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Sid Meier's Pirates!

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devoid of influence but that of Spain, while 1680 (the latest choice) provides a mature Caribbean with many non-Spanish colonies and an overall higher degree of activity in the region. The other choices include 1600, 1620, 1640, and 1660, with the progressive effect of reducing Spanish dominance in favor of the other nations, while increasing seafaring traffic. Ship designs are also era-dependent, with some types of ships appearing more frequently in certain eras and less in others, and certain ship types being used near-exclusively by certain nations.
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generally benefits from periods of war between two or more countries, because any aggression towards a country's ships or cities, which occurs often if not specifically avoided, will gain recognition with its enemies, prompting them to bestow the player with land, titles, and other benefits. During peacetime, the player can only benefit from the capture of pirates on the high seas, which is seen as favorable by all nations, but is a rare occurrence.
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The era of play is one of the choices given to a player at game-start. Different eras provide a different challenge, as political and economic power shifts between the four fledgling European empires. Choosing 1560 (the earliest choice) as the starting year places the player in the Caribbean almost
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The most important random factor in the game lies in the diplomatic relations between the four nations laying claim to the Caribbean. Relations may differ greatly from game to game, and can shift in an instant, creating and removing opportunities, possibly even for long periods of time. The player
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With five successful years behind him, Microprose considered star designer Sid Meier a selling point and chose to put his name on the box of his next game, despite a shift away from combat simulators he had become known for. According to Stealey, the idea to add Meier's name came after meeting
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sections, tactical ability during the land and sea combat phases, and strategic thinking, for everything from choosing a wife to deciding when to divide up the plunder. Moreover, each game is likely to take a different course, as most events in the game are random, including the economic and
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many of the most important factors which affect player decisions are randomized at the beginning of the game and continue to shift during gameplay. This not only creates a new experience each time the game is played, but also requires the player to remain flexible, and be ready to exploit
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with multiple countries and may turn to piracy at any time. Gameplay is open-ended; the player may choose to attack enemy ships or towns, hunt pirates, seek buried treasure, rescue long-lost family members, or even avoid violence altogether and seek to increase their wealth through
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Cities are also dynamic, with statistics like wealth and population fluctuating constantly. The player can access any city's statistics. Knowing the statistics of a city helps the player plan ahead, especially with regards to trading or any desire to raid or conquer cities.
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in 1994 with enhanced CD audio tracks. Sun sighting was not present in this version, and there were no special items. The game added several new features, such as extra missions assigned to the player by governors. The MS-DOS version includes VGA graphics, a
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sported both disk and manual copy protections. Users were asked the time at which various treasure ships were arriving at the port. If the time was wrong, the game would continue, but at a much higher difficulty level that would frustrate most people.
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possibilities when they occur. Changes happen whenever time passes and they are unrelated to player actions. In fact, in this game in the series, random events do not have any graphical representation, and the player can do nothing to prevent them.
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was actually inspired by a technological trick" when "one of our programmers came up with a cool trick where we could create images, pieces of art, by packing them into a font. And that allowed us to very quickly bring in new pictures".
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five stars out of five in a 1990 survey of historical strategy and war games, and four stars in a 1993 survey of pre 20th-century strategy games, calling it "a genre breakthrough, this is a fascinating simulation of the Age of Piracy".
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was designed more around your fantasy of pirates than the actual reality. That allowed you to bring in all the stuff from the movies, whatever you had read, whatever was in your imagination".
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said that " Hendrick seemed to have helped supply the indefinable quality of fun and purpose that fills Pirates!. It’s not just a game of battles, plunder, and divvying up the loot."
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readers' "All-Time Favorites". In 1996, the magazine ranked it as the 18th best video game of all time, noting that the Amiga version was by far the best by then. In 2004, readers of
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in May 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle
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was a groundbreaking game in its era. Its puzzles appealed more to female gamers than previous products from MicroProse, a company known for military simulations like
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the 84th top retro game, with the staff noting that "people still play the original version, even though Sid Meier himself produced later versions". In 2005,
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political systems, and early in the game, these can greatly affect future strategic options. In the course of the game a player may try to
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set themselves a variety of ambitious goals and succeeded on every count". The magazine concluded that the game "is a real treasure".
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in the PC version. The player is free to sail to any part of the above-mentioned lands, stopped by an invisible barrier southeast of
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5. Pirates! - Gry, które zabrały nam dzieciństwo - najbardziej uzależniające produkcje sprzed lat - Imperium gier
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in 1987 praised the detailed gameplay with arcade and strategic aspects, stating that "the designers of
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to its Hall of Fame for games readers rated highly over time, with a score of 9.7 out of 12, and
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was released in April 2012, published by 2K Games. In addition, the game was ported over to the
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purchased the rights to the game and began digitally publishing it through its Retroism brand.
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led it to be the spiritual predecessor of countless others since, both by Sid Meier himself (
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scheme requiring the player to identify the flag of a pirate ship sighted on the horizon.
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was not intended to provide an authentic, true-to-life recreation of historical piracy: "
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ranked it as the fifth most addictive classic game "that stole our childhood". In 2006,
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seemed misleadingly easy, with players discovering non-obvious nuances to the gameplay.
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Brooks, M. Evan (November 1987). "Titans of the Computer Gaming World / MicroProse".
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rated it as the sixth greatest video game of all time. In 2011, Polish web portal
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remake, with minor improvements and better graphics, was released in 1993. An
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wanted to create a role-playing adventure game, but Meier's business partner
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was understandable because "the game is so good that even people who drive
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In the Mac version, graphics like terrain are painted with special glyphs.
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Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64
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This article is about the 1987 video game. For the 2004 remake, see
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gave it the Compute! Choice Award for Historical Game. In 1990
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Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988).
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noted excellent manual, educational and historical aspects.
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received the tenth-highest number of votes in a survey of
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The IBM PC version was originally released in 1987 as a
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won many awards at the time of its release, including
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was skeptical of producing non-vehicle simulations.
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In early 1986, Meier and fellow MicroProse designer
1782:"An Annotated Listing of Pre-20th Century Wargames" 450:is the introduction of a dynamic playing field. In 2131:"Sid Meier's Pirates! Finally Sails to the iPhone" 1811:The Australian Commodore and Amiga Review, page 34 1631: 1629: 1517: 1486:"Computer Strategy and Wargames: Pre-20th Century" 332:, all the way north to just northeast of Bermuda. 2014:. Vol. 12, no. 1 #126. pp. 171–172 1334:""Sid Meier: The Father of Civilization". Kotaku" 1158:in 2008. Mobile versions were later released for 503:, and a subplot involving religion and nobility. 2252: 1239: 1779: 1626: 1483: 1479: 1477: 1302: 1668: 1298: 1296: 1264: 1235: 1233: 1025:, who was impressed with graphics and sounds. 921:s "Action Game of the Year" for 1988, and two 1931: 1875: 1662: 1569: 1773: 1741: 1513: 1511: 1474: 1225:, out next month, will bring the past alive. 1094:in 1993. It was also released on CD for the 816: 748: 710: 672: 634: 278:. The game is a simulation of the life of a 2461:Video games set in the Golden Age of Piracy 2157:"Sid Meiers Pirates! - Windows Phone - IGN" 2070: 1570:Nigel; Liz; Colin (July 1988). "Pirates!". 1425:"Sid Meier's Pirates! (1987) release dates" 1293: 1230: 439:, but must be fortunate enough to have the 374:authorizing service as a privateer for the 2386:Video games developed in the United States 2052:"Sid Meier's Pirates! Gold Plus (Classic)" 1815: 1635: 1563: 961:might consider stealing it". He said that 435:in order to run down a smaller and faster 39: 1901: 1845: 1705:. No. 41. November 1987. p. 20. 1689: 1555:King, Steve (December 1990). "Pirates!". 1508: 936:The Australian Commodore and Amiga Review 2149: 2128: 2122: 2000: 409: 2311:Games commercially released with DOSBox 1909:"CGW Readers Select All-Time Favorites" 1548: 1443: 1352: 1311: 1270: 446:One of the most innovative features of 418:The game tests a wide range of skills: 2253: 1402: 1373: 1201: 582:(1991). The NES port was developed by 21:Sid Meier's Pirates! (2004 video game) 1578: 351:, was released in 2004. Versions for 2456:Video games set in the United States 2104:"Feral Interactive: Rome: Total War" 2044: 1919:from the original on 3 December 2013 1821: 1554: 1536:from the original on 29 January 2017 1496:from the original on 24 October 2020 1340:from the original on 25 January 2018 1252:from the original on 3 December 2013 2341:Nintendo Entertainment System games 1709: 1650:from the original on 16 August 2016 1596:from the original on 9 October 2016 1431:from the original on 8 October 2017 1390:from the original on 1 October 2017 1374:Dredge, Stuart (27 February 2015). 1359:"Tell Us Something We Don't Know". 1281:from the original on 4 January 2024 608: 13: 2436:Video games set in Central America 2137:from the original on 21 April 2012 2129:Calimlim, Aldrin (20 April 2012). 1729:from the original on 18 April 2021 1449: 892:said that although reminiscent of 518:Meier in his interview said that " 324:, and all Caribbean islands, plus 14: 2482: 2391:Video games scored by Jeff Briggs 2361:Video games designed by Sid Meier 2211: 2195:from the original on 3 March 2016 2110:from the original on 6 March 2012 1949:from the original on 8 April 2016 1945:. November 1996. pp. 64–80. 1240:Schick, Lawrence (January 1990). 1118:published in 2004, also entitled 818: 750: 712: 674: 636: 2451:Video games set in South America 2431:Video games set in the Caribbean 1883:"The 189 Compute! Choice Awards" 1863:from the original on 10 May 2013 1792:from the original on 2 July 2014 1484:Brooks, M. Evan (October 1990). 1166:(2011). A version for the Apple 1066:success resulted in the similar 837: 832: 827: 822: 817: 769: 764: 759: 754: 749: 731: 726: 721: 716: 711: 693: 688: 683: 678: 673: 655: 650: 645: 640: 635: 2171: 2096: 2084:from the original on 5 May 2015 2058:from the original on 4 May 2015 2030: 1994: 1972: 1961: 1804: 1669:Ferrell, Keith (October 1987). 1608: 1452:"Sid Meier's Pirates! - Review" 1417: 1271:Harbron, Robin (28 June 2021). 1367: 1326: 1318:"Classic Moments - Pirates!". 1195: 1086:compatible operating systems, 474: 304:(namely the northern coast of 1: 1780:Brooks, M. Evan (June 1993). 1636:Sebatianos (1 October 2006). 1202:Walker, John (5 April 1987). 1188: 580:Nintendo Entertainment System 497:Pirates of the Spanish Main!! 2421:Video games set in the 1680s 2416:Video games set in the 1660s 2411:Video games set in the 1640s 2406:Video games set in the 1620s 2401:Video games set in the 1600s 2396:Video games set in the 1560s 1939:"150 Best Games of All Time" 1915:. January 1990. p. 64. 1725:. October 1988. p. 54. 604: 370:game. The player receives a 7: 1152:Sid Meier's Pirates! Mobile 953:use of an unusually strict 358: 300:playing field includes the 10: 2487: 2441:Video games set in Florida 2426:Video games set in Bermuda 1889:. January 1989. p. 24 1409:"The Making of Pirates!". 1040: 18: 2446:Video games set in Mexico 2366:Single-player video games 2038:"Jeux & stratégie 51" 1055: 621: 618: 466:The original versions of 355:have also been released. 241: 225: 178: 113: 103: 93: 81: 59: 47: 38: 33: 2235:Sid Meier's Pirates! 2227:Sid Meier's Pirates! 2011:Asimov's Science Fiction 1984:22 February 2013 at the 1859:. May 1989. p. 56. 1697:"Christmas Buyers Guide" 1078:remake was released for 1034:Asimov's Science Fiction 895:The Seven Cities of Gold 537: 1520:"The Role of Computers" 2381:Trade simulation games 2346:Open-world video games 2078:"Sid Meier's Pirates!" 1749:"1987 List of Winners" 1021:s Sebatianos reviewed 554:(1987), then later to 550:version, first to the 415: 388:French colonial empire 276:simulation video games 2351:Origins Award winners 1943:Computer Gaming World 1913:Computer Gaming World 1857:Computer Gaming World 1786:Computer Gaming World 1722:Computer Gaming World 1702:Computer Gaming World 1646:. Abovo Media Group. 1572:Amstrad Computer User 1490:Computer Gaming World 1305:Computer Gaming World 1246:Computer Gaming World 988:Computer Gaming World 970:Computer Gaming World 927:Computer Gaming World 916:Computer Gaming World 889:Computer Gaming World 781:Amstrad Computer User 667:Computer Gaming World 491:is mostly written in 420:hand-eye coordination 413: 194:CPC, Apple II, IBM PC 2371:Strategy video games 2296:Classic Mac OS games 2245:Box and manual scans 2002:Costello, Matthew J. 1121:Sid Meier's Pirates! 1069:Sword of the Samurai 1048:Jeux & Stratégie 542:The game was widely 366:is a single-player, 348:Sid Meier's Pirates! 255:Sid Meier's Pirates! 34:Sid Meier's Pirates! 2471:Windows Phone games 2219:Sid Meier's Pirates 1853:"Game Rating Chart" 1638:"Download Pirates!" 1622:(32): 45. May 1988. 1462:on 15 November 2014 1322:(132): 30–31. 2014. 1162:(2010) and Apple's 1124:, was released for 1029:Matthew J. Costello 874:) and many others. 615: 2356:Sega Genesis games 2301:Commodore 64 games 1450:Sutyak, Jonathan. 1413:(38): 58–61. 2007. 879:Compute!'s Gazette 613: 556:IBM PC compatibles 546:from the original 526:Meier admits that 416: 384:Kingdom of England 2336:NEC PC-9801 games 2331:NEC PC-8801 games 2326:Naval video games 2276:Amstrad CPC games 1823:Card, Orson Scott 1761:on 5 January 2008 1675:Compute's Gazette 1592:: 45. July 1990. 1178:on 9 April 2012. 1154:was developed by 1126:Microsoft Windows 855:F-15 Strike Eagle 846: 845: 595:self-booting disk 586:and published by 314:Yucatán Peninsula 270:and published by 251: 250: 2478: 2321:MicroProse games 2286:Apple IIGS games 2271:Amiga CD32 games 2261:1987 video games 2205: 2204: 2202: 2200: 2194: 2188:. 22 July 2013. 2183: 2175: 2169: 2168: 2166: 2164: 2153: 2147: 2146: 2144: 2142: 2126: 2120: 2119: 2117: 2115: 2100: 2094: 2093: 2091: 2089: 2074: 2068: 2067: 2065: 2063: 2048: 2042: 2041: 2034: 2028: 2027: 2024:Internet Archive 2021: 2019: 2004:(January 1988). 1998: 1992: 1991: 1976: 1970: 1965: 1959: 1958: 1956: 1954: 1935: 1929: 1928: 1926: 1924: 1905: 1899: 1898: 1896: 1894: 1879: 1873: 1872: 1870: 1868: 1849: 1843: 1842: 1840: 1838: 1819: 1813: 1808: 1802: 1801: 1799: 1797: 1777: 1771: 1770: 1768: 1766: 1745: 1739: 1738: 1736: 1734: 1713: 1707: 1706: 1693: 1687: 1686: 1684: 1682: 1677:. pp. 59–60 1666: 1660: 1659: 1657: 1655: 1633: 1624: 1623: 1612: 1606: 1605: 1603: 1601: 1582: 1576: 1575: 1567: 1561: 1560: 1552: 1546: 1545: 1543: 1541: 1535: 1524: 1515: 1506: 1505: 1503: 1501: 1481: 1472: 1471: 1469: 1467: 1458:. 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Gold 1071: 1070: 1062: 1050: 1049: 1045: 1044: 1038: 1036: 1035: 1030: 1026: 1024: 1017: 1016: 1011: 1007: 1003: 999: 995: 994: 989: 985: 981: 980: 975: 971: 966: 964: 960: 956: 949: 946:in 1989 that 945: 941: 937: 932: 928: 924: 917: 913: 909: 908: 903: 902: 897: 896: 891: 890: 885: 881: 880: 875: 873: 872: 867: 866: 861: 857: 856: 851: 815: 813: 810: 809: 805: 803: 800: 799: 795: 793: 790: 789: 785: 783: 782: 778: 777: 747: 745: 744: 740: 739: 709: 707: 706: 702: 701: 671: 669: 668: 664: 663: 633: 631: 630: 626: 625: 617: 614:Review scores 602: 600: 596: 591: 589: 585: 581: 577: 573: 569: 565: 561: 557: 553: 549: 545: 535: 533: 529: 524: 521: 516: 510: 504: 502: 501:fleet actions 498: 494: 490: 486: 482: 472: 469: 464: 460: 456: 453: 449: 444: 442: 438: 434: 430: 425: 421: 412: 408: 404: 402: 397: 393: 389: 385: 381: 377: 373: 369: 365: 356: 354: 350: 349: 345:, also named 344: 340: 339: 338:Pirates! 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Steam. 2054:. Valve. 1643:Abandonia 1574:(44): 53. 1181:In 2013, 1088:Macintosh 1015:Abandonia 968:In 1989, 942:wrote in 812:Abandonia 610:Reception 605:Reception 564:Macintosh 392:Caribbean 386:, or the 294:Caribbean 284:privateer 264:Sid Meier 186:May 1987: 95:Artist(s) 88:Sid Meier 2190:Archived 2141:21 April 2135:Archived 2108:Archived 2082:Archived 2056:Archived 2006:"Gaming" 1988:, WP.PL 1982:Archived 1953:25 March 1947:Archived 1917:Archived 1887:Compute! 1861:Archived 1831:Compute! 1790:Archived 1733:26 March 1727:Archived 1654:1 August 1648:Archived 1594:Archived 1557:Compute! 1540:5 August 1531:Archived 1494:Archived 1429:Archived 1388:Archived 1338:Archived 1279:Archived 1250:Archived 1138:Mac OS X 1134:Xbox 360 1061:Pirates! 1023:Pirates! 1012:website 998:Pirates! 984:Pirates! 979:Compute! 974:Pirates! 963:Pirates! 944:Compute! 931:Pirates! 912:Pirates! 884:Pirates! 860:Pirates! 850:Pirates! 743:Compute! 574:(1989), 572:Atari ST 570:(1988), 566:(1988), 562:(1988), 558:(1987), 552:Apple II 532:Pirates! 528:Pirates! 520:Pirates! 489:Pirates! 468:Pirates! 452:Pirates! 448:Pirates! 364:Pirates! 359:Gameplay 330:Trinidad 312:and the 298:Pirates! 290:Pirates! 266:for the 236:strategy 227:Genre(s) 206:Atari ST 142:Atari ST 132:Apple II 1681:3 March 1466:7 March 1456:Allgame 1223:Pirates 1216:4 April 1103:score, 1041:Reviews 948:Pirates 786:16,5/20 629:AllGame 437:pinnace 433:frigate 424:fencing 390:in the 326:Bermuda 322:Florida 242:Mode(s) 179:Release 1796:7 July 1527:Dragon 1394:1 June 1344:19 May 1168:iPhone 1144:, and 1090:, and 1072:. The 1056:Legacy 996:voted 972:named 959:55 mph 907:Dragon 705:Dragon 544:ported 382:, the 378:, the 296:. The 280:pirate 152:IBM PC 2193:(PDF) 2182:(PDF) 2159:. 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Index

Sid Meier's Pirates! (2004 video game)

Developer(s)
MicroProse
Publisher(s)
Ultra Games
Designer(s)
Sid Meier
Artist(s)
Composer(s)
Platform(s)
Amiga
Amstrad CPC
Apple II
Apple IIGS
Atari ST
Commodore 64
IBM PC
Mac
NES
PC-88
PC-98
Genre(s)
Action-adventure
strategy
Single-player
video game
Sid Meier
Commodore 64
MicroProse

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