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David R. Megarry

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Megarry has brought to light Blackmoor gaming materials used in the early days of the game. These include regional maps, dungeon maps, and character matrices. The Blackmoor character matrices start in 1971, and cover approximately 20 characters played over time. The various attributes include Brains,
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dungeon without the need of a game referee. Megarry hoped to relieve pressure on Arneson who complained of being overwhelmed as the only game master in the popular campaign. Megarry took the underworld component of Blackmoor and turned it into a dungeon exploration board game with randomly-selected
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Robert Kuntz: "Dave Arneson was the judge, and the other players were: EGG, Terry Kuntz, Ernie Gygax and myself. Megarry was the de facto leader as he understood the campaign area and rules and so he was our overall integration point in the adventure which took place on EGG's dining table."
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to negotiate a formal license from September 4 – November 22, 1976; this agreement required Judges Guild to pay a royalty to TSR for the right to place text on the cover of most products saying "Approved for use with Dungeons & Dragons".
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Gary, myself and a few other local wargamers were the first "lucky" fellows from Lake Geneva to experience the rigors of Blackmoor. This idea caught on deeply with Gary after an exciting adventure in which our party of heroes fought a
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Leadership, Courage, Health, Woodcraft, Horsemanship, Sailing, etc. They also include some history about each character, including the character's death. Megarry has described the character sheets as a "moving history."
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was preserved by a friend who received a hand-made copy in 1973. This version of the game includes 30 monsters, and the player characters are the standard Hero, Superhero, Wizard, and Elf.
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The first column, McDuck, was the only entry when I started this sheet. As characters died, I would create a new one. These sheets represent 2+ years of gaming.
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The earliest prototype dungeon board was preserved by Megarry, but the instructions are missing. The earliest complete version of this game was called
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of Guidon Games. Lowry was concerned that the dungeon maps would be too expensive to print. The game would eventually be published by
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After Megarry showed his board game to Gygax, they continued to correspond about it. In 1973 they presented
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describes Dave Arneson as the referee, and the Lake Geneva players as being Gary Gygax, Ernie Gygax,
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expressed an interest in Blackmoor and the dungeon board game, and invited Arneson and Megarry to
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Arneson left TSR in 1976 over creative differences, and Megarry left around the same time.
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In October of 1972 David Megarry designed a board game (which would ultimately be called
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to see if they had interest in the game, but received a rejection letter. Also in 1972,
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
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Dave Megarry was hired by TSR in 1975, the same year they published his
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was commonly implemented in Twin Cities Strategos-based games such as
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Dave Arneson and Dave Megarry traveled to Lake Geneva to meet with
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Kuntz, Robert J. (1977). "D&D: Past, Present, and Future".
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Applecline, Shannon (September 2007), "Worlds of Adventure",
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Morgan III, Chris Graves (2019). 262:After developing the game, Megarry contacted 145: 408: 406: 404: 402: 685: 625: 572: 440:"Megarry Early Blackmoor Character Matrix" 254: 189: 37: 552: 479: 399: 117: 103: 89: 546: 463: 389:"A Brief History of Role Playing Games" 152:Midwest Military Simulation Association 14: 704: 679: 505: 631: 616: 578: 511: 457: 437: 657: 314:to various manufacturers, including 237:'s 1880 book on military wargaming, 531: 386: 24: 514:"Dungeon in the Womb of Strategos" 464:Megarry, David (10 October 2019). 366:as the first game in the genre of 150:David Megarry was a member of the 25: 728: 553:Peterson, Jon (21 January 2013). 438:Boggs, Daniel H. (October 2016). 512:Boggs, Daniel H. (August 2018). 81:most notable for the board game 651: 610: 587: 278:, to demonstrate their games. 555:"Strategos in the Twin Cities" 431: 380: 362:magazine identified Megarry's 329: 13: 1: 661:Judges Guild's Bob & Bill 632:Meara, Jenny (25 July 2015). 466:"Nice Games Club Episode 150" 373: 122:Megarry leading a session of 43:Megarry holding his original 540:Secrets of Blackmoor, Vol. 1 487:"The Dungeons of Pasha Cada" 352: 341:Megarry called Bill Owen of 108:Dave autographing a copy of 7: 413:Shannon Appelcline (2011). 225:Historians have linked the 217:The Dungeons of Pasha Cada. 177:group run by Dave Arneson. 10: 733: 312:The Dungeons of Pasha Cada 220:The Dungeons of Pasha Cada 212:monsters and treasure. 146:Early gaming and Blackmoor 140: 62: 52: 36: 29: 583:. Scribner. p. 246. 579:Ewalt, David M. (2014). 229:combat results table to 712:American game designers 417:. Mongoose Publishing. 415:Designers & Dragons 308: 187: 137: 115: 101: 368:adventure board games 295: 183: 121: 107: 93: 559:Playing at the World 658:Owen, Bill (2011). 154:(MMSA), along with 138: 136:'s ping pong table 116: 102: 94:Megarry hosting a 518:Hidden in Shadows 444:Hidden in Shadows 424:978-1-907702-58-7 395:on June 26, 2007. 387:Raymond, Victor. 72: 71: 16:(Redirected from 724: 696: 695: 683: 677: 676: 674: 673: 655: 649: 648: 646: 644: 629: 623: 622: 614: 608: 607: 605: 604: 591: 585: 584: 576: 570: 569: 567: 565: 550: 544: 543: 535: 529: 528: 526: 524: 509: 503: 502: 500: 498: 491:Zenopus Archives 483: 477: 476: 474: 472: 461: 455: 454: 452: 450: 435: 429: 428: 410: 397: 396: 391:. Archived from 384: 162:, Ken Fletcher, 75:David R. Megarry 41: 31:David R. 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Index

Dave Megarry

American
Game designer
game designer
Dungeon!

Dungeon!

Dungeon!

Dungeon!
Gary Con
Dave Arneson
Midwest Military Simulation Association
Dave Arneson
David Wesely
John
Richard Snider
Twin Cities
Blackmoor
Dungeon!
Dave Arneson
Blackmoor
Charles Totten
Strategos
Parker Brothers
Gary Gygax
Lake Geneva
Wisconsin

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