project: A repository of information about laserdisc video games
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2722:"Overseas Readers Column: Deco Unveiled LDP Game Tied Up With Sony And Kadokawa"
2425:
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3645:"The death of YouTube annotations marks an end for early interactive web video"
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around US$ 3 million, about the same as a low-budget movie would cost in 1994.
1996:
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colonies. Cinematic shooting gallery games declined some time after the 1910s.
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their way into the living rooms, providing an alternative to the low-capacity
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or Miyazaki anime productions had officially been released theatrically or on
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3085:"The Castle of Cagliostro Hayao Miyazaki's First (And Most Enjoyable) Movie"
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3326:"Live film 'My One Demand' blurs reality and fiction at Toronto's Luminato"
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2012:
1939:
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1276:, progressing pre-recorded video with quick time events, was its successor
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993:
933:
852:
74:
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Accordi Rickards, Marco; Romanini, Micaela; De Gregori, Guglielmo (2012).
3245:
1639:, "DVD interactive") is a standalone game that can be played on a set-top
1495:. They combined videotape footage with a board game. From the late 1980s,
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1980:
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movie games were not usually very replayable after being completed once.
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that were obscure to American audiences of the day. One such example was
1234:
film with computer generated graphics and sound. The game used a special
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The hardware for these games consisted of a laserdisc player linked to a
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The video game explosion: a history from PONG to Playstation and beyond
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are overlaid on top of backgrounds in traditional video game graphics.
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2797:] (in Japanese). Japan: Amusement News Agency. pp. 47, 133.
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2459:"Iwata Asks: Punch-Out!! - The Proposition is to Use Two Televisions"
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History of Digital Games: Developments in Art, Design and Interaction
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2091:. Netflix's first major interactive film with live-action scenes was
2004:
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stated, "Yeah, we know full-motion video games in the past sucked."
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anthology series and released in December 2018. Netflix worked with
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2462:
2278:
2221:
2207:
1768:
1371:
1203:
1116:
941:
899:
892:
674:
541:
359:
3502:
2661:"Overseas Readers Column: Sega's Astron Belt Will Be Shipped Soon"
1944:
870:, but was a driving simulation designed for educational purposes.
4272:
3129:
2441:
2430:
Game Studies: The International Journal of Computer Game Research
2158:
2076:
2038:
1880:
1475:
1112:
949:(EVR) technology to playback video footage of horse races from a
748:
A popular example of a commercial interactive movie was the 1983
239:
3617:"YouTube Stars Chad, Matt & Rob Return with "Treasure Hunt""
3212:
3127:
Captain Pachinko (April 1993). "Overseas Prospects: Time Gal".
2494:
1815:
at the right time to succeed. Some of these games, such as the
1784:
1515:
1455:
831:
354:
324:
229:
189:
3039:. No. 26 (December 1983). 16 November 1983. pp. 86–7
1101:
In the United States, the game that popularized the genre was
4917:
4758:
3153:. Vol. 10, no. 23. 15 December 1984. pp. 23–8.
1684:
1295:
1163:
1073:
863:
374:
349:
344:
2884:
2795:
Arcade TV Game List: Domestic • Overseas Edition (1971-2005)
2694:
1462:
video game system (originally codenamed "NEMO"), which used
1119:
or the button to advance the game to the next scene, like a
2635:"The History of Sega: From Service Games to Master Systems"
2150:
1854:
Cast members' work during the 1990s on interactive movies'
1482:
1034:
662:
379:
194:
3872:"'Death Stranding' Is the Best Video Game Movie Ever Made"
1194:, introduced at the same AM Show in Tokyo, was a vertical
677:
in a cinematic, scripted manner, often through the use of
3700:
3555:"Quantic Dream - David Cage and Guillaume de Fondaumiere"
1644:
1463:
3272:[Blueberry Soft: What is DVDPG?] (in Japanese).
2032:
1940:
David Cage: video games referred to as interactive films
1643:. The game takes advantage of technology built into the
928:, a hit electro-mechanical arcade game with live-action
4544:
3350:
2490:"Nintendo Has Now Been Making Video Games For 40 Years"
1507:
started to produce a variety of interactive movies for
3696:"Telltale's Minecraft: Story Mode Launches on Netflix"
3670:"YouTube Will Remove All Video Annotations on Jan. 15"
3376:"Luminato: My One Demand is a movie in a live stream"
980:
An early attempt to combine random access video with
3505:
David Cage. Esperienze interattive oltre l'avventura
924:. In 1979, Kasco (Kansei Seiki Seisakusho) released
3240:[What is "DVD-PG" (DVDPG)?] (in Japanese).
3187:"Computer Games Go VCR; Teenage Boys Hit the Couch"
2432:, Volume 15, issue 2, December 2015, ISSN 1604-7982
969:. Another horse race betting game, Electro-Sport's
3530:Storia del videogioco. Dagli anni Cinquanta a oggi
3145:"1984—Even Orwell Couldn't Predict How Bad It Was"
2885:"Dragon's Lair (Registration Number PA0000191590)"
2626:
1184:for the laserdisc video backgrounds and real-time
898:An early example of an interactive movie game was
3749:Ramshaw, Mark James (October 1995). "Generator".
2915:""Somber" JAMMA Show Hosts Five Laser Disc Games"
2554:The Sega Arcade Revolution: A History in 62 Games
1995:removes each element of the challenge typical of
1879:became the first game developed specifically for
1499:started to produce a wide variety of live-action
5009:
3792:"Is Your Favorite Game Company Ripping You Off?"
3527:
3174:. Vol. 10, no. 23. pp. 39, 49–51.
3126:
2695:"Astron Belt (Registration Number PA0000197053)"
1691:). Instead of standard save methods, DVDPGs use
3213:"PlayersGame(DVD-PG/UMD-PG/BD-PG) - Getchu.com"
2846:
2820:"The Lives and Deaths of the Interactive Movie"
2346:"The Next Generation 1996 Lexicon A to Z: Vite"
1454:, featuring full-motion video, was created for
1019:
945:was a horse race betting arcade game that used
834:animals as targets, with footage recorded from
734:books are constructed from out-of-order pages.
3446:"Heavy Rain And The Birth Of Interactive Film"
2216:, with some of the same actors, was similar).
2157:displayed on, particularly in the case of the
3931:
3184:
3031:"Looks at Lasers: The Shape of Games to Come"
2996:"立体CGを駆使したVDゲーム 〜 未来の宇宙戦争 〜 フナイから 『インターステラー』"
2632:
1748:The world's first live interactive movie was
1130:integrated pre-recorded laserdisc video with
630:
458:
3912:, from The Dot Eaters: Videogame History 101
3418:
3178:
3082:
1673:was released in 2006 as a DVD game entitled
1489:games including one based on its video game
1258:instead of a joystick to affect the action.
1068:The next laserdisc game to be announced was
708:This genre came about with the invention of
3744:
3742:
2842:
2840:
2817:
2442:Kasco and the Electro-Mechanical Golden Age
3938:
3924:
2606:
2604:
2602:
1811:action sequences, requiring the player to
1743:
1695:systems. Similar game types include BDPG (
1544:The Beast Within: A Gabriel Knight Mystery
637:
623:
465:
451:
3725:"Is This the End of FMV as We Know It?".
3720:
3718:
3614:
3552:
3059:"Video Game Flyers: Cube Quest, Simutrek"
2519:[Best 1 of the 5 years surveyed]
2451:
2371:NECSUS. European Journal of Media Studies
1072:'s video game adaptation of the Japanese
3844:
3814:
3739:
3507:(in Italian). Milan: Edizioni Unicopli.
2909:
2907:
2837:
2748:
2550:
2395:
1943:
1107:, animated by Don Bluth and released by
822:. They were similar to shooting gallery
696:, the term "interactive film" refers to
661:that has characteristics of a cinematic
3869:
3748:
3693:
3477:
3133:. No. 45. Bob Huseby. p. 138.
2599:
2575:
2389:
2213:Wing Commander IV: The Price of Freedom
1250:produced a wide variety of live-action
988:, written in BASIC for the Apple II by
14:
5010:
3715:
3642:
3443:
3424:
3163:
2683:from the original on 20 November 2019.
2487:
2199:Wing Commander III: Heart of the Tiger
2041:annotations in 2008, a series of five
1756:
1272:Among those that followed the lead of
1150:Among those that followed the lead of
1086:to develop a story between the game's
3945:
3919:
3583:
3532:(in Italian). Rome: Carocci editore.
3482:(in Italian). Rome: Carocci editore.
3473:
3471:
3351:"Toronto International Film Festival"
3323:
3164:Sharpe, Roger C. (15 December 1984).
3120:
3023:
3019:from the original on 31 January 2020.
2988:
2967:from the original on 31 January 2020.
2904:
2786:
2780:
2744:from the original on 2 November 2019.
2714:
2540:from the original on 1 February 2020.
2368:
2033:Interactive films in the internet era
1974:, head of Quantic Dream, defines his
1145:
3091:from the original on 18 October 2014
2933:from the original on 13 August 2020.
2926:. 15 October 1983. pp. 32, 34.
2509:
2469:from the original on 11 January 2010
1886:Tesla Effect: A Tex Murphy Adventure
1308:(1983), which used footage from the
1261:
1154:, combining pre-recorded video with
932:projection of a car chase filmed by
887:. This movie was first screened at
883:, which was written and directed by
3694:Stevens, Colin (27 December 2018).
3615:Wasserman, Todd (26 January 2011).
3427:"Even Interactresses Get The Blues"
1873:, packed in 7 CDs. That same year,
24:
3870:Ehlrich, David (4 November 2019).
3553:MacDonald, Laura (3 August 2005).
3468:
3076:
2653:
2396:Williams, Andrew (16 March 2017).
1724:) released the interactive movies
1670:Tomb Raider: The Angel of Darkness
1024:
916:projectors to display live-action
25:
5039:
3898:
3643:Binder, Matt (14 December 2018).
3444:Miller, Matt (10 February 2010).
3425:Wilson, Johnny L. (August 1994).
2787:Akagi, Masumi (13 October 2006).
2446:Classic Videogame Station ODYSSEY
1710:(which was reissued on DVD), the
1676:Tomb Raider: The Action Adventure
1443:
1057:footage (largely borrowed from a
673:, a video game that presents its
414:List of text-based computer games
4150:
3528:Accordi Rickards, Marco (2020).
1478:platform, releasing it in 1992.
1412:golden age of arcade video games
1338:which exposed many Americans to
1202:for the ships. Later that year,
862:to display pre-recorded driving
841:Capitol Projector's 1954 arcade
606:
485:
3863:
3838:
3808:
3784:
3763:
3687:
3662:
3636:
3608:
3577:
3546:
3521:
3496:
3437:
3393:
3368:
3343:
3317:
3292:
3260:
3230:
3205:
3157:
3137:
3103:
3051:
2971:
2937:
2877:
2811:
2687:
409:List of graphic adventure games
136:Interactive Fiction Competition
3824:. New Riders. pp. 81–87.
3300:"My One Demand | Blast Theory"
3012:15 December 1983. p. 24.
2890:United States Copyright Office
2790:アーケードTVゲームリスト国内•海外編(1971-2005)
2700:United States Copyright Office
2544:
2481:
2435:
2418:
2362:
2338:
2085:and an adaption of Telltale's
1342:and Hayao Miyazaki before any
1330:, both originally animated by
13:
1:
5028:Interactive movie video games
3821:Chris Crawford on Game Design
3166:"1984—Every Which Way But Up"
3083:Surat, Daryl (9 March 2012).
3008:(in Japanese). No. 226.
2960:1 November 1983. p. 34.
2956:(in Japanese). No. 223.
2551:Horowitz, Ken (6 July 2018).
2533:15 February 1981. p. 1.
2529:(in Japanese). No. 159.
2488:Kohler, Chris (5 July 2017).
2331:
2182:
2172:Chris Crawford on Game Design
1635:A DVD game (sometimes called
957:was Japan's highest-grossing
3849:. New York: Watson-Guptill.
3804:. June 1997. pp. 38–39.
3584:Kelly, Andy (7 April 2016).
2818:Travis Fahs (3 March 2008).
2202:. Between combat missions,
2124:
1917:The Walking Dead: Season Two
1630:
1020:Specialized hardware formats
908:, a 1974 electro-mechanical
7:
2737:15 April 1983. p. 26.
2247:
2018:Another example comes from
1156:real-time computer graphics
1132:real-time computer graphics
820:games in the United Kingdom
10:
5044:
4148:
3478:Fassone, Riccardo (2017).
3185:Keizer, Gregg (May 1988).
2325:Black Mirror: Bandersnatch
2259:List of interactive movies
2094:Black Mirror: Bandersnatch
1470:. Digital Pictures ported
1395:
1265:
961:for three years in a row,
947:Electronic Video Recording
813:
529:Artistic expression within
497:Video games as an art form
4965:
4881:
4845:
4807:
4701:
4694:
4619:
4535:
4510:
4460:
4425:
4397:
4359:
4350:
4288:
4258:
4228:
4185:
4159:
4086:
4063:
3998:
3975:
3966:
3958:List of video game genres
3953:
3116:Killer List of Videogames
2984:Killer List of Videogames
2358:. March 1996. p. 42.
1699:Players Game) and UMDPG (
1679:. Japanese games such as
1240:vertical retrace interval
786:Choose Your Own Adventure
731:Choose Your Own Adventure
703:
4250:Digital collectible card
3268:
3063:The Arcade Flyer Archive
3036:Computer and Video Games
2847:Mark J. P. Wolf (2008),
2676:1 May 1983. p. 30.
1922:episodic adventure games
1620:Star Wars: Rebel Assault
1243:LaserDisc arcade games.
1059:Japanese science fiction
757:, featuring an animated
225:DreamCatcher Interactive
141:Interactive storytelling
4335:Roguelike deck-building
4243:Roguelike deck-building
3845:Skolnick, Evan (2014).
3780:: 136–7. December 1995.
2559:McFarland & Company
2404:. pp. 20–5, 63–5.
1985:quick time events (QTE)
1896:, achieving success in
1813:hit appropriate buttons
1744:Live interactive movies
1386:similar style would be
855:simulation that used a
843:electro-mechanical game
669:, the term refers to a
564:Video game art creation
235:Humongous Entertainment
175:Adventure International
3586:"Quantum Break review"
3324:Szklarski, Cassandra.
3087:. Otaku USA Magazine.
2633:Mark Isaacson (2002).
2383:10.25969/mediarep/3438
2284:Interactive Adventures
2044:Interactive Adventures
1962:(a 2010 video game by
1953:
1350:in the United States.
1170:, a forward-scrolling
1063:Amusement Machine Show
1053:featuring live-action
613:Video games portal
517:Alternate reality game
509:The Art of Video Games
215:Daedalic Entertainment
4577:Tactical role-playing
4342:Tactical role-playing
3431:Computer Gaming World
3010:Amusement Press, Inc.
2958:Amusement Press, Inc.
2735:Amusement Press, Inc.
2674:Amusement Press, Inc.
2531:Amusement Press, Inc.
2196:series starting with
2132:real-time 3D graphics
2088:Minecraft: Story Mode
1947:
1934:Dontnod Entertainment
1870:The X-Files: The Game
1848:Detroit: Become Human
1660:Who Shot Johnny Rock?
1598:Bad Day on the Midway
1532:The Pandora Directive
170:The Adventure Company
4957:Vertically scrolling
3735:: 7–8. October 1995.
3480:Cinema e videogiochi
2289:Chad, Matt & Rob
2231:story-dominant games
2049:Chad, Matt & Rob
1920:. Other examples of
1903:further realized in
1876:Tex Murphy: Overseer
1701:Universal Media Disc
1526:Under a Killing Moon
1497:American Laser Games
1317:Castle of Cagliostro
1248:American Laser Games
1200:3D computer graphics
1186:2D computer graphics
1182:3D computer graphics
939:In 1975, Nintendo's
912:that used a pair of
873:An early example of
290:Sierra Entertainment
250:Legend Entertainment
4587:Turn-based strategy
4492:Submarine simulator
4298:Action role-playing
4205:Interactive fiction
3238:"DVD-PG(DVDPG) とは?"
2314:Halcyon Game System
2309:Pioneer LaserActive
2059:The Birthday Party,
2037:With the advent of
1932:series, created by
1924:include Telltale's
1757:Modern developments
1438:Nintendo VS. System
1096:branching storyline
877:was the 1967 film
667:video game industry
580:Video game graphics
480:Art and video games
285:Revolution Software
65:Interactive fiction
35:Part of a series on
4988:Video game modding
4930:Nonlinear gameplay
4592:Turn-based tactics
4560:Real-time strategy
3280:on 21 January 2013
3111:Super Don Quix-ote
2641:on 4 November 2019
2595:on 1 January 2014.
2264:Interactive cinema
2204:Wing Commander III
2146:Ground Zero: Texas
2073:streaming services
2066:The Treasure Hunt.
2009:playable character
1997:graphic adventures
1954:
1821:Shadow of Memories
1780:Shadow of Memories
1727:Tender Loving Care
1556:Star Trek: Klingon
1535:(both part of the
1523:from this era are
1448:In 1987, the game
1416:sports video games
1356:Super Don Quix-ote
1214:vertical scrolling
1146:Real-time gameplay
1010:Creative Computing
999:Creative Computing
875:interactive cinema
777:was very popular.
698:interactive cinema
5023:Interactive films
5018:Video game genres
5005:
5004:
5001:
5000:
4993:Video game remake
4901:Emergent gameplay
4572:Real-time tactics
4531:
4530:
4470:Flight simulation
4200:Graphic adventure
4146:
4145:
3947:Video game genres
3770:"Advertisement".
3514:978-88-400-1607-8
3489:978-88-430-8558-3
3433:. pp. 24–26.
3304:blasttheory.co.uk
3269:ぶる~べり~そふと DVDPGとは
2864:978-0-313-33868-7
2568:978-1-4766-3196-7
2561:. pp. 71–2.
2465:. 7 August 2009.
2411:978-1-317-50381-1
2294:Full motion video
2269:Interactive video
2219:Other games like
2137:Psychic Detective
2053:The Time Machine,
1926:The Wolf Among Us
1842:Beyond: Two Souls
1427:Track & Field
1332:TMS Entertainment
1262:Quick-time events
1196:scrolling shooter
1055:full-motion video
918:full-motion video
759:full motion video
714:laserdisc players
679:full-motion video
659:interactive media
647:
646:
552:Interactive movie
513:
475:
474:
385:Wintermute Engine
255:Level 9 Computing
121:
120:
85:Walking simulator
80:Graphic adventure
16:(Redirected from
5035:
4983:Video game clone
4699:
4698:
4695:Related concepts
4502:Vehicular combat
4357:
4356:
4230:Digital tabletop
4210:Interactive film
4170:Grand Theft Auto
4161:Action-adventure
4154:
4111:Platform fighter
3990:Platform fighter
3973:
3972:
3940:
3933:
3926:
3917:
3916:
3892:
3891:
3889:
3887:
3878:. Archived from
3867:
3861:
3860:
3842:
3836:
3835:
3812:
3806:
3805:
3788:
3782:
3781:
3767:
3761:
3760:
3746:
3737:
3736:
3722:
3713:
3712:
3710:
3708:
3691:
3685:
3684:
3682:
3680:
3666:
3660:
3659:
3657:
3655:
3640:
3634:
3633:
3631:
3629:
3612:
3606:
3605:
3603:
3601:
3592:. Archived from
3581:
3575:
3574:
3572:
3570:
3561:. Archived from
3559:Adventure Gamers
3550:
3544:
3543:
3525:
3519:
3518:
3500:
3494:
3493:
3475:
3466:
3465:
3463:
3461:
3452:. Archived from
3441:
3435:
3434:
3422:
3416:
3415:
3413:
3411:
3397:
3391:
3390:
3388:
3386:
3372:
3366:
3365:
3363:
3361:
3347:
3341:
3340:
3338:
3336:
3321:
3315:
3314:
3312:
3310:
3296:
3290:
3289:
3287:
3285:
3276:. Archived from
3264:
3258:
3257:
3255:
3253:
3248:on 13 March 2013
3244:. Archived from
3234:
3228:
3227:
3225:
3223:
3209:
3203:
3202:
3200:
3198:
3182:
3176:
3175:
3161:
3155:
3154:
3141:
3135:
3134:
3124:
3118:
3107:
3101:
3100:
3098:
3096:
3080:
3074:
3073:
3071:
3069:
3055:
3049:
3048:
3046:
3044:
3027:
3021:
3020:
3018:
3001:
2992:
2986:
2975:
2969:
2968:
2966:
2949:
2941:
2935:
2934:
2932:
2919:
2911:
2902:
2901:
2899:
2897:
2881:
2875:
2874:
2873:
2871:
2844:
2835:
2834:
2832:
2830:
2815:
2809:
2808:
2784:
2778:
2777:
2775:
2773:
2768:on 23 April 2001
2764:. Archived from
2752:
2746:
2745:
2743:
2733:. No. 210.
2726:
2718:
2712:
2711:
2709:
2707:
2691:
2685:
2684:
2682:
2672:. No. 211.
2665:
2657:
2651:
2650:
2648:
2646:
2637:. Archived from
2630:
2624:
2623:
2621:
2619:
2608:
2597:
2596:
2591:. Archived from
2579:
2573:
2572:
2548:
2542:
2541:
2539:
2522:
2513:
2507:
2506:
2504:
2502:
2485:
2479:
2478:
2476:
2474:
2455:
2449:
2439:
2433:
2422:
2416:
2415:
2393:
2387:
2386:
2366:
2360:
2359:
2342:
2165:. Game designer
2109:
2097:, a film in the
2047:were created by
1956:At its release,
1910:The Walking Dead
1899:The Walking Dead
1809:quick time event
1777:series by Sega,
1689:DVD Players Game
1607:. Others in the
1586:The X-Files Game
1505:Digital Pictures
1492:California Games
1485:announced three
1468:Digital Pictures
1361:Esh's Aurunmilla
1268:Quick time event
1140:animated cartoon
1121:quick time event
1094:also featured a
1025:LaserDisc games
836:British imperial
804:polygonal models
651:interactive film
639:
632:
625:
611:
610:
609:
590:Video game music
511:
489:
477:
476:
467:
460:
453:
432:Adventure Gamers
335:Clickteam Fusion
318:Tools and engine
305:Wadjet Eye Games
200:Cryo Interactive
113:Action-adventure
70:Interactive film
53:
52:
32:
31:
27:Video game genre
21:
5043:
5042:
5038:
5037:
5036:
5034:
5033:
5032:
5008:
5007:
5006:
4997:
4961:
4952:Twitch gameplay
4877:
4841:
4803:
4690:
4642:Survival horror
4615:
4565:Time management
4527:
4506:
4497:Train simulator
4456:
4421:
4393:
4346:
4284:
4254:
4224:
4181:
4155:
4142:
4082:
4078:Survival horror
4059:
3994:
3962:
3949:
3944:
3901:
3896:
3895:
3885:
3883:
3868:
3864:
3857:
3843:
3839:
3832:
3816:Crawford, Chris
3813:
3809:
3800:. No. 30.
3797:Next Generation
3790:
3789:
3785:
3773:Next Generation
3769:
3768:
3764:
3752:Next Generation
3747:
3740:
3728:Next Generation
3724:
3723:
3716:
3706:
3704:
3692:
3688:
3678:
3676:
3668:
3667:
3663:
3653:
3651:
3641:
3637:
3627:
3625:
3613:
3609:
3599:
3597:
3582:
3578:
3568:
3566:
3551:
3547:
3540:
3526:
3522:
3515:
3501:
3497:
3490:
3476:
3469:
3459:
3457:
3442:
3438:
3423:
3419:
3409:
3407:
3399:
3398:
3394:
3384:
3382:
3374:
3373:
3369:
3359:
3357:
3349:
3348:
3344:
3334:
3332:
3322:
3318:
3308:
3306:
3298:
3297:
3293:
3283:
3281:
3270:
3266:
3265:
3261:
3251:
3249:
3236:
3235:
3231:
3221:
3219:
3215:(in Japanese).
3211:
3210:
3206:
3196:
3194:
3183:
3179:
3162:
3158:
3143:
3142:
3138:
3125:
3121:
3108:
3104:
3094:
3092:
3081:
3077:
3067:
3065:
3057:
3056:
3052:
3042:
3040:
3029:
3028:
3024:
3016:
2999:
2994:
2993:
2989:
2976:
2972:
2964:
2947:
2943:
2942:
2938:
2930:
2917:
2913:
2912:
2905:
2895:
2893:
2883:
2882:
2878:
2869:
2867:
2865:
2857:, p. 100,
2845:
2838:
2828:
2826:
2816:
2812:
2805:
2785:
2781:
2771:
2769:
2754:
2753:
2749:
2741:
2724:
2720:
2719:
2715:
2705:
2703:
2693:
2692:
2688:
2680:
2663:
2659:
2658:
2654:
2644:
2642:
2631:
2627:
2617:
2615:
2610:
2609:
2600:
2581:
2580:
2576:
2569:
2549:
2545:
2537:
2520:
2515:
2514:
2510:
2500:
2498:
2486:
2482:
2472:
2470:
2457:
2456:
2452:
2440:
2436:
2424:Carl Therrien,
2423:
2419:
2412:
2394:
2390:
2367:
2363:
2354:. No. 15.
2351:Next Generation
2344:
2343:
2339:
2334:
2299:Cheer screening
2274:Interactive art
2254:Web documentary
2250:
2240:Death Stranding
2185:
2127:
2112:Charlie Brooker
2107:
2062:The Teleporter,
2035:
2024:, published by
1942:
1930:Life Is Strange
1928:series and the
1759:
1746:
1703:Players Game).
1633:
1562:Star Trek: Borg
1521:adventure games
1446:
1398:
1381:also featured.
1327:Mystery of Mamo
1289:The success of
1284:branching paths
1270:
1264:
1188:for the ships.
1148:
1027:
1022:
860:video projector
816:
706:
643:
607:
605:
600:
599:
570:Game art design
565:
557:
556:
532:
530:
522:
521:
499:
471:
442:
441:
427:
419:
418:
404:
396:
395:
394:
319:
311:
310:
309:
164:
156:
155:
146:Syntax guessing
131:
123:
122:
117:
89:
50:
41:Adventure games
28:
23:
22:
15:
12:
11:
5:
5041:
5031:
5030:
5025:
5020:
5003:
5002:
4999:
4998:
4996:
4995:
4990:
4985:
4980:
4975:
4969:
4967:
4963:
4962:
4960:
4959:
4954:
4949:
4947:Side-scrolling
4944:
4943:
4942:
4937:
4927:
4922:
4915:
4908:
4903:
4898:
4897:
4896:
4885:
4883:
4879:
4878:
4876:
4875:
4874:
4873:
4868:
4855:
4849:
4847:
4843:
4842:
4840:
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4834:
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4832:
4827:
4822:
4811:
4809:
4805:
4804:
4802:
4801:
4800:
4799:
4794:
4792:Climate change
4789:
4779:
4774:
4769:
4764:
4763:
4762:
4750:
4743:
4738:
4733:
4728:
4723:
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4703:
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4678:
4673:
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4644:
4634:
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4617:
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4609:Grand strategy
4601:
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4589:
4584:
4579:
4574:
4569:
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4552:
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4466:
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4457:
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4429:
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4414:
4409:
4403:
4401:
4395:
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4391:
4386:
4381:
4376:
4371:
4365:
4363:
4354:
4348:
4347:
4345:
4344:
4339:
4338:
4337:
4327:
4325:Monster-taming
4322:
4317:
4312:
4311:
4310:
4305:
4303:Looter shooter
4294:
4292:
4286:
4285:
4283:
4282:
4277:
4270:
4264:
4262:
4256:
4255:
4253:
4252:
4247:
4246:
4245:
4234:
4232:
4226:
4225:
4223:
4222:
4217:
4212:
4207:
4202:
4197:
4191:
4189:
4183:
4182:
4180:
4179:
4174:
4165:
4163:
4157:
4156:
4149:
4147:
4144:
4143:
4141:
4140:
4135:
4130:
4129:
4128:
4115:
4114:
4113:
4103:
4102:
4101:
4099:Hack and slash
4090:
4088:
4084:
4083:
4081:
4080:
4075:
4069:
4067:
4061:
4060:
4058:
4057:
4052:
4047:
4046:
4045:
4040:
4035:
4025:
4020:
4015:
4010:
4004:
4002:
3996:
3995:
3993:
3992:
3987:
3985:Endless runner
3981:
3979:
3970:
3964:
3963:
3961:
3960:
3954:
3951:
3950:
3943:
3942:
3935:
3928:
3920:
3914:
3913:
3907:
3900:
3899:External links
3897:
3894:
3893:
3882:on 19 May 2022
3862:
3855:
3837:
3830:
3807:
3783:
3762:
3738:
3714:
3686:
3661:
3635:
3607:
3596:on 18 May 2022
3576:
3565:on 18 May 2022
3545:
3538:
3520:
3513:
3495:
3488:
3467:
3456:on 17 May 2022
3436:
3417:
3392:
3367:
3342:
3316:
3291:
3274:Blueberry Soft
3259:
3229:
3204:
3177:
3156:
3136:
3119:
3102:
3075:
3050:
3022:
2987:
2970:
2936:
2903:
2876:
2863:
2836:
2810:
2804:978-4990251215
2803:
2779:
2747:
2713:
2686:
2652:
2625:
2598:
2574:
2567:
2543:
2517:"調査対象5年間のベスト1"
2508:
2480:
2450:
2434:
2417:
2410:
2388:
2361:
2336:
2335:
2333:
2330:
2329:
2328:
2321:
2316:
2311:
2306:
2304:Adventure game
2301:
2296:
2291:
2286:
2281:
2276:
2271:
2266:
2261:
2256:
2249:
2246:
2193:Wing Commander
2189:Origin Systems
2184:
2181:
2167:Chris Crawford
2126:
2123:
2071:In the 2010s,
2034:
2031:
1941:
1938:
1894:Telltale Games
1825:Time Travelers
1790:Time Travelers
1758:
1755:
1745:
1742:
1667:/console game
1632:
1629:
1592:Phantasmagoria
1460:Control-Vision
1445:
1444:VHS and CD-ROM
1442:
1397:
1394:
1322:Hayao Miyazaki
1263:
1260:
1246:In the 1990s,
1147:
1144:
1026:
1023:
1021:
1018:
982:computer games
824:carnival games
815:
812:
705:
702:
645:
644:
642:
641:
634:
627:
619:
616:
615:
602:
601:
598:
597:
592:
587:
577:
566:
563:
562:
559:
558:
555:
554:
549:
544:
539:
537:Video game art
533:
528:
527:
524:
523:
520:
519:
514:
506:
500:
495:
494:
491:
490:
482:
481:
473:
472:
470:
469:
462:
455:
447:
444:
443:
440:
439:
437:Just Adventure
434:
428:
425:
424:
421:
420:
417:
416:
411:
405:
402:
401:
398:
397:
393:
392:
387:
382:
377:
372:
367:
362:
357:
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342:
337:
332:
327:
321:
320:
317:
316:
313:
312:
308:
307:
302:
297:
295:Telltale Games
292:
287:
282:
277:
272:
267:
262:
257:
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242:
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222:
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67:
61:
58:
57:
51:
48:
47:
44:
43:
37:
36:
26:
9:
6:
4:
3:
2:
5040:
5029:
5026:
5024:
5021:
5019:
5016:
5015:
5013:
4994:
4991:
4989:
4986:
4984:
4981:
4979:
4976:
4974:
4971:
4970:
4968:
4964:
4958:
4955:
4953:
4950:
4948:
4945:
4941:
4938:
4936:
4933:
4932:
4931:
4928:
4926:
4923:
4921:
4920:
4916:
4914:
4913:
4909:
4907:
4904:
4902:
4899:
4895:
4892:
4891:
4890:
4887:
4886:
4884:
4880:
4872:
4869:
4867:
4865:
4861:
4860:
4859:
4856:
4854:
4851:
4850:
4848:
4844:
4838:
4837:Single-player
4835:
4831:
4828:
4826:
4823:
4821:
4818:
4817:
4816:
4813:
4812:
4810:
4806:
4798:
4795:
4793:
4790:
4788:
4785:
4784:
4783:
4780:
4778:
4775:
4773:
4770:
4768:
4765:
4761:
4760:
4756:
4755:
4754:
4751:
4749:
4748:
4744:
4742:
4739:
4737:
4734:
4732:
4729:
4727:
4724:
4722:
4719:
4717:
4716:
4712:
4710:
4707:
4706:
4704:
4700:
4697:
4693:
4687:
4684:
4682:
4679:
4677:
4674:
4672:
4669:
4667:
4664:
4660:
4657:
4656:
4655:
4652:
4650:
4647:
4643:
4640:
4639:
4638:
4635:
4633:
4630:
4628:
4625:
4624:
4622:
4618:
4610:
4607:
4606:
4605:
4602:
4598:
4595:
4594:
4593:
4590:
4588:
4585:
4583:
4582:Tower defense
4580:
4578:
4575:
4573:
4570:
4566:
4563:
4562:
4561:
4558:
4556:
4553:
4551:
4548:
4546:
4543:
4542:
4540:
4538:
4534:
4524:
4523:Immersive sim
4521:
4519:
4516:
4515:
4513:
4509:
4503:
4500:
4498:
4495:
4493:
4490:
4486:
4483:
4481:
4478:
4476:
4473:
4472:
4471:
4468:
4467:
4465:
4463:
4459:
4451:
4448:
4446:
4443:
4442:
4441:
4438:
4436:
4433:
4432:
4430:
4428:
4424:
4418:
4415:
4413:
4412:City-building
4410:
4408:
4405:
4404:
4402:
4400:
4396:
4390:
4387:
4385:
4382:
4380:
4377:
4375:
4372:
4370:
4367:
4366:
4364:
4362:
4358:
4355:
4353:
4349:
4343:
4340:
4336:
4333:
4332:
4331:
4328:
4326:
4323:
4321:
4318:
4316:
4315:Dungeon crawl
4313:
4309:
4306:
4304:
4301:
4300:
4299:
4296:
4295:
4293:
4291:
4287:
4281:
4280:Tile-matching
4278:
4276:
4275:
4271:
4269:
4268:Hidden object
4266:
4265:
4263:
4261:
4257:
4251:
4248:
4244:
4241:
4240:
4239:
4238:Deck-building
4236:
4235:
4233:
4231:
4227:
4221:
4218:
4216:
4213:
4211:
4208:
4206:
4203:
4201:
4198:
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4193:
4192:
4190:
4188:
4184:
4178:
4175:
4173:
4171:
4167:
4166:
4164:
4162:
4158:
4153:
4139:
4136:
4134:
4131:
4127:
4125:
4121:
4120:
4119:
4116:
4112:
4109:
4108:
4107:
4104:
4100:
4097:
4096:
4095:
4092:
4091:
4089:
4085:
4079:
4076:
4074:
4073:Battle royale
4071:
4070:
4068:
4066:
4062:
4056:
4053:
4051:
4048:
4044:
4041:
4039:
4036:
4034:
4031:
4030:
4029:
4026:
4024:
4021:
4019:
4016:
4014:
4011:
4009:
4006:
4005:
4003:
4001:
3997:
3991:
3988:
3986:
3983:
3982:
3980:
3978:
3974:
3971:
3969:
3965:
3959:
3956:
3955:
3952:
3948:
3941:
3936:
3934:
3929:
3927:
3922:
3921:
3918:
3911:
3908:
3906:
3903:
3902:
3881:
3877:
3873:
3866:
3858:
3856:9780385345828
3852:
3848:
3841:
3833:
3831:0-88134-117-7
3827:
3823:
3822:
3817:
3811:
3803:
3802:Imagine Media
3799:
3798:
3793:
3787:
3779:
3778:Imagine Media
3775:
3774:
3766:
3758:
3757:Imagine Media
3754:
3753:
3745:
3743:
3734:
3733:Imagine Media
3730:
3729:
3721:
3719:
3703:
3702:
3697:
3690:
3675:
3671:
3665:
3650:
3646:
3639:
3624:
3623:
3618:
3611:
3595:
3591:
3587:
3580:
3564:
3560:
3556:
3549:
3541:
3539:9788829003006
3535:
3531:
3524:
3516:
3510:
3506:
3499:
3491:
3485:
3481:
3474:
3472:
3455:
3451:
3447:
3440:
3432:
3428:
3421:
3406:
3402:
3396:
3381:
3380:National Post
3377:
3371:
3356:
3352:
3346:
3331:
3327:
3320:
3305:
3301:
3295:
3279:
3275:
3271:
3263:
3247:
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3239:
3233:
3218:
3214:
3208:
3192:
3188:
3181:
3173:
3172:
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3152:
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3140:
3132:
3131:
3123:
3117:
3113:
3112:
3106:
3090:
3086:
3079:
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3054:
3038:
3037:
3032:
3026:
3015:
3011:
3007:
3006:
2997:
2991:
2985:
2981:
2980:
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2963:
2959:
2955:
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2946:
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2916:
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2908:
2892:
2891:
2886:
2880:
2866:
2860:
2856:
2852:
2851:
2843:
2841:
2825:
2821:
2814:
2806:
2800:
2796:
2792:
2791:
2783:
2767:
2763:
2762:
2757:
2751:
2740:
2736:
2732:
2731:
2723:
2717:
2702:
2701:
2696:
2690:
2679:
2675:
2671:
2670:
2662:
2656:
2640:
2636:
2629:
2613:
2612:"ASTRON BELT"
2607:
2605:
2603:
2594:
2590:
2589:
2584:
2583:"Astron Belt"
2578:
2570:
2564:
2560:
2556:
2555:
2547:
2536:
2532:
2528:
2527:
2518:
2512:
2497:
2496:
2491:
2484:
2468:
2464:
2460:
2454:
2447:
2444:(Interview),
2443:
2438:
2431:
2427:
2421:
2413:
2407:
2403:
2399:
2392:
2384:
2380:
2376:
2372:
2365:
2357:
2356:Imagine Media
2353:
2352:
2347:
2341:
2337:
2327:
2326:
2322:
2320:
2317:
2315:
2312:
2310:
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2300:
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2255:
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2113:
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2102:
2101:
2096:
2095:
2090:
2089:
2084:
2083:
2082:Puss in Boots
2078:
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2021:Quantum Break
2016:
2014:
2010:
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1998:
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1986:
1982:
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1964:Quantic Dream
1961:
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1805:Quantic Dream
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1775:
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1766:
1765:
1754:
1751:
1750:My One Demand
1741:
1740:film series.
1739:
1738:
1733:
1732:Point of View
1729:
1728:
1723:
1719:
1715:
1714:
1709:
1708:Dragon's Lair
1704:
1702:
1698:
1694:
1693:password save
1690:
1686:
1682:
1681:visual novels
1678:
1677:
1672:
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1666:
1662:
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1656:
1655:Dragon's Lair
1651:
1650:PlayStation 2
1646:
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1614:Brain Dead 13
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1509:home consoles
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1407:Cobra Command
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1323:
1320:(directed by
1319:
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1297:
1292:
1291:Dragon's Lair
1287:
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1274:Dragon's Lair
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1137:
1136:Dragon's Lair
1133:
1129:
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1122:
1118:
1114:
1110:
1109:Cinematronics
1106:
1105:
1104:Dragon's Lair
1099:
1097:
1093:
1092:Bega's Battle
1089:
1085:
1081:
1080:
1075:
1071:
1066:
1064:
1060:
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1049:
1046:
1042:
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1036:
1032:
1017:
1015:
1014:Rollercoaster
1011:
1007:
1006:
1005:Rollercoaster
1001:
1000:
995:
991:
987:
986:Rollercoaster
983:
978:
976:
972:
971:Quarter Horse
968:
964:
960:
956:
952:
948:
944:
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937:
935:
931:
927:
923:
919:
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901:
896:
894:
890:
886:
885:Radúz Činčera
882:
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869:
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844:
839:
837:
833:
829:
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821:
811:
809:
805:
800:
797:
796:
791:
790:Dragon's Lair
787:
783:
778:
776:
775:Dragon's Lair
772:
771:Dragon's Lair
768:
764:
760:
756:
755:
754:Dragon's Lair
751:
746:
744:
740:
735:
733:
732:
727:
723:
722:random access
719:
715:
711:
701:
699:
695:
694:film industry
690:
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664:
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510:
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504:Arthouse game
502:
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280:Quantic Dream
278:
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103:Immersive sim
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39:
38:
34:
33:
30:
19:
4978:Toys-to-life
4918:
4911:
4863:
4808:Player modes
4772:Personalized
4757:
4746:
4714:
4620:Other genres
4550:Auto battler
4518:Falling-sand
4480:Lunar Lander
4290:Role-playing
4273:
4215:Visual novel
4209:
4177:Metroidvania
4169:
4123:
4055:Third-person
4028:Shoot 'em up
4013:First-person
3910:"Laser Daze"
3884:. Retrieved
3880:the original
3875:
3865:
3846:
3840:
3819:
3810:
3795:
3786:
3771:
3765:
3750:
3726:
3705:. Retrieved
3699:
3689:
3677:. Retrieved
3673:
3664:
3652:. Retrieved
3648:
3638:
3626:. Retrieved
3620:
3610:
3598:. Retrieved
3594:the original
3589:
3579:
3567:. Retrieved
3563:the original
3558:
3548:
3529:
3523:
3504:
3498:
3479:
3458:. Retrieved
3454:the original
3450:Gameinformer
3449:
3439:
3430:
3420:
3408:. Retrieved
3404:
3395:
3383:. Retrieved
3379:
3370:
3358:. Retrieved
3354:
3345:
3333:. Retrieved
3329:
3319:
3307:. Retrieved
3303:
3294:
3282:. Retrieved
3278:the original
3262:
3250:. Retrieved
3246:the original
3232:
3220:. Retrieved
3207:
3195:. Retrieved
3190:
3180:
3169:
3159:
3148:
3139:
3128:
3122:
3110:
3105:
3093:. Retrieved
3078:
3066:. Retrieved
3062:
3053:
3041:. Retrieved
3034:
3025:
3005:Game Machine
3003:
2990:
2979:Interstellar
2978:
2973:
2953:Game Machine
2951:
2939:
2921:
2894:. Retrieved
2888:
2879:
2868:, retrieved
2849:
2827:. Retrieved
2823:
2813:
2794:
2789:
2782:
2770:. Retrieved
2766:the original
2759:
2750:
2730:Game Machine
2728:
2716:
2704:. Retrieved
2698:
2689:
2669:Game Machine
2667:
2655:
2643:. Retrieved
2639:the original
2628:
2616:. Retrieved
2593:the original
2586:
2577:
2553:
2546:
2526:Game Machine
2524:
2511:
2499:. Retrieved
2493:
2483:
2471:. Retrieved
2453:
2445:
2437:
2429:
2420:
2397:
2391:
2377:(1): 17–44.
2374:
2370:
2364:
2349:
2340:
2323:
2238:
2235:Hideo Kojima
2230:
2227:
2220:
2218:
2211:
2203:
2197:
2191:
2186:
2177:
2170:
2155:
2144:
2142:
2135:
2128:
2116:
2105:Black Mirror
2104:
2100:Black Mirror
2098:
2092:
2086:
2080:
2070:
2065:
2061:
2058:
2055:
2052:
2042:
2036:
2019:
2017:
2013:analog stick
2003:there is no
2000:
1992:
1988:
1975:
1957:
1955:
1949:
1915:
1908:
1897:
1891:
1884:
1874:
1868:
1853:
1846:
1840:
1834:
1828:
1824:
1820:
1816:
1798:
1788:
1778:
1772:
1762:
1760:
1749:
1747:
1737:Harry Potter
1735:
1731:
1725:
1718:Rob Landeros
1711:
1707:
1705:
1697:Blu-ray Disc
1688:
1674:
1668:
1658:
1654:
1636:
1634:
1625:
1618:
1612:
1604:The Dark Eye
1602:
1596:
1590:
1584:
1580:Black Dahlia
1578:
1572:
1566:
1560:
1554:
1548:
1542:
1536:
1530:
1524:
1513:
1490:
1480:
1471:
1449:
1447:
1436:and several
1431:
1425:
1421:Karate Champ
1419:
1405:
1401:
1399:
1387:
1382:
1378:Road Blaster
1376:
1370:
1366:Ninja Hayate
1364:
1360:
1354:
1352:
1343:
1339:
1336:Cliff Hanger
1335:
1325:
1315:
1309:
1305:Cliff Hanger
1303:
1290:
1288:
1277:
1273:
1271:
1245:
1229:
1223:
1221:
1217:shooter game
1207:
1189:
1179:pre-rendered
1175:rail shooter
1172:third-person
1168:Interstellar
1167:
1159:
1151:
1149:
1135:
1127:
1125:
1102:
1100:
1091:
1079:Genma Taisen
1077:
1067:
1051:rail shooter
1048:space combat
1045:third-person
1038:
1028:
1013:
1009:
1003:
997:
996:, editor of
994:David H. Ahl
985:
979:
974:
970:
954:
940:
938:
925:
903:
897:
878:
872:
853:driving test
846:
840:
828:Life Targets
827:
817:
801:
795:Cliff Hanger
793:
789:
785:
779:
774:
770:
761:(FMV) by ex-
752:
747:
736:
729:
716:, the first
707:
691:
670:
650:
648:
595:Storytelling
512:(exhibition)
75:Visual novel
69:
56:Presentation
29:
18:DVD TV games
4894:Hypercasual
4815:Multiplayer
4731:Educational
4681:Programming
4676:Photography
4649:Incremental
4445:Kart racing
4389:Virtual pet
4220:Walking sim
4195:Escape room
4094:Beat 'em up
4033:Bullet hell
3707:25 December
3405:nowness.com
3284:18 February
3252:18 February
3222:18 February
3197:10 November
3193:. p. 8
2118:Cat Burglar
2056:The Murder,
1981:live action
1817:Sound Novel
1764:Sound Novel
1160:Star Blazer
1152:Astron Belt
1138:integrated
1128:Astron Belt
1040:Astron Belt
990:David Lubar
910:arcade game
905:Wild Gunman
880:Kinoautomat
868:racing game
750:arcade game
745:' scenes).
687:live-action
531:video games
210:Cyan Worlds
185:Arxel Tribe
151:Text parser
108:Escape room
5012:Categories
4935:Open world
4846:Production
4767:Nonviolent
4450:Sim racing
4417:Government
4352:Simulation
4043:Twin-stick
3977:Platformer
3679:22 October
3654:22 October
3628:2 November
3410:11 January
3385:11 January
3360:11 January
3335:11 January
3309:11 January
3171:Play Meter
3150:Play Meter
2756:"ライセンス一覧表"
2614:. Atari HQ
2332:References
2183:Other uses
2110:s creator
2001:Heavy Rain
1993:Heavy Rain
1989:Heavy Rain
1976:Heavy Rain
1972:David Cage
1968:home video
1959:Heavy Rain
1950:Heavy Rain
1861:cartridges
1856:chroma key
1836:Heavy Rain
1830:Until Dawn
1800:Fahrenheit
1767:series by
1641:DVD player
1611:genre are
1538:Tex Murphy
1472:Night Trap
1451:Night Trap
1348:home video
1266:See also:
1209:M.A.C.H. 3
1191:Cube Quest
1177:that used
959:medal game
951:video tape
926:The Driver
710:laserdiscs
681:of either
671:movie game
655:video game
220:Dōjin soft
4721:Christian
4709:Advergame
4597:Artillery
4330:Roguelike
4308:Soulslike
4187:Adventure
4023:Light gun
3876:Indiewire
3095:27 August
3043:5 January
2761:Data East
2402:CRC Press
2319:AnimePlay
2208:cutscenes
2206:featured
2163:dithering
2125:Reception
2005:game over
1948:Official
1722:Trilobyte
1713:Scene It?
1631:DVD games
1541:series),
1501:light gun
1481:In 1988,
1433:Punch-Out
1402:Space Ace
1353:In 1984,
1340:Lupin III
1311:Lupin III
1279:Space Ace
1256:light gun
1252:light gun
1084:cutscenes
1070:Data East
1031:LaserDisc
963:from 1976
930:16mm film
922:light gun
914:16mm film
857:film reel
848:Auto Test
782:processor
767:Don Bluth
765:animator
743:Game Over
726:videotape
718:nonlinear
689:footage.
665:. In the
657:or other
584:pixel art
547:Machinima
390:Z-machine
365:NScripter
340:GameMaker
300:Type-Moon
275:PixelFade
270:Nitroplus
260:LucasArts
180:AnimePlay
163:Companies
49:Subgenres
4973:Minigame
4925:Masocore
4871:Fan game
4741:Licensed
4666:Non-game
4537:Strategy
4407:Business
4106:Fighting
4065:Survival
4050:Tactical
3818:(2003).
3649:Mashable
3622:Mashable
3590:PC Gamer
3355:tiff.net
3242:Illusion
3191:Compute!
3089:Archived
3014:Archived
2962:Archived
2928:Archived
2923:Cash Box
2870:10 April
2855:ABC-CLIO
2829:11 March
2772:22 March
2739:Archived
2678:Archived
2645:25 March
2618:25 March
2535:Archived
2473:7 August
2467:Archived
2463:Nintendo
2279:Art game
2248:See also
2222:BioForge
1905:Telltale
1865:consoles
1863:of most
1819:series,
1769:Chunsoft
1574:Snatcher
1440:titles.
1418:such as
1389:Badlands
1383:Time Gal
1372:Time Gal
1204:Gottlieb
1117:joystick
1088:shooting
975:EVR Race
955:EVR Race
942:EVR Race
900:Nintendo
893:Montreal
889:Expo '67
845:machine
683:animated
675:gameplay
542:Non-game
426:Websites
360:KiriKiri
265:Microïds
205:C's Ware
94:Gameplay
4940:Sandbox
4782:Serious
4715:Bishōjo
4632:Fitness
4604:Wargame
4462:Vehicle
4435:Fishing
4374:Farming
4274:Sokoban
4138:Stealth
4124:Pac-Man
4000:Shooter
3330:CTVNews
3130:GamePro
3114:at the
2982:at the
2588:AllGame
2159:Sega CD
2077:Netflix
2039:YouTube
1881:DVD-ROM
1795:Level 5
1774:Shenmue
1516:CD-ROMs
1476:Sega CD
1474:to the
1396:Decline
1314:movies
1231:Firefox
1225:Firefox
1113:cartoon
814:Origins
808:sprites
692:In the
574:artists
240:Infocom
4889:Casual
4882:Design
4864:Doujin
4777:Sci-fi
4753:Sexual
4726:Comedy
4702:Themes
4686:Typing
4659:Rhythm
4637:Horror
4475:Combat
4440:Racing
4427:Sports
4384:Social
4369:Dating
4320:MMORPG
4260:Puzzle
3968:Action
3886:19 May
3853:
3828:
3776:(12).
3755:(10).
3731:(10).
3600:18 May
3569:18 May
3536:
3511:
3486:
3460:17 May
3217:Getchu
3068:22 May
2861:
2801:
2565:
2501:19 May
2495:Kotaku
2448:, 2001
2408:
2026:Remedy
1797:, and
1785:Konami
1663:. The
1609:action
1568:Ripper
1550:Voyeur
1456:Hasbro
1324:) and
1212:was a
851:was a
832:safari
763:Disney
704:Design
370:Ren'Py
355:Inform
325:ADRIFT
230:Funcom
190:Capcom
130:Topics
4966:Other
4919:Kaizo
4912:Gacha
4858:Indie
4820:Co-op
4759:Eroge
4747:Otome
4736:Girls
4671:Party
4654:Music
4511:Other
4485:Space
4172:clone
4133:Snake
4126:clone
4087:Other
4008:Arena
3759:: 31.
3674:PCMAG
3017:(PDF)
3000:(PDF)
2965:(PDF)
2948:(PDF)
2931:(PDF)
2918:(PDF)
2896:5 May
2793:[
2742:(PDF)
2725:(PDF)
2706:5 May
2681:(PDF)
2664:(PDF)
2538:(PDF)
2521:(PDF)
2149:cost
2108:'
2075:like
1685:eroge
1514:When
1344:Lupin
1300:Stern
1296:anime
1164:Funai
1076:film
1074:anime
864:video
653:is a
403:Lists
375:SCUMM
350:IMUSE
345:Glulx
4866:soft
4797:News
4627:Cozy
4555:MOBA
4361:Life
4118:Maze
4038:Rail
4018:Hero
3888:2022
3851:ISBN
3826:ISBN
3709:2018
3681:2022
3656:2022
3630:2019
3602:2022
3571:2022
3534:ISBN
3509:ISBN
3484:ISBN
3462:2022
3412:2017
3387:2017
3362:2017
3337:2017
3311:2017
3286:2013
3254:2013
3224:2013
3199:2013
3097:2013
3070:2021
3045:2018
2898:2021
2872:2011
2859:ISBN
2831:2011
2799:ISBN
2774:2021
2708:2021
2647:2011
2620:2011
2563:ISBN
2503:2021
2475:2009
2406:ISBN
2151:Sega
2064:and
1952:logo
1845:and
1730:and
1683:and
1657:and
1637:DVDi
1617:and
1601:and
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