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Skate 2

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397:"Team Film Challenges" that can be started from the cell phone, where players perform certain tricks in order to get sponsorships. The cell phone can be used to set "session markers", points where the player can teleport to quickly. Movable objects can be selected to be included in a session marker, resetting them to their initial position anytime the player teleports back to their session marker. The player has the ability to manually make their player "bail", or fall off their skateboard. While bailing, the player can rotate their character and make them move into four different positions. In the career mode, bailing enters the "Thrasher Hall of Meat" mode, where the player is tasked with damaging their character as much as possible. 281: 359:
among other features. The player completes challenges to progress through the career mode, such as racing against other skateboarders, doing photoshoots for magazines or entering trick competitions. Completing challenges rewards the player with money, which can be used to buy clothes and property such as skateparks, as well as bet on events. Completing enough challenge events also gains the player sponsorships from
335:. The player can also enter the "Create-a-Spot Editor", where they can create skating "spots" using a variety of ramps, rails and other objects. The player can skate on their own spots, and could also upload them to the "Create-a-Spot Browser", where they could set the spot's high score and challenge other players to download and beat it. A graphics creator also allowed players to create custom graphics on the 868: 839: 676: 647: 941: 936: 931: 926: 921: 863: 858: 853: 848: 834: 829: 824: 819: 773: 768: 763: 758: 753: 744: 739: 734: 729: 724: 671: 666: 661: 656: 642: 637: 632: 627: 327:
tricks at a time, which are then combined into a "sequence", scoring more points than individual tricks. Performing multiple sequences starts a timer, and performing sequences within the timer creates a "line", which scores more points than performing individual sequences. Once the line timer runs out, the points gained from the line are added to the player's score.
268:, leaving the city in ruins. The City Council and Chamber of Commerce have deemed skateboarding a crime and a corporation called "Mongocorp" have bought and rebuilt most of the city's property, skate-proofed everything and installed a private security force to prevent people from skating. Upon exiting prison, the player meets 393:, which can be used to access a list of contacts. Here, the player can request services such as pool draining, removal of caps from rails in an area or temporary security in Mongocorp zones. The player can also contact any professional skateboarders met in the career mode and challenge them to a "throwdown", a game of 452:. Scott Blackwood, the executive producer of the game, said that EA Black Box stayed true to the "authentic feel of the Flickit analog controls" but had given the player the ability to do "a lot more". The developers noted that areas of New New San Vanelona have more distinct architectural connections with 411:
s second single-player mode, "Freeskate", allows the player to skate around New San Vanelona freely as any character unlocked in the career mode. Freeskate mode also allows the player to control settings such as density of traffic and pedestrians, and whether Mongocorp zones are active. The game also
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is set in an open world, the game's challenges can be found in its different locations. A map can be accessed in the game's pause menu, displaying challenges and locations in New San Vanelona and allowing the player to teleport directly to them. Challenges can also be retried from the map. Outside of
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mode. In Party Play, two to four players can go against each other in one of three challenges. The game's online multiplayer mode allows multiple players to freeskate in a certain location together over the internet. Players can propose "freeskate activities", competitive or cooperative challenges
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In any of the game's modes, the player can save videos of their skater and edit the footage in the "replay editor", allowing different filters to be applied and speed of footage and the angle of the camera to be changed, among other things. This footage could be uploaded to "Skate.Reel", an online
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the game's environment. Certain areas in New San Vanelona are controlled by Mongocorp, called "Mongocorp zones". Security guards patrol in these areas, and if a Mongocorp security guard sees the player skateboarding in a Mongocorp zone or the player angers a civilian anywhere, they will be chased
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mode is the "career" mode. From the beginning of the career mode, the player can create their own custom character and have the ability to change their gender, hair colour and facial shape, as well as choose their clothes and accessories, customise their skateboard and change their skating style,
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is the "Flickit" control scheme, which requires the user to move the controller's right stick in certain patterns to perform tricks using the skateboarder's feet. Points gained from a trick are based on multiple factors, such as its height, length and complexity. The player can perform multiple
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website and download them in-game to display on shirts, boards and hats. These online features have since been discontinued. Various downloadable content packs have been released for the game, such as a "Filmer Pack" that added more replay editor options to the game.
204:, who is tasked with popularising skateboarding in the city again after devastating earthquakes, avoiding security guards hired by the company "Mongocorp" who have bought most of the city's property. Players create their own character and perform tricks such as 208:
and grabs to earn points. Tricks can be used to complete challenges, such as racing and trick contests, which earn the player money that can be used to buy clothes and property or bet on events. Up to four players can play against each other in the
1018:'s US review praised Black Box for building upon their winning formula and keeping the gameplay fun. They explained that while the presentation is good, the story seems weak at times and the graphics are not as sharp as they could be. In Japan, 383:
The player's character has the ability to jump off their skateboard and walk around, allowing them to traverse areas that are hard to skate on, such as stairs. While on foot, the player has the ability to grab onto objects such as ramps and
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and pull them around, allowing the player to skate on them in different areas. While on a skateboard, the player can also grab on to cars and be pulled around by them, called "skitching". The player have access to an in-game
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Due to its commercial success of the original game, EA planned to make it as a franchise, as was noted by former EA president Frank Gibeau, saying that the sales of the first game "greatly exceeded" his expectations.
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until they escape the area. The player can be knocked off their board by people they're chased by, and if a Mongocorp security guard catches the player in a Mongocorp zone, any removed caps in the area are replaced.
272:, a cameraman who films the player's character throughout the game and provides commentary. The player is tasked with rebuilding their skater's career and popularising skateboarding in New San Vanelona again. 421:
that can be played with other players, as well as invite friends to join their current game. A "ranked" mode allows players to play against each other in one of six different modes to win money and
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is set in the fictional city of New San Vanelona, where the player controls a skateboarder who has just been released from prison after being arrested 5 years ago in the first title in the series,
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than in the previous title of the series. EA Black Box and Electronic Arts promised a "seamless transition from offline to online" gameplay and a set of new competitive modes for the game.
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accomplishes the impossible task of making old gameplay feel fresh. They said that while some new tricks were added, the game built upon the original and improved its formula.
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Set in the fictional city of New San Vanelona, the single-player career mode follows a skateboarder released from jail five years after being arrested in the first game,
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mode allows players to connect to games over the internet and take part in various competitive or cooperative activities.
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gave the Xbox 360 version a score of one seven, two eights, and one seven for a total of 30 out of 40.
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or shoe companies, providing the player with free gear, entry to more competitions and extra money.
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said that the new content was welcomed but the walking and moving objects were clumsy at best.
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received "generally favorable" reviews from critics on both platforms according to
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service where players could view and rate other user created videos made in
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said the game had good control but will be too hard for casual gamers.
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gave it a score of all four eights for a total of 32 out of 40, while
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Level/area: Freeskate menu. 1305: 1206: 1204: 1202: 1200: 1198: 918: 750: 721: 2478: 2158: 2050: 2048: 1196: 1194: 1192: 1190: 1188: 1186: 1184: 1182: 1180: 1178: 322:, grinds and grabs. A feature returning from 1954: 1952: 1840: 1383: 1381: 1379: 1377: 845: 816: 653: 624: 1831: 1686: 1678:: CS1 maint: numeric names: authors list ( 2485: 2471: 2298:Academy of Interactive Arts & Sciences 2266:. PlayStation Universe. January 28, 2009. 2045: 1841:Vasconcellos, Eduardo (January 22, 2009). 1736:"Skate 2: A Sequel Of A Different Caliber" 1706:. No. 198. p. 93. Archived from 1695: 1175: 1037:Academy of Interactive Arts & Sciences 1033:13th Annual Interactive Achievement Awards 539: 499: 288:showing the player character performing a 27: 2614:Video games with stereoscopic 3D graphics 2574:Multiplayer and single-player video games 2382: 1958: 1949: 1645: 1614: 1374: 1280: 2322: 1490: 1438:Skate 2 PlayStation 3 Instruction Manual 1421: 1153: 279: 2421:from the original on September 18, 2016 1819:from the original on September 30, 2015 1660:from the original on September 25, 2016 1555:"Skate 2: Welcome Back to San Vanelona" 1521: 1491:Sinclair, Brendan (February 12, 2008). 1318: 1281:Goldstein, Hilary (February 18, 2009). 1243: 1045:Outstanding Achievement in Sound Design 2546: 2413:Bakker, Raymond (September 16, 2016). 2412: 2383:Yin-Poole, Wesley (January 28, 2016). 2270:from the original on September 6, 2017 2244:from the original on September 6, 2017 2214:from the original on November 21, 2023 2181:from the original on November 21, 2023 2094:. 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March 2009. p. 68. 2002:from the original on September 5, 2017 1971:from the original on September 6, 2017 1928: 1901: 1853:from the original on September 6, 2015 1773: 1733: 1596:from the original on September 5, 2017 1503:from the original on November 21, 2023 1453: 1331:from the original on September 5, 2017 1262:from the original on September 5, 2017 471:was released for the Xbox 360 via the 2466: 2355: 2323:Robinson, Andy (September 15, 2009). 2304:from the original on 19 November 2023 2131: 2054: 1937:from the original on January 31, 2009 1910:from the original on February 6, 2009 1806: 1615:Goldstein, Hilary (January 7, 2009). 1583: 1552: 1387: 1349: 1116: 1049:Outstanding Achievement in Soundtrack 536: 496: 438:was officially unveiled in May 2008. 2356:Wicks, Bradley (February 15, 2016). 2104: 2020: 1989: 1959:Gerstmann, Jeff (January 26, 2009). 1902:Romano, Natalie (February 3, 2009). 1400:from the original on August 20, 2016 1362:from the original on August 20, 2016 1319:Calvert, Justin (January 20, 2009). 1293:from the original on August 20, 2016 2169:"Skate 2 for PlayStation 3 Reviews" 2146:from the original on April 24, 2012 1929:Hopper, Steven (January 22, 2009). 1648:"Destructoid review: Skate 2 (PS3)" 1627:from the original on March 25, 2016 1584:Roper, Chris (September 11, 2008). 1565:from the original on March 25, 2016 1440:. Electronic Arts. 2009. p. 7. 1213:Skate 2 Xbox 360 Instruction Manual 920: 752: 723: 486: 13: 2091:PlayStation: The Official Magazine 2055:Korda, Martin (January 20, 2009). 1879:. January 25, 2009. Archived from 1534:from the original on March 6, 2016 1454:Parkin, Simon (January 23, 2009). 913:PlayStation: The Official Magazine 475:and for the PlayStation 3 via the 14: 2630: 2437: 2132:Jones, Scott (January 26, 2009). 1807:Morse, Blake (January 22, 2009). 1472:from the original on May 25, 2015 1388:Roper, Chris (January 19, 2009). 1244:McInnis, Shaun (August 4, 2008). 1135:from the original on May 25, 2015 847: 818: 655: 626: 400: 284:A screenshot from a challenge in 193:and the third installment in the 2492: 1734:Reiner, Andrew (February 2009). 1350:Roper, Chris (October 3, 2008). 939: 934: 929: 924: 919: 866: 861: 856: 851: 846: 837: 832: 827: 822: 817: 771: 766: 761: 756: 751: 742: 737: 732: 727: 722: 674: 669: 664: 659: 654: 645: 640: 635: 630: 625: 2609:Video games developed in Canada 2406: 2395:from the original on 2016-06-16 2376: 2349: 2316: 2282: 2256: 2226: 2125: 2098: 2081: 2014: 1983: 1922: 1895: 1865: 1800: 1639: 1608: 1577: 1553:Roper, Chris (August 1, 2008). 1546: 1515: 1493:"New Burnout, Skate on the way" 1484: 1430: 1226:from the original on 2016-03-04 1117:Roper, Chris (August 4, 2008). 1099:from the original on 2021-11-30 2360:. Pixel Dynamo. Archived from 2204:"Skate 2 for Xbox 360 Reviews" 2021:Shea, Cam (January 19, 2009). 1990:Shea, Cam (January 19, 2009). 1774:Barton, Heather (March 2009). 1646:8BitBrian (January 26, 2009). 1522:Brudvig, Erik (May 12, 2008). 1343: 1274: 1237: 1147: 1110: 1081: 428: 343: 310:environment and played from a 1: 2105:Alan, Chad (March 19, 2009). 1352:"Skate 2 Updated Impressions" 1074: 187:. It is the sequel to 2007's 2029:. Ziff Davis. Archived from 1784:. p. 79. Archived from 1696:Edge staff (February 2009). 482: 7: 2107:"Skate 2 (Xbox 360) Review" 462:Vancouver, British Columbia 416:mode, "Party Play", and an 375:challenges, the player can 275: 10: 2635: 2569:Extreme sports video games 2109:. 411Mania. Archived from 2023:"Skate 2 AU Review (X360)" 1058: 248: 213:"party play" mode, and an 2599:Skateboarding video games 2503: 1992:"Skate 2 AU Review (PS3)" 1219:. Electronic Arts. 2009. 1054: 549: 544: 509: 504: 458:San Francisco, California 181:after the spin-off title 137: 125: 87: 71: 59: 47: 35: 26: 21: 2579:Multiplayer online games 2330:Computer and Video Games 1931:"Skate 2 - 360 - Review" 1904:"Skate 2 - PS3 - Review" 1246:"Skate 2 First Hands-On" 1165:. Level/area: Slappy's. 312:third person perspective 226:, released in May 2010. 1809:"Skate 2 Review (X360)" 1617:"Skate 2 Demo Hands-On" 1524:"Skate 2 Made Official" 243:backwards compatibility 2584:Open-world video games 2062:Official Xbox Magazine 1873:"Skate 2 Review (PS3)" 1283:"Skate 2 DLC Hands-On" 995:Official Xbox Magazine 897:Official Xbox Magazine 293: 233:was made playable for 2564:Electronic Arts games 1586:"New Skate 2 Details" 473:Xbox Live Marketplace 283: 2364:on February 16, 2016 2337:on December 11, 2014 2325:"EA unveils Skate 3" 2240:. February 4, 2009. 1788:on February 24, 2009 1752:on September 5, 2017 1746:The GameStop Network 1095:. 15 November 2021. 2589:PlayStation 3 games 2210:. CBS Interactive. 2177:. CBS Interactive. 2088:"Review: Skate 2". 2069:on January 22, 2009 2033:on January 21, 2009 1883:on November 9, 2009 1710:on January 23, 2009 1499:. CBS Interactive. 1327:. CBS Interactive. 533: 493: 220:It was followed by 2604:Video game sequels 2559:EA Black Box games 1843:"GameSpy: Skate 2" 1119:"Skate 2 Hands-on" 531: 491: 418:online multiplayer 294: 229:In November 2021, 215:online multiplayer 2541: 2540: 2113:on March 24, 2009 1698:"Review: Skate 2" 985:review aggregator 977: 976: 529: 528: 477:PlayStation Store 448:and published by 444:was developed by 423:experience points 414:local multiplayer 290:nose manual trick 241:consoles through 211:local multiplayer 169:and published by 151: 150: 2626: 2554:2009 video games 2487: 2480: 2473: 2464: 2463: 2447:official website 2431: 2430: 2428: 2426: 2410: 2404: 2403: 2401: 2400: 2380: 2374: 2373: 2371: 2369: 2353: 2347: 2346: 2344: 2342: 2333:. 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Zero Lives. 2405: 2375: 2348: 2315: 2281: 2255: 2225: 2192: 2157: 2124: 2097: 2080: 2044: 2013: 1998:. Ziff Davis. 1982: 1948: 1921: 1894: 1864: 1830: 1799: 1763: 1721: 1685: 1638: 1623:. Ziff Davis. 1607: 1592:. Ziff Davis. 1576: 1561:. Ziff Davis. 1545: 1530:. Ziff Davis. 1514: 1483: 1443: 1429: 1422:EA Black Box. 1411: 1396:. Ziff Davis. 1373: 1358:. Ziff Davis. 1342: 1304: 1289:. 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Club 2135: 2128: 2112: 2108: 2101: 2093: 2092: 2084: 2068: 2064: 2063: 2058: 2051: 2049: 2032: 2028: 2024: 2017: 2001: 1997: 1993: 1986: 1970: 1966: 1962: 1955: 1953: 1936: 1932: 1925: 1909: 1905: 1898: 1882: 1878: 1874: 1868: 1852: 1848: 1844: 1837: 1835: 1818: 1814: 1810: 1803: 1787: 1783: 1782: 1777: 1770: 1768: 1751: 1747: 1743: 1742: 1741:Game Informer 1737: 1730: 1728: 1726: 1709: 1705: 1704: 1699: 1692: 1690: 1681: 1675: 1659: 1655: 1654: 1649: 1642: 1626: 1622: 1618: 1611: 1595: 1591: 1587: 1580: 1564: 1560: 1556: 1549: 1533: 1529: 1525: 1518: 1502: 1498: 1494: 1487: 1471: 1467: 1466:Gamer Network 1463: 1462: 1457: 1450: 1448: 1439: 1433: 1425: 1418: 1416: 1399: 1395: 1391: 1384: 1382: 1380: 1378: 1361: 1357: 1353: 1346: 1330: 1326: 1322: 1315: 1313: 1311: 1309: 1292: 1288: 1284: 1277: 1261: 1257: 1253: 1252: 1247: 1240: 1222: 1215: 1214: 1207: 1205: 1203: 1201: 1199: 1197: 1195: 1193: 1191: 1189: 1187: 1185: 1183: 1181: 1179: 1171: 1169: 1168:Giovanni Reda 1164: 1160: 1156: 1150: 1134: 1130: 1126: 1125: 1120: 1113: 1098: 1094: 1090: 1084: 1080: 1072: 1070: 1069: 1062: 1052: 1050: 1046: 1042: 1038: 1034: 1029: 1027: 1023: 1022: 1017: 1013: 1009: 1007: 1003: 1002: 1001:Game Informer 997: 996: 991: 989: 986: 982: 972: 969: 967: 966: 965:The A.V. 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Index


Developer(s)
EA Black Box
Publisher(s)
Electronic Arts
Skate
Platform(s)
PlayStation 3
Xbox 360
NA
AU
EU
Genre(s)
Sports
Single-player
multiplayer
skateboarding
video game
EA Black Box
Electronic Arts
PlayStation 3
Xbox 360
Skate It
Skate
ollies
local multiplayer
online multiplayer
Skate 3
Xbox One
Xbox Series X/S

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