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Jon Radoff

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Later authors who maintained or contributed to SEE include Jurgen van den Handel, Steven P. Reed, Carlis Darby, David Pence, Doc Wynne, David Jones, and Dick Pederson. Also while in high school, Radoff purchased the rights to port the
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in 2011. The book discusses social games, which Radoff views as a 5,000-year-old phenomena, and how games can be applied to businesses to make them more engaging and profitable. Radoff is generally critical of the
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BBS systems. Much of the money Radoff earned from Space Empire Elite and his other Atari ST game, Final Frontier, later became seed capital which he used to start the company NovaLink.
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trend, and explains to businesses that they must incorporate story and immersion into their businesses if they really want to take advantage of the unique engagement offered by games.
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Radoff's blog, Metavert Meditations, contains his writing on subjects including games, internet, metaverse, AR/VR, blockchain and artificial intelligence.
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Radoff began his career when he dropped out of college to found NovaLink, an early internet service provider. In 1991, while at NovaLink, he created
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company that developed social gaming communities and a videogame advertising network. GamerDNA is now part of
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http://qa.varbusiness.com/article/showArticle.jhtml;jsessionid=EWVN4KK5M2VEKQSNDLUCKHA?articleId=18809992
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for Atari ST. Later released/ported for Amiga, VAX, PC and many other computers.
591:"Jon Radoff Explains How Game Of Thrones Ascent Opens Westeros To Facebook Fans" 223:; Radoff named the ported software Paragon BBS. After a brief time studying at 144: 90: 196: 775: 546: 514: 188: 82: 169: 133: 74: 617:"Beamable raises $ 5 million for Unity-based live game services platform" 424: 405: 386: 365: 741:
The Video Game Explosion: A History from PONG to PlayStation and Beyond
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that built games for Facebook. In February 2013, the company released
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The games developed, co-developed and/or directed by Jon Radoff:
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In March 2010, Radoff started a new social game company called
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stock market in 2000 and was acquired by Divine Inc. in 2001.
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Vidgame couple build new venture around 'social gaming' trend
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platform that enables the creation of online games based on
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In 1997, he founded Eprise Corporation, a creator of Web
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Multiplayer interactive fiction game played on Tymnet,
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Radoff surfaces at Facebook game maker Disruptor Beam
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http://www.prnewswire.co.uk/cgi/news/release?id=77801
684: 161:Game On: Energize your Business with Social Games, 533:Divine closes acquisition of Eprise Corporation, 773: 227:, Radoff dropped out to form his first company. 475:"Eprise CTO guides businesses through Web maze" 453:Online Company SparkForge Formed, Coins 'MSOGs' 787:American entertainment industry businesspeople 738: 637: 614: 195:. During his high school years, he developed 588: 693: 448: 446: 312:Multiplayer online tactical strategy game 93:. He is CEO and co-founder of Beamable, a 29: 719:"Space Empire Elite v11.34 documentation" 716: 443: 640:"Making Games Viral for Fun and Profit" 215:BBS software StarLink, which supported 774: 128:On September 21, 2006, Radoff founded 515:Eprise Expected To Rocket On Offering 35:Jon Radoff at Gamescom Congress 2024 615:Dean Takahashi (23 February 2021). 13: 589:John Gaudiosi (22 February 2012). 14: 803: 751: 638:Jason McMaster (20 March 2007). 732: 710: 694:Josh Renaud (2 February 2016). 658: 631: 608: 225:Worcester Polytechnic Institute 178: 582: 570: 557:Rodney Brown, Mass High Tech, 551: 540: 524: 508: 492: 462: 398:The Walking Dead: March to War 193:Algonquin Regional High School 110:, one of the first commercial 1: 792:American video game designers 436: 121:. Eprise went public on the 7: 668:. Gamasutra. Archived from 642:. GigaGamez. Archived from 576:Scott Kirsner, Boston.com, 191:and was a 1991 graduate of 119:content management software 85:. His work has focused on 10: 808: 154: 535:Divine Inc. press release 60: 50: 40: 28: 21: 743:. ABC-CLIO. p. 155. 547:GamerDNA company website 230: 739:Wolf, Mark J P (2007). 427:based on the FX Series 163:which was published by 357:Game of Thrones Ascent 287:Legends of Future Past 149:Game of Thrones Ascent 107:Legends of Future Past 201:bulletin board system 89:, Internet media and 16:American entrepreneur 672:on February 27, 2008 459:, September 22, 2006 417:Archer: Danger Phone 330:Golden Age of Piracy 378:Star Trek Timelines 347:in connection with 345:Social network game 326:Social network game 564:2010-03-23 at the 537:, December 5, 2001 253:Space Empire Elite 203:strategy game for 197:Space Empire Elite 95:Live Game services 87:online communities 64:CEO, Beamable Inc. 55:Harvard University 758:Jon Radoff's blog 698:. Break Into Chat 646:on March 28, 2007 434: 433: 337:50 Cent Blackjack 68: 67: 799: 745: 744: 736: 730: 729: 727: 725: 714: 708: 707: 705: 703: 691: 682: 681: 679: 677: 666:"Jon Radoff bio" 662: 656: 655: 653: 651: 635: 629: 628: 626: 624: 612: 606: 605: 603: 601: 586: 580: 574: 568: 555: 549: 544: 538: 528: 522: 521:, March 22, 2000 512: 506: 496: 490: 489: 487: 486: 477:. Archived from 466: 460: 450: 410:The Walking Dead 238: 237: 183:Radoff lived in 33: 19: 18: 807: 806: 802: 801: 800: 798: 797: 796: 772: 771: 754: 749: 748: 737: 733: 723: 721: 717:Dick Pederson. 715: 711: 701: 699: 692: 685: 675: 673: 664: 663: 659: 649: 647: 636: 632: 622: 620: 613: 609: 599: 597: 587: 583: 575: 571: 566:Wayback Machine 556: 552: 545: 541: 529: 525: 513: 509: 497: 493: 484: 482: 473: 467: 463: 451: 444: 439: 370:Game of Thrones 233: 181: 157: 73:is an American 51:Alma mater 46: 36: 24: 17: 12: 11: 5: 805: 795: 794: 789: 784: 770: 769: 760: 753: 752:External links 750: 747: 746: 731: 709: 683: 657: 630: 607: 581: 569: 550: 539: 523: 507: 498:Jan Stafford, 491: 461: 441: 440: 438: 435: 432: 431: 422: 419: 413: 412: 403: 400: 394: 393: 384: 381: 373: 372: 363: 360: 352: 351: 342: 339: 333: 332: 323: 320: 314: 313: 310: 307: 301: 300: 293: 290: 282: 281: 275: 272: 270:Final Frontier 266: 265: 258: 255: 249: 248: 245: 242: 232: 229: 180: 177: 156: 153: 145:Disruptor Beam 91:computer games 66: 65: 62: 58: 57: 52: 48: 47: 44: 42: 38: 37: 34: 26: 25: 22: 15: 9: 6: 4: 3: 2: 804: 793: 790: 788: 785: 783: 782:Living people 780: 779: 777: 768: 764: 761: 759: 756: 755: 742: 735: 720: 713: 697: 690: 688: 671: 667: 661: 645: 641: 634: 619:. VentureBeat 618: 611: 596: 592: 585: 579: 573: 567: 563: 560: 554: 548: 543: 536: 532: 527: 520: 516: 511: 505: 501: 495: 481:on 2008-09-19 480: 476: 471: 468:Ed Scannell, 465: 458: 454: 449: 447: 442: 430: 426: 423: 420: 418: 415: 414: 411: 407: 404: 401: 399: 396: 395: 392: 388: 385: 382: 380: 379: 375: 374: 371: 367: 364: 361: 359: 358: 354: 353: 350: 346: 343: 340: 338: 335: 334: 331: 327: 324: 321: 319: 316: 315: 311: 308: 306: 303: 302: 298: 294: 291: 289: 288: 284: 283: 280:for Atari ST 279: 276: 273: 271: 268: 267: 263: 259: 256: 254: 251: 250: 246: 243: 240: 239: 236: 228: 226: 222: 218: 214: 208: 206: 202: 198: 194: 190: 189:Massachusetts 186: 176: 173: 171: 166: 162: 159:Radoff wrote 152: 150: 146: 141: 139: 135: 131: 126: 124: 120: 115: 113: 109: 108: 102: 100: 96: 92: 88: 84: 83:game designer 80: 76: 72: 63: 61:Occupation(s) 59: 56: 53: 49: 45:United States 43: 39: 32: 27: 20: 740: 734: 722:. Retrieved 712: 700:. Retrieved 674:. Retrieved 670:the original 660: 648:. 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Retrieved 479:the original 469: 464: 456: 416: 397: 376: 355: 336: 318:True Pirates 317: 304: 285: 269: 252: 234: 209: 185:Northborough 182: 179:Early career 174: 170:gamification 160: 158: 142: 134:social media 127: 116: 105: 103: 75:entrepreneur 70: 69: 702:11 December 500:VARBusiness 425:Mobile game 406:Mobile game 387:Mobile game 366:Mobile game 328:set in the 776:Categories 724:19 October 676:19 October 650:19 October 485:2006-12-31 437:References 305:Cyber Corp 297:CompuServe 138:Live Gamer 71:Jon Radoff 23:Jon Radoff 767:Gamasutra 763:Interview 470:InfoWorld 457:GamaSutra 408:based on 391:Star Trek 389:based on 368:based on 219:, to the 562:Archived 299:Network 278:BBS Door 262:BBS Door 260:Classic 244:Release 213:Atari ST 205:Atari ST 130:GamerDNA 623:1 March 600:1 March 349:50 Cent 217:FidoNet 155:Writing 112:MMORPGs 595:Forbes 519:Forbes 429:Archer 247:Notes 123:NASDAQ 79:author 765:with 421:2020 402:2017 383:2016 362:2013 341:2012 322:2011 309:1993 292:1991 274:1988 257:1987 241:Game 231:Games 221:Amiga 165:Wiley 99:Unity 726:2012 704:2016 678:2012 652:2012 625:2021 602:2013 199:, a 132:, a 81:and 41:Born 778:: 686:^ 593:. 517:, 455:, 445:^ 187:, 140:. 114:. 101:. 77:, 728:. 706:. 680:. 654:. 627:. 604:. 488:.

Index


Harvard University
entrepreneur
author
game designer
online communities
computer games
Live Game services
Unity
Legends of Future Past
MMORPGs
content management software
NASDAQ
GamerDNA
social media
Live Gamer
Disruptor Beam
Game of Thrones Ascent
Wiley
gamification
Northborough
Massachusetts
Algonquin Regional High School
Space Empire Elite
bulletin board system
Atari ST
Atari ST
FidoNet
Amiga
Worcester Polytechnic Institute

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