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units may forgo shooting to cover more ground. In addition, cover was changed so that it is now easier for a unit to get a cover save. Damage to vehicles was simplified and significantly reduced, and tanks could ram other vehicles. Some of these rules were modelled after rules that existed in the Second
Edition but were removed in the Third. Likewise, 5th edition codexes saw a return of many units that had been cut out in the previous edition for having unwieldy rules. These units have largely been brought back with most of their old rules streamlined for the new edition. Fifth edition releases focused largely on Space Marine forces, including the abolishment of the Daemonhunters in favour of an army composed of Grey Knights, a special chapter of Space Marines, which, in previous editions, had provided the elite choices of the Daemonhunters' army list. Another major change was the shift from metal figures to
1339:" and "The Lost and the Damned"), "'Ere we Go", "Freebooterz", "Battle Manual", and "Vehicle Manual". The "Battle Manual" changed and codified the combat rules and provided updated stats for most of the weapons in the game. The "Vehicle Manual" contained a new system for vehicle management on the tabletop which was intended to supersede the clunky rules given in the base hardback manual and in the red softback compendium, it had an inventive target location system which used acetate crosshairs to simulate weapon hits on the vehicle silhouettes with different armour values for different locations (such as tracks, engine compartment, ammo store, and so on). "Waaagh—Orks" was an introductory manual to Orkish culture and physiology. It contained no rules, but background material. Other Ork-themed books instead were replete with army lists for major Ork clans and also for pirate and mercenary outfits.
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the
Aeldari ruled an empire that dominated much of the galaxy, but it was destroyed in a magical cataclysm along with most of the population. The surviving Aeldari are divided into two major subfactions: the ascetic inhabitants of massive starships called Craftworlds; and the sadistic Drukhari (also known as "Dark Eldar"), who inhabit a city hidden within the Webway and must inflict pain on others to survive. There are a number of minor subfactions too: the Harlequins, followers of the Laughing God Cegorach; and the Ynnari, followers of the death god Ynnead. Although it has been 10,000 years since their empire's fall, the Aeldari have never recovered, due to their low fertility and aggression by other races.
577:. Moreover, the Warp is full of predatory creatures that may use a psyker's link to the Warp as a conduit by which to invade realspace. But for all the dangers that psykers pose, human civilisation cannot do without them: their telepathic powers provide faster-than-light communication and they are the best counter to supernatural foes on the battlefield. For this reason, the Imperium rounds up any psykers it finds and trains them to control their abilities and resist Warp predators. Those who fail or reject this training are executed for the safety of all. Those who pass their training are pressed into life-long servitude to the state and are closely monitored for misconduct and spiritual corruption.
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adding new ones, 6th
Edition introduced several other large changes: the Alliance system, in which players can bring units from other armies to work with their own, with varying levels of trust; the choice to take one fortification as part of your force; and Warlord traits, which will allow a player's Commander to gain a categorically randomised trait that can aid their forces in different situations. Replacing the "Assault on Black Reach" box set was the "Dark Vengeance" box set which included Dark Angels and Chaos Space Marine models. Some of the early release box sets of Dark Vengeance contained a limited-edition Interrogator-Chaplain for the Dark Angels.
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involve outnumbered
Aeldari units that outmanoeuvre the opponent and kill entire units/squads before they have a chance to retaliate. Aeldari vehicles, unlike their infantry counterparts, are very tough and hard to kill because of many evasive and shielding benefits. With the exception of walkers, all Aeldari vehicles are skimmers which allow them to move freely across difficult terrain, and with upgrades, at speeds only matched by the Dark Aeldari and the T'au armies. Dark Aeldari are similar to Craftworld Aeldari, with the major difference being that they have no psykers.
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sub-faction of the
Imperium) in their Genestealer Cult army. This is an exception to the common-faction rule and is based on the logic that these "human" models are actually genestealer hybrids who look perfectly human. Like other Tyranids, Genestealers are fast and hard-hitting but fragile. All Genestealer Cult infantry and bikers have a trait called "Cult Ambush" that allows them to be set up off table and later be set up on the table, instead of being set up in the designated starting zones at the start of the game (similar to the Space Marines' "Deep Strike" ability).
2559:(1988), John A. Theisen admitted, "If this were intended as a serious science-fiction game, my criticisms would be enormous. However, it is not; it is undeniably action-oriented science-fantasy. As a result, by openly acknowledging that it is a fantasy game set in the far future, any comments on internal consistency, suspension of disbelief, and game rationale can be thrown out the nearest window. This is basically cosmic hack-and-slash, not an extrapolation of future-history-yet-to-come. And if that's the way you like to play, this game is fun, fun, fun."
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1653:, released 2009, sets rules allowing players to represent the early stages of a planetary invasion. It introduces new game dynamics, such as dividing the players into an attacker and a defender, each having various tactical benefits tailored to their role; for example, the attacker may deep strike all infantry, jump infantry and monstrous creatures onto the battlefield, while the defender may set up all the terrain on the battlefield. Planetstrike was updated to the 8th edition of the game in Chapter Approved 2017.
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spirits in the cosmos, only daemons and evil gods, and the cults dedicated to them are proliferating. In the long run, the
Imperium of Man cannot hope to defeat its enemies, so the heroes of the Imperium are not fighting for a brighter future but "raging against the dying of the light". Through constant sacrifice and toil, the Imperium delays its inevitable doom. The tone of the game's setting, exemplified by its slogan "In the grim darkness of the far future, there is only war", shaped the "
81:
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2578:. Units fire together, not figure by figure. No more alerting, no more hiding." His only complaint with the game was the sculpting of the Dark Eldar figurines, which he called, "ugly and badly sculpted, I don't know where they got the sculptor who did this but he should buy some glasses." Croc concluded by only giving the Dark Eldar figurines a rating of 5 out of 10, but giving the overall game 7 out of 10, saying, "It's a real treat for both old and new players."
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objective markers. Objective markers are 40mm markers placed on the playing field, positioned in accordance with the mission rules. Players score victory points on their turns when their allied models outnumber the enemy models positioned near the objective markers. Players might also have faction-specific ways to gain victory points, such as exterminating the enemy or retaining possession of a holy relic for a certain length of time.
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477:
unit receives damage, the enemy player chooses which model in the unit suffers injury. Damage is measured in points, and if a model suffers more points of damage than its "Wound characteristic" permits, it dies. Dead models are removed from the playing field. Most models have only one Wound point, but certain models such as "hero characters" and vehicles have multiple Wound points, so the damage they accumulate must be recorded.
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fulfillment. Ork technology consists of dashed-together scrap that by all logic should be unreliable if even functional, but Orks generate a psychic field that makes their ramshackle technology work properly or more effectively (for example, vehicles painted red are faster, simply because the Orks believe it to be so). If a non-Ork tries to use an Ork gadget, it would likely malfunction.
405:, players are not restricted to playing with a fixed and symmetrical combination of game pieces, such as in chess. They get to choose which models they will fight with from a catalogue of "datasheets" presented in the rulebooks. Each datasheet corresponds to a particular model and contains any relevant gameplay statistics and permissible attachments. For instance, a model of a
59:
1502:, which featured a pocket-sized rulebook (containing the full ruleset but omitting the background and hobby sections of the full-sized rulebook), and starter armies for the Space Marines (1 Space Marine Captain, one 10-man Tactical Squad, one 5-man Terminator Squad, one Space Marine Dreadnought) and Ork (one Ork Warboss, 20 Ork Boyz, 5 Ork Nobz, 3 Ork Deffkoptas).
1691:, released May 2010, allowed players to play games with a greater emphasis on armoured and mechanised forces. The most notable change to the game is the inclusion of special "Spearhead Formations;" and greater flexibility in force organisation. "Spearhead Formations" represent a new and altogether optional addition to the force organisation system standard to
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failure. Necrons do not have any psykers, which makes them somewhat more vulnerable to psychic attacks as they cannot make Deny the Witch rolls. The
Necrons possess "C'tan shards" which function much like psykers, but since these are not actual psykers, they cannot make Deny the Witch rolls, nor can their powers be countered by enemy Deny the Witch rolls.
1647:, and so-called "stratagems", including traps and fortifications. It also has sections on modelling city terrain and provides examples of armies and army lists modeled around the theme of urban combat. This work was updated to 7th Edition with the release of Shield of Baal: Leviathan and to 8th edition in Chapter Approved 2018.
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races under an ideology they call "T'au'va" ("the
Greater Good"). Some human worlds have willingly defected from the Imperium to join the T'au Empire. Such humans tend to have a better quality of life than Imperial citizens because the T'au practise humane ethics and encourage scientific progress. The T'au are divided into five
370:. Games Workshop also sells glue, tools, and acrylic paints for finishing models. The assembly and painting of the models is a major aspect of the hobby, and many customers of Games Workshop buy models simply to paint and display them. A player might spend weeks assembling and painting models before they have a playable army.
1710:, released February 2013, contains rules for playing games with an emphasis on aircraft. There are specific rules for each race's aircraft, as well as playable missions. A notable inclusion in this release is "warlord traits" for each race that deal specifically with aircraft. This supplement still uses the same rules as the
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Millennium's setting. The game has a more straightforward structure, featuring more concise
Indexes and a restriction of six stratagems per army. Instead of the current codices, free and downloadable indexes are accessible. The Psychic Phase has been eliminated, with "Battleshock" tests taking the place of the Morale Phase.
2248:: the game allows players to role-play the Space Marines of the Adeptus Astartes, who are the gene-enhanced superhuman elite combat units of the Imperium of Man. In light of this, its ruleset heavily emphasises combat against difficult or numerically superior enemies, rather than negotiation and investigation, compared to
425:. In a matched game, a player may only use models in their army that are all loyal to a common faction. Thus, a player cannot, for example, use a mixture of Aeldari and Necron models in their army, because in the game's fictional setting, Aeldari and Necrons are mortal enemies and would never fight alongside each other.
1681:, released March 2010, contained a series of 'missions' with specific objectives. Each faction had three specific missions which could be played; these missions are determined by a dice roll and are usually chosen from the missions meant for the two armies being used. They still used the standard rules from the
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The third edition of the game was released in 1998 and, like the second edition, concentrated on streamlining the rules for larger battles. Third-edition rules were notably simpler. The rulebook was available alone, or as a boxed set with miniatures of Space
Marines (one 10-man Tactical Squads with a
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The second edition introduced major revisions to the lore and would go on to define the general character of the lore up until the 8th edition. The Adeptus Mechanicus' prohibition on artificial intelligence was added, stemming from an ancient cataclysmic war between humans and sentient machines; this
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provided proper "army lists" that could be used to create larger and more coherent forces than were possible in the main rulebook. These articles were from time to time released in expansion books along with new rules, background materials and illustrations. All in all ten books were released for the
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The T'au are a young race of blue-skinned humanoid aliens inhabiting a relatively small but growing empire located on the fringe of the Imperium of Man. The T'au Empire is the only playable faction in the setting that integrates different alien species into their society. They seek to unite all other
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The Aeldari (formerly called the Eldar) are based on High Elves of fantasy fiction. Aeldari have very long lifespans and all of them have some psychic ability. The Aeldari travel the galaxy via a network of magical tunnels called "the Webway", to which they have exclusive access. In the distant past,
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When it is their turn to attack, the player declares to their opponent whichever of the models is attacking whichever enemy unit, and rolls dice to determine how much damage their models inflict upon their targets. The attacking player cannot target individual models within an enemy unit. If an enemy
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armed with a "boltgun" can shoot any enemy unit within 24 inches. Most of the races in the game have units with psychic powers. Psyker units can cause unusual effects, such as rendering allied units invulnerable or teleporting units across the battlefield. Any psyker unit can nullify the powers of an
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with modifications such as distance being measured around terrain features rather than through, combat no longer working through walls, and models blocking line of sight. Vehicle and Monster units are not able to be played in Boarding Actions, making the game heavily focused on infantry units. Rules
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As well as these additions, the 7th edition provided a new way to organise Army lists. Players could play as either Battle-Forged, making a list in the same way as 6th edition, or Unbound, which allowed the player to use any models they desired, disregarding the Force Organisation Chart. Bonuses are
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The second edition of the game introduced army lists, putting constraints on the composition of a player's army. At least 75% of an army's strength (by point value) had to be of units from the same faction. This way, the battles that the players would play would fit the factional rivalries described
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Chaos represents the myriad servants of the Chaos Gods, malevolent and depraved entities and daemons who formed from the base thoughts and emotions of all mortal sentients. Those exposed to the influence of the Chaos are twisted in both mind and body and perform sordid acts of devotion to their dark
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The source of magic is a parallel universe of supernatural energy, "the Warp". All living things with souls are tied to the Warp, but certain individuals called "psykers" have an especially strong link and can manipulate the Warp's energy to work magic. Psykers are generally feared and mistrusted by
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lasts until each player has taken five turns. A player wins the game when the turn limit ends and they have the most victory points. How players score victory points depends on what kind of "mission" was selected for the game. The most common way for players to score victory points is by controlling
413:
In official tournaments, it is mandatory for players to only use Games Workshop's models, and those models must be properly assembled to match the player's army roster; substitute models are forbidden. For example, if a player wants to use an Ork Weirdboy in their army, they must use an Ork Weirdboy
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setting in the distant future, where a stagnant human civilisation is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters wielding futuristic weaponry and supernatural powers. The fictional setting of the game has been
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New additions to the rules included the ability for infantry models to "Go to Ground" when under fire, providing additional protection at the cost of mobility and shooting as they dive for cover. Actual line of sight is needed to fire at enemy models. Also introduced was the ability to run, whereby
1493:
The fifth edition of Warhammer 40,000 was released on July 12, 2008. While there are some differences between the fourth and fifth editions, the general rule set shares many similarities. Codex books designed prior to the fifth edition are still compatible with only some changes to how those armies
697:
To me the background to 40K was always intended to be ironic. The fact that the Space Marines were lauded as heroes within Games Workshop always amused me, because they're brutal, but they're also completely self-deceiving. The whole idea of the Emperor is that you don't know whether he's alive or
553:
is violent and pessimistic: human scientific and social progress have ceased; humanity is in a state of total war with hostile alien races and occult forces; and the supernatural exists, is powerful and is usually untrustworthy if not outright malevolent. There are effectively no benevolent gods or
464:
Models are grouped into "units". They move as a unit. All models in a unit must stay close to each other. Each model in a unit must finish a turn within two inches of another model from the unit. If there are more than five models in a unit, each model must be within two inches of two other models.
428:
The game uses a point system to ensure that the match will be "balanced", i.e., the armies will be of comparable overall strength. The players must agree as to what "points limit" they will play at, which roughly determines how big and powerful their respective armies will be. Each model and weapon
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and its subsidiaries. These miniatures, in combination with other materials (dice, measuring tools, glue, paints, etc.), are generally more expensive than other tabletop games. A new player can expect to spend at least £200 to assemble enough materials for a regular game, and the armies that appear
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The ninth edition was released in July 2020. With it came a redesigned logo, the first redesign since 3rd edition. The 9th edition was only a minor modification of the 8th edition's rules. Codexes, supplements and the rules from the Psychic Awakening series made for 8th edition are compatible with
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Andy Chambers reshaped the lore in a way that was more serious and pessimistic in tone (a direction which Rick Priestley lamented). The new theme of the setting is that humanity's situation is not merely dire but hopeless, as the Imperium does not have the strength to defeat its myriad enemies and
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boltgun, and the railgun on their main battle tank (the Hammerhead) is more powerful than its Imperium counterparts. The T'au do not have any psykers nor units that specialise in countering psykers, which makes them more vulnerable to psychic attacks. Most T'au vehicles are classified as flyers or
1021:
There is a sub-species of the Tyranid race called "genestealers". When a human is infected by a genestealer, they are psychically enslaved and will sire children who are human-genestealer hybrids. These hybrids will form a secret society known as a genestealer cult within their host human society,
953:
Craftworld Aeldari infantry tend to be highly specialised and relatively frail, often described as "glass cannons" because of their lack of staying power and flexibility, Aeldari armies can suffer severe losses after a bad tactical decision or even unlucky dice rolls, while successful gameplay can
907:
As with the Imperium, Chaos players have access to a large variety of models, allowing them to design their army for any style of play. That said, players may theme their army around a particular Chaos God, which focuses the style of play. For instance, an army themed around Nurgle will consist of
1545:
The 7th edition saw several major changes to the game, including a dedicated Psychic Phase, as well as the way Psychic powers worked overall, and changeable mid-game Tactical Objectives. Tactical Objectives would give the players alternative ways to score Victory Points, and thus win games. These
978:
accents. Their culture revolves around war for the sake of it. Unlike other races who generally only go to war when it is in their interest, Orks recklessly start unnecessary conflicts for the pleasure of a good fight. Orks do not fear death, and combat is the only thing that gives them emotional
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dead. The whole Imperium might be running on superstition. There's no guarantee that the Emperor is anything other than a corpse with a residual mental ability to direct spacecraft. It's got some parallels with religious beliefs and principles, and I think a lot of that got missed and overwritten.
1874:
The increasing number of fiction works by an expanding list of authors is published in several formats and media, including audio, digital and print. Most of the works, which include full-length novels, novellas, short stories, graphic novels, and audio dramas, are parts of named book series. In
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Warhammer 40K 10th Edition was released by Games Workshop in June 2023. Significant alterations were made to the game. Tenth edition revolves around the 4th Tyrannic War, introducing fresh regulations and units for both Space Marines and Tyranids, along with significant modifications to the 41st
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as well as the inclusion of full rules for flying vehicles and monsters and a major reworking of the manner in which damage is resolved against vehicles. It also included expanded rules for greater interaction with scenery and more dynamic close-combat. In addition to updating existing rules and
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Ork infantry models are slow-moving and tough. The Orks are oriented towards melee combat. An Ork player can re-roll failed charge rolls. Infantry models are cheap (by point cost), so a favourite strategy of Ork players is "the Green tide": they field a large horde of Ork infantry and march them
924:
The Necrons are an ancient race of skeleton-like androids. Millions of years ago, they were flesh-and-blood beings, but then they transferred their minds into android bodies, thereby achieving immortality. However, the transference process was flawed, as they all lost their souls and all but the
853:
of the Imperium is centred around its founder, the Emperor of Mankind, who united humanity millennia earlier. Although the Emperor is its nominal ruler, he was mortally wounded in battle and is unable to actually rule. Despite his condition, his mind still generates a "psychic beacon" called the
1432:
Towards the end of the third edition, four new army codexes were introduced: the xeno (that is, alien) races of the Necron and the T'au and two armies of the Inquisition: the Ordo Malleus (called Daemonhunters), and the Ordo Hereticus (called Witchhunters); elements of the latter two armies had
861:
Of all the factions, the Imperium has the largest catalogue of models, which gives Imperium players the flexibility to design their army for any style of play. That said, players tend to build their armies around specific sub-factions which have more focused playstyles. For instance, an army of
433:
is valued at 13 points, whereas a Land Raider tank is valued at 240 points. The sum of the point values of a player's models must not exceed the agreed limit. If the point values of the players' respective armies both add up to the limit, they are assumed to be balanced. 500 to 2,000 points are
226:
of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are
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rules since the third edition. The game introduced the Three Ways to Play concept: Open, Matched, and Narrative. The core ruleset was simplified down to 14 pages, and was available as a free PDF booklet on the Games Workshop website. The more complex rules are retained in the updated hardcover
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was later released, which included rules for psychic powers. Another trait of the game was the attention given to "special characters" representing specific individuals from the setting, who had access to equipment and abilities beyond those of regular units; the earlier edition only had three
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Necron infantry have strong ranged firepower, tough armour, and slow movement. Necron units can rapidly regenerate wounds or "reanimate" killed models at the start of the player's turn. All Necron models have a Leadership score of 10 (the maximum possible), so Necrons rarely suffer from morale
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rather than the smaller detachment of around 30–40 typically employed in a standard game. Apocalypse also contains rules for using larger war machines such as Titans. The latest rules for Apocalypse based on the Warhammer 40,000 rules are found in Chapter Approved 2017, while a boxed set also
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In earlier editions of the game, Genestealer Cults could only be used as auxiliaries to a regular Tyranid army, but since 8th edition, they can be played as a separate army. Although there is a dedicated line of Genestealer Cult models, a player can also use models from the Imperial Guard (a
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highest-ranking ones became mindless as well. They are waking up from millions of years of hibernation in underground vaults on planets across the galaxy and seek to rebuild their old empire. Necron designs evoke ancient Egypt in their design, although they are not based on the Tomb Kings of
854:
Astronomican by which starships navigate through space which is vital to the Imperium's infrastructure. Although the Imperium has highly advanced technology, most of its technologies have not improved for thousands of years due to a religious taboo on scientific inquiry and innovation. Most
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The prices for essential models, paints and books are 'eyewatering', he says. 'You need at least £200 just to set up a half-decent legal army for a game, and if you want a board and scenery to go to play with friends you're looking at least £200 on top of that,' says Craig Lowdon, 25, of
437:
Although the rules place no limit on how big an army can be, players tend to use armies comprising between a few dozen to a hundred models, depending on its faction. A large army will slow down the pace of the match as the players must physically handle many more models and consider each
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across the playing field to swarm the opponent. Orks do have a number of specialist units with abilities such as psychic powers or vehicle repair, but typically Ork warfare is about brute force and attrition. Ork gameplay is seen as fairly forgiving of tactical errors and bad die rolls.
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Tyranids have a preference for melee combat. Their infantry models tend to be fast and hard-hitting but frail. They have low point costs, meaning Tyranid armies in the game are relatively large (many cheap weak models, as opposed to armies with few expensive powerful models such as the
509:
is mostly a scifi setting, it adapts a number of tropes from fantasy fiction, such as magic, supernatural beings, daemonic possession, and fantasy races such as orcs and elves; "psykers" fill the role of wizards in the setting. The setting of this game inherits many fantasy tropes from
1724:, released in December 2013, was a 48-page expansion that contains more rules for fortifications in the game, as well as rules for more fortifications than listed in the main 6th Edition Rulebook. Stronghold Assault was updated for the 8th edition of the game in Chapter Approved 2017.
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Ninth edition also introduced four new box sets: Indomitus, a limited release set that came out at the start of 9th edition, and the Recruit, Elite and Command editions. The four boxes feature revised designs and new units for the Necrons, and new units for the Primaris Space Marines.
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The 8th Edition introduced a new box set called "Dark Imperium", which featured the next-generation Primaris Space Marines which are available as reinforcements to existing Space Marine Chapters, as well as introducing new characters and rules to the Death Guard Chaos Space Marines.
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Rulebook. The narrative of the setting has also been updated: an enlarged Eye of Terror has split the galaxy in half, while the Primarch Roboute Guilliman returns to lead the Imperium as its Lord Commander, beginning with reclaiming devastated worlds through the Indomitus Crusade.
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has a "Move" range of 6 inches and a "Toughness" rating of 4 and is armed with a "boltgun" with a range of 24 inches. Both players must declare which models they will play with before the match starts, and once the match is underway, they cannot add any new models to their armies.
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does not have a fixed playing field. Players construct their own custom-made battlefield using modular terrain models. Games Workshop sells a variety of proprietary terrain models, but players often use generic or homemade ones. Unlike certain other miniature wargames such as
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to obtain the IP before taking it to Amazon Studios. Vertigo will executive produce with Games Workshop's Andy Smillie and Max Bottrill alongside Amazon MGM Studios. Henry Cavill will star and also serve as an executive producer of the series and further planned franchise.
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Humans fear artificial intelligence and creating or protecting an artificial intelligence (or 'abominable intelligence' ) is a capital offence (though most 'crimes' such as petty theft or adjusting machinery are also capital offences in the Imperium). This comes from the
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will collapse in time. This was not the case in the first edition; the first edition rulebook suggested that humanity could eventually triumph and prosper if it can survive long enough to complete its evolution into a fully psychic race, and this was the Emperor's goal.
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wargame the company began publishing background literature that expands previous material, adds new material, and describes the universe, its characters, and its events in detail. Since 1997 the bulk of background literature has been published by the affiliated imprint
1730:, released December 2013, contained rules for playing games with super heavy vehicles, normally restricted to Apocalypse events, in normal events. Escalation was not updated, and in the current iteration of the game super heavy vehicles can be used in the core rules.
1905:
series set ten thousand years prior to the main setting of the wargame and depicting the downfall of the Emperor of Mankind, setting the conflict between Chaos and the Imperium in motion. The storyline is divided across multiple series of novels and comic books.
565:. Otherwise, they tend be aristocrats of some sort such as Inquisitors, Rogue Traders, or Eldar princes, because only such people have the resources and liberty to have a meaningful impact on a galaxy-spanning setting whose civilisations are mostly autocratic.
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allows players to role-play Chaos-corrupted characters. This instalment will be concluded with supplements. It is notably different in that it allows much more free-form character development, with experience costs being determined by affiliation with a Chaos
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Since before working for Games Workshop, Priestley had been developing a spaceship combat tabletop wargame called "Rogue Trader", which mixed science fiction with classic fantasy elements. Priestley integrated many elements of the lore of "Rogue Trader" into
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model from Games Workshop. Games Workshop has also banned the use of 3D-printed miniatures in official tournaments. Public tournaments organised by independent groups might permit third-party models so long as the models are clearly identifiable as to which
1018:). Tyranids also have the most powerful countermeasure against enemies with psychic powers known as the "Shadow in the Warp", which makes it harder for nearby enemy psykers to use their psychic powers and is mostly held by leader organisms or psychics.
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generic "heroic" profiles for each army: "champion", "minor hero" and "major hero". A player could spend up to 50% of their army points on a special character. Such heroic characters were so powerful that the second edition was nicknamed "Herohammer".
2224:: players may assume the roles of a cell of Inquisitorial acolytes, or assume a different and equally small-scale scenario following the game's rules. The recommended scenarios and ruleset present a balance between investigation and combat encounters.
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given to Battle-Forged armies. Additionally, Lord of War units, which are powerful units previously only allowed in large-scale ("Apocalypse") games, are now included in the standard rulebook, and are a normal part of the Force Organisation Chart.
1065:: the Ethereals, who are the spiritual leaders; the Fire Caste, who form the T'au military; the Air Caste, who operate starships; the Water Caste, who are merchants and diplomats; and the Earth Caste, who are scientists, engineers, and labourers.
642:. The religious themes are primarily inspired by the early history of Christianity. Daemons in WH40K are the embodiment of human nightmares and dark emotion, given physical form and sentience by the Warp—this idea comes from the 1956 movie
271:
has spawned many spin-off media. Games Workshop has produced a number of other tabletop or board games connected to the brand, including both extrapolations of the mechanics and scale of the base game to simulate unique situations, as with
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steadily expanding their numbers and political influence. When a Tyranid fleet approaches their planet, they will launch an uprising to weaken the planet's defences so that the Tyranids may more easily conquer it and consume its biomass.
219:. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the tenth and current edition was released in June 2023.
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universe over the years to include several spin-off games and fictional works. This expansion began in 1987, when Games Workshop asked Scott Rohan to write the first series of "literary tie-ins". This eventually led to the creation of
1068:
The T'au are oriented towards ranged combat and generally shun melee. They have some of the most powerful firearms in the game in terms of both range and stopping power. For instance, their pulse rifle surpasses the firepower of the
1704:. The Spearhead rules were never updated for 8th or 9th editions and are no longer compatible with the current iteration of the game, though the loosened force organization introduced in 8th edition makes them somewhat superfluous.
473:
enemy psyker by making a Deny the Witch roll. After psychic powers are used, each unit can charge into melee range against enemy units. Units engaged in melee combat then take turns attacking each other until they all have fought.
1457:" with each army's third-edition codex. The fourth edition was released in three forms: the first was a standalone hardcover version, with additional information on painting, scenery building, and background information about the
1105:, treating their androids as fellow Kin. Kin culture is centred around the Votann, extremely powerful supercomputers responsible for managing the majority of Kin society and keeping records. The Kin are extremely competitive and
1619:
are designed for games between 500 and 3000 points, with the limits of a compositional framework called the Force Organisation Chart making games with larger point values difficult to play. In response to player comments, the
844:
The Imperium of Man is described as an authoritarian human empire that comprises approximately 1 million worlds and has existed for over 10,000 years. The faction dislikes aliens to the point that associating with aliens is a
1166:, but Priestley and his fellow designers added a smattering of optional science fiction elements, namely in the form of advanced technological artefacts (e.g., laser weapons) left behind by a long-gone race of spacefarers.
354:, but no ready-to-play models. Rather, it sells boxes of model parts, which players are expected to assemble and paint themselves. Each miniature model represents an individual soldier, vehicle, or monster. Most
3831:
260:
shares a number of tropes and concepts despite not being set in the same universe. The game has received widespread praise for the tone and depth of its setting, and is considered the foundational work of the
1699:
also includes new deployment options and game scenarios. This expansion was being released jointly through the Games Workshop website, as a free download, and through the company's monthly hobby magazine
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892:
gods, who in turn reward them with "gifts" such as physical mutations, psychic power, and mystical artifacts. Like their gods, the servants of Chaos are malevolent and insane, adopting the aesthetics of
2279:
puts players in the boots of the Imperial Guard, the foot soldiers of the Imperium of Man. Despite the human-level capabilities of the characters, it also emphasises combat over interaction, much like
4001:
1441:). At the end of the third edition, these armies were re-released with all-new artwork and army lists. The release of the T'au coincided with a rise in popularity for the game in the United States.
378:
The current official rulebook recommends a table width of 44 inches (1.1 m), and table length varies based on the size of the armies being used (discussed below). In contrast to board games,
4502:
2153:: a board game focusing on the final battle of the Horus Heresy the battle for the Emperor's Palace; this game is a re-imagining of a game by the same name created by Jervis Johnson in the 1990s.
3893:
3058:. I'd tried to bring elements of that into the background and gradually change it from a description of daemons into a kind of force out of which came realities, a kind of literal primal chaos.'
1113:
entire planets for resources. While the Kin have no natural psychic abilities, they do have artificial psykers referred to as Grimnyrs, who are responsible for communicating with the Votann.
2883:
2803:
3085:: "...that's the essence of chaos—its physic energy shaped by the human unconsciousness—it is not good/bad—but likewise it is not logical—it is Monsters from the Id in the same sense as in
4688:
2066:(A simple spaceship combat game, later greatly expanded via White Dwarf magazine with material intended for the aborted 'Battleship Gothic', itself later relaunched as Battlefleet Gothic.)
454:
At the start of a game, each player places their models in the initial deployment zones at opposite ends of the playing field. The players roll dice to determine who takes the first turn.
480:
At the end of each turn, dice are rolled to determine if units who have lost models "lose morale" and flee, or if they remain on the battlefield. Then play passes to the opponent's turn.
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1146:(the manager of Citadel) asked Priestley to develop a medieval-fantasy miniature wargame that would be given away for free to customers so as to encourage them to buy more miniatures.
1518:
The sixth edition was released on June 23, 2012. Changes to this edition included the adoption of an optional Psychic Power card system similar to that of the game's sister product
457:
At the start of their turn, a player moves each model in their army by hand across the field. A model can be moved no farther than its listed "Move characteristic". For instance, a
4084:
3755:
1101:
Though Squats are a subspecies of humanity, the Leagues of Votann stand independent of the Imperium of Man. Unlike the Imperium, the Leagues of Votann have no qualms about using
2570:
noted that the rules in the 3rd edition had been immensely simplified, saying, "It's clear, Games Workshop is trying to lower the age of its players even further. The rules of
1600:
There are many variations to the rules and army lists that are available for use, typically with an opponent's consent. These rules are found in the Games Workshop publication
1268:. "Rogue Trader" had been the game's working title during development. The "Rogue Trader" subtitle was dropped in subsequent editions. It was published in 1987. Game designer
3606:
3050:'Bryan's idea of Chaos was very much derived from Michael Moorcock,' he said. 'I always thought it was a little too close for comfort, it looked like we were just copying.'
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822:
are divided into "factions" that are given fictional backgrounds. In gameplay, under normal circumstances, a player can only use units from the same faction in their army.
421:
The composition of the players' armies must fit the rivalries and alliances depicted in the setting. All models listed in the rulebooks have keywords that divide them into
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4248:
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561:
As the setting is based on a wargame, the spin-off novels and comic books are often war dramas with protagonists being warriors of some sort, the most popular being the
1946:
series. After 2011, Games Workshop changed its licensing strategy: instead of an exclusive license to a single publisher, it broadly licenses a variety of publishers.
4350:
418:
model they are meant to represent. Tournaments might also have rules regarding whether armies are permitted to be unpainted or must be painted to a certain standard.
1010:
and individual Tyranids become feral when separated from it. Tyranid "technology" is entirely biological, all ships and weapons being purpose-bred living creatures.
1006:
The Tyranids are a mysterious alien race from another galaxy. They migrate from planet to planet, devouring all life in their path. Tyranids are linked by a psychic
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setting and named characters representing the superhuman primarchs. The game is marketed on the Games Workshop website as a separate line from the main editions of
2088:(A cooperative board game set in the wreck of a large spaceship known as a Blackstone Fortress, using the previously Warhammer Fantasy-based Warhammer Quest system)
1848:. The story behind the card game begins at the end of the Horus Heresy arc in the game storyline and contains four factions: the Imperium, Orks, Aeldari and Chaos.
1530:
boxed set, the Imperial Knights are walkers that are smaller than proper Imperial Titans but nonetheless tower over all other Warhammer 40,000 vehicles and troops.
468:
After moving, each model can attack any enemy unit within range and line-of-fire of whatever weapons and psychic powers its models have. For instance, a model of a
6011:
2232:: players assume the roles of Explorers, whose rank and escalated privileges allow for travelling outside the Imperium's borders. Due to extensive expansions for
1671:. Progress through the campaign is tracked using hexagonal tiles to represent the current control of territories within the campaign. The structure is similar to
1526:
The Imperial Knights (Codex: Imperial Knights) were a new addition to the Imperium of Man faction. Previously found in Epic large-scale battles, particularly the
2916:
1659:, released August 2009, allows players to coordinate full-scale campaigns containing multiple battles, each using standard rules or approved supplements such as
1206:. So as not to confuse customers and to satisfy the demand for the Rogue Trader game which had been promised since 1983, Games Workshop renamed Priestley's game
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3993:
1291:
rather than strict wargaming. This original version came as a very detailed, though rather jumbled, rulebook, which made it most suitable for fighting small
1094:
The Leagues of Votann are a confederation of abhumans known interchangeably as Squats and Kin, which are based on the dwarves of fantasy fiction. They are a
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3304:
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will consist of a small number of powerful infantry, whereas an Imperial Guard army will have weak but plentiful infantry combined with strong artillery.
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was released directly to DVD. It is a CGI science fiction film, based around the Ultramarines Chapter of Space Marines. The screenplay was written by
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rule book. The Battle Missions format was never updated for 8th or 9th editions and is no longer compatible with the current iteration of the game.
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2100:
tabletop wargame and rulebook, with basic models representing the eighteen Space Marine legions that precede the chapters and warbands of the
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raved about this game, calling it "colossal, stupendous, and spectacular... This is the first science-fiction/fantasy to make my blood boil."
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1299:. A few elements of the setting (bolters, lasguns, frag grenades, Terminator armour) can be seen in a set of earlier wargaming rules called
1150:
did not require players to use miniature figurines, and even when players used them, they rarely needed more than a handful. The result was
6763:
5326:
3943:
1936:, which published three games in the late 1990s. After Strategic Simulations went defunct in 1994, Games Workshop then gave the license to
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1185:
models to wield futuristic weaponry such as laser weapons, but eventually Games Workshop decided to create a dedicated line of models for
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themed products to Fantasy Flight Games. They specialise in board, card and role-playing games. Included in the licensed product were:
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3921:
3879:
3859:
2741:
This market analysis does not break down sales figures between specific product lines, but it adds partial validity to the claim that
2411:
acquired the TV and film rights to the game after months of negotiations and fending off rival companies that also sought the rights.
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model can be moved no farther than six inches per turn. If a model cannot fly, it must go around obstacles such as walls and trees.
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5623:
3662:
3602:
2815:
For years, Games Workshop was known primarily for two things: pricey products (a Warhammer army can cost well over £300, or $ 390)
1875:
2018, a line of novels for readers aged 8 to 12 was announced, which led to some confusion among fans given the ultra-violent and
1419:
Sergeant, missile launcher, and flamer, and the redesigned Space Marine Landspeeder with a Heavy Bolter) and the newly introduced
1234:
was released in October 1987. It was a success and became Games Workshop's most important product. In the January 1988 edition of
6808:
5046:
2655:
2108:, though some factions, like the Titans and Knights, include models or colour schemes designed to be playable in either setting.
1305:(produced by the now defunct company Tabletop Games) written by Bryan Ansell. These rules were later expanded by both Ansell and
786:
5937:
6655:
5542:
5004:
4524:
4240:
2455:
2017:(An expansion book released in both soft and hard-cover collecting reprinted four campaigns previously printed in White Dwarf.)
758:
17:
5015:
3075:
2685:
1962:. The Games Workshop-produced boxed games tend to be sold under the aegis of the "Specialist Games" division. Titles include:
1736:, released January 2023, was designed for smaller 500-point missions aboard spaceships. Generally following the same rules of
1718:. Death From the Skies was not updated post-7th edition, but 8th edition and onward permits using aircraft in the core rules.
638:. The story of the Emperor's favoured sons succumbing to the temptations of Chaos deliberately parallels the fall of Satan in
6743:
6645:
6129:
4223:
3229:
3125:
908:
slow-moving but tough troops. Likewise, a Chaos army themed around Khorne will lean towards melee combat and eschew psykers.
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5179:
4788:
4342:
1624:
rules expansion was introduced to allow 3000+ point games to be played. Players might field an entire 1000-man Chapter of
765:
4373:
4188:
4022:
3278:
1558:
The eighth edition of the game was announced on April 22, 2017, pre-orders for June 3 and release date of June 17, 2017.
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2766:
2236:, campaigns can be largely different and altered by game masters. Its most significant difference from any of the other
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6253:
6185:
5860:
5725:
1915:
1336:
3476:
3154:"The erasure of female representation in geek spaces as an element for the construction of Geek identity: The case of
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1170:
was an evolution of this taken to the opposite extreme (i.e., mostly science-fiction but with some fantasy elements).
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5654:
5409:
5263:
5242:
5163:
4745:
4156:
4114:
3717:
3637:
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was based on the Tyranid invasion of the Ultramarines' homeworld, Macragge. An expansion to this was released called
1306:
805:
739:
393:
does not use a grid system, so players must use a measuring tape to measure distances, which are measured in inches.
772:
282:, and wargames simulating vastly different scales and aspects of warfare within the same fictional setting, as with
6290:
5395:
5368:
5126:
5112:
2228:
2163:. Players cooperate as Space Marines in order to clear out the infestation of Genestealers on a derelict spaceship.
1625:
1466:
1350:. These two books added the Chaos Gods and their daemons to the setting along with the Horus Heresy origin story.
562:
469:
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6369:
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5590:
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5256:
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1857:
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setting, the prohibition on artificial intelligence was passed after an ancient war against malevolent androids.
617:
The Chaos Gods were added to the setting by Bryan Ansell and developed further by Priestley. Priestley felt that
458:
430:
406:
3296:
1331:: "Chapter Approved—Book of the Astronomican", "Compendium", "Warhammer 40,000 Compilation", "Waaagh—Orks", two
6788:
6640:
6603:
6573:
6418:
5508:
5402:
5319:
5156:
5075:
5060:
4883:
4850:
4692:
3572:
2244:
2149:
1353:
The artwork of the 1st edition books was a mishmash of styles from a variety of science-fiction works, such as
1258:
1230:
1178:, chiefly those concerning space travel, but he discarded the ship combat rules for lack of space in the book.
754:
743:
308:
2703:
1766:, the publishing arm of Games Workshop, in 1997. The books published relate centrally to the backstory in the
1429:
continued in third edition. The box artwork and studio army depicted the Black Templars Space Marine Chapter.
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6508:
5775:
5082:
6502:
6039:
5970:
5616:
5298:
5291:
5214:
5207:
5193:
5170:
5053:
5030:
4910:
3964:
1007:
666:
6783:
6635:
6496:
6381:
5149:
3153:
3064:
you don't get it. The whole Horus Heresy is just a parody of the fall of Lucifer as described by Milton.'
900:
in the design of their models and story details. The struggle against Chaos is central to the setting of
4711:
4610:
6753:
6738:
6728:
6144:
5750:
5494:
5347:
5333:
5305:
5235:
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2384:. Each of the 15 half-hour episodes focused on a specific faction from the 40k universe, including the
2213:
2167:
1332:
94:
1116:
The Leagues have a preference for ranged combat and siege tactics. Their infantry is slow but sturdy.
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6718:
6608:
6472:
5477:
5379:
5354:
5186:
4843:
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brands, with the album's title design being identical to that of the eponymous Games Workshop books.
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166:
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1453:
was released in 2004. This edition did not feature as many major changes as prior editions and was "
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6671:
5852:
5838:
4969:
4904:
2062:
2007:
1425:
1264:
1152:
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into their army: the Kroot provide melee support and the insectoid Vespids serve as jump infantry.
512:
248:
223:
2045:(A vehicle skirmish game set on a desert world, revolving principally around rival Ork factions.)
1383:
was published in late 1993. This new course for the game was forged under the direction of editor
401:
All the models that a player has selected to use in a match are collectively termed an "army." In
6025:
6018:
5661:
5609:
5485:
5440:
5067:
4270:
4172:
2538:
1102:
732:
675:. The Emperor's suffering on the Golden Throne for the sake of humanity mirrors the sacrifice of
6092:
4755:
3935:
1098:
to an earlier Squat faction that was removed from the setting for not fitting in aesthetically.
1074:
skimmers, meaning they can move swiftly over difficult terrain. The T'au also incorporate alien
974:
of high fantasy. Orks are a comical species, with crude personalities, ramshackle weaponry, and
779:
6387:
6324:
6278:
6246:
6154:
6082:
5962:
5697:
5434:
4934:
4529:
4303:
3801:
2484:
2393:
2336:
collaboration: A series of 40k-themed pre-constructed decks and limited edition collections of
2023:
1999:
1601:
1454:
1318:
1309:(both of whom ended up working for Games Workshop), although the rules were not a precursor to
1222:
4215:
4208:
346:
The assembly and painting of models is an aspect of the hobby as important as the game itself.
6046:
5910:
5312:
5249:
5200:
4890:
4674:
4051:
3690:
2987:
2722:
2468:
2438:
2412:
2352:
2197:
1967:
1933:
1835:
1138:
522:
4402:
1695:. Players now have the ability to use all, part or none of the standard force organisation.
858:
fiction is written from the perspective of the Imperium, often with humans as protagonists.
438:
strategically. Larger armies also cost more money and take more work to paint and assemble.
6798:
5874:
4648:
4192:
2567:
2337:
2321:
2134:
1959:
429:
has a "point value" which roughly corresponds to how powerful the model is; for example, a
8:
6723:
6454:
6375:
6329:
5284:
3407:
A pulse rifle has a Strength score of 5 whereas a boltgun has a Strength score of 4. See
2745:
is most popular among the British, where Games Workshop's sales are strongest in general.
2389:
2327:
1465:, which included a compact softcover version of the rules, scenery, dice, templates, and
1095:
897:
657:
4433:"A First Look at Magic: The Gathering's Universes Beyond Warhammer 40,000 Collaboration"
3654:
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6077:
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3185:
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setting; they have licensed the intellectual property to other game companies such as
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races against one another to control objectives and secure the sector for themselves.
2119:
from the beginning, these did not come to fruition for many years, until an official
2116:
1814:
1644:
1527:
1288:
1236:
1038:
992:
290:
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but certain models, which are made and sold in small volumes, are made of lead-free
6339:
6212:
6053:
6032:
5923:
5789:
5228:
4767:
4241:"Warhammer 40,000 is launching a line of young adult fiction and fans are confused"
3169:
2356:
2172:
2130:
1897:
1890:
1845:
1406:
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1181:
Games Workshop planned to sell conversion kits by which players could modify their
685:
672:
652:
644:
629:
610:
598:
589:
3683:
Guthrie, Jonathon (July 31, 2002). "Games Workshop runs rings around its rivals".
1749:
were also released to give players a starting force for use in Boarding Actions.
1371:
moved towards a more coherent aesthetic based around gothic architecture and art.
874:"Chaos Space Marine" redirects here. For the song by Black Country, New Road, see
546:. Though the games share some characters and tropes, their settings are separate.
6518:
6484:
6344:
6295:
6134:
5931:
5585:
5579:
4948:
4897:
4493:"'Eisenhorn' Series Based on 'Warhammer 40,000' in the Works from Frank Spotnitz"
4301:
Bickham, Jes, ed. (October 2012). "The Horus Heresy". [Feature article].
3685:
3082:
2620:
2385:
2381:
2309:
2011:(An expansion boxed set adding rules for Genestealer hybrids and psychic powers.)
1954:
Games Workshop have produced a number of standalone "boxed games" set within the
1921:
1840:
1608:
1086:
846:
593:
234:
5867:
4789:"Conscripts from birth: war and soldiery in the grim darkness of the far future"
3694:
1629:
entitled Apocalypse with an entirely different rules base was released in 2019.
1342:
Games Workshop released two important supplementary rulebooks for this edition:
446:
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6548:
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6205:
6169:
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titles is that it contains rules for capital spaceship design and space combat.
2070:
1269:
1133:
1125:
850:
585:
527:
517:
330:
296:
216:
99:
4279:
2467:, a UK-based company, under license from Games Workshop. It utilised animated
2051:(An expansion for Gorkamorka, adding rebel gretchin and feral human factions.)
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6198:
6164:
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for the series. The series was expected to be based on the novels written by
2078:
1868:
1782:
1774:
1763:
1640:
1384:
1202:
662:
634:
604:
239:
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are much simpler than previous ones, really bringing this edition closer to
2355:
announced the development of a live-action TV series based on the character
1049:
80:
6593:
6563:
6558:
6466:
6460:
6219:
6149:
6139:
6113:
5556:
5515:
5449:
4177:"Freedom in an Owned World: Warhammer Fiction and the Interzone Generation"
3459:
2494:
2429:
2420:
1295:. Much of the composition of the units was determined randomly, by rolling
1143:
883:
836:
570:
342:
35:
4307:(394) (UK print ed.). Nottingham, UK: Games Workshop. 82–89, insert.
3211:
2003:(An expansion boxed set adding new Terminator weapons and a new campaign.)
538:
was originally meant to encourage customers to buy more miniature models.
6598:
6442:
6412:
6406:
6284:
6060:
5889:
5823:
5803:
4955:
4558:"A List Of Every Game Featured In Amazon's Promising 'Secret Level' Show"
3455:
3103:"Blood, dice and darkness: how Warhammer defined gaming for a generation"
3038:"Blood, dice and darkness: how Warhammer defined gaming for a generation"
2490:
2297:
1942:
1895:
One of the most successful storylines to be produced by Black Library is
1808:
1354:
1241:
1075:
1030:
893:
574:
558:" subgenre of scifi, which is particularly amoral, dystopian or violent.
367:
359:
302:
107:
2427:
In August 2024, it was revealed that the franchise would be featured in
1247:
998:
651:
The Emperor of Man was inspired by various fictional god-kings, such as
569:
humans. Psykers may have many dangerous abilities such as mind control,
6568:
6448:
5896:
5831:
5810:
5711:
5704:
4997:
4983:
4962:
4181:
Vector: The Critical Journal of the British Science Fiction Association
3365:. Kirschenbaum, Matthew G. Cambridge, Massachusetts. pp. 608–611.
2460:
2368:
2364:
2041:
1991:
1940:, and between 2003 and 2011, THQ published 13 games, which include the
1929:
1826:
1820:
1788:
1420:
1292:
1110:
1106:
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916:
385:
274:
162:
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3213:
Game Magic: A Designer's Guide to Magic Systems in Theory and Practice
2793:"Britons are increasingly turning to tabletop games for entertainment"
2074:(An introductory game reusing the boards from Advanced Space Crusade.)
6424:
6191:
6108:
5945:
5456:
3217:
2434:
1322:
magazine, which provided rules for new units and models. Eventually,
1301:
1485:, which featured new scenarios and units, like the Tyranid Warrior.
721:
69:
6553:
5882:
5573:
5416:
4835:
3707:
2761:
2397:
1876:
1470:
1196:, but shortly before release Games Workshop signed a contract with
1059:
555:
450:
Distances must be measured with measuring tape as there is no grid.
262:
2463:, a Games Workshop Black Library author. The film was produced by
2123:
role-playing game was published only in 2008, with the release of
1542:
issue 15, pre-orders for May 17 and release date of May 24, 2014.
58:
6676:
6262:
5601:
3052:'But I'd always had this sense of Chaos existing as described in
2416:
2401:
2133:, a Games Workshop subsidiary. This system was later licensed to
1902:
1780:
Several popular miniature game spin-offs were created, including
975:
253:
4525:"Henry Cavill's Next Play: 'Warhammer 40,000' Series for Amazon"
4374:"Warhammer 40k Monopoly is a thing now, because of course it is"
991:"Tyrannids" redirects here. For the bird family Tyrannidae, see
962:
321:
Note: The overview here refers to the 10th edition of the rules.
4673:. Academy of Adventure Gaming Arts & Design. Archived from
2374:
In September 2022, Games Workshop released the animated series
1109:, with powerful corporations (referred to as Guilds) regularly
363:
31:
4823:
3504:. No. 93. Games Workshop. September 1987. pp. 33–44.
1033:, with the genestealer sub-race being further inspired by the
177:
4343:"Risk: Warhammer 40,000 is marching onto shelves this autumn"
2513:
1995:(Four editions were published; expansions are listed below.)
1844:, was launched in October 2005 by Games Workshop subsidiary,
1546:
objectives could change at different points during the game.
1507:
1062:
1029:
The visual design of the Tyranids was inspired by the art of
676:
3994:"New Edition Now Available—Read the Rules, Get the T-Shirt!"
3603:"Warhammer 40K: A History of Editions—1st & 2nd Edition"
3151:
1932:
in 1993 and 1995. Games Workshop then passed the license to
624:
s concept of Chaos, as detailed by Ansell in the supplement
222:
As in other miniature wargames, players enact battles using
6231:
4756:"Drafting an Army: The Playful Pastime of Warhammer 40,000"
4716:
2610:
for Best Miniatures Game and Fan Favorite Miniatures Game.
1296:
970:
The Orks are green-skinned aliens based on the traditional
150:
2720:
2508:
In the early 1990s Games Workshop set up their own label,
2216:, which share many core mechanics as well as the setting:
2082:(An introductory game reusing the boards from Space Hulk.)
1272:
created the original rules set (based on the contemporary
542:
was originally conceived as a science-fiction spin-off of
350:
Games Workshop sells a large variety of gaming models for
4326:
Edwards, Darren (1988). "Interview with Rick Priestley".
3152:
Muñoz-Guerado, Alejandro; Triviño-Cabrera, Laura (2018).
2840:"A beginners guide to painting your first Warhammer army"
1937:
1473:
miniatures. The third was a limited collector's edition.
1316:
Also, supplemental material was continually published in
971:
3731:
3729:
2096:
line of novels lead to a launch in 2012 of a standalone
1477:
was a 'game in a box', targeted primarily at beginners.
1192:
Initially, Priestley's new game was simply to be titled
3162:
Catalan Journal of Communication & Cultural Studies
2334:
Magic: the Gathering Universes Beyond: Warhammer 40,000
1862:
Following the 1987 initial release of Games Workshop's
1606:, on the Games Workshop website, or in the Forge World
1162:
was principally a medieval fantasy game in the vein of
3708:
Chambers, Andy; Priestley, Rick; Haines, Pete (2004).
632:, so he developed it further, taking inspiration from
238:
developed through a large body of novels published by
4754:
Marcus Carter; Martin Gibbs; Mitchell Harrop (2014).
4655:(in French). No. 1. FC Publications. p. 57.
3777:"Warhammer 40,000 6th Edition Rulebook—Warhammer 40k"
3726:
1949:
1675:. The set has been out of production for many years.
1494:
function. The replacement for the previous edition's
628:, was too simplistic and too similar to the works of
4281:
The Warhammer 40k License—A Total Change of Strategy
4205:
3917:
NEW! Warhammer 40,000: New army organisation options
325:
The rulebooks and miniature models required to play
4689:"The 2003 Origins Awards—Presented at Origins 2004"
4403:"Munchkin Warhammer 40.000 - Rezension Kartenspiel"
2989:
Get Started in: Writing Science Fiction and Fantasy
2656:"Top 5 Non-Collectible Miniature Games—Spring 2020"
2111:Although there were plans to create a full-fledged
1433:appeared before in supplementary material (such as
746:. Unsourced material may be challenged and removed.
4207:
2877:"Model Requirements for events at Warhammer World"
2791:
2686:"TOP NON-COLLECTIBLE MINIATURES LINES – FALL 2022"
1200:to develop a board game based on their comic book
703:Rick Priestley, in a December 2015 interview with
246:was initially conceived as a scifi counterpart to
3570:
3126:"Warhammer 40K: What Is The Astronomican Anyway?"
2909:"Games Workshop Opens the War Against 3D Artists"
2296:: This is a 40K-themed variant of the board game
1928:video games, and EA published two games based on
1752:
1561:The 8th edition was the most radical revision to
1538:The seventh edition of the game was announced in
6710:
4371:
3875:NEW! Warhammer 40,000: Maelstrom of War Missions
3147:
3145:
2497:features lyrics as well as artwork based on the
4739:
4582:"Ultramarines: A Warhammer 40,000 Movie (2010)"
4463:"Heretic, Traitor, Rogue, Inquisitor… TV Star?"
1367:comics. In subsequent editions, the artwork of
1156:, which was released in 1983 to great success.
3621:
2757:"Why are adults still launching tabletop war?"
2175:where players control various factions of the
6247:
5617:
4851:
3142:
2516:were signed to this label; their only album,
2140:Formerly Games Workshop licensed a number of
1595:
1461:universe. The second was a boxed set, called
1136:that produced miniature figurines for use in
3828:"White Dwarf, the herald of things to come…"
3712:(4th ed.). Nottingham: Games Workshop.
3632:(3rd ed.). Nottingham: Games Workshop.
3289:
2979:
2721:Edison Investment Research (10 April 2019).
2600:was inducted into the Origins Hall of Fame.
1395:in the setting. An expansion box set titled
1090:A Hearthkyn warrior of the Leagues of Votann
6749:Fiction set in the 7th millennium or beyond
6012:Apocalypse: The Game of Nuclear Devastation
4624:
4146:
3802:"Start Competing: Imperial Knights Tactics"
3363:Zones of Control: Perspectives on Wargaming
3279:"How to play World Eaters in Warhammer 40k"
2589:2nd Edition won the 1993 Origins Award for
1423:(20 Kabalite Warriors). The system of army
256:also produced by Games Workshop with which
227:resolved using dice and simple arithmetic.
6254:
6240:
5624:
5610:
4858:
4844:
4828:
4137:Priestley, Rick; et al. (1998) pp. 270–272
4023:"New Warhammer 40,000: Three Ways to Play"
3393:: CS1 maint: location missing publisher (
3255:"How To Play Death Guard In Warhammer 40K"
1741:for Boarding Actions were released in the
1714:rulebook. Got updated to 7th Edition with
30:"40K" redirects here. For the number, see
3627:
3514:
2541:is named after the Chaos Space Marine in
2308:: A 40K-themed version of the board game
1533:
1256:The first edition of the game was titled
806:Learn how and when to remove this message
530:used to make miniature models for use in
3855:NEW! Warhammer 40,000: The Psychic Phase
3360:
3297:"Warhammer 40,000 Faction Focus—Necrons"
3252:
3076:Q&A with Rick Priestley (Reddit.com)
1553:
1444:
1374:
1085:
1048:
997:
961:
940:
915:
882:
835:
505:fiction is set around 40,000 AD. Though
445:
341:
329:are copyrighted and sold exclusively by
242:(Games Workshop's publishing division).
4630:
4325:
4300:
3894:"Warhammer 40,000: Tactical Objectives"
3682:
3676:
3454:
2985:
2837:
1770:universe. Black Library also publishes
1586:
1573:
1513:
1488:
1413:
1348:Realm of Chaos: The Lost and the Damned
334:in tournaments can be many times more.
14:
6711:
6656:Society of Twentieth Century Wargamers
5543:Ultramarines: A Warhammer 40,000 Movie
5005:Warhammer 40,000 Collectible Card Game
4753:
4709:
4651:(January–February 1997). "Critiques".
4612:Ultramarines: A Warhammer 40,000 Movie
4537:from the original on December 16, 2022
4490:
4353:from the original on 25 September 2020
4340:
4171:
4077:"New Warhammer 40,000: The Galaxy Map"
3571:James Maliszewski (13 November 2020).
3448:
3209:
3203:
2826:
2666:from the original on 19 September 2021
2456:Ultramarines: A Warhammer 40,000 Movie
2157:Space Hulk: Death Angel, The Card Game
1132:, a company started with support from
825:
6646:International Federation of Wargaming
6235:
5605:
4839:
4786:
4206:Kaufeld, John; Smith, Jeremy (2006).
3628:Priestley, Rick; et al. (1998).
3609:from the original on 5 September 2021
3573:"Interview: Rick Priestley (Part II)"
3100:
3035:
2754:
2729:from the original on 21 February 2022
2351:On July 17, 2019, Games Workshop and
2289:Games from other publishers include:
2137:for continued support and expansion.
483:
4865:
4647:
4631:Theisen, John A. (1988). "Reviews".
4238:
3436:from the original on 20 October 2018
3210:Howard, Jeff (2014). "Chaos Magic".
3123:
2906:
2838:Thuborg, Peter (10 September 2018).
2637:
2179:setting in order to rule the sector.
1081:
744:adding citations to reliable sources
715:
614:as major influences on the setting.
396:
6764:Games and sports introduced in 1987
4522:
4290:. June 8, 2016 – via YouTube.
4189:British Science Fiction Association
4140:
4104:
2949:Warhammer 40,000: Index: Imperium 1
2866:(core rulebook, 9th edition), p 238
2562:In Issue 12 of the French magazine
2486:Realms of Chaos: Slaves to Darkness
2185:: a board game that pits 4 popular
2037:(Board game using Epic miniatures.)
1882:
1220:received its first full preview in
337:
24:
6304:
5671:
5631:
4724:from the original on June 29, 2020
4641:
4430:
3924:on 2014-05-12 – via YouTube.
3882:on 2014-05-14 – via YouTube.
3862:on 2014-06-26 – via YouTube.
3825:
3652:
2704:"TOP MINIATURES LINES – FALL 2023"
2195:: an adaptation of the board game
1950:Board games and role-playing games
1916:List of Games Workshop video games
1673:Warhammer Fantasy's Mighty Empires
1421:Dark Eldar (now called "Drukhari")
1344:Realm of Chaos: Slaves to Darkness
25:
6820:
6759:Games about extraterrestrial life
6651:International Wargames Federation
5655:Middle Earth Strategy Battle Game
4815:
4555:
3804:. Goonhammer. 27 September 2019.
2359:, who is an Imperial Inquisitor.
1745:book. New boxset releases called
1210:and marketed it as a spin-off of
312:series, have also been released.
6291:Western Approaches Tactical Unit
4710:Griepp, Milton (June 18, 2018).
4523:Kit, Borys (December 15, 2022).
4443:from the original on 1 July 2022
4251:from the original on 22 May 2018
3834:from the original on 2 June 2014
3337:Warhammer 40,000: Index: Xenos 2
3101:Duffy, Owen (11 December 2015).
3036:Duffy, Owen (11 December 2015).
2419:and Natalie Viscuso worked with
1757:Games Workshop has expanded the
720:
373:
300:. Video game spin-offs, such as
79:
68:
57:
6804:Warhammer 40,000 tabletop games
6694:World Boardgaming Championships
5939:The Warlock of Firetop Mountain
4703:
4681:
4659:
4603:
4592:from the original on 2020-02-23
4574:
4549:
4516:
4505:from the original on 2019-07-18
4484:
4473:from the original on 2019-07-19
4455:
4424:
4413:from the original on 2022-10-18
4395:
4384:from the original on 2022-10-18
4372:Jonathan Bolding (2018-07-13).
4365:
4334:
4319:
4294:
4263:
4232:
4199:
4165:
4131:
4098:
4087:from the original on 2017-11-07
4069:
4058:from the original on 2017-08-01
4044:
4033:from the original on 2017-07-10
4015:
4004:from the original on 2017-07-05
3986:
3975:from the original on 2017-07-10
3957:
3946:from the original on 2017-07-07
3928:
3908:
3886:
3866:
3846:
3819:
3808:from the original on 2022-01-31
3794:
3783:from the original on 2021-02-25
3769:
3758:from the original on 2012-06-25
3744:
3701:
3665:from the original on 2012-02-24
3646:
3595:
3583:from the original on 7 May 2021
3564:
3552:
3533:
3508:
3493:
3482:from the original on 2021-12-25
3426:"Interview with Rick Priestley"
3418:
3401:
3354:
3342:
3330:
3325:Warhammer 40,000 Index: Xenos 2
3318:
3307:from the original on 2022-02-21
3271:
3246:
3117:
3094:
3069:
3029:
3017:
3006:from the original on 2015-05-22
2966:
2963:(core rulebook 8th ed.), p. 178
2954:
2942:
2939:(core rulebook, 8th ed.), p 214
2930:
2919:from the original on 2022-07-13
2900:
2889:from the original on 2022-01-18
2869:
2806:from the original on 2018-10-13
2769:from the original on 2018-10-13
2755:Ahmed, Samira (13 March 2012).
1858:List of Warhammer 40,000 novels
832:Space Marine (Warhammer 40,000)
731:needs additional citations for
193:(sometimes colloquially called
6809:Science fiction board wargames
6641:Game Manufacturers Association
4693:Game Manufacturers Association
4637:. No. 35. pp. 77–79.
4491:Clarke, Stewart (2019-07-17).
4341:Meehan, Alex (23 April 2020).
4210:Trading Card Games For Dummies
4151:. Nottingham: Games Workshop.
3253:Campbell, Allen (2023-06-13).
3024:Warhammer 40,000: Rogue Trader
2857:
2831:
2820:
2784:
2748:
2714:
2696:
2678:
2648:
1920:Games Workshop first licensed
1909:
1753:Spin-off games and other media
1259:Warhammer 40,000: Rogue Trader
1250:Warhammer 40,000: Rogue Trader
1231:Warhammer 40,000: Rogue Trader
1218:Warhammer 40,000: Rogue Trader
1214:(which in many ways, it was).
1208:Warhammer 40,000: Rogue Trader
265:genre of speculative fiction.
13:
1:
6061:Dark Future: Blood Red States
5776:Assassinorum: Execution Force
5040:Vengeance of the Blood Angels
4239:Hall, Charlie (22 May 2018).
3920:. 16 May 2014. Archived from
3878:. 16 May 2014. Archived from
3858:. 16 May 2014. Archived from
2972:Aaron Dembski-Bowden (2017).
2632:
2035:Bommerz over da Sulphur River
2030:Assassinorum: Execution Force
1832:Assassinorum: Execution Force
1262:, and its rules are based on
945:A Craftworld Aeldari warrior.
818:Models available for play in
580:
422:
6744:Fiction about psychic powers
6636:Castle & Crusade Society
6261:
6040:Chaos: The Battle of Wizards
5971:Battle Games in Middle-earth
5299:Battlefleet Gothic: Armada 2
4740:General and cited references
4712:"2018 Origins Award Winners"
4407:roterdorn - Das Medienportal
3655:"Warhammer 40K, 3rd edition"
3519:. Eastwood: Games Workshop.
2642:
2548:
1287:was heavily oriented toward
7:
6382:Julius von Verdy du Vernois
5726:Warhammer 40,000: Kill Team
2992:. Hachette UK. p. 42.
2613:
2214:tabletop role-playing games
2159:: the card game version of
1637:Codex Battlezone: Cityfight
1528:Titan Legions (2nd Edition)
1283:gameworld. The gameplay of
986:
711:
441:
315:
10:
6825:
5751:Warhammer Fantasy Roleplay
5669:
5327:Chaos Gate - Daemonhunters
5306:Necromunda: Underhive Wars
5236:Battlefleet Gothic: Armada
3965:"Dark Imperium Pre-orders"
3124:Vela, Larry (2023-06-23).
2520:, featured songs based on
2475:. It was received poorly.
2320:: a 40K-themed edition of
2306:Monopoly: Warhammer 40,000
2168:Warhammer 40,000: Conquest
1913:
1888:
1855:
1596:Supplements and expansions
1119:
990:
936:
911:
873:
829:
496:
29:
6734:Demons in popular culture
6664:
6628:
6621:
6539:
6397:
6360:
6353:
6315:
6302:
6269:
6178:
6122:
6101:
6070:
5999:
5955:
5760:
5735:
5682:
5639:
5566:
5534:
5426:
5378:
5014:
4919:
4875:
3515:Priestley, Rick (1987) .
3460:"Advanced hack-and-slash"
2606:8th Edition won the 2017
2581:
2469:facial capture technology
2318:Munchkin Warhammer 40,000
2238:Warhammer 40,000 Roleplay
2210:Warhammer 40,000 Roleplay
1851:
1716:Shield of Baal: Leviathan
665:, and King Huon from the
520:), and by extension from
172:
157:
145:
137:
129:
121:
113:
93:
50:
34:. For the isotope K, see
6779:Military science fiction
6672:Charles S. Roberts Award
4905:Codex (Warhammer 40,000)
4772:10.1177/1555412013513349
4439:. Wizards of the Coast.
4214:. For Dummies. pp.
4109:. : GAMES WORKSHOP LTD.
3540:"The High Lords Speak".
2907:Baer, Rob (2021-05-26).
2478:
1520:Warhammer Fantasy Battle
1439:Codex: Sisters of Battle
1276:Warhammer Fantasy Battle
1265:Warhammer Fantasy Battle
1212:Warhammer Fantasy Battle
1153:Warhammer Fantasy Battle
869:
516:(a similar wargame from
249:Warhammer Fantasy Battle
5662:Warhammer Age of Sigmar
5341:Shootas, Blood and Teef
5278:Gladius – Relics of War
3898:Games Workshop Webstore
3174:10.1386/cjcs.10.2.193_1
2725:. www.edisongroup.com.
2539:Black Country, New Road
2448:
1879:nature of the setting.
1639:) introduces rules for
1498:starter set was called
1103:artificial intelligence
1044:
957:
6388:William McCarty Little
6325:Recreational wargaming
6309:
6279:Professional wargaming
6155:Alan and Michael Perry
5698:Aeronautica Imperialis
5676:
4935:Aeronautica Imperialis
4530:The Hollywood Reporter
3561:(June, 2008) pp. 34–35
3361:Harrigan, Pat (2016).
3351:#114 (1989), pp. 31–36
2986:Roberts, Adam (2014).
2453:On December 13, 2010,
2326:, released in 2019 by
2314:, published by The OP.
2302:, published by The OP.
2294:Risk: Warhammer 40,000
2024:Advanced Space Crusade
1534:Seventh edition (2014)
1500:Assault on Black Reach
1449:The fourth edition of
1379:The second edition of
1226:#93 (September 1987).
1164:Dungeons & Dragons
1148:Dungeons & Dragons
1139:Dungeons & Dragons
1091:
1054:
1003:
967:
946:
921:
888:
841:
709:
532:Dungeons & Dragons
523:Dungeons & Dragons
451:
347:
18:Tau (Warhammer 40,000)
6789:Origins Award winners
6308:
5675:
5313:Necromunda: Hired Gun
5250:Space Hulk: Deathwing
5201:Space Hulk: Ascension
4891:Codex: Imperial Guard
4749:Core Rules (free PDF)
3060:"'Unless you've read
2591:Best Miniatures Rules
2413:Vertigo Entertainment
2353:Big Light Productions
2346:
1978:Battle for Armageddon
1968:Battle for Armageddon
1934:Strategic Simulations
1836:collectible card game
1743:Arks of Omen: Abaddon
1554:Eighth edition (2017)
1445:Fourth edition (2004)
1375:Second edition (1993)
1089:
1052:
1001:
965:
944:
919:
886:
840:An imperial guardsman
839:
695:
449:
434:common point limits.
431:Tactical Space Marine
407:Tactical Space Marine
345:
252:, a medieval fantasy
6769:Games Workshop games
4787:Ryder, Mike (2021).
4147:Hoare, Andy (2006).
3500:"Warhammer 40,000".
3285:. February 17, 2023.
2827:Carter et al. (2014)
2339:Magic: the Gathering
2135:Fantasy Flight Games
2015:Space Hulk Campaigns
1960:Fantasy Flight Games
1708:Death from the Skies
1587:Tenth edition (2023)
1574:Ninth edition (2020)
1514:Sixth edition (2012)
1489:Fifth edition (2008)
1483:The Battle Rages On!
1455:backwards compatible
1414:Third edition (1998)
1404:was inspired by the
1327:original edition of
887:A Chaos Space Marine
740:improve this article
161:Strategic thinking,
6376:Georg von Reisswitz
6330:Miniature wargaming
6186:List of video games
5285:Space Hulk: Tactics
5271:Inquisitor – Martyr
4467:Warhammer Community
4105:Guy, Haley (2018).
4081:Warhammer Community
4027:Warhammer Community
3998:Warhammer Community
3969:Warhammer Community
3940:Warhammer Community
3736:"in the Pipeline".
3548:: 35–36. June 2008.
2390:Chaos Space Marines
2328:Steve Jackson Games
2092:The success of the
2086:Blackstone Fortress
1496:Battle for Macragge
1479:Battle for Macragge
1475:Battle for Macragge
1463:Battle for Macragge
1096:spiritual successor
826:The Imperium of Man
658:God Emperor of Dune
358:models are made of
47:
6784:Miniature wargames
6431:Charles S. Roberts
6310:
6078:Citadel Miniatures
5783:Battlefleet Gothic
5769:Advanced HeroQuest
5761:Discontinued games
5736:Role-playing games
5677:
5180:Storm of Vengeance
4942:Battlefleet Gothic
4054:. Games Workshop.
3830:. Games Workshop.
3432:. 26 August 2016.
3283:Bell of Lost Souls
3259:Bell of Lost Souls
3222:Taylor and Francis
3216:. Boca Raton, FL:
3130:Bell of Lost Souls
3107:Cardboard Sandwich
3081:2019-03-04 at the
3042:Cardboard Sandwich
2662:. 12 August 2020.
2530:Chaos Space Marine
2443:Amazon Prime Video
2437:series created by
2409:Amazon MGM Studios
2407:In December 2022,
2380:on the Warhammer+
1803:Battlefleet Gothic
1722:Stronghold Assault
1563:Warhammer 40,000's
1337:Slaves to Darkness
1274:second edition of
1130:Citadel Miniatures
1092:
1055:
1004:
968:
947:
922:
889:
877:Ants from Up There
842:
755:"Warhammer 40,000"
689:novels. As in the
484:Victory conditions
452:
348:
285:Battlefleet Gothic
167:miniature painting
104:Citadel Miniatures
43:
6754:Fictional mutants
6739:Dystopian fiction
6729:Campaign settings
6706:
6705:
6702:
6701:
6682:Origins Game Fair
6617:
6616:
6503:Larry Harris, Jr.
6437:Allan B. Calhamer
6229:
6228:
5691:Adeptus Titanicus
5599:
5598:
5550:Hammer and Bolter
5523:Warhammer Monthly
5502:Damnation Crusade
5495:Blood and Thunder
4928:Adeptus Titanicus
4760:Games and Culture
4671:Origins Game Fair
4667:"List of Winners"
4586:Sci-Fi Movie Page
4437:magic.wizards.com
4225:978-0-471-75416-9
3740:(343). July 2008.
3605:. 25 March 2020.
3409:Index: Imperium 1
3231:978-1-4665-6787-0
2974:Master of Mankind
2844:Age of Miniatures
2710:. March 25, 2024.
2692:. March 23, 2023.
2638:Explanatory notes
2627:God Emperor Trump
2535:experimental rock
2510:Warhammer Records
2382:streaming service
2377:Hammer and Bolter
2203:Warhammer: 40,000
2117:role-playing game
1986:Doom of the Eldar
1657:Planetary Empires
1645:guerrilla warfare
1307:Richard Halliwell
1183:Warhammer Fantasy
1160:Warhammer Fantasy
1082:Leagues of Votann
1002:A Tyranid warrior
993:Tyrant flycatcher
927:Warhammer Fantasy
816:
815:
808:
790:
544:Warhammer Fantasy
536:Warhammer Fantasy
513:Warhammer Fantasy
397:Assembling armies
291:Adeptus Titanicus
233:is noted for its
213:miniature wargame
186:
185:
27:Miniature wargame
16:(Redirected from
6816:
6774:Military fiction
6719:Warhammer 40,000
6626:
6625:
6455:Redmond Simonsen
6419:Don Featherstone
6358:
6357:
6340:Computer wargame
6307:
6256:
6249:
6242:
6233:
6232:
6213:Fighting Fantasy
6179:Related products
6093:Specialist Games
6054:Chainsaw Warrior
6033:Tower of Despair
5790:Chainsaw Warrior
5648:Warhammer 40,000
5626:
5619:
5612:
5603:
5602:
5487:Warhammer 40,000
5478:The Horus Heresy
5442:Warhammer 40,000
5229:Eisenhorn: Xenos
5047:Final Liberation
4868:Warhammer 40,000
4860:
4853:
4846:
4837:
4836:
4832:
4827:
4826:
4824:Official website
4811:
4809:
4807:
4793:
4783:
4747:Warhammer 40,000
4734:
4733:
4731:
4729:
4707:
4701:
4700:
4695:. Archived from
4685:
4679:
4678:
4663:
4657:
4656:
4645:
4639:
4638:
4628:
4622:
4621:
4620:
4619:
4607:
4601:
4600:
4598:
4597:
4578:
4572:
4571:
4569:
4568:
4553:
4547:
4546:
4544:
4542:
4520:
4514:
4513:
4511:
4510:
4488:
4482:
4481:
4479:
4478:
4459:
4453:
4452:
4450:
4448:
4431:Kaplan, Billie.
4428:
4422:
4421:
4419:
4418:
4399:
4393:
4392:
4390:
4389:
4369:
4363:
4362:
4360:
4358:
4338:
4332:
4331:
4323:
4317:
4316:
4298:
4292:
4291:
4267:
4261:
4260:
4258:
4256:
4236:
4230:
4229:
4213:
4203:
4197:
4196:
4191:. Archived from
4169:
4163:
4162:
4144:
4138:
4135:
4129:
4128:
4102:
4096:
4095:
4093:
4092:
4073:
4067:
4066:
4064:
4063:
4048:
4042:
4041:
4039:
4038:
4019:
4013:
4012:
4010:
4009:
3990:
3984:
3983:
3981:
3980:
3961:
3955:
3954:
3952:
3951:
3936:"Breaking News!"
3932:
3926:
3925:
3912:
3906:
3905:
3900:. Archived from
3890:
3884:
3883:
3870:
3864:
3863:
3850:
3844:
3843:
3841:
3839:
3823:
3817:
3816:
3814:
3813:
3798:
3792:
3791:
3789:
3788:
3773:
3767:
3766:
3764:
3763:
3752:"Games Workshop"
3748:
3742:
3741:
3733:
3724:
3723:
3710:Warhammer 40,000
3705:
3699:
3698:
3680:
3674:
3673:
3671:
3670:
3650:
3644:
3643:
3630:Warhammer 40,000
3625:
3619:
3618:
3616:
3614:
3599:
3593:
3592:
3590:
3588:
3568:
3562:
3556:
3550:
3549:
3537:
3531:
3530:
3512:
3506:
3505:
3497:
3491:
3490:
3488:
3487:
3481:
3464:
3458:(January 1988).
3452:
3446:
3445:
3443:
3441:
3422:
3416:
3405:
3399:
3398:
3392:
3384:
3358:
3352:
3346:
3340:
3334:
3328:
3322:
3316:
3315:
3313:
3312:
3293:
3287:
3286:
3275:
3269:
3268:
3266:
3265:
3250:
3244:
3243:
3207:
3201:
3200:
3198:
3196:
3156:Warhammer 40.000
3149:
3140:
3139:
3137:
3136:
3121:
3115:
3114:
3109:. Archived from
3098:
3092:
3091:
3087:Forbidden Planet
3073:
3067:
3066:
3048:on 18 May 2016.
3044:. Archived from
3033:
3027:
3021:
3015:
3014:
3012:
3011:
2983:
2977:
2970:
2964:
2961:Warhammer 40,000
2958:
2952:
2951:(8th ed.), p 202
2946:
2940:
2937:Warhammer 40,000
2934:
2928:
2927:
2925:
2924:
2904:
2898:
2897:
2895:
2894:
2888:
2881:
2873:
2867:
2864:Warhammer 40,000
2861:
2855:
2854:
2852:
2850:
2835:
2829:
2824:
2818:
2817:
2812:
2811:
2795:
2788:
2782:
2781:
2775:
2774:
2752:
2746:
2743:Warhammer 40,000
2738:
2736:
2734:
2718:
2712:
2711:
2700:
2694:
2693:
2682:
2676:
2675:
2673:
2671:
2652:
2604:Warhammer 40,000
2598:Warhammer 40,000
2587:Warhammer 40,000
2543:Warhammer 40,000
2522:Warhammer 40,000
2503:Warhammer 40,000
2357:Gregor Eisenhorn
2187:Warhammer 40,000
2177:Warhammer 40,000
2173:Living Card Game
2131:Black Industries
2121:Warhammer 40,000
2115:"pen and paper"
2113:Warhammer 40,000
2106:Warhammer 40,000
1956:Warhammer 40,000
1926:Warhammer 40,000
1898:the Horus Heresy
1891:The Horus Heresy
1884:The Horus Heresy
1864:Warhammer 40,000
1846:Sabertooth Games
1772:Warhammer 40,000
1759:Warhammer 40,000
1747:Boarding Patrols
1738:Warhammer 40,000
1734:Boarding Actions
1712:Warhammer 40,000
1693:Warhammer 40,000
1683:Warhammer 40,000
1617:Warhammer 40,000
1459:Warhammer 40,000
1451:Warhammer 40,000
1381:Warhammer 40,000
1369:Warhammer 40,000
1333:"Realm of Chaos"
1329:Warhammer 40,000
1281:Warhammer 40,000
1279:) alongside the
1187:Warhammer 40,000
1176:Warhammer 40,000
1168:Warhammer 40,000
920:A Necron warrior
902:Warhammer 40,000
856:Warhammer 40,000
820:Warhammer 40,000
811:
804:
800:
797:
791:
789:
748:
724:
716:
707:
673:Michael Moorcock
653:Leto Atreides II
645:Forbidden Planet
630:Michael Moorcock
623:
590:J. R. R. Tolkien
551:Warhammer 40,000
540:Warhammer 40,000
507:Warhammer 40,000
503:Warhammer 40,000
490:Warhammer 40,000
416:Warhammer 40,000
403:Warhammer 40,000
391:Warhammer 40,000
380:Warhammer 40,000
356:Warhammer 40,000
352:Warhammer 40,000
338:Miniature models
327:Warhammer 40,000
269:Warhammer 40,000
244:Warhammer 40,000
231:Warhammer 40,000
224:miniature models
190:Warhammer 40,000
182:
179:
83:
72:
61:
48:
45:Warhammer 40,000
42:
21:
6824:
6823:
6819:
6818:
6817:
6815:
6814:
6813:
6794:Science fantasy
6709:
6708:
6707:
6698:
6660:
6613:
6541:
6535:
6530:Gilbert Roberts
6519:Stephen V. Cole
6485:S. Craig Taylor
6399:
6393:
6362:
6349:
6345:Naval wargaming
6317:
6311:
6305:
6300:
6296:Sigma war games
6271:
6265:
6260:
6230:
6225:
6174:
6135:Ian Livingstone
6118:
6097:
6066:
5995:
5951:
5932:Warhammer Quest
5756:
5731:
5678:
5667:
5635:
5630:
5600:
5595:
5586:Symbol of Chaos
5580:Grimdark Future
5562:
5530:
5422:
5374:
5264:Dawn of War III
5243:Eternal Crusade
5164:Dark Millennium
5010:
4949:Dark Millennium
4915:
4898:Imperial Armour
4871:
4864:
4822:
4821:
4818:
4805:
4803:
4791:
4742:
4737:
4727:
4725:
4708:
4704:
4687:
4686:
4682:
4665:
4664:
4660:
4646:
4642:
4629:
4625:
4617:
4615:
4609:
4608:
4604:
4595:
4593:
4580:
4579:
4575:
4566:
4564:
4554:
4550:
4540:
4538:
4521:
4517:
4508:
4506:
4489:
4485:
4476:
4474:
4461:
4460:
4456:
4446:
4444:
4429:
4425:
4416:
4414:
4401:
4400:
4396:
4387:
4385:
4370:
4366:
4356:
4354:
4339:
4335:
4324:
4320:
4299:
4295:
4278:
4275:Wayback Machine
4268:
4264:
4254:
4252:
4237:
4233:
4226:
4204:
4200:
4173:Baxter, Stephen
4170:
4166:
4159:
4149:Cities of Death
4145:
4141:
4136:
4132:
4117:
4103:
4099:
4090:
4088:
4075:
4074:
4070:
4061:
4059:
4050:
4049:
4045:
4036:
4034:
4021:
4020:
4016:
4007:
4005:
3992:
3991:
3987:
3978:
3976:
3963:
3962:
3958:
3949:
3947:
3934:
3933:
3929:
3914:
3913:
3909:
3892:
3891:
3887:
3872:
3871:
3867:
3852:
3851:
3847:
3837:
3835:
3824:
3820:
3811:
3809:
3800:
3799:
3795:
3786:
3784:
3775:
3774:
3770:
3761:
3759:
3750:
3749:
3745:
3735:
3734:
3727:
3720:
3706:
3702:
3686:Financial Times
3681:
3677:
3668:
3666:
3661:. Skotos Tech.
3653:Driver, Jason.
3651:
3647:
3640:
3626:
3622:
3612:
3610:
3601:
3600:
3596:
3586:
3584:
3569:
3565:
3557:
3553:
3539:
3538:
3534:
3527:
3513:
3509:
3499:
3498:
3494:
3485:
3483:
3479:
3462:
3453:
3449:
3439:
3437:
3424:
3423:
3419:
3406:
3402:
3386:
3385:
3373:
3359:
3355:
3347:
3343:
3335:
3331:
3323:
3319:
3310:
3308:
3295:
3294:
3290:
3277:
3276:
3272:
3263:
3261:
3251:
3247:
3232:
3224:. p. 159.
3208:
3204:
3194:
3192:
3150:
3143:
3134:
3132:
3122:
3118:
3113:on 18 May 2016.
3099:
3095:
3089:
3083:Wayback Machine
3074:
3070:
3059:
3051:
3034:
3030:
3026:(1987). pg 146.
3022:
3018:
3009:
3007:
3000:
2984:
2980:
2971:
2967:
2959:
2955:
2947:
2943:
2935:
2931:
2922:
2920:
2905:
2901:
2892:
2890:
2886:
2879:
2875:
2874:
2870:
2862:
2858:
2848:
2846:
2836:
2832:
2825:
2821:
2809:
2807:
2790:
2789:
2785:
2772:
2770:
2753:
2749:
2740:
2739:
2732:
2730:
2719:
2715:
2702:
2701:
2697:
2684:
2683:
2679:
2669:
2667:
2654:
2653:
2649:
2645:
2640:
2635:
2621:Grimdark Future
2616:
2584:
2553:In Issue 35 of
2551:
2481:
2451:
2433:, a video game
2386:Imperium of Man
2349:
2183:Forbidden Stars
1976:(Expansion for
1952:
1922:Electronic Arts
1918:
1912:
1893:
1887:
1860:
1854:
1841:Dark Millennium
1755:
1679:Battle Missions
1665:Cities of Death
1635:(the revamp of
1633:Cities of Death
1609:Imperial Armour
1598:
1589:
1576:
1556:
1536:
1516:
1491:
1447:
1416:
1397:Dark Millennium
1377:
1254:
1248:First edition (
1122:
1084:
1047:
1039:Alien franchise
996:
989:
960:
939:
914:
881:
872:
847:capital offence
834:
828:
812:
801:
795:
792:
749:
747:
737:
725:
714:
708:
705:Unplugged Games
702:
655:from the novel
626:Realms of Chaos
621:
594:H. P. Lovecraft
583:
549:The setting of
499:
486:
444:
399:
376:
340:
318:
235:science fantasy
176:
141:60–180+ minutes
89:
88:
87:
86:
85:
84:
75:
74:
73:
64:
63:
62:
39:
28:
23:
22:
15:
12:
11:
5:
6822:
6812:
6811:
6806:
6801:
6796:
6791:
6786:
6781:
6776:
6771:
6766:
6761:
6756:
6751:
6746:
6741:
6736:
6731:
6726:
6721:
6704:
6703:
6700:
6699:
6697:
6696:
6691:
6690:
6689:
6679:
6674:
6668:
6666:
6662:
6661:
6659:
6658:
6653:
6648:
6643:
6638:
6632:
6630:
6623:
6619:
6618:
6615:
6614:
6612:
6611:
6606:
6604:Martin Wallace
6601:
6596:
6591:
6589:Mark Simonitch
6586:
6581:
6579:Rick Priestley
6576:
6574:Joseph Miranda
6571:
6566:
6561:
6556:
6551:
6549:Craig Besinque
6545:
6543:
6537:
6536:
6534:
6533:
6527:
6524:Greg Costikyan
6521:
6516:
6514:Frank Chadwick
6511:
6506:
6500:
6497:Marc W. Miller
6494:
6491:Paddy Griffith
6488:
6482:
6476:
6470:
6464:
6458:
6452:
6446:
6440:
6434:
6428:
6422:
6416:
6410:
6403:
6401:
6395:
6394:
6392:
6391:
6385:
6379:
6373:
6370:Johann Hellwig
6366:
6364:
6355:
6351:
6350:
6348:
6347:
6342:
6337:
6332:
6327:
6321:
6319:
6313:
6312:
6303:
6301:
6299:
6298:
6293:
6288:
6281:
6275:
6273:
6267:
6266:
6259:
6258:
6251:
6244:
6236:
6227:
6226:
6224:
6223:
6216:
6209:
6206:Battle Masters
6202:
6195:
6188:
6182:
6180:
6176:
6175:
6173:
6172:
6170:Rick Priestley
6167:
6162:
6160:Jervis Johnson
6157:
6152:
6147:
6142:
6137:
6132:
6126:
6124:
6120:
6119:
6117:
6116:
6111:
6105:
6103:
6099:
6098:
6096:
6095:
6090:
6085:
6080:
6074:
6072:
6068:
6067:
6065:
6064:
6057:
6050:
6043:
6036:
6029:
6022:
6015:
6007:
6005:
5997:
5996:
5994:
5993:
5988:
5981:
5978:Owl and Weasel
5974:
5967:
5959:
5957:
5953:
5952:
5950:
5949:
5942:
5935:
5928:
5921:
5914:
5907:
5904:Tyranid Attack
5900:
5893:
5886:
5879:
5872:
5865:
5857:
5849:
5842:
5835:
5828:
5821:
5814:
5807:
5800:
5793:
5786:
5779:
5772:
5764:
5762:
5758:
5757:
5755:
5754:
5747:
5739:
5737:
5733:
5732:
5730:
5729:
5722:
5715:
5708:
5701:
5694:
5686:
5684:
5680:
5679:
5670:
5668:
5666:
5665:
5658:
5651:
5643:
5641:
5637:
5636:
5633:Games Workshop
5629:
5628:
5621:
5614:
5606:
5597:
5596:
5594:
5593:
5588:
5583:
5576:
5570:
5568:
5564:
5563:
5561:
5560:
5553:
5546:
5538:
5536:
5532:
5531:
5529:
5528:
5527:
5526:
5519:
5512:
5505:
5498:
5483:
5482:
5481:
5474:
5471:Gaunt's Ghosts
5467:
5464:First and Only
5460:
5453:
5438:
5430:
5428:
5424:
5423:
5421:
5420:
5413:
5406:
5399:
5392:
5384:
5382:
5376:
5375:
5373:
5372:
5369:Space Marine 2
5365:
5358:
5351:
5344:
5337:
5330:
5323:
5316:
5309:
5302:
5295:
5288:
5281:
5274:
5267:
5260:
5253:
5246:
5239:
5232:
5225:
5218:
5211:
5204:
5197:
5190:
5183:
5176:
5168:
5160:
5153:
5146:
5145:
5144:
5137:
5127:Dawn of War II
5123:
5116:
5113:Glory in Death
5109:
5108:
5107:
5100:
5093:
5090:Winter Assault
5079:
5072:
5064:
5057:
5050:
5043:
5036:
5028:
5020:
5018:
5012:
5011:
5009:
5008:
5001:
4994:
4987:
4980:
4973:
4966:
4959:
4952:
4945:
4938:
4931:
4923:
4921:
4917:
4916:
4914:
4913:
4908:
4901:
4894:
4887:
4879:
4877:
4873:
4872:
4863:
4862:
4855:
4848:
4840:
4834:
4833:
4817:
4816:External links
4814:
4813:
4812:
4784:
4766:(2): 122–147.
4751:
4741:
4738:
4736:
4735:
4702:
4699:on 2012-12-16.
4680:
4677:on 2008-03-07.
4658:
4640:
4623:
4602:
4573:
4548:
4515:
4483:
4469:. 2019-07-17.
4454:
4423:
4394:
4364:
4333:
4318:
4293:
4262:
4231:
4224:
4198:
4195:on 2012-02-16.
4164:
4157:
4139:
4130:
4115:
4097:
4083:. 2017-04-23.
4068:
4043:
4029:. 2017-04-24.
4014:
4000:. 2017-06-17.
3985:
3971:. 2017-06-03.
3956:
3942:. 2017-04-22.
3927:
3907:
3904:on 2014-06-07.
3885:
3865:
3845:
3818:
3793:
3768:
3743:
3725:
3718:
3700:
3689:. p. 20.
3675:
3645:
3638:
3620:
3594:
3563:
3551:
3546:Games Workshop
3532:
3525:
3507:
3492:
3447:
3430:Juegos y Dados
3417:
3415:(8th edition).
3413:Index: Xenos 2
3400:
3371:
3353:
3341:
3329:
3317:
3303:. 2020-07-22.
3288:
3270:
3245:
3230:
3202:
3168:(2): 193–211.
3141:
3116:
3093:
3068:
3028:
3016:
2998:
2978:
2965:
2953:
2941:
2929:
2899:
2868:
2856:
2830:
2819:
2802:. 4 Oct 2018.
2783:
2747:
2723:"On a Mission"
2713:
2695:
2677:
2646:
2644:
2641:
2639:
2636:
2634:
2631:
2630:
2629:
2624:
2615:
2612:
2608:Origins Awards
2583:
2580:
2550:
2547:
2480:
2477:
2465:Codex Pictures
2450:
2447:
2363:was to be the
2361:Frank Spotnitz
2348:
2345:
2344:
2343:
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2315:
2303:
2287:
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2225:
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2190:
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2164:
2154:
2090:
2089:
2083:
2075:
2071:Tyranid Attack
2067:
2059:
2054:
2053:
2052:
2038:
2032:
2027:
2020:
2019:
2018:
2012:
2004:
1988:
1983:
1982:
1981:
1951:
1948:
1914:Main article:
1911:
1908:
1889:Main article:
1886:
1881:
1856:Main article:
1853:
1850:
1775:graphic novels
1754:
1751:
1612:publications.
1597:
1594:
1588:
1585:
1575:
1572:
1555:
1552:
1535:
1532:
1515:
1512:
1490:
1487:
1446:
1443:
1435:Realm of Chaos
1415:
1412:
1376:
1373:
1270:Rick Priestley
1253:
1246:
1134:Games Workshop
1126:Rick Priestley
1121:
1118:
1083:
1080:
1053:A T'au warrior
1046:
1043:
988:
985:
959:
956:
938:
935:
913:
910:
871:
868:
851:state religion
827:
824:
814:
813:
728:
726:
719:
713:
710:
700:
586:Rick Priestley
582:
579:
528:Games Workshop
518:Games Workshop
498:
495:
485:
482:
443:
440:
398:
395:
375:
372:
339:
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331:Games Workshop
317:
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297:Warhammer Epic
217:Games Workshop
184:
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178:warhammer40000
174:
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100:Games Workshop
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78:
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26:
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2:
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6695:
6692:
6688:
6687:Origins Award
6685:
6684:
6683:
6680:
6678:
6675:
6673:
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6667:
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6657:
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6652:
6649:
6647:
6644:
6642:
6639:
6637:
6634:
6633:
6631:
6627:
6624:
6622:Organizations
6620:
6610:
6607:
6605:
6602:
6600:
6597:
6595:
6592:
6590:
6587:
6585:
6584:Andy Chambers
6582:
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6572:
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6509:Don Greenwood
6507:
6504:
6501:
6498:
6495:
6492:
6489:
6486:
6483:
6480:
6479:Tom Dalgliesh
6477:
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6352:
6346:
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6336:
6335:Board wargame
6333:
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6199:Space Crusade
6196:
6194:
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6187:
6184:
6183:
6181:
6177:
6171:
6168:
6166:
6165:Andy Chambers
6163:
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6156:
6153:
6151:
6148:
6146:
6143:
6141:
6138:
6136:
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6130:Steve Jackson
6128:
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6121:
6115:
6112:
6110:
6107:
6106:
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6094:
6091:
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6088:BL Publishing
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6016:
6014:
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6009:
6008:
6006:
6003:
5998:
5992:
5991:Black Library
5989:
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5919:
5918:Ultra Marines
5915:
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5908:
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5808:
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5799:
5798:
5797:Confrontation
5794:
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5709:
5707:
5706:
5702:
5700:
5699:
5695:
5693:
5692:
5688:
5687:
5685:
5683:Spinoff games
5681:
5674:
5664:
5663:
5659:
5657:
5656:
5652:
5650:
5649:
5645:
5644:
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5437:
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5412:
5411:
5410:Black Crusade
5407:
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5280:
5279:
5275:
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5272:
5268:
5266:
5265:
5261:
5259:
5258:
5257:Sanctus Reach
5254:
5252:
5251:
5247:
5245:
5244:
5240:
5238:
5237:
5233:
5231:
5230:
5226:
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5143:
5142:
5138:
5136:
5135:
5131:
5130:
5129:
5128:
5124:
5122:
5121:
5120:Squad Command
5117:
5115:
5114:
5110:
5106:
5105:
5101:
5099:
5098:
5094:
5092:
5091:
5087:
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5049:
5048:
5044:
5042:
5041:
5037:
5035:
5033:
5029:
5027:
5026:
5025:Space Crusade
5022:
5021:
5019:
5017:
5013:
5007:
5006:
5002:
5000:
4999:
4995:
4993:
4992:
4991:Space Crusade
4988:
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4985:
4981:
4979:
4978:
4974:
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4909:
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4635:
4627:
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4606:
4591:
4587:
4583:
4577:
4563:
4559:
4556:Tassi, Paul.
4552:
4536:
4532:
4531:
4526:
4519:
4504:
4500:
4499:
4494:
4487:
4472:
4468:
4464:
4458:
4442:
4438:
4434:
4427:
4412:
4409:(in German).
4408:
4404:
4398:
4383:
4379:
4375:
4368:
4352:
4348:
4344:
4337:
4329:
4328:Making Movies
4322:
4314:
4310:
4306:
4305:
4297:
4289:
4288:
4287:Extra Credits
4283:
4282:
4276:
4272:
4266:
4250:
4246:
4242:
4235:
4227:
4221:
4217:
4212:
4211:
4202:
4194:
4190:
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4182:
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4174:
4168:
4160:
4158:1-84154-749-2
4154:
4150:
4143:
4134:
4126:
4122:
4118:
4116:9781784966645
4112:
4108:
4107:DARK IMPERIUM
4101:
4086:
4082:
4078:
4072:
4057:
4053:
4047:
4032:
4028:
4024:
4018:
4003:
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3995:
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3889:
3881:
3877:
3876:
3869:
3861:
3857:
3856:
3849:
3833:
3829:
3826:Harden, Dan.
3822:
3807:
3803:
3797:
3782:
3779:. Lexicanum.
3778:
3772:
3757:
3753:
3747:
3739:
3732:
3730:
3721:
3719:1-84154-468-X
3715:
3711:
3704:
3696:
3692:
3688:
3687:
3679:
3664:
3660:
3656:
3649:
3641:
3639:1-84154-000-5
3635:
3631:
3624:
3608:
3604:
3598:
3582:
3578:
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3567:
3560:
3555:
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3536:
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3526:1-872372-27-9
3522:
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3404:
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3372:9780262334945
3368:
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3112:
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3104:
3097:
3088:
3084:
3080:
3077:
3072:
3065:
3063:
3062:Paradise Lost
3057:
3056:
3055:Paradise Lost
3047:
3043:
3039:
3032:
3025:
3020:
3005:
3001:
2999:9781444795660
2995:
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2805:
2801:
2800:
2799:The Economist
2794:
2787:
2780:
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2764:
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2758:
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2473:Image Metrics
2470:
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2266:Black Crusade
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2142:Warhammer 40K
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2079:Ultra Marines
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1615:The rules of
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898:cosmic horror
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864:Space Marines
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796:February 2021
788:
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757: –
756:
752:
751:Find sources:
745:
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729:This article
727:
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718:
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669:
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663:Frank Herbert
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647:
646:
641:
640:Paradise Lost
637:
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635:Paradise Lost
631:
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605:Paradise Lost
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196:Warhammer 40K
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133:5–20+ minutes
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95:Manufacturers
92:
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41:
37:
33:
19:
6594:Jerry Taylor
6564:James M. Day
6559:Richard Borg
6467:Richard Berg
6461:Jim Dunnigan
6316:Recreational
6283:
6270:Professional
6220:Chaos League
6218:
6211:
6204:
6197:
6190:
6150:John Blanche
6145:Adrian Smith
6140:Bryan Ansell
6114:Golden Demon
6059:
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6017:
6010:
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5956:Publications
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5839:Horus Heresy
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5591:Space Marine
5578:
5557:Secret Level
5555:
5548:
5541:
5521:
5516:The Redeemer
5514:
5509:Hard Choices
5507:
5500:
5493:
5486:
5476:
5469:
5462:
5455:
5450:Ciaphas Cain
5448:
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5396:Rogue Trader
5394:
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5362:Rogue Trader
5360:
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5320:Battlesector
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5157:Space Marine
5155:
5148:
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5134:Chaos Rising
5132:
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5102:
5097:Dark Crusade
5095:
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5076:Fire Warrior
5074:
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5061:Rites of War
5059:
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4970:Horus Heresy
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4903:
4896:
4889:
4884:Rogue Trader
4882:
4867:
4866:
4804:. Retrieved
4799:
4795:
4763:
4759:
4746:
4726:. Retrieved
4715:
4705:
4697:the original
4683:
4675:the original
4670:
4661:
4652:
4643:
4632:
4626:
4616:, retrieved
4611:
4605:
4594:. Retrieved
4585:
4576:
4565:. Retrieved
4561:
4551:
4541:December 16,
4539:. Retrieved
4528:
4518:
4507:. Retrieved
4496:
4486:
4475:. Retrieved
4466:
4457:
4445:. Retrieved
4436:
4426:
4415:. Retrieved
4406:
4397:
4386:. Retrieved
4377:
4367:
4355:. Retrieved
4346:
4336:
4327:
4321:
4302:
4296:
4285:
4280:
4271:Ghostarchive
4269:Archived at
4265:
4253:. Retrieved
4244:
4234:
4209:
4201:
4193:the original
4184:
4180:
4167:
4148:
4142:
4133:
4106:
4100:
4089:. Retrieved
4080:
4071:
4060:. Retrieved
4046:
4035:. Retrieved
4026:
4017:
4006:. Retrieved
3997:
3988:
3977:. Retrieved
3968:
3959:
3948:. Retrieved
3939:
3930:
3922:the original
3916:
3910:
3902:the original
3897:
3888:
3880:the original
3874:
3868:
3860:the original
3854:
3848:
3836:. Retrieved
3821:
3810:. Retrieved
3796:
3785:. Retrieved
3771:
3760:. Retrieved
3746:
3737:
3709:
3703:
3684:
3678:
3667:. Retrieved
3658:
3648:
3629:
3623:
3611:. Retrieved
3597:
3585:. Retrieved
3576:
3566:
3558:
3554:
3541:
3535:
3517:Rogue Trader
3516:
3510:
3501:
3495:
3484:. Retrieved
3466:
3456:Rolston, Ken
3450:
3438:. Retrieved
3429:
3420:
3412:
3408:
3403:
3362:
3356:
3348:
3344:
3336:
3332:
3324:
3320:
3309:. Retrieved
3300:
3291:
3282:
3273:
3262:. Retrieved
3258:
3248:
3212:
3205:
3193:. Retrieved
3165:
3161:
3155:
3133:. Retrieved
3129:
3119:
3111:the original
3106:
3096:
3086:
3071:
3061:
3053:
3049:
3046:the original
3041:
3031:
3023:
3019:
3008:. Retrieved
2988:
2981:
2973:
2968:
2960:
2956:
2948:
2944:
2936:
2932:
2921:. Retrieved
2912:
2902:
2891:. Retrieved
2871:
2863:
2859:
2847:. Retrieved
2843:
2833:
2822:
2814:
2808:. Retrieved
2797:
2786:
2777:
2771:. Retrieved
2760:
2750:
2742:
2733:26 September
2731:. Retrieved
2716:
2707:
2698:
2689:
2680:
2668:. Retrieved
2659:
2650:
2619:
2603:
2602:
2597:
2595:
2590:
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2585:
2576:Space Marine
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2495:Bolt Thrower
2485:
2482:
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2430:Secret Level
2428:
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2421:Henry Cavill
2406:
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2254:Rogue Trader
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2229:Rogue Trader
2227:
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2156:
2150:Horus Heresy
2148:
2141:
2139:
2124:
2120:
2112:
2110:
2105:
2101:
2098:Horus Heresy
2097:
2094:Horus Heresy
2093:
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2085:
2077:
2069:
2061:
2056:
2048:
2040:
2034:
2029:
2022:
2014:
2006:
1998:
1990:
1985:
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1974:Chaos Attack
1973:
1966:
1955:
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1941:
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1919:
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1873:
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1794:Horus Heresy
1793:
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1341:
1328:
1323:
1317:
1315:
1311:Rogue Trader
1310:
1300:
1289:role-playing
1285:Rogue Trader
1284:
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1263:
1257:
1255:
1249:
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1211:
1207:
1201:
1194:Rogue Trader
1193:
1191:
1186:
1182:
1180:
1175:
1172:
1167:
1163:
1159:
1158:
1151:
1147:
1144:Bryan Ansell
1137:
1123:
1115:
1111:strip-mining
1107:capitalistic
1100:
1093:
1071:Space Marine
1067:
1056:
1028:
1024:
1020:
1012:
1005:
981:
969:
952:
948:
931:
926:
923:
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901:
890:
876:
860:
855:
843:
819:
817:
802:
793:
783:
776:
769:
762:
750:
738:Please help
733:verification
730:
704:
696:
690:
684:
681:
667:
656:
650:
643:
639:
633:
625:
618:
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609:
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584:
571:clairvoyance
567:
560:
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548:
543:
539:
535:
531:
521:
511:
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502:
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489:
487:
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470:Space Marine
467:
463:
459:Space Marine
456:
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436:
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415:
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309:Space Marine
307:
301:
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289:
283:
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268:
267:
257:
247:
243:
230:
229:
221:
215:produced by
207:
206:
201:
200:
195:
194:
189:
188:
187:
151:dice rolling
138:Playing time
117:1987–present
114:Years active
44:
40:
36:Potassium-40
6799:Space opera
6599:Dan Verssen
6532:(1900–1986)
6526:(born 1959)
6505:(born 1948)
6499:(born 1947)
6493:(1947–2010)
6487:(1946–2012)
6481:(born 1945)
6475:(1945–2015)
6469:(1943–2019)
6463:(born 1943)
6457:(1942–2005)
6451:(1938–2008)
6445:(born 1932)
6443:Phil Barker
6439:(1931–2013)
6433:(1930–2010)
6427:(1926–2000)
6421:(1918–2013)
6415:(1916–1988)
6413:Jack Scruby
6409:(1866–1946)
6407:H. G. Wells
6390:(1845–1915)
6384:(1832–1910)
6378:(1794–1827)
6372:(1743–1831)
6285:Kriegsspiel
6083:Forge World
6004:video games
5964:White Dwarf
5890:Space Fleet
5861:Judge Dredd
5853:Judge Dredd
5818:Dungeonbowl
5804:Dark Future
5744:Dark Heresy
5435:White Dwarf
5427:Print media
5389:Dark Heresy
5167:(cancelled)
5141:Retribution
5083:Dawn of War
5071:(cancelled)
5016:Video games
4806:12 November
4347:Dicebreaker
4304:White Dwarf
3738:White Dwarf
3613:5 September
3587:4 September
3559:White Dwarf
3542:White Dwarf
3502:White Dwarf
3349:White Dwarf
2976:, Afterword
2913:Spikey Bits
2533:by British
2512:. The band
2491:death metal
2489:by British
2250:Dark Heresy
2221:Dark Heresy
2126:Dark Heresy
2063:Space Fleet
2057:Lost Patrol
2008:Genestealer
1943:Dawn of War
1924:to produce
1910:Video games
1809:Epic 40,000
1702:White Dwarf
1603:White Dwarf
1540:White Dwarf
1355:H. R. Giger
1324:White Dwarf
1319:White Dwarf
1242:Ken Rolston
1223:White Dwarf
1076:auxiliaries
1031:H. R. Giger
894:body horror
575:pyrokinesis
368:epoxy resin
360:polystyrene
303:Dawn of War
108:Forge World
6724:1987 books
6713:Categories
6569:Mike McVey
6449:Gary Gygax
6019:Battlecars
5897:Space Hulk
5876:Man O' War
5846:Inquisitor
5832:Gorkamorka
5811:Dreadfleet
5712:Necromunda
5705:Blood Bowl
5640:Core games
5403:Deathwatch
5292:Mechanicus
5215:Deathwatch
5208:Armageddon
5194:Space Wolf
5172:Space Hulk
5068:Gorkamorka
5054:Chaos Gate
5032:Space Hulk
4998:Space Hulk
4984:Necromunda
4977:Inquisitor
4963:Gorkamorka
4876:Rule books
4796:Fantastika
4618:2023-03-05
4596:2010-12-19
4567:2024-08-25
4509:2019-07-19
4477:2019-07-19
4417:2022-10-18
4388:2022-10-18
4091:2017-07-16
4062:2017-07-16
4037:2017-07-16
4008:2017-07-16
3979:2017-07-16
3950:2017-07-16
3812:2022-02-21
3787:2021-02-06
3762:2012-06-22
3669:2008-09-29
3577:Grognardia
3486:2021-12-25
3440:19 October
3311:2021-02-24
3264:2023-07-29
3135:2023-08-13
3010:2020-04-08
2923:2022-07-13
2893:2022-02-02
2810:2018-10-12
2773:2018-10-12
2670:29 October
2633:References
2483:The album
2461:Dan Abnett
2439:Tim Miller
2369:Dan Abnett
2365:showrunner
2281:Deathwatch
2245:Deathwatch
2212:series of
2161:Space Hulk
2042:Gorkamorka
1992:Space Hulk
1930:Space Hulk
1827:Necromunda
1821:Gorkamorka
1815:Inquisitor
1789:Space Hulk
1728:Escalation
1669:Apocalypse
1622:Apocalypse
1293:skirmishes
1060:endogamous
1035:Xenomorphs
966:An Ork Boy
830:See also:
766:newspapers
671:novels by
581:Influences
488:A game of
386:BattleTech
275:Space Hulk
163:arithmetic
130:Setup time
6609:Matt Ward
6473:John Hill
6425:Tony Bath
6318:wargaming
6272:wargaming
6192:HeroQuest
6109:Games Day
6002:Warhammer
5946:Warmaster
5925:Warhammer
5535:Animation
5457:Eisenhorn
5150:Kill Team
5104:Soulstorm
4920:Spin-offs
4911:Datasheet
4634:Challenge
4313:0265-8712
4125:989984121
3695:249274306
3475:: 86–87.
3473:TSR, Inc.
3389:cite book
3381:947837974
3240:878262785
3218:CRC Press
3190:150166286
3182:1757-1898
2643:Citations
2596:In 2004,
2556:Challenge
2549:Reception
2527:The song
2499:Warhammer
2435:anthology
2000:Deathwing
1798:Kill Team
1768:Warhammer
1697:Spearhead
1689:Spearhead
1426:'codexes'
1359:Star Wars
1302:Laserburn
1124:In 1982,
1037:from the
1008:hive mind
668:Runestaff
619:Warhammer
280:Kill Team
6554:Ty Bomba
6263:Wargames
6047:Talisman
5911:Talisman
5883:Mordheim
5869:Kerrunch
5574:Grimdark
5417:Only War
5380:Roleplay
5348:Darktide
5334:Tacticus
5222:Regicide
4780:61280574
4728:April 8,
4722:Archived
4653:Backstab
4590:Archived
4535:Archived
4503:Archived
4471:Archived
4441:Archived
4411:Archived
4382:Archived
4378:PC Gamer
4357:24 April
4351:Archived
4330:(3): 17.
4273:and the
4249:Archived
4175:(2006).
4085:Archived
4056:Archived
4031:Archived
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3973:Archived
3944:Archived
3832:Archived
3806:Archived
3781:Archived
3756:Archived
3691:ProQuest
3663:Archived
3607:Archived
3581:Archived
3477:Archived
3434:Archived
3305:Archived
3301:TheGamer
3195:22 March
3079:Archived
3004:Archived
2917:Archived
2884:Archived
2849:20 April
2804:Archived
2767:Archived
2762:BBC News
2727:Archived
2708:icv2.com
2690:icv2.com
2664:Archived
2660:icv2.com
2614:See also
2566:(1998),
2564:Backstab
2518:Oblivion
2398:Tyranids
2323:Munchkin
2311:Monopoly
2277:Only War
2273:Only War
2205:setting.
2198:Talisman
2049:Digganob
1877:grimdark
1410:novels.
1252:) (1987)
987:Tyranids
712:Factions
701:—
556:grimdark
442:Gameplay
423:factions
316:Overview
306:and the
263:grimdark
149:Medium (
6677:Gen Con
6542:century
6400:century
6363:century
6071:Company
5985:Warlock
5856:(board)
5355:Boltgun
5187:Carnage
4498:Variety
4447:15 July
4245:Polygon
4052:"Rules"
3544:(343).
3471:(129).
2417:Roy Lee
2402:Necrons
2201:to the
1903:prequel
1471:Tyranid
1198:2000 AD
1128:joined
1120:History
976:Cockney
937:Aeldari
912:Necrons
780:scholar
611:2000 AD
497:Setting
254:wargame
211:) is a
173:Website
122:Players
6665:Events
6629:Groups
6354:People
6123:People
6102:Events
5719:Warcry
5489:comics
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5174:(2013)
5034:(1993)
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1364:2000AD
1361:, and
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1063:castes
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782:
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608:, and
588:cites
573:, and
534:, and
364:pewter
258:40,000
158:Skills
146:Chance
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6026:D-Day
5864:(RPG)
5567:Other
4792:(PDF)
4776:S2CID
3480:(PDF)
3463:(PDF)
3327:p. 10
3186:S2CID
2887:(PDF)
2880:(PDF)
2572:WH40K
2537:band
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2493:band
2479:Music
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870:Chaos
787:JSTOR
773:books
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6000:Non-
5825:Epic
4956:Epic
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4730:2020
4717:ICv2
4649:Croc
4543:2022
4449:2022
4359:2020
4309:ISSN
4257:2018
4220:ISBN
4153:ISBN
4121:OCLC
4111:ISBN
3840:2014
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3634:ISBN
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3589:2021
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2994:ISBN
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2735:2019
2672:2020
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