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Space Marine (Warhammer 40,000)

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extreme ways. For instance, Chaos Space Marines devoted to Nurgle have grotesque, bloated bodies riddled with disease, yet are paradoxically very resilient in battle; whereas Chaos Space Marines devoted to Slaanesh are obsessed with pleasure and beauty, but are hideously deformed and push physical and mental sensation to limits that a normal human would consider to be sheer torture. Chaos Space Marines are far more brutal and cruel than their Loyalist counterparts, often killing and torturing people for the mere sake of it, much to the delight of their Chaos masters. A few of the Chaos Space Marines do not engage in Chaos worship, and instead engage in selfish pursuits such as piracy or establishing their own petty kingdoms.
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fully integrated military force, possessing both naval ships and ground forces. The Space Marines themselves are dedicated shock troops, while ordinary human serfs serve in support roles such as crewing their ships and maintaining their equipment. A Chapter's headquarters is called the "fortress-monastery". Each Chapter bears a name, such as "the Iron Hands" and "the Dark Angels", and a distinctive paint scheme for their armour (e.g. the White Scars paint their armour white). A Space Marine's commitment to his Chapter is lifelong and they rarely have any kind of personal life outside the Chapter. Space Marines are conditioned to have a fanatical reverence for the Emperor of Mankind.
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equal strength. This means that a player can assemble a functional army for relatively little money and effort. In terms of playing style, a Space Marine army neither excels nor fails at any particular tactic, though certain Chapters do have variant rules (e.g. the Salamanders specialise in flamethrowers). Individual units are typically not strongly specialised and can roughly substitute in other roles, meaning most mistakes and setbacks are easy to compensate for. Their tough armour and generally unspecialised weaponry means that they do not have to be maneuvered as carefully as units of other armies (such as the powerful but frail
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insurrection was eventually defeated and the Traitor Legions fled Imperial space, but only after catastrophic damage was done to the Imperium. Because Space Marines age at a much slower rate than normal humans, and most of the rebels dwell in realms of Chaos that exist outside the normal flow of time, many of the Chaos Space Marines that fled after the Heresy are alive and continue to wage war against the Imperium over ten thousand years later. Not all Chaos Space Marines worship the forces of Chaos, but all desire to overthrow the Imperium, led by whom they call the “False Emperor.”
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harvested by surgery to implant in new recruits. Fully developed Space Marines have two functioning hearts, three lungs and an additional kidney in order to sustain their improved metabolism, together with a series of other genetically-engineered organs that serve various purposes. Space Marines also cannot procreate sexually as humans normally do as their genetic modifications make them sterile. Because their production cannot be scaled up, Space Marines are relatively few in number. The vast majority of the Imperium's armed forces are regular humans.
492:(genetic "father") of the original Ultramarines Legion, had allowed the creation of a new generation of Space Marines after the events of the Horus Heresy. When Guilliman was resurrected ten thousand years later, Legions of Primaris were introduced into the Imperial forces to augment the existing Chapters and create new ones. Primaris Marines are more resilient to the unique gene defects possessed by their Chapters, but not immune to them. As of the 10th edition, no Primaris Space Marine has fallen to Chaos. 422:
Sons of Horus Justaerin tend to be very resilient and powerful (but consequently more expensive) compared to their more mundane counterparts. Horus Heresy Space Marine units also tend to be less general in tactical function, with units such as Tactical Support Squads and Recon Squads dedicated to virtually a single purpose on the battlefield, compared to the more mixed units of the Warhammer 40,000 era.
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Horus Heresy-era units tend to be larger, to represent the epic extent of the conflict. Players are also required to declare their allegiance, whether they are loyal to the Emperor of Mankind (Loyalist), to the Warmaster Horus (Traitor), or occasionally, something else (Blackshields + Shattered Legions).
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Each Space Marine unit's combat capabilities and resiliency vary widely in The Horus Heresy. Basic Tactical Marines tend to be more expendable, with a very low cost and modest weapons and armor, while Elite units, such as the Emperor's Children Palatine Blades, Ultramarines' Invictarus Suzerains, or
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As far as non-hero infantry go, Space Marines are rather powerful and have a high point cost. A Space Marine Intercessor is worth 20 points, whereas a normal human soldier is worth only 4 points. Consequently, an army based on Space Marines will be relatively small compared to, say, a Tyranid army of
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Bob Naismith created the initial design for the Space Marines. The first edition's Space Marines had helmets with prominent conical snouts. This design is popularly known as the "beaky" helmet. The design of the helmet initially had a gas mask, with an airtube connected to the snout, and this concept
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Two of the original 20 Legions and their respective Primarchs are not named and are described as "redacted" from the records of the Imperium. Rick Priestley explained that this was to illustrate the Imperium's practice of erasing embarrassing or incriminating events and figures from Imperial records
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Although Chaos Space Marines are just as likely to fight amongst themselves as they are against loyalist forces, on occasion they will unite and form a “Black Crusade,” with the explicit purpose of defeating the Imperium and slaying the “False Emperor” once and for all. None of these Black Crusades
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Those Space Marines who are loyal to the Imperium are organised into "Chapters", each usually containing about a thousand Space Marines, led by a Chapter Master. Each Chapter is an autonomous organization and controls a fiefdom from which it raises funds and recruits. Each Space Marine Chapter is a
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To me the background to 40K was always intended to be ironic. The fact that the Space Marines were lauded as heroes within Games Workshop always amused me, because they’re brutal, but they’re also completely self-deceiving. The whole idea of the Emperor is that you don’t know whether he’s alive or
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Space Marines in The Horus Heresy are the most widely-featured faction, with the original 18 Space Marine Legions represented in a great variety of standard Legion units (accessible to virtually everyone), supplemented by unique specialty Legion rules and units. In comparison to Warhammer 40,000,
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dead. The whole Imperium might be running on superstition. There’s no guarantee that the Emperor is anything other than a corpse with a residual mental ability to direct spacecraft. It’s got some parallels with religious beliefs and principles, and I think a lot of that got missed and overwritten.
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Chaos Space Marines are organised into large "Legions" and smaller warbands that likewise have colourful names (e.g. "the World Eaters" and "the Night Lords"). Some Chaos Space Marines dedicate themselves to a specific Chaos God, which affects their personalities and physiologies in specific and
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A Space Marine is stronger, tougher, heavier and taller than a normal human due to genetic augmentation. Space Marines wear suits of mechanised armour which have a medieval aesthetic, and they are often brightly painted and ornately decorated (camouflage is mostly redundant in warfare of the far
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In the 8th edition of Warhammer 40,000, which was released in 2017, a new type of Space Marine was introduced called Primaris Space Marines. These Space Marines are larger and more resilient than the standard ones. The creator of the Codex Astartes, Roboute Guilliman, who was also the Primarch
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helmet. Likewise, the Space Marine's armour was redesigned to resemble medieval plate armour. Jes Goodwin redesigned the armour for the second edition (1993), where the helmet's beak was replaced by a flat grill, and the chestplate features a winged skull. With the eighth edition (2017), Games
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A Space Marine is created by implanting "gene-seed" in a human recruit, which transforms them into superhuman soldiers by severely altering their organism. Gene-seed cannot be mass-produced in factories. New gene-seed grows within the bodies of the Space Marines themselves and is periodically
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The Emperor of Mankind created the Space Marines around the time he founded the Imperium and used them to spearhead his conquest of the galaxy. A few centuries into this campaign, fully half of the Space Marine Legions converted to the worship of Chaos and rebelled against the Emperor. The
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is apparent in a 1991 limited edition model that is based on this initial design. The designers at Games Workshop felt that this concept was too banal and derivative, and they made a conscious decision to give the Space Marine, and
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Most chapters prefer to recruit boys in early adolescence, as younger recruits suffer fewer complications in the transformation process; but adults can be recruited up to middle age.
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have yet achieved their main goal, but have managed to cause great damage in Imperial space and allowed Chaos forces to steal valuable technology and information from the Imperium.
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tend to be small teams of powerful warriors. For instance, a Space Marine team will consist of six warriors, whereas an Imperial Guard team will consist of 10 to 14 warriors.
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and have modified genomes that grant them superhuman strength and endurance. Some Space Marines have betrayed the Imperium and serve the Gods of Chaos, and are thus known as
1712: 442:". The genestealers move fast and are very deadly in melee combat, whereas the Space Marines move slowly and are weak in melee combat but possess firearms. 1692: 1204: 1211: 1160: 717: 1737: 1167: 623: 1348: 1174: 1707: 1687: 1397: 1432: 928: 495:
Additionally, Firstborn Space Marines can undergo the procedure (called the Rubicon Primaris) to be transformed into Primaris Marines.
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Simplified miniatures of Space Marines in Power Armour, Space Marine Scouts, and Space Marine Terminators are found in the board games
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A limited edition model from 1991, based on Bob Naismith's early concept. Note the air tube connected to the underside of the helmet.
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Workshop introduced the Primaris Space Marine models which are slightly taller and have a new helmet design.
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Concept art for a 2nd edition Chaos Space Marine of the Emperor's Children Legion (Jes Goodwin, 1990).
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claimed that any use of the phrase "Space Marine" on content other than their own infringed on their
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in general, a "medieval-in-space" aesthetic. The helmet was modified to resemble a medieval
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Priestley, Rick (February 1988). "Chapter Approved: The Origin of the Legiones Astartes".
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weapon. Space Marines can live for centuries and thereby develop vast combat experience.
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A Space Marine Terminator (Blood Angels chapter). This particular one was made for
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Space Marine Terminators first appeared in 1989 for the spin-off board game
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future). The classic weapon of the Space Marine is the boltgun, a form of
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Warhammer 40,000 5th edition rule book, Games Workshop, Nottingham 2008
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game. They wear a bulkier kind of armour and carry heavier weapons.
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supporting Hogarth. Amazon restored the e-book for sale.
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Fictional characters from the 7th millennium or beyond
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Warhammer 40,000: Index: Imperium 2 (8th ed.), p 142
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Warhammer 40,000: Index: Imperium 1 (8th ed.), p 202
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and were eventually incorporated into the principal
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Stardancer Studios. 14 December 2011. 734: 531:Space Marines are featured in numerous 237:use miniature models of Space Marines: 193:Realm of Chaos: The Lost and the Damned 178:Space Marines were first introduced in 14: 1675: 1614:Ultramarines: A Warhammer 40,000 Movie 1076:Warhammer 40,000 Collectible Card Game 838:Haines, Pete; McNeill, Graham (2004). 506:Ultramarines: A Warhammer 40,000 Movie 469: 167: 910: 842:Warhammer 40,000 Codex: Space Marines 817:Warhammer 40,000 Codex: Space Marines 936: 883:, Games Workshop, Nottingham, 1987, 219:Rick Priestley in an interview with 1708:Fictional characters with gigantism 1688:Military science fiction characters 535:novels, predominantly published by 410: 377: 285: 24: 665:"RTB16 Tyranids & Terminators" 233:The following tabletop games from 199:and rebelled against the Emperor. 27:Fictional futuristic supersoldiers 25: 1759: 704:"Warhammer 40k, choosing an army" 228: 142:and other spin-off games such as 1733:Fictional military organizations 539:, a division of Games Workshop. 306: 294: 807: 788: 760: 618:Owen Duffy (11 December 2015). 174:List of Warhammer 40,000 novels 865:. 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London. 8 February 2013 446:Fictional characteristics 90: 69: 57: 47: 42: 1748:Tabletop game characters 1718:Fictional super soldiers 976:Codex (Warhammer 40,000) 861:Johnson, Jervis (2004). 520: 498: 403:, Space Marine teams in 1723:Fictional warrior races 1412:Shootas, Blood and Teef 1349:Gladius – Relics of War 815:Chambers, Andy (1998). 1006:Aeronautica Imperialis 564:Spots the Space Marine 487:Primaris Space Marines 331: 226: 1384:Necromunda: Hired Gun 1321:Space Hulk: Deathwing 1272:Space Hulk: Ascension 962:Codex: Imperial Guard 543:Trademark controversy 329: 211: 112:, also known as the 30:For other uses, see 1356:Space Hulk: Tactics 1342:Inquisitor – Martyr 738:(7 February 2013). 470:Chaos Space Marines 168:Publication history 122:Chaos Space Marines 37:Fictional character 1251:Storm of Vengeance 1013:Battlefleet Gothic 724:. 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Index

White Scars
Space marine (disambiguation)
Warhammer 40,000

Warhammer 40,000: Rogue Trader
Rick Priestley
Warhammer 40,000
mechanised suits of armour
miniature wargame
Space Hulk
Epic
Space Crusade
List of Warhammer 40,000 novels
Warhammer 40,000: Rogue Trader
Rick Priestley
Chaos Gods
damnatio memoriae
Games Workshop
Warhammer 40,000
The Horus Heresy
Space Hulk
Space Crusade
Epic: Armageddon


Space Hulk

hounskull
Space Hulk
Space Crusade

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