Knowledge

St.GIGA

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Nintendo's five executive staff, and the withdrawal of all current and proposed programming plans by Nintendo, Kyocera, and "many content providers", that had been intended for launch in 2000; though Nintendo's 19.7% ownership portfolio remained intact. St.GIGA continued Satellaview broadcasts after this point; however, the company could only broadcast reruns of games previously transmitted as Nintendo had discontinued its supply of new original content as of March 1999. Facing economic difficulties again, St.GIGA discontinued its Satellaview broadcasts on 30 June 2000 in order to return focus to music broadcasts as had been done prior to the Nintendo deal.
161: 25: 1041:. Broadcasts continued until 1 October, when the company was forced to sell its licensing rights to World Independent Networks Japan Inc. (WINJ). WireBee immediately began bankruptcy procedures, and all recording instruments and 241 tapes of nature sounds were auctioned off at open market for a total divided sale price of ¥5 million. Discussions concerning Club COSMO's involvement under WINJ's oversight in a new reality show were circulated briefly at this time, however to date no such show has been produced. 475:
ran the Satellaview's servers until June 2000, leaving the video game industry entirely to focus on its radio stations and music licensing. After a significant downturn in its finances and nearing bankruptcy, St.GIGA merged with radio station provider WireBee in 2003 and was rebranded as Club Cosmo. In 2006, St.GIGA's content licensing rights were sold to World Independent Networks Japan (WINJ), which broadcast reruns of St.GIGA music until 2007.
152: 962:, St.GIGA also broadcast a wealth of information on talk shows and celebrity idols, including a variety show. Broadcast times were fitted to match the schedules of students, and the station's audience demographics shifted radically much to the disappointment of the station's former ambient music fans. Before long the station had ceased transmissions of all "Time & Tide" programs (those featuring 579:) was selected as an innovator in the field. Soon after accepting the position, Yokoi crafted a radical proposal for the station concept. The initial reaction at WOWOW was skeptical; however within a few months of traditional satellite radio broadcasts, Yokoi's concept was given probationary adoption, and Yokoi was subsequently given full discretion to shape the company's future. 988:
Carrying a "cumulative debt of 8.8 billion yen" as of March 1998, a Reuters report on 21 August 1998 indicated St.GIGA's rejection of Nintendo's debt management proposal as well as the broadcaster's failure to apply for renewal of its governmental satellite license. This resulted in the withdrawal of
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that allowed games to be played through satellite broadcasts. Though the peripheral was successful, St.GIGA's financial state and inability to secure a proper broadcast license dissolved the relationship between the two companies, with Nintendo ceasing production of new content in March 1999. St.GIGA
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broadcasts) over analog broadcasting frequency bands that were shared with its parent, the satellite broadcasting company WOWOW. Highly artistic and experimental, the St.GIGA sound became extremely popular within certain segments of the population, and the station was recognized for its innovative
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method where songs of one genre would gradually flow into and intersperse with the songs from the prior genre until the new genre became predominant. The intent, according to Yokoi was to allow the listener to relax in a wave of sound "like a baby sleeps in the womb." "Tide of Sounds" broadcasts
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In 2006, WINJ began broadcasting reruns of St.GIGA's original "Tide of Sound" and "Time & Tide" broadcasts during a 2–4 p.m. time slot; however, on 1 November of the same year, these broadcasts were suspended on the pretext of broadcasting equipment maintenance. The program was scheduled to
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St.GIGA is credited as being the world's first digital satellite radio station. The Satellaview has received praise for being ahead of its time, particularly for St.GIGA's method of distributing and broadcasting high-quality audio and recordings. Its music has also inspired other Japanese radio
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By 1994, St.GIGA's financial difficulties resulted in the cutting back of "Tide of Sound" broadcasts. The company's portion of the subscription-funded audio broadcasts were to be replaced under subcontract by an all new series of advertising-funded Satellite Data broadcasts, managed under the
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as the "Voice". Throughout the life span of "Tide of Sounds" broadcasts, the part of the "Voice" would be played by a number of notable Japanese poets, including, among others, Ryo Michiko. "Voice" performances often consisted of all new poetry composed specifically for the show.
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broadcasting time, and because the broadcast game data have never been rereleased by Nintendo, these games have become extremely rare. The subculture of collectors and enthusiasts that has grown online have exerted much effort engaged in electronic
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St. Giga and other satellite radio broadcasters found it hard to attract paying subscribers as Japan's recession made consumer reluctant to invest in the expensive antennas and tuners needed to pick up satellite broadcasts.
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St.GIGA sold a variety of products ranging from program guides to "sound calendars" to fragrances. The company also released a number of CDs under St.GIGA's own label as well as a variety of foreign labels such as the
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Unlike St. Giga's regular programming, the new data service will feature paid advertising. Nintendo president Hiroshi Yamauchi that Nintendo expects to sell 2 million adapter/cassette packages a year.
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Broadcast between 11 March 1990 and 28 November 2007, St.GIGA has undergone a number of changes of both carrier satellite and broadcast band. The following is a condensed history of these changes:
873:, allowing players to download broadcast data. The resulting games were then stored on requisite specialized rewritable storage cartridges at an additional launch price of 14,000 yen ($ 143). 582:
In accordance with Yokoi's conception, St.GIGA's broadcasts initially followed no externally fixed (or artificial) timetable. Rather, they were based upon the cyclical motif of a 24-hour "
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Due to the rewritability of the cartridges, the fact that "SoundLink" broadcasts were not downloaded to the game cartridges but rather were streamed live during the noon–2 a.m.
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throughout the 24-hour broadcasting period. Under this innovative schedule, the station broadcast a variety of primarily ambient music programs including
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Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
1606: 1050: 1616: 1518: 1631: 1536: 565:" because the executives agreed that they knew nothing about music. In deciding whom to hire as director for the subsidiary, Hiroshi Yokoi 1621: 1417: 1163: 1131: 561:. The core management team made the executive decision to create a subsidiary named St.GIGA. The name was selected by a popular poll of " 1447: 1257: 1067: 919:. Additionally, a number of these broadcasts featured an updated version of St.GIGA's earlier "Tide of Sounds" "Voice," now called " 1591: 1095: 74: 1386: 909: 661:." Unlike most commercial-driven radio broadcasts, this was made possible for St.GIGA due to its reliance on a subscription 853:
peripheral created by Nintendo. This device bolts onto the underside of the Super Famicom in a manner similar to the later
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by extracting old data from heavily rewritten data cartridges in order to faithfully reproduce the games via emulation.
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Content in this edit is translated from the existing Japanese Knowledge article at ]; see its history for attribution.
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28 November 2007 – All affiliated broadcast bands are terminated and the satellite broadcast certificate is revoked.
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recording broadcasts and its nonstandard methodology. By 1994, St.GIGA was struggling financially due to Japan's
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revoked the broadcasting certificate under Act 54 of Article 24 of the Japanese General Broadcasting Statute.
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Aside from St.GIGA's "SoundLink" or broadcasts accompanying the transmission of data for its "Soundlink Games"
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The broadcast content ranged from video-game-related Satellaview news and specific interest journals such as
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1 December 2000 – St.GIGA began simultaneous broadcasts on Radio 333ch (Data broadcasting via 633 and 636ch).
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2005 – Club COSMO's 5ch broadcasts became analog (31 March) and the switch to 333ch was completed (10 May).
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affecting the demand for its ambient music, as consumers became reluctant to invest in satellite tuners.
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with which it became associated for the remainder of its lifespan. St.GIGA was rechristened Club COSMO
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would provide a live vocal track to accompany games, setting plot and describing in-game goals.
586:" where broadcast themes were approximately matched to the current tidal cycle according to the 1596: 1544: 1425: 1199: 1173: 1141: 1457: 897: 126: 1489: 1253: 550: 8: 1320: 733:. St.GIGA was also able to release a number of thematic books including the multi-volume 646: 803:
From 23 April 1995 to 30 June 2000, St.GIGA broadcast video game data for such games as
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Beginning on 23 April 1995, St.GIGA broadcast video-game-related data to owners of the
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Digital Audio Broadcasting: An International Perspective on Compact-Disc Quality Radio
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By 2001, St.GIGA was nearly bankrupt and entered into merger talks with WireBee Inc.
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to expansion data for popular Super Famicom games (including, for example,
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to the source of your translation. A model attribution edit summary is
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St.GIGA also broadcast its B-mode audio programming (a series of all
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Ocean of Sound: ambient music, mondes imaginaires et voix de l'éther
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recorders to travel abroad to record at such exotic locations as
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resume in the 2007 fiscal year. However, on 14 November 2007,
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Trends in Dreaming - St.GIGA's Hiroshi Yokoi's General Office
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The initial popularity of the music funded trips by St.GIGA
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satellite, and in September it began broadcasting on BS-5ch.
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to this template: there are already 1,162 articles in the
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Current of dreams: An introduction St.GIGA programming
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concept, unique vision, and nonstandard methodology.
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a machine-translated version of the Japanese article.
62: 1480:"ワイヤービー、セント・ギガを子会社化――ワンコンテンツ・マルチユースによるストリーミング配信を展開" 557:decided to expand their services into the field of 1525:. The Mitani Tadayuki Law Office. 18 January 2010. 494:1990 – St.GIGA began broadcasts on BS-3ch via the 795:Nintendo relationship and Satellaview (1994–2000) 1578: 1024: 1006: 978: 888: 637: 621: 602: 432: 407: 1250:"Japan's St. Giga to Broadcast Nintendo Games" 1034: 1018: 1000: 972: 955: 926: 882: 756: 743: 631: 615: 596: 568: 479:stations and musicians, such as Yoshio Ojima. 426: 401: 192: 104:accompanying your translation by providing an 49:Click for important translation instructions. 36:expand this article with text translated from 1472: 364:World Independent Networks Japan (2003–2007) 16:Defunct Japanese satellite radio broadcaster 1456:. Nikkei, Inc. 10 June 2002. Archived from 1243: 1241: 1239: 1237: 1235: 528:21 March 2003 – St.GIGA becomes Club COSMO. 397:Satellite Digital Audio Broadcast Co., Ltd. 144:Satellite Digital Audio Broadcast Co., Ltd. 842:, St.GIGA's largest shareholder at 19.5%. 575:(who had recently designed the successful 522:30 June 2000 – Last Satellaview broadcast. 159: 150: 1602:Japanese companies disestablished in 2007 1415: 1090: 1088: 1068:Broadcasting Satellite System Corporation 531:1 October 2003 – Club COSMO sold to WINJ. 1232: 1124: 798: 537:2006 – WINJ begins St.GIGA rebroadcasts. 519:April 1999 – Nintendo withdraws support. 508:23 April 1995 – Broadcasts begin to the 1535:Iwanaga, Shinichi (13 September 2007). 1534: 1528: 1321:"Nintendo aims high with "Satellaview"" 1247: 1031:under the leadership of Shinichi Matsuo 1607:Japanese companies established in 1990 1579: 1348: 1346: 1193: 1191: 1085: 501:August 1991 – St.GIGA switched to the 1617:Radio stations disestablished in 2007 1352: 1279: 1277: 1275: 1197:Toop, David & Réveillon, Arnaud. 1156: 545:Origins and early success (1990–1994) 1448:"St.GIGA,民事再生手続きが終了,ディジタルBS放送専業で再出発" 745:Yume no choryu: St.Giga hensei soron 18: 1632:Super Nintendo Entertainment System 1409: 1387:"Obscura Machinia #5 — Satellaview" 1343: 1252:. Billboard-Hollywood Media Group. 1203:. Editions Kargo. Pp. 164-5. 2000. 1188: 993:Decline and dissolution (2000–2006) 13: 1622:Radio stations established in 1990 1272: 966:music) including the much-admired 838:"rescue" and executive control of 645:operated under a principle of "No 491:2 April 1990 – St.GIGA is founded. 14: 1643: 1563: 1353:Kemps, Heidi (9 September 2015). 1313: 1096:"どうした?どうなる?WINJ [メディア情報]" 165:St.GIGA's former headquarters in 1297:. 21 August 1998. Archived from 1256:. pp. 78–84. Archived from 1108:. 1 October 2006. Archived from 462:In 1995, St.GIGA partnered with 23: 1592:Defunct radio stations in Japan 1537:"メディアの興亡 / BSラジオ局WIN-Jに総務省が引導?" 1508: 1440: 1389:. No. 87. United Kingdom: 1379: 1248:McClure, Steve (23 July 1994). 1355:"Nintendo's Forgotten Console" 1227:Am. U. J. Int'l L. & Pol'y 1213: 809:which were only playable with 268:(12 years, 363 days) 114:You may also add the template 1: 1543:(in Japanese). Archived from 1172:. Nikkei, Inc. Archived from 1140:. Nikkei, Inc. Archived from 1078: 609:, various jazz programs, and 1492:. 9 May 2002. Archived from 1416:IGN Staff (21 August 1998). 1397:. March 2011. pp. 82–83 1363:. Vice Media. Archived from 7: 1056: 1025: 1007: 979: 889: 638: 622: 603: 433: 408: 86:will aid in categorization. 10: 1648: 1587:Defunct companies of Japan 1331:. May 1995. pp. 18–19 663:Digital Audio Broadcasting 482: 412:Eisei Dejitaru Ongaku Hōsō 212:Eisei Dejitaru Ongaku Hōsō 61:Machine translation, like 1035: 1019: 1001: 973: 956: 927: 883: 758:夢の潮流 -St.GIGA編成総論横井宏著 発行所 757: 632: 616: 597: 569: 443:company headquartered in 427: 402: 381: 371: 346: 321: 311: 301: 291: 283: 275: 251: 236: 226: 216: 200: 193: 186: 174: 158: 149: 38:the corresponding article 1627:Satellite radio stations 1164:"BSラジオ放送のセント・ギガ、民事再生法申請" 1132:"BSラジオ放送のセント・ギガ、民事再生法申請" 1073: 328:Satellite radio stations 317:Hiroshi Yokoi (director) 116:{{Translated|ja|セント・ギガ}} 1516:2-4(2)160 衛星デジタル音楽放送(株) 1229:273, 289, 295-7 (1992). 1008:Kabushikigaisha Waiyabi 470:, a peripheral for the 258:31 March 2003 125:For more guidance, see 878:Game Tiger's big House 826: 818: 771: 744: 563:persons on the streets 549:In 1990, the Japanese 240:2 April 1990 1521:25 March 2010 at the 1418:"Giga Bites the Dust" 933:, with which St.GIGA 865:'s attachment to the 857:'s attachment to the 821: 802: 766: 127:Knowledge:Translation 98:copyright attribution 1490:Kadokawa Corporation 1367:on 20 September 2019 551:satellite television 1112:on 26 December 2020 904:The Legend of Zelda 457:economic stagnation 279:Merged with WireBee 146: 1428:on 24 January 2020 1260:on 18 January 2020 1219:Valenti, Gregory. 942:Super Famicom Hour 890:Gemu Tora no OoAna 830:Billboard Magazine 819: 806:BS Super Mario USA 775:Billboard Magazine 142: 106:interlanguage link 1514:Tadayuki, Mitani 1496:on 8 October 2015 1453:Nikkei News Media 1391:Future Publishing 1325:Future Publishing 1169:Nikkei News Media 1137:Nikkei News Media 735:St.GIGA Stylebook 439:, was a Japanese 394: 393: 336:Soundtrack albums 138: 137: 50: 46: 1639: 1573: 1571:Official website 1557: 1556: 1554: 1552: 1547:on 19 April 2012 1532: 1526: 1512: 1506: 1505: 1503: 1501: 1476: 1470: 1469: 1467: 1465: 1444: 1438: 1437: 1435: 1433: 1424:. 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Knowledge:Translation

A tall glass skyscraper
Yokohama
Trade name
Romanized
Kabushiki-gaisha
Subsidiary
Satellite radio
Akasaka, Tokyo
Satellaview
Parent
WOWOW
Subsidiaries
www.stgiga.co.jp
Kabushiki-gaisha
trading as
satellite radio
Akasaka, Tokyo
WOWOW

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