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main focus is on the influence that video games can have on society. The book expands upon the future benefits and opportunities that it can provide, and attempts to redirect current stereotypes of gamers and video games to expose the positive aspects that they bring to its users.
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and touches upon the innovative change that can be achieved across the world through it as well as the problems that it can solve.
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is a nonfiction book written by Asi Burak and Laura Parker. It was first published
January 31, 2017, through St. Martin's Press.
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The book includes a "Power
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Power Play: Trends and
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Power play : how video games can save the world
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