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432:. Prior to the game's troubled release, Crackpot stated that they were interested in developing a sequel and even expanding the franchise to another medium. An animated series was considered, with Levine and Ahern putting together a series bible and shopping it to various networks without success. In 2012, Mike Levine publicly solicited fans for feedback on the possibility of a follow-up to
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cinematics, some of which had to be transformed into a captioned "slide show" format or removed altogether for the handheld counterpart. In order to complete the story for
Windows gamers, Crackpot expressed a desire to upload the cinematics for
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in production. Southpeak itself published a retail version of the first episode as part of their "PC Classics" budget line in early 2010 without any explanation about the story's unfinished state. Ahern revealed in a 2012 interview that
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s detective missions, which are designed as miniature graphic adventures complete with inventory puzzles and dialog trees. Much of the writing and design for these segments of the game are credited to
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The game's genre is an action-adventure with an alternation between action levels focused on platforming and shooting mechanics, and detective levels characterized by interrogation and puzzle-solving.
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The PC version was to be released as two downloadable episodes with a retail version following soon afterward, but the second episode never materialized due to
Gamecock being acquired by
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The game takes place in the crime-ridden city of Troi in a world where insects have evolved into the dominant life form and humans have degenerated into "hominids." The story follows two
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titles. They are among many LucasArts adventure alumni, including artists, designers, sound engineers and composers, that comprised the game's team. The LucasArts legacy is evident in
425:) on their official YouTube page, an effort that at length came to fruition. In 2012, Levine posted the entire Insecticide cinematics on his personal YouTube account.
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was cancelled due to "a whole host of complicated financial, technical, and marketing issues", and the fact the game did not sell well.
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By comparison to the heavily scaled down
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in the traditional style, and speculated on the possibility of raising money for the project via
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best known for their contributions to that company's library of classic
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in 2008 and the latter deciding to cancel the inherited title.
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484:"Insecticide: Episode 1 Release Information for PC"
428:Both Ahern and Levine currently own the rights to
320:) as they try to solve a murder at the Nectarola
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559:"DS Fanboy interview: Insecticide's Larry Ahern"
245:game by Crackpot Entertainment and published by
332:The game was the brainchild of Mike Levine and
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462:"Insecticide Release Information for DS"
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533:"Insecticide – Parts 1&2 Combined"
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464:. GameFAQs.com. March 11, 2008
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486:. GameFAQs.com. June 13, 2008
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377:series among others.
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247:Gamecock Media Group
71:Gamecock Media Group
21:For other uses, see
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316:Division (a pun on
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359:who worked on the
280:. You can help by
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421:(as well as
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104:Larry Ahern
66:Publisher(s)
52:Developer(s)
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442:Kickstarter
434:Insecticide
430:Insecticide
353:Josh Mandel
346:Insecticide
334:Larry Ahern
314:Insecticide
251:Nintendo DS
238:Insecticide
153:Nintendo DS
148:Platform(s)
136:Composer(s)
129:Josh Mandel
100:Designer(s)
90:Producer(s)
83:Larry Ahern
78:Director(s)
34:Insecticide
23:Insecticide
622:Categories
594:January 8,
583:Jennifer.
568:January 8,
542:January 8,
516:January 8,
448:References
322:soft drink
241:is a 2008
118:Peter Chan
338:LucasArts
324:company.
312:from the
124:Writer(s)
114:Artist(s)
563:Engadget
318:homicide
289:May 2015
261:Gameplay
249:for the
214:Genre(s)
537:YouTube
490:May 29,
468:May 29,
400:, with
394:Gametap
225:Mode(s)
193:Windows
163:Release
423:Part 1
419:Part 2
407:Part 2
402:Part 2
386:Part 1
371:, and
390:Steam
349:'
596:2016
570:2016
544:2016
518:2016
492:2015
470:2015
396:and
304:Plot
253:and
284:.
624::
587:.
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392:,
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201:NA
184:AU
175:NA
167:DS
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287:(
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25:.
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