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Repton (video game)

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622:, released for Christmas 1985 (release date 14 November 1985 ) is much bigger. It introduces several new features: spirits (that follow walls and objects to their left and must be guided into cages, turning them into diamonds) and skulls, both of which are fatal to Repton on collision. There are also jigsaw puzzle pieces to collect, which eventually spell out the message "Repton 2 is ended". There are no levels as such in 634:'roof' of the entire width of the final screen, avoiding meteors falling from the sky in order to reach the starport and thus complete the game. This part is particularly tricky, since the meteors fall in a random fashion, making it difficult for the gamer to guide Repton to safety. This long list of requirements, coupled with the fact that the game must be completed in one attempt, marks 571: 626:: instead transporters move Repton between different screens which, subject to some restrictions, can be completed in any order desired. The entire game is in effect one very large level without passwords, meaning that it must be completed in one attempt. Finally, some screens also contain an exposed 'roof', where meteors (predictably fatal to Repton) fall from the sky. 836:, retaining the structure of separate, password-protected levels and the map and graphics editors. New features include balloons, "absorbency" doors (which can be opened when an "absorbalene" pill is collected, but each pill only allows a certain number of doors to be opened) and ice crystals (which, when collected, freeze any monsters on the level). 47: 667:
took eight months. It reverts to the form of a series of time-limited, password-protected levels. A few new features were introduced: fungus (a substance that gradually spreads wherever it finds space and kills Repton on contact), time capsules (resetting the current level's time limit each time one
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Repton, the titular protagonist, is moved around an underground maze in a quest to find all the diamonds (some are held in safes, their release being triggered by finding and collecting a key) within a time limit for each of several levels, while avoiding being trapped or killed by falling rocks and
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are challenging: Repton must not only collect all diamonds (including those held in safes and behind cages), but also collect all earth, kill all the monsters, collect all puzzle pieces and use all transporters. Once these substantial tasks have been accomplished, Repton must then negotiate the
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with the character of Repton added in. The game bears little relation to the rest of the Repton series, particularly in that contrary to the spirit of the original it relies on "secret" traps and passages which can only be discovered by walking onto them. The objects and objectives in all the
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is collected), crowns and a timebomb which must be defused to complete each level. The inclusion of the timebomb means that, as well as collecting all of the diamonds and crowns, the players have to plan their routes so as to finish up at the timebomb at the end of the level.
663:, released on 5 November 1986, was developed by Matthew Atkinson at Superior's invitation since Tim Tyler was not interested in programming it, although he did design some of the levels for the new game. While the first two games had only taken a month each to program, 587:
making it possible to jump directly to later levels. If passwords are employed, on completion of the final level the displayed message challenges the player to complete the game without using them. The new versions of
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features in-game music, on pressing the 'T' key, although it does not play at the same time as the sound effects during the game, and is turned off by default; it was composed especially for the game by David Acton.
690:(1988). These three titles use a slightly modified game engine, in which the algorithm for deciding on the direction spirits first move at the start of a level is improved. They all come with the same game editor as 707:
was released in 1988, by which time the BBC Micro's popularity as a games platform was beginning to wane. It was developed by Dave Acton and Dave Lawrence (who wrote the user-submitted program section *INFO in
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magazine). It supplements the map editor and graphics editor with a powerful game logic editor which made it possible to alter the way all game objects behaved using a purpose-designed language called
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is a much more calm and organized playing experience with the emphasis on puzzle-solving as opposed to arcade-style improvisation. This remained true as more types of object were added in the sequels.
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includes a map editor along with the game, so that data files can be created with new maps and graphics for the levels. Three themed sets of such files were released as continuations of
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ran on the original BBC B but refused to load on the updated B+. A string of unsuccessful replacements were issued before one that was compatible with both was eventually released.
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was re-written for the PC, it introduced a 'save game' feature making it considerably easier to complete. In addition, brand new scenarios were included, effectively new games.
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in 1985. The game spawned a series of follow up games which were released throughout the 1980s. The series sold around 125,000 copies between 1985 and 1990 with
1841: 747:, a chaotic game in which a bulldozer-driving protagonist must destroy various monsters by pushing fruit at them, and all scores are multiples of 17. 1095:, extremely faithful apart from different level design and several humorous digs at the original game, was written by Kenton Price and submitted to 1366: 937:(as shown in pre-release press advertisements). The Amstrad version was never released but the C64 port did arrive in 1987. Ports of the first 3 820:, it was not published, and was forgotten until 2008, when a copy was rediscovered. The game was re-programmed by Sarah Walker and rechristened 646:
contained one diamond fewer than the stipulated number needed to finish the game, so completion of this first version is impossible. When
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s ubiquity on the platform, it is sometimes compared to other scrolling-map games for the BBC/Electron. Later puzzle-based games such as
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in 1992. It was designed by Richard Hanson and programmed by Gary Partis. This was actually an Archimedes conversion of an earlier
1334: 17: 858:, which has been well-known in the UK since at least its 1969 popularisation as the theme tune to the long-running television 1114:, which included a level editor. It was developed by Rick O'Neill and Craig Hunter, and was released exclusively on a 1991 790:
games are visible and there are no hidden secrets to be discovered, although in some advanced episodes - notably "OAP" in
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There was a long-running problem, infamous amongst owners of the B+, the updated BBC B with 64k, when the newly released
1219:, extending it with features such as explosives, sliding ice and wraparound, and includes a community level designer. 1029:). These games were built from scratch by Darren Salt, and developed to run in a multi tasking window on the desktop. 1806: 1811: 1075:(ESZ Consulting / Superior Interactive). This has retro and enhanced graphics and sounds and new screens. In 2014 832:. It was launched in November 2010 by Retro Software, with Superior's permission. The game is similar in style to 1816: 1547: 1099:
but the magazine never dared to publish it. It is, however, now available at BBC software Internet sites.
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devices in 2009 by Little Fluffy Toys Ltd. The game was designed by Kenton Price, who also wrote
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selling 35,000 itself. The games have since been remade for several modern systems, including
1730: 1716: 1164:– despite their different styles involving unique objects, encounters and unexpected traps. 1856: 1744: 1635: 1600: 1436: 1175:
written by Jonathan Temple was also described as "'Repton' style" when it was published by
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was released for the iPad and iPhone, featuring the same level of graphic enhancements as
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In the late 1990s, Superior sub-licensed the games to ProAction who released a number of
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Under the name Superior Interactive, the original publishers re-released versions of
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featuring all expansion packs was also released for the BBC Micro's replacement, the
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contains 60 levels created by Michael S. Repton, the author of many levels in later
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ports for the Acorn Archimedes and RiscPC. John Wallace created new ports of
980:. Its programmer, John Wallace, also produced a slightly expanded version of 1192:
rocks-and-diamonds game, Rockz, which features elements in the vein of both
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This article is about the 1985 puzzle game. For the scrolling shooter, see
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was composed specifically for the game by Paul Hughes and Peter Clarke.
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In 1988, teenage programmer Paras Sidapara submitted a game he called
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presented in four-way-scrolling format – the notable ones being
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game was released in the summer of 1985 and has 12 levels, with
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which includes the 3 games (including the expansion games for
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for the PC, iOS and Android introduce additional levels; new
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The author was inspired by a review of the recently released
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originally developed by 16-year-old Briton Tim Tyler for the
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to Superior Software. As Superior were already working on
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for the Acorn Archimedes which was released on the 1993
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game to successfully complete. The initial version of
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In-game shot of the final level, Screen L (BBC Micro)
1055:, including all of the expansion games (2005), for 1472:Temple, Jonathan (December 1991). "Pitfall Pete". 1453:Temple, Jonathan (December 1986). "Pitfall Pete". 1261:Leah, Tony (Feb 1989). "Heading for the century". 1562: 1793: 1083:, which also had an overhaul at the same time. 965:name). This was not a success and the Spectrum 261:, but had never played the game. Compared with 1548: 1381:Retro Software's Repton: The Lost Realms page 1144:, and this perception is also encompassed by 1842:Video games developed in the United Kingdom 1179:in 1986 and expanded to 15 levels in 1991. 1555: 1541: 805: 45: 1274: 1272: 579:monsters hatched from eggs. The original 602:Repton's Mystic Challenge (for Repton 1) 569: 1283: 1244: 1242: 1240: 969:was not released. In 1989 a version of 909:games were closely associated with the 14: 1794: 1471: 1452: 1345:(2): 56. November 1986. Archived from 1269: 1536: 1393:"Repton 3 quarter-page advertisement" 917:but versions were released for other 544: 522: 475: 323: 306: 1260: 1237: 1140:might be said to be derivatives of 957:in 1989 (published using the joint 941:games were later developed for the 24: 1822:BBC Micro and Acorn Electron games 1032:There have been numerous ports of 697: 272: 25: 1868: 1511: 1312:(2): 45. Nov 1985. Archived from 988:compilation (which also included 1523:Repton author's personal website 1251:; Repton on Acorn Electron World 1185:s original author has written a 758: 606:Repton's Journeys (for Repton 2) 83:David Lawrence and David Acton ( 1496: 1484: 1465: 1446: 1429: 1418: 1407: 1399:. November 1986. Archived from 1036:, including a free version for 1385: 1374: 1360: 1327: 1294: 1254: 1121: 824:, to avoid confusion with the 680:Around the World in 40 Screens 311:Around The World in 40 Screens 13: 1: 1230: 896:ports, clones and derivatives 1290:Superior Interactive website 596:levels are also featured in 97:ZX Spectrum Repton 1 & 2 7: 1643:Grand Prix Construction Set 1067:was released for the Apple 653: 611: 10: 1873: 1837:Video games about reptiles 1335:"Superior Software advert" 1302:"Superior Software advert" 1091:A deliberate clone called 1021:. ProAction also released 953:were released together as 26: 1694: 1571: 1086: 629:Repton's requirements in 563: 539: 517: 512:Repton's Mystic Challenge 507: 502: 497: 492: 470: 465: 460: 450: 440: 430: 420: 415: 410: 405: 400: 395: 390: 385: 380: 375: 370: 360: 355: 350: 340: 296: 282: 127: 115: 65: 53: 44: 39: 1807:Rocks-and-diamonds games 1265:. Database Publications. 1167:A non-scrolling 5-level 900: 839: 618:The sequel to the game, 29:Repton (1983 video game) 1812:Superior Software games 1425:SuperiorInteractive.com 1063:in 2010. Also in 2010, 807:Repton: The Lost Realms 487:Repton: The Lost Realms 1817:Acorn Archimedes games 1491:Rockz SourceForge page 925:had planned to launch 575: 18:Repton (computer game) 1731:By Fair Means or Foul 769:was released for the 573: 1528:Repton Resource Page 1518:Superior Interactive 880:, and the music for 1249:Acornelectron.co.uk 986:Play It Again Sam 2 929:with ports for the 851:Black and White Rag 765:A game marketed as 279: 252:from 2016 to 2018. 109:Archimedes Repton 3 103:PC Repton 1 & 2 95:Gil Johnson-Smith ( 1827:Commodore 64 games 1150:role-playing games 1061:Repton Spectacular 783:Personality Crisis 684:The Life of Repton 678:, with the titles 598:Repton Spectacular 576: 455:Repton Spectacular 318:The Life of Repton 277: 77:Matthew Atkinson ( 1852:ZX Spectrum games 1789: 1788: 1724:Cosmic Camouflage 1564:Superior Software 1442:World of Spectrum 1207:was released for 1102:There was also a 1097:A&B Computing 1057:Microsoft Windows 923:Superior Software 876:is the music for 874:The Chrysanthemum 828:game included in 723:Repton 3 - Take 2 561: 560: 556:Repton's Journeys 222:Superior Software 201: 200: 122:Superior Software 34:Video game series 16:(Redirected from 1864: 1802:1985 video games 1557: 1550: 1543: 1534: 1533: 1505: 1500: 1494: 1488: 1482: 1481: 1469: 1463: 1462: 1450: 1444: 1433: 1427: 1422: 1416: 1411: 1405: 1404: 1389: 1383: 1378: 1372: 1364: 1358: 1357: 1355: 1354: 1331: 1325: 1324: 1322: 1321: 1298: 1292: 1287: 1281: 1276: 1267: 1266: 1258: 1252: 1246: 1146:arcade adventure 978:Acorn Archimedes 800:Repton Thru Time 798:and "Future" in 796:Around the World 771:Acorn Archimedes 688:Repton Thru Time 549:Android Repton 2 534:Android Repton 3 527:Android Repton 1 328:Repton Thru Time 280: 278:Release timeline 276: 250:Android Repton 3 246:Android Repton 2 242:Android Repton 1 220:and released by 180:Game Boy Advance 73:Repton 1 & 2 49: 37: 36: 21: 1872: 1871: 1867: 1866: 1865: 1863: 1862: 1861: 1792: 1791: 1790: 1785: 1690: 1657:Palace of Magic 1567: 1561: 1514: 1509: 1508: 1501: 1497: 1489: 1485: 1470: 1466: 1451: 1447: 1434: 1430: 1423: 1419: 1412: 1408: 1391: 1390: 1386: 1379: 1375: 1365: 1361: 1352: 1350: 1333: 1332: 1328: 1319: 1317: 1300: 1299: 1295: 1288: 1284: 1279:iRepton website 1277: 1270: 1259: 1255: 1247: 1238: 1233: 1124: 1089: 903: 898: 886:Repton Infinity 856:George Botsford 842: 830:Repton Infinity 822:The Lost Realms 818:Repton Infinity 810: 763: 753:Repton Infinity 705:Repton Infinity 702: 699:Repton Infinity 658: 638:as the hardest 616: 568: 335:Repton Infinity 275: 273:Series overview 190: 186: 106: 101:David Bratton ( 100: 94: 88: 85:Repton Infinity 82: 76: 35: 32: 23: 22: 15: 12: 11: 5: 1870: 1860: 1859: 1854: 1849: 1844: 1839: 1834: 1829: 1824: 1819: 1814: 1809: 1804: 1787: 1786: 1784: 1783: 1776: 1769: 1762: 1755: 1748: 1741: 1734: 1727: 1720: 1713: 1706: 1698: 1696: 1692: 1691: 1689: 1688: 1681: 1674: 1667: 1660: 1653: 1646: 1639: 1632: 1625: 1618: 1611: 1604: 1597: 1590: 1583: 1575: 1573: 1569: 1568: 1560: 1559: 1552: 1545: 1537: 1531: 1530: 1525: 1520: 1513: 1512:External links 1510: 1507: 1506: 1495: 1483: 1464: 1445: 1428: 1417: 1406: 1403:on 2007-09-27. 1384: 1373: 1368:Repton 4 - Ego 1359: 1326: 1293: 1282: 1268: 1253: 1235: 1234: 1232: 1229: 1227:series games. 1203:A game called 1123: 1120: 1106:clone for the 1088: 1085: 1023:Desktop Repton 915:Acorn Electron 902: 899: 897: 891: 844:The music for 841: 838: 809: 804: 794:, "Oceans" in 792:Life of Repton 762: 757: 749: 748: 742: 736: 730: 701: 696: 657: 652: 615: 610: 567: 562: 559: 558: 552: 551: 546: 542: 541: 537: 536: 530: 529: 524: 520: 519: 515: 514: 509: 505: 504: 500: 499: 495: 494: 490: 489: 483: 482: 477: 473: 472: 468: 467: 463: 462: 458: 457: 452: 448: 447: 442: 438: 437: 432: 428: 427: 422: 418: 417: 413: 412: 408: 407: 403: 402: 398: 397: 393: 392: 388: 387: 383: 382: 378: 377: 373: 372: 368: 367: 362: 358: 357: 353: 352: 348: 347: 342: 338: 337: 331: 330: 325: 321: 320: 314: 313: 308: 304: 303: 298: 294: 293: 284: 274: 271: 218:Acorn Electron 199: 198: 136:Acorn Electron 129: 125: 124: 119: 113: 112: 107:John Wallace ( 69: 63: 62: 57: 51: 50: 42: 41: 33: 9: 6: 4: 3: 2: 1869: 1858: 1855: 1853: 1850: 1848: 1847:Windows games 1845: 1843: 1840: 1838: 1835: 1833: 1830: 1828: 1825: 1823: 1820: 1818: 1815: 1813: 1810: 1808: 1805: 1803: 1800: 1799: 1797: 1782: 1781: 1777: 1775: 1774: 1770: 1768: 1767: 1763: 1761: 1760: 1756: 1754: 1753: 1749: 1747: 1746: 1742: 1740: 1739: 1735: 1733: 1732: 1728: 1726: 1725: 1721: 1719: 1718: 1714: 1712: 1711: 1707: 1705: 1704: 1700: 1699: 1697: 1693: 1687: 1686: 1682: 1680: 1679: 1678:Bone Cruncher 1675: 1673: 1672: 1668: 1666: 1665: 1661: 1659: 1658: 1654: 1652: 1651: 1647: 1645: 1644: 1640: 1638: 1637: 1633: 1631: 1630: 1626: 1624: 1623: 1622:Stryker's Run 1619: 1617: 1616: 1612: 1610: 1609: 1605: 1603: 1602: 1598: 1596: 1595: 1591: 1589: 1588: 1584: 1582: 1581: 1577: 1576: 1574: 1570: 1565: 1558: 1553: 1551: 1546: 1544: 1539: 1538: 1535: 1529: 1526: 1524: 1521: 1519: 1516: 1515: 1504: 1499: 1492: 1487: 1479: 1475: 1468: 1460: 1456: 1449: 1443: 1439: 1438: 1432: 1426: 1421: 1415: 1410: 1402: 1398: 1397:Electron User 1394: 1388: 1382: 1377: 1370: 1369: 1363: 1349:on 2014-09-18 1348: 1344: 1340: 1339:Electron User 1336: 1330: 1316:on 2011-07-17 1315: 1311: 1307: 1306:Electron User 1303: 1297: 1291: 1286: 1280: 1275: 1273: 1264: 1263:Electron User 1257: 1250: 1245: 1243: 1241: 1236: 1228: 1226: 1222: 1218: 1214: 1210: 1206: 1201: 1199: 1195: 1191: 1188: 1187:public domain 1184: 1180: 1178: 1174: 1170: 1165: 1163: 1162: 1157: 1156: 1151: 1147: 1143: 1139: 1135: 1134: 1129: 1119: 1117: 1116:Your Sinclair 1113: 1109: 1105: 1100: 1098: 1094: 1084: 1082: 1078: 1074: 1070: 1066: 1062: 1058: 1054: 1050: 1046: 1041: 1039: 1035: 1030: 1028: 1024: 1020: 1016: 1012: 1008: 1003: 1001: 997: 993: 992: 987: 983: 979: 976: 972: 968: 964: 960: 956: 952: 948: 944: 940: 936: 932: 928: 924: 920: 916: 912: 908: 895: 890: 887: 883: 879: 875: 871: 867: 866: 861: 857: 853: 852: 847: 837: 835: 831: 827: 823: 819: 815: 808: 803: 801: 797: 793: 789: 784: 780: 776: 772: 768: 767:EGO: Repton 4 761: 760:EGO: Repton 4 756: 754: 746: 743: 740: 737: 734: 731: 728: 724: 721: 720: 719: 717: 713: 712: 706: 700: 695: 693: 689: 685: 681: 677: 673: 669: 666: 662: 656: 651: 649: 645: 641: 637: 632: 627: 625: 621: 614: 609: 607: 603: 599: 595: 591: 586: 582: 572: 566: 557: 554: 553: 550: 547: 543: 538: 535: 532: 531: 528: 525: 521: 516: 513: 510: 506: 501: 496: 491: 488: 485: 484: 481: 478: 474: 469: 464: 459: 456: 453: 449: 446: 443: 439: 436: 433: 429: 426: 423: 419: 414: 409: 404: 399: 394: 389: 384: 379: 374: 369: 366: 365:EGO: Repton 4 363: 359: 354: 349: 346: 343: 339: 336: 333: 332: 329: 326: 322: 319: 316: 315: 312: 309: 305: 302: 299: 295: 292: 288: 285: 281: 270: 268: 264: 260: 259: 253: 251: 247: 243: 240:in 2010, and 239: 235: 231: 227: 223: 219: 215: 211: 207: 206: 197: 193: 189: 185: 181: 177: 173: 169: 165: 161: 157: 153: 149: 145: 141: 137: 133: 130: 126: 123: 120: 118: 114: 110: 104: 98: 92: 91:EGO: Repton 4 89:Gary Partis ( 86: 80: 74: 70: 68: 64: 61: 58: 56: 52: 48: 43: 38: 30: 19: 1778: 1771: 1764: 1757: 1750: 1743: 1736: 1729: 1722: 1715: 1708: 1701: 1683: 1676: 1669: 1662: 1655: 1650:Crazee Rider 1648: 1641: 1634: 1627: 1620: 1613: 1606: 1599: 1592: 1586: 1585: 1578: 1498: 1486: 1477: 1473: 1467: 1458: 1454: 1448: 1435: 1431: 1420: 1409: 1401:the original 1396: 1387: 1376: 1367: 1362: 1351:. 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Retrieved 1314:the original 1309: 1305: 1296: 1285: 1262: 1256: 1224: 1220: 1216: 1212: 1204: 1202: 1198:Boulder Dash 1197: 1193: 1182: 1181: 1173:Pitfall Pete 1172: 1166: 1159: 1153: 1141: 1137: 1133:Bonecruncher 1131: 1127: 1125: 1111: 1101: 1096: 1092: 1090: 1080: 1076: 1064: 1060: 1052: 1048: 1044: 1042: 1033: 1031: 1026: 1022: 1018: 1014: 1010: 1004: 999: 996:Master Break 995: 989: 985: 981: 970: 966: 955:Repton Mania 954: 950: 946: 938: 931:Commodore 64 926: 906: 904: 893: 885: 881: 877: 873: 870:Scott Joplin 863: 849: 845: 843: 833: 829: 825: 821: 817: 813: 811: 806: 799: 795: 791: 787: 782: 781:game called 766: 764: 759: 752: 750: 744: 738: 732: 726: 722: 715: 709: 704: 703: 698: 691: 687: 683: 679: 675: 671: 670: 664: 660: 659: 654: 647: 643: 639: 635: 630: 628: 623: 619: 617: 612: 605: 601: 597: 593: 589: 580: 577: 564: 555: 548: 533: 526: 511: 486: 479: 454: 444: 434: 424: 364: 345:Repton Mania 344: 334: 327: 317: 310: 300: 290: 286: 266: 263:Boulder Dash 262: 258:Boulder Dash 256: 254: 249: 245: 241: 229: 225: 204: 203: 202: 140:Commodore 64 117:Publisher(s) 108: 102: 96: 90: 84: 78: 72: 67:Developer(s) 1857:Linux games 1685:Spellbinder 1566:video games 1122:Derivatives 1118:covertape. 1108:ZX Spectrum 1051:(2004) and 943:ZX Spectrum 935:Amstrad CPC 921:computers. 872:intermezzo 686:(1987) and 445:PC Repton 3 435:PC Repton 2 425:PC Repton 1 148:ZX Spectrum 128:Platform(s) 71:Tim Tyler ( 1796:Categories 1766:Perplexity 1629:Ravenskull 1353:2015-02-27 1320:2015-02-27 1231:References 1221:Mole Miner 1205:Mole Miner 1155:Ravenskull 1073:iPod Touch 1000:Arcpinball 862:programme 711:Acorn User 238:iPod Touch 210:video game 188:iPod Touch 144:Archimedes 1832:IOS games 1780:Citadel 2 1773:Hyperball 1710:Conqueror 1695:1988–1993 1615:Galaforce 1594:Deathstar 1580:Overdrive 1572:1984–1987 1081:iRepton 1 1077:iRepton 3 911:BBC Micro 865:Pot Black 786:previous 585:passwords 214:BBC Micro 164:Series 60 132:BBC Micro 1759:Ricochet 1717:Pipeline 1480:(7): 49. 1461:(7): 57. 1194:Repton 2 1161:Pipeline 1053:Repton 3 1049:Repton 2 1047:(2003), 1045:Repton 1 1034:Repton 3 1027:Repton 3 1019:Repton 3 1015:Repton 2 982:Repton 2 971:Repton 3 967:Repton 3 963:Alligata 959:Superior 951:Repton 2 927:Repton 3 882:Repton 3 878:Repton 2 834:Repton 3 826:Repton 4 814:Repton 4 779:Atari ST 733:Repton 4 727:Repton 3 692:Repton 3 682:(1987), 676:Repton 3 672:Repton 3 665:Repton 3 661:Repton 3 655:Repton 3 648:Repton 2 644:Repton 2 636:Repton 2 631:Repton 2 624:Repton 2 620:Repton 2 613:Repton 2 301:Repton 3 291:Repton 2 232:for the 226:Repton 2 184:Sony PSP 79:Repton 3 55:Genre(s) 1745:Camelot 1636:Syncron 1601:Citadel 1437:Riptoff 1414:KRepton 1209:Android 1183:Repton' 1171:called 1169:type-in 1138:Clogger 1128:Repton' 1126:Due to 1112:Riptoff 1110:called 1065:iRepton 1007:RISC OS 860:snooker 745:Trakker 480:iRepton 230:iRepton 196:Android 156:Windows 152:Risc PC 1703:Spycat 1671:Elixir 1608:Thrust 1587:Repton 1474:Beebug 1455:Beebug 1225:Repton 1217:Repton 1213:Ripton 1177:BEEBUG 1142:Repton 1093:Ripton 1087:Clones 1069:iPhone 1011:Repton 975:32-bit 947:Repton 939:Repton 907:Repton 894:Repton 868:. The 846:Repton 788:Repton 716:Reptol 640:Repton 594:Repton 590:Repton 581:Repton 565:Repton 287:Repton 267:Repton 234:iPhone 205:Repton 176:MS-DOS 60:Puzzle 40:Repton 1738:Exile 1664:Zarch 1503:Rockz 1038:Linux 991:Zarch 919:8-bit 901:Ports 854:, by 840:Music 775:Amiga 739:Robbo 208:is a 168:Linux 160:Nokia 1752:Qwak 1196:and 1190:Java 1158:and 1136:and 1017:and 998:and 949:and 945:and 933:and 913:and 905:The 604:and 545:2018 540:2017 523:2016 518:2015 508:2014 503:2013 498:2012 493:2011 476:2010 471:2009 466:2008 461:2007 451:2006 441:2005 431:2004 421:2003 416:2002 411:2001 406:2000 401:1999 396:1998 391:1997 386:1996 381:1995 376:1994 371:1993 361:1992 356:1991 351:1990 341:1989 324:1988 307:1987 297:1986 283:1985 248:and 216:and 1440:at 848:is 192:iOS 172:KDE 1798:: 1478:10 1476:. 1457:. 1395:. 1341:. 1337:. 1308:. 1304:. 1271:^ 1239:^ 1200:. 1104:PD 1071:/ 1040:. 1013:, 994:, 694:. 608:. 600:, 289:, 265:, 244:, 236:/ 194:, 182:, 178:, 174:, 170:/ 166:, 162:, 158:, 154:, 150:, 146:, 142:, 138:, 134:, 1556:e 1549:t 1542:v 1459:5 1356:. 1343:4 1323:. 1310:3 1148:/ 961:/ 777:/ 729:. 111:) 105:) 99:) 93:) 87:) 81:) 75:) 31:. 20:)

Index

Repton (computer game)
Repton (1983 video game)

Genre(s)
Puzzle
Developer(s)
Publisher(s)
Superior Software
BBC Micro
Acorn Electron
Commodore 64
Archimedes
ZX Spectrum
Risc PC
Windows
Nokia
Series 60
Linux
KDE
MS-DOS
Game Boy Advance
Sony PSP
iPod Touch
iOS
Android
video game
BBC Micro
Acorn Electron
Superior Software
iPhone

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